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author | marha <marha@users.sourceforge.net> | 2015-05-26 19:43:34 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2015-05-26 19:43:34 +0200 |
commit | 912e881bec8b16f2331225960645c3bdf5a8ba2d (patch) | |
tree | 92afd568d4b3eaab1faf26d8d95d8c6df0173079 /mesalib/src/mesa/main/compute.c | |
parent | 2e00f3764228cfc91180bbe9375a8d85e0e65a5b (diff) | |
parent | 843964ee791452b197e41dacb0146f5b456ffaa5 (diff) | |
download | vcxsrv-912e881bec8b16f2331225960645c3bdf5a8ba2d.tar.gz vcxsrv-912e881bec8b16f2331225960645c3bdf5a8ba2d.tar.bz2 vcxsrv-912e881bec8b16f2331225960645c3bdf5a8ba2d.zip |
Merge remote-tracking branch 'origin/released'
Conflicts:
mesalib/src/mapi/glapi/glapi_priv.h
mesalib/src/mesa/drivers/dri/swrast/swrast.c
xorg-server/dix/dispatch.c
xorg-server/os/utils.c
xorg-server/record/record.c
Diffstat (limited to 'mesalib/src/mesa/main/compute.c')
-rw-r--r-- | mesalib/src/mesa/main/compute.c | 20 |
1 files changed, 19 insertions, 1 deletions
diff --git a/mesalib/src/mesa/main/compute.c b/mesalib/src/mesa/main/compute.c index 5756666b6..37a4ba70e 100644 --- a/mesalib/src/mesa/main/compute.c +++ b/mesalib/src/mesa/main/compute.c @@ -31,9 +31,27 @@ _mesa_DispatchCompute(GLuint num_groups_x, GLuint num_groups_z) { GET_CURRENT_CONTEXT(ctx); + int i; + struct gl_shader_program *prog; + const GLuint num_groups[3] = { num_groups_x, num_groups_y, num_groups_z }; if (ctx->Extensions.ARB_compute_shader) { - assert(!"TODO"); + for (i = 0; i < 3; i++) { + if (num_groups[i] > ctx->Const.MaxComputeWorkGroupCount[i]) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glDispatchCompute(num_groups_%c)", 'x' + i); + return; + } + } + if (!_mesa_valid_to_render(ctx, "glDispatchCompute")) + return; + prog = ctx->Shader.CurrentProgram[MESA_SHADER_COMPUTE]; + if (prog == NULL || prog->_LinkedShaders[MESA_SHADER_COMPUTE] == NULL) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glDispatchCompute(no active compute shader)"); + return; + } + ctx->Driver.DispatchCompute(ctx, num_groups); } else { _mesa_error(ctx, GL_INVALID_OPERATION, "unsupported function (glDispatchCompute) called"); |