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<h1>dmxshadow.c File Reference</h1><code>#include &quot;<a class="el" href="dmx_8h_source.html">dmx.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="dmxsync_8h_source.html">dmxsync.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="dmxshadow_8h_source.html">dmxshadow.h</a>&quot;</code><br/>
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<tr><td colspan="2"><h2>Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="dmxshadow_8c.html#af2e3c9fd493e63137db512ab54bf1327">dmxShadowUpdateProc</a> (ScreenPtr pScreen, shadowBufPtr pBuf)</td></tr>
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
<p>This file provides support for the shadow frame buffer. </p>
<hr/><h2>Function Documentation</h2>
<a class="anchor" id="af2e3c9fd493e63137db512ab54bf1327"></a><!-- doxytag: member="dmxshadow.c::dmxShadowUpdateProc" ref="af2e3c9fd493e63137db512ab54bf1327" args="(ScreenPtr pScreen, shadowBufPtr pBuf)" -->
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          <td class="memname">void dmxShadowUpdateProc </td>
          <td>(</td>
          <td class="paramtype">ScreenPtr&nbsp;</td>
          <td class="paramname"> <em>pScreen</em>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">shadowBufPtr&nbsp;</td>
          <td class="paramname"> <em>pBuf</em></td><td>&nbsp;</td>
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          <td>)</td>
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<p>Update the screen from the shadow frame buffer. </p>

<p>References <a class="el" href="dmx_8h_source.html#l00099">_DMXScreenInfo::beDisplay</a>, <a class="el" href="dmxinit_8c_source.html#l00084">dmxScreens</a>, <a class="el" href="dmxsync_8c_source.html#l00150">dmxSync()</a>, <a class="el" href="dmx_8h_source.html#l00125">_DMXScreenInfo::scrnWin</a>, <a class="el" href="dmx_8h_source.html#l00154">_DMXScreenInfo::shadowFBImage</a>, and <a class="el" href="dmx_8h_source.html#l00153">_DMXScreenInfo::shadowGC</a>.</p>

<p>Referenced by <a class="el" href="dmxscrinit_8c_source.html#l00212">dmxScreenInit()</a>.</p>

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