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<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<!-- Note: no GLX protocol info yet. -->
<OpenGLAPI>
<category name="GL_ARB_vertex_attrib_binding" number="125">
<function name="BindVertexBuffer" offset="assign">
<param name="bindingindex" type="GLuint"/>
<param name="buffer" type="GLuint"/>
<param name="offset" type="GLintptr"/>
<param name="stride" type="GLsizei"/>
</function>
<function name="VertexAttribFormat" offset="assign">
<param name="attribindex" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="normalized" type="GLboolean"/>
<param name="relativeoffset" type="GLuint"/>
</function>
<function name="VertexAttribIFormat" offset="assign">
<param name="attribindex" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="relativeoffset" type="GLuint"/>
</function>
<function name="VertexAttribLFormat" offset="assign">
<param name="attribindex" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="relativeoffset" type="GLuint"/>
</function>
<function name="VertexAttribBinding" offset="assign">
<param name="attribindex" type="GLuint"/>
<param name="bindingindex" type="GLuint"/>
</function>
<function name="VertexBindingDivisor" offset="assign">
<param name="attribindex" type="GLuint"/>
<param name="divisor" type="GLuint"/>
</function>
<enum name="VERTEX_ATTRIB_BINDING" value="0x82D4"/>
<enum name="VERTEX_ATTRIB_RELATIVE_OFFSET" value="0x82D5"/>
<enum name="VERTEX_BINDING_DIVISOR" value="0x82D6"/>
<enum name="VERTEX_BINDING_OFFSET" value="0x82D7"/>
<enum name="VERTEX_BINDING_STRIDE" value="0x82D8"/>
<enum name="MAX_VERTEX_ATTRIB_RELATIVE_OFFSET" value="0x82D9"/>
<enum name="MAX_VERTEX_ATTRIB_BINDINGS" value="0x82DA"/>
</category>
</OpenGLAPI>
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