1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
|
/***************************************************************************/
/* */
/* ftbbox.c */
/* */
/* FreeType bbox computation (body). */
/* */
/* Copyright 1996-2002, 2004, 2006, 2010, 2013 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used */
/* modified and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
/*************************************************************************/
/* */
/* This component has a _single_ role: to compute exact outline bounding */
/* boxes. */
/* */
/*************************************************************************/
#include <ft2build.h>
#include FT_INTERNAL_DEBUG_H
#include FT_BBOX_H
#include FT_IMAGE_H
#include FT_OUTLINE_H
#include FT_INTERNAL_CALC_H
#include FT_INTERNAL_OBJECTS_H
typedef struct TBBox_Rec_
{
FT_Vector last;
FT_BBox bbox;
} TBBox_Rec;
/*************************************************************************/
/* */
/* <Function> */
/* BBox_Move_To */
/* */
/* <Description> */
/* This function is used as a `move_to' and `line_to' emitter during */
/* FT_Outline_Decompose(). It simply records the destination point */
/* in `user->last'; no further computations are necessary since we */
/* use the cbox as the starting bbox which must be refined. */
/* */
/* <Input> */
/* to :: A pointer to the destination vector. */
/* */
/* <InOut> */
/* user :: A pointer to the current walk context. */
/* */
/* <Return> */
/* Always 0. Needed for the interface only. */
/* */
static int
BBox_Move_To( FT_Vector* to,
TBBox_Rec* user )
{
user->last = *to;
return 0;
}
#define CHECK_X( p, bbox ) \
( p->x < bbox.xMin || p->x > bbox.xMax )
#define CHECK_Y( p, bbox ) \
( p->y < bbox.yMin || p->y > bbox.yMax )
/*************************************************************************/
/* */
/* <Function> */
/* BBox_Conic_Check */
/* */
/* <Description> */
/* Finds the extrema of a 1-dimensional conic Bezier curve and update */
/* a bounding range. This version uses direct computation, as it */
/* doesn't need square roots. */
/* */
/* <Input> */
/* y1 :: The start coordinate. */
/* */
/* y2 :: The coordinate of the control point. */
/* */
/* y3 :: The end coordinate. */
/* */
/* <InOut> */
/* min :: The address of the current minimum. */
/* */
/* max :: The address of the current maximum. */
/* */
static void
BBox_Conic_Check( FT_Pos y1,
FT_Pos y2,
FT_Pos y3,
FT_Pos* min,
FT_Pos* max )
{
if ( y1 <= y3 && y2 == y1 ) /* flat arc */
goto Suite;
if ( y1 < y3 )
{
if ( y2 >= y1 && y2 <= y3 ) /* ascending arc */
goto Suite;
}
else
{
if ( y2 >= y3 && y2 <= y1 ) /* descending arc */
{
y2 = y1;
y1 = y3;
y3 = y2;
goto Suite;
}
}
y1 = y3 = y1 - FT_MulDiv( y2 - y1, y2 - y1, y1 - 2*y2 + y3 );
Suite:
if ( y1 < *min ) *min = y1;
if ( y3 > *max ) *max = y3;
}
/*************************************************************************/
/* */
/* <Function> */
/* BBox_Conic_To */
/* */
/* <Description> */
/* This function is used as a `conic_to' emitter during */
/* FT_Outline_Decompose(). It checks a conic Bezier curve with the */
/* current bounding box, and computes its extrema if necessary to */
/* update it. */
/* */
/* <Input> */
/* control :: A pointer to a control point. */
/* */
/* to :: A pointer to the destination vector. */
/* */
/* <InOut> */
/* user :: The address of the current walk context. */
/* */
/* <Return> */
/* Always 0. Needed for the interface only. */
/* */
/* <Note> */
/* In the case of a non-monotonous arc, we compute directly the */
/* extremum coordinates, as it is sufficiently fast. */
/* */
static int
BBox_Conic_To( FT_Vector* control,
FT_Vector* to,
TBBox_Rec* user )
{
/* we don't need to check `to' since it is always an `on' point, thus */
/* within the bbox */
if ( CHECK_X( control, user->bbox ) )
BBox_Conic_Check( user->last.x,
control->x,
to->x,
&user->bbox.xMin,
&user->bbox.xMax );
if ( CHECK_Y( control, user->bbox ) )
BBox_Conic_Check( user->last.y,
control->y,
to->y,
&user->bbox.yMin,
&user->bbox.yMax );
user->last = *to;
return 0;
}
/*************************************************************************/
/* */
/* <Function> */
/* BBox_Cubic_Check */
/* */
/* <Description> */
/* Finds the extrema of a 1-dimensional cubic Bezier curve and */
/* updates a bounding range. This version uses splitting because we */
/* don't want to use square roots and extra accuracy. */
/* */
/* <Input> */
/* p1 :: The start coordinate. */
/* */
/* p2 :: The coordinate of the first control point. */
/* */
/* p3 :: The coordinate of the second control point. */
/* */
/* p4 :: The end coordinate. */
/* */
/* <InOut> */
/* min :: The address of the current minimum. */
/* */
/* max :: The address of the current maximum. */
/* */
#if 0
static void
BBox_Cubic_Check( FT_Pos p1,
FT_Pos p2,
FT_Pos p3,
FT_Pos p4,
FT_Pos* min,
FT_Pos* max )
{
FT_Pos q1, q2, q3, q4;
q1 = p1;
q2 = p2;
q3 = p3;
q4 = p4;
/* for a conic segment to possibly reach new maximum */
/* one of its off-points must be above the current value */
while ( q2 > *max || q3 > *max )
{
/* determine which half contains the maximum and split */
if ( q1 + q2 > q3 + q4 ) /* first half */
{
q4 = q4 + q3;
q3 = q3 + q2;
q2 = q2 + q1;
q4 = q4 + q3;
q3 = q3 + q2;
q4 = ( q4 + q3 ) / 8;
q3 = q3 / 4;
q2 = q2 / 2;
}
else /* second half */
{
q1 = q1 + q2;
q2 = q2 + q3;
q3 = q3 + q4;
q1 = q1 + q2;
q2 = q2 + q3;
q1 = ( q1 + q2 ) / 8;
q2 = q2 / 4;
q3 = q3 / 2;
}
/* check if either end reached the maximum */
if ( q1 == q2 && q1 >= q3 )
{
*max = q1;
break;
}
if ( q3 == q4 && q2 <= q4 )
{
*max = q4;
break;
}
}
q1 = p1;
q2 = p2;
q3 = p3;
q4 = p4;
/* for a conic segment to possibly reach new minimum */
/* one of its off-points must be below the current value */
while ( q2 < *min || q3 < *min )
{
/* determine which half contains the minimum and split */
if ( q1 + q2 < q3 + q4 ) /* first half */
{
q4 = q4 + q3;
q3 = q3 + q2;
q2 = q2 + q1;
q4 = q4 + q3;
q3 = q3 + q2;
q4 = ( q4 + q3 ) / 8;
q3 = q3 / 4;
q2 = q2 / 2;
}
else /* second half */
{
q1 = q1 + q2;
q2 = q2 + q3;
q3 = q3 + q4;
q1 = q1 + q2;
q2 = q2 + q3;
q1 = ( q1 + q2 ) / 8;
q2 = q2 / 4;
q3 = q3 / 2;
}
/* check if either end reached the minimum */
if ( q1 == q2 && q1 <= q3 )
{
*min = q1;
break;
}
if ( q3 == q4 && q2 >= q4 )
{
*min = q4;
break;
}
}
}
#else
static void
test_cubic_extrema( FT_Pos y1,
FT_Pos y2,
FT_Pos y3,
FT_Pos y4,
FT_Fixed u,
FT_Pos* min,
FT_Pos* max )
{
/* FT_Pos a = y4 - 3*y3 + 3*y2 - y1; */
FT_Pos b = y3 - 2*y2 + y1;
FT_Pos c = y2 - y1;
FT_Pos d = y1;
FT_Pos y;
FT_Fixed uu;
FT_UNUSED ( y4 );
/* The polynomial is */
/* */
/* P(x) = a*x^3 + 3b*x^2 + 3c*x + d , */
/* */
/* dP/dx = 3a*x^2 + 6b*x + 3c . */
/* */
/* However, we also have */
/* */
/* dP/dx(u) = 0 , */
/* */
/* which implies by subtraction that */
/* */
/* P(u) = b*u^2 + 2c*u + d . */
if ( u > 0 && u < 0x10000L )
{
uu = FT_MulFix( u, u );
y = d + FT_MulFix( c, 2*u ) + FT_MulFix( b, uu );
if ( y < *min ) *min = y;
if ( y > *max ) *max = y;
}
}
static void
BBox_Cubic_Check( FT_Pos y1,
FT_Pos y2,
FT_Pos y3,
FT_Pos y4,
FT_Pos* min,
FT_Pos* max )
{
/* always compare first and last points */
if ( y1 < *min ) *min = y1;
else if ( y1 > *max ) *max = y1;
if ( y4 < *min ) *min = y4;
else if ( y4 > *max ) *max = y4;
/* now, try to see if there are split points here */
if ( y1 <= y4 )
{
/* flat or ascending arc test */
if ( y1 <= y2 && y2 <= y4 && y1 <= y3 && y3 <= y4 )
return;
}
else /* y1 > y4 */
{
/* descending arc test */
if ( y1 >= y2 && y2 >= y4 && y1 >= y3 && y3 >= y4 )
return;
}
/* There are some split points. Find them. */
/* We already made sure that a, b, and c below cannot be all zero. */
{
FT_Pos a = y4 - 3*y3 + 3*y2 - y1;
FT_Pos b = y3 - 2*y2 + y1;
FT_Pos c = y2 - y1;
FT_Pos d;
FT_Fixed t;
FT_Int shift;
/* We need to solve `ax^2+2bx+c' here, without floating points! */
/* The trick is to normalize to a different representation in order */
/* to use our 16.16 fixed-point routines. */
/* */
/* We compute FT_MulFix(b,b) and FT_MulFix(a,c) after normalization. */
/* These values must fit into a single 16.16 value. */
/* */
/* We normalize a, b, and c to `8.16' fixed-point values to ensure */
/* that their product is held in a `16.16' value including the sign. */
/* Necessarily, we need to shift `a', `b', and `c' so that the most */
/* significant bit of their absolute values is at position 22. */
/* */
/* This also means that we are using 23 bits of precision to compute */
/* the zeros, independently of the range of the original polynomial */
/* coefficients. */
/* */
/* This algorithm should ensure reasonably accurate values for the */
/* zeros. Note that they are only expressed with 16 bits when */
/* computing the extrema (the zeros need to be in 0..1 exclusive */
/* to be considered part of the arc). */
shift = FT_MSB( FT_ABS( a ) | FT_ABS( b ) | FT_ABS( c ) );
if ( shift > 22 )
{
shift -= 22;
/* this loses some bits of precision, but we use 23 of them */
/* for the computation anyway */
a >>= shift;
b >>= shift;
c >>= shift;
}
else
{
shift = 22 - shift;
a <<= shift;
b <<= shift;
c <<= shift;
}
/* handle a == 0 */
if ( a == 0 )
{
if ( b != 0 )
{
t = - FT_DivFix( c, b ) / 2;
test_cubic_extrema( y1, y2, y3, y4, t, min, max );
}
}
else
{
/* solve the equation now */
d = FT_MulFix( b, b ) - FT_MulFix( a, c );
if ( d < 0 )
return;
if ( d == 0 )
{
/* there is a single split point at -b/a */
t = - FT_DivFix( b, a );
test_cubic_extrema( y1, y2, y3, y4, t, min, max );
}
else
{
/* there are two solutions; we need to filter them */
d = FT_SqrtFixed( (FT_Int32)d );
t = - FT_DivFix( b - d, a );
test_cubic_extrema( y1, y2, y3, y4, t, min, max );
t = - FT_DivFix( b + d, a );
test_cubic_extrema( y1, y2, y3, y4, t, min, max );
}
}
}
}
#endif
/*************************************************************************/
/* */
/* <Function> */
/* BBox_Cubic_To */
/* */
/* <Description> */
/* This function is used as a `cubic_to' emitter during */
/* FT_Outline_Decompose(). It checks a cubic Bezier curve with the */
/* current bounding box, and computes its extrema if necessary to */
/* update it. */
/* */
/* <Input> */
/* control1 :: A pointer to the first control point. */
/* */
/* control2 :: A pointer to the second control point. */
/* */
/* to :: A pointer to the destination vector. */
/* */
/* <InOut> */
/* user :: The address of the current walk context. */
/* */
/* <Return> */
/* Always 0. Needed for the interface only. */
/* */
/* <Note> */
/* In the case of a non-monotonous arc, we don't compute directly */
/* extremum coordinates, we subdivide instead. */
/* */
static int
BBox_Cubic_To( FT_Vector* control1,
FT_Vector* control2,
FT_Vector* to,
TBBox_Rec* user )
{
/* we don't need to check `to' since it is always an `on' point, thus */
/* within the bbox */
if ( CHECK_X( control1, user->bbox ) ||
CHECK_X( control2, user->bbox ) )
BBox_Cubic_Check( user->last.x,
control1->x,
control2->x,
to->x,
&user->bbox.xMin,
&user->bbox.xMax );
if ( CHECK_Y( control1, user->bbox ) ||
CHECK_Y( control2, user->bbox ) )
BBox_Cubic_Check( user->last.y,
control1->y,
control2->y,
to->y,
&user->bbox.yMin,
&user->bbox.yMax );
user->last = *to;
return 0;
}
FT_DEFINE_OUTLINE_FUNCS(bbox_interface,
(FT_Outline_MoveTo_Func) BBox_Move_To,
(FT_Outline_LineTo_Func) BBox_Move_To,
(FT_Outline_ConicTo_Func)BBox_Conic_To,
(FT_Outline_CubicTo_Func)BBox_Cubic_To,
0, 0
)
/* documentation is in ftbbox.h */
FT_EXPORT_DEF( FT_Error )
FT_Outline_Get_BBox( FT_Outline* outline,
FT_BBox *abbox )
{
FT_BBox cbox;
FT_BBox bbox;
FT_Vector* vec;
FT_UShort n;
if ( !abbox )
return FT_THROW( Invalid_Argument );
if ( !outline )
return FT_THROW( Invalid_Outline );
/* if outline is empty, return (0,0,0,0) */
if ( outline->n_points == 0 || outline->n_contours <= 0 )
{
abbox->xMin = abbox->xMax = 0;
abbox->yMin = abbox->yMax = 0;
return 0;
}
/* We compute the control box as well as the bounding box of */
/* all `on' points in the outline. Then, if the two boxes */
/* coincide, we exit immediately. */
vec = outline->points;
bbox.xMin = bbox.xMax = cbox.xMin = cbox.xMax = vec->x;
bbox.yMin = bbox.yMax = cbox.yMin = cbox.yMax = vec->y;
vec++;
for ( n = 1; n < outline->n_points; n++ )
{
FT_Pos x = vec->x;
FT_Pos y = vec->y;
/* update control box */
if ( x < cbox.xMin ) cbox.xMin = x;
if ( x > cbox.xMax ) cbox.xMax = x;
if ( y < cbox.yMin ) cbox.yMin = y;
if ( y > cbox.yMax ) cbox.yMax = y;
if ( FT_CURVE_TAG( outline->tags[n] ) == FT_CURVE_TAG_ON )
{
/* update bbox for `on' points only */
if ( x < bbox.xMin ) bbox.xMin = x;
if ( x > bbox.xMax ) bbox.xMax = x;
if ( y < bbox.yMin ) bbox.yMin = y;
if ( y > bbox.yMax ) bbox.yMax = y;
}
vec++;
}
/* test two boxes for equality */
if ( cbox.xMin < bbox.xMin || cbox.xMax > bbox.xMax ||
cbox.yMin < bbox.yMin || cbox.yMax > bbox.yMax )
{
/* the two boxes are different, now walk over the outline to */
/* get the Bezier arc extrema. */
FT_Error error;
TBBox_Rec user;
#ifdef FT_CONFIG_OPTION_PIC
FT_Outline_Funcs bbox_interface;
Init_Class_bbox_interface(&bbox_interface);
#endif
user.bbox = bbox;
error = FT_Outline_Decompose( outline, &bbox_interface, &user );
if ( error )
return error;
*abbox = user.bbox;
}
else
*abbox = bbox;
return FT_Err_Ok;
}
/* END */
|