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-rw-r--r--mesalib/src/mesa/main/errors.c43
-rw-r--r--mesalib/src/mesa/main/errors.h3
2 files changed, 46 insertions, 0 deletions
diff --git a/mesalib/src/mesa/main/errors.c b/mesalib/src/mesa/main/errors.c
index fcf873f18..4a187b7b0 100644
--- a/mesalib/src/mesa/main/errors.c
+++ b/mesalib/src/mesa/main/errors.c
@@ -1062,4 +1062,47 @@ _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... )
(void) fmtString;
}
+
+/**
+ * Report debug information from the shader compiler via GL_ARB_debug_output.
+ *
+ * \param ctx GL context.
+ * \param type The namespace to which this message belongs.
+ * \param id The message ID within the given namespace.
+ * \param msg The message to output. Need not be null-terminated.
+ * \param len The length of 'msg'. If negative, 'msg' must be null-terminated.
+ */
+void
+_mesa_shader_debug( struct gl_context *ctx, GLenum type, GLuint id,
+ const char *msg, int len )
+{
+ GLenum source = GL_DEBUG_SOURCE_SHADER_COMPILER_ARB,
+ severity;
+
+ switch (type) {
+ case GL_DEBUG_TYPE_ERROR_ARB:
+ assert(id < SHADER_ERROR_COUNT);
+ severity = GL_DEBUG_SEVERITY_HIGH_ARB;
+ break;
+ case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB:
+ case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB:
+ case GL_DEBUG_TYPE_PORTABILITY_ARB:
+ case GL_DEBUG_TYPE_PERFORMANCE_ARB:
+ case GL_DEBUG_TYPE_OTHER_ARB:
+ assert(0 && "other categories not implemented yet");
+ default:
+ _mesa_problem(ctx, "bad enum in _mesa_shader_debug()");
+ return;
+ }
+
+ if (len < 0)
+ len = strlen(msg);
+
+ /* Truncate the message if necessary. */
+ if (len >= MAX_DEBUG_MESSAGE_LENGTH)
+ len = MAX_DEBUG_MESSAGE_LENGTH - 1;
+
+ _mesa_log_msg(ctx, source, type, id, severity, len, msg);
+}
+
/*@}*/
diff --git a/mesalib/src/mesa/main/errors.h b/mesalib/src/mesa/main/errors.h
index ed1c6fc7f..b4490fac9 100644
--- a/mesalib/src/mesa/main/errors.h
+++ b/mesalib/src/mesa/main/errors.h
@@ -68,6 +68,9 @@ _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... )
extern void
_mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
+extern void
+_mesa_shader_debug( struct gl_context *ctx, GLenum type, GLuint id, const char *msg, int len );
+
#ifdef __cplusplus
}
#endif