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#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#ifndef _glxext_h_
#define _glxext_h_
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/* doing #include <GL/glx.h> & #include <GL/glxext.h> could cause problems
* with overlapping definitions, so let's use the easy way
*/
#ifndef GLX_RGBA_FLOAT_BIT_ARB
#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004
#endif
#ifndef GLX_RGBA_FLOAT_TYPE_ARB
#define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9
#endif
#ifndef GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT
#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
#endif
#ifndef GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT
#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
#endif
extern void __glXFlushContextCache(void);
extern Bool __glXAddContext(__GLXcontext * cx);
extern void __glXErrorCallBack(GLenum code);
extern void __glXClearErrorOccured(void);
extern GLboolean __glXErrorOccured(void);
extern void __glXResetLargeCommandStatus(__GLXclientState *);
extern const char GLServerVersion[];
extern int DoGetString(__GLXclientState * cl, GLbyte * pc, GLboolean need_swap);
#endif /* _glxext_h_ */
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