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<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<!-- Note: no GLX protocol info yet. -->
<OpenGLAPI>
<category name="GL_EXT_separate_shader_objects" number="377">
<!-- Alias of CURRENT_PROGRAM -->
<enum name="ACTIVE_PROGRAM_EXT" value="0x8B8D"/>
<function name="UseShaderProgramEXT" offset="assign">
<param name="type" type="GLenum"/>
<param name="program" type="GLuint"/>
</function>
<function name="ActiveProgramEXT" offset="assign">
<param name="program" type="GLuint"/>
</function>
<function name="CreateShaderProgramEXT" offset="assign">
<param name="type" type="GLenum"/>
<param name="string" type="const GLchar *"/>
<return type="GLuint"/>
</function>
</category>
</OpenGLAPI>
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