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/*
* Copyright © 2010 Intel Corporation
* Copyright © 2011 Bryan Cain
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifdef __cplusplus
extern "C" {
#endif
#include "main/glheader.h"
#include "tgsi/tgsi_ureg.h"
struct gl_context;
struct gl_shader;
struct gl_shader_program;
struct glsl_to_tgsi_visitor;
enum pipe_error st_translate_program(
struct gl_context *ctx,
uint procType,
struct ureg_program *ureg,
struct glsl_to_tgsi_visitor *program,
const struct gl_program *proginfo,
GLuint numInputs,
const GLuint inputMapping[],
const ubyte inputSemanticName[],
const ubyte inputSemanticIndex[],
const GLuint interpMode[],
GLuint numOutputs,
const GLuint outputMapping[],
const ubyte outputSemanticName[],
const ubyte outputSemanticIndex[],
boolean passthrough_edgeflags);
void free_glsl_to_tgsi_visitor(struct glsl_to_tgsi_visitor *v);
void get_pixel_transfer_visitor(struct st_fragment_program *fp,
struct glsl_to_tgsi_visitor *original,
int scale_and_bias, int pixel_maps);
void get_bitmap_visitor(struct st_fragment_program *fp,
struct glsl_to_tgsi_visitor *original,
int samplerIndex);
struct gl_shader *st_new_shader(struct gl_context *ctx, GLuint name, GLuint type);
struct gl_shader_program *
st_new_shader_program(struct gl_context *ctx, GLuint name);
GLboolean st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
#ifdef __cplusplus
}
#endif
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