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+#!/usr/bin/env perl
+
+# ====================================================================
+# [Re]written by Andy Polyakov <appro@fy.chalmers.se> for the OpenSSL
+# project. The module is, however, dual licensed under OpenSSL and
+# CRYPTOGAMS licenses depending on where you obtain it. For further
+# details see http://www.openssl.org/~appro/cryptogams/.
+# ====================================================================
+
+# "[Re]written" was achieved in two major overhauls. In 2004 BODY_*
+# functions were re-implemented to address P4 performance issue [see
+# commentary below], and in 2006 the rest was rewritten in order to
+# gain freedom to liberate licensing terms.
+
+# It was noted that Intel IA-32 C compiler generates code which
+# performs ~30% *faster* on P4 CPU than original *hand-coded*
+# SHA1 assembler implementation. To address this problem (and
+# prove that humans are still better than machines:-), the
+# original code was overhauled, which resulted in following
+# performance changes:
+#
+# compared with original compared with Intel cc
+# assembler impl. generated code
+# Pentium -16% +48%
+# PIII/AMD +8% +16%
+# P4 +85%(!) +45%
+#
+# As you can see Pentium came out as looser:-( Yet I reckoned that
+# improvement on P4 outweights the loss and incorporate this
+# re-tuned code to 0.9.7 and later.
+# ----------------------------------------------------------------
+# <appro@fy.chalmers.se>
+
+$0 =~ m/(.*[\/\\])[^\/\\]+$/; $dir=$1;
+push(@INC,"${dir}","${dir}../../perlasm");
+require "x86asm.pl";
+
+&asm_init($ARGV[0],"sha1-586.pl",$ARGV[$#ARGV] eq "386");
+
+$A="eax";
+$B="ebx";
+$C="ecx";
+$D="edx";
+$E="edi";
+$T="esi";
+$tmp1="ebp";
+
+@V=($A,$B,$C,$D,$E,$T);
+
+sub BODY_00_15
+ {
+ local($n,$a,$b,$c,$d,$e,$f)=@_;
+
+ &comment("00_15 $n");
+
+ &mov($f,$c); # f to hold F_00_19(b,c,d)
+ if ($n==0) { &mov($tmp1,$a); }
+ else { &mov($a,$tmp1); }
+ &rotl($tmp1,5); # tmp1=ROTATE(a,5)
+ &xor($f,$d);
+ &add($tmp1,$e); # tmp1+=e;
+ &and($f,$b);
+ &mov($e,&swtmp($n%16)); # e becomes volatile and is loaded
+ # with xi, also note that e becomes
+ # f in next round...
+ &xor($f,$d); # f holds F_00_19(b,c,d)
+ &rotr($b,2); # b=ROTATE(b,30)
+ &lea($tmp1,&DWP(0x5a827999,$tmp1,$e)); # tmp1+=K_00_19+xi
+
+ if ($n==15) { &add($f,$tmp1); } # f+=tmp1
+ else { &add($tmp1,$f); } # f becomes a in next round
+ }
+
+sub BODY_16_19
+ {
+ local($n,$a,$b,$c,$d,$e,$f)=@_;
+
+ &comment("16_19 $n");
+
+ &mov($f,&swtmp($n%16)); # f to hold Xupdate(xi,xa,xb,xc,xd)
+ &mov($tmp1,$c); # tmp1 to hold F_00_19(b,c,d)
+ &xor($f,&swtmp(($n+2)%16));
+ &xor($tmp1,$d);
+ &xor($f,&swtmp(($n+8)%16));
+ &and($tmp1,$b); # tmp1 holds F_00_19(b,c,d)
+ &rotr($b,2); # b=ROTATE(b,30)
+ &xor($f,&swtmp(($n+13)%16)); # f holds xa^xb^xc^xd
+ &rotl($f,1); # f=ROTATE(f,1)
+ &xor($tmp1,$d); # tmp1=F_00_19(b,c,d)
+ &mov(&swtmp($n%16),$f); # xi=f
+ &lea($f,&DWP(0x5a827999,$f,$e));# f+=K_00_19+e
+ &mov($e,$a); # e becomes volatile
+ &rotl($e,5); # e=ROTATE(a,5)
+ &add($f,$tmp1); # f+=F_00_19(b,c,d)
+ &add($f,$e); # f+=ROTATE(a,5)
+ }
+
+sub BODY_20_39
+ {
+ local($n,$a,$b,$c,$d,$e,$f)=@_;
+ local $K=($n<40)?0x6ed9eba1:0xca62c1d6;
+
+ &comment("20_39 $n");
+
+ &mov($tmp1,$b); # tmp1 to hold F_20_39(b,c,d)
+ &mov($f,&swtmp($n%16)); # f to hold Xupdate(xi,xa,xb,xc,xd)
+ &rotr($b,2); # b=ROTATE(b,30)
+ &xor($f,&swtmp(($n+2)%16));
+ &xor($tmp1,$c);
+ &xor($f,&swtmp(($n+8)%16));
+ &xor($tmp1,$d); # tmp1 holds F_20_39(b,c,d)
+ &xor($f,&swtmp(($n+13)%16)); # f holds xa^xb^xc^xd
+ &rotl($f,1); # f=ROTATE(f,1)
+ &add($tmp1,$e);
+ &mov(&swtmp($n%16),$f); # xi=f
+ &mov($e,$a); # e becomes volatile
+ &rotl($e,5); # e=ROTATE(a,5)
+ &lea($f,&DWP($K,$f,$tmp1)); # f+=K_20_39+e
+ &add($f,$e); # f+=ROTATE(a,5)
+ }
+
+sub BODY_40_59
+ {
+ local($n,$a,$b,$c,$d,$e,$f)=@_;
+
+ &comment("40_59 $n");
+
+ &mov($f,&swtmp($n%16)); # f to hold Xupdate(xi,xa,xb,xc,xd)
+ &mov($tmp1,&swtmp(($n+2)%16));
+ &xor($f,$tmp1);
+ &mov($tmp1,&swtmp(($n+8)%16));
+ &xor($f,$tmp1);
+ &mov($tmp1,&swtmp(($n+13)%16));
+ &xor($f,$tmp1); # f holds xa^xb^xc^xd
+ &mov($tmp1,$b); # tmp1 to hold F_40_59(b,c,d)
+ &rotl($f,1); # f=ROTATE(f,1)
+ &or($tmp1,$c);
+ &mov(&swtmp($n%16),$f); # xi=f
+ &and($tmp1,$d);
+ &lea($f,&DWP(0x8f1bbcdc,$f,$e));# f+=K_40_59+e
+ &mov($e,$b); # e becomes volatile and is used
+ # to calculate F_40_59(b,c,d)
+ &rotr($b,2); # b=ROTATE(b,30)
+ &and($e,$c);
+ &or($tmp1,$e); # tmp1 holds F_40_59(b,c,d)
+ &mov($e,$a);
+ &rotl($e,5); # e=ROTATE(a,5)
+ &add($f,$tmp1); # f+=tmp1;
+ &add($f,$e); # f+=ROTATE(a,5)
+ }
+
+&function_begin("sha1_block_data_order");
+ &mov($tmp1,&wparam(0)); # SHA_CTX *c
+ &mov($T,&wparam(1)); # const void *input
+ &mov($A,&wparam(2)); # size_t num
+ &stack_push(16); # allocate X[16]
+ &shl($A,6);
+ &add($A,$T);
+ &mov(&wparam(2),$A); # pointer beyond the end of input
+ &mov($E,&DWP(16,$tmp1));# pre-load E
+
+ &set_label("loop",16);
+
+ # copy input chunk to X, but reversing byte order!
+ for ($i=0; $i<16; $i+=4)
+ {
+ &mov($A,&DWP(4*($i+0),$T));
+ &mov($B,&DWP(4*($i+1),$T));
+ &mov($C,&DWP(4*($i+2),$T));
+ &mov($D,&DWP(4*($i+3),$T));
+ &bswap($A);
+ &bswap($B);
+ &bswap($C);
+ &bswap($D);
+ &mov(&swtmp($i+0),$A);
+ &mov(&swtmp($i+1),$B);
+ &mov(&swtmp($i+2),$C);
+ &mov(&swtmp($i+3),$D);
+ }
+ &mov(&wparam(1),$T); # redundant in 1st spin
+
+ &mov($A,&DWP(0,$tmp1)); # load SHA_CTX
+ &mov($B,&DWP(4,$tmp1));
+ &mov($C,&DWP(8,$tmp1));
+ &mov($D,&DWP(12,$tmp1));
+ # E is pre-loaded
+
+ for($i=0;$i<16;$i++) { &BODY_00_15($i,@V); unshift(@V,pop(@V)); }
+ for(;$i<20;$i++) { &BODY_16_19($i,@V); unshift(@V,pop(@V)); }
+ for(;$i<40;$i++) { &BODY_20_39($i,@V); unshift(@V,pop(@V)); }
+ for(;$i<60;$i++) { &BODY_40_59($i,@V); unshift(@V,pop(@V)); }
+ for(;$i<80;$i++) { &BODY_20_39($i,@V); unshift(@V,pop(@V)); }
+
+ (($V[5] eq $D) and ($V[0] eq $E)) or die; # double-check
+
+ &mov($tmp1,&wparam(0)); # re-load SHA_CTX*
+ &mov($D,&wparam(1)); # D is last "T" and is discarded
+
+ &add($E,&DWP(0,$tmp1)); # E is last "A"...
+ &add($T,&DWP(4,$tmp1));
+ &add($A,&DWP(8,$tmp1));
+ &add($B,&DWP(12,$tmp1));
+ &add($C,&DWP(16,$tmp1));
+
+ &mov(&DWP(0,$tmp1),$E); # update SHA_CTX
+ &add($D,64); # advance input pointer
+ &mov(&DWP(4,$tmp1),$T);
+ &cmp($D,&wparam(2)); # have we reached the end yet?
+ &mov(&DWP(8,$tmp1),$A);
+ &mov($E,$C); # C is last "E" which needs to be "pre-loaded"
+ &mov(&DWP(12,$tmp1),$B);
+ &mov($T,$D); # input pointer
+ &mov(&DWP(16,$tmp1),$C);
+ &jb(&label("loop"));
+
+ &stack_pop(16);
+&function_end("sha1_block_data_order");
+
+&asm_finish();