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authormarha <marha@users.sourceforge.net>2015-06-15 21:36:28 +0200
committermarha <marha@users.sourceforge.net>2015-06-15 21:36:28 +0200
commit008a8d8051786badb83e455bd9281103ba9a6470 (patch)
treef99ea672d105271cb60a726fac8022ce47ea2866 /mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml
parent912e881bec8b16f2331225960645c3bdf5a8ba2d (diff)
parente8d5e7c4bb11f7fcb0a4ba5c13f43e7929849a2f (diff)
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Merge remote-tracking branch 'origin/released'
Conflicts: freetype/src/base/ftfntfmt.c freetype/src/cache/ftcimage.c freetype/src/cid/cidriver.c freetype/src/truetype/ttdriver.c mesalib/src/mesa/drivers/dri/common/dri_util.c mesalib/src/mesa/drivers/dri/swrast/swrast.c openssl/Makefile
Diffstat (limited to 'mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml')
-rw-r--r--mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml28
1 files changed, 14 insertions, 14 deletions
diff --git a/mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml b/mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml
index d204c3fc7..b1f7eae26 100644
--- a/mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml
+++ b/mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml
@@ -44,25 +44,25 @@
</enum>
- <function name="VertexAttribI1iEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI1iEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
</function>
- <function name="VertexAttribI2iEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI2iEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
</function>
- <function name="VertexAttribI3iEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI3iEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
</function>
- <function name="VertexAttribI4iEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI4iEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
@@ -70,25 +70,25 @@
<param name="w" type="GLint"/>
</function>
- <function name="VertexAttribI1uiEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI1uiEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
</function>
- <function name="VertexAttribI2uiEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI2uiEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
</function>
- <function name="VertexAttribI3uiEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI3uiEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
<param name="z" type="GLuint"/>
</function>
- <function name="VertexAttribI4uiEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI4uiEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
@@ -101,17 +101,17 @@
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI2ivEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI2ivEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI3ivEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI3ivEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI4ivEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI4ivEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
@@ -121,17 +121,17 @@
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI2uivEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI2uivEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI3uivEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI3uivEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI4uivEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI4uivEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>