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<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<OpenGLAPI>
<category name="GL_ARB_depth_buffer_float" number="43">
<enum name="DEPTH_COMPONENT32F" value = "0x8CAC"/>
<enum name="DEPTH32F_STENCIL8" value = "0x8CAD"/>
<enum name="FLOAT_32_UNSIGNED_INT_24_8_REV" value = "0x8DAD"/>
</category>
</OpenGLAPI>
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