diff options
Diffstat (limited to 'mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml')
-rw-r--r-- | mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml b/mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml index d204c3fc7..b1f7eae26 100644 --- a/mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml +++ b/mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml @@ -44,25 +44,25 @@ </enum> - <function name="VertexAttribI1iEXT" offset="assign" exec="dynamic"> + <function name="VertexAttribI1iEXT" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLint"/> </function> - <function name="VertexAttribI2iEXT" offset="assign" exec="dynamic"> + <function name="VertexAttribI2iEXT" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLint"/> <param name="y" type="GLint"/> </function> - <function name="VertexAttribI3iEXT" offset="assign" exec="dynamic"> + <function name="VertexAttribI3iEXT" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="z" type="GLint"/> </function> - <function name="VertexAttribI4iEXT" offset="assign" exec="dynamic"> + <function name="VertexAttribI4iEXT" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLint"/> <param name="y" type="GLint"/> @@ -70,25 +70,25 @@ <param name="w" type="GLint"/> </function> - <function name="VertexAttribI1uiEXT" offset="assign" exec="dynamic"> + <function name="VertexAttribI1uiEXT" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLuint"/> </function> - <function name="VertexAttribI2uiEXT" offset="assign" exec="dynamic"> + <function name="VertexAttribI2uiEXT" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> </function> - <function name="VertexAttribI3uiEXT" offset="assign" exec="dynamic"> + <function name="VertexAttribI3uiEXT" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> <param name="z" type="GLuint"/> </function> - <function name="VertexAttribI4uiEXT" offset="assign" exec="dynamic"> + <function name="VertexAttribI4uiEXT" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> @@ -101,17 +101,17 @@ <param name="v" type="const GLint *"/> </function> - <function name="VertexAttribI2ivEXT" offset="assign" exec="dynamic"> + <function name="VertexAttribI2ivEXT" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLint *"/> </function> - <function name="VertexAttribI3ivEXT" offset="assign" exec="dynamic"> + <function name="VertexAttribI3ivEXT" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLint *"/> </function> - <function name="VertexAttribI4ivEXT" offset="assign" exec="dynamic"> + <function name="VertexAttribI4ivEXT" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLint *"/> </function> @@ -121,17 +121,17 @@ <param name="v" type="const GLuint *"/> </function> - <function name="VertexAttribI2uivEXT" offset="assign" exec="dynamic"> + <function name="VertexAttribI2uivEXT" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLuint *"/> </function> - <function name="VertexAttribI3uivEXT" offset="assign" exec="dynamic"> + <function name="VertexAttribI3uivEXT" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLuint *"/> </function> - <function name="VertexAttribI4uivEXT" offset="assign" exec="dynamic"> + <function name="VertexAttribI4uivEXT" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLuint *"/> </function> |