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<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<!-- Note: no GLX protocol info yet. -->
<OpenGLAPI>
<category name="GL_ARB_sample_shading" number="70">
<enum name="SAMPLE_SHADING_ARB" value="0x8C36"/>
<enum name="MIN_SAMPLE_SHADING_VALUE_ARB" value="0x8C37"/>
<function name="MinSampleShadingARB" alias="MinSampleShading">
<param name="value" type="GLfloat"/>
</function>
</category>
</OpenGLAPI>
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