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authormarha <marha@users.sourceforge.net>2014-02-07 23:28:38 +0100
committermarha <marha@users.sourceforge.net>2014-02-07 23:38:15 +0100
commit982ac918afe6a1c02d5cf735d7b6c56443a048cc (patch)
treee737eb3f7bb18d933e14f0967c1c1aa5ce5e06f6 /mesalib
parent30af30b78075159fce477ae99cc72540133714d0 (diff)
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xkbcomp xkeyboard-config libxcb libxtrans fontconfig libX11 libxcb mesa xserver git update 7 Feb 2014
Update to openssl1.0.1f xserver commit 83e38eb73fd8c852513aac2da2975b4c01070ec2 libxcb commit d7eb0bdf3b5b11ee9f40ee5e73df8fc0bdfa59f3 xkeyboard-config commit 7596672b96315465df8d8d691e3a567a52f70743 libX11 commit aacf95dacc7c598e7297894580d4d655593813b2 xkbcomp commit 31b90ee4ffc774e0da540277907fc5540c0b012c libxtrans commit 3f0de269abe59353acbd7a5587d68ce0da91db67 fontconfig commit e310d2fac2d874d5aa76c609df70cc7b871c0b6d mesa commit dd2229d4c68ed78a50104637aef904f8ab6d7dd3
Diffstat (limited to 'mesalib')
-rw-r--r--mesalib/.dir-locals.el1
-rw-r--r--mesalib/VERSION2
-rw-r--r--mesalib/configure.ac53
-rw-r--r--mesalib/docs/GL3.txt68
-rw-r--r--mesalib/docs/README.UVD31
-rw-r--r--mesalib/docs/egl.html14
-rw-r--r--mesalib/docs/index.html6
-rw-r--r--mesalib/docs/relnotes.html1
-rw-r--r--mesalib/docs/relnotes/10.0.3.html206
-rw-r--r--mesalib/docs/relnotes/10.1.html4
-rw-r--r--mesalib/docs/relnotes/10.2.html61
-rw-r--r--mesalib/include/GL/gl.h2
-rw-r--r--mesalib/include/GL/glxext.h13
-rw-r--r--mesalib/include/GL/internal/dri_interface.h1
-rw-r--r--mesalib/include/HaikuGL/GLRenderer.h10
-rw-r--r--mesalib/include/c11/threads_win32.h1
-rw-r--r--mesalib/install-lib-links.mk14
-rw-r--r--mesalib/src/gallium/auxiliary/hud/font.c2
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_index_modify.c6
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_vbuf.c2
-rw-r--r--mesalib/src/glsl/ast.h37
-rw-r--r--mesalib/src/glsl/ast_to_hir.cpp128
-rw-r--r--mesalib/src/glsl/ast_type.cpp15
-rw-r--r--mesalib/src/glsl/builtin_variables.cpp68
-rw-r--r--mesalib/src/glsl/glcpp/glcpp-lex.l2
-rw-r--r--mesalib/src/glsl/glcpp/glcpp-parse.y49
-rw-r--r--mesalib/src/glsl/glcpp/glcpp.c3
-rw-r--r--mesalib/src/glsl/glcpp/glcpp.h5
-rw-r--r--mesalib/src/glsl/glcpp/pp.c4
-rw-r--r--mesalib/src/glsl/glsl_lexer.ll3
-rw-r--r--mesalib/src/glsl/glsl_parser.yy96
-rw-r--r--mesalib/src/glsl/glsl_parser_extras.cpp58
-rw-r--r--mesalib/src/glsl/glsl_parser_extras.h21
-rw-r--r--mesalib/src/glsl/ir.h2
-rw-r--r--mesalib/src/glsl/ir_constant_expression.cpp17
-rw-r--r--mesalib/src/glsl/linker.cpp79
-rw-r--r--mesalib/src/glsl/lower_instructions.cpp14
-rw-r--r--mesalib/src/glsl/main.cpp16
-rw-r--r--mesalib/src/glsl/opt_algebraic.cpp67
-rw-r--r--mesalib/src/glsl/opt_vectorize.cpp66
-rw-r--r--mesalib/src/glsl/standalone_scaffolding.cpp12
-rw-r--r--mesalib/src/glsl/standalone_scaffolding.h2
-rw-r--r--mesalib/src/loader/Makefile.am5
-rw-r--r--mesalib/src/loader/loader.c86
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_compute_shader.xml40
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_gpu_shader5.xml15
-rw-r--r--mesalib/src/mapi/glapi/gen/Makefile.am1
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_API.xml6
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_genexec.py3
-rw-r--r--mesalib/src/mesa/Makefile.am12
-rw-r--r--mesalib/src/mesa/Makefile.sources3
-rw-r--r--mesalib/src/mesa/SConscript3
-rw-r--r--mesalib/src/mesa/drivers/common/driverfuncs.c4
-rw-r--r--mesalib/src/mesa/drivers/common/meta.c251
-rw-r--r--mesalib/src/mesa/drivers/dri/common/dri_util.c44
-rw-r--r--mesalib/src/mesa/drivers/dri/common/dri_util.h4
-rw-r--r--mesalib/src/mesa/drivers/dri/common/utils.c26
-rw-r--r--mesalib/src/mesa/drivers/dri/common/utils.h2
-rw-r--r--mesalib/src/mesa/drivers/dri/swrast/swrast.c30
-rw-r--r--mesalib/src/mesa/drivers/haiku/swrast/SoftwareRast.cpp10
-rw-r--r--mesalib/src/mesa/main/accum.c8
-rw-r--r--mesalib/src/mesa/main/api_arrayelt.c48
-rw-r--r--mesalib/src/mesa/main/api_validate.c36
-rw-r--r--mesalib/src/mesa/main/arrayobj.c130
-rw-r--r--mesalib/src/mesa/main/arrayobj.h46
-rw-r--r--mesalib/src/mesa/main/attrib.c42
-rw-r--r--mesalib/src/mesa/main/blend.c6
-rw-r--r--mesalib/src/mesa/main/blend.h4
-rw-r--r--mesalib/src/mesa/main/blit.c513
-rw-r--r--mesalib/src/mesa/main/blit.h39
-rw-r--r--mesalib/src/mesa/main/bufferobj.c35
-rw-r--r--mesalib/src/mesa/main/buffers.c8
-rw-r--r--mesalib/src/mesa/main/compute.c54
-rw-r--r--mesalib/src/mesa/main/compute.h38
-rw-r--r--mesalib/src/mesa/main/config.h9
-rw-r--r--mesalib/src/mesa/main/context.c27
-rw-r--r--mesalib/src/mesa/main/dd.h99
-rw-r--r--mesalib/src/mesa/main/debug.c18
-rw-r--r--mesalib/src/mesa/main/enable.c44
-rw-r--r--mesalib/src/mesa/main/extensions.c6
-rw-r--r--mesalib/src/mesa/main/fbobject.c695
-rw-r--r--mesalib/src/mesa/main/fbobject.h29
-rw-r--r--mesalib/src/mesa/main/ffvertex_prog.c2
-rw-r--r--mesalib/src/mesa/main/format_pack.c736
-rw-r--r--mesalib/src/mesa/main/format_pack.h26
-rw-r--r--mesalib/src/mesa/main/format_unpack.c532
-rw-r--r--mesalib/src/mesa/main/format_unpack.h16
-rw-r--r--mesalib/src/mesa/main/formats.c1286
-rw-r--r--mesalib/src/mesa/main/formats.h710
-rw-r--r--mesalib/src/mesa/main/framebuffer.c16
-rw-r--r--mesalib/src/mesa/main/genmipmap.c131
-rw-r--r--mesalib/src/mesa/main/genmipmap.h36
-rw-r--r--mesalib/src/mesa/main/get.c41
-rw-r--r--mesalib/src/mesa/main/get_hash_params.py29
-rw-r--r--mesalib/src/mesa/main/getstring.c18
-rw-r--r--mesalib/src/mesa/main/matrix.c13
-rw-r--r--mesalib/src/mesa/main/mipmap.c4
-rw-r--r--mesalib/src/mesa/main/mipmap.h2
-rw-r--r--mesalib/src/mesa/main/mtypes.h85
-rw-r--r--mesalib/src/mesa/main/objectlabel.c2
-rw-r--r--mesalib/src/mesa/main/readpix.c14
-rw-r--r--mesalib/src/mesa/main/scissor.c2
-rw-r--r--mesalib/src/mesa/main/shaderapi.c31
-rw-r--r--mesalib/src/mesa/main/shaderimage.c100
-rw-r--r--mesalib/src/mesa/main/shaderobj.h2
-rw-r--r--mesalib/src/mesa/main/state.c6
-rw-r--r--mesalib/src/mesa/main/texcompress.c58
-rw-r--r--mesalib/src/mesa/main/texcompress.h10
-rw-r--r--mesalib/src/mesa/main/texcompress_etc.c10
-rw-r--r--mesalib/src/mesa/main/texcompress_etc.h4
-rw-r--r--mesalib/src/mesa/main/texcompress_fxt1.c2
-rw-r--r--mesalib/src/mesa/main/texcompress_fxt1.h2
-rw-r--r--mesalib/src/mesa/main/texcompress_rgtc.c34
-rw-r--r--mesalib/src/mesa/main/texcompress_rgtc.h2
-rw-r--r--mesalib/src/mesa/main/texcompress_s3tc.c2
-rw-r--r--mesalib/src/mesa/main/texcompress_s3tc.h2
-rw-r--r--mesalib/src/mesa/main/texformat.c450
-rw-r--r--mesalib/src/mesa/main/texformat.h2
-rw-r--r--mesalib/src/mesa/main/texgetimage.c4
-rw-r--r--mesalib/src/mesa/main/teximage.c290
-rw-r--r--mesalib/src/mesa/main/teximage.h24
-rw-r--r--mesalib/src/mesa/main/texobj.c20
-rw-r--r--mesalib/src/mesa/main/texobj.h3
-rw-r--r--mesalib/src/mesa/main/texparam.c89
-rw-r--r--mesalib/src/mesa/main/texstorage.c14
-rw-r--r--mesalib/src/mesa/main/texstore.c688
-rw-r--r--mesalib/src/mesa/main/texstore.h6
-rw-r--r--mesalib/src/mesa/main/textureview.c4
-rw-r--r--mesalib/src/mesa/main/varray.c135
-rw-r--r--mesalib/src/mesa/program/prog_print.c3
-rw-r--r--mesalib/src/mesa/program/program.c20
-rw-r--r--mesalib/src/mesa/program/program.h9
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c9
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_drawpixels.c4
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_eglimage.c2
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_fbo.c4
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_texture.c18
-rw-r--r--mesalib/src/mesa/state_tracker/st_extensions.c19
-rw-r--r--mesalib/src/mesa/state_tracker/st_format.c514
-rw-r--r--mesalib/src/mesa/state_tracker/st_format.h6
-rw-r--r--mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp2
-rw-r--r--mesalib/src/mesa/state_tracker/st_manager.c6
-rw-r--r--mesalib/src/mesa/state_tracker/st_program.c19
-rw-r--r--mesalib/src/mesa/state_tracker/st_vdpau.c6
-rw-r--r--mesalib/src/mesa/swrast/s_blit.c8
-rw-r--r--mesalib/src/mesa/swrast/s_depth.c46
-rw-r--r--mesalib/src/mesa/swrast/s_drawpix.c14
-rw-r--r--mesalib/src/mesa/swrast/s_renderbuffer.c18
-rw-r--r--mesalib/src/mesa/swrast/s_stencil.c10
-rw-r--r--mesalib/src/mesa/swrast/s_texfetch.c290
-rw-r--r--mesalib/src/mesa/swrast/s_texfetch_tmp.h126
-rw-r--r--mesalib/src/mesa/swrast/s_texfilter.c16
-rw-r--r--mesalib/src/mesa/swrast/s_texrender.c2
-rw-r--r--mesalib/src/mesa/swrast/s_triangle.c40
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec_array.c56
-rw-r--r--mesalib/src/mesa/vbo/vbo_save_api.c4
156 files changed, 6269 insertions, 4438 deletions
diff --git a/mesalib/.dir-locals.el b/mesalib/.dir-locals.el
index 4f0ad7ac8..04a1a2ce6 100644
--- a/mesalib/.dir-locals.el
+++ b/mesalib/.dir-locals.el
@@ -8,4 +8,5 @@
(c-set-offset 'innamespace '0)
(c-set-offset 'inline-open '0)))
)
+ (makefile-mode (indent-tabs-mode . t))
)
diff --git a/mesalib/VERSION b/mesalib/VERSION
index 7432bee2a..6d4f9f483 100644
--- a/mesalib/VERSION
+++ b/mesalib/VERSION
@@ -1 +1 @@
-10.1.0-devel
+10.2.0-devel
diff --git a/mesalib/configure.ac b/mesalib/configure.ac
index 33ac92259..8bf9b9441 100644
--- a/mesalib/configure.ac
+++ b/mesalib/configure.ac
@@ -589,6 +589,11 @@ AC_ARG_ENABLE([vdpau],
[enable vdpau library @<:@default=auto@:>@])],
[enable_vdpau="$enableval"],
[enable_vdpau=auto])
+AC_ARG_ENABLE([omx],
+ [AS_HELP_STRING([--enable-omx],
+ [enable OpenMAX library @<:@default=no@:>@])],
+ [enable_omx="$enableval"],
+ [enable_omx=no])
AC_ARG_ENABLE([opencl],
[AS_HELP_STRING([--enable-opencl],
[enable OpenCL library NOTE: Enabling this option will also enable
@@ -661,6 +666,7 @@ if test "x$enable_opengl" = xno -a \
"x$enable_xa" = xno -a \
"x$enable_xvmc" = xno -a \
"x$enable_vdpau" = xno -a \
+ "x$enable_omx" = xno -a \
"x$enable_opencl" = xno; then
AC_MSG_ERROR([at least one API should be enabled])
fi
@@ -858,7 +864,7 @@ xyesno)
if test x"$enable_dri3$have_libudev" = xyesyes; then
X11_INCLUDES="$X11_INCLUDES $LIBUDEV_CFLAGS"
- GL_LIB_DEPS="$GL_LIB_DEPS $LIBUDEV_LIBS"
+ GL_LIB_DEPS="$GL_LIB_DEPS"
fi
# need DRM libs, $PTHREAD_LIBS, etc.
@@ -867,6 +873,10 @@ xyesno)
;;
esac
+if test "$have_libudev" = yes; then
+ DEFINES="$DEFINES -DHAVE_LIBUDEV"
+fi
+
# This is outside the case (above) so that it is invoked even for non-GLX
# builds.
AM_CONDITIONAL(HAVE_XF86VIDMODE, test "x$HAVE_XF86VIDMODE" = xyes)
@@ -1202,11 +1212,6 @@ if test "x$enable_egl" = xyes; then
AC_CHECK_FUNC(mincore, [DEFINES="$DEFINES -DHAVE_MINCORE"])
if test "$enable_static" != yes; then
- # build egl_glx when libGL is built
- if test "$have_libudev" = yes; then
- DEFINES="$DEFINES -DHAVE_LIBUDEV"
- fi
-
if test "x$enable_dri" = xyes; then
HAVE_EGL_DRIVER_DRI2=1
fi
@@ -1307,6 +1312,10 @@ if test -n "$with_gallium_drivers"; then
if test "x$enable_vdpau" = xauto; then
PKG_CHECK_EXISTS([vdpau], [enable_vdpau=yes], [enable_vdpau=no])
fi
+
+ if test "x$enable_omx" = xauto; then
+ PKG_CHECK_EXISTS([libomxil-bellagio], [enable_omx=yes], [enable_omx=no])
+ fi
fi
if test "x$enable_xvmc" = xyes; then
@@ -1321,6 +1330,12 @@ if test "x$enable_vdpau" = xyes; then
fi
AM_CONDITIONAL(HAVE_ST_VDPAU, test "x$enable_vdpau" = xyes)
+if test "x$enable_omx" = xyes; then
+ PKG_CHECK_MODULES([OMX], [libomxil-bellagio >= 0.0 x11-xcb xcb-dri2 >= 1.8])
+ GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS omx"
+fi
+AM_CONDITIONAL(HAVE_ST_OMX, test "x$enable_omx" = xyes)
+
dnl
dnl OpenCL configuration
dnl
@@ -1439,10 +1454,6 @@ for plat in $egl_platforms; do
x11)
PKG_CHECK_MODULES([XCB_DRI2], [x11-xcb xcb-dri2 >= 1.8 xcb-xfixes])
-
- if test "x$enable_glx" = xyes; then
- HAVE_EGL_DRIVER_GLX=1
- fi
;;
drm)
@@ -1485,7 +1496,6 @@ AM_CONDITIONAL(HAVE_EGL_PLATFORM_FBDEV, echo "$egl_platforms" | grep 'fbdev' >/d
AM_CONDITIONAL(HAVE_EGL_PLATFORM_NULL, echo "$egl_platforms" | grep 'null' >/dev/null 2>&1)
AM_CONDITIONAL(HAVE_EGL_DRIVER_DRI2, test "x$HAVE_EGL_DRIVER_DRI2" != "x")
-AM_CONDITIONAL(HAVE_EGL_DRIVER_GLX, test "x$HAVE_EGL_DRIVER_GLX" != "x")
AC_SUBST([EGL_NATIVE_PLATFORM])
AC_SUBST([EGL_CFLAGS])
@@ -1659,6 +1669,13 @@ AC_ARG_WITH([vdpau-libdir],
[VDPAU_LIB_INSTALL_DIR='${libdir}/vdpau'])
AC_SUBST([VDPAU_LIB_INSTALL_DIR])
+AC_ARG_WITH([omx-libdir],
+ [AS_HELP_STRING([--with-omx-libdir=DIR],
+ [directory for the OMX libraries])],
+ [OMX_LIB_INSTALL_DIR="$withval"],
+ [OMX_LIB_INSTALL_DIR=`$PKG_CONFIG --variable=pluginsdir libomxil-bellagio`])
+AC_SUBST([OMX_LIB_INSTALL_DIR])
+
dnl Directory for OpenCL libs
AC_ARG_WITH([opencl-libdir],
[AS_HELP_STRING([--with-opencl-libdir=DIR],
@@ -1689,6 +1706,9 @@ gallium_check_st() {
if test "x$enable_vdpau" = xyes && test "x$5" != x; then
GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS $5"
fi
+ if test "x$enable_omx" = xyes && test "x$6" != x; then
+ GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS $7"
+ fi
}
gallium_require_llvm() {
@@ -1786,7 +1806,7 @@ if test "x$with_gallium_drivers" != x; then
if test "x$enable_opencl" = xyes; then
LLVM_COMPONENTS="${LLVM_COMPONENTS} bitreader asmparser"
fi
- gallium_check_st "radeon/drm" "r600/dri" "" "r600/xvmc" "r600/vdpau"
+ gallium_check_st "radeon/drm" "r600/dri" "" "r600/xvmc" "r600/vdpau" "r600/omx"
DRICOMMON_NEED_LIBDRM=yes
;;
xradeonsi)
@@ -1795,7 +1815,7 @@ if test "x$with_gallium_drivers" != x; then
gallium_require_drm_loader
GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS radeonsi"
radeon_llvm_check
- gallium_check_st "radeon/drm" "radeonsi/dri" "" "" "radeonsi/vdpau"
+ gallium_check_st "radeon/drm" "radeonsi/dri" "" "" "radeonsi/vdpau" "radeonsi/omx"
DRICOMMON_NEED_LIBDRM=yes
;;
xnouveau)
@@ -1975,7 +1995,6 @@ AC_CONFIG_FILES([Makefile
src/egl/Makefile
src/egl/drivers/Makefile
src/egl/drivers/dri2/Makefile
- src/egl/drivers/glx/Makefile
src/egl/main/Makefile
src/egl/main/egl.pc
src/egl/wayland/Makefile
@@ -2010,6 +2029,7 @@ AC_CONFIG_FILES([Makefile
src/gallium/state_trackers/gbm/Makefile
src/gallium/state_trackers/glx/xlib/Makefile
src/gallium/state_trackers/osmesa/Makefile
+ src/gallium/state_trackers/omx/Makefile
src/gallium/state_trackers/vdpau/Makefile
src/gallium/state_trackers/vega/Makefile
src/gallium/state_trackers/xa/Makefile
@@ -2028,9 +2048,11 @@ AC_CONFIG_FILES([Makefile
src/gallium/targets/osmesa/osmesa.pc
src/gallium/targets/pipe-loader/Makefile
src/gallium/targets/radeonsi/dri/Makefile
+ src/gallium/targets/radeonsi/omx/Makefile
src/gallium/targets/radeonsi/vdpau/Makefile
src/gallium/targets/r300/dri/Makefile
src/gallium/targets/r600/dri/Makefile
+ src/gallium/targets/r600/omx/Makefile
src/gallium/targets/r600/vdpau/Makefile
src/gallium/targets/r600/xvmc/Makefile
src/gallium/targets/libgl-xlib/Makefile
@@ -2157,9 +2179,6 @@ if test "$enable_egl" = yes; then
echo " EGL platforms: $egl_platforms"
egl_drivers=""
- if test "x$HAVE_EGL_DRIVER_GLX" != "x"; then
- egl_drivers="$egl_drivers builtin:egl_glx"
- fi
if test "x$HAVE_EGL_DRIVER_DRI2" != "x"; then
egl_drivers="$egl_drivers builtin:egl_dri2"
fi
diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt
index 799db4bc0..09c8caa28 100644
--- a/mesalib/docs/GL3.txt
+++ b/mesalib/docs/GL3.txt
@@ -55,7 +55,7 @@ GL 3.1 --- all DONE: i965, nv50, nvc0, r600, radeonsi
Forward compatible context support/deprecations DONE ()
Instanced drawing (GL_ARB_draw_instanced) DONE (swrast)
Buffer copying (GL_ARB_copy_buffer) DONE (r300, swrast)
- Primitive restart (GL_NV_primitive_restart) DONE (r300, )
+ Primitive restart (GL_NV_primitive_restart) DONE (r300)
16 vertex texture image units DONE ()
Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts ()
Rectangular textures (GL_ARB_texture_rectangle) DONE (r300, swrast)
@@ -63,42 +63,42 @@ GL 3.1 --- all DONE: i965, nv50, nvc0, r600, radeonsi
Signed normalized textures (GL_EXT_texture_snorm) DONE (r300)
-GL 3.2 --- all DONE: i965
+GL 3.2 --- all DONE: i965, nv50, nvc0, r600, radeonsi
Core/compatibility profiles DONE
GLSL 1.50 DONE ()
Geometry shaders DONE ()
- BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (nv50, nvc0, r300, r600, radeonsi, swrast)
- Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (nv50, nvc0, r300, r600, radeonsi, swrast)
- Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (nv50, nvc0, r300, r600, radeonsi, swrast)
- Provoking vertex (GL_ARB_provoking_vertex) DONE (nv50, nvc0, r300, r600, radeonsi, swrast)
- Seamless cubemaps (GL_ARB_seamless_cube_map) DONE (nvc0, r600, radeonsi)
- Multisample textures (GL_ARB_texture_multisample) DONE (nvc0, r600, radeonsi)
- Frag depth clamp (GL_ARB_depth_clamp) DONE (nv50, nvc0, r600, swrast, radeonsi)
- Fence objects (GL_ARB_sync) DONE (nv50, nvc0, r300, r600, radeonsi, swrast)
+ BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (r300, swrast)
+ Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (r300, swrast)
+ Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (r300, swrast)
+ Provoking vertex (GL_ARB_provoking_vertex) DONE (r300, swrast)
+ Seamless cubemaps (GL_ARB_seamless_cube_map) DONE ()
+ Multisample textures (GL_ARB_texture_multisample) DONE ()
+ Frag depth clamp (GL_ARB_depth_clamp) DONE (swrast)
+ Fence objects (GL_ARB_sync) DONE (r300, swrast)
GLX_ARB_create_context_profile DONE
-GL 3.3 --- all DONE: i965
+GL 3.3 --- all DONE: i965, nv50, nvc0, r600, radeonsi
GLSL 3.30 DONE ()
- GL_ARB_blend_func_extended DONE (nv50, nvc0, r600, radeonsi, softpipe)
- GL_ARB_explicit_attrib_location DONE (i915, nv50, nvc0, r300, r600, radeonsi, swrast)
- GL_ARB_occlusion_query2 DONE (nv50, nvc0, r300, r600, radeonsi, swrast)
- GL_ARB_sampler_objects DONE (nv50, nvc0, r300, r600, radeonsi)
- GL_ARB_shader_bit_encoding DONE (nv50, nvc0, r600, radeonsi)
- GL_ARB_texture_rgb10_a2ui DONE (r600, radeonsi)
- GL_ARB_texture_swizzle DONE (nv50, nvc0, r300, r600, radeonsi, swrast)
- GL_ARB_timer_query DONE (nv50, nvc0, r600, radeonsi)
- GL_ARB_instanced_arrays DONE (nv50, nvc0, r300, r600, radeonsi)
- GL_ARB_vertex_type_2_10_10_10_rev DONE (r600, radeonsi)
+ GL_ARB_blend_func_extended DONE (softpipe)
+ GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL)
+ GL_ARB_occlusion_query2 DONE (r300, swrast)
+ GL_ARB_sampler_objects DONE (all drivers)
+ GL_ARB_shader_bit_encoding DONE ()
+ GL_ARB_texture_rgb10_a2ui DONE ()
+ GL_ARB_texture_swizzle DONE (r300, swrast)
+ GL_ARB_timer_query DONE ()
+ GL_ARB_instanced_arrays DONE (r300)
+ GL_ARB_vertex_type_2_10_10_10_rev DONE ()
GL 4.0:
GLSL 4.0 not started
GL_ARB_texture_query_lod DONE (i965)
- GL_ARB_draw_buffers_blend DONE (i965, r600, radeonsi, softpipe)
+ GL_ARB_draw_buffers_blend DONE (i965, nv50, nvc0, r600, radeonsi, softpipe)
GL_ARB_draw_indirect DONE (i965)
GL_ARB_gpu_shader5 started
GL_ARB_gpu_shader_fp64 not started
@@ -106,18 +106,18 @@ GL 4.0:
GL_ARB_shader_subroutine not started
GL_ARB_tessellation_shader not started
GL_ARB_texture_buffer_object_rgb32 DONE (i965, r600, radeonsi, softpipe)
- GL_ARB_texture_cube_map_array DONE (i965, r600, softpipe)
+ GL_ARB_texture_cube_map_array DONE (i965, nvc0, r600, softpipe)
GL_ARB_texture_gather DONE (i965)
- GL_ARB_transform_feedback2 DONE (i965, r600, radeonsi)
- GL_ARB_transform_feedback3 DONE (i965, r600, radeonsi)
+ GL_ARB_transform_feedback2 DONE (i965, nv50, nvc0, r600, radeonsi)
+ GL_ARB_transform_feedback3 DONE (i965, nv50, nvc0, r600, radeonsi)
GL 4.1:
GLSL 4.1 not started
- GL_ARB_ES2_compatibility DONE (i965, r300, r600, radeonsi)
+ GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r300, r600, radeonsi)
GL_ARB_get_program_binary DONE (0 binary formats)
- GL_ARB_separate_shader_objects some infrastructure done
+ GL_ARB_separate_shader_objects started (Ian Romanick, Gregory Hainaut)
GL_ARB_shader_precision not started
GL_ARB_vertex_attrib_64bit not started
GL_ARB_viewport_array DONE (i965)
@@ -130,13 +130,13 @@ GL 4.2:
GL_ARB_compressed_texture_pixel_storage not started
GL_ARB_shader_atomic_counters DONE (i965)
GL_ARB_texture_storage DONE (all drivers)
- GL_ARB_transform_feedback_instanced DONE (i965, r600, radeonsi)
+ GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_shader_image_load_store in progress (curro)
GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
- GL_ARB_internalformat_query DONE (i965, r300, r600, radeonsi)
- GL_ARB_map_buffer_alignment DONE (r300, r600, radeonsi)
+ GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r300, r600, radeonsi)
+ GL_ARB_map_buffer_alignment DONE (all drivers)
GL 4.3:
@@ -144,8 +144,8 @@ GL 4.3:
GLSL 4.3 not started
GL_ARB_arrays_of_arrays started
GL_ARB_ES3_compatibility DONE (i965)
- GL_ARB_clear_buffer_object not started
- GL_ARB_compute_shader not started
+ GL_ARB_clear_buffer_object DONE (all drivers)
+ GL_ARB_compute_shader started (Paul Berry)
GL_ARB_copy_image not started
GL_KHR_debug DONE (all drivers)
GL_ARB_explicit_uniform_location not started
@@ -162,7 +162,7 @@ GL 4.3:
GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi)
GL_ARB_texture_query_levels DONE (i965)
GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
- GL_ARB_texture_view not started
+ GL_ARB_texture_view started (Courtney Goeltzenleuchter, Chris Forbes)
GL_ARB_vertex_attrib_binding DONE (all drivers)
@@ -173,7 +173,7 @@ GL 4.4:
GL_ARB_buffer_storage not started
GL_ARB_clear_texture not started
GL_ARB_enhanced_layouts not started
- GL_ARB_multi_bind not started
+ GL_ARB_multi_bind started (Fredrik Höglund)
GL_ARB_query_buffer_object not started
GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi, swrast)
GL_ARB_texture_stencil8 not started
diff --git a/mesalib/docs/README.UVD b/mesalib/docs/README.UVD
index 36b467edf..38ea8646a 100644
--- a/mesalib/docs/README.UVD
+++ b/mesalib/docs/README.UVD
@@ -11,3 +11,34 @@ INFORMATION FOR PACKAGED MEDIA IS EXPRESSLY PROHIBITED WITHOUT A LICENSE
UNDER APPLICABLE PATENTS IN THE MPEG-2 PATENT PORTFOLIO, WHICH LICENSES IS
AVAILABLE FROM MPEG LA, LLC, 6312 S. Fiddlers Green Circle, Suite 400E,
Greenwood Village, Colorado 80111 U.S.A.
+
+WARRANTY DISCLAIMER: THE SOFTWARE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
+KIND. AMD DISCLAIMS ALL WARRANTIES, EXPRESS, IMPLIED, OR STATUTORY, INCLUDING
+BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
+PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT, THAT THE SOFTWARE WILL RUN
+UNINTERRUPTED OR ERROR-FREE OR WARRANTIES ARISING FROM CUSTOM OF TRADE OR
+COURSE OF USAGE. THE ENTIRE RISK ASSOCIATED WITH THE USE OF THE SOFTWARE IS
+ASSUMED BY YOU. Some jurisdictions do not allow the exclusion of implied
+warranties, so the above exclusion may not apply to You.
+
+LIMITATION OF LIABILITY AND INDEMNIFICATION: AMD AND ITS LICENSORS WILL NOT,
+UNDER ANY CIRCUMSTANCES BE LIABLE FOR ANY PUNITIVE, DIRECT, INCIDENTAL,
+INDIRECT, SPECIAL OR CONSEQUENTIAL DAMAGES ARISING FROM USE OF THE SOFTWARE OR
+THIS AGREEMENT EVEN IF AMD AND ITS LICENSORS HAVE BEEN ADVISED OF THE
+POSSIBILITY OF SUCH DAMAGES. In no event shall AMD's total liability to You
+for all damages, losses, and causes of action (whether in contract, tort
+(including negligence) or otherwise) exceed the amount of $100 USD. You agree
+to defend, indemnify and hold harmless AMD and its licensors, and any of their
+directors, officers, employees, affiliates or agents from and against any and
+all loss, damage, liability and other expenses (including reasonable
+attorneys' fees), resulting from Your use of the Software or violation of the
+terms and conditions of this Agreement.
+
+U.S. GOVERNMENT RESTRICTED RIGHTS: The Software is provided with "RESTRICTED
+RIGHTS." Use, duplication, or disclosure by the Government is subject to the
+restrictions as set forth in FAR 52.227-14 and DFAR252.227-7013, et seq., or
+its successor. Use of the Software by the Government constitutes
+acknowledgement of AMD's proprietary rights in them.
+
+EXPORT RESTRICTIONS: The Software may be subject to export restrictions as
+stated in the Software License Agreement.
diff --git a/mesalib/docs/egl.html b/mesalib/docs/egl.html
index dc2324194..eebb8c73b 100644
--- a/mesalib/docs/egl.html
+++ b/mesalib/docs/egl.html
@@ -232,16 +232,6 @@ The supported platforms are X11, DRM, FBDEV, and GDI.</p>
</dd>
-<dt><code>egl_glx</code></dt>
-<dd>
-
-<p>This driver provides a wrapper to GLX. It uses exclusively GLX to implement
-the EGL API. It supports both direct and indirect rendering when the GLX does.
-It is accelerated when the GLX is. As such, it cannot provide functions that
-is not available in GLX or GLX extensions.</p>
-</dd>
-</dl>
-
<h2>Packaging</h2>
<p>The ABI between the main library and its drivers are not stable. Nor is
@@ -262,10 +252,6 @@ is disabled by default.</p>
<code>src/egl/</code>. The sources of the <code>egl</code> state tracker can
be found at <code>src/gallium/state_trackers/egl/</code>.</p>
-<p>The suggested way to learn to write a EGL driver is to see how other drivers
-are written. <code>egl_glx</code> should be a good reference. It works in any
-environment that has GLX support, and it is simpler than most drivers.</p>
-
<h3>Lifetime of Display Resources</h3>
<p>Contexts and surfaces are examples of display resources. They might live
diff --git a/mesalib/docs/index.html b/mesalib/docs/index.html
index 1d3772899..4f92801b5 100644
--- a/mesalib/docs/index.html
+++ b/mesalib/docs/index.html
@@ -16,6 +16,12 @@
<h1>News</h1>
+<h2>February 3, 2014</h2>
+<p>
+<a href="relnotes/10.0.3.html">Mesa 10.0.3</a> is released.
+This is a bug-fix release.
+</p>
+
<h2>January 9, 2014</h2>
<p>
<a href="relnotes/10.0.2.html">Mesa 10.0.2</a> is released.
diff --git a/mesalib/docs/relnotes.html b/mesalib/docs/relnotes.html
index c3c277dea..430274c52 100644
--- a/mesalib/docs/relnotes.html
+++ b/mesalib/docs/relnotes.html
@@ -22,6 +22,7 @@ The release notes summarize what's new or changed in each Mesa release.
<ul>
<li><a href="relnotes/10.1.html">10.1 release notes</a>
+<li><a href="relnotes/10.0.3.html">10.0.3 release notes</a>
<li><a href="relnotes/10.0.2.html">10.0.2 release notes</a>
<li><a href="relnotes/10.0.1.html">10.0.1 release notes</a>
<li><a href="relnotes/10.0.html">10.0 release notes</a>
diff --git a/mesalib/docs/relnotes/10.0.3.html b/mesalib/docs/relnotes/10.0.3.html
new file mode 100644
index 000000000..ad7b50864
--- /dev/null
+++ b/mesalib/docs/relnotes/10.0.3.html
@@ -0,0 +1,206 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.0.3 Release Notes / (February 3, 2014)</h1>
+
+<p>
+Mesa 10.0.3 is a bug fix release which fixes bugs found since the 10.0.2 release.
+</p>
+<p>
+Mesa 10.0.3 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts not supported.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+5f9f463ef08129f6762106b434910adb MesaLib-10.0.3.tar.bz2
+fb3997b6500e153bc32370cb3fc4ca9e MesaLib-10.0.3.tar.gz
+a07b4b6b9eb449b88a6cb5061e51c331 MesaLib-10.0.3.zip
+</pre>
+
+
+<h2>New features</h2>
+<p>None</p>
+
+<h2>Bug fixes</h2>
+
+<p>This list is likely incomplete.</p>
+
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72708">Bug 72708</a> - Master fails to build with older gcc due to -msse4.1</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72926">Bug 72926</a> - [REGRESSION,swrast] Memory-related crash with anti-aliasing enabled</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73096">Bug 73096</a> - Query GL_RGBA_SIGNED_COMPONENTS_EXT missing</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73100">Bug 73100</a> - Please use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73418">Bug 73418</a> - OpenCL hangs graphics on CAYMAN</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73473">Bug 73473</a> - Potential crash bug in src/gallium/auxiliary/rtasm/rtasm_execmem.c</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73915">Bug 73915</a> - sample shading + centroid broken since f5cfb4a</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73956">Bug 73956</a> - SIGSEGV when passing GL_NONE to glReadBuffer</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74026">Bug 74026</a> - Compiler rejects chained assignments involving array dereferences</li>
+
+</ul>
+
+<h2>Changes</h2>
+
+<p>The full set of changes can be viewed by using the following git command:</p>
+
+<pre>
+ git log mesa-10.0.2..mesa-10.0.3
+</pre>
+
+<p>Aaron Watry (2):</p>
+<ul>
+ <li>radeon: Move gfx/dma cs cleanup to r600_common_context_cleanup</li>
+ <li>st/dri: prevent leak of dri option default values</li>
+</ul>
+
+<p>Andreas Fänger (1):</p>
+<ul>
+ <li>swrast: fix delayed texel buffer allocation regression for OpenMP</li>
+</ul>
+
+<p>Anuj Phogat (3):</p>
+<ul>
+ <li>glsl: Disable ARB_texture_rectangle in shader version 100.</li>
+ <li>i965: Use sample barycentric coordinates with per sample shading</li>
+ <li>i965: Ignore 'centroid' interpolation qualifier in case of persample shading</li>
+</ul>
+
+<p>Brian Paul (3):</p>
+<ul>
+ <li>mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) query</li>
+ <li>st/mesa: fix glReadBuffer(GL_NONE) segfault</li>
+ <li>draw: fix incorrect vertex size computation in LLVM drawing code</li>
+</ul>
+
+<p>Carl Worth (5):</p>
+<ul>
+ <li>Add md5sums for 10.0.2. release.</li>
+ <li>cherry-ignore: Ignore several patches not yet ready for the stable branch</li>
+ <li>Drop another couple of patches.</li>
+ <li>cherry-ignore: Ignore 4 patches at teh request of the author, (Anuj).</li>
+ <li>Update version to 10.0.3</li>
+</ul>
+
+<p>Chad Versace (1):</p>
+<ul>
+ <li>i965/gen6/blorp: Emit more flushes to workaround hangs</li>
+</ul>
+
+<p>Chris Forbes (1):</p>
+<ul>
+ <li>i965: fold offset into coord for textureOffset(gsampler2DRect)</li>
+</ul>
+
+<p>Emil Velikov (5):</p>
+<ul>
+ <li>mesa: use signed temporary variable to store _ColorDrawBufferIndexes</li>
+ <li>st/mesa: use signed temporary variable to store _ColorDrawBufferIndexes</li>
+ <li>nv50: access only the available amount of textures</li>
+ <li>nv50: access only the available amount of constbuf</li>
+ <li>gallium/rtasm: handle mmap failures appropriately</li>
+</ul>
+
+<p>Eric Anholt (2):</p>
+<ul>
+ <li>i965: Fix handling of MESA_pack_invert in blit (PBO) readpixels.</li>
+ <li>i965: Don't do the temporary-and-blit-copy for INVALIDATE_RANGE maps.</li>
+</ul>
+
+<p>Ian Romanick (2):</p>
+<ul>
+ <li>mesa: Add COMPRESSED_RGBA_S3TC_DXT1_EXT to COMPRESSED_TEXTURE_FORMATS for GLES</li>
+ <li>radeon / r200: Pass the API into _mesa_initialize_context</li>
+</ul>
+
+<p>Ilia Mirkin (2):</p>
+<ul>
+ <li>mesa: fix GL_COLOR_SUM enum for drivers without ARB_vertex_program</li>
+ <li>st/vdpau: don't return a device if the screen doesn't support NPOT</li>
+</ul>
+
+<p>José Fonseca (1):</p>
+<ul>
+ <li>mesa: Use IROUND instead of roundf.</li>
+</ul>
+
+<p>Kenneth Graunke (2):</p>
+<ul>
+ <li>glsl: Rename "expr" to "lhs_expr" in vector_extract munging code.</li>
+ <li>glsl: Fix chained assignments of vector channels.</li>
+</ul>
+
+<p>Lauri Kasanen (1):</p>
+<ul>
+ <li>mesa: Fix build to properly check for supported compiler flags</li>
+</ul>
+
+<p>Marek Olšák (2):</p>
+<ul>
+ <li>st/mesa: use sRGB formats for MSAA resolving if destination is sRGB</li>
+ <li>gallium/util: util_format_srgb should not return FORMAT_NONE for sRGB formats</li>
+</ul>
+
+<p>Matt Turner (2):</p>
+<ul>
+ <li>glcpp: Define GL_EXT_shader_integer_mix in both GL and ES.</li>
+ <li>glx: Update glxext.h to revision 24777.</li>
+</ul>
+
+<p>Michał Górny (1):</p>
+<ul>
+ <li>Use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config.</li>
+</ul>
+
+<p>Paul Berry (1):</p>
+<ul>
+ <li>i965: Ensure that all necessary state is re-emitted if we run out of aperture.</li>
+</ul>
+
+<p>Paul Seidler (1):</p>
+<ul>
+ <li>build: move ARCH_LIBS definition outside of ASM definition</li>
+</ul>
+
+<p>Thomas Sondergaard (4):</p>
+<ul>
+ <li>mesa: Preliminary support for MSVC_VERSION=12.0</li>
+ <li>mesa: Fix compile error with MSVC 2013</li>
+ <li>mesa: Work around internal compiler error</li>
+ <li>mesa: Namespace qualify fma to override ambiguity with fma from math.h</li>
+</ul>
+
+<p>Tom Stellard (1):</p>
+<ul>
+ <li>r600g/compute: Emit DEALLOC_STATE on cayman after dispatching a compute shader.</li>
+</ul>
+
+</div>
+</body>
+</html>
diff --git a/mesalib/docs/relnotes/10.1.html b/mesalib/docs/relnotes/10.1.html
index 14b635f24..c9566adfc 100644
--- a/mesalib/docs/relnotes/10.1.html
+++ b/mesalib/docs/relnotes/10.1.html
@@ -47,8 +47,12 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_draw_indirect on i965.</li>
<li>GL_ARB_clear_buffer_object</li>
<li>GL_ARB_viewport_array on i965.</li>
+<li>GL_ARB_map_buffer_alignment on all drivers that did not previously support
+it.</li>
<li>GL_AMD_shader_trinary_minmax.</li>
+<li>GL_EXT_framebuffer_blit on r200 and radeon.</li>
<li>Reduced memory usage for display lists.</li>
+<li>OpenGL 3.3 support on nv50, nvc0, r600 and radeonsi</li>
</ul>
diff --git a/mesalib/docs/relnotes/10.2.html b/mesalib/docs/relnotes/10.2.html
new file mode 100644
index 000000000..332c33a3f
--- /dev/null
+++ b/mesalib/docs/relnotes/10.2.html
@@ -0,0 +1,61 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.2 Release Notes / TBD</h1>
+
+<p>
+Mesa 10.2 is a new development release.
+People who are concerned with stability and reliability should stick
+with a previous release or wait for Mesa 10.2.1.
+</p>
+<p>
+Mesa 10.2 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+TBD.
+</pre>
+
+
+<h2>New features</h2>
+
+<p>
+Note: some of the new features are only available with certain drivers.
+</p>
+
+<ul>
+</ul>
+
+
+<h2>Bug fixes</h2>
+
+TBD.
+
+<h2>Changes</h2>
+
+<ul>
+</ul>
+
+</div>
+</body>
+</html>
diff --git a/mesalib/include/GL/gl.h b/mesalib/include/GL/gl.h
index 48343f65d..4e2932df7 100644
--- a/mesalib/include/GL/gl.h
+++ b/mesalib/include/GL/gl.h
@@ -694,7 +694,7 @@ typedef double GLclampd; /* double precision float in [0,1] */
#define GL_LIST_BIT 0x00020000
#define GL_TEXTURE_BIT 0x00040000
#define GL_SCISSOR_BIT 0x00080000
-#define GL_ALL_ATTRIB_BITS 0x000FFFFF
+#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
/* OpenGL 1.1 */
diff --git a/mesalib/include/GL/glxext.h b/mesalib/include/GL/glxext.h
index 713238519..8c642f354 100644
--- a/mesalib/include/GL/glxext.h
+++ b/mesalib/include/GL/glxext.h
@@ -33,10 +33,10 @@ extern "C" {
** used to make the header, and the header can be found at
** http://www.opengl.org/registry/
**
-** Khronos $Revision: 23422 $ on $Date: 2013-10-08 15:40:45 -0700 (Tue, 08 Oct 2013) $
+** Khronos $Revision: 24777 $ on $Date: 2014-01-14 14:02:32 -0800 (Tue, 14 Jan 2014) $
*/
-#define GLX_GLXEXT_VERSION 20131008
+#define GLX_GLXEXT_VERSION 20140114
/* Generated C header for:
* API: glx
@@ -49,6 +49,7 @@ extern "C" {
#ifndef GLX_VERSION_1_3
#define GLX_VERSION_1_3 1
+typedef XID GLXContextID;
typedef struct __GLXFBConfigRec *GLXFBConfig;
typedef XID GLXWindow;
typedef XID GLXPbuffer;
@@ -432,6 +433,14 @@ void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLe
#endif
#endif /* GLX_NV_copy_image */
+#ifndef GLX_NV_delay_before_swap
+#define GLX_NV_delay_before_swap 1
+typedef Bool ( *PFNGLXDELAYBEFORESWAPNVPROC) (Display *dpy, GLXDrawable drawable, GLfloat seconds);
+#ifdef GLX_GLXEXT_PROTOTYPES
+Bool glXDelayBeforeSwapNV (Display *dpy, GLXDrawable drawable, GLfloat seconds);
+#endif
+#endif /* GLX_NV_delay_before_swap */
+
#ifndef GLX_NV_float_buffer
#define GLX_NV_float_buffer 1
#define GLX_FLOAT_COMPONENTS_NV 0x20B0
diff --git a/mesalib/include/GL/internal/dri_interface.h b/mesalib/include/GL/internal/dri_interface.h
index 81f7e60e5..9e829045e 100644
--- a/mesalib/include/GL/internal/dri_interface.h
+++ b/mesalib/include/GL/internal/dri_interface.h
@@ -1041,6 +1041,7 @@ struct __DRIdri2ExtensionRec {
#define __DRI_IMAGE_FOURCC_XRGB8888 0x34325258
#define __DRI_IMAGE_FOURCC_ABGR8888 0x34324241
#define __DRI_IMAGE_FOURCC_XBGR8888 0x34324258
+#define __DRI_IMAGE_FOURCC_SARGB8888 0x83324258
#define __DRI_IMAGE_FOURCC_YUV410 0x39565559
#define __DRI_IMAGE_FOURCC_YUV411 0x31315559
#define __DRI_IMAGE_FOURCC_YUV420 0x32315559
diff --git a/mesalib/include/HaikuGL/GLRenderer.h b/mesalib/include/HaikuGL/GLRenderer.h
index 7ffcc34bb..a93113b17 100644
--- a/mesalib/include/HaikuGL/GLRenderer.h
+++ b/mesalib/include/HaikuGL/GLRenderer.h
@@ -25,7 +25,7 @@ class BGLRenderer
// Private unimplemented copy constructors
BGLRenderer(const BGLRenderer &);
BGLRenderer & operator=(const BGLRenderer &);
-
+
public:
BGLRenderer(BGLView *view, ulong bgl_options,
BGLDispatcher *dispatcher);
@@ -36,14 +36,14 @@ public:
virtual void LockGL();
virtual void UnlockGL();
-
+
virtual void SwapBuffers(bool VSync = false);
virtual void Draw(BRect updateRect);
virtual status_t CopyPixelsOut(BPoint source, BBitmap *dest);
virtual status_t CopyPixelsIn(BBitmap *source, BPoint dest);
- virtual void FrameResized(float width, float height);
-
+ virtual void FrameResized(float width, float height);
+
virtual void DirectConnected(direct_buffer_info *info);
virtual void EnableDirectMode(bool enabled);
@@ -61,7 +61,7 @@ private:
virtual status_t _Reserved_Renderer_3(int32, void *);
virtual status_t _Reserved_Renderer_4(int32, void *);
- volatile int32 fRefCount; // How much we're still usefull?
+ int32 fRefCount; // How much we're still useful
BGLView* fView; // Never forget who is the boss!
ulong fOptions; // Keep that tune in memory
BGLDispatcher* fDispatcher;// Our personal GL API call dispatcher
diff --git a/mesalib/include/c11/threads_win32.h b/mesalib/include/c11/threads_win32.h
index ee2946025..be1a38957 100644
--- a/mesalib/include/c11/threads_win32.h
+++ b/mesalib/include/c11/threads_win32.h
@@ -30,6 +30,7 @@
#include <limits.h>
#include <errno.h>
#include <process.h> // MSVCRT
+#include <stdlib.h>
/*
Configuration macro:
diff --git a/mesalib/install-lib-links.mk b/mesalib/install-lib-links.mk
new file mode 100644
index 000000000..73d9e14e6
--- /dev/null
+++ b/mesalib/install-lib-links.mk
@@ -0,0 +1,14 @@
+# Provide compatibility with scripts for the old Mesa build system for
+# a while by putting a link to the driver into /lib of the build tree.
+
+all-local : .libs/install-mesa-links
+
+.libs/install-mesa-links : $(lib_LTLIBRARIES)
+ $(MKDIR_P) $(top_builddir)/$(LIB_DIR)
+ for f in $(lib_LTLIBRARIES:%.la=.libs/%.so*); do \
+ if test -h .libs/$$f; then \
+ cp -d $$f $(top_builddir)/$(LIB_DIR); \
+ else \
+ ln -f $$f $(top_builddir)/$(LIB_DIR); \
+ fi; \
+ done && touch $@
diff --git a/mesalib/src/gallium/auxiliary/hud/font.c b/mesalib/src/gallium/auxiliary/hud/font.c
index 6747874ee..03e35d945 100644
--- a/mesalib/src/gallium/auxiliary/hud/font.c
+++ b/mesalib/src/gallium/auxiliary/hud/font.c
@@ -401,7 +401,7 @@ util_font_create_fixed_8x13(struct pipe_context *pipe,
tex_templ.height0 = 256;
tex_templ.depth0 = 1;
tex_templ.array_size = 1;
- tex_templ.usage = PIPE_USAGE_STATIC;
+ tex_templ.usage = PIPE_USAGE_DEFAULT;
tex_templ.bind = PIPE_BIND_SAMPLER_VIEW;
tex = screen->resource_create(screen, &tex_templ);
diff --git a/mesalib/src/gallium/auxiliary/util/u_index_modify.c b/mesalib/src/gallium/auxiliary/util/u_index_modify.c
index 5e3fd463e..e13489482 100644
--- a/mesalib/src/gallium/auxiliary/util/u_index_modify.c
+++ b/mesalib/src/gallium/auxiliary/util/u_index_modify.c
@@ -71,7 +71,7 @@ void util_shorten_ubyte_elts(struct pipe_context *context,
new_elts = pipe_buffer_create(context->screen,
PIPE_BIND_INDEX_BUFFER,
- PIPE_USAGE_STATIC,
+ PIPE_USAGE_DEFAULT,
2 * count);
out_map = pipe_buffer_map(context, new_elts, PIPE_TRANSFER_WRITE,
@@ -130,7 +130,7 @@ void util_rebuild_ushort_elts(struct pipe_context *context,
new_elts = pipe_buffer_create(context->screen,
PIPE_BIND_INDEX_BUFFER,
- PIPE_USAGE_STATIC,
+ PIPE_USAGE_DEFAULT,
2 * count);
out_map = pipe_buffer_map(context, new_elts,
@@ -189,7 +189,7 @@ void util_rebuild_uint_elts(struct pipe_context *context,
new_elts = pipe_buffer_create(context->screen,
PIPE_BIND_INDEX_BUFFER,
- PIPE_USAGE_STATIC,
+ PIPE_USAGE_DEFAULT,
2 * count);
out_map = pipe_buffer_map(context, new_elts,
diff --git a/mesalib/src/gallium/auxiliary/util/u_vbuf.c b/mesalib/src/gallium/auxiliary/util/u_vbuf.c
index 52b360ed7..0c9c349e0 100644
--- a/mesalib/src/gallium/auxiliary/util/u_vbuf.c
+++ b/mesalib/src/gallium/auxiliary/util/u_vbuf.c
@@ -370,7 +370,7 @@ u_vbuf_translate_buffers(struct u_vbuf *mgr, struct translate_key *key,
/* Subtract min_index so that indexing with the index buffer works. */
if (unroll_indices) {
- map -= vb->stride * min_index;
+ map -= (ptrdiff_t)vb->stride * min_index;
}
tr->set_buffer(tr, i, map, vb->stride, ~0);
diff --git a/mesalib/src/glsl/ast.h b/mesalib/src/glsl/ast.h
index 0bda28d20..61fd923bc 100644
--- a/mesalib/src/glsl/ast.h
+++ b/mesalib/src/glsl/ast.h
@@ -460,6 +460,12 @@ struct ast_type_qualifier {
unsigned prim_type:1;
unsigned max_vertices:1;
/** \} */
+
+ /**
+ * local_size_{x,y,z} flags for compute shaders. Bit 0 represents
+ * local_size_x, and so on.
+ */
+ unsigned local_size:3;
}
/** \brief Set of flags, accessed by name. */
q;
@@ -510,6 +516,13 @@ struct ast_type_qualifier {
int offset;
/**
+ * Local size specified via GL_ARB_compute_shader's "local_size_{x,y,z}"
+ * layout qualifier. Element i of this array is only valid if
+ * flags.q.local_size & (1 << i) is set.
+ */
+ int local_size[3];
+
+ /**
* Return true if and only if an interpolation qualifier is present.
*/
bool has_interpolation() const;
@@ -888,14 +901,13 @@ public:
ast_node *body;
-private:
/**
* Generate IR from the condition of a loop
*
* This is factored out of ::hir because some loops have the condition
* test at the top (for and while), and others have it at the end (do-while).
*/
- void condition_to_hir(class ir_loop *, struct _mesa_glsl_parse_state *);
+ void condition_to_hir(exec_list *, struct _mesa_glsl_parse_state *);
};
@@ -990,6 +1002,27 @@ private:
const GLenum prim_type;
};
+
+/**
+ * AST node representing a decalaration of the input layout for compute
+ * shaders.
+ */
+class ast_cs_input_layout : public ast_node
+{
+public:
+ ast_cs_input_layout(const struct YYLTYPE &locp, const unsigned *local_size)
+ {
+ memcpy(this->local_size, local_size, sizeof(this->local_size));
+ set_location(locp);
+ }
+
+ virtual ir_rvalue *hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+private:
+ unsigned local_size[3];
+};
+
/*@}*/
extern void
diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp
index 1bfb4e531..c89a26bf9 100644
--- a/mesalib/src/glsl/ast_to_hir.cpp
+++ b/mesalib/src/glsl/ast_to_hir.cpp
@@ -77,6 +77,7 @@ _mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state)
state->toplevel_ir = instructions;
state->gs_input_prim_type_specified = false;
+ state->cs_input_local_size_specified = false;
/* Section 4.2 of the GLSL 1.20 specification states:
* "The built-in functions are scoped in a scope outside the global scope
@@ -2155,6 +2156,12 @@ validate_explicit_location(const struct ast_type_qualifier *qual,
fail = true;
break;
+
+ case MESA_SHADER_COMPUTE:
+ _mesa_glsl_error(loc, state,
+ "compute shader variables cannot be given "
+ "explicit locations");
+ return;
};
if (fail) {
@@ -2275,6 +2282,13 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
var->data.mode = ir_var_uniform;
if (!is_parameter && is_varying_var(var, state->stage)) {
+ /* User-defined ins/outs are not permitted in compute shaders. */
+ if (state->stage == MESA_SHADER_COMPUTE) {
+ _mesa_glsl_error(loc, state,
+ "user-defined input and output variables are not "
+ "permitted in compute shaders");
+ }
+
/* This variable is being used to link data between shader stages (in
* pre-glsl-1.30 parlance, it's a "varying"). Check that it has a type
* that is allowed for such purposes.
@@ -2337,6 +2351,9 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
if (var->data.mode == ir_var_shader_in)
var->data.invariant = true;
break;
+ case MESA_SHADER_COMPUTE:
+ /* Invariance isn't meaningful in compute shaders. */
+ break;
}
}
@@ -4029,17 +4046,22 @@ ast_jump_statement::hir(exec_list *instructions,
_mesa_glsl_error(& loc, state,
"break may only appear in a loop or a switch");
} else {
- /* For a loop, inline the for loop expression again,
- * since we don't know where near the end of
- * the loop body the normal copy of it
- * is going to be placed.
+ /* For a loop, inline the for loop expression again, since we don't
+ * know where near the end of the loop body the normal copy of it is
+ * going to be placed. Same goes for the condition for a do-while
+ * loop.
*/
if (state->loop_nesting_ast != NULL &&
- mode == ast_continue &&
- state->loop_nesting_ast->rest_expression) {
- state->loop_nesting_ast->rest_expression->hir(instructions,
- state);
- }
+ mode == ast_continue) {
+ if (state->loop_nesting_ast->rest_expression) {
+ state->loop_nesting_ast->rest_expression->hir(instructions,
+ state);
+ }
+ if (state->loop_nesting_ast->mode ==
+ ast_iteration_statement::ast_do_while) {
+ state->loop_nesting_ast->condition_to_hir(instructions, state);
+ }
+ }
if (state->switch_state.is_switch_innermost &&
mode == ast_break) {
@@ -4369,14 +4391,14 @@ ast_case_label::hir(exec_list *instructions,
}
void
-ast_iteration_statement::condition_to_hir(ir_loop *stmt,
+ast_iteration_statement::condition_to_hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
if (condition != NULL) {
ir_rvalue *const cond =
- condition->hir(& stmt->body_instructions, state);
+ condition->hir(instructions, state);
if ((cond == NULL)
|| !cond->type->is_boolean() || !cond->type->is_scalar()) {
@@ -4397,7 +4419,7 @@ ast_iteration_statement::condition_to_hir(ir_loop *stmt,
new(ctx) ir_loop_jump(ir_loop_jump::jump_break);
if_stmt->then_instructions.push_tail(break_stmt);
- stmt->body_instructions.push_tail(if_stmt);
+ instructions->push_tail(if_stmt);
}
}
}
@@ -4432,7 +4454,7 @@ ast_iteration_statement::hir(exec_list *instructions,
state->switch_state.is_switch_innermost = false;
if (mode != ast_do_while)
- condition_to_hir(stmt, state);
+ condition_to_hir(&stmt->body_instructions, state);
if (body != NULL)
body->hir(& stmt->body_instructions, state);
@@ -4441,7 +4463,7 @@ ast_iteration_statement::hir(exec_list *instructions,
rest_expression->hir(& stmt->body_instructions, state);
if (mode == ast_do_while)
- condition_to_hir(stmt, state);
+ condition_to_hir(&stmt->body_instructions, state);
if (mode != ast_do_while)
state->symbols->pop_scope();
@@ -5289,6 +5311,84 @@ ast_gs_input_layout::hir(exec_list *instructions,
}
+ir_rvalue *
+ast_cs_input_layout::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ YYLTYPE loc = this->get_location();
+
+ /* If any compute input layout declaration preceded this one, make sure it
+ * was consistent with this one.
+ */
+ if (state->cs_input_local_size_specified) {
+ for (int i = 0; i < 3; i++) {
+ if (state->cs_input_local_size[i] != this->local_size[i]) {
+ _mesa_glsl_error(&loc, state,
+ "compute shader input layout does not match"
+ " previous declaration");
+ return NULL;
+ }
+ }
+ }
+
+ /* From the ARB_compute_shader specification:
+ *
+ * If the local size of the shader in any dimension is greater
+ * than the maximum size supported by the implementation for that
+ * dimension, a compile-time error results.
+ *
+ * It is not clear from the spec how the error should be reported if
+ * the total size of the work group exceeds
+ * MAX_COMPUTE_WORK_GROUP_INVOCATIONS, but it seems reasonable to
+ * report it at compile time as well.
+ */
+ GLuint64 total_invocations = 1;
+ for (int i = 0; i < 3; i++) {
+ if (this->local_size[i] > state->ctx->Const.MaxComputeWorkGroupSize[i]) {
+ _mesa_glsl_error(&loc, state,
+ "local_size_%c exceeds MAX_COMPUTE_WORK_GROUP_SIZE"
+ " (%d)", 'x' + i,
+ state->ctx->Const.MaxComputeWorkGroupSize[i]);
+ break;
+ }
+ total_invocations *= this->local_size[i];
+ if (total_invocations >
+ state->ctx->Const.MaxComputeWorkGroupInvocations) {
+ _mesa_glsl_error(&loc, state,
+ "product of local_sizes exceeds "
+ "MAX_COMPUTE_WORK_GROUP_INVOCATIONS (%d)",
+ state->ctx->Const.MaxComputeWorkGroupInvocations);
+ break;
+ }
+ }
+
+ state->cs_input_local_size_specified = true;
+ for (int i = 0; i < 3; i++)
+ state->cs_input_local_size[i] = this->local_size[i];
+
+ /* We may now declare the built-in constant gl_WorkGroupSize (see
+ * builtin_variable_generator::generate_constants() for why we didn't
+ * declare it earlier).
+ */
+ ir_variable *var = new(state->symbols)
+ ir_variable(glsl_type::ivec3_type, "gl_WorkGroupSize", ir_var_auto);
+ var->data.how_declared = ir_var_declared_implicitly;
+ var->data.read_only = true;
+ instructions->push_tail(var);
+ state->symbols->add_variable(var);
+ ir_constant_data data;
+ memset(&data, 0, sizeof(data));
+ for (int i = 0; i < 3; i++)
+ data.i[i] = this->local_size[i];
+ var->constant_value = new(var) ir_constant(glsl_type::ivec3_type, &data);
+ var->constant_initializer =
+ new(var) ir_constant(glsl_type::ivec3_type, &data);
+ var->data.has_initializer = true;
+
+ return NULL;
+}
+
+
static void
detect_conflicting_assignments(struct _mesa_glsl_parse_state *state,
exec_list *instructions)
diff --git a/mesalib/src/glsl/ast_type.cpp b/mesalib/src/glsl/ast_type.cpp
index 637da0dfb..bbc430808 100644
--- a/mesalib/src/glsl/ast_type.cpp
+++ b/mesalib/src/glsl/ast_type.cpp
@@ -118,6 +118,7 @@ ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
ubo_layout_mask.flags.q.shared = 1;
ast_type_qualifier ubo_binding_mask;
+ ubo_binding_mask.flags.i = 0;
ubo_binding_mask.flags.q.explicit_binding = 1;
ubo_binding_mask.flags.q.explicit_offset = 1;
@@ -158,6 +159,20 @@ ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
if ((q.flags.i & ubo_layout_mask.flags.i) != 0)
this->flags.i &= ~ubo_layout_mask.flags.i;
+ for (int i = 0; i < 3; i++) {
+ if (q.flags.q.local_size & (1 << i)) {
+ if ((this->flags.q.local_size & (1 << i)) &&
+ this->local_size[i] != q.local_size[i]) {
+ _mesa_glsl_error(loc, state,
+ "compute shader set conflicting values for "
+ "local_size_%c (%d and %d)", 'x' + i,
+ this->local_size[i], q.local_size[i]);
+ return false;
+ }
+ this->local_size[i] = q.local_size[i];
+ }
+ }
+
this->flags.i |= q.flags.i;
if (q.flags.q.explicit_location)
diff --git a/mesalib/src/glsl/builtin_variables.cpp b/mesalib/src/glsl/builtin_variables.cpp
index d6bc3c073..cc423383d 100644
--- a/mesalib/src/glsl/builtin_variables.cpp
+++ b/mesalib/src/glsl/builtin_variables.cpp
@@ -356,6 +356,7 @@ public:
void generate_vs_special_vars();
void generate_gs_special_vars();
void generate_fs_special_vars();
+ void generate_cs_special_vars();
void generate_varyings();
private:
@@ -389,6 +390,7 @@ private:
enum ir_variable_mode mode, int slot);
ir_variable *add_uniform(const glsl_type *type, const char *name);
ir_variable *add_const(const char *name, int value);
+ ir_variable *add_const_ivec3(const char *name, int x, int y, int z);
void add_varying(int slot, const glsl_type *type, const char *name,
const char *name_as_gs_input);
@@ -529,6 +531,25 @@ builtin_variable_generator::add_const(const char *name, int value)
}
+ir_variable *
+builtin_variable_generator::add_const_ivec3(const char *name, int x, int y,
+ int z)
+{
+ ir_variable *const var = add_variable(name, glsl_type::ivec3_type,
+ ir_var_auto, -1);
+ ir_constant_data data;
+ memset(&data, 0, sizeof(data));
+ data.i[0] = x;
+ data.i[1] = y;
+ data.i[2] = z;
+ var->constant_value = new(var) ir_constant(glsl_type::ivec3_type, &data);
+ var->constant_initializer =
+ new(var) ir_constant(glsl_type::ivec3_type, &data);
+ var->data.has_initializer = true;
+ return var;
+}
+
+
void
builtin_variable_generator::generate_constants()
{
@@ -659,6 +680,37 @@ builtin_variable_generator::generate_constants()
add_const("gl_MaxTessControlAtomicCounters", 0);
add_const("gl_MaxTessEvaluationAtomicCounters", 0);
}
+
+ if (state->is_version(430, 0) || state->ARB_compute_shader_enable) {
+ add_const_ivec3("gl_MaxComputeWorkGroupCount",
+ state->Const.MaxComputeWorkGroupCount[0],
+ state->Const.MaxComputeWorkGroupCount[1],
+ state->Const.MaxComputeWorkGroupCount[2]);
+ add_const_ivec3("gl_MaxComputeWorkGroupSize",
+ state->Const.MaxComputeWorkGroupSize[0],
+ state->Const.MaxComputeWorkGroupSize[1],
+ state->Const.MaxComputeWorkGroupSize[2]);
+
+ /* From the GLSL 4.40 spec, section 7.1 (Built-In Language Variables):
+ *
+ * The built-in constant gl_WorkGroupSize is a compute-shader
+ * constant containing the local work-group size of the shader. The
+ * size of the work group in the X, Y, and Z dimensions is stored in
+ * the x, y, and z components. The constants values in
+ * gl_WorkGroupSize will match those specified in the required
+ * local_size_x, local_size_y, and local_size_z layout qualifiers
+ * for the current shader. This is a constant so that it can be
+ * used to size arrays of memory that can be shared within the local
+ * work group. It is a compile-time error to use gl_WorkGroupSize
+ * in a shader that does not declare a fixed local group size, or
+ * before that shader has declared a fixed local group size, using
+ * local_size_x, local_size_y, and local_size_z.
+ *
+ * To prevent the shader from trying to refer to gl_WorkGroupSize before
+ * the layout declaration, we don't define it here. Intead we define it
+ * in ast_cs_input_layout::hir().
+ */
+ }
}
@@ -868,6 +920,16 @@ builtin_variable_generator::generate_fs_special_vars()
/**
+ * Generate variables which only exist in compute shaders.
+ */
+void
+builtin_variable_generator::generate_cs_special_vars()
+{
+ /* TODO: finish this. */
+}
+
+
+/**
* Add a single "varying" variable. The variable's type and direction (input
* or output) are adjusted as appropriate for the type of shader being
* compiled. For geometry shaders using {ARB,EXT}_geometry_shader4,
@@ -888,6 +950,9 @@ builtin_variable_generator::add_varying(int slot, const glsl_type *type,
case MESA_SHADER_FRAGMENT:
add_input(slot, type, name);
break;
+ case MESA_SHADER_COMPUTE:
+ /* Compute shaders don't have varyings. */
+ break;
}
}
@@ -975,5 +1040,8 @@ _mesa_glsl_initialize_variables(exec_list *instructions,
case MESA_SHADER_FRAGMENT:
gen.generate_fs_special_vars();
break;
+ case MESA_SHADER_COMPUTE:
+ gen.generate_cs_special_vars();
+ break;
}
}
diff --git a/mesalib/src/glsl/glcpp/glcpp-lex.l b/mesalib/src/glsl/glcpp/glcpp-lex.l
index f1fa192c5..ea3b862e4 100644
--- a/mesalib/src/glsl/glcpp/glcpp-lex.l
+++ b/mesalib/src/glsl/glcpp/glcpp-lex.l
@@ -155,8 +155,6 @@ HEXADECIMAL_INTEGER 0[xX][0-9a-fA-F]+[uU]?
/* Single-line comments */
"//"[^\n]* {
- if (parser->commented_newlines)
- BEGIN NEWLINE_CATCHUP;
}
/* Multi-line comments */
diff --git a/mesalib/src/glsl/glcpp/glcpp-parse.y b/mesalib/src/glsl/glcpp/glcpp-parse.y
index 184e5c237..eeafa4d39 100644
--- a/mesalib/src/glsl/glcpp/glcpp-parse.y
+++ b/mesalib/src/glsl/glcpp/glcpp-parse.y
@@ -30,6 +30,7 @@
#include "glcpp.h"
#include "main/core.h" /* for struct gl_extensions */
+#include "main/mtypes.h" /* for gl_api enum */
static void
yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error);
@@ -194,7 +195,7 @@ line:
ralloc_asprintf_rewrite_tail (&parser->output, &parser->output_length, "\n");
}
| HASH_LINE {
- glcpp_parser_resolve_version(parser);
+ glcpp_parser_resolve_implicit_version(parser);
} pp_tokens NEWLINE {
if (parser->skip_stack == NULL ||
@@ -254,10 +255,10 @@ define:
control_line:
HASH_DEFINE {
- glcpp_parser_resolve_version(parser);
+ glcpp_parser_resolve_implicit_version(parser);
} define
| HASH_UNDEF {
- glcpp_parser_resolve_version(parser);
+ glcpp_parser_resolve_implicit_version(parser);
} IDENTIFIER NEWLINE {
macro_t *macro = hash_table_find (parser->defines, $3);
if (macro) {
@@ -267,7 +268,7 @@ control_line:
ralloc_free ($3);
}
| HASH_IF {
- glcpp_parser_resolve_version(parser);
+ glcpp_parser_resolve_implicit_version(parser);
} conditional_tokens NEWLINE {
/* Be careful to only evaluate the 'if' expression if
* we are not skipping. When we are skipping, we
@@ -299,14 +300,14 @@ control_line:
_glcpp_parser_skip_stack_push_if (parser, & @1, 0);
}
| HASH_IFDEF {
- glcpp_parser_resolve_version(parser);
+ glcpp_parser_resolve_implicit_version(parser);
} IDENTIFIER junk NEWLINE {
macro_t *macro = hash_table_find (parser->defines, $3);
ralloc_free ($3);
_glcpp_parser_skip_stack_push_if (parser, & @1, macro != NULL);
}
| HASH_IFNDEF {
- glcpp_parser_resolve_version(parser);
+ glcpp_parser_resolve_implicit_version(parser);
} IDENTIFIER junk NEWLINE {
macro_t *macro = hash_table_find (parser->defines, $3);
ralloc_free ($3);
@@ -374,13 +375,19 @@ control_line:
_glcpp_parser_skip_stack_pop (parser, & @1);
} NEWLINE
| HASH_VERSION integer_constant NEWLINE {
+ if (parser->version_resolved) {
+ glcpp_error(& @1, parser, "#version must appear on the first line");
+ }
_glcpp_parser_handle_version_declaration(parser, $2, NULL, true);
}
| HASH_VERSION integer_constant IDENTIFIER NEWLINE {
+ if (parser->version_resolved) {
+ glcpp_error(& @1, parser, "#version must appear on the first line");
+ }
_glcpp_parser_handle_version_declaration(parser, $2, $3, true);
}
| HASH NEWLINE {
- glcpp_parser_resolve_version(parser);
+ glcpp_parser_resolve_implicit_version(parser);
}
;
@@ -1186,7 +1193,7 @@ static void add_builtin_define(glcpp_parser_t *parser,
}
glcpp_parser_t *
-glcpp_parser_create (const struct gl_extensions *extensions)
+glcpp_parser_create (const struct gl_extensions *extensions, gl_api api)
{
glcpp_parser_t *parser;
@@ -1215,6 +1222,7 @@ glcpp_parser_create (const struct gl_extensions *extensions)
parser->error = 0;
parser->extensions = extensions;
+ parser->api = api;
parser->version_resolved = false;
parser->has_new_line_number = 0;
@@ -2024,6 +2032,9 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
{
const struct gl_extensions *extensions = parser->extensions;
+ if (parser->version_resolved)
+ return;
+
parser->version_resolved = true;
add_builtin_define (parser, "__VERSION__", version);
@@ -2043,6 +2054,8 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
} else {
add_builtin_define(parser, "GL_ARB_draw_buffers", 1);
add_builtin_define(parser, "GL_ARB_texture_rectangle", 1);
+ add_builtin_define(parser, "GL_AMD_shader_trinary_minmax", 1);
+
if (extensions != NULL) {
if (extensions->EXT_texture_array)
@@ -2108,11 +2121,11 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
if (extensions->ARB_shader_atomic_counters)
add_builtin_define(parser, "GL_ARB_shader_atomic_counters", 1);
- if (extensions->AMD_shader_trinary_minmax)
- add_builtin_define(parser, "GL_AMD_shader_trinary_minmax", 1);
-
if (extensions->ARB_viewport_array)
add_builtin_define(parser, "GL_ARB_viewport_array", 1);
+
+ if (extensions->ARB_compute_shader)
+ add_builtin_define(parser, "GL_ARB_compute_shader", 1);
}
}
@@ -2140,15 +2153,19 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
}
}
-/* GLSL version is no version is explicitly specified. */
+/* GLSL version if no version is explicitly specified. */
#define IMPLICIT_GLSL_VERSION 110
+/* GLSL ES version if no version is explicitly specified. */
+#define IMPLICIT_GLSL_ES_VERSION 100
+
void
-glcpp_parser_resolve_version(glcpp_parser_t *parser)
+glcpp_parser_resolve_implicit_version(glcpp_parser_t *parser)
{
- if (parser->version_resolved)
- return;
+ int language_version = parser->api == API_OPENGLES2 ?
+ IMPLICIT_GLSL_ES_VERSION :
+ IMPLICIT_GLSL_VERSION;
- _glcpp_parser_handle_version_declaration(parser, IMPLICIT_GLSL_VERSION,
+ _glcpp_parser_handle_version_declaration(parser, language_version,
NULL, false);
}
diff --git a/mesalib/src/glsl/glcpp/glcpp.c b/mesalib/src/glsl/glcpp/glcpp.c
index c9c2ff29e..07b1500b6 100644
--- a/mesalib/src/glsl/glcpp/glcpp.c
+++ b/mesalib/src/glsl/glcpp/glcpp.c
@@ -30,7 +30,7 @@
#include "main/mtypes.h"
#include "main/shaderobj.h"
-extern int yydebug;
+extern int glcpp_parser_debug;
void
_mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
@@ -101,6 +101,7 @@ load_text_file(void *ctx, const char *filename)
static void
init_fake_gl_context (struct gl_context *gl_ctx)
{
+ gl_ctx->API = API_OPENGL_COMPAT;
gl_ctx->Const.DisableGLSLLineContinuations = false;
}
diff --git a/mesalib/src/glsl/glcpp/glcpp.h b/mesalib/src/glsl/glcpp/glcpp.h
index 4aa200a63..79ccb234f 100644
--- a/mesalib/src/glsl/glcpp/glcpp.h
+++ b/mesalib/src/glsl/glcpp/glcpp.h
@@ -183,6 +183,7 @@ struct glcpp_parser {
size_t info_log_length;
int error;
const struct gl_extensions *extensions;
+ gl_api api;
bool version_resolved;
bool has_new_line_number;
int new_line_number;
@@ -194,7 +195,7 @@ struct glcpp_parser {
struct gl_extensions;
glcpp_parser_t *
-glcpp_parser_create (const struct gl_extensions *extensions);
+glcpp_parser_create (const struct gl_extensions *extensions, gl_api api);
int
glcpp_parser_parse (glcpp_parser_t *parser);
@@ -203,7 +204,7 @@ void
glcpp_parser_destroy (glcpp_parser_t *parser);
void
-glcpp_parser_resolve_version(glcpp_parser_t *parser);
+glcpp_parser_resolve_implicit_version(glcpp_parser_t *parser);
int
glcpp_preprocess(void *ralloc_ctx, const char **shader, char **info_log,
diff --git a/mesalib/src/glsl/glcpp/pp.c b/mesalib/src/glsl/glcpp/pp.c
index 637a58f9c..4a623f81e 100644
--- a/mesalib/src/glsl/glcpp/pp.c
+++ b/mesalib/src/glsl/glcpp/pp.c
@@ -139,7 +139,7 @@ glcpp_preprocess(void *ralloc_ctx, const char **shader, char **info_log,
const struct gl_extensions *extensions, struct gl_context *gl_ctx)
{
int errors;
- glcpp_parser_t *parser = glcpp_parser_create (extensions);
+ glcpp_parser_t *parser = glcpp_parser_create (extensions, gl_ctx->API);
if (! gl_ctx->Const.DisableGLSLLineContinuations)
*shader = remove_line_continuations(parser, *shader);
@@ -151,7 +151,7 @@ glcpp_preprocess(void *ralloc_ctx, const char **shader, char **info_log,
if (parser->skip_stack)
glcpp_error (&parser->skip_stack->loc, parser, "Unterminated #if\n");
- glcpp_parser_resolve_version(parser);
+ glcpp_parser_resolve_implicit_version(parser);
ralloc_strcat(info_log, parser->info_log);
diff --git a/mesalib/src/glsl/glsl_lexer.ll b/mesalib/src/glsl/glsl_lexer.ll
index 50875bf3b..3208b32da 100644
--- a/mesalib/src/glsl/glsl_lexer.ll
+++ b/mesalib/src/glsl/glsl_lexer.ll
@@ -349,7 +349,8 @@ layout {
|| yyextra->ARB_explicit_attrib_location_enable
|| yyextra->ARB_uniform_buffer_object_enable
|| yyextra->ARB_fragment_coord_conventions_enable
- || yyextra->ARB_shading_language_420pack_enable) {
+ || yyextra->ARB_shading_language_420pack_enable
+ || yyextra->ARB_compute_shader_enable) {
return LAYOUT_TOK;
} else {
yylval->identifier = strdup(yytext);
diff --git a/mesalib/src/glsl/glsl_parser.yy b/mesalib/src/glsl/glsl_parser.yy
index 928c57e20..dc35c1a51 100644
--- a/mesalib/src/glsl/glsl_parser.yy
+++ b/mesalib/src/glsl/glsl_parser.yy
@@ -1291,6 +1291,34 @@ layout_qualifier_id:
}
}
+ static const char *local_size_qualifiers[3] = {
+ "local_size_x",
+ "local_size_y",
+ "local_size_z",
+ };
+ for (int i = 0; i < 3; i++) {
+ if (match_layout_qualifier(local_size_qualifiers[i], $1,
+ state) == 0) {
+ if ($3 <= 0) {
+ _mesa_glsl_error(& @3, state,
+ "invalid %s of %d specified",
+ local_size_qualifiers[i], $3);
+ YYERROR;
+ } else if (!state->is_version(430, 0) &&
+ !state->ARB_compute_shader_enable) {
+ _mesa_glsl_error(& @3, state,
+ "%s qualifier requires GLSL 4.30 or "
+ "ARB_compute_shader",
+ local_size_qualifiers[i]);
+ YYERROR;
+ } else {
+ $$.flags.q.local_size |= (1 << i);
+ $$.local_size[i] = $3;
+ }
+ break;
+ }
+ }
+
/* If the identifier didn't match any known layout identifiers,
* emit an error.
*/
@@ -1466,7 +1494,7 @@ type_qualifier:
"just before storage qualifiers");
}
$$ = $1;
- $$.flags.i |= $2.flags.i;
+ $$.merge_qualifier(&@1, state, $2);
}
| storage_qualifier type_qualifier
{
@@ -2334,29 +2362,53 @@ layout_defaults:
{
void *ctx = state;
$$ = NULL;
- if (state->stage != MESA_SHADER_GEOMETRY) {
+ switch (state->stage) {
+ case MESA_SHADER_GEOMETRY: {
+ if (!$1.flags.q.prim_type) {
+ _mesa_glsl_error(& @1, state,
+ "input layout qualifiers must specify a primitive"
+ " type");
+ } else {
+ /* Make sure this is a valid input primitive type. */
+ switch ($1.prim_type) {
+ case GL_POINTS:
+ case GL_LINES:
+ case GL_LINES_ADJACENCY:
+ case GL_TRIANGLES:
+ case GL_TRIANGLES_ADJACENCY:
+ $$ = new(ctx) ast_gs_input_layout(@1, $1.prim_type);
+ break;
+ default:
+ _mesa_glsl_error(&@1, state,
+ "invalid geometry shader input primitive type");
+ break;
+ }
+ }
+ }
+ break;
+ case MESA_SHADER_COMPUTE: {
+ if ($1.flags.q.local_size == 0) {
+ _mesa_glsl_error(& @1, state,
+ "input layout qualifiers must specify a local "
+ "size");
+ } else {
+ /* Infer a local_size of 1 for every unspecified dimension */
+ unsigned local_size[3];
+ for (int i = 0; i < 3; i++) {
+ if ($1.flags.q.local_size & (1 << i))
+ local_size[i] = $1.local_size[i];
+ else
+ local_size[i] = 1;
+ }
+ $$ = new(ctx) ast_cs_input_layout(@1, local_size);
+ }
+ }
+ break;
+ default:
_mesa_glsl_error(& @1, state,
"input layout qualifiers only valid in "
- "geometry shaders");
- } else if (!$1.flags.q.prim_type) {
- _mesa_glsl_error(& @1, state,
- "input layout qualifiers must specify a primitive"
- " type");
- } else {
- /* Make sure this is a valid input primitive type. */
- switch ($1.prim_type) {
- case GL_POINTS:
- case GL_LINES:
- case GL_LINES_ADJACENCY:
- case GL_TRIANGLES:
- case GL_TRIANGLES_ADJACENCY:
- $$ = new(ctx) ast_gs_input_layout(@1, $1.prim_type);
- break;
- default:
- _mesa_glsl_error(&@1, state,
- "invalid geometry shader input primitive type");
- break;
- }
+ "geometry and compute shaders");
+ break;
}
}
diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp
index 87784ed69..b822d2292 100644
--- a/mesalib/src/glsl/glsl_parser_extras.cpp
+++ b/mesalib/src/glsl/glsl_parser_extras.cpp
@@ -56,7 +56,8 @@ static unsigned known_desktop_glsl_versions[] =
_mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
gl_shader_stage stage,
void *mem_ctx)
- : ctx(_ctx), switch_state()
+ : ctx(_ctx), cs_input_local_size_specified(false), cs_input_local_size(),
+ switch_state()
{
assert(stage < MESA_SHADER_STAGES);
this->stage = stage;
@@ -123,6 +124,12 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
this->Const.MaxCombinedAtomicCounters = ctx->Const.MaxCombinedAtomicCounters;
this->Const.MaxAtomicBufferBindings = ctx->Const.MaxAtomicBufferBindings;
+ /* Compute shader constants */
+ for (unsigned i = 0; i < Elements(this->Const.MaxComputeWorkGroupCount); i++)
+ this->Const.MaxComputeWorkGroupCount[i] = ctx->Const.MaxComputeWorkGroupCount[i];
+ for (unsigned i = 0; i < Elements(this->Const.MaxComputeWorkGroupSize); i++)
+ this->Const.MaxComputeWorkGroupSize[i] = ctx->Const.MaxComputeWorkGroupSize[i];
+
this->current_function = NULL;
this->toplevel_ir = NULL;
this->found_return = false;
@@ -519,6 +526,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(ARB_sample_shading, true, false, ARB_sample_shading),
EXT(AMD_shader_trinary_minmax, true, false, dummy_true),
EXT(ARB_viewport_array, true, false, ARB_viewport_array),
+ EXT(ARB_compute_shader, true, false, ARB_compute_shader),
};
#undef EXT
@@ -1332,23 +1340,45 @@ set_shader_inout_layout(struct gl_shader *shader,
/* Should have been prevented by the parser. */
assert(!state->gs_input_prim_type_specified);
assert(!state->out_qualifier->flags.i);
- return;
}
- shader->Geom.VerticesOut = 0;
- if (state->out_qualifier->flags.q.max_vertices)
- shader->Geom.VerticesOut = state->out_qualifier->max_vertices;
-
- if (state->gs_input_prim_type_specified) {
- shader->Geom.InputType = state->gs_input_prim_type;
- } else {
- shader->Geom.InputType = PRIM_UNKNOWN;
+ if (shader->Stage != MESA_SHADER_COMPUTE) {
+ /* Should have been prevented by the parser. */
+ assert(!state->cs_input_local_size_specified);
}
- if (state->out_qualifier->flags.q.prim_type) {
- shader->Geom.OutputType = state->out_qualifier->prim_type;
- } else {
- shader->Geom.OutputType = PRIM_UNKNOWN;
+ switch (shader->Stage) {
+ case MESA_SHADER_GEOMETRY:
+ shader->Geom.VerticesOut = 0;
+ if (state->out_qualifier->flags.q.max_vertices)
+ shader->Geom.VerticesOut = state->out_qualifier->max_vertices;
+
+ if (state->gs_input_prim_type_specified) {
+ shader->Geom.InputType = state->gs_input_prim_type;
+ } else {
+ shader->Geom.InputType = PRIM_UNKNOWN;
+ }
+
+ if (state->out_qualifier->flags.q.prim_type) {
+ shader->Geom.OutputType = state->out_qualifier->prim_type;
+ } else {
+ shader->Geom.OutputType = PRIM_UNKNOWN;
+ }
+ break;
+
+ case MESA_SHADER_COMPUTE:
+ if (state->cs_input_local_size_specified) {
+ for (int i = 0; i < 3; i++)
+ shader->Comp.LocalSize[i] = state->cs_input_local_size[i];
+ } else {
+ for (int i = 0; i < 3; i++)
+ shader->Comp.LocalSize[i] = 0;
+ }
+ break;
+
+ default:
+ /* Nothing to do. */
+ break;
}
}
diff --git a/mesalib/src/glsl/glsl_parser_extras.h b/mesalib/src/glsl/glsl_parser_extras.h
index 8a4cbf14c..7d661473d 100644
--- a/mesalib/src/glsl/glsl_parser_extras.h
+++ b/mesalib/src/glsl/glsl_parser_extras.h
@@ -196,6 +196,21 @@ struct _mesa_glsl_parse_state {
*/
GLenum gs_input_prim_type;
+ /**
+ * True if a compute shader input local size was specified using a layout
+ * directive.
+ *
+ * Note: this value is computed at ast_to_hir time rather than at parse
+ * time.
+ */
+ bool cs_input_local_size_specified;
+
+ /**
+ * If cs_input_local_size_specified is true, the local size that was
+ * specified. Otherwise ignored.
+ */
+ unsigned cs_input_local_size[3];
+
/** Output layout qualifiers from GLSL 1.50. (geometry shader controls)*/
struct ast_type_qualifier *out_qualifier;
@@ -250,6 +265,10 @@ struct _mesa_glsl_parse_state {
unsigned MaxFragmentAtomicCounters;
unsigned MaxCombinedAtomicCounters;
unsigned MaxAtomicBufferBindings;
+
+ /* ARB_compute_shader */
+ unsigned MaxComputeWorkGroupCount[3];
+ unsigned MaxComputeWorkGroupSize[3];
} Const;
/**
@@ -356,6 +375,8 @@ struct _mesa_glsl_parse_state {
bool AMD_shader_trinary_minmax_warn;
bool ARB_viewport_array_enable;
bool ARB_viewport_array_warn;
+ bool ARB_compute_shader_enable;
+ bool ARB_compute_shader_warn;
/*@}*/
/** Extensions supported by the OpenGL implementation. */
diff --git a/mesalib/src/glsl/ir.h b/mesalib/src/glsl/ir.h
index 19e8383b2..e266328b2 100644
--- a/mesalib/src/glsl/ir.h
+++ b/mesalib/src/glsl/ir.h
@@ -471,7 +471,7 @@ public:
void reinit_interface_type(const struct glsl_type *type)
{
if (this->max_ifc_array_access != NULL) {
-#ifndef _NDEBUG
+#ifndef NDEBUG
/* Redeclaring gl_PerVertex is only allowed if none of the built-ins
* it defines have been accessed yet; so it's safe to throw away the
* old max_ifc_array_access pointer, since all of its values are
diff --git a/mesalib/src/glsl/ir_constant_expression.cpp b/mesalib/src/glsl/ir_constant_expression.cpp
index f811fd138..7fa5a09d4 100644
--- a/mesalib/src/glsl/ir_constant_expression.cpp
+++ b/mesalib/src/glsl/ir_constant_expression.cpp
@@ -1397,6 +1397,23 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
break;
}
+ case ir_binop_bfm: {
+ int bits = op[0]->value.i[0];
+ int offset = op[1]->value.i[0];
+
+ for (unsigned c = 0; c < components; c++) {
+ if (bits == 0)
+ data.u[c] = op[0]->value.u[c];
+ else if (offset < 0 || bits < 0)
+ data.u[c] = 0; /* Undefined for bitfieldInsert, per spec. */
+ else if (offset + bits > 32)
+ data.u[c] = 0; /* Undefined for bitfieldInsert, per spec. */
+ else
+ data.u[c] = ((1 << bits) - 1) << offset;
+ }
+ break;
+ }
+
case ir_binop_ldexp:
for (unsigned c = 0; c < components; c++) {
data.f[c] = ldexp(op[0]->value.f[c], op[1]->value.i[c]);
diff --git a/mesalib/src/glsl/linker.cpp b/mesalib/src/glsl/linker.cpp
index 93b475497..bcd739476 100644
--- a/mesalib/src/glsl/linker.cpp
+++ b/mesalib/src/glsl/linker.cpp
@@ -1287,6 +1287,69 @@ link_gs_inout_layout_qualifiers(struct gl_shader_program *prog,
prog->Geom.VerticesOut = linked_shader->Geom.VerticesOut;
}
+
+/**
+ * Perform cross-validation of compute shader local_size_{x,y,z} layout
+ * qualifiers for the attached compute shaders, and propagate them to the
+ * linked CS and linked shader program.
+ */
+static void
+link_cs_input_layout_qualifiers(struct gl_shader_program *prog,
+ struct gl_shader *linked_shader,
+ struct gl_shader **shader_list,
+ unsigned num_shaders)
+{
+ for (int i = 0; i < 3; i++)
+ linked_shader->Comp.LocalSize[i] = 0;
+
+ /* This function is called for all shader stages, but it only has an effect
+ * for compute shaders.
+ */
+ if (linked_shader->Stage != MESA_SHADER_COMPUTE)
+ return;
+
+ /* From the ARB_compute_shader spec, in the section describing local size
+ * declarations:
+ *
+ * If multiple compute shaders attached to a single program object
+ * declare local work-group size, the declarations must be identical;
+ * otherwise a link-time error results. Furthermore, if a program
+ * object contains any compute shaders, at least one must contain an
+ * input layout qualifier specifying the local work sizes of the
+ * program, or a link-time error will occur.
+ */
+ for (unsigned sh = 0; sh < num_shaders; sh++) {
+ struct gl_shader *shader = shader_list[sh];
+
+ if (shader->Comp.LocalSize[0] != 0) {
+ if (linked_shader->Comp.LocalSize[0] != 0) {
+ for (int i = 0; i < 3; i++) {
+ if (linked_shader->Comp.LocalSize[i] !=
+ shader->Comp.LocalSize[i]) {
+ linker_error(prog, "compute shader defined with conflicting "
+ "local sizes\n");
+ return;
+ }
+ }
+ }
+ for (int i = 0; i < 3; i++)
+ linked_shader->Comp.LocalSize[i] = shader->Comp.LocalSize[i];
+ }
+ }
+
+ /* Just do the intrastage -> interstage propagation right now,
+ * since we already know we're in the right type of shader program
+ * for doing it.
+ */
+ if (linked_shader->Comp.LocalSize[0] == 0) {
+ linker_error(prog, "compute shader didn't declare local size\n");
+ return;
+ }
+ for (int i = 0; i < 3; i++)
+ prog->Comp.LocalSize[i] = linked_shader->Comp.LocalSize[i];
+}
+
+
/**
* Combine a group of shaders for a single stage to generate a linked shader
*
@@ -1391,6 +1454,7 @@ link_intrastage_shaders(void *mem_ctx,
ralloc_steal(linked, linked->UniformBlocks);
link_gs_inout_layout_qualifiers(prog, linked, shader_list, num_shaders);
+ link_cs_input_layout_qualifiers(prog, linked, shader_list, num_shaders);
populate_symbol_table(linked);
@@ -2045,6 +2109,13 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
goto done;
}
+ /* Compute shaders have additional restrictions. */
+ if (num_shaders[MESA_SHADER_COMPUTE] > 0 &&
+ num_shaders[MESA_SHADER_COMPUTE] != prog->NumShaders) {
+ linker_error(prog, "Compute shaders may not be linked with any other "
+ "type of shader\n");
+ }
+
for (unsigned int i = 0; i < MESA_SHADER_STAGES; i++) {
if (prog->_LinkedShaders[i] != NULL)
ctx->Driver.DeleteShader(ctx, prog->_LinkedShaders[i]);
@@ -2098,7 +2169,7 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
unsigned prev;
- for (prev = 0; prev < MESA_SHADER_STAGES; prev++) {
+ for (prev = 0; prev <= MESA_SHADER_FRAGMENT; prev++) {
if (prog->_LinkedShaders[prev] != NULL)
break;
}
@@ -2106,7 +2177,7 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
/* Validate the inputs of each stage with the output of the preceding
* stage.
*/
- for (unsigned i = prev + 1; i < MESA_SHADER_STAGES; i++) {
+ for (unsigned i = prev + 1; i <= MESA_SHADER_FRAGMENT; i++) {
if (prog->_LinkedShaders[i] == NULL)
continue;
@@ -2201,7 +2272,7 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
}
unsigned first;
- for (first = 0; first < MESA_SHADER_STAGES; first++) {
+ for (first = 0; first <= MESA_SHADER_FRAGMENT; first++) {
if (prog->_LinkedShaders[first] != NULL)
break;
}
@@ -2233,7 +2304,7 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
* eliminated if they are (transitively) not used in a later stage.
*/
int last, next;
- for (last = MESA_SHADER_STAGES-1; last >= 0; last--) {
+ for (last = MESA_SHADER_FRAGMENT; last >= 0; last--) {
if (prog->_LinkedShaders[last] != NULL)
break;
}
diff --git a/mesalib/src/glsl/lower_instructions.cpp b/mesalib/src/glsl/lower_instructions.cpp
index 8f8d448ea..44a6e8021 100644
--- a/mesalib/src/glsl/lower_instructions.cpp
+++ b/mesalib/src/glsl/lower_instructions.cpp
@@ -384,10 +384,10 @@ lower_instructions_visitor::ldexp_to_arith(ir_expression *ir)
/* Constants */
ir_constant *zeroi = ir_constant::zero(ir, ivec);
- ir_constant *sign_mantissa_mask = new(ir) ir_constant(0x807fffffu, vec_elem);
ir_constant *sign_mask = new(ir) ir_constant(0x80000000u, vec_elem);
ir_constant *exp_shift = new(ir) ir_constant(23u, vec_elem);
+ ir_constant *exp_width = new(ir) ir_constant(8u, vec_elem);
/* Temporary variables */
ir_variable *x = new(ir) ir_variable(ir->type, "x", ir_var_temporary);
@@ -449,11 +449,17 @@ lower_instructions_visitor::ldexp_to_arith(ir_expression *ir)
*/
ir_constant *exp_shift_clone = exp_shift->clone(ir, NULL);
- ir->operation = ir_unop_bitcast_u2f;
- ir->operands[0] = bit_or(bit_and(bitcast_f2u(x), sign_mantissa_mask),
- lshift(i2u(resulting_biased_exp), exp_shift_clone));
+ ir->operation = ir_unop_bitcast_i2f;
+ ir->operands[0] = bitfield_insert(bitcast_f2i(x), resulting_biased_exp,
+ exp_shift_clone, exp_width);
ir->operands[1] = NULL;
+ /* Don't generate new IR that would need to be lowered in an additional
+ * pass.
+ */
+ if (lowering(BITFIELD_INSERT_TO_BFM_BFI))
+ bitfield_insert_to_bfm_bfi(ir->operands[0]->as_expression());
+
this->progress = true;
}
diff --git a/mesalib/src/glsl/main.cpp b/mesalib/src/glsl/main.cpp
index 03b7c786b..3a0f812f2 100644
--- a/mesalib/src/glsl/main.cpp
+++ b/mesalib/src/glsl/main.cpp
@@ -50,6 +50,17 @@ initialize_context(struct gl_context *ctx, gl_api api)
*/
ctx->Const.GLSLVersion = glsl_version;
ctx->Extensions.ARB_ES3_compatibility = true;
+ ctx->Const.MaxComputeWorkGroupCount[0] = 65535;
+ ctx->Const.MaxComputeWorkGroupCount[1] = 65535;
+ ctx->Const.MaxComputeWorkGroupCount[2] = 65535;
+ ctx->Const.MaxComputeWorkGroupSize[0] = 1024;
+ ctx->Const.MaxComputeWorkGroupSize[1] = 1024;
+ ctx->Const.MaxComputeWorkGroupSize[2] = 64;
+ ctx->Const.MaxComputeWorkGroupInvocations = 1024;
+ ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16;
+ ctx->Const.Program[MESA_SHADER_COMPUTE].MaxUniformComponents = 1024;
+ ctx->Const.Program[MESA_SHADER_COMPUTE].MaxInputComponents = 0; /* not used */
+ ctx->Const.Program[MESA_SHADER_COMPUTE].MaxOutputComponents = 0; /* not used */
switch (ctx->Const.GLSLVersion) {
case 100:
@@ -221,7 +232,7 @@ load_text_file(void *ctx, const char *file_name)
if (bytes < size - total_read) {
free(text);
text = NULL;
- break;
+ goto error;
}
if (bytes == 0) {
@@ -232,6 +243,7 @@ load_text_file(void *ctx, const char *file_name)
} while (total_read < size);
text[total_read] = '\0';
+error:;
}
fclose(fp);
@@ -360,6 +372,8 @@ main(int argc, char **argv)
shader->Type = GL_GEOMETRY_SHADER;
else if (strncmp(".frag", ext, 5) == 0)
shader->Type = GL_FRAGMENT_SHADER;
+ else if (strncmp(".comp", ext, 5) == 0)
+ shader->Type = GL_COMPUTE_SHADER;
else
usage_fail(argv[0]);
shader->Stage = _mesa_shader_enum_to_shader_stage(shader->Type);
diff --git a/mesalib/src/glsl/opt_algebraic.cpp b/mesalib/src/glsl/opt_algebraic.cpp
index d1f6435f4..1b4d31936 100644
--- a/mesalib/src/glsl/opt_algebraic.cpp
+++ b/mesalib/src/glsl/opt_algebraic.cpp
@@ -218,6 +218,11 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
this->mem_ctx = ralloc_parent(ir);
switch (ir->operation) {
+ case ir_unop_bit_not:
+ if (op_expr[0] && op_expr[0]->operation == ir_unop_bit_not)
+ return op_expr[0]->operands[0];
+ break;
+
case ir_unop_abs:
if (op_expr[0] == NULL)
break;
@@ -240,6 +245,42 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
}
break;
+ case ir_unop_exp:
+ if (op_expr[0] == NULL)
+ break;
+
+ if (op_expr[0]->operation == ir_unop_log) {
+ return op_expr[0]->operands[0];
+ }
+ break;
+
+ case ir_unop_log:
+ if (op_expr[0] == NULL)
+ break;
+
+ if (op_expr[0]->operation == ir_unop_exp) {
+ return op_expr[0]->operands[0];
+ }
+ break;
+
+ case ir_unop_exp2:
+ if (op_expr[0] == NULL)
+ break;
+
+ if (op_expr[0]->operation == ir_unop_log2) {
+ return op_expr[0]->operands[0];
+ }
+ break;
+
+ case ir_unop_log2:
+ if (op_expr[0] == NULL)
+ break;
+
+ if (op_expr[0]->operation == ir_unop_exp2) {
+ return op_expr[0]->operands[0];
+ }
+ break;
+
case ir_unop_logic_not: {
enum ir_expression_operation new_op = ir_unop_logic_not;
@@ -479,6 +520,10 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
if (is_vec_one(op_const[0]))
return op_const[0];
+ /* x^1 == x */
+ if (is_vec_one(op_const[1]))
+ return ir->operands[0];
+
/* pow(2,x) == exp2(x) */
if (is_vec_two(op_const[0]))
return expr(ir_unop_exp2, ir->operands[1]);
@@ -502,15 +547,37 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
break;
+ case ir_triop_fma:
+ /* Operands are op0 * op1 + op2. */
+ if (is_vec_zero(op_const[0]) || is_vec_zero(op_const[1])) {
+ return ir->operands[2];
+ } else if (is_vec_zero(op_const[2])) {
+ return mul(ir->operands[0], ir->operands[1]);
+ } else if (is_vec_one(op_const[0])) {
+ return add(ir->operands[1], ir->operands[2]);
+ } else if (is_vec_one(op_const[1])) {
+ return add(ir->operands[0], ir->operands[2]);
+ }
+ break;
+
case ir_triop_lrp:
/* Operands are (x, y, a). */
if (is_vec_zero(op_const[2])) {
return ir->operands[0];
} else if (is_vec_one(op_const[2])) {
return ir->operands[1];
+ } else if (ir->operands[0]->equals(ir->operands[1])) {
+ return ir->operands[0];
}
break;
+ case ir_triop_csel:
+ if (is_vec_one(op_const[0]))
+ return ir->operands[1];
+ if (is_vec_zero(op_const[0]))
+ return ir->operands[2];
+ break;
+
default:
break;
}
diff --git a/mesalib/src/glsl/opt_vectorize.cpp b/mesalib/src/glsl/opt_vectorize.cpp
index 9ca811a86..8ee81f1a3 100644
--- a/mesalib/src/glsl/opt_vectorize.cpp
+++ b/mesalib/src/glsl/opt_vectorize.cpp
@@ -82,6 +82,8 @@ public:
virtual ir_visitor_status visit_enter(ir_assignment *);
virtual ir_visitor_status visit_enter(ir_swizzle *);
+ virtual ir_visitor_status visit_enter(ir_if *);
+ virtual ir_visitor_status visit_enter(ir_loop *);
virtual ir_visitor_status visit_leave(ir_assignment *);
@@ -104,9 +106,10 @@ public:
* the nodes of the tree (expression float log2 (swiz z (var_ref v0))),
* rewriting it into (expression vec3 log2 (swiz xyz (var_ref v0))).
*
- * The function modifies only ir_expressions and ir_swizzles. For expressions
- * it sets a new type and swizzles any scalar dereferences into appropriately
- * sized vector arguments. For example, if combining
+ * The function operates on ir_expressions (and its operands) and ir_swizzles.
+ * For expressions it sets a new type and swizzles any non-expression and non-
+ * swizzle scalar operands into appropriately sized vector arguments. For
+ * example, if combining
*
* (assign (x) (var_ref r1) (expression float + (swiz x (var_ref v0) (var_ref v1))))
* (assign (y) (var_ref r1) (expression float + (swiz y (var_ref v0) (var_ref v1))))
@@ -144,9 +147,10 @@ rewrite_swizzle(ir_instruction *ir, void *data)
mask->num_components, 1);
for (unsigned i = 0; i < 4; i++) {
if (expr->operands[i]) {
- ir_dereference *deref = expr->operands[i]->as_dereference();
- if (deref && deref->type->is_scalar()) {
- expr->operands[i] = new(ir) ir_swizzle(deref, 0, 0, 0, 0,
+ ir_rvalue *rval = expr->operands[i]->as_rvalue();
+ if (rval && rval->type->is_scalar() &&
+ !rval->as_expression() && !rval->as_swizzle()) {
+ expr->operands[i] = new(ir) ir_swizzle(rval, 0, 0, 0, 0,
mask->num_components);
}
}
@@ -170,22 +174,31 @@ void
ir_vectorize_visitor::try_vectorize()
{
if (this->last_assignment && this->channels > 1) {
- ir_swizzle_mask mask = {0, 1, 2, 3, channels, 0};
-
- visit_tree(this->last_assignment->rhs, rewrite_swizzle, &mask);
+ ir_swizzle_mask mask = {0, 0, 0, 0, channels, 0};
this->last_assignment->write_mask = 0;
- for (unsigned i = 0; i < 4; i++) {
+ for (unsigned i = 0, j = 0; i < 4; i++) {
if (this->assignment[i]) {
this->last_assignment->write_mask |= 1 << i;
if (this->assignment[i] != this->last_assignment) {
this->assignment[i]->remove();
}
+
+ switch (j) {
+ case 0: mask.x = i; break;
+ case 1: mask.y = i; break;
+ case 2: mask.z = i; break;
+ case 3: mask.w = i; break;
+ }
+
+ j++;
}
}
+ visit_tree(this->last_assignment->rhs, rewrite_swizzle, &mask);
+
this->progress = true;
}
clear();
@@ -276,6 +289,39 @@ ir_vectorize_visitor::visit_enter(ir_swizzle *ir)
return visit_continue;
}
+/* Since there is no statement to visit between the "then" and "else"
+ * instructions try to vectorize before, in between, and after them to avoid
+ * combining statements from different basic blocks.
+ */
+ir_visitor_status
+ir_vectorize_visitor::visit_enter(ir_if *ir)
+{
+ try_vectorize();
+
+ visit_list_elements(this, &ir->then_instructions);
+ try_vectorize();
+
+ visit_list_elements(this, &ir->else_instructions);
+ try_vectorize();
+
+ return visit_continue_with_parent;
+}
+
+/* Since there is no statement to visit between the instructions in the body of
+ * the loop and the instructions after it try to vectorize before and after the
+ * body to avoid combining statements from different basic blocks.
+ */
+ir_visitor_status
+ir_vectorize_visitor::visit_enter(ir_loop *ir)
+{
+ try_vectorize();
+
+ visit_list_elements(this, &ir->body_instructions);
+ try_vectorize();
+
+ return visit_continue_with_parent;
+}
+
/**
* Upon leaving an ir_assignment, save a pointer to it in ::assignment[] if
* the swizzle mask(s) found were appropriate. Also save a pointer in
diff --git a/mesalib/src/glsl/standalone_scaffolding.cpp b/mesalib/src/glsl/standalone_scaffolding.cpp
index 91794719b..6c25010b7 100644
--- a/mesalib/src/glsl/standalone_scaffolding.cpp
+++ b/mesalib/src/glsl/standalone_scaffolding.cpp
@@ -91,6 +91,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
ctx->Extensions.dummy_false = false;
ctx->Extensions.dummy_true = true;
+ ctx->Extensions.ARB_compute_shader = true;
ctx->Extensions.ARB_conservative_depth = true;
ctx->Extensions.ARB_draw_instanced = true;
ctx->Extensions.ARB_ES2_compatibility = true;
@@ -140,6 +141,17 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = 32;
ctx->Const.MaxDrawBuffers = 1;
+ ctx->Const.MaxComputeWorkGroupCount[0] = 65535;
+ ctx->Const.MaxComputeWorkGroupCount[1] = 65535;
+ ctx->Const.MaxComputeWorkGroupCount[2] = 65535;
+ ctx->Const.MaxComputeWorkGroupSize[0] = 1024;
+ ctx->Const.MaxComputeWorkGroupSize[1] = 1024;
+ ctx->Const.MaxComputeWorkGroupSize[2] = 64;
+ ctx->Const.MaxComputeWorkGroupInvocations = 1024;
+ ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16;
+ ctx->Const.Program[MESA_SHADER_COMPUTE].MaxUniformComponents = 1024;
+ ctx->Const.Program[MESA_SHADER_COMPUTE].MaxInputComponents = 0; /* not used */
+ ctx->Const.Program[MESA_SHADER_COMPUTE].MaxOutputComponents = 0; /* not used */
/* Set up default shader compiler options. */
struct gl_shader_compiler_options options;
diff --git a/mesalib/src/glsl/standalone_scaffolding.h b/mesalib/src/glsl/standalone_scaffolding.h
index 327fef2df..df783afdb 100644
--- a/mesalib/src/glsl/standalone_scaffolding.h
+++ b/mesalib/src/glsl/standalone_scaffolding.h
@@ -58,6 +58,8 @@ _mesa_shader_enum_to_shader_stage(GLenum v)
return MESA_SHADER_FRAGMENT;
case GL_GEOMETRY_SHADER:
return MESA_SHADER_GEOMETRY;
+ case GL_COMPUTE_SHADER:
+ return MESA_SHADER_COMPUTE;
default:
assert(!"bad value in _mesa_shader_enum_to_shader_stage()");
return MESA_SHADER_VERTEX;
diff --git a/mesalib/src/loader/Makefile.am b/mesalib/src/loader/Makefile.am
index 371dd575c..bddf7ac35 100644
--- a/mesalib/src/loader/Makefile.am
+++ b/mesalib/src/loader/Makefile.am
@@ -29,9 +29,6 @@ libloader_la_CPPFLAGS = \
$(VISIBILITY_CFLAGS) \
$(LIBUDEV_CFLAGS)
-libloader_la_LIBADD = \
- $(LIBUDEV_LIBS)
-
if !HAVE_LIBDRM
libloader_la_CPPFLAGS += \
-D__NOT_HAVE_DRM_H
@@ -39,7 +36,7 @@ else
libloader_la_CPPFLAGS += \
$(LIBDRM_CFLAGS)
-libloader_la_LIBADD += \
+libloader_la_LIBADD = \
$(LIBDRM_LIBS)
endif
diff --git a/mesalib/src/loader/loader.c b/mesalib/src/loader/loader.c
index a5bd7692e..811f8a257 100644
--- a/mesalib/src/loader/loader.c
+++ b/mesalib/src/loader/loader.c
@@ -67,6 +67,10 @@
#include <stdarg.h>
#include <stdio.h>
#include <string.h>
+#ifdef HAVE_LIBUDEV
+#include <assert.h>
+#include <dlfcn.h>
+#endif
#include "loader.h"
#ifndef __NOT_HAVE_DRM_H
@@ -78,12 +82,11 @@
static void default_logger(int level, const char *fmt, ...)
{
- if (level >= _LOADER_WARNING) {
+ if (level <= _LOADER_WARNING) {
va_list args;
va_start(args, fmt);
vfprintf(stderr, fmt, args);
va_end(args);
- fprintf(stderr, "\n");
}
}
@@ -92,21 +95,62 @@ static void (*log_)(int level, const char *fmt, ...) = default_logger;
#ifdef HAVE_LIBUDEV
#include <libudev.h>
+static void *udev_handle = NULL;
+
+static void *
+udev_dlopen_handle(void)
+{
+ if (!udev_handle) {
+ udev_handle = dlopen("libudev.so.1", RTLD_LOCAL | RTLD_LAZY);
+
+ if (!udev_handle) {
+ /* libudev.so.1 changed the return types of the two unref functions
+ * from voids to pointers. We don't use those return values, and the
+ * only ABI I've heard that cares about this kind of change (calling
+ * a function with a void * return that actually only returns void)
+ * might be ia64.
+ */
+ udev_handle = dlopen("libudev.so.0", RTLD_LOCAL | RTLD_LAZY);
+
+ if (!udev_handle) {
+ log_(_LOADER_FATAL, "Couldn't dlopen libudev.so.1 or libudev.so.0, "
+ "driver detection may be broken.\n");
+ }
+ }
+ }
+
+ return udev_handle;
+}
+
+static void *
+asserted_dlsym(void *dlopen_handle, const char *name)
+{
+ void *result = dlsym(dlopen_handle, name);
+ assert(result);
+ return result;
+}
+
+#define UDEV_SYMBOL(ret, name, args) \
+ ret (*name) args = asserted_dlsym(udev_dlopen_handle(), #name);
+
+
static inline struct udev_device *
udev_device_new_from_fd(struct udev *udev, int fd)
{
struct udev_device *device;
struct stat buf;
+ UDEV_SYMBOL(struct udev_device *, udev_device_new_from_devnum,
+ (struct udev *udev, char type, dev_t devnum));
if (fstat(fd, &buf) < 0) {
- log_(_LOADER_WARNING, "MESA-LOADER: failed to stat fd %d", fd);
+ log_(_LOADER_WARNING, "MESA-LOADER: failed to stat fd %d\n", fd);
return NULL;
}
device = udev_device_new_from_devnum(udev, 'c', buf.st_rdev);
if (device == NULL) {
log_(_LOADER_WARNING,
- "MESA-LOADER: could not create udev device for fd %d", fd);
+ "MESA-LOADER: could not create udev device for fd %d\n", fd);
return NULL;
}
@@ -119,6 +163,14 @@ loader_get_pci_id_for_fd(int fd, int *vendor_id, int *chip_id)
struct udev *udev = NULL;
struct udev_device *device = NULL, *parent;
const char *pci_id;
+ UDEV_SYMBOL(struct udev *, udev_new, (void));
+ UDEV_SYMBOL(struct udev_device *, udev_device_get_parent,
+ (struct udev_device *));
+ UDEV_SYMBOL(const char *, udev_device_get_property_value,
+ (struct udev_device *, const char *));
+ UDEV_SYMBOL(struct udev_device *, udev_device_unref,
+ (struct udev_device *));
+ UDEV_SYMBOL(struct udev *, udev_unref, (struct udev *));
*chip_id = -1;
@@ -129,14 +181,14 @@ loader_get_pci_id_for_fd(int fd, int *vendor_id, int *chip_id)
parent = udev_device_get_parent(device);
if (parent == NULL) {
- log_(_LOADER_WARNING, "MESA-LOADER: could not get parent device");
+ log_(_LOADER_WARNING, "MESA-LOADER: could not get parent device\n");
goto out;
}
pci_id = udev_device_get_property_value(parent, "PCI_ID");
if (pci_id == NULL ||
sscanf(pci_id, "%x:%x", vendor_id, chip_id) != 2) {
- log_(_LOADER_WARNING, "MESA-LOADER: malformed or no PCI ID");
+ log_(_LOADER_WARNING, "MESA-LOADER: malformed or no PCI ID\n");
*chip_id = -1;
goto out;
}
@@ -166,11 +218,11 @@ loader_get_pci_id_for_fd(int fd, int *vendor_id, int *chip_id)
version = drmGetVersion(fd);
if (!version) {
- log_(_LOADER_WARNING, "MESA-LOADER: invalid drm fd");
+ log_(_LOADER_WARNING, "MESA-LOADER: invalid drm fd\n");
return FALSE;
}
if (!version->name) {
- log_(_LOADER_WARNING, "MESA-LOADER: unable to determine the driver name");
+ log_(_LOADER_WARNING, "MESA-LOADER: unable to determine the driver name\n");
drmFreeVersion(version);
return FALSE;
}
@@ -186,7 +238,7 @@ loader_get_pci_id_for_fd(int fd, int *vendor_id, int *chip_id)
gp.value = chip_id;
ret = drmCommandWriteRead(fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
if (ret) {
- log_(_LOADER_WARNING, "MESA-LOADER: failed to get param for i915");
+ log_(_LOADER_WARNING, "MESA-LOADER: failed to get param for i915\n");
*chip_id = -1;
}
}
@@ -201,7 +253,7 @@ loader_get_pci_id_for_fd(int fd, int *vendor_id, int *chip_id)
info.value = (unsigned long) chip_id;
ret = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info));
if (ret) {
- log_(_LOADER_WARNING, "MESA-LOADER: failed to get info for radeon");
+ log_(_LOADER_WARNING, "MESA-LOADER: failed to get info for radeon\n");
*chip_id = -1;
}
}
@@ -240,6 +292,12 @@ loader_get_device_name_for_fd(int fd)
struct udev *udev;
struct udev_device *device;
const char *const_device_name;
+ UDEV_SYMBOL(struct udev *, udev_new, (void));
+ UDEV_SYMBOL(const char *, udev_device_get_devnode,
+ (struct udev_device *));
+ UDEV_SYMBOL(struct udev_device *, udev_device_unref,
+ (struct udev_device *));
+ UDEV_SYMBOL(struct udev *, udev_unref, (struct udev *));
udev = udev_new();
device = udev_device_new_from_fd(udev, fd);
@@ -274,12 +332,12 @@ loader_get_driver_for_fd(int fd, unsigned driver_types)
drmVersionPtr version = drmGetVersion(fd);
if (!version) {
- log_(_LOADER_WARNING, "failed to get driver name for fd %d", fd);
+ log_(_LOADER_WARNING, "failed to get driver name for fd %d\n", fd);
return NULL;
}
driver = strndup(version->name, version->name_len);
- log_(_LOADER_INFO, "using driver %s for %d", driver, fd);
+ log_(_LOADER_INFO, "using driver %s for %d\n", driver, fd);
drmFreeVersion(version);
#endif
@@ -307,8 +365,8 @@ loader_get_driver_for_fd(int fd, unsigned driver_types)
}
out:
- log_(driver ? _LOADER_INFO : _LOADER_WARNING,
- "pci id for fd %d: %04x:%04x, driver %s",
+ log_(driver ? _LOADER_DEBUG : _LOADER_WARNING,
+ "pci id for fd %d: %04x:%04x, driver %s\n",
fd, vendor_id, chip_id, driver);
return driver;
}
diff --git a/mesalib/src/mapi/glapi/gen/ARB_compute_shader.xml b/mesalib/src/mapi/glapi/gen/ARB_compute_shader.xml
new file mode 100644
index 000000000..1db373e99
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/ARB_compute_shader.xml
@@ -0,0 +1,40 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+
+<OpenGLAPI>
+
+<category name="GL_ARB_compute_shader" number="122">
+ <enum name="COMPUTE_SHADER" value="0x91B9"/>
+ <enum name="MAX_COMPUTE_UNIFORM_BLOCKS" value="0x91BB"/>
+ <enum name="MAX_COMPUTE_TEXTURE_IMAGE_UNITS" value="0x91BC"/>
+ <enum name="MAX_COMPUTE_IMAGE_UNIFORMS" value="0x91BD"/>
+ <enum name="MAX_COMPUTE_SHARED_MEMORY_SIZE" value="0x8262"/>
+ <enum name="MAX_COMPUTE_UNIFORM_COMPONENTS" value="0x8263"/>
+ <enum name="MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS" value="0x8264"/>
+ <enum name="MAX_COMPUTE_ATOMIC_COUNTERS" value="0x8265"/>
+ <enum name="MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS" value="0x8266"/>
+ <enum name="MAX_COMPUTE_WORK_GROUP_INVOCATIONS" value="0x90EB"/>
+ <enum name="MAX_COMPUTE_WORK_GROUP_COUNT" value="0x91BE"/>
+ <enum name="MAX_COMPUTE_WORK_GROUP_SIZE" value="0x91BF"/>
+ <enum name="COMPUTE_WORK_GROUP_SIZE" value="0x8267"/>
+ <enum name="UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER" value="0x90EC"/>
+ <enum name="ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER" value="0x90ED"/>
+ <enum name="DISPATCH_INDIRECT_BUFFER" value="0x90EE"/>
+ <enum name="DISPATCH_INDIRECT_BUFFER_BINDING" value="0x90EF"/>
+ <enum name="COMPUTE_SHADER_BIT" value="0x00000020"/>
+
+ <function name="DispatchCompute" offset="assign">
+ <param name="num_groups_x" type="GLuint"/>
+ <param name="num_groups_y" type="GLuint"/>
+ <param name="num_groups_z" type="GLuint"/>
+ </function>
+
+ <function name="DispatchComputeIndirect" offset="assign">
+ <param name="indirect" type="GLintptr"/>
+ </function>
+</category>
+
+</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_gpu_shader5.xml b/mesalib/src/mapi/glapi/gen/ARB_gpu_shader5.xml
new file mode 100644
index 000000000..f915b48d3
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/ARB_gpu_shader5.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<category name="GL_ARB_gpu_shader5" number="88">
+ <enum name="GEOMETRY_SHADER_INVOCATIONS" value="0x887F"/>
+ <enum name="MAX_GEOMETRY_SHADER_INVOCATIONS" value="0x8E5A"/>
+ <enum name="MIN_FRAGMENT_INTERPOLATION_OFFSET" value="0x8E5B"/>
+ <enum name="MAX_FRAGMENT_INTERPOLATION_OFFSET" value="0x8E5C"/>
+ <enum name="FRAGMENT_INTERPOLATION_OFFSET_BITS" value="0x8E5D"/>
+ <enum name="MAX_VERTEX_STREAMS" value="0x8E71"/>
+</category>
+
+</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/Makefile.am b/mesalib/src/mapi/glapi/gen/Makefile.am
index 7354725df..9e6fe5261 100644
--- a/mesalib/src/mapi/glapi/gen/Makefile.am
+++ b/mesalib/src/mapi/glapi/gen/Makefile.am
@@ -91,6 +91,7 @@ API_XML = \
ARB_base_instance.xml \
ARB_blend_func_extended.xml \
ARB_color_buffer_float.xml \
+ ARB_compute_shader.xml \
ARB_copy_buffer.xml \
ARB_debug_output.xml \
ARB_depth_buffer_float.xml \
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml
index 193ee370c..4ef754d5c 100644
--- a/mesalib/src/mapi/glapi/gen/gl_API.xml
+++ b/mesalib/src/mapi/glapi/gen/gl_API.xml
@@ -8243,6 +8243,8 @@
<xi:include href="ARB_draw_indirect.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="ARB_gpu_shader5.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<category name="GL_ARB_transform_feedback3" number="94">
<enum name="MAX_TRANSFORM_FEEDBACK_BUFFERS" value="0x8E70"/>
<enum name="MAX_VERTEX_STREAMS" value="0x8E71"/>
@@ -8466,7 +8468,9 @@
<xi:include href="ARB_clear_buffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-<!-- ARB extensions #122...#123 -->
+<xi:include href="ARB_compute_shader.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- ARB extension #123 -->
<xi:include href="ARB_texture_view.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
diff --git a/mesalib/src/mapi/glapi/gen/gl_genexec.py b/mesalib/src/mapi/glapi/gen/gl_genexec.py
index b7ac16b06..1765a51ad 100644
--- a/mesalib/src/mapi/glapi/gen/gl_genexec.py
+++ b/mesalib/src/mapi/glapi/gen/gl_genexec.py
@@ -51,12 +51,14 @@ header = """/**
#include "main/atifragshader.h"
#include "main/attrib.h"
#include "main/blend.h"
+#include "main/blit.h"
#include "main/bufferobj.h"
#include "main/arrayobj.h"
#include "main/buffers.h"
#include "main/clear.h"
#include "main/clip.h"
#include "main/colortab.h"
+#include "main/compute.h"
#include "main/condrender.h"
#include "main/context.h"
#include "main/convolve.h"
@@ -74,6 +76,7 @@ header = """/**
#include "main/fog.h"
#include "main/fbobject.h"
#include "main/framebuffer.h"
+#include "main/genmipmap.h"
#include "main/hint.h"
#include "main/histogram.h"
#include "main/imports.h"
diff --git a/mesalib/src/mesa/Makefile.am b/mesalib/src/mesa/Makefile.am
index cb038a5eb..ffe65990d 100644
--- a/mesalib/src/mesa/Makefile.am
+++ b/mesalib/src/mesa/Makefile.am
@@ -95,6 +95,12 @@ AM_CPPFLAGS = $(DEFINES) $(INCLUDE_DIRS)
AM_CFLAGS = $(LLVM_CFLAGS) $(VISIBILITY_CFLAGS)
AM_CXXFLAGS = $(LLVM_CFLAGS) $(VISIBILITY_CXXFLAGS)
+ARCH_LIBS =
+
+if SSE41_SUPPORTED
+ARCH_LIBS += libmesa_sse41.la
+endif
+
MESA_ASM_FILES_FOR_ARCH =
if HAVE_X86_ASM
@@ -103,12 +109,6 @@ noinst_PROGRAMS = gen_matypes
gen_matypes_SOURCES = x86/gen_matypes.c
BUILT_SOURCES += matypes.h
-ARCH_LIBS =
-
-if SSE41_SUPPORTED
-ARCH_LIBS += libmesa_sse41.la
-endif
-
if HAVE_X86_64_ASM
MESA_ASM_FILES_FOR_ARCH += $(X86_64_FILES)
AM_CPPFLAGS += -I$(builddir)/x86-64 -I$(srcdir)/x86-64
diff --git a/mesalib/src/mesa/Makefile.sources b/mesalib/src/mesa/Makefile.sources
index d14823db9..bd02d3ee8 100644
--- a/mesalib/src/mesa/Makefile.sources
+++ b/mesalib/src/mesa/Makefile.sources
@@ -18,11 +18,13 @@ MAIN_FILES = \
$(SRCDIR)main/attrib.c \
$(SRCDIR)main/arrayobj.c \
$(SRCDIR)main/blend.c \
+ $(SRCDIR)main/blit.c \
$(SRCDIR)main/bufferobj.c \
$(SRCDIR)main/buffers.c \
$(SRCDIR)main/clear.c \
$(SRCDIR)main/clip.c \
$(SRCDIR)main/colortab.c \
+ $(SRCDIR)main/compute.c \
$(SRCDIR)main/condrender.c \
$(SRCDIR)main/context.c \
$(SRCDIR)main/convolve.c \
@@ -48,6 +50,7 @@ MAIN_FILES = \
$(SRCDIR)main/format_unpack.c \
$(SRCDIR)main/framebuffer.c \
$(SRCDIR)main/get.c \
+ $(SRCDIR)main/genmipmap.c \
$(SRCDIR)main/getstring.c \
$(SRCDIR)main/glformats.c \
$(SRCDIR)main/hash.c \
diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript
index 77e2aaa7e..b52bbdc23 100644
--- a/mesalib/src/mesa/SConscript
+++ b/mesalib/src/mesa/SConscript
@@ -46,11 +46,13 @@ main_sources = [
'main/attrib.c',
'main/arrayobj.c',
'main/blend.c',
+ 'main/blit.c',
'main/bufferobj.c',
'main/buffers.c',
'main/clear.c',
'main/clip.c',
'main/colortab.c',
+ 'main/compute.c',
'main/condrender.c',
'main/context.c',
'main/convolve.c',
@@ -77,6 +79,7 @@ main_sources = [
'main/format_pack.c',
'main/format_unpack.c',
'main/framebuffer.c',
+ 'main/genmipmap.c',
'main/getstring.c',
'main/glformats.c',
'main/hash.c',
diff --git a/mesalib/src/mesa/drivers/common/driverfuncs.c b/mesalib/src/mesa/drivers/common/driverfuncs.c
index 6d56838cd..6ece5d80e 100644
--- a/mesalib/src/mesa/drivers/common/driverfuncs.c
+++ b/mesalib/src/mesa/drivers/common/driverfuncs.c
@@ -180,8 +180,8 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
_mesa_init_texture_barrier_functions(driver);
/* APPLE_vertex_array_object */
- driver->NewArrayObject = _mesa_new_array_object;
- driver->DeleteArrayObject = _mesa_delete_array_object;
+ driver->NewArrayObject = _mesa_new_vao;
+ driver->DeleteArrayObject = _mesa_delete_vao;
driver->BindArrayObject = NULL;
_mesa_init_shader_object_functions(driver);
diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c
index 2443a7723..f12bcaab1 100644
--- a/mesalib/src/mesa/drivers/common/meta.c
+++ b/mesalib/src/mesa/drivers/common/meta.c
@@ -164,7 +164,7 @@ struct save_state
GLuint EnvMode; /* unit[0] only */
/** MESA_META_VERTEX */
- struct gl_array_object *ArrayObj;
+ struct gl_vertex_array_object *VAO;
struct gl_buffer_object *ArrayBufferObj;
/** MESA_META_VIEWPORT */
@@ -221,7 +221,7 @@ struct temp_texture
*/
struct blit_state
{
- GLuint ArrayObj;
+ GLuint VAO;
GLuint VBO;
GLuint DepthFP;
GLuint ShaderProg;
@@ -235,7 +235,7 @@ struct blit_state
*/
struct clear_state
{
- GLuint ArrayObj;
+ GLuint VAO;
GLuint VBO;
GLuint ShaderProg;
GLint ColorLocation;
@@ -252,7 +252,7 @@ struct clear_state
*/
struct copypix_state
{
- GLuint ArrayObj;
+ GLuint VAO;
GLuint VBO;
};
@@ -262,7 +262,7 @@ struct copypix_state
*/
struct drawpix_state
{
- GLuint ArrayObj;
+ GLuint VAO;
GLuint StencilFP; /**< Fragment program for drawing stencil images */
GLuint DepthFP; /**< Fragment program for drawing depth images */
@@ -274,7 +274,7 @@ struct drawpix_state
*/
struct bitmap_state
{
- GLuint ArrayObj;
+ GLuint VAO;
GLuint VBO;
struct temp_texture Tex; /**< separate texture from other meta ops */
};
@@ -295,7 +295,7 @@ struct glsl_sampler {
*/
struct gen_mipmap_state
{
- GLuint ArrayObj;
+ GLuint VAO;
GLuint VBO;
GLuint FBO;
GLuint Sampler;
@@ -313,7 +313,7 @@ struct gen_mipmap_state
*/
struct decompress_state
{
- GLuint ArrayObj;
+ GLuint VAO;
GLuint VBO, FBO, RBO, Sampler;
GLint Width, Height;
};
@@ -323,7 +323,7 @@ struct decompress_state
*/
struct drawtex_state
{
- GLuint ArrayObj;
+ GLuint VAO;
GLuint VBO;
};
@@ -350,11 +350,12 @@ struct gl_meta_state
struct drawtex_state DrawTex; /**< For _mesa_meta_DrawTex() */
};
-static void meta_glsl_blit_cleanup(struct gl_context *ctx, struct blit_state *blit);
-static void cleanup_temp_texture(struct gl_context *ctx, struct temp_texture *tex);
-static void meta_glsl_clear_cleanup(struct gl_context *ctx, struct clear_state *clear);
-static void meta_glsl_generate_mipmap_cleanup(struct gl_context *ctx,
- struct gen_mipmap_state *mipmap);
+static void meta_glsl_blit_cleanup(struct blit_state *blit);
+static void cleanup_temp_texture(struct temp_texture *tex);
+static void meta_glsl_clear_cleanup(struct clear_state *clear);
+static void meta_glsl_generate_mipmap_cleanup(struct gen_mipmap_state *mipmap);
+static void meta_decompress_cleanup(struct decompress_state *decompress);
+static void meta_drawpix_cleanup(struct drawpix_state *drawpix);
static GLuint
compile_shader_with_debug(struct gl_context *ctx, GLenum target, const GLcharARB *source)
@@ -445,10 +446,12 @@ _mesa_meta_free(struct gl_context *ctx)
{
GET_CURRENT_CONTEXT(old_context);
_mesa_make_current(ctx, NULL, NULL);
- meta_glsl_blit_cleanup(ctx, &ctx->Meta->Blit);
- meta_glsl_clear_cleanup(ctx, &ctx->Meta->Clear);
- meta_glsl_generate_mipmap_cleanup(ctx, &ctx->Meta->Mipmap);
- cleanup_temp_texture(ctx, &ctx->Meta->TempTex);
+ meta_glsl_blit_cleanup(&ctx->Meta->Blit);
+ meta_glsl_clear_cleanup(&ctx->Meta->Clear);
+ meta_glsl_generate_mipmap_cleanup(&ctx->Meta->Mipmap);
+ cleanup_temp_texture(&ctx->Meta->TempTex);
+ meta_decompress_cleanup(&ctx->Meta->Decompress);
+ meta_drawpix_cleanup(&ctx->Meta->DrawPix);
if (old_context)
_mesa_make_current(old_context, old_context->WinSysDrawBuffer, old_context->WinSysReadBuffer);
else
@@ -726,8 +729,8 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
if (state & MESA_META_VERTEX) {
/* save vertex array object state */
- _mesa_reference_array_object(ctx, &save->ArrayObj,
- ctx->Array.ArrayObj);
+ _mesa_reference_vao(ctx, &save->VAO,
+ ctx->Array.VAO);
_mesa_reference_buffer_object(ctx, &save->ArrayBufferObj,
ctx->Array.ArrayBufferObj);
/* set some default state? */
@@ -1092,8 +1095,8 @@ _mesa_meta_end(struct gl_context *ctx)
_mesa_reference_buffer_object(ctx, &save->ArrayBufferObj, NULL);
/* restore vertex array object */
- _mesa_BindVertexArray(save->ArrayObj->Name);
- _mesa_reference_array_object(ctx, &save->ArrayObj, NULL);
+ _mesa_BindVertexArray(save->VAO->Name);
+ _mesa_reference_vao(ctx, &save->VAO, NULL);
}
if (state & MESA_META_VIEWPORT) {
@@ -1208,7 +1211,7 @@ init_temp_texture(struct gl_context *ctx, struct temp_texture *tex)
}
static void
-cleanup_temp_texture(struct gl_context *ctx, struct temp_texture *tex)
+cleanup_temp_texture(struct temp_texture *tex)
{
if (!tex->TexObj)
return;
@@ -1453,20 +1456,19 @@ init_blit_depth_pixels(struct gl_context *ctx)
}
static void
-setup_ff_blit_framebuffer(struct gl_context *ctx,
- struct blit_state *blit)
+setup_ff_blit_framebuffer(struct blit_state *blit)
{
struct vertex {
GLfloat x, y, s, t;
};
struct vertex verts[4];
- if (blit->ArrayObj == 0) {
+ if (blit->VAO == 0) {
/* one-time setup */
/* create vertex array object */
- _mesa_GenVertexArrays(1, &blit->ArrayObj);
- _mesa_BindVertexArray(blit->ArrayObj);
+ _mesa_GenVertexArrays(1, &blit->VAO);
+ _mesa_BindVertexArray(blit->VAO);
/* create vertex array buffer */
_mesa_GenBuffers(1, &blit->VBO);
@@ -1508,11 +1510,11 @@ setup_glsl_blit_framebuffer(struct gl_context *ctx,
assert(_mesa_is_desktop_gl(ctx) || texture_2d);
/* Check if already initialized */
- if (blit->ArrayObj == 0) {
+ if (blit->VAO == 0) {
/* create vertex array object */
- _mesa_GenVertexArrays(1, &blit->ArrayObj);
- _mesa_BindVertexArray(blit->ArrayObj);
+ _mesa_GenVertexArrays(1, &blit->VAO);
+ _mesa_BindVertexArray(blit->VAO);
/* create vertex array buffer */
_mesa_GenBuffers(1, &blit->VBO);
@@ -1682,10 +1684,10 @@ blitframebuffer_texture(struct gl_context *ctx,
_mesa_UseProgram(blit->RectShaderProg);
}
else {
- setup_ff_blit_framebuffer(ctx, &ctx->Meta->Blit);
+ setup_ff_blit_framebuffer(&ctx->Meta->Blit);
}
- _mesa_BindVertexArray(blit->ArrayObj);
+ _mesa_BindVertexArray(blit->VAO);
_mesa_BindBuffer(GL_ARRAY_BUFFER_ARB, blit->VBO);
_mesa_GenSamplers(1, &sampler);
@@ -1867,10 +1869,10 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx,
_mesa_UseProgram(blit->RectShaderProg);
}
else {
- setup_ff_blit_framebuffer(ctx, blit);
+ setup_ff_blit_framebuffer(blit);
}
- _mesa_BindVertexArray(blit->ArrayObj);
+ _mesa_BindVertexArray(blit->VAO);
_mesa_BindBuffer(GL_ARRAY_BUFFER_ARB, blit->VBO);
/* Continue with "normal" approach which involves copying the src rect
@@ -1998,11 +2000,11 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx,
}
static void
-meta_glsl_blit_cleanup(struct gl_context *ctx, struct blit_state *blit)
+meta_glsl_blit_cleanup(struct blit_state *blit)
{
- if (blit->ArrayObj) {
- _mesa_DeleteVertexArrays(1, &blit->ArrayObj);
- blit->ArrayObj = 0;
+ if (blit->VAO) {
+ _mesa_DeleteVertexArrays(1, &blit->VAO);
+ blit->VAO = 0;
_mesa_DeleteBuffers(1, &blit->VBO);
blit->VBO = 0;
}
@@ -2047,12 +2049,12 @@ _mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers)
_mesa_meta_begin(ctx, metaSave);
- if (clear->ArrayObj == 0) {
+ if (clear->VAO == 0) {
/* one-time setup */
/* create vertex array object */
- _mesa_GenVertexArrays(1, &clear->ArrayObj);
- _mesa_BindVertexArray(clear->ArrayObj);
+ _mesa_GenVertexArrays(1, &clear->VAO);
+ _mesa_BindVertexArray(clear->VAO);
/* create vertex array buffer */
_mesa_GenBuffers(1, &clear->VBO);
@@ -2065,7 +2067,7 @@ _mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers)
_mesa_EnableClientState(GL_COLOR_ARRAY);
}
else {
- _mesa_BindVertexArray(clear->ArrayObj);
+ _mesa_BindVertexArray(clear->VAO);
_mesa_BindBuffer(GL_ARRAY_BUFFER_ARB, clear->VBO);
}
@@ -2180,12 +2182,12 @@ meta_glsl_clear_init(struct gl_context *ctx, struct clear_state *clear)
GLuint vs, gs = 0, fs;
bool has_integer_textures;
- if (clear->ArrayObj != 0)
+ if (clear->VAO != 0)
return;
/* create vertex array object */
- _mesa_GenVertexArrays(1, &clear->ArrayObj);
- _mesa_BindVertexArray(clear->ArrayObj);
+ _mesa_GenVertexArrays(1, &clear->VAO);
+ _mesa_BindVertexArray(clear->VAO);
/* create vertex array buffer */
_mesa_GenBuffers(1, &clear->VBO);
@@ -2287,12 +2289,12 @@ meta_glsl_clear_init(struct gl_context *ctx, struct clear_state *clear)
}
static void
-meta_glsl_clear_cleanup(struct gl_context *ctx, struct clear_state *clear)
+meta_glsl_clear_cleanup(struct clear_state *clear)
{
- if (clear->ArrayObj == 0)
+ if (clear->VAO == 0)
return;
- _mesa_DeleteVertexArrays(1, &clear->ArrayObj);
- clear->ArrayObj = 0;
+ _mesa_DeleteVertexArrays(1, &clear->VAO);
+ clear->VAO = 0;
_mesa_DeleteBuffers(1, &clear->VBO);
clear->VBO = 0;
_mesa_DeleteObjectARB(clear->ShaderProg);
@@ -2357,7 +2359,7 @@ _mesa_meta_glsl_Clear(struct gl_context *ctx, GLbitfield buffers)
ctx->Color.ClearColor.f);
}
- _mesa_BindVertexArray(clear->ArrayObj);
+ _mesa_BindVertexArray(clear->VAO);
_mesa_BindBuffer(GL_ARRAY_BUFFER_ARB, clear->VBO);
/* GL_COLOR_BUFFER_BIT */
@@ -2470,12 +2472,12 @@ _mesa_meta_CopyPixels(struct gl_context *ctx, GLint srcX, GLint srcY,
MESA_META_VERTEX |
MESA_META_VIEWPORT));
- if (copypix->ArrayObj == 0) {
+ if (copypix->VAO == 0) {
/* one-time setup */
/* create vertex array object */
- _mesa_GenVertexArrays(1, &copypix->ArrayObj);
- _mesa_BindVertexArray(copypix->ArrayObj);
+ _mesa_GenVertexArrays(1, &copypix->VAO);
+ _mesa_BindVertexArray(copypix->VAO);
/* create vertex array buffer */
_mesa_GenBuffers(1, &copypix->VBO);
@@ -2490,7 +2492,7 @@ _mesa_meta_CopyPixels(struct gl_context *ctx, GLint srcX, GLint srcY,
_mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);
}
else {
- _mesa_BindVertexArray(copypix->ArrayObj);
+ _mesa_BindVertexArray(copypix->VAO);
_mesa_BindBuffer(GL_ARRAY_BUFFER_ARB, copypix->VBO);
}
@@ -2543,7 +2545,24 @@ _mesa_meta_CopyPixels(struct gl_context *ctx, GLint srcX, GLint srcY,
_mesa_meta_end(ctx);
}
+static void
+meta_drawpix_cleanup(struct drawpix_state *drawpix)
+{
+ if (drawpix->VAO != 0) {
+ _mesa_DeleteVertexArrays(1, &drawpix->VAO);
+ drawpix->VAO = 0;
+ }
+ if (drawpix->StencilFP != 0) {
+ _mesa_DeleteProgramsARB(1, &drawpix->StencilFP);
+ drawpix->StencilFP = 0;
+ }
+
+ if (drawpix->DepthFP != 0) {
+ _mesa_DeleteProgramsARB(1, &drawpix->DepthFP);
+ drawpix->DepthFP = 0;
+ }
+}
/**
* When the glDrawPixels() image size is greater than the max rectangle
@@ -2825,11 +2844,11 @@ _mesa_meta_DrawPixels(struct gl_context *ctx,
verts[3].t = tex->Ttop;
}
- if (drawpix->ArrayObj == 0) {
+ if (drawpix->VAO == 0) {
/* one-time setup: create vertex array object */
- _mesa_GenVertexArrays(1, &drawpix->ArrayObj);
+ _mesa_GenVertexArrays(1, &drawpix->VAO);
}
- _mesa_BindVertexArray(drawpix->ArrayObj);
+ _mesa_BindVertexArray(drawpix->VAO);
/* create vertex array buffer */
_mesa_GenBuffers(1, &vbo);
@@ -3001,12 +3020,12 @@ _mesa_meta_Bitmap(struct gl_context *ctx,
MESA_META_VERTEX |
MESA_META_VIEWPORT));
- if (bitmap->ArrayObj == 0) {
+ if (bitmap->VAO == 0) {
/* one-time setup */
/* create vertex array object */
- _mesa_GenVertexArraysAPPLE(1, &bitmap->ArrayObj);
- _mesa_BindVertexArrayAPPLE(bitmap->ArrayObj);
+ _mesa_GenVertexArrays(1, &bitmap->VAO);
+ _mesa_BindVertexArray(bitmap->VAO);
/* create vertex array buffer */
_mesa_GenBuffers(1, &bitmap->VBO);
@@ -3023,7 +3042,7 @@ _mesa_meta_Bitmap(struct gl_context *ctx,
_mesa_EnableClientState(GL_COLOR_ARRAY);
}
else {
- _mesa_BindVertexArray(bitmap->ArrayObj);
+ _mesa_BindVertexArray(bitmap->VAO);
_mesa_BindBuffer(GL_ARRAY_BUFFER_ARB, bitmap->VBO);
}
@@ -3361,18 +3380,17 @@ setup_texture_coords(GLenum faceTarget,
static void
-setup_ff_generate_mipmap(struct gl_context *ctx,
- struct gen_mipmap_state *mipmap)
+setup_ff_generate_mipmap(struct gen_mipmap_state *mipmap)
{
struct vertex {
GLfloat x, y, tex[3];
};
- if (mipmap->ArrayObj == 0) {
+ if (mipmap->VAO == 0) {
/* one-time setup */
/* create vertex array object */
- _mesa_GenVertexArraysAPPLE(1, &mipmap->ArrayObj);
- _mesa_BindVertexArrayAPPLE(mipmap->ArrayObj);
+ _mesa_GenVertexArrays(1, &mipmap->VAO);
+ _mesa_BindVertexArray(mipmap->VAO);
/* create vertex array buffer */
_mesa_GenBuffers(1, &mipmap->VBO);
@@ -3451,11 +3469,11 @@ setup_glsl_generate_mipmap(struct gl_context *ctx,
void *mem_ctx;
/* Check if already initialized */
- if (mipmap->ArrayObj == 0) {
+ if (mipmap->VAO == 0) {
/* create vertex array object */
- _mesa_GenVertexArrays(1, &mipmap->ArrayObj);
- _mesa_BindVertexArray(mipmap->ArrayObj);
+ _mesa_GenVertexArrays(1, &mipmap->VAO);
+ _mesa_BindVertexArray(mipmap->VAO);
/* create vertex array buffer */
_mesa_GenBuffers(1, &mipmap->VBO);
@@ -3552,13 +3570,12 @@ setup_glsl_generate_mipmap(struct gl_context *ctx,
static void
-meta_glsl_generate_mipmap_cleanup(struct gl_context *ctx,
- struct gen_mipmap_state *mipmap)
+meta_glsl_generate_mipmap_cleanup(struct gen_mipmap_state *mipmap)
{
- if (mipmap->ArrayObj == 0)
+ if (mipmap->VAO == 0)
return;
- _mesa_DeleteVertexArrays(1, &mipmap->ArrayObj);
- mipmap->ArrayObj = 0;
+ _mesa_DeleteVertexArrays(1, &mipmap->VAO);
+ mipmap->VAO = 0;
_mesa_DeleteBuffers(1, &mipmap->VBO);
mipmap->VBO = 0;
@@ -3630,11 +3647,11 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
_mesa_UseProgram(mipmap->ShaderProg);
}
else {
- setup_ff_generate_mipmap(ctx, mipmap);
+ setup_ff_generate_mipmap(mipmap);
_mesa_set_enable(ctx, target, GL_TRUE);
}
- _mesa_BindVertexArray(mipmap->ArrayObj);
+ _mesa_BindVertexArray(mipmap->VAO);
_mesa_BindBuffer(GL_ARRAY_BUFFER_ARB, mipmap->VBO);
samplerSave = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler ?
@@ -3814,7 +3831,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
* ReadPixels() and passed to Tex[Sub]Image().
*/
static GLenum
-get_temp_image_type(struct gl_context *ctx, gl_format format)
+get_temp_image_type(struct gl_context *ctx, mesa_format format)
{
GLenum baseFormat;
@@ -3945,6 +3962,25 @@ _mesa_meta_CopyTexSubImage(struct gl_context *ctx, GLuint dims,
}
+static void
+meta_decompress_cleanup(struct decompress_state *decompress)
+{
+ if (decompress->FBO != 0) {
+ _mesa_DeleteFramebuffers(1, &decompress->FBO);
+ _mesa_DeleteRenderbuffers(1, &decompress->RBO);
+ }
+
+ if (decompress->VAO != 0) {
+ _mesa_DeleteVertexArrays(1, &decompress->VAO);
+ _mesa_DeleteBuffers(1, &decompress->VBO);
+ }
+
+ if (decompress->Sampler != 0)
+ _mesa_DeleteSamplers(1, &decompress->Sampler);
+
+ memset(decompress, 0, sizeof(*decompress));
+}
+
/**
* Decompress a texture image by drawing a quad with the compressed
* texture and reading the pixels out of the color buffer.
@@ -3981,11 +4017,28 @@ decompress_texture_image(struct gl_context *ctx,
target == GL_TEXTURE_2D_ARRAY);
}
- if (target == GL_TEXTURE_CUBE_MAP) {
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_1D_ARRAY:
+ assert(!"No compressed 1D textures.");
+ return;
+
+ case GL_TEXTURE_3D:
+ assert(!"No compressed 3D textures.");
+ return;
+
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ /* These targets are just broken currently. */
+ return;
+
+ case GL_TEXTURE_CUBE_MAP:
faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + texImage->Face;
- }
- else {
+ break;
+
+ default:
faceTarget = target;
+ break;
}
/* save fbo bindings (not saved by _mesa_meta_begin()) */
@@ -4023,10 +4076,10 @@ decompress_texture_image(struct gl_context *ctx,
}
/* setup VBO data */
- if (decompress->ArrayObj == 0) {
+ if (decompress->VAO == 0) {
/* create vertex array object */
- _mesa_GenVertexArrays(1, &decompress->ArrayObj);
- _mesa_BindVertexArray(decompress->ArrayObj);
+ _mesa_GenVertexArrays(1, &decompress->VAO);
+ _mesa_BindVertexArray(decompress->VAO);
/* create vertex array buffer */
_mesa_GenBuffers(1, &decompress->VBO);
@@ -4041,7 +4094,7 @@ decompress_texture_image(struct gl_context *ctx,
_mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);
}
else {
- _mesa_BindVertexArray(decompress->ArrayObj);
+ _mesa_BindVertexArray(decompress->VAO);
_mesa_BindBuffer(GL_ARRAY_BUFFER_ARB, decompress->VBO);
}
@@ -4068,18 +4121,17 @@ decompress_texture_image(struct gl_context *ctx,
verts[3].tex);
/* setup vertex positions */
- verts[0].x = 0.0F;
- verts[0].y = 0.0F;
- verts[1].x = width;
- verts[1].y = 0.0F;
- verts[2].x = width;
- verts[2].y = height;
- verts[3].x = 0.0F;
- verts[3].y = height;
+ verts[0].x = -1.0F;
+ verts[0].y = -1.0F;
+ verts[1].x = 1.0F;
+ verts[1].y = -1.0F;
+ verts[2].x = 1.0F;
+ verts[2].y = 1.0F;
+ verts[3].x = -1.0F;
+ verts[3].y = 1.0F;
_mesa_MatrixMode(GL_PROJECTION);
_mesa_LoadIdentity();
- _mesa_Ortho(0.0, width, 0.0, height, -1.0, 1.0);
_mesa_set_viewport(ctx, 0, 0, 0, width, height);
/* upload new vertex data */
@@ -4179,7 +4231,8 @@ _mesa_meta_GetTexImage(struct gl_context *ctx,
* unsigned, normalized values. We could handle signed and unnormalized
* with floating point renderbuffers...
*/
- if (_mesa_is_format_compressed(texImage->TexFormat) &&
+ if (texImage->TexObject->Target != GL_TEXTURE_CUBE_MAP_ARRAY
+ && _mesa_is_format_compressed(texImage->TexFormat) &&
_mesa_get_format_datatype(texImage->TexFormat)
== GL_UNSIGNED_NORMALIZED) {
struct gl_texture_object *texObj = texImage->TexObject;
@@ -4236,13 +4289,13 @@ _mesa_meta_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
MESA_META_VERTEX |
MESA_META_VIEWPORT));
- if (drawtex->ArrayObj == 0) {
+ if (drawtex->VAO == 0) {
/* one-time setup */
GLint active_texture;
/* create vertex array object */
- _mesa_GenVertexArrays(1, &drawtex->ArrayObj);
- _mesa_BindVertexArray(drawtex->ArrayObj);
+ _mesa_GenVertexArrays(1, &drawtex->VAO);
+ _mesa_BindVertexArray(drawtex->VAO);
/* create vertex array buffer */
_mesa_GenBuffers(1, &drawtex->VBO);
@@ -4266,7 +4319,7 @@ _mesa_meta_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
_mesa_ClientActiveTexture(GL_TEXTURE0 + active_texture);
}
else {
- _mesa_BindVertexArray(drawtex->ArrayObj);
+ _mesa_BindVertexArray(drawtex->VAO);
_mesa_BindBuffer(GL_ARRAY_BUFFER_ARB, drawtex->VBO);
}
diff --git a/mesalib/src/mesa/drivers/dri/common/dri_util.c b/mesalib/src/mesa/drivers/dri/common/dri_util.c
index d64821112..83841def5 100644
--- a/mesalib/src/mesa/drivers/dri/common/dri_util.c
+++ b/mesalib/src/mesa/drivers/dri/common/dri_util.c
@@ -806,60 +806,60 @@ driUpdateFramebufferSize(struct gl_context *ctx, const __DRIdrawable *dPriv)
}
uint32_t
-driGLFormatToImageFormat(gl_format format)
+driGLFormatToImageFormat(mesa_format format)
{
switch (format) {
- case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_B5G6R5_UNORM:
return __DRI_IMAGE_FORMAT_RGB565;
- case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_B8G8R8X8_UNORM:
return __DRI_IMAGE_FORMAT_XRGB8888;
- case MESA_FORMAT_ARGB2101010:
+ case MESA_FORMAT_B10G10R10A2_UNORM:
return __DRI_IMAGE_FORMAT_ARGB2101010;
- case MESA_FORMAT_XRGB2101010_UNORM:
+ case MESA_FORMAT_B10G10R10X2_UNORM:
return __DRI_IMAGE_FORMAT_XRGB2101010;
- case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_B8G8R8A8_UNORM:
return __DRI_IMAGE_FORMAT_ARGB8888;
- case MESA_FORMAT_RGBA8888_REV:
+ case MESA_FORMAT_R8G8B8A8_UNORM:
return __DRI_IMAGE_FORMAT_ABGR8888;
- case MESA_FORMAT_RGBX8888_REV:
+ case MESA_FORMAT_R8G8B8X8_UNORM:
return __DRI_IMAGE_FORMAT_XBGR8888;
- case MESA_FORMAT_R8:
+ case MESA_FORMAT_R_UNORM8:
return __DRI_IMAGE_FORMAT_R8;
- case MESA_FORMAT_GR88:
+ case MESA_FORMAT_R8G8_UNORM:
return __DRI_IMAGE_FORMAT_GR88;
case MESA_FORMAT_NONE:
return __DRI_IMAGE_FORMAT_NONE;
- case MESA_FORMAT_SARGB8:
+ case MESA_FORMAT_B8G8R8A8_SRGB:
return __DRI_IMAGE_FORMAT_SARGB8;
default:
return 0;
}
}
-gl_format
+mesa_format
driImageFormatToGLFormat(uint32_t image_format)
{
switch (image_format) {
case __DRI_IMAGE_FORMAT_RGB565:
- return MESA_FORMAT_RGB565;
+ return MESA_FORMAT_B5G6R5_UNORM;
case __DRI_IMAGE_FORMAT_XRGB8888:
- return MESA_FORMAT_XRGB8888;
+ return MESA_FORMAT_B8G8R8X8_UNORM;
case __DRI_IMAGE_FORMAT_ARGB2101010:
- return MESA_FORMAT_ARGB2101010;
+ return MESA_FORMAT_B10G10R10A2_UNORM;
case __DRI_IMAGE_FORMAT_XRGB2101010:
- return MESA_FORMAT_XRGB2101010_UNORM;
+ return MESA_FORMAT_B10G10R10X2_UNORM;
case __DRI_IMAGE_FORMAT_ARGB8888:
- return MESA_FORMAT_ARGB8888;
+ return MESA_FORMAT_B8G8R8A8_UNORM;
case __DRI_IMAGE_FORMAT_ABGR8888:
- return MESA_FORMAT_RGBA8888_REV;
+ return MESA_FORMAT_R8G8B8A8_UNORM;
case __DRI_IMAGE_FORMAT_XBGR8888:
- return MESA_FORMAT_RGBX8888_REV;
+ return MESA_FORMAT_R8G8B8X8_UNORM;
case __DRI_IMAGE_FORMAT_R8:
- return MESA_FORMAT_R8;
+ return MESA_FORMAT_R_UNORM8;
case __DRI_IMAGE_FORMAT_GR88:
- return MESA_FORMAT_GR88;
+ return MESA_FORMAT_R8G8_UNORM;
case __DRI_IMAGE_FORMAT_SARGB8:
- return MESA_FORMAT_SARGB8;
+ return MESA_FORMAT_B8G8R8A8_SRGB;
case __DRI_IMAGE_FORMAT_NONE:
return MESA_FORMAT_NONE;
default:
diff --git a/mesalib/src/mesa/drivers/dri/common/dri_util.h b/mesalib/src/mesa/drivers/dri/common/dri_util.h
index a79a4ed7a..a37a0bbbc 100644
--- a/mesalib/src/mesa/drivers/dri/common/dri_util.h
+++ b/mesalib/src/mesa/drivers/dri/common/dri_util.h
@@ -281,9 +281,9 @@ struct __DRIdrawableRec {
};
extern uint32_t
-driGLFormatToImageFormat(gl_format format);
+driGLFormatToImageFormat(mesa_format format);
-extern gl_format
+extern mesa_format
driImageFormatToGLFormat(uint32_t image_format);
extern void
diff --git a/mesalib/src/mesa/drivers/dri/common/utils.c b/mesalib/src/mesa/drivers/dri/common/utils.c
index 3e35fe2d0..1f29e0b08 100644
--- a/mesalib/src/mesa/drivers/dri/common/utils.c
+++ b/mesalib/src/mesa/drivers/dri/common/utils.c
@@ -151,7 +151,7 @@ driGetRendererString( char * buffer, const char * hardware_name,
* If the function fails and returns \c GL_FALSE, this
* value will be unmodified, but some elements in the
* linked list may be modified.
- * \param format Mesa gl_format enum describing the pixel format
+ * \param format Mesa mesa_format enum describing the pixel format
* \param depth_bits Array of depth buffer sizes to be exposed.
* \param stencil_bits Array of stencil buffer sizes to be exposed.
* \param num_depth_stencil_bits Number of entries in both \c depth_bits and
@@ -176,7 +176,7 @@ driGetRendererString( char * buffer, const char * hardware_name,
* \c format).
*/
__DRIconfig **
-driCreateConfigs(gl_format format,
+driCreateConfigs(mesa_format format,
const uint8_t * depth_bits, const uint8_t * stencil_bits,
unsigned num_depth_stencil_bits,
const GLenum * db_modes, unsigned num_db_modes,
@@ -184,15 +184,15 @@ driCreateConfigs(gl_format format,
GLboolean enable_accum)
{
static const uint32_t masks_table[][4] = {
- /* MESA_FORMAT_RGB565 */
+ /* MESA_FORMAT_B5G6R5_UNORM */
{ 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 },
- /* MESA_FORMAT_XRGB8888 */
+ /* MESA_FORMAT_B8G8R8X8_UNORM */
{ 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 },
- /* MESA_FORMAT_ARGB8888 */
+ /* MESA_FORMAT_B8G8R8A8_UNORM */
{ 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 },
- /* MESA_FORMAT_XRGB2101010_UNORM */
+ /* MESA_FORMAT_B10G10R10X2_UNORM */
{ 0x3FF00000, 0x000FFC00, 0x000003FF, 0x00000000 },
- /* MESA_FORMAT_ARGB2101010 */
+ /* MESA_FORMAT_B10G10R10A2_UNORM */
{ 0x3FF00000, 0x000FFC00, 0x000003FF, 0xC0000000 },
};
@@ -209,20 +209,20 @@ driCreateConfigs(gl_format format,
bool is_srgb;
switch (format) {
- case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_B5G6R5_UNORM:
masks = masks_table[0];
break;
- case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_B8G8R8X8_UNORM:
masks = masks_table[1];
break;
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_SARGB8:
+ case MESA_FORMAT_B8G8R8A8_UNORM:
+ case MESA_FORMAT_B8G8R8A8_SRGB:
masks = masks_table[2];
break;
- case MESA_FORMAT_XRGB2101010_UNORM:
+ case MESA_FORMAT_B10G10R10X2_UNORM:
masks = masks_table[3];
break;
- case MESA_FORMAT_ARGB2101010:
+ case MESA_FORMAT_B10G10R10A2_UNORM:
masks = masks_table[4];
break;
default:
diff --git a/mesalib/src/mesa/drivers/dri/common/utils.h b/mesalib/src/mesa/drivers/dri/common/utils.h
index 22af123c3..094143446 100644
--- a/mesalib/src/mesa/drivers/dri/common/utils.h
+++ b/mesalib/src/mesa/drivers/dri/common/utils.h
@@ -48,7 +48,7 @@ struct __DRIconfigRec {
};
extern __DRIconfig **
-driCreateConfigs(gl_format format,
+driCreateConfigs(mesa_format format,
const uint8_t * depth_bits, const uint8_t * stencil_bits,
unsigned num_depth_stencil_bits,
const GLenum * db_modes, unsigned num_db_modes,
diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast.c b/mesalib/src/mesa/drivers/dri/swrast/swrast.c
index 30e6805e9..071192c6f 100644
--- a/mesalib/src/mesa/drivers/dri/swrast/swrast.c
+++ b/mesalib/src/mesa/drivers/dri/swrast/swrast.c
@@ -71,19 +71,17 @@ static void swrastSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
struct dri_context *dri_ctx;
int x, y, w, h;
__DRIscreen *sPriv = dPriv->driScreenPriv;
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
struct swrast_texture_image *swImage;
uint32_t internalFormat;
- gl_format texFormat;
+ mesa_format texFormat;
dri_ctx = pDRICtx->driverPrivate;
internalFormat = (texture_format == __DRI_TEXTURE_FORMAT_RGB ? 3 : 4);
- texUnit = _mesa_get_current_tex_unit(&dri_ctx->Base);
- texObj = _mesa_select_tex_object(&dri_ctx->Base, texUnit, target);
+ texObj = _mesa_get_current_tex_object(&dri_ctx->Base, target);
texImage = _mesa_get_tex_image(&dri_ctx->Base, texObj, target, 0);
swImage = swrast_texture_image(texImage);
@@ -92,9 +90,9 @@ static void swrastSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
sPriv->swrast_loader->getDrawableInfo(dPriv, &x, &y, &w, &h, dPriv->loaderPrivate);
if (texture_format == __DRI_TEXTURE_FORMAT_RGB)
- texFormat = MESA_FORMAT_XRGB8888;
+ texFormat = MESA_FORMAT_B8G8R8X8_UNORM;
else
- texFormat = MESA_FORMAT_ARGB8888;
+ texFormat = MESA_FORMAT_B8G8R8A8_UNORM;
_mesa_init_teximage_fields(&dri_ctx->Base, texImage,
w, h, 1, 0, internalFormat, texFormat);
@@ -130,7 +128,7 @@ swrastFillInModes(__DRIscreen *psp,
__DRIconfig **configs;
unsigned depth_buffer_factor;
unsigned back_buffer_factor;
- gl_format format;
+ mesa_format format;
/* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
* support pageflipping at all.
@@ -166,13 +164,13 @@ swrastFillInModes(__DRIscreen *psp,
switch (pixel_bits) {
case 16:
- format = MESA_FORMAT_RGB565;
+ format = MESA_FORMAT_B5G6R5_UNORM;
break;
case 24:
- format = MESA_FORMAT_XRGB8888;
+ format = MESA_FORMAT_B8G8R8X8_UNORM;
break;
case 32:
- format = MESA_FORMAT_ARGB8888;
+ format = MESA_FORMAT_B8G8R8A8_UNORM;
break;
default:
fprintf(stderr, "[%s:%u] bad depth %d\n", __func__, __LINE__,
@@ -345,25 +343,25 @@ swrast_new_renderbuffer(const struct gl_config *visual, __DRIdrawable *dPriv,
switch (pixel_format) {
case PF_A8R8G8B8:
- rb->Format = MESA_FORMAT_ARGB8888;
+ rb->Format = MESA_FORMAT_B8G8R8A8_UNORM;
rb->InternalFormat = GL_RGBA;
rb->_BaseFormat = GL_RGBA;
xrb->bpp = 32;
break;
case PF_X8R8G8B8:
- rb->Format = MESA_FORMAT_ARGB8888; /* XXX */
+ rb->Format = MESA_FORMAT_B8G8R8A8_UNORM; /* XXX */
rb->InternalFormat = GL_RGB;
rb->_BaseFormat = GL_RGB;
xrb->bpp = 32;
break;
case PF_R5G6B5:
- rb->Format = MESA_FORMAT_RGB565;
+ rb->Format = MESA_FORMAT_B5G6R5_UNORM;
rb->InternalFormat = GL_RGB;
rb->_BaseFormat = GL_RGB;
xrb->bpp = 16;
break;
case PF_R3G3B2:
- rb->Format = MESA_FORMAT_RGB332;
+ rb->Format = MESA_FORMAT_B2G3R3_UNORM;
rb->InternalFormat = GL_RGB;
rb->_BaseFormat = GL_RGB;
xrb->bpp = 8;
@@ -627,14 +625,14 @@ viewport(struct gl_context *ctx)
swrast_check_and_update_window_size(ctx, read);
}
-static gl_format swrastChooseTextureFormat(struct gl_context * ctx,
+static mesa_format swrastChooseTextureFormat(struct gl_context * ctx,
GLenum target,
GLint internalFormat,
GLenum format,
GLenum type)
{
if (internalFormat == GL_RGB)
- return MESA_FORMAT_XRGB8888;
+ return MESA_FORMAT_B8G8R8X8_UNORM;
return _mesa_choose_tex_format(ctx, target, internalFormat, format, type);
}
diff --git a/mesalib/src/mesa/drivers/haiku/swrast/SoftwareRast.cpp b/mesalib/src/mesa/drivers/haiku/swrast/SoftwareRast.cpp
index df697e4a3..813ad1ff2 100644
--- a/mesalib/src/mesa/drivers/haiku/swrast/SoftwareRast.cpp
+++ b/mesalib/src/mesa/drivers/haiku/swrast/SoftwareRast.cpp
@@ -593,23 +593,23 @@ MesaSoftwareRast::_SetupRenderBuffer(struct gl_renderbuffer* rb,
switch (colorSpace) {
case B_RGBA32:
rb->_BaseFormat = GL_RGBA;
- rb->Format = MESA_FORMAT_ARGB8888;
+ rb->Format = MESA_FORMAT_B8G8R8A8_UNORM;
break;
case B_RGB32:
rb->_BaseFormat = GL_RGB;
- rb->Format = MESA_FORMAT_XRGB8888;
+ rb->Format = MESA_FORMAT_B8G8R8X8_UNORM;
break;
case B_RGB24:
rb->_BaseFormat = GL_RGB;
- rb->Format = MESA_FORMAT_RGB888;
+ rb->Format = MESA_FORMAT_BGR_UNORM8;
break;
case B_RGB16:
rb->_BaseFormat = GL_RGB;
- rb->Format = MESA_FORMAT_RGB565;
+ rb->Format = MESA_FORMAT_B5G6R5_UNORM;
break;
case B_RGB15:
rb->_BaseFormat = GL_RGB;
- rb->Format = MESA_FORMAT_ARGB1555;
+ rb->Format = MESA_FORMAT_B5G5R5A1_UNORM;
break;
default:
fprintf(stderr, "Unsupported screen color space %s\n",
diff --git a/mesalib/src/mesa/main/accum.c b/mesalib/src/mesa/main/accum.c
index 421fe6cc5..ef74468f4 100644
--- a/mesalib/src/mesa/main/accum.c
+++ b/mesalib/src/mesa/main/accum.c
@@ -138,7 +138,7 @@ _mesa_clear_accum_buffer(struct gl_context *ctx)
return;
}
- if (accRb->Format == MESA_FORMAT_SIGNED_RGBA_16) {
+ if (accRb->Format == MESA_FORMAT_RGBA_SNORM16) {
const GLshort clearR = FLOAT_TO_SHORT(ctx->Accum.ClearColor[0]);
const GLshort clearG = FLOAT_TO_SHORT(ctx->Accum.ClearColor[1]);
const GLshort clearB = FLOAT_TO_SHORT(ctx->Accum.ClearColor[2]);
@@ -193,7 +193,7 @@ accum_scale_or_bias(struct gl_context *ctx, GLfloat value,
return;
}
- if (accRb->Format == MESA_FORMAT_SIGNED_RGBA_16) {
+ if (accRb->Format == MESA_FORMAT_RGBA_SNORM16) {
const GLshort incr = (GLshort) (value * 32767.0f);
GLint i, j;
if (bias) {
@@ -271,7 +271,7 @@ accum_or_load(struct gl_context *ctx, GLfloat value,
return;
}
- if (accRb->Format == MESA_FORMAT_SIGNED_RGBA_16) {
+ if (accRb->Format == MESA_FORMAT_RGBA_SNORM16) {
const GLfloat scale = value * 32767.0f;
GLint i, j;
GLfloat (*rgba)[4];
@@ -363,7 +363,7 @@ accum_return(struct gl_context *ctx, GLfloat value,
continue;
}
- if (accRb->Format == MESA_FORMAT_SIGNED_RGBA_16) {
+ if (accRb->Format == MESA_FORMAT_RGBA_SNORM16) {
const GLfloat scale = value / 32767.0f;
GLint i, j;
GLfloat (*rgba)[4], (*dest)[4];
diff --git a/mesalib/src/mesa/main/api_arrayelt.c b/mesalib/src/mesa/main/api_arrayelt.c
index f439b7068..29a57c8e5 100644
--- a/mesalib/src/mesa/main/api_arrayelt.c
+++ b/mesalib/src/mesa/main/api_arrayelt.c
@@ -1472,11 +1472,11 @@ check_vbo(AEcontext *actx, struct gl_buffer_object *vbo)
static inline void
update_derived_client_arrays(struct gl_context *ctx)
{
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ struct gl_vertex_array_object *vao = ctx->Array.VAO;
- if (arrayObj->NewArrays) {
- _mesa_update_array_object_client_arrays(ctx, arrayObj);
- arrayObj->NewArrays = 0;
+ if (vao->NewArrays) {
+ _mesa_update_vao_client_arrays(ctx, vao);
+ vao->NewArrays = 0;
}
}
@@ -1494,50 +1494,50 @@ _ae_update_state(struct gl_context *ctx)
AEarray *aa = actx->arrays; /* non-indexed arrays (ex: glNormal) */
AEattrib *at = actx->attribs; /* indexed arrays (ex: glMultiTexCoord) */
GLuint i;
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ struct gl_vertex_array_object *vao = ctx->Array.VAO;
actx->nr_vbos = 0;
/* conventional vertex arrays */
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) {
- aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR_INDEX];
+ if (vao->_VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) {
+ aa->array = &vao->_VertexAttrib[VERT_ATTRIB_COLOR_INDEX];
aa->offset = IndexFuncs[TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) {
- aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_EDGEFLAG];
+ if (vao->_VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) {
+ aa->array = &vao->_VertexAttrib[VERT_ATTRIB_EDGEFLAG];
aa->offset = _gloffset_EdgeFlagv;
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) {
- aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_NORMAL];
+ if (vao->_VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) {
+ aa->array = &vao->_VertexAttrib[VERT_ATTRIB_NORMAL];
aa->offset = NormalFuncs[TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) {
- aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR0];
+ if (vao->_VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) {
+ aa->array = &vao->_VertexAttrib[VERT_ATTRIB_COLOR0];
aa->offset = ColorFuncs[aa->array->Size-3][TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) {
- aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR1];
+ if (vao->_VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) {
+ aa->array = &vao->_VertexAttrib[VERT_ATTRIB_COLOR1];
aa->offset = SecondaryColorFuncs[TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_FOG].Enabled) {
- aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_FOG];
+ if (vao->_VertexAttrib[VERT_ATTRIB_FOG].Enabled) {
+ aa->array = &vao->_VertexAttrib[VERT_ATTRIB_FOG];
aa->offset = FogCoordFuncs[TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
struct gl_client_array *attribArray =
- &arrayObj->_VertexAttrib[VERT_ATTRIB_TEX(i)];
+ &vao->_VertexAttrib[VERT_ATTRIB_TEX(i)];
if (attribArray->Enabled) {
/* NOTE: we use generic glVertexAttribNV functions here.
* If we ever remove GL_NV_vertex_program this will have to change.
@@ -1556,7 +1556,7 @@ _ae_update_state(struct gl_context *ctx)
/* generic vertex attribute arrays */
for (i = 1; i < VERT_ATTRIB_GENERIC_MAX; i++) { /* skip zero! */
struct gl_client_array *attribArray =
- &arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(i)];
+ &vao->_VertexAttrib[VERT_ATTRIB_GENERIC(i)];
if (attribArray->Enabled) {
GLint intOrNorm;
at->array = attribArray;
@@ -1583,24 +1583,24 @@ _ae_update_state(struct gl_context *ctx)
}
/* finally, vertex position */
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled) {
+ if (vao->_VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled) {
/* Use glVertex(v) instead of glVertexAttrib(0, v) to be sure it's
* issued as the last (provoking) attribute).
*/
- aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC0];
+ aa->array = &vao->_VertexAttrib[VERT_ATTRIB_GENERIC0];
assert(aa->array->Size >= 2); /* XXX fix someday? */
aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- else if (arrayObj->_VertexAttrib[VERT_ATTRIB_POS].Enabled) {
- aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_POS];
+ else if (vao->_VertexAttrib[VERT_ATTRIB_POS].Enabled) {
+ aa->array = &vao->_VertexAttrib[VERT_ATTRIB_POS];
aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- check_vbo(actx, arrayObj->ElementArrayBufferObj);
+ check_vbo(actx, vao->IndexBufferObj);
ASSERT(at - actx->attribs <= VERT_ATTRIB_MAX);
ASSERT(aa - actx->arrays < 32);
diff --git a/mesalib/src/mesa/main/api_validate.c b/mesalib/src/mesa/main/api_validate.c
index 694558443..af469e046 100644
--- a/mesalib/src/mesa/main/api_validate.c
+++ b/mesalib/src/mesa/main/api_validate.c
@@ -113,14 +113,14 @@ check_valid_to_render(struct gl_context *ctx, const char *function)
case API_OPENGLES2:
/* For ES2, we can draw if any vertex array is enabled (and we
* should always have a vertex program/shader). */
- if (ctx->Array.ArrayObj->_Enabled == 0x0 || !ctx->VertexProgram._Current)
+ if (ctx->Array.VAO->_Enabled == 0x0 || !ctx->VertexProgram._Current)
return GL_FALSE;
break;
case API_OPENGLES:
/* For OpenGL ES, only draw if we have vertex positions
*/
- if (!ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled)
+ if (!ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Enabled)
return GL_FALSE;
break;
@@ -141,8 +141,8 @@ check_valid_to_render(struct gl_context *ctx, const char *function)
/* Draw if we have vertex positions (GL_VERTEX_ARRAY or generic
* array [0]).
*/
- return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled ||
- ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled);
+ return (ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Enabled ||
+ ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled);
}
}
break;
@@ -180,15 +180,15 @@ check_index_bounds(struct gl_context *ctx, GLsizei count, GLenum type,
memset(&ib, 0, sizeof(ib));
ib.type = type;
ib.ptr = indices;
- ib.obj = ctx->Array.ArrayObj->ElementArrayBufferObj;
+ ib.obj = ctx->Array.VAO->IndexBufferObj;
vbo_get_minmax_indices(ctx, &prim, &ib, &min, &max, 1);
if ((int)(min + basevertex) < 0 ||
- max + basevertex >= ctx->Array.ArrayObj->_MaxElement) {
+ max + basevertex >= ctx->Array.VAO->_MaxElement) {
/* the max element is out of bounds of one or more enabled arrays */
_mesa_warning(ctx, "glDrawElements() index=%u is out of bounds (max=%u)",
- max, ctx->Array.ArrayObj->_MaxElement);
+ max, ctx->Array.VAO->_MaxElement);
return GL_FALSE;
}
@@ -435,10 +435,10 @@ _mesa_validate_DrawElements(struct gl_context *ctx,
return GL_FALSE;
/* Vertex buffer object tests */
- if (_mesa_is_bufferobj(ctx->Array.ArrayObj->ElementArrayBufferObj)) {
+ if (_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj)) {
/* use indices in the buffer object */
/* make sure count doesn't go outside buffer bounds */
- if (index_bytes(type, count) > ctx->Array.ArrayObj->ElementArrayBufferObj->Size) {
+ if (index_bytes(type, count) > ctx->Array.VAO->IndexBufferObj->Size) {
_mesa_warning(ctx, "glDrawElements index out of buffer bounds");
return GL_FALSE;
}
@@ -493,12 +493,12 @@ _mesa_validate_MultiDrawElements(struct gl_context *ctx,
return GL_FALSE;
/* Vertex buffer object tests */
- if (_mesa_is_bufferobj(ctx->Array.ArrayObj->ElementArrayBufferObj)) {
+ if (_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj)) {
/* use indices in the buffer object */
/* make sure count doesn't go outside buffer bounds */
for (i = 0; i < primcount; i++) {
if (index_bytes(type, count[i]) >
- ctx->Array.ArrayObj->ElementArrayBufferObj->Size) {
+ ctx->Array.VAO->IndexBufferObj->Size) {
_mesa_warning(ctx,
"glMultiDrawElements index out of buffer bounds");
return GL_FALSE;
@@ -570,10 +570,10 @@ _mesa_validate_DrawRangeElements(struct gl_context *ctx, GLenum mode,
return GL_FALSE;
/* Vertex buffer object tests */
- if (_mesa_is_bufferobj(ctx->Array.ArrayObj->ElementArrayBufferObj)) {
+ if (_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj)) {
/* use indices in the buffer object */
/* make sure count doesn't go outside buffer bounds */
- if (index_bytes(type, count) > ctx->Array.ArrayObj->ElementArrayBufferObj->Size) {
+ if (index_bytes(type, count) > ctx->Array.VAO->IndexBufferObj->Size) {
_mesa_warning(ctx, "glDrawRangeElements index out of buffer bounds");
return GL_FALSE;
}
@@ -620,7 +620,7 @@ _mesa_validate_DrawArrays(struct gl_context *ctx,
return GL_FALSE;
if (ctx->Const.CheckArrayBounds) {
- if (start + count > (GLint) ctx->Array.ArrayObj->_MaxElement)
+ if (start + count > (GLint) ctx->Array.VAO->_MaxElement)
return GL_FALSE;
}
@@ -689,7 +689,7 @@ _mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint fi
return GL_FALSE;
if (ctx->Const.CheckArrayBounds) {
- if (first + count > (GLint) ctx->Array.ArrayObj->_MaxElement)
+ if (first + count > (GLint) ctx->Array.VAO->_MaxElement)
return GL_FALSE;
}
@@ -769,10 +769,10 @@ _mesa_validate_DrawElementsInstanced(struct gl_context *ctx,
return GL_FALSE;
/* Vertex buffer object tests */
- if (_mesa_is_bufferobj(ctx->Array.ArrayObj->ElementArrayBufferObj)) {
+ if (_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj)) {
/* use indices in the buffer object */
/* make sure count doesn't go outside buffer bounds */
- if (index_bytes(type, count) > ctx->Array.ArrayObj->ElementArrayBufferObj->Size) {
+ if (index_bytes(type, count) > ctx->Array.VAO->IndexBufferObj->Size) {
_mesa_warning(ctx,
"glDrawElementsInstanced index out of buffer bounds");
return GL_FALSE;
@@ -901,7 +901,7 @@ valid_draw_indirect_elements(struct gl_context *ctx,
* If no element array buffer is bound, an INVALID_OPERATION error is
* generated.
*/
- if (!_mesa_is_bufferobj(ctx->Array.ArrayObj->ElementArrayBufferObj)) {
+ if (!_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(no buffer bound to GL_ELEMENT_ARRAY_BUFFER)", name);
return GL_FALSE;
diff --git a/mesalib/src/mesa/main/arrayobj.c b/mesalib/src/mesa/main/arrayobj.c
index fdcf172ea..b33ba8016 100644
--- a/mesalib/src/mesa/main/arrayobj.c
+++ b/mesalib/src/mesa/main/arrayobj.c
@@ -27,7 +27,10 @@
/**
* \file arrayobj.c
- * Functions for the GL_APPLE_vertex_array_object extension.
+ *
+ * Implementation of Vertex Array Objects (VAOs), from OpenGL 3.1+,
+ * the GL_ARB_vertex_array_object extension, or the older
+ * GL_APPLE_vertex_array_object extension.
*
* \todo
* The code in this file borrows a lot from bufferobj.c. There's a certain
@@ -60,13 +63,13 @@
* non-existent.
*/
-struct gl_array_object *
-_mesa_lookup_arrayobj(struct gl_context *ctx, GLuint id)
+struct gl_vertex_array_object *
+_mesa_lookup_vao(struct gl_context *ctx, GLuint id)
{
if (id == 0)
return NULL;
else
- return (struct gl_array_object *)
+ return (struct gl_vertex_array_object *)
_mesa_HashLookup(ctx->Array.Objects, id);
}
@@ -77,7 +80,7 @@ _mesa_lookup_arrayobj(struct gl_context *ctx, GLuint id)
* This is done just prior to array object destruction.
*/
static void
-unbind_array_object_vbos(struct gl_context *ctx, struct gl_array_object *obj)
+unbind_array_object_vbos(struct gl_context *ctx, struct gl_vertex_array_object *obj)
{
GLuint i;
@@ -95,12 +98,12 @@ unbind_array_object_vbos(struct gl_context *ctx, struct gl_array_object *obj)
* This function is intended to be called via
* \c dd_function_table::NewArrayObject.
*/
-struct gl_array_object *
-_mesa_new_array_object( struct gl_context *ctx, GLuint name )
+struct gl_vertex_array_object *
+_mesa_new_vao(struct gl_context *ctx, GLuint name)
{
- struct gl_array_object *obj = CALLOC_STRUCT(gl_array_object);
+ struct gl_vertex_array_object *obj = CALLOC_STRUCT(gl_vertex_array_object);
if (obj)
- _mesa_initialize_array_object(ctx, obj, name);
+ _mesa_initialize_vao(ctx, obj, name);
return obj;
}
@@ -112,11 +115,10 @@ _mesa_new_array_object( struct gl_context *ctx, GLuint name )
* \c dd_function_table::DeleteArrayObject.
*/
void
-_mesa_delete_array_object( struct gl_context *ctx, struct gl_array_object *obj )
+_mesa_delete_vao(struct gl_context *ctx, struct gl_vertex_array_object *obj)
{
- (void) ctx;
unbind_array_object_vbos(ctx, obj);
- _mesa_reference_buffer_object(ctx, &obj->ElementArrayBufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->IndexBufferObj, NULL);
_glthread_DESTROY_MUTEX(obj->Mutex);
free(obj->Label);
free(obj);
@@ -124,21 +126,21 @@ _mesa_delete_array_object( struct gl_context *ctx, struct gl_array_object *obj )
/**
- * Set ptr to arrayObj w/ reference counting.
- * Note: this should only be called from the _mesa_reference_array_object()
+ * Set ptr to vao w/ reference counting.
+ * Note: this should only be called from the _mesa_reference_vao()
* inline function.
*/
void
-_mesa_reference_array_object_(struct gl_context *ctx,
- struct gl_array_object **ptr,
- struct gl_array_object *arrayObj)
+_mesa_reference_vao_(struct gl_context *ctx,
+ struct gl_vertex_array_object **ptr,
+ struct gl_vertex_array_object *vao)
{
- assert(*ptr != arrayObj);
+ assert(*ptr != vao);
if (*ptr) {
/* Unreference the old array object */
GLboolean deleteFlag = GL_FALSE;
- struct gl_array_object *oldObj = *ptr;
+ struct gl_vertex_array_object *oldObj = *ptr;
_glthread_LOCK_MUTEX(oldObj->Mutex);
ASSERT(oldObj->RefCount > 0);
@@ -159,24 +161,24 @@ _mesa_reference_array_object_(struct gl_context *ctx,
}
ASSERT(!*ptr);
- if (arrayObj) {
+ if (vao) {
/* reference new array object */
- _glthread_LOCK_MUTEX(arrayObj->Mutex);
- if (arrayObj->RefCount == 0) {
+ _glthread_LOCK_MUTEX(vao->Mutex);
+ if (vao->RefCount == 0) {
/* this array's being deleted (look just above) */
/* Not sure this can every really happen. Warn if it does. */
_mesa_problem(NULL, "referencing deleted array object");
*ptr = NULL;
}
else {
- arrayObj->RefCount++;
+ vao->RefCount++;
#if 0
printf("ArrayObj %p %d INCR to %d\n",
- (void *) arrayObj, arrayObj->Name, arrayObj->RefCount);
+ (void *) vao, vao->Name, vao->RefCount);
#endif
- *ptr = arrayObj;
+ *ptr = vao;
}
- _glthread_UNLOCK_MUTEX(arrayObj->Mutex);
+ _glthread_UNLOCK_MUTEX(vao->Mutex);
}
}
@@ -184,7 +186,7 @@ _mesa_reference_array_object_(struct gl_context *ctx,
static void
init_array(struct gl_context *ctx,
- struct gl_array_object *obj, GLuint index, GLint size, GLint type)
+ struct gl_vertex_array_object *obj, GLuint index, GLint size, GLint type)
{
struct gl_vertex_attrib_array *array = &obj->VertexAttrib[index];
struct gl_vertex_buffer_binding *binding = &obj->VertexBinding[index];
@@ -213,12 +215,12 @@ init_array(struct gl_context *ctx,
/**
- * Initialize a gl_array_object's arrays.
+ * Initialize a gl_vertex_array_object's arrays.
*/
void
-_mesa_initialize_array_object( struct gl_context *ctx,
- struct gl_array_object *obj,
- GLuint name )
+_mesa_initialize_vao(struct gl_context *ctx,
+ struct gl_vertex_array_object *obj,
+ GLuint name)
{
GLuint i;
@@ -257,7 +259,7 @@ _mesa_initialize_array_object( struct gl_context *ctx,
}
}
- _mesa_reference_buffer_object(ctx, &obj->ElementArrayBufferObj,
+ _mesa_reference_buffer_object(ctx, &obj->IndexBufferObj,
ctx->Shared->NullBufferObj);
}
@@ -266,7 +268,7 @@ _mesa_initialize_array_object( struct gl_context *ctx,
* Add the given array object to the array object pool.
*/
static void
-save_array_object( struct gl_context *ctx, struct gl_array_object *obj )
+save_array_object( struct gl_context *ctx, struct gl_vertex_array_object *obj )
{
if (obj->Name > 0) {
/* insert into hash table */
@@ -280,7 +282,7 @@ save_array_object( struct gl_context *ctx, struct gl_array_object *obj )
* Do not deallocate the array object though.
*/
static void
-remove_array_object( struct gl_context *ctx, struct gl_array_object *obj )
+remove_array_object( struct gl_context *ctx, struct gl_vertex_array_object *obj )
{
if (obj->Name > 0) {
/* remove from hash table */
@@ -291,11 +293,11 @@ remove_array_object( struct gl_context *ctx, struct gl_array_object *obj )
/**
- * Helper for _mesa_update_array_object_max_element().
- * \return min(arrayObj->_VertexAttrib[*]._MaxElement).
+ * Helper for _mesa_update_vao_max_element().
+ * \return min(vao->_VertexAttrib[*]._MaxElement).
*/
static GLuint
-compute_max_element(struct gl_array_object *arrayObj, GLbitfield64 enabled)
+compute_max_element(struct gl_vertex_array_object *vao, GLbitfield64 enabled)
{
GLuint min = ~((GLuint)0);
@@ -304,7 +306,7 @@ compute_max_element(struct gl_array_object *arrayObj, GLbitfield64 enabled)
GLint attrib = ffsll(enabled) - 1;
enabled ^= BITFIELD64_BIT(attrib);
- client_array = &arrayObj->_VertexAttrib[attrib];
+ client_array = &vao->_VertexAttrib[attrib];
assert(client_array->Enabled);
_mesa_update_array_max_element(client_array);
min = MIN2(min, client_array->_MaxElement);
@@ -315,23 +317,23 @@ compute_max_element(struct gl_array_object *arrayObj, GLbitfield64 enabled)
/**
- * Examine vertex arrays to update the gl_array_object::_MaxElement field.
+ * Examine vertex arrays to update the gl_vertex_array_object::_MaxElement field.
*/
void
-_mesa_update_array_object_max_element(struct gl_context *ctx,
- struct gl_array_object *arrayObj)
+_mesa_update_vao_max_element(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao)
{
GLbitfield64 enabled;
if (!ctx->VertexProgram._Current ||
ctx->VertexProgram._Current == ctx->VertexProgram._TnlProgram) {
- enabled = _mesa_array_object_get_enabled_ff(arrayObj);
+ enabled = _mesa_array_object_get_enabled_ff(vao);
} else {
- enabled = _mesa_array_object_get_enabled_arb(arrayObj);
+ enabled = _mesa_array_object_get_enabled_arb(vao);
}
/* _MaxElement is one past the last legal array element */
- arrayObj->_MaxElement = compute_max_element(arrayObj, enabled);
+ vao->_MaxElement = compute_max_element(vao, enabled);
}
@@ -340,10 +342,10 @@ _mesa_update_array_object_max_element(struct gl_context *ctx,
* or a gl_vertex_buffer_binding has changed.
*/
void
-_mesa_update_array_object_client_arrays(struct gl_context *ctx,
- struct gl_array_object *arrayObj)
+_mesa_update_vao_client_arrays(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao)
{
- GLbitfield64 arrays = arrayObj->NewArrays;
+ GLbitfield64 arrays = vao->NewArrays;
while (arrays) {
struct gl_client_array *client_array;
@@ -353,9 +355,9 @@ _mesa_update_array_object_client_arrays(struct gl_context *ctx,
GLint attrib = ffsll(arrays) - 1;
arrays ^= BITFIELD64_BIT(attrib);
- attrib_array = &arrayObj->VertexAttrib[attrib];
- buffer_binding = &arrayObj->VertexBinding[attrib_array->VertexBinding];
- client_array = &arrayObj->_VertexAttrib[attrib];
+ attrib_array = &vao->VertexAttrib[attrib];
+ buffer_binding = &vao->VertexBinding[attrib_array->VertexBinding];
+ client_array = &vao->_VertexAttrib[attrib];
_mesa_update_client_array(ctx, client_array, attrib_array,
buffer_binding);
@@ -376,8 +378,8 @@ _mesa_update_array_object_client_arrays(struct gl_context *ctx,
static void
bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired)
{
- struct gl_array_object * const oldObj = ctx->Array.ArrayObj;
- struct gl_array_object *newObj = NULL;
+ struct gl_vertex_array_object * const oldObj = ctx->Array.VAO;
+ struct gl_vertex_array_object *newObj = NULL;
ASSERT(oldObj != NULL);
@@ -391,11 +393,11 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired)
/* The spec says there is no array object named 0, but we use
* one internally because it simplifies things.
*/
- newObj = ctx->Array.DefaultArrayObj;
+ newObj = ctx->Array.DefaultVAO;
}
else {
/* non-default array object */
- newObj = _mesa_lookup_arrayobj(ctx, id);
+ newObj = _mesa_lookup_vao(ctx, id);
if (!newObj) {
if (genRequired) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -426,7 +428,7 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired)
}
ctx->NewState |= _NEW_ARRAY;
- _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, newObj);
+ _mesa_reference_vao(ctx, &ctx->Array.VAO, newObj);
/* Pass BindVertexArray call to device driver */
if (ctx->Driver.BindArrayObject && newObj)
@@ -477,12 +479,12 @@ _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids)
GLsizei i;
if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteVertexArrayAPPLE(n)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteVertexArray(n)");
return;
}
for (i = 0; i < n; i++) {
- struct gl_array_object *obj = _mesa_lookup_arrayobj(ctx, ids[i]);
+ struct gl_vertex_array_object *obj = _mesa_lookup_vao(ctx, ids[i]);
if ( obj != NULL ) {
ASSERT( obj->Name == ids[i] );
@@ -491,7 +493,7 @@ _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids)
* for that object reverts to zero and the default vertex array
* becomes current."
*/
- if ( obj == ctx->Array.ArrayObj ) {
+ if ( obj == ctx->Array.VAO ) {
_mesa_BindVertexArray(0);
}
@@ -501,7 +503,7 @@ _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids)
/* Unreference the array object.
* If refcount hits zero, the object will be deleted.
*/
- _mesa_reference_array_object(ctx, &obj, NULL);
+ _mesa_reference_vao(ctx, &obj, NULL);
}
}
}
@@ -521,7 +523,7 @@ gen_vertex_arrays(struct gl_context *ctx, GLsizei n, GLuint *arrays)
GLint i;
if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGenVertexArraysAPPLE");
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGenVertexArrays");
return;
}
@@ -533,12 +535,12 @@ gen_vertex_arrays(struct gl_context *ctx, GLsizei n, GLuint *arrays)
/* Allocate new, empty array objects and return identifiers */
for (i = 0; i < n; i++) {
- struct gl_array_object *obj;
+ struct gl_vertex_array_object *obj;
GLuint name = first + i;
obj = (*ctx->Driver.NewArrayObject)( ctx, name );
if (!obj) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenVertexArraysAPPLE");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenVertexArrays");
return;
}
save_array_object(ctx, obj);
@@ -581,14 +583,14 @@ _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *arrays)
GLboolean GLAPIENTRY
_mesa_IsVertexArray( GLuint id )
{
- struct gl_array_object * obj;
+ struct gl_vertex_array_object * obj;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
if (id == 0)
return GL_FALSE;
- obj = _mesa_lookup_arrayobj(ctx, id);
+ obj = _mesa_lookup_vao(ctx, id);
if (obj == NULL)
return GL_FALSE;
diff --git a/mesalib/src/mesa/main/arrayobj.h b/mesalib/src/mesa/main/arrayobj.h
index 7c3720242..d72761db1 100644
--- a/mesalib/src/mesa/main/arrayobj.h
+++ b/mesalib/src/mesa/main/arrayobj.h
@@ -45,42 +45,42 @@ struct gl_context;
* Internal functions
*/
-extern struct gl_array_object *
-_mesa_lookup_arrayobj(struct gl_context *ctx, GLuint id);
+extern struct gl_vertex_array_object *
+_mesa_lookup_vao(struct gl_context *ctx, GLuint id);
-extern struct gl_array_object *
-_mesa_new_array_object( struct gl_context *ctx, GLuint name );
+extern struct gl_vertex_array_object *
+_mesa_new_vao(struct gl_context *ctx, GLuint name);
extern void
-_mesa_delete_array_object( struct gl_context *ctx, struct gl_array_object *obj );
+_mesa_delete_vao(struct gl_context *ctx, struct gl_vertex_array_object *obj);
extern void
-_mesa_reference_array_object_(struct gl_context *ctx,
- struct gl_array_object **ptr,
- struct gl_array_object *arrayObj);
+_mesa_reference_vao_(struct gl_context *ctx,
+ struct gl_vertex_array_object **ptr,
+ struct gl_vertex_array_object *vao);
static inline void
-_mesa_reference_array_object(struct gl_context *ctx,
- struct gl_array_object **ptr,
- struct gl_array_object *arrayObj)
+_mesa_reference_vao(struct gl_context *ctx,
+ struct gl_vertex_array_object **ptr,
+ struct gl_vertex_array_object *vao)
{
- if (*ptr != arrayObj)
- _mesa_reference_array_object_(ctx, ptr, arrayObj);
+ if (*ptr != vao)
+ _mesa_reference_vao_(ctx, ptr, vao);
}
extern void
-_mesa_initialize_array_object( struct gl_context *ctx,
- struct gl_array_object *obj, GLuint name );
+_mesa_initialize_vao(struct gl_context *ctx,
+ struct gl_vertex_array_object *obj, GLuint name);
extern void
-_mesa_update_array_object_max_element(struct gl_context *ctx,
- struct gl_array_object *arrayObj);
+_mesa_update_vao_max_element(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao);
extern void
-_mesa_update_array_object_client_arrays(struct gl_context *ctx,
- struct gl_array_object *arrayObj);
+_mesa_update_vao_client_arrays(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao);
/** Returns the bitmask of all enabled arrays in fixed function mode.
@@ -89,9 +89,9 @@ _mesa_update_array_object_client_arrays(struct gl_context *ctx,
* are available.
*/
static inline GLbitfield64
-_mesa_array_object_get_enabled_ff(const struct gl_array_object *arrayObj)
+_mesa_array_object_get_enabled_ff(const struct gl_vertex_array_object *vao)
{
- return arrayObj->_Enabled & VERT_BIT_FF_ALL;
+ return vao->_Enabled & VERT_BIT_FF_ALL;
}
/** Returns the bitmask of all enabled arrays in arb/glsl shader mode.
@@ -101,9 +101,9 @@ _mesa_array_object_get_enabled_ff(const struct gl_array_object *arrayObj)
* precedence over the legacy position array.
*/
static inline GLbitfield64
-_mesa_array_object_get_enabled_arb(const struct gl_array_object *arrayObj)
+_mesa_array_object_get_enabled_arb(const struct gl_vertex_array_object *vao)
{
- GLbitfield64 enabled = arrayObj->_Enabled;
+ GLbitfield64 enabled = vao->_Enabled;
return enabled & ~(VERT_BIT_POS & (enabled >> VERT_ATTRIB_GENERIC0));
}
diff --git a/mesalib/src/mesa/main/attrib.c b/mesalib/src/mesa/main/attrib.c
index 7b7cf0ef3..004528044 100644
--- a/mesalib/src/mesa/main/attrib.c
+++ b/mesalib/src/mesa/main/attrib.c
@@ -1433,13 +1433,13 @@ copy_pixelstore(struct gl_context *ctx,
#define GL_CLIENT_UNPACK_BIT (1<<21)
/**
- * Copy gl_array_object from src to dest.
+ * Copy gl_vertex_array_object from src to dest.
* 'dest' must be in an initialized state.
*/
static void
copy_array_object(struct gl_context *ctx,
- struct gl_array_object *dest,
- struct gl_array_object *src)
+ struct gl_vertex_array_object *dest,
+ struct gl_vertex_array_object *src)
{
GLuint i;
@@ -1483,10 +1483,10 @@ copy_array_attrib(struct gl_context *ctx,
/* skip RebindArrays */
if (!vbo_deleted)
- copy_array_object(ctx, dest->ArrayObj, src->ArrayObj);
+ copy_array_object(ctx, dest->VAO, src->VAO);
/* skip ArrayBufferObj */
- /* skip ElementArrayBufferObj */
+ /* skip IndexBufferObj */
}
/**
@@ -1499,15 +1499,15 @@ save_array_attrib(struct gl_context *ctx,
{
/* Set the Name, needed for restore, but do never overwrite.
* Needs to match value in the object hash. */
- dest->ArrayObj->Name = src->ArrayObj->Name;
+ dest->VAO->Name = src->VAO->Name;
/* And copy all of the rest. */
copy_array_attrib(ctx, dest, src, false);
/* Just reference them here */
_mesa_reference_buffer_object(ctx, &dest->ArrayBufferObj,
src->ArrayBufferObj);
- _mesa_reference_buffer_object(ctx, &dest->ArrayObj->ElementArrayBufferObj,
- src->ArrayObj->ElementArrayBufferObj);
+ _mesa_reference_buffer_object(ctx, &dest->VAO->IndexBufferObj,
+ src->VAO->IndexBufferObj);
}
/**
@@ -1530,13 +1530,13 @@ restore_array_attrib(struct gl_context *ctx,
* The semantics of objects created using APPLE_vertex_array_objects behave
* differently. These objects expect to be recreated by pop. Alas.
*/
- const bool arb_vao = (src->ArrayObj->Name != 0
- && src->ArrayObj->ARBsemantics);
+ const bool arb_vao = (src->VAO->Name != 0
+ && src->VAO->ARBsemantics);
- if (arb_vao && !_mesa_IsVertexArray(src->ArrayObj->Name))
+ if (arb_vao && !_mesa_IsVertexArray(src->VAO->Name))
return;
- _mesa_BindVertexArrayAPPLE(src->ArrayObj->Name);
+ _mesa_BindVertexArrayAPPLE(src->VAO->Name);
/* Restore or recreate the buffer objects by the names ... */
if (!arb_vao
@@ -1552,10 +1552,10 @@ restore_array_attrib(struct gl_context *ctx,
}
if (!arb_vao
- || src->ArrayObj->ElementArrayBufferObj->Name == 0
- || _mesa_IsBuffer(src->ArrayObj->ElementArrayBufferObj->Name))
+ || src->VAO->IndexBufferObj->Name == 0
+ || _mesa_IsBuffer(src->VAO->IndexBufferObj->Name))
_mesa_BindBuffer(GL_ELEMENT_ARRAY_BUFFER_ARB,
- src->ArrayObj->ElementArrayBufferObj->Name);
+ src->VAO->IndexBufferObj->Name);
}
/**
@@ -1566,15 +1566,15 @@ static bool
init_array_attrib_data(struct gl_context *ctx,
struct gl_array_attrib *attrib)
{
- /* Get a non driver gl_array_object. */
- attrib->ArrayObj = CALLOC_STRUCT( gl_array_object );
+ /* Get a non driver gl_vertex_array_object. */
+ attrib->VAO = CALLOC_STRUCT( gl_vertex_array_object );
- if (attrib->ArrayObj == NULL) {
+ if (attrib->VAO == NULL) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushClientAttrib");
return false;
}
- _mesa_initialize_array_object(ctx, attrib->ArrayObj, 0);
+ _mesa_initialize_vao(ctx, attrib->VAO, 0);
return true;
}
@@ -1589,8 +1589,8 @@ free_array_attrib_data(struct gl_context *ctx,
{
/* We use a non driver array object, so don't just unref since we would
* end up using the drivers DeleteArrayObject function for deletion. */
- _mesa_delete_array_object(ctx, attrib->ArrayObj);
- attrib->ArrayObj = 0;
+ _mesa_delete_vao(ctx, attrib->VAO);
+ attrib->VAO = 0;
_mesa_reference_buffer_object(ctx, &attrib->ArrayBufferObj, NULL);
}
diff --git a/mesalib/src/mesa/main/blend.c b/mesalib/src/mesa/main/blend.c
index 9e11ca7b8..eb4f1d6be 100644
--- a/mesalib/src/mesa/main/blend.c
+++ b/mesalib/src/mesa/main/blend.c
@@ -854,7 +854,7 @@ _mesa_update_clamp_vertex_color(struct gl_context *ctx)
}
/**
- * Returns an appropriate gl_format for color rendering based on the
+ * Returns an appropriate mesa_format for color rendering based on the
* GL_FRAMEBUFFER_SRGB state.
*
* Some drivers implement GL_FRAMEBUFFER_SRGB using a flag on the blend state
@@ -862,8 +862,8 @@ _mesa_update_clamp_vertex_color(struct gl_context *ctx)
* overriding the format of the surface. This is a helper for doing the
* surface format override variant.
*/
-gl_format
-_mesa_get_render_format(const struct gl_context *ctx, gl_format format)
+mesa_format
+_mesa_get_render_format(const struct gl_context *ctx, mesa_format format)
{
if (ctx->Color.sRGBEnabled)
return format;
diff --git a/mesalib/src/mesa/main/blend.h b/mesalib/src/mesa/main/blend.h
index 7445840cb..fe31a7440 100644
--- a/mesalib/src/mesa/main/blend.h
+++ b/mesalib/src/mesa/main/blend.h
@@ -115,8 +115,8 @@ _mesa_update_clamp_fragment_color(struct gl_context *ctx);
extern void
_mesa_update_clamp_vertex_color(struct gl_context *ctx);
-extern gl_format
-_mesa_get_render_format(const struct gl_context *ctx, gl_format format);
+extern mesa_format
+_mesa_get_render_format(const struct gl_context *ctx, mesa_format format);
extern void
_mesa_init_color( struct gl_context * ctx );
diff --git a/mesalib/src/mesa/main/blit.c b/mesalib/src/mesa/main/blit.c
new file mode 100644
index 000000000..0b70a3da4
--- /dev/null
+++ b/mesalib/src/mesa/main/blit.c
@@ -0,0 +1,513 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2013 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * glBlitFramebuffer functions.
+ */
+
+#include <stdbool.h>
+
+#include "context.h"
+#include "enums.h"
+#include "blit.h"
+#include "fbobject.h"
+#include "glformats.h"
+#include "mtypes.h"
+#include "state.h"
+
+
+/** Set this to 1 to debug/log glBlitFramebuffer() calls */
+#define DEBUG_BLIT 0
+
+
+
+static const struct gl_renderbuffer_attachment *
+find_attachment(const struct gl_framebuffer *fb,
+ const struct gl_renderbuffer *rb)
+{
+ GLuint i;
+ for (i = 0; i < Elements(fb->Attachment); i++) {
+ if (fb->Attachment[i].Renderbuffer == rb)
+ return &fb->Attachment[i];
+ }
+ return NULL;
+}
+
+
+/**
+ * Helper function for checking if the datatypes of color buffers are
+ * compatible for glBlitFramebuffer. From the 3.1 spec, page 198:
+ *
+ * "GL_INVALID_OPERATION is generated if mask contains GL_COLOR_BUFFER_BIT
+ * and any of the following conditions hold:
+ * - The read buffer contains fixed-point or floating-point values and any
+ * draw buffer contains neither fixed-point nor floating-point values.
+ * - The read buffer contains unsigned integer values and any draw buffer
+ * does not contain unsigned integer values.
+ * - The read buffer contains signed integer values and any draw buffer
+ * does not contain signed integer values."
+ */
+static GLboolean
+compatible_color_datatypes(mesa_format srcFormat, mesa_format dstFormat)
+{
+ GLenum srcType = _mesa_get_format_datatype(srcFormat);
+ GLenum dstType = _mesa_get_format_datatype(dstFormat);
+
+ if (srcType != GL_INT && srcType != GL_UNSIGNED_INT) {
+ assert(srcType == GL_UNSIGNED_NORMALIZED ||
+ srcType == GL_SIGNED_NORMALIZED ||
+ srcType == GL_FLOAT);
+ /* Boil any of those types down to GL_FLOAT */
+ srcType = GL_FLOAT;
+ }
+
+ if (dstType != GL_INT && dstType != GL_UNSIGNED_INT) {
+ assert(dstType == GL_UNSIGNED_NORMALIZED ||
+ dstType == GL_SIGNED_NORMALIZED ||
+ dstType == GL_FLOAT);
+ /* Boil any of those types down to GL_FLOAT */
+ dstType = GL_FLOAT;
+ }
+
+ return srcType == dstType;
+}
+
+
+static GLboolean
+compatible_resolve_formats(const struct gl_renderbuffer *readRb,
+ const struct gl_renderbuffer *drawRb)
+{
+ GLenum readFormat, drawFormat;
+
+ /* The simple case where we know the backing Mesa formats are the same.
+ */
+ if (_mesa_get_srgb_format_linear(readRb->Format) ==
+ _mesa_get_srgb_format_linear(drawRb->Format)) {
+ return GL_TRUE;
+ }
+
+ /* The Mesa formats are different, so we must check whether the internal
+ * formats are compatible.
+ *
+ * Under some circumstances, the user may request e.g. two GL_RGBA8
+ * textures and get two entirely different Mesa formats like RGBA8888 and
+ * ARGB8888. Drivers behaving like that should be able to cope with
+ * non-matching formats by themselves, because it's not the user's fault.
+ *
+ * Blits between linear and sRGB formats are also allowed.
+ */
+ readFormat = _mesa_get_nongeneric_internalformat(readRb->InternalFormat);
+ drawFormat = _mesa_get_nongeneric_internalformat(drawRb->InternalFormat);
+ readFormat = _mesa_get_linear_internalformat(readFormat);
+ drawFormat = _mesa_get_linear_internalformat(drawFormat);
+
+ if (readFormat == drawFormat) {
+ return GL_TRUE;
+ }
+
+ return GL_FALSE;
+}
+
+
+static GLboolean
+is_valid_blit_filter(const struct gl_context *ctx, GLenum filter)
+{
+ switch (filter) {
+ case GL_NEAREST:
+ case GL_LINEAR:
+ return true;
+ case GL_SCALED_RESOLVE_FASTEST_EXT:
+ case GL_SCALED_RESOLVE_NICEST_EXT:
+ return ctx->Extensions.EXT_framebuffer_multisample_blit_scaled;
+ default:
+ return false;
+ }
+}
+
+
+/**
+ * Blit rectangular region, optionally from one framebuffer to another.
+ *
+ * Note, if the src buffer is multisampled and the dest is not, this is
+ * when the samples must be resolved to a single color.
+ */
+void GLAPIENTRY
+_mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
+ GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
+ GLbitfield mask, GLenum filter)
+{
+ const GLbitfield legalMaskBits = (GL_COLOR_BUFFER_BIT |
+ GL_DEPTH_BUFFER_BIT |
+ GL_STENCIL_BUFFER_BIT);
+ const struct gl_framebuffer *readFb, *drawFb;
+ GET_CURRENT_CONTEXT(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx,
+ "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, 0x%x, %s)\n",
+ srcX0, srcY0, srcX1, srcY1,
+ dstX0, dstY0, dstX1, dstY1,
+ mask, _mesa_lookup_enum_by_nr(filter));
+
+ if (ctx->NewState) {
+ _mesa_update_state(ctx);
+ }
+
+ readFb = ctx->ReadBuffer;
+ drawFb = ctx->DrawBuffer;
+
+ if (!readFb || !drawFb) {
+ /* This will normally never happen but someday we may want to
+ * support MakeCurrent() with no drawables.
+ */
+ return;
+ }
+
+ /* check for complete framebuffers */
+ if (drawFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT ||
+ readFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
+ "glBlitFramebufferEXT(incomplete draw/read buffers)");
+ return;
+ }
+
+ if (!is_valid_blit_filter(ctx, filter)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBlitFramebufferEXT(%s)",
+ _mesa_lookup_enum_by_nr(filter));
+ return;
+ }
+
+ if ((filter == GL_SCALED_RESOLVE_FASTEST_EXT ||
+ filter == GL_SCALED_RESOLVE_NICEST_EXT) &&
+ (readFb->Visual.samples == 0 || drawFb->Visual.samples > 0)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT(%s)",
+ _mesa_lookup_enum_by_nr(filter));
+ return;
+ }
+
+ if (mask & ~legalMaskBits) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glBlitFramebufferEXT(mask)");
+ return;
+ }
+
+ /* depth/stencil must be blitted with nearest filtering */
+ if ((mask & (GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT))
+ && filter != GL_NEAREST) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebufferEXT(depth/stencil requires GL_NEAREST filter)");
+ return;
+ }
+
+ /* get color read/draw renderbuffers */
+ if (mask & GL_COLOR_BUFFER_BIT) {
+ const GLuint numColorDrawBuffers = ctx->DrawBuffer->_NumColorDrawBuffers;
+ const struct gl_renderbuffer *colorReadRb = readFb->_ColorReadBuffer;
+ const struct gl_renderbuffer *colorDrawRb = NULL;
+ GLuint i;
+
+ /* From the EXT_framebuffer_object spec:
+ *
+ * "If a buffer is specified in <mask> and does not exist in both
+ * the read and draw framebuffers, the corresponding bit is silently
+ * ignored."
+ */
+ if (!colorReadRb || numColorDrawBuffers == 0) {
+ mask &= ~GL_COLOR_BUFFER_BIT;
+ }
+ else {
+ for (i = 0; i < numColorDrawBuffers; i++) {
+ colorDrawRb = ctx->DrawBuffer->_ColorDrawBuffers[i];
+ if (!colorDrawRb)
+ continue;
+
+ /* Page 193 (page 205 of the PDF) in section 4.3.2 of the OpenGL
+ * ES 3.0.1 spec says:
+ *
+ * "If the source and destination buffers are identical, an
+ * INVALID_OPERATION error is generated. Different mipmap
+ * levels of a texture, different layers of a three-
+ * dimensional texture or two-dimensional array texture, and
+ * different faces of a cube map texture do not constitute
+ * identical buffers."
+ */
+ if (_mesa_is_gles3(ctx) && (colorDrawRb == colorReadRb)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebuffer(source and destination color "
+ "buffer cannot be the same)");
+ return;
+ }
+
+ if (!compatible_color_datatypes(colorReadRb->Format,
+ colorDrawRb->Format)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebufferEXT(color buffer datatypes mismatch)");
+ return;
+ }
+ /* extra checks for multisample copies... */
+ if (readFb->Visual.samples > 0 || drawFb->Visual.samples > 0) {
+ /* color formats must match */
+ if (!compatible_resolve_formats(colorReadRb, colorDrawRb)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebufferEXT(bad src/dst multisample pixel formats)");
+ return;
+ }
+ }
+ }
+ if (filter != GL_NEAREST) {
+ /* From EXT_framebuffer_multisample_blit_scaled specification:
+ * "Calling BlitFramebuffer will result in an INVALID_OPERATION error
+ * if filter is not NEAREST and read buffer contains integer data."
+ */
+ GLenum type = _mesa_get_format_datatype(colorReadRb->Format);
+ if (type == GL_INT || type == GL_UNSIGNED_INT) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebufferEXT(integer color type)");
+ return;
+ }
+ }
+ }
+ }
+
+ if (mask & GL_STENCIL_BUFFER_BIT) {
+ struct gl_renderbuffer *readRb =
+ readFb->Attachment[BUFFER_STENCIL].Renderbuffer;
+ struct gl_renderbuffer *drawRb =
+ drawFb->Attachment[BUFFER_STENCIL].Renderbuffer;
+
+ /* From the EXT_framebuffer_object spec:
+ *
+ * "If a buffer is specified in <mask> and does not exist in both
+ * the read and draw framebuffers, the corresponding bit is silently
+ * ignored."
+ */
+ if ((readRb == NULL) || (drawRb == NULL)) {
+ mask &= ~GL_STENCIL_BUFFER_BIT;
+ }
+ else {
+ int read_z_bits, draw_z_bits;
+
+ if (_mesa_is_gles3(ctx) && (drawRb == readRb)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebuffer(source and destination stencil "
+ "buffer cannot be the same)");
+ return;
+ }
+
+ if (_mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) !=
+ _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) {
+ /* There is no need to check the stencil datatype here, because
+ * there is only one: GL_UNSIGNED_INT.
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebuffer(stencil attachment format mismatch)");
+ return;
+ }
+
+ read_z_bits = _mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS);
+ draw_z_bits = _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS);
+
+ /* If both buffers also have depth data, the depth formats must match
+ * as well. If one doesn't have depth, it's not blitted, so we should
+ * ignore the depth format check.
+ */
+ if (read_z_bits > 0 && draw_z_bits > 0 &&
+ (read_z_bits != draw_z_bits ||
+ _mesa_get_format_datatype(readRb->Format) !=
+ _mesa_get_format_datatype(drawRb->Format))) {
+
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebuffer"
+ "(stencil attachment depth format mismatch)");
+ return;
+ }
+ }
+ }
+
+ if (mask & GL_DEPTH_BUFFER_BIT) {
+ struct gl_renderbuffer *readRb =
+ readFb->Attachment[BUFFER_DEPTH].Renderbuffer;
+ struct gl_renderbuffer *drawRb =
+ drawFb->Attachment[BUFFER_DEPTH].Renderbuffer;
+
+ /* From the EXT_framebuffer_object spec:
+ *
+ * "If a buffer is specified in <mask> and does not exist in both
+ * the read and draw framebuffers, the corresponding bit is silently
+ * ignored."
+ */
+ if ((readRb == NULL) || (drawRb == NULL)) {
+ mask &= ~GL_DEPTH_BUFFER_BIT;
+ }
+ else {
+ int read_s_bit, draw_s_bit;
+
+ if (_mesa_is_gles3(ctx) && (drawRb == readRb)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebuffer(source and destination depth "
+ "buffer cannot be the same)");
+ return;
+ }
+
+ if ((_mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) !=
+ _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) ||
+ (_mesa_get_format_datatype(readRb->Format) !=
+ _mesa_get_format_datatype(drawRb->Format))) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebuffer(depth attachment format mismatch)");
+ return;
+ }
+
+ read_s_bit = _mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS);
+ draw_s_bit = _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS);
+
+ /* If both buffers also have stencil data, the stencil formats must
+ * match as well. If one doesn't have stencil, it's not blitted, so
+ * we should ignore the stencil format check.
+ */
+ if (read_s_bit > 0 && draw_s_bit > 0 && read_s_bit != draw_s_bit) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebuffer"
+ "(depth attachment stencil bits mismatch)");
+ return;
+ }
+ }
+ }
+
+
+ if (_mesa_is_gles3(ctx)) {
+ /* Page 194 (page 206 of the PDF) in section 4.3.2 of the OpenGL ES
+ * 3.0.1 spec says:
+ *
+ * "If SAMPLE_BUFFERS for the draw framebuffer is greater than zero,
+ * an INVALID_OPERATION error is generated."
+ */
+ if (drawFb->Visual.samples > 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebuffer(destination samples must be 0)");
+ return;
+ }
+
+ /* Page 194 (page 206 of the PDF) in section 4.3.2 of the OpenGL ES
+ * 3.0.1 spec says:
+ *
+ * "If SAMPLE_BUFFERS for the read framebuffer is greater than zero,
+ * no copy is performed and an INVALID_OPERATION error is generated
+ * if the formats of the read and draw framebuffers are not
+ * identical or if the source and destination rectangles are not
+ * defined with the same (X0, Y0) and (X1, Y1) bounds."
+ *
+ * The format check was made above because desktop OpenGL has the same
+ * requirement.
+ */
+ if (readFb->Visual.samples > 0
+ && (srcX0 != dstX0 || srcY0 != dstY0
+ || srcX1 != dstX1 || srcY1 != dstY1)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebuffer(bad src/dst multisample region)");
+ return;
+ }
+ } else {
+ if (readFb->Visual.samples > 0 &&
+ drawFb->Visual.samples > 0 &&
+ readFb->Visual.samples != drawFb->Visual.samples) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebufferEXT(mismatched samples)");
+ return;
+ }
+
+ /* extra checks for multisample copies... */
+ if ((readFb->Visual.samples > 0 || drawFb->Visual.samples > 0) &&
+ (filter == GL_NEAREST || filter == GL_LINEAR)) {
+ /* src and dest region sizes must be the same */
+ if (abs(srcX1 - srcX0) != abs(dstX1 - dstX0) ||
+ abs(srcY1 - srcY0) != abs(dstY1 - dstY0)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebufferEXT(bad src/dst multisample region sizes)");
+ return;
+ }
+ }
+ }
+
+ /* Debug code */
+ if (DEBUG_BLIT) {
+ const struct gl_renderbuffer *colorReadRb = readFb->_ColorReadBuffer;
+ const struct gl_renderbuffer *colorDrawRb = NULL;
+ GLuint i = 0;
+
+ printf("glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d,"
+ " 0x%x, 0x%x)\n",
+ srcX0, srcY0, srcX1, srcY1,
+ dstX0, dstY0, dstX1, dstY1,
+ mask, filter);
+ if (colorReadRb) {
+ const struct gl_renderbuffer_attachment *att;
+
+ att = find_attachment(readFb, colorReadRb);
+ printf(" Src FBO %u RB %u (%dx%d) ",
+ readFb->Name, colorReadRb->Name,
+ colorReadRb->Width, colorReadRb->Height);
+ if (att && att->Texture) {
+ printf("Tex %u tgt 0x%x level %u face %u",
+ att->Texture->Name,
+ att->Texture->Target,
+ att->TextureLevel,
+ att->CubeMapFace);
+ }
+ printf("\n");
+
+ /* Print all active color render buffers */
+ for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
+ colorDrawRb = ctx->DrawBuffer->_ColorDrawBuffers[i];
+ if (!colorDrawRb)
+ continue;
+
+ att = find_attachment(drawFb, colorDrawRb);
+ printf(" Dst FBO %u RB %u (%dx%d) ",
+ drawFb->Name, colorDrawRb->Name,
+ colorDrawRb->Width, colorDrawRb->Height);
+ if (att && att->Texture) {
+ printf("Tex %u tgt 0x%x level %u face %u",
+ att->Texture->Name,
+ att->Texture->Target,
+ att->TextureLevel,
+ att->CubeMapFace);
+ }
+ printf("\n");
+ }
+ }
+ }
+
+ if (!mask ||
+ (srcX1 - srcX0) == 0 || (srcY1 - srcY0) == 0 ||
+ (dstX1 - dstX0) == 0 || (dstY1 - dstY0) == 0) {
+ return;
+ }
+
+ ASSERT(ctx->Driver.BlitFramebuffer);
+ ctx->Driver.BlitFramebuffer(ctx,
+ srcX0, srcY0, srcX1, srcY1,
+ dstX0, dstY0, dstX1, dstY1,
+ mask, filter);
+}
diff --git a/mesalib/src/mesa/main/blit.h b/mesalib/src/mesa/main/blit.h
new file mode 100644
index 000000000..533d6e5d1
--- /dev/null
+++ b/mesalib/src/mesa/main/blit.h
@@ -0,0 +1,39 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef BLIT_H
+#define BLIT_H
+
+#include "compiler.h"
+#include "glheader.h"
+
+
+extern void GLAPIENTRY
+_mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
+ GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
+ GLbitfield mask, GLenum filter);
+
+
+#endif /* BLIT_H */
diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c
index 93367590a..ca55ef969 100644
--- a/mesalib/src/mesa/main/bufferobj.c
+++ b/mesalib/src/mesa/main/bufferobj.c
@@ -80,7 +80,7 @@ get_buffer_target(struct gl_context *ctx, GLenum target)
case GL_ARRAY_BUFFER_ARB:
return &ctx->Array.ArrayBufferObj;
case GL_ELEMENT_ARRAY_BUFFER_ARB:
- return &ctx->Array.ArrayObj->ElementArrayBufferObj;
+ return &ctx->Array.VAO->IndexBufferObj;
case GL_PIXEL_PACK_BUFFER_EXT:
return &ctx->Pack.BufferObj;
case GL_PIXEL_UNPACK_BUFFER_EXT:
@@ -295,18 +295,18 @@ buffer_object_subdata_range_good(struct gl_context * ctx, GLenum target,
* \param format Format of the supplied data.
* \param type Type of the supplied data.
* \param caller Name of calling function for recording errors.
- * \return If internalformat, format and type are legal the gl_format
+ * \return If internalformat, format and type are legal the mesa_format
* corresponding to internalformat, otherwise MESA_FORMAT_NONE.
*
* \sa glClearBufferData and glClearBufferSubData
*/
-static gl_format
+static mesa_format
validate_clear_buffer_format(struct gl_context *ctx,
GLenum internalformat,
GLenum format, GLenum type,
const char *caller)
{
- gl_format mesaFormat;
+ mesa_format mesaFormat;
GLenum errorFormatType;
mesaFormat = _mesa_validate_texbuffer_format(ctx, internalformat);
@@ -360,7 +360,7 @@ validate_clear_buffer_format(struct gl_context *ctx,
*/
static bool
convert_clear_buffer_data(struct gl_context *ctx,
- gl_format internalformat,
+ mesa_format internalformat,
GLubyte *clearValue, GLenum format, GLenum type,
const GLvoid *data, const char *caller)
{
@@ -407,7 +407,7 @@ _mesa_delete_buffer_object(struct gl_context *ctx,
{
(void) ctx;
- free(bufObj->Data);
+ _mesa_align_free(bufObj->Data);
/* assign strange values here to help w/ debugging */
bufObj->RefCount = -1000;
@@ -451,8 +451,8 @@ _mesa_reference_buffer_object_(struct gl_context *ctx,
#if 0
/* unfortunately, these tests are invalid during context tear-down */
ASSERT(ctx->Array.ArrayBufferObj != bufObj);
- ASSERT(ctx->Array.ArrayObj->ElementArrayBufferObj != bufObj);
- ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
+ ASSERT(ctx->Array.VAO->IndexBufferObj != bufObj);
+ ASSERT(ctx->Array.VAO->Vertex.BufferObj != bufObj);
#endif
ASSERT(ctx->Driver.DeleteBuffer);
@@ -560,9 +560,12 @@ _mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
{
void * new_data;
- (void) ctx; (void) target;
+ (void) target;
+
+ if (bufObj->Data)
+ _mesa_align_free( bufObj->Data );
- new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
+ new_data = _mesa_align_malloc( size, ctx->Const.MinMapBufferAlignment );
if (new_data) {
bufObj->Data = (GLubyte *) new_data;
bufObj->Size = size;
@@ -1079,7 +1082,7 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
for (i = 0; i < n; i++) {
struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
if (bufObj) {
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ struct gl_vertex_array_object *vao = ctx->Array.VAO;
GLuint j;
ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
@@ -1092,14 +1095,14 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
}
/* unbind any vertex pointers bound to this buffer */
- for (j = 0; j < Elements(arrayObj->VertexBinding); j++) {
- unbind(ctx, &arrayObj->VertexBinding[j].BufferObj, bufObj);
+ for (j = 0; j < Elements(vao->VertexBinding); j++) {
+ unbind(ctx, &vao->VertexBinding[j].BufferObj, bufObj);
}
if (ctx->Array.ArrayBufferObj == bufObj) {
_mesa_BindBuffer( GL_ARRAY_BUFFER_ARB, 0 );
}
- if (arrayObj->ElementArrayBufferObj == bufObj) {
+ if (vao->IndexBufferObj == bufObj) {
_mesa_BindBuffer( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
}
@@ -1365,7 +1368,7 @@ _mesa_ClearBufferData(GLenum target, GLenum internalformat, GLenum format,
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object* bufObj;
- gl_format mesaFormat;
+ mesa_format mesaFormat;
GLubyte clearValue[MAX_PIXEL_BYTES];
GLsizeiptr clearValueSize;
@@ -1420,7 +1423,7 @@ _mesa_ClearBufferSubData(GLenum target, GLenum internalformat,
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object* bufObj;
- gl_format mesaFormat;
+ mesa_format mesaFormat;
GLubyte clearValue[MAX_PIXEL_BYTES];
GLsizeiptr clearValueSize;
diff --git a/mesalib/src/mesa/main/buffers.c b/mesalib/src/mesa/main/buffers.c
index 2bdbf41be..6cbce9d5d 100644
--- a/mesalib/src/mesa/main/buffers.c
+++ b/mesalib/src/mesa/main/buffers.c
@@ -360,16 +360,18 @@ _mesa_DrawBuffers(GLsizei n, const GLenum *buffers)
return;
}
- /* From the OpenGL 3.0 specification, page 259:
+ /* From the OpenGL 4.0 specification, page 256:
* "For both the default framebuffer and framebuffer objects, the
* constants FRONT, BACK, LEFT, RIGHT, and FRONT_AND_BACK are not
* valid in the bufs array passed to DrawBuffers, and will result in
- * the error INVALID_OPERATION. This restriction is because these
+ * the error INVALID_ENUM. This restriction is because these
* constants may themselves refer to multiple buffers, as shown in
* table 4.4."
+ * Previous versions of the OpenGL specification say INVALID_OPERATION,
+ * but the Khronos conformance tests expect INVALID_ENUM.
*/
if (_mesa_bitcount(destMask[output]) > 1) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffersARB(buffer)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glDrawBuffersARB(buffer)");
return;
}
diff --git a/mesalib/src/mesa/main/compute.c b/mesalib/src/mesa/main/compute.c
new file mode 100644
index 000000000..5756666b6
--- /dev/null
+++ b/mesalib/src/mesa/main/compute.c
@@ -0,0 +1,54 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "glheader.h"
+#include "compute.h"
+#include "context.h"
+
+void GLAPIENTRY
+_mesa_DispatchCompute(GLuint num_groups_x,
+ GLuint num_groups_y,
+ GLuint num_groups_z)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (ctx->Extensions.ARB_compute_shader) {
+ assert(!"TODO");
+ } else {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "unsupported function (glDispatchCompute) called");
+ }
+}
+
+extern void GLAPIENTRY
+_mesa_DispatchComputeIndirect(GLintptr indirect)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (ctx->Extensions.ARB_compute_shader) {
+ assert(!"TODO");
+ } else {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "unsupported function (glDispatchComputeIndirect) called");
+ }
+}
diff --git a/mesalib/src/mesa/main/compute.h b/mesalib/src/mesa/main/compute.h
new file mode 100644
index 000000000..0cc034fd6
--- /dev/null
+++ b/mesalib/src/mesa/main/compute.h
@@ -0,0 +1,38 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef COMPUTE_H
+#define COMPUTE_H
+
+
+#include "glheader.h"
+
+extern void GLAPIENTRY
+_mesa_DispatchCompute(GLuint num_groups_x,
+ GLuint num_groups_y,
+ GLuint num_groups_z);
+
+extern void GLAPIENTRY
+_mesa_DispatchComputeIndirect(GLintptr indirect);
+
+#endif
diff --git a/mesalib/src/mesa/main/config.h b/mesalib/src/mesa/main/config.h
index 0c1782ad7..30da5d422 100644
--- a/mesalib/src/mesa/main/config.h
+++ b/mesalib/src/mesa/main/config.h
@@ -272,6 +272,15 @@
#define MAX_DEBUG_GROUP_STACK_DEPTH 64
/*@}*/
+/** For GL_ARB_gpu_shader5 */
+/*@{*/
+#define MAX_GEOMETRY_SHADER_INVOCATIONS 32
+#define MIN_FRAGMENT_INTERPOLATION_OFFSET -0.5
+#define MAX_FRAGMENT_INTERPOLATION_OFFSET 0.5
+#define FRAGMENT_INTERPOLATION_OFFSET_BITS 4
+#define MAX_VERTEX_STREAMS 4
+/*@}*/
+
/*
* Color channel component order
*
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c
index b7cd56866..458d8e59b 100644
--- a/mesalib/src/mesa/main/context.c
+++ b/mesalib/src/mesa/main/context.c
@@ -498,6 +498,14 @@ init_program_limits(struct gl_context *ctx, gl_shader_stage stage,
prog->MaxInputComponents = 16 * 4; /* old limit not to break tnl and swrast */
prog->MaxOutputComponents = 16 * 4; /* old limit not to break tnl and swrast */
break;
+ case MESA_SHADER_COMPUTE:
+ prog->MaxParameters = 0; /* not meaningful for compute shaders */
+ prog->MaxAttribs = 0; /* not meaningful for compute shaders */
+ prog->MaxAddressRegs = 0; /* not meaningful for compute shaders */
+ prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
+ prog->MaxInputComponents = 0; /* not meaningful for compute shaders */
+ prog->MaxOutputComponents = 0; /* not meaningful for compute shaders */
+ break;
default:
assert(0 && "Bad shader stage in init_program_limits()");
}
@@ -587,7 +595,7 @@ _mesa_init_constants(struct gl_context *ctx)
ctx->Const.MaxSpotExponent = 128.0;
ctx->Const.MaxViewportWidth = MAX_VIEWPORT_WIDTH;
ctx->Const.MaxViewportHeight = MAX_VIEWPORT_HEIGHT;
- ctx->Const.MinMapBufferAlignment = 1;
+ ctx->Const.MinMapBufferAlignment = 64;
/* Driver must override these values if ARB_viewport_array is supported. */
ctx->Const.MaxViewports = 1;
@@ -692,6 +700,19 @@ _mesa_init_constants(struct gl_context *ctx)
/* GL_ARB_vertex_attrib_binding */
ctx->Const.MaxVertexAttribRelativeOffset = 2047;
ctx->Const.MaxVertexAttribBindings = MAX_VERTEX_GENERIC_ATTRIBS;
+
+ /* GL_ARB_compute_shader */
+ ctx->Const.MaxComputeWorkGroupCount[0] = 65535;
+ ctx->Const.MaxComputeWorkGroupCount[1] = 65535;
+ ctx->Const.MaxComputeWorkGroupCount[2] = 65535;
+ ctx->Const.MaxComputeWorkGroupSize[0] = 1024;
+ ctx->Const.MaxComputeWorkGroupSize[1] = 1024;
+ ctx->Const.MaxComputeWorkGroupSize[2] = 64;
+ ctx->Const.MaxComputeWorkGroupInvocations = 1024;
+
+ /** GL_ARB_gpu_shader5 */
+ ctx->Const.MinFragmentInterpolationOffset = MIN_FRAGMENT_INTERPOLATION_OFFSET;
+ ctx->Const.MaxFragmentInterpolationOffset = MAX_FRAGMENT_INTERPOLATION_OFFSET;
}
@@ -1188,8 +1209,8 @@ _mesa_free_context_data( struct gl_context *ctx )
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL);
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL);
- _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, NULL);
- _mesa_reference_array_object(ctx, &ctx->Array.DefaultArrayObj, NULL);
+ _mesa_reference_vao(ctx, &ctx->Array.VAO, NULL);
+ _mesa_reference_vao(ctx, &ctx->Array.DefaultVAO, NULL);
_mesa_free_attrib_data(ctx);
_mesa_free_buffer_objects(ctx);
diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h
index 6c084afa3..ac317e399 100644
--- a/mesalib/src/mesa/main/dd.h
+++ b/mesalib/src/mesa/main/dd.h
@@ -182,9 +182,9 @@ struct dd_function_table {
* GL_TEXTURE_CUBE_MAP_[POSITIVE/NEGATIVE]_[XYZ].
* Called by glTexImage(), etc.
*/
- gl_format (*ChooseTextureFormat)( struct gl_context *ctx,
- GLenum target, GLint internalFormat,
- GLenum srcFormat, GLenum srcType );
+ mesa_format (*ChooseTextureFormat)(struct gl_context *ctx,
+ GLenum target, GLint internalFormat,
+ GLenum srcFormat, GLenum srcType );
/**
* Determine sample counts support for a particular target and format
@@ -256,6 +256,10 @@ struct dd_function_table {
/**
* Called by glGenerateMipmap() or when GL_GENERATE_MIPMAP_SGIS is enabled.
+ * Note that if the texture is a cube map, the <target> parameter will
+ * indicate which cube face to generate (GL_POSITIVE/NEGATIVE_X/Y/Z).
+ * texObj->BaseLevel is the level from which to generate the remaining
+ * mipmap levels.
*/
void (*GenerateMipmap)(struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj);
@@ -268,7 +272,7 @@ struct dd_function_table {
* \return GL_TRUE if the image is OK, GL_FALSE if too large
*/
GLboolean (*TestProxyTexImage)(struct gl_context *ctx, GLenum target,
- GLint level, gl_format format,
+ GLint level, mesa_format format,
GLint width, GLint height,
GLint depth, GLint border);
/*@}*/
@@ -403,9 +407,11 @@ struct dd_function_table {
*/
/*@{*/
/** Bind a vertex/fragment program */
- void (*BindProgram)(struct gl_context *ctx, GLenum target, struct gl_program *prog);
+ void (*BindProgram)(struct gl_context *ctx, GLenum target,
+ struct gl_program *prog);
/** Allocate a new program */
- struct gl_program * (*NewProgram)(struct gl_context *ctx, GLenum target, GLuint id);
+ struct gl_program * (*NewProgram)(struct gl_context *ctx, GLenum target,
+ GLuint id);
/** Delete a program */
void (*DeleteProgram)(struct gl_context *ctx, struct gl_program *prog);
/**
@@ -439,7 +445,8 @@ struct dd_function_table {
* This gives drivers an opportunity to clone the IR and make their
* own transformations on it for the purposes of code generation.
*/
- GLboolean (*LinkShader)(struct gl_context *ctx, struct gl_shader_program *shader);
+ GLboolean (*LinkShader)(struct gl_context *ctx,
+ struct gl_shader_program *shader);
/*@}*/
/**
@@ -457,7 +464,8 @@ struct dd_function_table {
/** Set the blend color */
void (*BlendColor)(struct gl_context *ctx, const GLfloat color[4]);
/** Set the blend equation */
- void (*BlendEquationSeparate)(struct gl_context *ctx, GLenum modeRGB, GLenum modeA);
+ void (*BlendEquationSeparate)(struct gl_context *ctx,
+ GLenum modeRGB, GLenum modeA);
void (*BlendEquationSeparatei)(struct gl_context *ctx, GLuint buffer,
GLenum modeRGB, GLenum modeA);
/** Specify pixel arithmetic */
@@ -468,7 +476,7 @@ struct dd_function_table {
GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorA, GLenum dfactorA);
/** Specify a plane against which all geometry is clipped */
- void (*ClipPlane)(struct gl_context *ctx, GLenum plane, const GLfloat *equation );
+ void (*ClipPlane)(struct gl_context *ctx, GLenum plane, const GLfloat *eq);
/** Enable and disable writing of frame buffer color components */
void (*ColorMask)(struct gl_context *ctx, GLboolean rmask, GLboolean gmask,
GLboolean bmask, GLboolean amask );
@@ -489,7 +497,7 @@ struct dd_function_table {
/** Specify the current buffer for writing */
void (*DrawBuffer)( struct gl_context *ctx, GLenum buffer );
/** Specify the buffers for writing for fragment programs*/
- void (*DrawBuffers)( struct gl_context *ctx, GLsizei n, const GLenum *buffers );
+ void (*DrawBuffers)(struct gl_context *ctx, GLsizei n, const GLenum *buffers);
/** Enable or disable server-side gl capabilities */
void (*Enable)(struct gl_context *ctx, GLenum cap, GLboolean state);
/** Specify fog parameters */
@@ -503,7 +511,8 @@ struct dd_function_table {
void (*Lightfv)(struct gl_context *ctx, GLenum light,
GLenum pname, const GLfloat *params );
/** Set the lighting model parameters */
- void (*LightModelfv)(struct gl_context *ctx, GLenum pname, const GLfloat *params);
+ void (*LightModelfv)(struct gl_context *ctx, GLenum pname,
+ const GLfloat *params);
/** Specify the line stipple pattern */
void (*LineStipple)(struct gl_context *ctx, GLint factor, GLushort pattern );
/** Specify the width of rasterized lines */
@@ -543,7 +552,7 @@ struct dd_function_table {
void (*TexEnv)(struct gl_context *ctx, GLenum target, GLenum pname,
const GLfloat *param);
/** Set texture parameters */
- void (*TexParameter)(struct gl_context *ctx, GLenum target,
+ void (*TexParameter)(struct gl_context *ctx,
struct gl_texture_object *texObj,
GLenum pname, const GLfloat *params);
/** Set the viewport */
@@ -558,14 +567,14 @@ struct dd_function_table {
void (*BindBuffer)( struct gl_context *ctx, GLenum target,
struct gl_buffer_object *obj );
- struct gl_buffer_object * (*NewBufferObject)( struct gl_context *ctx, GLuint buffer,
- GLenum target );
+ struct gl_buffer_object * (*NewBufferObject)(struct gl_context *ctx,
+ GLuint buffer, GLenum target);
void (*DeleteBuffer)( struct gl_context *ctx, struct gl_buffer_object *obj );
- GLboolean (*BufferData)( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
- const GLvoid *data, GLenum usage,
- struct gl_buffer_object *obj );
+ GLboolean (*BufferData)(struct gl_context *ctx, GLenum target,
+ GLsizeiptrARB size, const GLvoid *data, GLenum usage,
+ struct gl_buffer_object *obj);
void (*BufferSubData)( struct gl_context *ctx, GLintptrARB offset,
GLsizeiptrARB size, const GLvoid *data,
@@ -607,22 +616,34 @@ struct dd_function_table {
*/
/*@{*/
/* variations on ObjectPurgeable */
- GLenum (*BufferObjectPurgeable)( struct gl_context *ctx, struct gl_buffer_object *obj, GLenum option );
- GLenum (*RenderObjectPurgeable)( struct gl_context *ctx, struct gl_renderbuffer *obj, GLenum option );
- GLenum (*TextureObjectPurgeable)( struct gl_context *ctx, struct gl_texture_object *obj, GLenum option );
+ GLenum (*BufferObjectPurgeable)(struct gl_context *ctx,
+ struct gl_buffer_object *obj, GLenum option);
+ GLenum (*RenderObjectPurgeable)(struct gl_context *ctx,
+ struct gl_renderbuffer *obj, GLenum option);
+ GLenum (*TextureObjectPurgeable)(struct gl_context *ctx,
+ struct gl_texture_object *obj,
+ GLenum option);
/* variations on ObjectUnpurgeable */
- GLenum (*BufferObjectUnpurgeable)( struct gl_context *ctx, struct gl_buffer_object *obj, GLenum option );
- GLenum (*RenderObjectUnpurgeable)( struct gl_context *ctx, struct gl_renderbuffer *obj, GLenum option );
- GLenum (*TextureObjectUnpurgeable)( struct gl_context *ctx, struct gl_texture_object *obj, GLenum option );
+ GLenum (*BufferObjectUnpurgeable)(struct gl_context *ctx,
+ struct gl_buffer_object *obj,
+ GLenum option);
+ GLenum (*RenderObjectUnpurgeable)(struct gl_context *ctx,
+ struct gl_renderbuffer *obj,
+ GLenum option);
+ GLenum (*TextureObjectUnpurgeable)(struct gl_context *ctx,
+ struct gl_texture_object *obj,
+ GLenum option);
/*@}*/
/**
* \name Functions for GL_EXT_framebuffer_{object,blit,discard}.
*/
/*@{*/
- struct gl_framebuffer * (*NewFramebuffer)(struct gl_context *ctx, GLuint name);
- struct gl_renderbuffer * (*NewRenderbuffer)(struct gl_context *ctx, GLuint name);
+ struct gl_framebuffer * (*NewFramebuffer)(struct gl_context *ctx,
+ GLuint name);
+ struct gl_renderbuffer * (*NewRenderbuffer)(struct gl_context *ctx,
+ GLuint name);
void (*BindFramebuffer)(struct gl_context *ctx, GLenum target,
struct gl_framebuffer *drawFb,
struct gl_framebuffer *readFb);
@@ -643,7 +664,8 @@ struct dd_function_table {
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter);
void (*DiscardFramebuffer)(struct gl_context *ctx,
- GLenum target, GLsizei numAttachments, const GLenum *attachments);
+ GLenum target, GLsizei numAttachments,
+ const GLenum *attachments);
/**
* \name Query objects
@@ -687,18 +709,20 @@ struct dd_function_table {
* \name Vertex Array objects
*/
/*@{*/
- struct gl_array_object * (*NewArrayObject)(struct gl_context *ctx, GLuint id);
- void (*DeleteArrayObject)(struct gl_context *ctx, struct gl_array_object *obj);
- void (*BindArrayObject)(struct gl_context *ctx, struct gl_array_object *obj);
+ struct gl_vertex_array_object * (*NewArrayObject)(struct gl_context *ctx, GLuint id);
+ void (*DeleteArrayObject)(struct gl_context *ctx, struct gl_vertex_array_object *);
+ void (*BindArrayObject)(struct gl_context *ctx, struct gl_vertex_array_object *);
/*@}*/
/**
* \name GLSL-related functions (ARB extensions and OpenGL 2.x)
*/
/*@{*/
- struct gl_shader *(*NewShader)(struct gl_context *ctx, GLuint name, GLenum type);
+ struct gl_shader *(*NewShader)(struct gl_context *ctx,
+ GLuint name, GLenum type);
void (*DeleteShader)(struct gl_context *ctx, struct gl_shader *shader);
- struct gl_shader_program *(*NewShaderProgram)(struct gl_context *ctx, GLuint name);
+ struct gl_shader_program *(*NewShaderProgram)(struct gl_context *ctx,
+ GLuint name);
void (*DeleteShaderProgram)(struct gl_context *ctx,
struct gl_shader_program *shProg);
void (*UseProgram)(struct gl_context *ctx, struct gl_shader_program *shProg);
@@ -805,7 +829,8 @@ struct dd_function_table {
*/
/*@{*/
struct gl_sync_object * (*NewSyncObject)(struct gl_context *, GLenum);
- void (*FenceSync)(struct gl_context *, struct gl_sync_object *, GLenum, GLbitfield);
+ void (*FenceSync)(struct gl_context *, struct gl_sync_object *,
+ GLenum, GLbitfield);
void (*DeleteSyncObject)(struct gl_context *, struct gl_sync_object *);
void (*CheckSync)(struct gl_context *, struct gl_sync_object *);
void (*ClientWaitSync)(struct gl_context *, struct gl_sync_object *,
@@ -815,9 +840,11 @@ struct dd_function_table {
/*@}*/
/** GL_NV_conditional_render */
- void (*BeginConditionalRender)(struct gl_context *ctx, struct gl_query_object *q,
+ void (*BeginConditionalRender)(struct gl_context *ctx,
+ struct gl_query_object *q,
GLenum mode);
- void (*EndConditionalRender)(struct gl_context *ctx, struct gl_query_object *q);
+ void (*EndConditionalRender)(struct gl_context *ctx,
+ struct gl_query_object *q);
/**
* \name GL_OES_draw_texture interface
@@ -859,8 +886,8 @@ struct dd_function_table {
* Begin/EndTransformFeedback block.
*/
GLsizei (*GetTransformFeedbackVertexCount)(struct gl_context *ctx,
- struct gl_transform_feedback_object *obj,
- GLuint stream);
+ struct gl_transform_feedback_object *obj,
+ GLuint stream);
/**
* \name GL_NV_texture_barrier interface
diff --git a/mesalib/src/mesa/main/debug.c b/mesalib/src/mesa/main/debug.c
index 99b214789..a5b40b4b5 100644
--- a/mesalib/src/mesa/main/debug.c
+++ b/mesalib/src/mesa/main/debug.c
@@ -615,21 +615,21 @@ _mesa_print_texture(struct gl_context *ctx, struct gl_texture_image *img)
else {
/* XXX add more formats or make into a new format utility function */
switch (img->TexFormat) {
- case MESA_FORMAT_A8:
- case MESA_FORMAT_L8:
- case MESA_FORMAT_I8:
+ case MESA_FORMAT_A_UNORM8:
+ case MESA_FORMAT_L_UNORM8:
+ case MESA_FORMAT_I_UNORM8:
c = 1;
break;
- case MESA_FORMAT_AL88:
- case MESA_FORMAT_AL88_REV:
+ case MESA_FORMAT_L8A8_UNORM:
+ case MESA_FORMAT_A8L8_UNORM:
c = 2;
break;
- case MESA_FORMAT_RGB888:
- case MESA_FORMAT_BGR888:
+ case MESA_FORMAT_BGR_UNORM8:
+ case MESA_FORMAT_RGB_UNORM8:
c = 3;
break;
- case MESA_FORMAT_RGBA8888:
- case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_A8B8G8R8_UNORM:
+ case MESA_FORMAT_B8G8R8A8_UNORM:
c = 4;
break;
default:
diff --git a/mesalib/src/mesa/main/enable.c b/mesalib/src/mesa/main/enable.c
index 640db8490..40508a456 100644
--- a/mesalib/src/mesa/main/enable.c
+++ b/mesalib/src/mesa/main/enable.c
@@ -63,46 +63,46 @@ update_derived_primitive_restart_state(struct gl_context *ctx)
static void
client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
{
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ struct gl_vertex_array_object *vao = ctx->Array.VAO;
GLbitfield64 flag;
GLboolean *var;
switch (cap) {
case GL_VERTEX_ARRAY:
- var = &arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled;
+ var = &vao->VertexAttrib[VERT_ATTRIB_POS].Enabled;
flag = VERT_BIT_POS;
break;
case GL_NORMAL_ARRAY:
- var = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
+ var = &vao->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
flag = VERT_BIT_NORMAL;
break;
case GL_COLOR_ARRAY:
- var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
+ var = &vao->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
flag = VERT_BIT_COLOR0;
break;
case GL_INDEX_ARRAY:
- var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
+ var = &vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
flag = VERT_BIT_COLOR_INDEX;
break;
case GL_TEXTURE_COORD_ARRAY:
- var = &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
+ var = &vao->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
flag = VERT_BIT_TEX(ctx->Array.ActiveTexture);
break;
case GL_EDGE_FLAG_ARRAY:
- var = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
+ var = &vao->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
flag = VERT_BIT_EDGEFLAG;
break;
case GL_FOG_COORDINATE_ARRAY_EXT:
- var = &arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
+ var = &vao->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
flag = VERT_BIT_FOG;
break;
case GL_SECONDARY_COLOR_ARRAY_EXT:
- var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
+ var = &vao->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
flag = VERT_BIT_COLOR1;
break;
case GL_POINT_SIZE_ARRAY_OES:
- var = &arrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
+ var = &vao->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
flag = VERT_BIT_POINT_SIZE;
break;
@@ -131,11 +131,11 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
update_derived_primitive_restart_state(ctx);
if (state)
- arrayObj->_Enabled |= flag;
+ vao->_Enabled |= flag;
else
- arrayObj->_Enabled &= ~flag;
+ vao->_Enabled &= ~flag;
- arrayObj->NewArrays |= flag;
+ vao->NewArrays |= flag;
if (ctx->Driver.Enable) {
ctx->Driver.Enable( ctx, cap, state );
@@ -1423,41 +1423,41 @@ _mesa_IsEnabled( GLenum cap )
case GL_VERTEX_ARRAY:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_enum_error;
- return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled;
+ return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Enabled;
case GL_NORMAL_ARRAY:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_enum_error;
- return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
+ return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
case GL_COLOR_ARRAY:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_enum_error;
- return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
+ return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
case GL_INDEX_ARRAY:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
- return ctx->Array.ArrayObj->
+ return ctx->Array.VAO->
VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
case GL_TEXTURE_COORD_ARRAY:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_enum_error;
- return ctx->Array.ArrayObj->
+ return ctx->Array.VAO->
VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
case GL_EDGE_FLAG_ARRAY:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
- return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
+ return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
case GL_FOG_COORDINATE_ARRAY_EXT:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
- return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
+ return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
case GL_SECONDARY_COLOR_ARRAY_EXT:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
- return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
+ return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
case GL_POINT_SIZE_ARRAY_OES:
if (ctx->API != API_OPENGLES)
goto invalid_enum_error;
- return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
+ return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
/* GL_ARB_texture_cube_map */
case GL_TEXTURE_CUBE_MAP_ARB:
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index 0676f1e3d..5f741fbd2 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -85,6 +85,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL, 2009 },
{ "GL_ARB_clear_buffer_object", o(dummy_true), GL, 2012 },
{ "GL_ARB_color_buffer_float", o(ARB_color_buffer_float), GL, 2004 },
+ { "GL_ARB_compute_shader", o(ARB_compute_shader), GL, 2012 },
{ "GL_ARB_copy_buffer", o(dummy_true), GL, 2008 },
{ "GL_ARB_conservative_depth", o(ARB_conservative_depth), GL, 2011 },
{ "GL_ARB_debug_output", o(dummy_true), GL, 2009 },
@@ -110,7 +111,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 },
{ "GL_ARB_internalformat_query", o(ARB_internalformat_query), GL, 2011 },
{ "GL_ARB_invalidate_subdata", o(dummy_true), GL, 2012 },
- { "GL_ARB_map_buffer_alignment", o(ARB_map_buffer_alignment), GL, 2011 },
+ { "GL_ARB_map_buffer_alignment", o(dummy_true), GL, 2011 },
{ "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL, 2008 },
{ "GL_ARB_multi_draw_indirect", o(ARB_draw_indirect), GLC, 2012 },
{ "GL_ARB_multisample", o(dummy_true), GLL, 1994 },
@@ -195,7 +196,7 @@ static const struct extension extension_table[] = {
{ "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL, 2006 },
{ "GL_EXT_draw_range_elements", o(dummy_true), GLL, 1997 },
{ "GL_EXT_fog_coord", o(dummy_true), GLL, 1999 },
- { "GL_EXT_framebuffer_blit", o(EXT_framebuffer_blit), GL, 2005 },
+ { "GL_EXT_framebuffer_blit", o(dummy_true), GL, 2005 },
{ "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample), GL, 2005 },
{ "GL_EXT_framebuffer_multisample_blit_scaled", o(EXT_framebuffer_multisample_blit_scaled), GL, 2011 },
{ "GL_EXT_framebuffer_object", o(dummy_true), GLL, 2000 },
@@ -436,7 +437,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.EXT_blend_minmax = GL_TRUE;
ctx->Extensions.EXT_depth_bounds_test = GL_TRUE;
ctx->Extensions.EXT_draw_buffers2 = GL_TRUE;
- ctx->Extensions.EXT_framebuffer_blit = GL_TRUE;
ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
ctx->Extensions.EXT_point_parameters = GL_TRUE;
ctx->Extensions.EXT_provoking_vertex = GL_TRUE;
diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c
index 943f40bd9..e459e0c63 100644
--- a/mesalib/src/mesa/main/fbobject.c
+++ b/mesalib/src/mesa/main/fbobject.c
@@ -50,10 +50,6 @@
#include "texobj.h"
-/** Set this to 1 to debug/log glBlitFramebuffer() calls */
-#define DEBUG_BLIT 0
-
-
/**
* Notes:
*
@@ -163,8 +159,7 @@ invalidate_framebuffer(struct gl_framebuffer *fb)
static struct gl_framebuffer *
get_framebuffer_target(struct gl_context *ctx, GLenum target)
{
- bool have_fb_blit = _mesa_is_gles3(ctx) ||
- (ctx->Extensions.EXT_framebuffer_blit && _mesa_is_desktop_gl(ctx));
+ bool have_fb_blit = _mesa_is_gles3(ctx) || _mesa_is_desktop_gl(ctx);
switch (target) {
case GL_DRAW_FRAMEBUFFER:
return have_fb_blit ? ctx->DrawBuffer : NULL;
@@ -186,9 +181,9 @@ get_framebuffer_target(struct gl_context *ctx, GLenum target)
* If \p attachment is GL_DEPTH_STENCIL_ATTACHMENT, return a pointer to
* the depth buffer attachment point.
*/
-struct gl_renderbuffer_attachment *
-_mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLenum attachment)
+static struct gl_renderbuffer_attachment *
+get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
+ GLenum attachment)
{
GLuint i;
@@ -318,9 +313,9 @@ _mesa_get_fb0_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
* Remove any texture or renderbuffer attached to the given attachment
* point. Update reference counts, etc.
*/
-void
-_mesa_remove_attachment(struct gl_context *ctx,
- struct gl_renderbuffer_attachment *att)
+static void
+remove_attachment(struct gl_context *ctx,
+ struct gl_renderbuffer_attachment *att)
{
struct gl_renderbuffer *rb = att->Renderbuffer;
@@ -423,13 +418,13 @@ _mesa_update_texture_renderbuffer(struct gl_context *ctx,
* Bind a texture object to an attachment point.
* The previous binding, if any, will be removed first.
*/
-void
-_mesa_set_texture_attachment(struct gl_context *ctx,
- struct gl_framebuffer *fb,
- struct gl_renderbuffer_attachment *att,
- struct gl_texture_object *texObj,
- GLenum texTarget, GLuint level, GLuint zoffset,
- GLboolean layered)
+static void
+set_texture_attachment(struct gl_context *ctx,
+ struct gl_framebuffer *fb,
+ struct gl_renderbuffer_attachment *att,
+ struct gl_texture_object *texObj,
+ GLenum texTarget, GLuint level, GLuint zoffset,
+ GLboolean layered)
{
struct gl_renderbuffer *rb = att->Renderbuffer;
@@ -442,7 +437,7 @@ _mesa_set_texture_attachment(struct gl_context *ctx,
}
else {
/* new attachment */
- _mesa_remove_attachment(ctx, att);
+ remove_attachment(ctx, att);
att->Type = GL_TEXTURE;
assert(!att->Texture);
_mesa_reference_texobj(&att->Texture, texObj);
@@ -464,13 +459,13 @@ _mesa_set_texture_attachment(struct gl_context *ctx,
* Bind a renderbuffer to an attachment point.
* The previous binding, if any, will be removed first.
*/
-void
-_mesa_set_renderbuffer_attachment(struct gl_context *ctx,
- struct gl_renderbuffer_attachment *att,
- struct gl_renderbuffer *rb)
+static void
+set_renderbuffer_attachment(struct gl_context *ctx,
+ struct gl_renderbuffer_attachment *att,
+ struct gl_renderbuffer *rb)
{
/* XXX check if re-doing same attachment, exit early */
- _mesa_remove_attachment(ctx, att);
+ remove_attachment(ctx, att);
att->Type = GL_RENDERBUFFER_EXT;
att->Texture = NULL; /* just to be safe */
att->Complete = GL_FALSE;
@@ -491,20 +486,20 @@ _mesa_framebuffer_renderbuffer(struct gl_context *ctx,
_glthread_LOCK_MUTEX(fb->Mutex);
- att = _mesa_get_attachment(ctx, fb, attachment);
+ att = get_attachment(ctx, fb, attachment);
ASSERT(att);
if (rb) {
- _mesa_set_renderbuffer_attachment(ctx, att, rb);
+ set_renderbuffer_attachment(ctx, att, rb);
if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
/* do stencil attachment here (depth already done above) */
- att = _mesa_get_attachment(ctx, fb, GL_STENCIL_ATTACHMENT_EXT);
+ att = get_attachment(ctx, fb, GL_STENCIL_ATTACHMENT_EXT);
assert(att);
- _mesa_set_renderbuffer_attachment(ctx, att, rb);
+ set_renderbuffer_attachment(ctx, att, rb);
}
rb->AttachedAnytime = GL_TRUE;
}
else {
- _mesa_remove_attachment(ctx, att);
+ remove_attachment(ctx, att);
}
invalidate_framebuffer(fb);
@@ -539,7 +534,7 @@ _mesa_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
default:
switch (rb->Format) {
/* XXX This list is likely incomplete. */
- case MESA_FORMAT_RGB9_E5_FLOAT:
+ case MESA_FORMAT_R9G9B9E5_FLOAT:
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED;
return;
default:;
@@ -637,7 +632,7 @@ _mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat)
* Is the given base format a legal format for a color renderbuffer?
*/
static GLboolean
-is_format_color_renderable(const struct gl_context *ctx, gl_format format, GLenum internalFormat)
+is_format_color_renderable(const struct gl_context *ctx, mesa_format format, GLenum internalFormat)
{
const GLenum baseFormat =
_mesa_get_format_base_format(format);
@@ -669,7 +664,7 @@ is_format_color_renderable(const struct gl_context *ctx, gl_format format, GLenu
break;
}
- if (format == MESA_FORMAT_ARGB2101010 && internalFormat != GL_RGB10_A2) {
+ if (format == MESA_FORMAT_B10G10R10A2_UNORM && internalFormat != GL_RGB10_A2) {
return GL_FALSE;
}
@@ -902,7 +897,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
for (i = -2; i < (GLint) ctx->Const.MaxColorAttachments; i++) {
struct gl_renderbuffer_attachment *att;
GLenum f;
- gl_format attFormat;
+ mesa_format attFormat;
GLenum att_tex_target = GL_NONE;
/*
@@ -1090,7 +1085,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
for (j = 0; j < ctx->Const.MaxDrawBuffers; j++) {
if (fb->ColorDrawBuffer[j] != GL_NONE) {
const struct gl_renderbuffer_attachment *att
- = _mesa_get_attachment(ctx, fb, fb->ColorDrawBuffer[j]);
+ = get_attachment(ctx, fb, fb->ColorDrawBuffer[j]);
assert(att);
if (att->Type == GL_NONE) {
fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT;
@@ -1103,7 +1098,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
/* Check that the ReadBuffer is present */
if (fb->ColorReadBuffer != GL_NONE) {
const struct gl_renderbuffer_attachment *att
- = _mesa_get_attachment(ctx, fb, fb->ColorReadBuffer);
+ = get_attachment(ctx, fb, fb->ColorReadBuffer);
assert(att);
if (att->Type == GL_NONE) {
fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT;
@@ -1251,7 +1246,7 @@ _mesa_detach_renderbuffer(struct gl_context *ctx,
for (i = 0; i < BUFFER_COUNT; i++) {
if (fb->Attachment[i].Texture == att
|| fb->Attachment[i].Renderbuffer == att) {
- _mesa_remove_attachment(ctx, &fb->Attachment[i]);
+ remove_attachment(ctx, &fb->Attachment[i]);
progress = true;
}
}
@@ -1859,7 +1854,7 @@ _mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image)
* we need to return zero.
*/
static GLint
-get_component_bits(GLenum pname, GLenum baseFormat, gl_format format)
+get_component_bits(GLenum pname, GLenum baseFormat, mesa_format format)
{
if (_mesa_base_format_has_channel(baseFormat, pname))
return _mesa_get_format_bits(format, pname);
@@ -2037,26 +2032,12 @@ bind_framebuffer(GLenum target, GLuint framebuffer, bool allow_user_names)
GLboolean bindReadBuf, bindDrawBuf;
GET_CURRENT_CONTEXT(ctx);
-#ifdef DEBUG
- if (ctx->Extensions.ARB_framebuffer_object) {
- ASSERT(ctx->Extensions.EXT_framebuffer_blit);
- }
-#endif
-
switch (target) {
case GL_DRAW_FRAMEBUFFER_EXT:
- if (!ctx->Extensions.EXT_framebuffer_blit) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindFramebufferEXT(target)");
- return;
- }
bindDrawBuf = GL_TRUE;
bindReadBuf = GL_FALSE;
break;
case GL_READ_FRAMEBUFFER_EXT:
- if (!ctx->Extensions.EXT_framebuffer_blit) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindFramebufferEXT(target)");
- return;
- }
bindDrawBuf = GL_FALSE;
bindReadBuf = GL_TRUE;
break;
@@ -2190,26 +2171,15 @@ _mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
ASSERT(fb == &DummyFramebuffer || fb->Name == framebuffers[i]);
/* check if deleting currently bound framebuffer object */
- if (ctx->Extensions.EXT_framebuffer_blit) {
- /* separate draw/read binding points */
- if (fb == ctx->DrawBuffer) {
- /* bind default */
- ASSERT(fb->RefCount >= 2);
- _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER_EXT, 0);
- }
- if (fb == ctx->ReadBuffer) {
- /* bind default */
- ASSERT(fb->RefCount >= 2);
- _mesa_BindFramebuffer(GL_READ_FRAMEBUFFER_EXT, 0);
- }
+ if (fb == ctx->DrawBuffer) {
+ /* bind default */
+ ASSERT(fb->RefCount >= 2);
+ _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
}
- else {
- /* only one binding point for read/draw buffers */
- if (fb == ctx->DrawBuffer || fb == ctx->ReadBuffer) {
- /* bind default */
- ASSERT(fb->RefCount >= 2);
- _mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
- }
+ if (fb == ctx->ReadBuffer) {
+ /* bind default */
+ ASSERT(fb->RefCount >= 2);
+ _mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, 0);
}
/* remove from hash table immediately, to free the ID */
@@ -2454,7 +2424,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
}
}
- att = _mesa_get_attachment(ctx, fb, attachment);
+ att = get_attachment(ctx, fb, attachment);
if (att == NULL) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glFramebufferTexture%sEXT(attachment)", caller);
@@ -2488,7 +2458,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
reuse_framebuffer_texture_attachment(fb, BUFFER_STENCIL,
BUFFER_DEPTH);
} else {
- _mesa_set_texture_attachment(ctx, fb, att, texObj, textarget,
+ set_texture_attachment(ctx, fb, att, texObj, textarget,
level, zoffset, layered);
if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
/* Above we created a new renderbuffer and attached it to the
@@ -2512,10 +2482,10 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
texObj->_RenderToTexture = GL_TRUE;
}
else {
- _mesa_remove_attachment(ctx, att);
+ remove_attachment(ctx, att);
if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
assert(att == &fb->Attachment[BUFFER_DEPTH]);
- _mesa_remove_attachment(ctx, &fb->Attachment[BUFFER_STENCIL]);
+ remove_attachment(ctx, &fb->Attachment[BUFFER_STENCIL]);
}
}
@@ -2683,7 +2653,7 @@ _mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment,
return;
}
- att = _mesa_get_attachment(ctx, fb, attachment);
+ att = get_attachment(ctx, fb, attachment);
if (att == NULL) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glFramebufferRenderbufferEXT(invalid attachment %s)",
@@ -2785,7 +2755,7 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
}
else {
/* user-created framebuffer FBO */
- att = _mesa_get_attachment(ctx, buffer, attachment);
+ att = get_attachment(ctx, buffer, attachment);
}
if (att == NULL) {
@@ -2797,8 +2767,8 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
/* the depth and stencil attachments must point to the same buffer */
const struct gl_renderbuffer_attachment *depthAtt, *stencilAtt;
- depthAtt = _mesa_get_attachment(ctx, buffer, GL_DEPTH_ATTACHMENT);
- stencilAtt = _mesa_get_attachment(ctx, buffer, GL_STENCIL_ATTACHMENT);
+ depthAtt = get_attachment(ctx, buffer, GL_DEPTH_ATTACHMENT);
+ stencilAtt = get_attachment(ctx, buffer, GL_STENCIL_ATTACHMENT);
if (depthAtt->Renderbuffer != stencilAtt->Renderbuffer) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetFramebufferAttachmentParameterivEXT(DEPTH/STENCIL"
@@ -2908,7 +2878,7 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
else {
- gl_format format = att->Renderbuffer->Format;
+ mesa_format format = att->Renderbuffer->Format;
/* Page 235 (page 247 of the PDF) in section 6.1.13 of the OpenGL ES
* 3.0.1 spec says:
@@ -2925,11 +2895,11 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
return;
}
- if (format == MESA_FORMAT_S8) {
+ if (format == MESA_FORMAT_S_UINT8) {
/* special cases */
*params = GL_INDEX;
}
- else if (format == MESA_FORMAT_Z32_FLOAT_X24S8) {
+ else if (format == MESA_FORMAT_Z32_FLOAT_S8X24_UINT) {
/* depends on the attachment parameter */
if (attachment == GL_STENCIL_ATTACHMENT) {
*params = GL_INDEX;
@@ -3003,567 +2973,6 @@ invalid_pname_enum:
}
-void GLAPIENTRY
-_mesa_GenerateMipmap(GLenum target)
-{
- struct gl_texture_image *srcImage;
- struct gl_texture_object *texObj;
- GLboolean error;
-
- GET_CURRENT_CONTEXT(ctx);
-
- FLUSH_VERTICES(ctx, 0);
-
- switch (target) {
- case GL_TEXTURE_1D:
- error = _mesa_is_gles(ctx);
- break;
- case GL_TEXTURE_2D:
- error = GL_FALSE;
- break;
- case GL_TEXTURE_3D:
- error = ctx->API == API_OPENGLES;
- break;
- case GL_TEXTURE_CUBE_MAP:
- error = !ctx->Extensions.ARB_texture_cube_map;
- break;
- case GL_TEXTURE_1D_ARRAY:
- error = _mesa_is_gles(ctx) || !ctx->Extensions.EXT_texture_array;
- break;
- case GL_TEXTURE_2D_ARRAY:
- error = (_mesa_is_gles(ctx) && ctx->Version < 30)
- || !ctx->Extensions.EXT_texture_array;
- break;
- default:
- error = GL_TRUE;
- }
-
- if (error) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGenerateMipmapEXT(target=%s)",
- _mesa_lookup_enum_by_nr(target));
- return;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- if (texObj->BaseLevel >= texObj->MaxLevel) {
- /* nothing to do */
- return;
- }
-
- if (texObj->Target == GL_TEXTURE_CUBE_MAP &&
- !_mesa_cube_complete(texObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGenerateMipmap(incomplete cube map)");
- return;
- }
-
- _mesa_lock_texture(ctx, texObj);
-
- srcImage = _mesa_select_tex_image(ctx, texObj, target, texObj->BaseLevel);
- if (!srcImage) {
- _mesa_unlock_texture(ctx, texObj);
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGenerateMipmap(zero size base image)");
- return;
- }
-
- if (_mesa_is_enum_format_integer(srcImage->InternalFormat) ||
- _mesa_is_depthstencil_format(srcImage->InternalFormat) ||
- _mesa_is_stencil_format(srcImage->InternalFormat)) {
- _mesa_unlock_texture(ctx, texObj);
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGenerateMipmap(invalid internal format)");
- return;
- }
-
- if (target == GL_TEXTURE_CUBE_MAP) {
- GLuint face;
- for (face = 0; face < 6; face++)
- ctx->Driver.GenerateMipmap(ctx,
- GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB + face,
- texObj);
- }
- else {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
- }
- _mesa_unlock_texture(ctx, texObj);
-}
-
-
-static const struct gl_renderbuffer_attachment *
-find_attachment(const struct gl_framebuffer *fb,
- const struct gl_renderbuffer *rb)
-{
- GLuint i;
- for (i = 0; i < Elements(fb->Attachment); i++) {
- if (fb->Attachment[i].Renderbuffer == rb)
- return &fb->Attachment[i];
- }
- return NULL;
-}
-
-
-/**
- * Helper function for checking if the datatypes of color buffers are
- * compatible for glBlitFramebuffer. From the 3.1 spec, page 198:
- *
- * "GL_INVALID_OPERATION is generated if mask contains GL_COLOR_BUFFER_BIT
- * and any of the following conditions hold:
- * - The read buffer contains fixed-point or floating-point values and any
- * draw buffer contains neither fixed-point nor floating-point values.
- * - The read buffer contains unsigned integer values and any draw buffer
- * does not contain unsigned integer values.
- * - The read buffer contains signed integer values and any draw buffer
- * does not contain signed integer values."
- */
-static GLboolean
-compatible_color_datatypes(gl_format srcFormat, gl_format dstFormat)
-{
- GLenum srcType = _mesa_get_format_datatype(srcFormat);
- GLenum dstType = _mesa_get_format_datatype(dstFormat);
-
- if (srcType != GL_INT && srcType != GL_UNSIGNED_INT) {
- assert(srcType == GL_UNSIGNED_NORMALIZED ||
- srcType == GL_SIGNED_NORMALIZED ||
- srcType == GL_FLOAT);
- /* Boil any of those types down to GL_FLOAT */
- srcType = GL_FLOAT;
- }
-
- if (dstType != GL_INT && dstType != GL_UNSIGNED_INT) {
- assert(dstType == GL_UNSIGNED_NORMALIZED ||
- dstType == GL_SIGNED_NORMALIZED ||
- dstType == GL_FLOAT);
- /* Boil any of those types down to GL_FLOAT */
- dstType = GL_FLOAT;
- }
-
- return srcType == dstType;
-}
-
-
-static GLboolean
-compatible_resolve_formats(const struct gl_renderbuffer *readRb,
- const struct gl_renderbuffer *drawRb)
-{
- GLenum readFormat, drawFormat;
-
- /* The simple case where we know the backing Mesa formats are the same.
- */
- if (_mesa_get_srgb_format_linear(readRb->Format) ==
- _mesa_get_srgb_format_linear(drawRb->Format)) {
- return GL_TRUE;
- }
-
- /* The Mesa formats are different, so we must check whether the internal
- * formats are compatible.
- *
- * Under some circumstances, the user may request e.g. two GL_RGBA8
- * textures and get two entirely different Mesa formats like RGBA8888 and
- * ARGB8888. Drivers behaving like that should be able to cope with
- * non-matching formats by themselves, because it's not the user's fault.
- *
- * Blits between linear and sRGB formats are also allowed.
- */
- readFormat = _mesa_get_nongeneric_internalformat(readRb->InternalFormat);
- drawFormat = _mesa_get_nongeneric_internalformat(drawRb->InternalFormat);
- readFormat = _mesa_get_linear_internalformat(readFormat);
- drawFormat = _mesa_get_linear_internalformat(drawFormat);
-
- if (readFormat == drawFormat) {
- return GL_TRUE;
- }
-
- return GL_FALSE;
-}
-
-static GLboolean
-is_valid_blit_filter(const struct gl_context *ctx, GLenum filter)
-{
- switch (filter) {
- case GL_NEAREST:
- case GL_LINEAR:
- return true;
- case GL_SCALED_RESOLVE_FASTEST_EXT:
- case GL_SCALED_RESOLVE_NICEST_EXT:
- return ctx->Extensions.EXT_framebuffer_multisample_blit_scaled;
- default:
- return false;
- }
-}
-
-/**
- * Blit rectangular region, optionally from one framebuffer to another.
- *
- * Note, if the src buffer is multisampled and the dest is not, this is
- * when the samples must be resolved to a single color.
- */
-void GLAPIENTRY
-_mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
- GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
- GLbitfield mask, GLenum filter)
-{
- const GLbitfield legalMaskBits = (GL_COLOR_BUFFER_BIT |
- GL_DEPTH_BUFFER_BIT |
- GL_STENCIL_BUFFER_BIT);
- const struct gl_framebuffer *readFb, *drawFb;
- GET_CURRENT_CONTEXT(ctx);
-
- FLUSH_VERTICES(ctx, 0);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx,
- "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, 0x%x, %s)\n",
- srcX0, srcY0, srcX1, srcY1,
- dstX0, dstY0, dstX1, dstY1,
- mask, _mesa_lookup_enum_by_nr(filter));
-
- if (ctx->NewState) {
- _mesa_update_state(ctx);
- }
-
- readFb = ctx->ReadBuffer;
- drawFb = ctx->DrawBuffer;
-
- if (!readFb || !drawFb) {
- /* This will normally never happen but someday we may want to
- * support MakeCurrent() with no drawables.
- */
- return;
- }
-
- /* check for complete framebuffers */
- if (drawFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT ||
- readFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
- _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
- "glBlitFramebufferEXT(incomplete draw/read buffers)");
- return;
- }
-
- if (!is_valid_blit_filter(ctx, filter)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBlitFramebufferEXT(%s)",
- _mesa_lookup_enum_by_nr(filter));
- return;
- }
-
- if ((filter == GL_SCALED_RESOLVE_FASTEST_EXT ||
- filter == GL_SCALED_RESOLVE_NICEST_EXT) &&
- (readFb->Visual.samples == 0 || drawFb->Visual.samples > 0)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT(%s)",
- _mesa_lookup_enum_by_nr(filter));
- return;
- }
-
- if (mask & ~legalMaskBits) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glBlitFramebufferEXT(mask)");
- return;
- }
-
- /* depth/stencil must be blitted with nearest filtering */
- if ((mask & (GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT))
- && filter != GL_NEAREST) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebufferEXT(depth/stencil requires GL_NEAREST filter)");
- return;
- }
-
- /* get color read/draw renderbuffers */
- if (mask & GL_COLOR_BUFFER_BIT) {
- const GLuint numColorDrawBuffers = ctx->DrawBuffer->_NumColorDrawBuffers;
- const struct gl_renderbuffer *colorReadRb = readFb->_ColorReadBuffer;
- const struct gl_renderbuffer *colorDrawRb = NULL;
- GLuint i;
-
- /* From the EXT_framebuffer_object spec:
- *
- * "If a buffer is specified in <mask> and does not exist in both
- * the read and draw framebuffers, the corresponding bit is silently
- * ignored."
- */
- if (!colorReadRb || numColorDrawBuffers == 0) {
- mask &= ~GL_COLOR_BUFFER_BIT;
- }
- else {
- for (i = 0; i < numColorDrawBuffers; i++) {
- colorDrawRb = ctx->DrawBuffer->_ColorDrawBuffers[i];
- if (!colorDrawRb)
- continue;
-
- /* Page 193 (page 205 of the PDF) in section 4.3.2 of the OpenGL
- * ES 3.0.1 spec says:
- *
- * "If the source and destination buffers are identical, an
- * INVALID_OPERATION error is generated. Different mipmap
- * levels of a texture, different layers of a three-
- * dimensional texture or two-dimensional array texture, and
- * different faces of a cube map texture do not constitute
- * identical buffers."
- */
- if (_mesa_is_gles3(ctx) && (colorDrawRb == colorReadRb)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebuffer(source and destination color "
- "buffer cannot be the same)");
- return;
- }
-
- if (!compatible_color_datatypes(colorReadRb->Format,
- colorDrawRb->Format)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebufferEXT(color buffer datatypes mismatch)");
- return;
- }
- /* extra checks for multisample copies... */
- if (readFb->Visual.samples > 0 || drawFb->Visual.samples > 0) {
- /* color formats must match */
- if (!compatible_resolve_formats(colorReadRb, colorDrawRb)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebufferEXT(bad src/dst multisample pixel formats)");
- return;
- }
- }
- }
- if (filter != GL_NEAREST) {
- /* From EXT_framebuffer_multisample_blit_scaled specification:
- * "Calling BlitFramebuffer will result in an INVALID_OPERATION error
- * if filter is not NEAREST and read buffer contains integer data."
- */
- GLenum type = _mesa_get_format_datatype(colorReadRb->Format);
- if (type == GL_INT || type == GL_UNSIGNED_INT) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebufferEXT(integer color type)");
- return;
- }
- }
- }
- }
-
- if (mask & GL_STENCIL_BUFFER_BIT) {
- struct gl_renderbuffer *readRb =
- readFb->Attachment[BUFFER_STENCIL].Renderbuffer;
- struct gl_renderbuffer *drawRb =
- drawFb->Attachment[BUFFER_STENCIL].Renderbuffer;
-
- /* From the EXT_framebuffer_object spec:
- *
- * "If a buffer is specified in <mask> and does not exist in both
- * the read and draw framebuffers, the corresponding bit is silently
- * ignored."
- */
- if ((readRb == NULL) || (drawRb == NULL)) {
- mask &= ~GL_STENCIL_BUFFER_BIT;
- }
- else {
- int read_z_bits, draw_z_bits;
-
- if (_mesa_is_gles3(ctx) && (drawRb == readRb)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebuffer(source and destination stencil "
- "buffer cannot be the same)");
- return;
- }
-
- if (_mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) !=
- _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) {
- /* There is no need to check the stencil datatype here, because
- * there is only one: GL_UNSIGNED_INT.
- */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebuffer(stencil attachment format mismatch)");
- return;
- }
-
- read_z_bits = _mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS);
- draw_z_bits = _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS);
-
- /* If both buffers also have depth data, the depth formats must match
- * as well. If one doesn't have depth, it's not blitted, so we should
- * ignore the depth format check.
- */
- if (read_z_bits > 0 && draw_z_bits > 0 &&
- (read_z_bits != draw_z_bits ||
- _mesa_get_format_datatype(readRb->Format) !=
- _mesa_get_format_datatype(drawRb->Format))) {
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebuffer"
- "(stencil attachment depth format mismatch)");
- return;
- }
- }
- }
-
- if (mask & GL_DEPTH_BUFFER_BIT) {
- struct gl_renderbuffer *readRb =
- readFb->Attachment[BUFFER_DEPTH].Renderbuffer;
- struct gl_renderbuffer *drawRb =
- drawFb->Attachment[BUFFER_DEPTH].Renderbuffer;
-
- /* From the EXT_framebuffer_object spec:
- *
- * "If a buffer is specified in <mask> and does not exist in both
- * the read and draw framebuffers, the corresponding bit is silently
- * ignored."
- */
- if ((readRb == NULL) || (drawRb == NULL)) {
- mask &= ~GL_DEPTH_BUFFER_BIT;
- }
- else {
- int read_s_bit, draw_s_bit;
-
- if (_mesa_is_gles3(ctx) && (drawRb == readRb)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebuffer(source and destination depth "
- "buffer cannot be the same)");
- return;
- }
-
- if ((_mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) !=
- _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) ||
- (_mesa_get_format_datatype(readRb->Format) !=
- _mesa_get_format_datatype(drawRb->Format))) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebuffer(depth attachment format mismatch)");
- return;
- }
-
- read_s_bit = _mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS);
- draw_s_bit = _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS);
-
- /* If both buffers also have stencil data, the stencil formats must
- * match as well. If one doesn't have stencil, it's not blitted, so
- * we should ignore the stencil format check.
- */
- if (read_s_bit > 0 && draw_s_bit > 0 && read_s_bit != draw_s_bit) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebuffer"
- "(depth attachment stencil bits mismatch)");
- return;
- }
- }
- }
-
-
- if (_mesa_is_gles3(ctx)) {
- /* Page 194 (page 206 of the PDF) in section 4.3.2 of the OpenGL ES
- * 3.0.1 spec says:
- *
- * "If SAMPLE_BUFFERS for the draw framebuffer is greater than zero,
- * an INVALID_OPERATION error is generated."
- */
- if (drawFb->Visual.samples > 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebuffer(destination samples must be 0)");
- return;
- }
-
- /* Page 194 (page 206 of the PDF) in section 4.3.2 of the OpenGL ES
- * 3.0.1 spec says:
- *
- * "If SAMPLE_BUFFERS for the read framebuffer is greater than zero,
- * no copy is performed and an INVALID_OPERATION error is generated
- * if the formats of the read and draw framebuffers are not
- * identical or if the source and destination rectangles are not
- * defined with the same (X0, Y0) and (X1, Y1) bounds."
- *
- * The format check was made above because desktop OpenGL has the same
- * requirement.
- */
- if (readFb->Visual.samples > 0
- && (srcX0 != dstX0 || srcY0 != dstY0
- || srcX1 != dstX1 || srcY1 != dstY1)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebuffer(bad src/dst multisample region)");
- return;
- }
- } else {
- if (readFb->Visual.samples > 0 &&
- drawFb->Visual.samples > 0 &&
- readFb->Visual.samples != drawFb->Visual.samples) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebufferEXT(mismatched samples)");
- return;
- }
-
- /* extra checks for multisample copies... */
- if ((readFb->Visual.samples > 0 || drawFb->Visual.samples > 0) &&
- (filter == GL_NEAREST || filter == GL_LINEAR)) {
- /* src and dest region sizes must be the same */
- if (abs(srcX1 - srcX0) != abs(dstX1 - dstX0) ||
- abs(srcY1 - srcY0) != abs(dstY1 - dstY0)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebufferEXT(bad src/dst multisample region sizes)");
- return;
- }
- }
- }
-
- if (!ctx->Extensions.EXT_framebuffer_blit) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT");
- return;
- }
-
- /* Debug code */
- if (DEBUG_BLIT) {
- const struct gl_renderbuffer *colorReadRb = readFb->_ColorReadBuffer;
- const struct gl_renderbuffer *colorDrawRb = NULL;
- GLuint i = 0;
-
- printf("glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d,"
- " 0x%x, 0x%x)\n",
- srcX0, srcY0, srcX1, srcY1,
- dstX0, dstY0, dstX1, dstY1,
- mask, filter);
- if (colorReadRb) {
- const struct gl_renderbuffer_attachment *att;
-
- att = find_attachment(readFb, colorReadRb);
- printf(" Src FBO %u RB %u (%dx%d) ",
- readFb->Name, colorReadRb->Name,
- colorReadRb->Width, colorReadRb->Height);
- if (att && att->Texture) {
- printf("Tex %u tgt 0x%x level %u face %u",
- att->Texture->Name,
- att->Texture->Target,
- att->TextureLevel,
- att->CubeMapFace);
- }
- printf("\n");
-
- /* Print all active color render buffers */
- for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
- colorDrawRb = ctx->DrawBuffer->_ColorDrawBuffers[i];
- if (!colorDrawRb)
- continue;
-
- att = find_attachment(drawFb, colorDrawRb);
- printf(" Dst FBO %u RB %u (%dx%d) ",
- drawFb->Name, colorDrawRb->Name,
- colorDrawRb->Width, colorDrawRb->Height);
- if (att && att->Texture) {
- printf("Tex %u tgt 0x%x level %u face %u",
- att->Texture->Name,
- att->Texture->Target,
- att->TextureLevel,
- att->CubeMapFace);
- }
- printf("\n");
- }
- }
- }
-
- if (!mask ||
- (srcX1 - srcX0) == 0 || (srcY1 - srcY0) == 0 ||
- (dstX1 - dstX0) == 0 || (dstY1 - dstY0) == 0) {
- return;
- }
-
- ASSERT(ctx->Driver.BlitFramebuffer);
- ctx->Driver.BlitFramebuffer(ctx,
- srcX0, srcY0, srcX1, srcY1,
- dstX0, dstY0, dstX1, dstY1,
- mask, filter);
-}
-
-
static void
invalidate_framebuffer_storage(GLenum target, GLsizei numAttachments,
const GLenum *attachments, GLint x, GLint y,
diff --git a/mesalib/src/mesa/main/fbobject.h b/mesalib/src/mesa/main/fbobject.h
index ab138cfff..77fdef415 100644
--- a/mesalib/src/mesa/main/fbobject.h
+++ b/mesalib/src/mesa/main/fbobject.h
@@ -67,26 +67,6 @@ _mesa_lookup_renderbuffer(struct gl_context *ctx, GLuint id);
extern struct gl_framebuffer *
_mesa_lookup_framebuffer(struct gl_context *ctx, GLuint id);
-extern struct gl_renderbuffer_attachment *
-_mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLenum attachment);
-
-extern void
-_mesa_remove_attachment(struct gl_context *ctx,
- struct gl_renderbuffer_attachment *att);
-
-extern void
-_mesa_set_texture_attachment(struct gl_context *ctx,
- struct gl_framebuffer *fb,
- struct gl_renderbuffer_attachment *att,
- struct gl_texture_object *texObj,
- GLenum texTarget, GLuint level, GLuint zoffset,
- GLboolean layered);
-
-extern void
-_mesa_set_renderbuffer_attachment(struct gl_context *ctx,
- struct gl_renderbuffer_attachment *att,
- struct gl_renderbuffer *rb);
void
_mesa_update_texture_renderbuffer(struct gl_context *ctx,
@@ -203,15 +183,6 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
GLenum pname, GLint *params);
extern void GLAPIENTRY
-_mesa_GenerateMipmap(GLenum target);
-
-
-extern void GLAPIENTRY
-_mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
- GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
- GLbitfield mask, GLenum filter);
-
-extern void GLAPIENTRY
_mesa_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments,
const GLenum *attachments, GLint x, GLint y,
GLsizei width, GLsizei height);
diff --git a/mesalib/src/mesa/main/ffvertex_prog.c b/mesalib/src/mesa/main/ffvertex_prog.c
index 4d71c55ee..c5583c965 100644
--- a/mesalib/src/mesa/main/ffvertex_prog.c
+++ b/mesalib/src/mesa/main/ffvertex_prog.c
@@ -228,7 +228,7 @@ static void make_state_key( struct gl_context *ctx, struct state_key *key )
if (ctx->Point._Attenuated)
key->point_attenuated = 1;
- if (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled)
+ if (ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled)
key->point_array = 1;
if (ctx->Texture._TexGenEnabled ||
diff --git a/mesalib/src/mesa/main/format_pack.c b/mesalib/src/mesa/main/format_pack.c
index 41f5f99c1..dee253c40 100644
--- a/mesalib/src/mesa/main/format_pack.c
+++ b/mesalib/src/mesa/main/format_pack.c
@@ -43,7 +43,7 @@
#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
-/** Helper struct for MESA_FORMAT_Z32_FLOAT_X24S8 */
+/** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */
struct z32f_x24s8
{
float z;
@@ -92,7 +92,7 @@ linear_ubyte_to_srgb_ubyte(GLubyte cl)
/*
- * MESA_FORMAT_RGBA8888
+ * MESA_FORMAT_A8B8G8R8_UNORM
*/
static void
@@ -136,7 +136,7 @@ pack_row_float_RGBA8888(GLuint n, const GLfloat src[][4], void *dst)
/*
- * MESA_FORMAT_RGBA8888_REV
+ * MESA_FORMAT_R8G8B8A8_UNORM
*/
static void
@@ -179,7 +179,7 @@ pack_row_float_RGBA8888_REV(GLuint n, const GLfloat src[][4], void *dst)
/*
- * MESA_FORMAT_ARGB8888
+ * MESA_FORMAT_B8G8R8A8_UNORM
*/
static void
@@ -222,7 +222,7 @@ pack_row_float_ARGB8888(GLuint n, const GLfloat src[][4], void *dst)
/*
- * MESA_FORMAT_ARGB8888_REV
+ * MESA_FORMAT_A8R8G8B8_UNORM
*/
static void
@@ -265,7 +265,7 @@ pack_row_float_ARGB8888_REV(GLuint n, const GLfloat src[][4], void *dst)
/*
- * MESA_FORMAT_XRGB8888
+ * MESA_FORMAT_B8G8R8X8_UNORM
*/
static void
@@ -307,7 +307,7 @@ pack_row_float_XRGB8888(GLuint n, const GLfloat src[][4], void *dst)
/*
- * MESA_FORMAT_XRGB8888_REV
+ * MESA_FORMAT_X8R8G8B8_UNORM
*/
static void
@@ -349,7 +349,7 @@ pack_row_float_XRGB8888_REV(GLuint n, const GLfloat src[][4], void *dst)
/*
- * MESA_FORMAT_RGB888
+ * MESA_FORMAT_BGR_UNORM8
*/
static void
@@ -398,7 +398,7 @@ pack_row_float_RGB888(GLuint n, const GLfloat src[][4], void *dst)
/*
- * MESA_FORMAT_BGR888
+ * MESA_FORMAT_RGB_UNORM8
*/
static void
@@ -447,7 +447,7 @@ pack_row_float_BGR888(GLuint n, const GLfloat src[][4], void *dst)
/*
- * MESA_FORMAT_RGB565
+ * MESA_FORMAT_B5G6R5_UNORM
*/
static void
@@ -491,7 +491,9 @@ pack_row_float_RGB565(GLuint n, const GLfloat src[][4], void *dst)
/*
- * MESA_FORMAT_RGB565_REV
+ * MESA_FORMAT_R5G6B5_UNORM
+ * Warning: these functions do not match the current Mesa definition
+ * of MESA_FORMAT_R5G6B5_UNORM.
*/
static void
@@ -536,7 +538,7 @@ pack_row_float_RGB565_REV(GLuint n, const GLfloat src[][4], void *dst)
/*
- * MESA_FORMAT_ARGB4444
+ * MESA_FORMAT_B4G4R4A4_UNORM
*/
static void
@@ -558,7 +560,7 @@ pack_float_ARGB4444(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_ARGB4444_REV
+ * MESA_FORMAT_A4R4G4B4_UNORM
*/
static void
@@ -580,7 +582,7 @@ pack_float_ARGB4444_REV(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_RGBA5551
+ * MESA_FORMAT_A1B5G5R5_UNORM
*/
static void
@@ -602,7 +604,7 @@ pack_float_RGBA5551(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_ARGB1555
+ * MESA_FORMAT_B5G5R5A1_UNORM
*/
static void
@@ -621,7 +623,10 @@ pack_float_ARGB1555(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_ARGB1555_REV */
+/* MESA_FORMAT_A1R5G5B5_UNORM
+ * Warning: these functions do not match the current Mesa definition
+ * of MESA_FORMAT_A1R5G5B5_UNORM.
+ */
static void
pack_ubyte_ARGB1555_REV(const GLubyte src[4], void *dst)
@@ -640,7 +645,7 @@ pack_float_ARGB1555_REV(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_AL44 */
+/* MESA_FORMAT_L4A4_UNORM */
static void
pack_ubyte_AL44(const GLubyte src[4], void *dst)
@@ -659,7 +664,7 @@ pack_float_AL44(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_AL88 */
+/* MESA_FORMAT_L8A8_UNORM */
static void
pack_ubyte_AL88(const GLubyte src[4], void *dst)
@@ -678,7 +683,7 @@ pack_float_AL88(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_AL88_REV */
+/* MESA_FORMAT_A8L8_UNORM */
static void
pack_ubyte_AL88_REV(const GLubyte src[4], void *dst)
@@ -697,7 +702,7 @@ pack_float_AL88_REV(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_AL1616 */
+/* MESA_FORMAT_L16A16_UNORM */
static void
pack_ubyte_AL1616(const GLubyte src[4], void *dst)
@@ -719,7 +724,7 @@ pack_float_AL1616(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_AL1616_REV */
+/* MESA_FORMAT_A16L16_UNORM */
static void
pack_ubyte_AL1616_REV(const GLubyte src[4], void *dst)
@@ -741,7 +746,7 @@ pack_float_AL1616_REV(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_RGB332 */
+/* MESA_FORMAT_B2G3R3_UNORM */
static void
pack_ubyte_RGB332(const GLubyte src[4], void *dst)
@@ -761,7 +766,7 @@ pack_float_RGB332(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_A8 */
+/* MESA_FORMAT_A_UNORM8 */
static void
pack_ubyte_A8(const GLubyte src[4], void *dst)
@@ -778,7 +783,7 @@ pack_float_A8(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_A16 */
+/* MESA_FORMAT_A_UNORM16 */
static void
pack_ubyte_A16(const GLubyte src[4], void *dst)
@@ -795,7 +800,7 @@ pack_float_A16(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_L8 */
+/* MESA_FORMAT_L_UNORM8 */
static void
pack_ubyte_L8(const GLubyte src[4], void *dst)
@@ -812,7 +817,7 @@ pack_float_L8(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_L16 */
+/* MESA_FORMAT_L_UNORM16 */
static void
pack_ubyte_L16(const GLubyte src[4], void *dst)
@@ -859,7 +864,7 @@ pack_float_YCBCR_REV(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_R8 */
+/* MESA_FORMAT_R_UNORM8 */
static void
pack_ubyte_R8(const GLubyte src[4], void *dst)
@@ -878,7 +883,7 @@ pack_float_R8(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_GR88 */
+/* MESA_FORMAT_R8G8_UNORM */
static void
pack_ubyte_GR88(const GLubyte src[4], void *dst)
@@ -898,7 +903,7 @@ pack_float_GR88(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_RG88 */
+/* MESA_FORMAT_G8R8_UNORM */
static void
pack_ubyte_RG88(const GLubyte src[4], void *dst)
@@ -918,7 +923,7 @@ pack_float_RG88(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_R16 */
+/* MESA_FORMAT_R_UNORM16 */
static void
pack_ubyte_R16(const GLubyte src[4], void *dst)
@@ -935,7 +940,7 @@ pack_float_R16(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_GR1616 */
+/* MESA_FORMAT_R16G16_UNORM */
static void
pack_ubyte_GR1616(const GLubyte src[4], void *dst)
@@ -957,7 +962,7 @@ pack_float_GR1616(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_RG1616 */
+/* MESA_FORMAT_G16R16_UNORM */
static void
pack_ubyte_RG1616(const GLubyte src[4], void *dst)
@@ -980,7 +985,7 @@ pack_float_RG1616(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_ARGB2101010 */
+/* MESA_FORMAT_B10G10R10A2_UNORM */
static void
pack_ubyte_ARGB2101010(const GLubyte src[4], void *dst)
@@ -1006,7 +1011,7 @@ pack_float_ARGB2101010(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_ABGR2101010_UINT */
+/* MESA_FORMAT_R10G10B10A2_UINT */
static void
pack_ubyte_ABGR2101010_UINT(const GLubyte src[4], void *dst)
@@ -1032,7 +1037,7 @@ pack_float_ABGR2101010_UINT(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_SRGB8 */
+/* MESA_FORMAT_BGR_SRGB8 */
static void
pack_ubyte_SRGB8(const GLubyte src[4], void *dst)
@@ -1053,7 +1058,7 @@ pack_float_SRGB8(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_SRGBA8 */
+/* MESA_FORMAT_A8B8G8R8_SRGB */
static void
pack_ubyte_SRGBA8(const GLubyte src[4], void *dst)
@@ -1078,7 +1083,7 @@ pack_float_SRGBA8(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_SARGB8 */
+/* MESA_FORMAT_B8G8R8A8_SRGB */
static void
pack_ubyte_SARGB8(const GLubyte src[4], void *dst)
@@ -1103,7 +1108,7 @@ pack_float_SARGB8(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_SL8 */
+/* MESA_FORMAT_L_SRGB8 */
static void
pack_ubyte_SL8(const GLubyte src[4], void *dst)
@@ -1121,7 +1126,7 @@ pack_float_SL8(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_SLA8 */
+/* MESA_FORMAT_L8A8_SRGB */
static void
pack_ubyte_SLA8(const GLubyte src[4], void *dst)
@@ -1229,7 +1234,7 @@ pack_float_RGB_FLOAT16(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_ALPHA_FLOAT32 */
+/* MESA_FORMAT_A_FLOAT32 */
static void
pack_ubyte_ALPHA_FLOAT32(const GLubyte src[4], void *dst)
@@ -1246,7 +1251,7 @@ pack_float_ALPHA_FLOAT32(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_ALPHA_FLOAT16 */
+/* MESA_FORMAT_A_FLOAT16 */
static void
pack_ubyte_ALPHA_FLOAT16(const GLubyte src[4], void *dst)
@@ -1263,7 +1268,7 @@ pack_float_ALPHA_FLOAT16(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_LUMINANCE_FLOAT32 (and INTENSITY_FLOAT32, R_FLOAT32) */
+/* MESA_FORMAT_L_FLOAT32 (and INTENSITY_FLOAT32, R_FLOAT32) */
static void
pack_ubyte_LUMINANCE_FLOAT32(const GLubyte src[4], void *dst)
@@ -1280,7 +1285,7 @@ pack_float_LUMINANCE_FLOAT32(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_LUMINANCE_FLOAT16 (and INTENSITY_FLOAT16, R_FLOAT32) */
+/* MESA_FORMAT_L_FLOAT16 (and INTENSITY_FLOAT16, R_FLOAT32) */
static void
pack_ubyte_LUMINANCE_FLOAT16(const GLubyte src[4], void *dst)
@@ -1297,7 +1302,7 @@ pack_float_LUMINANCE_FLOAT16(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32 */
+/* MESA_FORMAT_LA_FLOAT32 */
static void
pack_ubyte_LUMINANCE_ALPHA_FLOAT32(const GLubyte src[4], void *dst)
@@ -1316,7 +1321,7 @@ pack_float_LUMINANCE_ALPHA_FLOAT32(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16 */
+/* MESA_FORMAT_LA_FLOAT16 */
static void
pack_ubyte_LUMINANCE_ALPHA_FLOAT16(const GLubyte src[4], void *dst)
@@ -1394,7 +1399,7 @@ pack_float_DUDV8(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_RGBA_16 */
+/* MESA_FORMAT_RGBA_UNORM16 */
static void
pack_ubyte_RGBA_16(const GLubyte src[4], void *dst)
@@ -1419,7 +1424,7 @@ pack_float_RGBA_16(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_R8
+ * MESA_FORMAT_R_SNORM8
*/
static void
@@ -1431,7 +1436,7 @@ pack_float_SIGNED_R8(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_RG88_REV
+ * MESA_FORMAT_R8G8_SNORM
*/
static void
@@ -1445,7 +1450,7 @@ pack_float_SIGNED_RG88_REV(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_RGBX8888
+ * MESA_FORMAT_X8B8G8R8_SNORM
*/
static void
@@ -1461,7 +1466,7 @@ pack_float_SIGNED_RGBX8888(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_RGBA8888
+ * MESA_FORMAT_A8B8G8R8_SNORM
*/
static void
@@ -1477,7 +1482,7 @@ pack_float_SIGNED_RGBA8888(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_RGBA8888_REV
+ * MESA_FORMAT_R8G8B8A8_SNORM
*/
static void
@@ -1493,7 +1498,7 @@ pack_float_SIGNED_RGBA8888_REV(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_R16
+ * MESA_FORMAT_R_SNORM16
*/
static void
@@ -1505,7 +1510,7 @@ pack_float_SIGNED_R16(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_GR1616
+ * MESA_FORMAT_R16G16_SNORM
*/
static void
@@ -1519,7 +1524,7 @@ pack_float_SIGNED_GR1616(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_RGB_16
+ * MESA_FORMAT_RGB_SNORM16
*/
static void
@@ -1533,7 +1538,7 @@ pack_float_SIGNED_RGB_16(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_RGBA_16
+ * MESA_FORMAT_RGBA_SNORM16
*/
static void
@@ -1548,7 +1553,7 @@ pack_float_SIGNED_RGBA_16(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_A8
+ * MESA_FORMAT_A_SNORM8
*/
static void
@@ -1560,7 +1565,7 @@ pack_float_SIGNED_A8(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_L8
+ * MESA_FORMAT_L_SNORM8
*/
static void
@@ -1572,7 +1577,7 @@ pack_float_SIGNED_L8(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_AL88
+ * MESA_FORMAT_L8A8_SNORM
*/
static void
@@ -1586,7 +1591,7 @@ pack_float_SIGNED_AL88(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_A16
+ * MESA_FORMAT_A_SNORM16
*/
static void
@@ -1598,7 +1603,7 @@ pack_float_SIGNED_A16(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_L16
+ * MESA_FORMAT_L_SNORM16
*/
static void
@@ -1610,7 +1615,7 @@ pack_float_SIGNED_L16(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_AL1616
+ * MESA_FORMAT_LA_SNORM16
*/
static void
@@ -1624,7 +1629,7 @@ pack_float_SIGNED_AL1616(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_RGB9_E5_FLOAT;
+ * MESA_FORMAT_R9G9B9E5_FLOAT;
*/
static void
@@ -1648,7 +1653,7 @@ pack_ubyte_RGB9_E5_FLOAT(const GLubyte src[4], void *dst)
/*
- * MESA_FORMAT_R11_G11_B10_FLOAT;
+ * MESA_FORMAT_R11G11B10_FLOAT;
*/
static void
@@ -1671,7 +1676,7 @@ pack_float_R11_G11_B10_FLOAT(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_XRGB4444_UNORM
+ * MESA_FORMAT_B4G4R4X4_UNORM
*/
static void
@@ -1691,7 +1696,7 @@ pack_float_XRGB4444_UNORM(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_XRGB1555_UNORM
+ * MESA_FORMAT_B5G5R5X1_UNORM
*/
static void
@@ -1711,7 +1716,7 @@ pack_float_XRGB1555_UNORM(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_XBGR8888_SNORM
+ * MESA_FORMAT_R8G8B8X8_SNORM
*/
static void
@@ -1726,7 +1731,7 @@ pack_float_XBGR8888_SNORM(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_XBGR8888_SRGB
+ * MESA_FORMAT_R8G8B8X8_SRGB
*/
static void
@@ -1740,7 +1745,7 @@ pack_float_XBGR8888_SRGB(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_XRGB2101010_UNORM */
+/* MESA_FORMAT_B10G10R10X2_UNORM */
static void
pack_ubyte_XRGB2101010_UNORM(const GLubyte src[4], void *dst)
@@ -1764,7 +1769,7 @@ pack_float_XRGB2101010_UNORM(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_XBGR16161616_UNORM */
+/* MESA_FORMAT_RGBX_UNORM16 */
static void
pack_ubyte_XBGR16161616_UNORM(const GLubyte src[4], void *dst)
@@ -1787,7 +1792,7 @@ pack_float_XBGR16161616_UNORM(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_XBGR16161616_SNORM */
+/* MESA_FORMAT_RGBX_SNORM16 */
static void
pack_float_XBGR16161616_SNORM(const GLfloat src[4], void *dst)
@@ -1800,7 +1805,7 @@ pack_float_XBGR16161616_SNORM(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_XBGR16161616_FLOAT */
+/* MESA_FORMAT_RGBX_FLOAT16 */
static void
pack_float_XBGR16161616_FLOAT(const GLfloat src[4], void *dst)
@@ -1812,7 +1817,7 @@ pack_float_XBGR16161616_FLOAT(const GLfloat src[4], void *dst)
d[3] = _mesa_float_to_half(1.0);
}
-/* MESA_FORMAT_XBGR32323232_FLOAT */
+/* MESA_FORMAT_RGBX_FLOAT32 */
static void
pack_float_XBGR32323232_FLOAT(const GLfloat src[4], void *dst)
@@ -1824,7 +1829,7 @@ pack_float_XBGR32323232_FLOAT(const GLfloat src[4], void *dst)
d[3] = 1.0;
}
-/* MESA_FORMAT_ABGR2101010 */
+/* MESA_FORMAT_R10G10B10A2_UNORM */
static void
pack_ubyte_ABGR2101010(const GLubyte src[4], void *dst)
@@ -1850,7 +1855,7 @@ pack_float_ABGR2101010(const GLfloat src[4], void *dst)
}
/*
- * MESA_FORMAT_SIGNED_RG88
+ * MESA_FORMAT_G8R8_SNORM
*/
static void
@@ -1863,7 +1868,7 @@ pack_float_SIGNED_RG88(const GLfloat src[4], void *dst)
}
/*
- * MESA_FORMAT_SIGNED_RG1616
+ * MESA_FORMAT_G16R16_SNORM
*/
static void
@@ -1879,7 +1884,7 @@ pack_float_SIGNED_RG1616(const GLfloat src[4], void *dst)
* Return a function that can pack a GLubyte rgba[4] color.
*/
gl_pack_ubyte_rgba_func
-_mesa_get_pack_ubyte_rgba_function(gl_format format)
+_mesa_get_pack_ubyte_rgba_function(mesa_format format)
{
static gl_pack_ubyte_rgba_func table[MESA_FORMAT_COUNT];
static GLboolean initialized = GL_FALSE;
@@ -1889,62 +1894,61 @@ _mesa_get_pack_ubyte_rgba_function(gl_format format)
table[MESA_FORMAT_NONE] = NULL;
- table[MESA_FORMAT_RGBA8888] = pack_ubyte_RGBA8888;
- table[MESA_FORMAT_RGBA8888_REV] = pack_ubyte_RGBA8888_REV;
- table[MESA_FORMAT_ARGB8888] = pack_ubyte_ARGB8888;
- table[MESA_FORMAT_ARGB8888_REV] = pack_ubyte_ARGB8888_REV;
- table[MESA_FORMAT_RGBX8888] = pack_ubyte_RGBA8888; /* reused */
- table[MESA_FORMAT_RGBX8888_REV] = pack_ubyte_RGBA8888_REV; /* reused */
- table[MESA_FORMAT_XRGB8888] = pack_ubyte_XRGB8888;
- table[MESA_FORMAT_XRGB8888_REV] = pack_ubyte_XRGB8888_REV;
- table[MESA_FORMAT_RGB888] = pack_ubyte_RGB888;
- table[MESA_FORMAT_BGR888] = pack_ubyte_BGR888;
- table[MESA_FORMAT_RGB565] = pack_ubyte_RGB565;
- table[MESA_FORMAT_RGB565_REV] = pack_ubyte_RGB565_REV;
- table[MESA_FORMAT_ARGB4444] = pack_ubyte_ARGB4444;
- table[MESA_FORMAT_ARGB4444_REV] = pack_ubyte_ARGB4444_REV;
- table[MESA_FORMAT_RGBA5551] = pack_ubyte_RGBA5551;
- table[MESA_FORMAT_ARGB1555] = pack_ubyte_ARGB1555;
- table[MESA_FORMAT_ARGB1555_REV] = pack_ubyte_ARGB1555_REV;
- table[MESA_FORMAT_AL44] = pack_ubyte_AL44;
- table[MESA_FORMAT_AL88] = pack_ubyte_AL88;
- table[MESA_FORMAT_AL88_REV] = pack_ubyte_AL88_REV;
- table[MESA_FORMAT_AL1616] = pack_ubyte_AL1616;
- table[MESA_FORMAT_AL1616_REV] = pack_ubyte_AL1616_REV;
- table[MESA_FORMAT_RGB332] = pack_ubyte_RGB332;
- table[MESA_FORMAT_A8] = pack_ubyte_A8;
- table[MESA_FORMAT_A16] = pack_ubyte_A16;
- table[MESA_FORMAT_L8] = pack_ubyte_L8;
- table[MESA_FORMAT_L16] = pack_ubyte_L16;
- table[MESA_FORMAT_I8] = pack_ubyte_L8; /* reuse pack_ubyte_L8 */
- table[MESA_FORMAT_I16] = pack_ubyte_L16; /* reuse pack_ubyte_L16 */
+ table[MESA_FORMAT_A8B8G8R8_UNORM] = pack_ubyte_RGBA8888;
+ table[MESA_FORMAT_R8G8B8A8_UNORM] = pack_ubyte_RGBA8888_REV;
+ table[MESA_FORMAT_B8G8R8A8_UNORM] = pack_ubyte_ARGB8888;
+ table[MESA_FORMAT_A8R8G8B8_UNORM] = pack_ubyte_ARGB8888_REV;
+ table[MESA_FORMAT_X8B8G8R8_UNORM] = pack_ubyte_RGBA8888; /* reused */
+ table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_ubyte_RGBA8888_REV; /* reused */
+ table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_ubyte_XRGB8888;
+ table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_ubyte_XRGB8888_REV;
+ table[MESA_FORMAT_BGR_UNORM8] = pack_ubyte_RGB888;
+ table[MESA_FORMAT_RGB_UNORM8] = pack_ubyte_BGR888;
+ table[MESA_FORMAT_B5G6R5_UNORM] = pack_ubyte_RGB565;
+ table[MESA_FORMAT_R5G6B5_UNORM] = pack_ubyte_RGB565_REV;
+ table[MESA_FORMAT_B4G4R4A4_UNORM] = pack_ubyte_ARGB4444;
+ table[MESA_FORMAT_A4R4G4B4_UNORM] = pack_ubyte_ARGB4444_REV;
+ table[MESA_FORMAT_A1B5G5R5_UNORM] = pack_ubyte_RGBA5551;
+ table[MESA_FORMAT_B5G5R5A1_UNORM] = pack_ubyte_ARGB1555;
+ table[MESA_FORMAT_A1R5G5B5_UNORM] = pack_ubyte_ARGB1555_REV;
+ table[MESA_FORMAT_L4A4_UNORM] = pack_ubyte_AL44;
+ table[MESA_FORMAT_L8A8_UNORM] = pack_ubyte_AL88;
+ table[MESA_FORMAT_A8L8_UNORM] = pack_ubyte_AL88_REV;
+ table[MESA_FORMAT_L16A16_UNORM] = pack_ubyte_AL1616;
+ table[MESA_FORMAT_A16L16_UNORM] = pack_ubyte_AL1616_REV;
+ table[MESA_FORMAT_B2G3R3_UNORM] = pack_ubyte_RGB332;
+ table[MESA_FORMAT_A_UNORM8] = pack_ubyte_A8;
+ table[MESA_FORMAT_A_UNORM16] = pack_ubyte_A16;
+ table[MESA_FORMAT_L_UNORM8] = pack_ubyte_L8;
+ table[MESA_FORMAT_L_UNORM16] = pack_ubyte_L16;
+ table[MESA_FORMAT_I_UNORM8] = pack_ubyte_L8; /* reuse pack_ubyte_L8 */
+ table[MESA_FORMAT_I_UNORM16] = pack_ubyte_L16; /* reuse pack_ubyte_L16 */
table[MESA_FORMAT_YCBCR] = pack_ubyte_YCBCR;
table[MESA_FORMAT_YCBCR_REV] = pack_ubyte_YCBCR_REV;
- table[MESA_FORMAT_R8] = pack_ubyte_R8;
- table[MESA_FORMAT_GR88] = pack_ubyte_GR88;
- table[MESA_FORMAT_RG88] = pack_ubyte_RG88;
- table[MESA_FORMAT_R16] = pack_ubyte_R16;
- table[MESA_FORMAT_GR1616] = pack_ubyte_GR1616;
- table[MESA_FORMAT_RG1616] = pack_ubyte_RG1616;
- table[MESA_FORMAT_ARGB2101010] = pack_ubyte_ARGB2101010;
- table[MESA_FORMAT_ABGR2101010_UINT] = pack_ubyte_ABGR2101010_UINT;
+ table[MESA_FORMAT_R_UNORM8] = pack_ubyte_R8;
+ table[MESA_FORMAT_R8G8_UNORM] = pack_ubyte_GR88;
+ table[MESA_FORMAT_G8R8_UNORM] = pack_ubyte_RG88;
+ table[MESA_FORMAT_R_UNORM16] = pack_ubyte_R16;
+ table[MESA_FORMAT_R16G16_UNORM] = pack_ubyte_GR1616;
+ table[MESA_FORMAT_G16R16_UNORM] = pack_ubyte_RG1616;
+ table[MESA_FORMAT_B10G10R10A2_UNORM] = pack_ubyte_ARGB2101010;
+ table[MESA_FORMAT_R10G10B10A2_UINT] = pack_ubyte_ABGR2101010_UINT;
/* should never convert RGBA to these formats */
- table[MESA_FORMAT_Z24_S8] = NULL;
- table[MESA_FORMAT_S8_Z24] = NULL;
- table[MESA_FORMAT_Z16] = NULL;
- table[MESA_FORMAT_X8_Z24] = NULL;
- table[MESA_FORMAT_Z24_X8] = NULL;
- table[MESA_FORMAT_Z32] = NULL;
- table[MESA_FORMAT_S8] = NULL;
+ table[MESA_FORMAT_S8_UINT_Z24_UNORM] = NULL;
+ table[MESA_FORMAT_Z24_UNORM_X8_UINT] = NULL;
+ table[MESA_FORMAT_Z_UNORM16] = NULL;
+ table[MESA_FORMAT_Z24_UNORM_S8_UINT] = NULL;
+ table[MESA_FORMAT_X8Z24_UNORM] = NULL;
+ table[MESA_FORMAT_Z_UNORM32] = NULL;
+ table[MESA_FORMAT_S_UINT8] = NULL;
/* sRGB */
- table[MESA_FORMAT_SRGB8] = pack_ubyte_SRGB8;
- table[MESA_FORMAT_SRGBA8] = pack_ubyte_SRGBA8;
- table[MESA_FORMAT_SARGB8] = pack_ubyte_SARGB8;
- table[MESA_FORMAT_SL8] = pack_ubyte_SL8;
- table[MESA_FORMAT_SLA8] = pack_ubyte_SLA8;
-
+ table[MESA_FORMAT_BGR_SRGB8] = pack_ubyte_SRGB8;
+ table[MESA_FORMAT_A8B8G8R8_SRGB] = pack_ubyte_SRGBA8;
+ table[MESA_FORMAT_B8G8R8A8_SRGB] = pack_ubyte_SARGB8;
+ table[MESA_FORMAT_L_SRGB8] = pack_ubyte_SL8;
+ table[MESA_FORMAT_L8A8_SRGB] = pack_ubyte_SLA8;
/* n/a */
table[MESA_FORMAT_SRGB_DXT1] = NULL; /* pack_ubyte_SRGB_DXT1; */
table[MESA_FORMAT_SRGBA_DXT1] = NULL; /* pack_ubyte_SRGBA_DXT1; */
@@ -1962,73 +1966,73 @@ _mesa_get_pack_ubyte_rgba_function(gl_format format)
table[MESA_FORMAT_RGBA_FLOAT16] = pack_ubyte_RGBA_FLOAT16;
table[MESA_FORMAT_RGB_FLOAT32] = pack_ubyte_RGB_FLOAT32;
table[MESA_FORMAT_RGB_FLOAT16] = pack_ubyte_RGB_FLOAT16;
- table[MESA_FORMAT_ALPHA_FLOAT32] = pack_ubyte_ALPHA_FLOAT32;
- table[MESA_FORMAT_ALPHA_FLOAT16] = pack_ubyte_ALPHA_FLOAT16;
- table[MESA_FORMAT_LUMINANCE_FLOAT32] = pack_ubyte_LUMINANCE_FLOAT32;
- table[MESA_FORMAT_LUMINANCE_FLOAT16] = pack_ubyte_LUMINANCE_FLOAT16;
- table[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32] = pack_ubyte_LUMINANCE_ALPHA_FLOAT32;
- table[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16] = pack_ubyte_LUMINANCE_ALPHA_FLOAT16;
- table[MESA_FORMAT_INTENSITY_FLOAT32] = pack_ubyte_LUMINANCE_FLOAT32;
- table[MESA_FORMAT_INTENSITY_FLOAT16] = pack_ubyte_LUMINANCE_FLOAT16;
+ table[MESA_FORMAT_A_FLOAT32] = pack_ubyte_ALPHA_FLOAT32;
+ table[MESA_FORMAT_A_FLOAT16] = pack_ubyte_ALPHA_FLOAT16;
+ table[MESA_FORMAT_L_FLOAT32] = pack_ubyte_LUMINANCE_FLOAT32;
+ table[MESA_FORMAT_L_FLOAT16] = pack_ubyte_LUMINANCE_FLOAT16;
+ table[MESA_FORMAT_LA_FLOAT32] = pack_ubyte_LUMINANCE_ALPHA_FLOAT32;
+ table[MESA_FORMAT_LA_FLOAT16] = pack_ubyte_LUMINANCE_ALPHA_FLOAT16;
+ table[MESA_FORMAT_I_FLOAT32] = pack_ubyte_LUMINANCE_FLOAT32;
+ table[MESA_FORMAT_I_FLOAT16] = pack_ubyte_LUMINANCE_FLOAT16;
table[MESA_FORMAT_R_FLOAT32] = pack_ubyte_LUMINANCE_FLOAT32;
table[MESA_FORMAT_R_FLOAT16] = pack_ubyte_LUMINANCE_FLOAT16;
table[MESA_FORMAT_RG_FLOAT32] = pack_ubyte_RG_FLOAT32;
table[MESA_FORMAT_RG_FLOAT16] = pack_ubyte_RG_FLOAT16;
/* n/a */
- table[MESA_FORMAT_RGBA_INT8] = NULL; /* pack_ubyte_RGBA_INT8 */
- table[MESA_FORMAT_RGBA_INT16] = NULL; /* pack_ubyte_RGBA_INT16 */
- table[MESA_FORMAT_RGBA_INT32] = NULL; /* pack_ubyte_RGBA_INT32 */
+ table[MESA_FORMAT_RGBA_SINT8] = NULL; /* pack_ubyte_RGBA_INT8 */
+ table[MESA_FORMAT_RGBA_SINT16] = NULL; /* pack_ubyte_RGBA_INT16 */
+ table[MESA_FORMAT_RGBA_SINT32] = NULL; /* pack_ubyte_RGBA_INT32 */
table[MESA_FORMAT_RGBA_UINT8] = NULL; /* pack_ubyte_RGBA_UINT8 */
table[MESA_FORMAT_RGBA_UINT16] = NULL; /* pack_ubyte_RGBA_UINT16 */
table[MESA_FORMAT_RGBA_UINT32] = NULL; /* pack_ubyte_RGBA_UINT32 */
table[MESA_FORMAT_DUDV8] = pack_ubyte_DUDV8;
- table[MESA_FORMAT_RGBA_16] = pack_ubyte_RGBA_16;
+ table[MESA_FORMAT_RGBA_UNORM16] = pack_ubyte_RGBA_16;
/* n/a */
- table[MESA_FORMAT_SIGNED_R8] = NULL;
- table[MESA_FORMAT_SIGNED_RG88_REV] = NULL;
- table[MESA_FORMAT_SIGNED_RGBX8888] = NULL;
- table[MESA_FORMAT_SIGNED_RGBA8888] = NULL;
- table[MESA_FORMAT_SIGNED_RGBA8888_REV] = NULL;
- table[MESA_FORMAT_SIGNED_R16] = NULL;
- table[MESA_FORMAT_SIGNED_GR1616] = NULL;
- table[MESA_FORMAT_SIGNED_RGB_16] = NULL;
- table[MESA_FORMAT_SIGNED_RGBA_16] = NULL;
- table[MESA_FORMAT_SIGNED_A8] = NULL;
- table[MESA_FORMAT_SIGNED_L8] = NULL;
- table[MESA_FORMAT_SIGNED_AL88] = NULL;
- table[MESA_FORMAT_SIGNED_I8] = NULL;
- table[MESA_FORMAT_SIGNED_A16] = NULL;
- table[MESA_FORMAT_SIGNED_L16] = NULL;
- table[MESA_FORMAT_SIGNED_AL1616] = NULL;
- table[MESA_FORMAT_SIGNED_I16] = NULL;
-
-
- table[MESA_FORMAT_RGBA_16] = pack_ubyte_RGBA_16;
-
- table[MESA_FORMAT_RGB9_E5_FLOAT] = pack_ubyte_RGB9_E5_FLOAT;
- table[MESA_FORMAT_R11_G11_B10_FLOAT] = pack_ubyte_R11_G11_B10_FLOAT;
-
- table[MESA_FORMAT_XRGB4444_UNORM] = pack_ubyte_XRGB4444_UNORM;
- table[MESA_FORMAT_XRGB1555_UNORM] = pack_ubyte_XRGB1555_UNORM;
- table[MESA_FORMAT_XBGR8888_SNORM] = NULL;
- table[MESA_FORMAT_XBGR8888_SRGB] = NULL;
- table[MESA_FORMAT_XBGR8888_UINT] = NULL;
- table[MESA_FORMAT_XBGR8888_SINT] = NULL;
- table[MESA_FORMAT_XRGB2101010_UNORM] = pack_ubyte_XRGB2101010_UNORM;
- table[MESA_FORMAT_XBGR16161616_UNORM] = pack_ubyte_XBGR16161616_UNORM;
- table[MESA_FORMAT_XBGR16161616_SNORM] = NULL;
- table[MESA_FORMAT_XBGR16161616_FLOAT] = NULL;
- table[MESA_FORMAT_XBGR16161616_UINT] = NULL;
- table[MESA_FORMAT_XBGR16161616_SINT] = NULL;
- table[MESA_FORMAT_XBGR32323232_FLOAT] = NULL;
- table[MESA_FORMAT_XBGR32323232_UINT] = NULL;
- table[MESA_FORMAT_XBGR32323232_SINT] = NULL;
-
- table[MESA_FORMAT_ABGR2101010] = pack_ubyte_ABGR2101010;
+ table[MESA_FORMAT_R_SNORM8] = NULL;
+ table[MESA_FORMAT_R8G8_SNORM] = NULL;
+ table[MESA_FORMAT_X8B8G8R8_SNORM] = NULL;
+ table[MESA_FORMAT_A8B8G8R8_SNORM] = NULL;
+ table[MESA_FORMAT_R8G8B8A8_SNORM] = NULL;
+ table[MESA_FORMAT_R_SNORM16] = NULL;
+ table[MESA_FORMAT_R16G16_SNORM] = NULL;
+ table[MESA_FORMAT_RGB_SNORM16] = NULL;
+ table[MESA_FORMAT_RGBA_SNORM16] = NULL;
+ table[MESA_FORMAT_A_SNORM8] = NULL;
+ table[MESA_FORMAT_L_SNORM8] = NULL;
+ table[MESA_FORMAT_L8A8_SNORM] = NULL;
+ table[MESA_FORMAT_I_SNORM8] = NULL;
+ table[MESA_FORMAT_A_SNORM16] = NULL;
+ table[MESA_FORMAT_L_SNORM16] = NULL;
+ table[MESA_FORMAT_LA_SNORM16] = NULL;
+ table[MESA_FORMAT_I_SNORM16] = NULL;
+
+
+ table[MESA_FORMAT_RGBA_UNORM16] = pack_ubyte_RGBA_16;
+
+ table[MESA_FORMAT_R9G9B9E5_FLOAT] = pack_ubyte_RGB9_E5_FLOAT;
+ table[MESA_FORMAT_R11G11B10_FLOAT] = pack_ubyte_R11_G11_B10_FLOAT;
+
+ table[MESA_FORMAT_B4G4R4X4_UNORM] = pack_ubyte_XRGB4444_UNORM;
+ table[MESA_FORMAT_B5G5R5X1_UNORM] = pack_ubyte_XRGB1555_UNORM;
+ table[MESA_FORMAT_R8G8B8X8_SNORM] = NULL;
+ table[MESA_FORMAT_R8G8B8X8_SRGB] = NULL;
+ table[MESA_FORMAT_RGBX_UINT8] = NULL;
+ table[MESA_FORMAT_RGBX_SINT8] = NULL;
+ table[MESA_FORMAT_B10G10R10X2_UNORM] = pack_ubyte_XRGB2101010_UNORM;
+ table[MESA_FORMAT_RGBX_UNORM16] = pack_ubyte_XBGR16161616_UNORM;
+ table[MESA_FORMAT_RGBX_SNORM16] = NULL;
+ table[MESA_FORMAT_RGBX_FLOAT16] = NULL;
+ table[MESA_FORMAT_RGBX_UINT16] = NULL;
+ table[MESA_FORMAT_RGBX_SINT16] = NULL;
+ table[MESA_FORMAT_RGBX_FLOAT32] = NULL;
+ table[MESA_FORMAT_RGBX_UINT32] = NULL;
+ table[MESA_FORMAT_RGBX_SINT32] = NULL;
+
+ table[MESA_FORMAT_R10G10B10A2_UNORM] = pack_ubyte_ABGR2101010;
initialized = GL_TRUE;
}
@@ -2042,7 +2046,7 @@ _mesa_get_pack_ubyte_rgba_function(gl_format format)
* Return a function that can pack a GLfloat rgba[4] color.
*/
gl_pack_float_rgba_func
-_mesa_get_pack_float_rgba_function(gl_format format)
+_mesa_get_pack_float_rgba_function(mesa_format format)
{
static gl_pack_float_rgba_func table[MESA_FORMAT_COUNT];
static GLboolean initialized = GL_FALSE;
@@ -2052,61 +2056,61 @@ _mesa_get_pack_float_rgba_function(gl_format format)
table[MESA_FORMAT_NONE] = NULL;
- table[MESA_FORMAT_RGBA8888] = pack_float_RGBA8888;
- table[MESA_FORMAT_RGBA8888_REV] = pack_float_RGBA8888_REV;
- table[MESA_FORMAT_ARGB8888] = pack_float_ARGB8888;
- table[MESA_FORMAT_ARGB8888_REV] = pack_float_ARGB8888_REV;
- table[MESA_FORMAT_RGBX8888] = pack_float_RGBA8888; /* reused */
- table[MESA_FORMAT_RGBX8888_REV] = pack_float_RGBA8888_REV; /* reused */
- table[MESA_FORMAT_XRGB8888] = pack_float_XRGB8888;
- table[MESA_FORMAT_XRGB8888_REV] = pack_float_XRGB8888_REV;
- table[MESA_FORMAT_RGB888] = pack_float_RGB888;
- table[MESA_FORMAT_BGR888] = pack_float_BGR888;
- table[MESA_FORMAT_RGB565] = pack_float_RGB565;
- table[MESA_FORMAT_RGB565_REV] = pack_float_RGB565_REV;
- table[MESA_FORMAT_ARGB4444] = pack_float_ARGB4444;
- table[MESA_FORMAT_ARGB4444_REV] = pack_float_ARGB4444_REV;
- table[MESA_FORMAT_RGBA5551] = pack_float_RGBA5551;
- table[MESA_FORMAT_ARGB1555] = pack_float_ARGB1555;
- table[MESA_FORMAT_ARGB1555_REV] = pack_float_ARGB1555_REV;
-
- table[MESA_FORMAT_AL44] = pack_float_AL44;
- table[MESA_FORMAT_AL88] = pack_float_AL88;
- table[MESA_FORMAT_AL88_REV] = pack_float_AL88_REV;
- table[MESA_FORMAT_AL1616] = pack_float_AL1616;
- table[MESA_FORMAT_AL1616_REV] = pack_float_AL1616_REV;
- table[MESA_FORMAT_RGB332] = pack_float_RGB332;
- table[MESA_FORMAT_A8] = pack_float_A8;
- table[MESA_FORMAT_A16] = pack_float_A16;
- table[MESA_FORMAT_L8] = pack_float_L8;
- table[MESA_FORMAT_L16] = pack_float_L16;
- table[MESA_FORMAT_I8] = pack_float_L8; /* reuse pack_float_L8 */
- table[MESA_FORMAT_I16] = pack_float_L16; /* reuse pack_float_L16 */
+ table[MESA_FORMAT_A8B8G8R8_UNORM] = pack_float_RGBA8888;
+ table[MESA_FORMAT_R8G8B8A8_UNORM] = pack_float_RGBA8888_REV;
+ table[MESA_FORMAT_B8G8R8A8_UNORM] = pack_float_ARGB8888;
+ table[MESA_FORMAT_A8R8G8B8_UNORM] = pack_float_ARGB8888_REV;
+ table[MESA_FORMAT_X8B8G8R8_UNORM] = pack_float_RGBA8888; /* reused */
+ table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_float_RGBA8888_REV; /* reused */
+ table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_float_XRGB8888;
+ table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_float_XRGB8888_REV;
+ table[MESA_FORMAT_BGR_UNORM8] = pack_float_RGB888;
+ table[MESA_FORMAT_RGB_UNORM8] = pack_float_BGR888;
+ table[MESA_FORMAT_B5G6R5_UNORM] = pack_float_RGB565;
+ table[MESA_FORMAT_R5G6B5_UNORM] = pack_float_RGB565_REV;
+ table[MESA_FORMAT_B4G4R4A4_UNORM] = pack_float_ARGB4444;
+ table[MESA_FORMAT_A4R4G4B4_UNORM] = pack_float_ARGB4444_REV;
+ table[MESA_FORMAT_A1B5G5R5_UNORM] = pack_float_RGBA5551;
+ table[MESA_FORMAT_B5G5R5A1_UNORM] = pack_float_ARGB1555;
+ table[MESA_FORMAT_A1R5G5B5_UNORM] = pack_float_ARGB1555_REV;
+
+ table[MESA_FORMAT_L4A4_UNORM] = pack_float_AL44;
+ table[MESA_FORMAT_L8A8_UNORM] = pack_float_AL88;
+ table[MESA_FORMAT_A8L8_UNORM] = pack_float_AL88_REV;
+ table[MESA_FORMAT_L16A16_UNORM] = pack_float_AL1616;
+ table[MESA_FORMAT_A16L16_UNORM] = pack_float_AL1616_REV;
+ table[MESA_FORMAT_B2G3R3_UNORM] = pack_float_RGB332;
+ table[MESA_FORMAT_A_UNORM8] = pack_float_A8;
+ table[MESA_FORMAT_A_UNORM16] = pack_float_A16;
+ table[MESA_FORMAT_L_UNORM8] = pack_float_L8;
+ table[MESA_FORMAT_L_UNORM16] = pack_float_L16;
+ table[MESA_FORMAT_I_UNORM8] = pack_float_L8; /* reuse pack_float_L8 */
+ table[MESA_FORMAT_I_UNORM16] = pack_float_L16; /* reuse pack_float_L16 */
table[MESA_FORMAT_YCBCR] = pack_float_YCBCR;
table[MESA_FORMAT_YCBCR_REV] = pack_float_YCBCR_REV;
- table[MESA_FORMAT_R8] = pack_float_R8;
- table[MESA_FORMAT_GR88] = pack_float_GR88;
- table[MESA_FORMAT_RG88] = pack_float_RG88;
- table[MESA_FORMAT_R16] = pack_float_R16;
- table[MESA_FORMAT_GR1616] = pack_float_GR1616;
- table[MESA_FORMAT_RG1616] = pack_float_RG1616;
- table[MESA_FORMAT_ARGB2101010] = pack_float_ARGB2101010;
- table[MESA_FORMAT_ABGR2101010_UINT] = pack_float_ABGR2101010_UINT;
+ table[MESA_FORMAT_R_UNORM8] = pack_float_R8;
+ table[MESA_FORMAT_R8G8_UNORM] = pack_float_GR88;
+ table[MESA_FORMAT_G8R8_UNORM] = pack_float_RG88;
+ table[MESA_FORMAT_R_UNORM16] = pack_float_R16;
+ table[MESA_FORMAT_R16G16_UNORM] = pack_float_GR1616;
+ table[MESA_FORMAT_G16R16_UNORM] = pack_float_RG1616;
+ table[MESA_FORMAT_B10G10R10A2_UNORM] = pack_float_ARGB2101010;
+ table[MESA_FORMAT_R10G10B10A2_UINT] = pack_float_ABGR2101010_UINT;
/* should never convert RGBA to these formats */
- table[MESA_FORMAT_Z24_S8] = NULL;
- table[MESA_FORMAT_S8_Z24] = NULL;
- table[MESA_FORMAT_Z16] = NULL;
- table[MESA_FORMAT_X8_Z24] = NULL;
- table[MESA_FORMAT_Z24_X8] = NULL;
- table[MESA_FORMAT_Z32] = NULL;
- table[MESA_FORMAT_S8] = NULL;
-
- table[MESA_FORMAT_SRGB8] = pack_float_SRGB8;
- table[MESA_FORMAT_SRGBA8] = pack_float_SRGBA8;
- table[MESA_FORMAT_SARGB8] = pack_float_SARGB8;
- table[MESA_FORMAT_SL8] = pack_float_SL8;
- table[MESA_FORMAT_SLA8] = pack_float_SLA8;
+ table[MESA_FORMAT_S8_UINT_Z24_UNORM] = NULL;
+ table[MESA_FORMAT_Z24_UNORM_X8_UINT] = NULL;
+ table[MESA_FORMAT_Z_UNORM16] = NULL;
+ table[MESA_FORMAT_Z24_UNORM_S8_UINT] = NULL;
+ table[MESA_FORMAT_X8Z24_UNORM] = NULL;
+ table[MESA_FORMAT_Z_UNORM32] = NULL;
+ table[MESA_FORMAT_S_UINT8] = NULL;
+
+ table[MESA_FORMAT_BGR_SRGB8] = pack_float_SRGB8;
+ table[MESA_FORMAT_A8B8G8R8_SRGB] = pack_float_SRGBA8;
+ table[MESA_FORMAT_B8G8R8A8_SRGB] = pack_float_SARGB8;
+ table[MESA_FORMAT_L_SRGB8] = pack_float_SL8;
+ table[MESA_FORMAT_L8A8_SRGB] = pack_float_SLA8;
/* n/a */
table[MESA_FORMAT_SRGB_DXT1] = NULL;
@@ -2125,73 +2129,73 @@ _mesa_get_pack_float_rgba_function(gl_format format)
table[MESA_FORMAT_RGBA_FLOAT16] = pack_float_RGBA_FLOAT16;
table[MESA_FORMAT_RGB_FLOAT32] = pack_float_RGB_FLOAT32;
table[MESA_FORMAT_RGB_FLOAT16] = pack_float_RGB_FLOAT16;
- table[MESA_FORMAT_ALPHA_FLOAT32] = pack_float_ALPHA_FLOAT32;
- table[MESA_FORMAT_ALPHA_FLOAT16] = pack_float_ALPHA_FLOAT16;
- table[MESA_FORMAT_LUMINANCE_FLOAT32] = pack_float_LUMINANCE_FLOAT32;
- table[MESA_FORMAT_LUMINANCE_FLOAT16] = pack_float_LUMINANCE_FLOAT16;
- table[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32] = pack_float_LUMINANCE_ALPHA_FLOAT32;
- table[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16] = pack_float_LUMINANCE_ALPHA_FLOAT16;
-
- table[MESA_FORMAT_INTENSITY_FLOAT32] = pack_float_LUMINANCE_FLOAT32;
- table[MESA_FORMAT_INTENSITY_FLOAT16] = pack_float_LUMINANCE_FLOAT16;
+ table[MESA_FORMAT_A_FLOAT32] = pack_float_ALPHA_FLOAT32;
+ table[MESA_FORMAT_A_FLOAT16] = pack_float_ALPHA_FLOAT16;
+ table[MESA_FORMAT_L_FLOAT32] = pack_float_LUMINANCE_FLOAT32;
+ table[MESA_FORMAT_L_FLOAT16] = pack_float_LUMINANCE_FLOAT16;
+ table[MESA_FORMAT_LA_FLOAT32] = pack_float_LUMINANCE_ALPHA_FLOAT32;
+ table[MESA_FORMAT_LA_FLOAT16] = pack_float_LUMINANCE_ALPHA_FLOAT16;
+
+ table[MESA_FORMAT_I_FLOAT32] = pack_float_LUMINANCE_FLOAT32;
+ table[MESA_FORMAT_I_FLOAT16] = pack_float_LUMINANCE_FLOAT16;
table[MESA_FORMAT_R_FLOAT32] = pack_float_LUMINANCE_FLOAT32;
table[MESA_FORMAT_R_FLOAT16] = pack_float_LUMINANCE_FLOAT16;
table[MESA_FORMAT_RG_FLOAT32] = pack_float_RG_FLOAT32;
table[MESA_FORMAT_RG_FLOAT16] = pack_float_RG_FLOAT16;
/* n/a */
- table[MESA_FORMAT_RGBA_INT8] = NULL;
- table[MESA_FORMAT_RGBA_INT16] = NULL;
- table[MESA_FORMAT_RGBA_INT32] = NULL;
+ table[MESA_FORMAT_RGBA_SINT8] = NULL;
+ table[MESA_FORMAT_RGBA_SINT16] = NULL;
+ table[MESA_FORMAT_RGBA_SINT32] = NULL;
table[MESA_FORMAT_RGBA_UINT8] = NULL;
table[MESA_FORMAT_RGBA_UINT16] = NULL;
table[MESA_FORMAT_RGBA_UINT32] = NULL;
table[MESA_FORMAT_DUDV8] = pack_float_DUDV8;
- table[MESA_FORMAT_RGBA_16] = pack_float_RGBA_16;
-
- table[MESA_FORMAT_SIGNED_R8] = pack_float_SIGNED_R8;
- table[MESA_FORMAT_SIGNED_RG88_REV] = pack_float_SIGNED_RG88_REV;
- table[MESA_FORMAT_SIGNED_RGBX8888] = pack_float_SIGNED_RGBX8888;
- table[MESA_FORMAT_SIGNED_RGBA8888] = pack_float_SIGNED_RGBA8888;
- table[MESA_FORMAT_SIGNED_RGBA8888_REV] = pack_float_SIGNED_RGBA8888_REV;
- table[MESA_FORMAT_SIGNED_R16] = pack_float_SIGNED_R16;
- table[MESA_FORMAT_SIGNED_GR1616] = pack_float_SIGNED_GR1616;
- table[MESA_FORMAT_SIGNED_RGB_16] = pack_float_SIGNED_RGB_16;
- table[MESA_FORMAT_SIGNED_RGBA_16] = pack_float_SIGNED_RGBA_16;
- table[MESA_FORMAT_SIGNED_A8] = pack_float_SIGNED_A8;
- table[MESA_FORMAT_SIGNED_L8] = pack_float_SIGNED_L8;
- table[MESA_FORMAT_SIGNED_AL88] = pack_float_SIGNED_AL88;
- table[MESA_FORMAT_SIGNED_I8] = pack_float_SIGNED_L8; /* reused */
- table[MESA_FORMAT_SIGNED_A16] = pack_float_SIGNED_A16;
- table[MESA_FORMAT_SIGNED_L16] = pack_float_SIGNED_L16;
- table[MESA_FORMAT_SIGNED_AL1616] = pack_float_SIGNED_AL1616;
- table[MESA_FORMAT_SIGNED_I16] = pack_float_SIGNED_L16; /* reused */
-
- table[MESA_FORMAT_RGB9_E5_FLOAT] = pack_float_RGB9_E5_FLOAT;
- table[MESA_FORMAT_R11_G11_B10_FLOAT] = pack_float_R11_G11_B10_FLOAT;
-
- table[MESA_FORMAT_XRGB4444_UNORM] = pack_float_XRGB4444_UNORM;
- table[MESA_FORMAT_XRGB1555_UNORM] = pack_float_XRGB1555_UNORM;
- table[MESA_FORMAT_XBGR8888_SNORM] = pack_float_XBGR8888_SNORM;
- table[MESA_FORMAT_XBGR8888_SRGB] = pack_float_XBGR8888_SRGB;
- table[MESA_FORMAT_XBGR8888_UINT] = NULL;
- table[MESA_FORMAT_XBGR8888_SINT] = NULL;
- table[MESA_FORMAT_XRGB2101010_UNORM] = pack_float_XRGB2101010_UNORM;
- table[MESA_FORMAT_XBGR16161616_UNORM] = pack_float_XBGR16161616_UNORM;
- table[MESA_FORMAT_XBGR16161616_SNORM] = pack_float_XBGR16161616_SNORM;
- table[MESA_FORMAT_XBGR16161616_FLOAT] = pack_float_XBGR16161616_FLOAT;
- table[MESA_FORMAT_XBGR16161616_UINT] = NULL;
- table[MESA_FORMAT_XBGR16161616_SINT] = NULL;
- table[MESA_FORMAT_XBGR32323232_FLOAT] = pack_float_XBGR32323232_FLOAT;
- table[MESA_FORMAT_XBGR32323232_UINT] = NULL;
- table[MESA_FORMAT_XBGR32323232_SINT] = NULL;
-
- table[MESA_FORMAT_ABGR2101010] = pack_float_ABGR2101010;
-
- table[MESA_FORMAT_SIGNED_RG88] = pack_float_SIGNED_RG88;
- table[MESA_FORMAT_SIGNED_RG1616] = pack_float_SIGNED_RG1616;
+ table[MESA_FORMAT_RGBA_UNORM16] = pack_float_RGBA_16;
+
+ table[MESA_FORMAT_R_SNORM8] = pack_float_SIGNED_R8;
+ table[MESA_FORMAT_R8G8_SNORM] = pack_float_SIGNED_RG88_REV;
+ table[MESA_FORMAT_X8B8G8R8_SNORM] = pack_float_SIGNED_RGBX8888;
+ table[MESA_FORMAT_A8B8G8R8_SNORM] = pack_float_SIGNED_RGBA8888;
+ table[MESA_FORMAT_R8G8B8A8_SNORM] = pack_float_SIGNED_RGBA8888_REV;
+ table[MESA_FORMAT_R_SNORM16] = pack_float_SIGNED_R16;
+ table[MESA_FORMAT_R16G16_SNORM] = pack_float_SIGNED_GR1616;
+ table[MESA_FORMAT_RGB_SNORM16] = pack_float_SIGNED_RGB_16;
+ table[MESA_FORMAT_RGBA_SNORM16] = pack_float_SIGNED_RGBA_16;
+ table[MESA_FORMAT_A_SNORM8] = pack_float_SIGNED_A8;
+ table[MESA_FORMAT_L_SNORM8] = pack_float_SIGNED_L8;
+ table[MESA_FORMAT_L8A8_SNORM] = pack_float_SIGNED_AL88;
+ table[MESA_FORMAT_I_SNORM8] = pack_float_SIGNED_L8; /* reused */
+ table[MESA_FORMAT_A_SNORM16] = pack_float_SIGNED_A16;
+ table[MESA_FORMAT_L_SNORM16] = pack_float_SIGNED_L16;
+ table[MESA_FORMAT_LA_SNORM16] = pack_float_SIGNED_AL1616;
+ table[MESA_FORMAT_I_SNORM16] = pack_float_SIGNED_L16; /* reused */
+
+ table[MESA_FORMAT_R9G9B9E5_FLOAT] = pack_float_RGB9_E5_FLOAT;
+ table[MESA_FORMAT_R11G11B10_FLOAT] = pack_float_R11_G11_B10_FLOAT;
+
+ table[MESA_FORMAT_B4G4R4X4_UNORM] = pack_float_XRGB4444_UNORM;
+ table[MESA_FORMAT_B5G5R5X1_UNORM] = pack_float_XRGB1555_UNORM;
+ table[MESA_FORMAT_R8G8B8X8_SNORM] = pack_float_XBGR8888_SNORM;
+ table[MESA_FORMAT_R8G8B8X8_SRGB] = pack_float_XBGR8888_SRGB;
+ table[MESA_FORMAT_RGBX_UINT8] = NULL;
+ table[MESA_FORMAT_RGBX_SINT8] = NULL;
+ table[MESA_FORMAT_B10G10R10X2_UNORM] = pack_float_XRGB2101010_UNORM;
+ table[MESA_FORMAT_RGBX_UNORM16] = pack_float_XBGR16161616_UNORM;
+ table[MESA_FORMAT_RGBX_SNORM16] = pack_float_XBGR16161616_SNORM;
+ table[MESA_FORMAT_RGBX_FLOAT16] = pack_float_XBGR16161616_FLOAT;
+ table[MESA_FORMAT_RGBX_UINT16] = NULL;
+ table[MESA_FORMAT_RGBX_SINT16] = NULL;
+ table[MESA_FORMAT_RGBX_FLOAT32] = pack_float_XBGR32323232_FLOAT;
+ table[MESA_FORMAT_RGBX_UINT32] = NULL;
+ table[MESA_FORMAT_RGBX_SINT32] = NULL;
+
+ table[MESA_FORMAT_R10G10B10A2_UNORM] = pack_float_ABGR2101010;
+
+ table[MESA_FORMAT_G8R8_SNORM] = pack_float_SIGNED_RG88;
+ table[MESA_FORMAT_G16R16_SNORM] = pack_float_SIGNED_RG1616;
initialized = GL_TRUE;
}
@@ -2202,7 +2206,7 @@ _mesa_get_pack_float_rgba_function(gl_format format)
static pack_float_rgba_row_func
-get_pack_float_rgba_row_function(gl_format format)
+get_pack_float_rgba_row_function(mesa_format format)
{
static pack_float_rgba_row_func table[MESA_FORMAT_COUNT];
static GLboolean initialized = GL_FALSE;
@@ -2213,18 +2217,18 @@ get_pack_float_rgba_row_function(gl_format format)
*/
memset(table, 0, sizeof(table));
- table[MESA_FORMAT_RGBA8888] = pack_row_float_RGBA8888;
- table[MESA_FORMAT_RGBA8888_REV] = pack_row_float_RGBA8888_REV;
- table[MESA_FORMAT_ARGB8888] = pack_row_float_ARGB8888;
- table[MESA_FORMAT_ARGB8888_REV] = pack_row_float_ARGB8888_REV;
- table[MESA_FORMAT_RGBX8888] = pack_row_float_RGBA8888; /* reused */
- table[MESA_FORMAT_RGBX8888_REV] = pack_row_float_RGBA8888_REV; /* reused */
- table[MESA_FORMAT_XRGB8888] = pack_row_float_XRGB8888;
- table[MESA_FORMAT_XRGB8888_REV] = pack_row_float_XRGB8888_REV;
- table[MESA_FORMAT_RGB888] = pack_row_float_RGB888;
- table[MESA_FORMAT_BGR888] = pack_row_float_BGR888;
- table[MESA_FORMAT_RGB565] = pack_row_float_RGB565;
- table[MESA_FORMAT_RGB565_REV] = pack_row_float_RGB565_REV;
+ table[MESA_FORMAT_A8B8G8R8_UNORM] = pack_row_float_RGBA8888;
+ table[MESA_FORMAT_R8G8B8A8_UNORM] = pack_row_float_RGBA8888_REV;
+ table[MESA_FORMAT_B8G8R8A8_UNORM] = pack_row_float_ARGB8888;
+ table[MESA_FORMAT_A8R8G8B8_UNORM] = pack_row_float_ARGB8888_REV;
+ table[MESA_FORMAT_X8B8G8R8_UNORM] = pack_row_float_RGBA8888; /* reused */
+ table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_row_float_RGBA8888_REV; /* reused */
+ table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_row_float_XRGB8888;
+ table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_row_float_XRGB8888_REV;
+ table[MESA_FORMAT_BGR_UNORM8] = pack_row_float_RGB888;
+ table[MESA_FORMAT_RGB_UNORM8] = pack_row_float_BGR888;
+ table[MESA_FORMAT_B5G6R5_UNORM] = pack_row_float_RGB565;
+ table[MESA_FORMAT_R5G6B5_UNORM] = pack_row_float_RGB565_REV;
initialized = GL_TRUE;
}
@@ -2235,7 +2239,7 @@ get_pack_float_rgba_row_function(gl_format format)
static pack_ubyte_rgba_row_func
-get_pack_ubyte_rgba_row_function(gl_format format)
+get_pack_ubyte_rgba_row_function(mesa_format format)
{
static pack_ubyte_rgba_row_func table[MESA_FORMAT_COUNT];
static GLboolean initialized = GL_FALSE;
@@ -2246,18 +2250,18 @@ get_pack_ubyte_rgba_row_function(gl_format format)
*/
memset(table, 0, sizeof(table));
- table[MESA_FORMAT_RGBA8888] = pack_row_ubyte_RGBA8888;
- table[MESA_FORMAT_RGBA8888_REV] = pack_row_ubyte_RGBA8888_REV;
- table[MESA_FORMAT_ARGB8888] = pack_row_ubyte_ARGB8888;
- table[MESA_FORMAT_ARGB8888_REV] = pack_row_ubyte_ARGB8888_REV;
- table[MESA_FORMAT_RGBX8888] = pack_row_ubyte_RGBA8888; /* reused */
- table[MESA_FORMAT_RGBX8888_REV] = pack_row_ubyte_RGBA8888_REV; /* reused */
- table[MESA_FORMAT_XRGB8888] = pack_row_ubyte_XRGB8888;
- table[MESA_FORMAT_XRGB8888_REV] = pack_row_ubyte_XRGB8888_REV;
- table[MESA_FORMAT_RGB888] = pack_row_ubyte_RGB888;
- table[MESA_FORMAT_BGR888] = pack_row_ubyte_BGR888;
- table[MESA_FORMAT_RGB565] = pack_row_ubyte_RGB565;
- table[MESA_FORMAT_RGB565_REV] = pack_row_ubyte_RGB565_REV;
+ table[MESA_FORMAT_A8B8G8R8_UNORM] = pack_row_ubyte_RGBA8888;
+ table[MESA_FORMAT_R8G8B8A8_UNORM] = pack_row_ubyte_RGBA8888_REV;
+ table[MESA_FORMAT_B8G8R8A8_UNORM] = pack_row_ubyte_ARGB8888;
+ table[MESA_FORMAT_A8R8G8B8_UNORM] = pack_row_ubyte_ARGB8888_REV;
+ table[MESA_FORMAT_X8B8G8R8_UNORM] = pack_row_ubyte_RGBA8888; /* reused */
+ table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_row_ubyte_RGBA8888_REV; /* reused */
+ table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_row_ubyte_XRGB8888;
+ table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_row_ubyte_XRGB8888_REV;
+ table[MESA_FORMAT_BGR_UNORM8] = pack_row_ubyte_RGB888;
+ table[MESA_FORMAT_RGB_UNORM8] = pack_row_ubyte_BGR888;
+ table[MESA_FORMAT_B5G6R5_UNORM] = pack_row_ubyte_RGB565;
+ table[MESA_FORMAT_R5G6B5_UNORM] = pack_row_ubyte_RGB565_REV;
initialized = GL_TRUE;
}
@@ -2271,7 +2275,7 @@ get_pack_ubyte_rgba_row_function(gl_format format)
* Pack a row of GLfloat rgba[4] values to the destination.
*/
void
-_mesa_pack_float_rgba_row(gl_format format, GLuint n,
+_mesa_pack_float_rgba_row(mesa_format format, GLuint n,
const GLfloat src[][4], void *dst)
{
pack_float_rgba_row_func packrow = get_pack_float_rgba_row_function(format);
@@ -2302,7 +2306,7 @@ _mesa_pack_float_rgba_row(gl_format format, GLuint n,
* Pack a row of GLubyte rgba[4] values to the destination.
*/
void
-_mesa_pack_ubyte_rgba_row(gl_format format, GLuint n,
+_mesa_pack_ubyte_rgba_row(mesa_format format, GLuint n,
const GLubyte src[][4], void *dst)
{
pack_ubyte_rgba_row_func packrow = get_pack_ubyte_rgba_row_function(format);
@@ -2335,7 +2339,7 @@ _mesa_pack_ubyte_rgba_row(gl_format format, GLuint n,
* \param dstRowStride destination image row stride in bytes
*/
void
-_mesa_pack_ubyte_rgba_rect(gl_format format, GLuint width, GLuint height,
+_mesa_pack_ubyte_rgba_rect(mesa_format format, GLuint width, GLuint height,
const GLubyte *src, GLint srcRowStride,
void *dst, GLint dstRowStride)
{
@@ -2423,21 +2427,21 @@ pack_float_z_Z32_FLOAT(const GLfloat *src, void *dst)
}
gl_pack_float_z_func
-_mesa_get_pack_float_z_func(gl_format format)
+_mesa_get_pack_float_z_func(mesa_format format)
{
switch (format) {
- case MESA_FORMAT_Z24_S8:
- case MESA_FORMAT_Z24_X8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ case MESA_FORMAT_X8Z24_UNORM:
return pack_float_z_Z24_S8;
- case MESA_FORMAT_S8_Z24:
- case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
return pack_float_z_S8_Z24;
- case MESA_FORMAT_Z16:
+ case MESA_FORMAT_Z_UNORM16:
return pack_float_z_Z16;
- case MESA_FORMAT_Z32:
+ case MESA_FORMAT_Z_UNORM32:
return pack_float_z_Z32;
- case MESA_FORMAT_Z32_FLOAT:
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z_FLOAT32:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
return pack_float_z_Z32_FLOAT;
default:
_mesa_problem(NULL,
@@ -2508,22 +2512,22 @@ pack_uint_z_Z32_FLOAT_X24S8(const GLuint *src, void *dst)
}
gl_pack_uint_z_func
-_mesa_get_pack_uint_z_func(gl_format format)
+_mesa_get_pack_uint_z_func(mesa_format format)
{
switch (format) {
- case MESA_FORMAT_Z24_S8:
- case MESA_FORMAT_Z24_X8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ case MESA_FORMAT_X8Z24_UNORM:
return pack_uint_z_Z24_S8;
- case MESA_FORMAT_S8_Z24:
- case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
return pack_uint_z_S8_Z24;
- case MESA_FORMAT_Z16:
+ case MESA_FORMAT_Z_UNORM16:
return pack_uint_z_Z16;
- case MESA_FORMAT_Z32:
+ case MESA_FORMAT_Z_UNORM32:
return pack_uint_z_Z32;
- case MESA_FORMAT_Z32_FLOAT:
+ case MESA_FORMAT_Z_FLOAT32:
return pack_uint_z_Z32_FLOAT;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
return pack_uint_z_Z32_FLOAT_X24S8;
default:
_mesa_problem(NULL, "unexpected format in _mesa_get_pack_uint_z_func()");
@@ -2572,16 +2576,16 @@ pack_ubyte_stencil_Z32_FLOAT_X24S8(const GLubyte *src, void *dst)
gl_pack_ubyte_stencil_func
-_mesa_get_pack_ubyte_stencil_func(gl_format format)
+_mesa_get_pack_ubyte_stencil_func(mesa_format format)
{
switch (format) {
- case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
return pack_ubyte_stencil_Z24_S8;
- case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
return pack_ubyte_stencil_S8_Z24;
- case MESA_FORMAT_S8:
+ case MESA_FORMAT_S_UINT8:
return pack_ubyte_stencil_S8;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
return pack_ubyte_stencil_Z32_FLOAT_X24S8;
default:
_mesa_problem(NULL,
@@ -2593,12 +2597,12 @@ _mesa_get_pack_ubyte_stencil_func(gl_format format)
void
-_mesa_pack_float_z_row(gl_format format, GLuint n,
+_mesa_pack_float_z_row(mesa_format format, GLuint n,
const GLfloat *src, void *dst)
{
switch (format) {
- case MESA_FORMAT_Z24_S8:
- case MESA_FORMAT_Z24_X8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ case MESA_FORMAT_X8Z24_UNORM:
{
/* don't disturb the stencil values */
GLuint *d = ((GLuint *) dst);
@@ -2612,8 +2616,8 @@ _mesa_pack_float_z_row(gl_format format, GLuint n,
}
}
break;
- case MESA_FORMAT_S8_Z24:
- case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
{
/* don't disturb the stencil values */
GLuint *d = ((GLuint *) dst);
@@ -2627,7 +2631,7 @@ _mesa_pack_float_z_row(gl_format format, GLuint n,
}
}
break;
- case MESA_FORMAT_Z16:
+ case MESA_FORMAT_Z_UNORM16:
{
GLushort *d = ((GLushort *) dst);
const GLfloat scale = (GLfloat) 0xffff;
@@ -2637,7 +2641,7 @@ _mesa_pack_float_z_row(gl_format format, GLuint n,
}
}
break;
- case MESA_FORMAT_Z32:
+ case MESA_FORMAT_Z_UNORM32:
{
GLuint *d = ((GLuint *) dst);
const GLdouble scale = (GLdouble) 0xffffffff;
@@ -2647,10 +2651,10 @@ _mesa_pack_float_z_row(gl_format format, GLuint n,
}
}
break;
- case MESA_FORMAT_Z32_FLOAT:
+ case MESA_FORMAT_Z_FLOAT32:
memcpy(dst, src, n * sizeof(GLfloat));
break;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
{
struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
GLuint i;
@@ -2669,12 +2673,12 @@ _mesa_pack_float_z_row(gl_format format, GLuint n,
* The incoming Z values are always in the range [0, 0xffffffff].
*/
void
-_mesa_pack_uint_z_row(gl_format format, GLuint n,
+_mesa_pack_uint_z_row(mesa_format format, GLuint n,
const GLuint *src, void *dst)
{
switch (format) {
- case MESA_FORMAT_Z24_S8:
- case MESA_FORMAT_Z24_X8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ case MESA_FORMAT_X8Z24_UNORM:
{
/* don't disturb the stencil values */
GLuint *d = ((GLuint *) dst);
@@ -2686,8 +2690,8 @@ _mesa_pack_uint_z_row(gl_format format, GLuint n,
}
}
break;
- case MESA_FORMAT_S8_Z24:
- case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
{
/* don't disturb the stencil values */
GLuint *d = ((GLuint *) dst);
@@ -2699,7 +2703,7 @@ _mesa_pack_uint_z_row(gl_format format, GLuint n,
}
}
break;
- case MESA_FORMAT_Z16:
+ case MESA_FORMAT_Z_UNORM16:
{
GLushort *d = ((GLushort *) dst);
GLuint i;
@@ -2708,10 +2712,10 @@ _mesa_pack_uint_z_row(gl_format format, GLuint n,
}
}
break;
- case MESA_FORMAT_Z32:
+ case MESA_FORMAT_Z_UNORM32:
memcpy(dst, src, n * sizeof(GLfloat));
break;
- case MESA_FORMAT_Z32_FLOAT:
+ case MESA_FORMAT_Z_FLOAT32:
{
GLuint *d = ((GLuint *) dst);
const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
@@ -2723,7 +2727,7 @@ _mesa_pack_uint_z_row(gl_format format, GLuint n,
}
}
break;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
{
struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
@@ -2742,11 +2746,11 @@ _mesa_pack_uint_z_row(gl_format format, GLuint n,
void
-_mesa_pack_ubyte_stencil_row(gl_format format, GLuint n,
+_mesa_pack_ubyte_stencil_row(mesa_format format, GLuint n,
const GLubyte *src, void *dst)
{
switch (format) {
- case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
{
/* don't disturb the Z values */
GLuint *d = ((GLuint *) dst);
@@ -2758,7 +2762,7 @@ _mesa_pack_ubyte_stencil_row(gl_format format, GLuint n,
}
}
break;
- case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
{
/* don't disturb the Z values */
GLuint *d = ((GLuint *) dst);
@@ -2770,10 +2774,10 @@ _mesa_pack_ubyte_stencil_row(gl_format format, GLuint n,
}
}
break;
- case MESA_FORMAT_S8:
+ case MESA_FORMAT_S_UINT8:
memcpy(dst, src, n * sizeof(GLubyte));
break;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
{
struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
GLuint i;
@@ -2792,14 +2796,14 @@ _mesa_pack_ubyte_stencil_row(gl_format format, GLuint n,
* Incoming Z/stencil values are always in uint_24_8 format.
*/
void
-_mesa_pack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
+_mesa_pack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
const GLuint *src, void *dst)
{
switch (format) {
- case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
memcpy(dst, src, n * sizeof(GLuint));
break;
- case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
{
GLuint *d = ((GLuint *) dst);
GLuint i;
@@ -2810,7 +2814,7 @@ _mesa_pack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
}
}
break;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
{
const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
@@ -2836,7 +2840,7 @@ _mesa_pack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
* the packed value at dst will be 0 or ~0 depending on the colorMask.
*/
void
-_mesa_pack_colormask(gl_format format, const GLubyte colorMask[4], void *dst)
+_mesa_pack_colormask(mesa_format format, const GLubyte colorMask[4], void *dst)
{
GLfloat maskColor[4];
diff --git a/mesalib/src/mesa/main/format_pack.h b/mesalib/src/mesa/main/format_pack.h
index ebd103d03..2577def41 100644
--- a/mesalib/src/mesa/main/format_pack.h
+++ b/mesalib/src/mesa/main/format_pack.h
@@ -49,58 +49,58 @@ typedef void (*gl_pack_ubyte_stencil_func)(const GLubyte *src, void *dst);
extern gl_pack_ubyte_rgba_func
-_mesa_get_pack_ubyte_rgba_function(gl_format format);
+_mesa_get_pack_ubyte_rgba_function(mesa_format format);
extern gl_pack_float_rgba_func
-_mesa_get_pack_float_rgba_function(gl_format format);
+_mesa_get_pack_float_rgba_function(mesa_format format);
extern gl_pack_float_z_func
-_mesa_get_pack_float_z_func(gl_format format);
+_mesa_get_pack_float_z_func(mesa_format format);
extern gl_pack_uint_z_func
-_mesa_get_pack_uint_z_func(gl_format format);
+_mesa_get_pack_uint_z_func(mesa_format format);
extern gl_pack_ubyte_stencil_func
-_mesa_get_pack_ubyte_stencil_func(gl_format format);
+_mesa_get_pack_ubyte_stencil_func(mesa_format format);
extern void
-_mesa_pack_float_rgba_row(gl_format format, GLuint n,
+_mesa_pack_float_rgba_row(mesa_format format, GLuint n,
const GLfloat src[][4], void *dst);
extern void
-_mesa_pack_ubyte_rgba_row(gl_format format, GLuint n,
+_mesa_pack_ubyte_rgba_row(mesa_format format, GLuint n,
const GLubyte src[][4], void *dst);
extern void
-_mesa_pack_ubyte_rgba_rect(gl_format format, GLuint width, GLuint height,
+_mesa_pack_ubyte_rgba_rect(mesa_format format, GLuint width, GLuint height,
const GLubyte *src, GLint srcRowStride,
void *dst, GLint dstRowStride);
extern void
-_mesa_pack_float_z_row(gl_format format, GLuint n,
+_mesa_pack_float_z_row(mesa_format format, GLuint n,
const GLfloat *src, void *dst);
extern void
-_mesa_pack_uint_z_row(gl_format format, GLuint n,
+_mesa_pack_uint_z_row(mesa_format format, GLuint n,
const GLuint *src, void *dst);
extern void
-_mesa_pack_ubyte_stencil_row(gl_format format, GLuint n,
+_mesa_pack_ubyte_stencil_row(mesa_format format, GLuint n,
const GLubyte *src, void *dst);
extern void
-_mesa_pack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
+_mesa_pack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
const GLuint *src, void *dst);
extern void
-_mesa_pack_colormask(gl_format format, const GLubyte colorMask[4], void *dst);
+_mesa_pack_colormask(mesa_format format, const GLubyte colorMask[4], void *dst);
#endif
diff --git a/mesalib/src/mesa/main/format_unpack.c b/mesalib/src/mesa/main/format_unpack.c
index 28a50f31e..02ad00a9d 100644
--- a/mesalib/src/mesa/main/format_unpack.c
+++ b/mesalib/src/mesa/main/format_unpack.c
@@ -30,7 +30,7 @@
#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
-/** Helper struct for MESA_FORMAT_Z32_FLOAT_X24S8 */
+/** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */
struct z32f_x24s8
{
float z;
@@ -234,6 +234,9 @@ unpack_RGB565(const void *src, GLfloat dst[][4], GLuint n)
static void
unpack_RGB565_REV(const void *src, GLfloat dst[][4], GLuint n)
{
+ /* Warning: this function does not match the current Mesa definition
+ * of MESA_FORMAT_R5G6B5_UNORM.
+ */
const GLushort *s = ((const GLushort *) src);
GLuint i;
for (i = 0; i < n; i++) {
@@ -300,6 +303,9 @@ unpack_ARGB1555(const void *src, GLfloat dst[][4], GLuint n)
static void
unpack_ARGB1555_REV(const void *src, GLfloat dst[][4], GLuint n)
{
+ /* Warning: this function does not match the current Mesa definition
+ * of MESA_FORMAT_A1R5G5B5_UNORM.
+ */
const GLushort *s = ((const GLushort *) src);
GLuint i;
for (i = 0; i < n; i++) {
@@ -2311,7 +2317,7 @@ unpack_SIGNED_RG1616(const void *src, GLfloat dst[][4], GLuint n)
* Return the unpacker function for the given format.
*/
static unpack_rgba_func
-get_unpack_rgba_function(gl_format format)
+get_unpack_rgba_function(mesa_format format)
{
static unpack_rgba_func table[MESA_FORMAT_COUNT];
static GLboolean initialized = GL_FALSE;
@@ -2319,58 +2325,58 @@ get_unpack_rgba_function(gl_format format)
if (!initialized) {
table[MESA_FORMAT_NONE] = NULL;
- table[MESA_FORMAT_RGBA8888] = unpack_RGBA8888;
- table[MESA_FORMAT_RGBA8888_REV] = unpack_RGBA8888_REV;
- table[MESA_FORMAT_ARGB8888] = unpack_ARGB8888;
- table[MESA_FORMAT_ARGB8888_REV] = unpack_ARGB8888_REV;
- table[MESA_FORMAT_RGBX8888] = unpack_RGBX8888;
- table[MESA_FORMAT_RGBX8888_REV] = unpack_RGBX8888_REV;
- table[MESA_FORMAT_XRGB8888] = unpack_XRGB8888;
- table[MESA_FORMAT_XRGB8888_REV] = unpack_XRGB8888_REV;
- table[MESA_FORMAT_RGB888] = unpack_RGB888;
- table[MESA_FORMAT_BGR888] = unpack_BGR888;
- table[MESA_FORMAT_RGB565] = unpack_RGB565;
- table[MESA_FORMAT_RGB565_REV] = unpack_RGB565_REV;
- table[MESA_FORMAT_ARGB4444] = unpack_ARGB4444;
- table[MESA_FORMAT_ARGB4444_REV] = unpack_ARGB4444_REV;
- table[MESA_FORMAT_RGBA5551] = unpack_RGBA5551;
- table[MESA_FORMAT_ARGB1555] = unpack_ARGB1555;
- table[MESA_FORMAT_ARGB1555_REV] = unpack_ARGB1555_REV;
- table[MESA_FORMAT_AL44] = unpack_AL44;
- table[MESA_FORMAT_AL88] = unpack_AL88;
- table[MESA_FORMAT_AL88_REV] = unpack_AL88_REV;
- table[MESA_FORMAT_AL1616] = unpack_AL1616;
- table[MESA_FORMAT_AL1616_REV] = unpack_AL1616_REV;
- table[MESA_FORMAT_RGB332] = unpack_RGB332;
- table[MESA_FORMAT_A8] = unpack_A8;
- table[MESA_FORMAT_A16] = unpack_A16;
- table[MESA_FORMAT_L8] = unpack_L8;
- table[MESA_FORMAT_L16] = unpack_L16;
- table[MESA_FORMAT_I8] = unpack_I8;
- table[MESA_FORMAT_I16] = unpack_I16;
+ table[MESA_FORMAT_A8B8G8R8_UNORM] = unpack_RGBA8888;
+ table[MESA_FORMAT_R8G8B8A8_UNORM] = unpack_RGBA8888_REV;
+ table[MESA_FORMAT_B8G8R8A8_UNORM] = unpack_ARGB8888;
+ table[MESA_FORMAT_A8R8G8B8_UNORM] = unpack_ARGB8888_REV;
+ table[MESA_FORMAT_X8B8G8R8_UNORM] = unpack_RGBX8888;
+ table[MESA_FORMAT_R8G8B8X8_UNORM] = unpack_RGBX8888_REV;
+ table[MESA_FORMAT_B8G8R8X8_UNORM] = unpack_XRGB8888;
+ table[MESA_FORMAT_X8R8G8B8_UNORM] = unpack_XRGB8888_REV;
+ table[MESA_FORMAT_BGR_UNORM8] = unpack_RGB888;
+ table[MESA_FORMAT_RGB_UNORM8] = unpack_BGR888;
+ table[MESA_FORMAT_B5G6R5_UNORM] = unpack_RGB565;
+ table[MESA_FORMAT_R5G6B5_UNORM] = unpack_RGB565_REV;
+ table[MESA_FORMAT_B4G4R4A4_UNORM] = unpack_ARGB4444;
+ table[MESA_FORMAT_A4R4G4B4_UNORM] = unpack_ARGB4444_REV;
+ table[MESA_FORMAT_A1B5G5R5_UNORM] = unpack_RGBA5551;
+ table[MESA_FORMAT_B5G5R5A1_UNORM] = unpack_ARGB1555;
+ table[MESA_FORMAT_A1R5G5B5_UNORM] = unpack_ARGB1555_REV;
+ table[MESA_FORMAT_L4A4_UNORM] = unpack_AL44;
+ table[MESA_FORMAT_L8A8_UNORM] = unpack_AL88;
+ table[MESA_FORMAT_A8L8_UNORM] = unpack_AL88_REV;
+ table[MESA_FORMAT_L16A16_UNORM] = unpack_AL1616;
+ table[MESA_FORMAT_A16L16_UNORM] = unpack_AL1616_REV;
+ table[MESA_FORMAT_B2G3R3_UNORM] = unpack_RGB332;
+ table[MESA_FORMAT_A_UNORM8] = unpack_A8;
+ table[MESA_FORMAT_A_UNORM16] = unpack_A16;
+ table[MESA_FORMAT_L_UNORM8] = unpack_L8;
+ table[MESA_FORMAT_L_UNORM16] = unpack_L16;
+ table[MESA_FORMAT_I_UNORM8] = unpack_I8;
+ table[MESA_FORMAT_I_UNORM16] = unpack_I16;
table[MESA_FORMAT_YCBCR] = unpack_YCBCR;
table[MESA_FORMAT_YCBCR_REV] = unpack_YCBCR_REV;
- table[MESA_FORMAT_R8] = unpack_R8;
- table[MESA_FORMAT_GR88] = unpack_GR88;
- table[MESA_FORMAT_RG88] = unpack_RG88;
- table[MESA_FORMAT_R16] = unpack_R16;
- table[MESA_FORMAT_GR1616] = unpack_GR1616;
- table[MESA_FORMAT_RG1616] = unpack_RG1616;
- table[MESA_FORMAT_ARGB2101010] = unpack_ARGB2101010;
- table[MESA_FORMAT_ARGB2101010_UINT] = unpack_ARGB2101010_UINT;
- table[MESA_FORMAT_ABGR2101010_UINT] = unpack_ABGR2101010_UINT;
- table[MESA_FORMAT_Z24_S8] = unpack_Z24_S8;
- table[MESA_FORMAT_S8_Z24] = unpack_S8_Z24;
- table[MESA_FORMAT_Z16] = unpack_Z16;
- table[MESA_FORMAT_X8_Z24] = unpack_X8_Z24;
- table[MESA_FORMAT_Z24_X8] = unpack_Z24_X8;
- table[MESA_FORMAT_Z32] = unpack_Z32;
- table[MESA_FORMAT_S8] = unpack_S8;
- table[MESA_FORMAT_SRGB8] = unpack_SRGB8;
- table[MESA_FORMAT_SRGBA8] = unpack_SRGBA8;
- table[MESA_FORMAT_SARGB8] = unpack_SARGB8;
- table[MESA_FORMAT_SL8] = unpack_SL8;
- table[MESA_FORMAT_SLA8] = unpack_SLA8;
+ table[MESA_FORMAT_R_UNORM8] = unpack_R8;
+ table[MESA_FORMAT_R8G8_UNORM] = unpack_GR88;
+ table[MESA_FORMAT_G8R8_UNORM] = unpack_RG88;
+ table[MESA_FORMAT_R_UNORM16] = unpack_R16;
+ table[MESA_FORMAT_R16G16_UNORM] = unpack_GR1616;
+ table[MESA_FORMAT_G16R16_UNORM] = unpack_RG1616;
+ table[MESA_FORMAT_B10G10R10A2_UNORM] = unpack_ARGB2101010;
+ table[MESA_FORMAT_B10G10R10A2_UINT] = unpack_ARGB2101010_UINT;
+ table[MESA_FORMAT_R10G10B10A2_UINT] = unpack_ABGR2101010_UINT;
+ table[MESA_FORMAT_S8_UINT_Z24_UNORM] = unpack_Z24_S8;
+ table[MESA_FORMAT_Z24_UNORM_X8_UINT] = unpack_S8_Z24;
+ table[MESA_FORMAT_Z_UNORM16] = unpack_Z16;
+ table[MESA_FORMAT_Z24_UNORM_S8_UINT] = unpack_X8_Z24;
+ table[MESA_FORMAT_X8Z24_UNORM] = unpack_Z24_X8;
+ table[MESA_FORMAT_Z_UNORM32] = unpack_Z32;
+ table[MESA_FORMAT_S_UINT8] = unpack_S8;
+ table[MESA_FORMAT_BGR_SRGB8] = unpack_SRGB8;
+ table[MESA_FORMAT_A8B8G8R8_SRGB] = unpack_SRGBA8;
+ table[MESA_FORMAT_B8G8R8A8_SRGB] = unpack_SARGB8;
+ table[MESA_FORMAT_L_SRGB8] = unpack_SL8;
+ table[MESA_FORMAT_L8A8_SRGB] = unpack_SLA8;
table[MESA_FORMAT_SRGB_DXT1] = unpack_SRGB_DXT1;
table[MESA_FORMAT_SRGBA_DXT1] = unpack_SRGBA_DXT1;
table[MESA_FORMAT_SRGBA_DXT3] = unpack_SRGBA_DXT3;
@@ -2387,59 +2393,59 @@ get_unpack_rgba_function(gl_format format)
table[MESA_FORMAT_RGBA_FLOAT16] = unpack_RGBA_FLOAT16;
table[MESA_FORMAT_RGB_FLOAT32] = unpack_RGB_FLOAT32;
table[MESA_FORMAT_RGB_FLOAT16] = unpack_RGB_FLOAT16;
- table[MESA_FORMAT_ALPHA_FLOAT32] = unpack_ALPHA_FLOAT32;
- table[MESA_FORMAT_ALPHA_FLOAT16] = unpack_ALPHA_FLOAT16;
- table[MESA_FORMAT_LUMINANCE_FLOAT32] = unpack_LUMINANCE_FLOAT32;
- table[MESA_FORMAT_LUMINANCE_FLOAT16] = unpack_LUMINANCE_FLOAT16;
- table[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32] = unpack_LUMINANCE_ALPHA_FLOAT32;
- table[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16] = unpack_LUMINANCE_ALPHA_FLOAT16;
- table[MESA_FORMAT_INTENSITY_FLOAT32] = unpack_INTENSITY_FLOAT32;
- table[MESA_FORMAT_INTENSITY_FLOAT16] = unpack_INTENSITY_FLOAT16;
+ table[MESA_FORMAT_A_FLOAT32] = unpack_ALPHA_FLOAT32;
+ table[MESA_FORMAT_A_FLOAT16] = unpack_ALPHA_FLOAT16;
+ table[MESA_FORMAT_L_FLOAT32] = unpack_LUMINANCE_FLOAT32;
+ table[MESA_FORMAT_L_FLOAT16] = unpack_LUMINANCE_FLOAT16;
+ table[MESA_FORMAT_LA_FLOAT32] = unpack_LUMINANCE_ALPHA_FLOAT32;
+ table[MESA_FORMAT_LA_FLOAT16] = unpack_LUMINANCE_ALPHA_FLOAT16;
+ table[MESA_FORMAT_I_FLOAT32] = unpack_INTENSITY_FLOAT32;
+ table[MESA_FORMAT_I_FLOAT16] = unpack_INTENSITY_FLOAT16;
table[MESA_FORMAT_R_FLOAT32] = unpack_R_FLOAT32;
table[MESA_FORMAT_R_FLOAT16] = unpack_R_FLOAT16;
table[MESA_FORMAT_RG_FLOAT32] = unpack_RG_FLOAT32;
table[MESA_FORMAT_RG_FLOAT16] = unpack_RG_FLOAT16;
- table[MESA_FORMAT_ALPHA_UINT8] = unpack_ALPHA_UINT8;
- table[MESA_FORMAT_ALPHA_UINT16] = unpack_ALPHA_UINT16;
- table[MESA_FORMAT_ALPHA_UINT32] = unpack_ALPHA_UINT32;
- table[MESA_FORMAT_ALPHA_INT8] = unpack_ALPHA_INT8;
- table[MESA_FORMAT_ALPHA_INT16] = unpack_ALPHA_INT16;
- table[MESA_FORMAT_ALPHA_INT32] = unpack_ALPHA_INT32;
-
- table[MESA_FORMAT_INTENSITY_UINT8] = unpack_INTENSITY_UINT8;
- table[MESA_FORMAT_INTENSITY_UINT16] = unpack_INTENSITY_UINT16;
- table[MESA_FORMAT_INTENSITY_UINT32] = unpack_INTENSITY_UINT32;
- table[MESA_FORMAT_INTENSITY_INT8] = unpack_INTENSITY_INT8;
- table[MESA_FORMAT_INTENSITY_INT16] = unpack_INTENSITY_INT16;
- table[MESA_FORMAT_INTENSITY_INT32] = unpack_INTENSITY_INT32;
-
- table[MESA_FORMAT_LUMINANCE_UINT8] = unpack_LUMINANCE_UINT8;
- table[MESA_FORMAT_LUMINANCE_UINT16] = unpack_LUMINANCE_UINT16;
- table[MESA_FORMAT_LUMINANCE_UINT32] = unpack_LUMINANCE_UINT32;
- table[MESA_FORMAT_LUMINANCE_INT8] = unpack_LUMINANCE_INT8;
- table[MESA_FORMAT_LUMINANCE_INT16] = unpack_LUMINANCE_INT16;
- table[MESA_FORMAT_LUMINANCE_INT32] = unpack_LUMINANCE_INT32;
-
- table[MESA_FORMAT_LUMINANCE_ALPHA_UINT8] = unpack_LUMINANCE_ALPHA_UINT8;
- table[MESA_FORMAT_LUMINANCE_ALPHA_UINT16] = unpack_LUMINANCE_ALPHA_UINT16;
- table[MESA_FORMAT_LUMINANCE_ALPHA_UINT32] = unpack_LUMINANCE_ALPHA_UINT32;
- table[MESA_FORMAT_LUMINANCE_ALPHA_INT8] = unpack_LUMINANCE_ALPHA_INT8;
- table[MESA_FORMAT_LUMINANCE_ALPHA_INT16] = unpack_LUMINANCE_ALPHA_INT16;
- table[MESA_FORMAT_LUMINANCE_ALPHA_INT32] = unpack_LUMINANCE_ALPHA_INT32;
-
- table[MESA_FORMAT_R_INT8] = unpack_R_INT8;
- table[MESA_FORMAT_RG_INT8] = unpack_RG_INT8;
- table[MESA_FORMAT_RGB_INT8] = unpack_RGB_INT8;
- table[MESA_FORMAT_RGBA_INT8] = unpack_RGBA_INT8;
- table[MESA_FORMAT_R_INT16] = unpack_R_INT16;
- table[MESA_FORMAT_RG_INT16] = unpack_RG_INT16;
- table[MESA_FORMAT_RGB_INT16] = unpack_RGB_INT16;
- table[MESA_FORMAT_RGBA_INT16] = unpack_RGBA_INT16;
- table[MESA_FORMAT_R_INT32] = unpack_R_INT32;
- table[MESA_FORMAT_RG_INT32] = unpack_RG_INT32;
- table[MESA_FORMAT_RGB_INT32] = unpack_RGB_INT32;
- table[MESA_FORMAT_RGBA_INT32] = unpack_RGBA_INT32;
+ table[MESA_FORMAT_A_UINT8] = unpack_ALPHA_UINT8;
+ table[MESA_FORMAT_A_UINT16] = unpack_ALPHA_UINT16;
+ table[MESA_FORMAT_A_UINT32] = unpack_ALPHA_UINT32;
+ table[MESA_FORMAT_A_SINT8] = unpack_ALPHA_INT8;
+ table[MESA_FORMAT_A_SINT16] = unpack_ALPHA_INT16;
+ table[MESA_FORMAT_A_SINT32] = unpack_ALPHA_INT32;
+
+ table[MESA_FORMAT_I_UINT8] = unpack_INTENSITY_UINT8;
+ table[MESA_FORMAT_I_UINT16] = unpack_INTENSITY_UINT16;
+ table[MESA_FORMAT_I_UINT32] = unpack_INTENSITY_UINT32;
+ table[MESA_FORMAT_I_SINT8] = unpack_INTENSITY_INT8;
+ table[MESA_FORMAT_I_SINT16] = unpack_INTENSITY_INT16;
+ table[MESA_FORMAT_I_SINT32] = unpack_INTENSITY_INT32;
+
+ table[MESA_FORMAT_L_UINT8] = unpack_LUMINANCE_UINT8;
+ table[MESA_FORMAT_L_UINT16] = unpack_LUMINANCE_UINT16;
+ table[MESA_FORMAT_L_UINT32] = unpack_LUMINANCE_UINT32;
+ table[MESA_FORMAT_L_SINT8] = unpack_LUMINANCE_INT8;
+ table[MESA_FORMAT_L_SINT16] = unpack_LUMINANCE_INT16;
+ table[MESA_FORMAT_L_SINT32] = unpack_LUMINANCE_INT32;
+
+ table[MESA_FORMAT_LA_UINT8] = unpack_LUMINANCE_ALPHA_UINT8;
+ table[MESA_FORMAT_LA_UINT16] = unpack_LUMINANCE_ALPHA_UINT16;
+ table[MESA_FORMAT_LA_UINT32] = unpack_LUMINANCE_ALPHA_UINT32;
+ table[MESA_FORMAT_LA_SINT8] = unpack_LUMINANCE_ALPHA_INT8;
+ table[MESA_FORMAT_LA_SINT16] = unpack_LUMINANCE_ALPHA_INT16;
+ table[MESA_FORMAT_LA_SINT32] = unpack_LUMINANCE_ALPHA_INT32;
+
+ table[MESA_FORMAT_R_SINT8] = unpack_R_INT8;
+ table[MESA_FORMAT_RG_SINT8] = unpack_RG_INT8;
+ table[MESA_FORMAT_RGB_SINT8] = unpack_RGB_INT8;
+ table[MESA_FORMAT_RGBA_SINT8] = unpack_RGBA_INT8;
+ table[MESA_FORMAT_R_SINT16] = unpack_R_INT16;
+ table[MESA_FORMAT_RG_SINT16] = unpack_RG_INT16;
+ table[MESA_FORMAT_RGB_SINT16] = unpack_RGB_INT16;
+ table[MESA_FORMAT_RGBA_SINT16] = unpack_RGBA_INT16;
+ table[MESA_FORMAT_R_SINT32] = unpack_R_INT32;
+ table[MESA_FORMAT_RG_SINT32] = unpack_RG_INT32;
+ table[MESA_FORMAT_RGB_SINT32] = unpack_RGB_INT32;
+ table[MESA_FORMAT_RGBA_SINT32] = unpack_RGBA_INT32;
table[MESA_FORMAT_R_UINT8] = unpack_R_UINT8;
table[MESA_FORMAT_RG_UINT8] = unpack_RG_UINT8;
table[MESA_FORMAT_RGB_UINT8] = unpack_RGB_UINT8;
@@ -2454,26 +2460,26 @@ get_unpack_rgba_function(gl_format format)
table[MESA_FORMAT_RGBA_UINT32] = unpack_RGBA_UINT32;
table[MESA_FORMAT_DUDV8] = unpack_DUDV8;
- table[MESA_FORMAT_SIGNED_R8] = unpack_SIGNED_R8;
- table[MESA_FORMAT_SIGNED_RG88_REV] = unpack_SIGNED_RG88_REV;
- table[MESA_FORMAT_SIGNED_RGBX8888] = unpack_SIGNED_RGBX8888;
- table[MESA_FORMAT_SIGNED_RGBA8888] = unpack_SIGNED_RGBA8888;
- table[MESA_FORMAT_SIGNED_RGBA8888_REV] = unpack_SIGNED_RGBA8888_REV;
- table[MESA_FORMAT_SIGNED_R16] = unpack_SIGNED_R16;
- table[MESA_FORMAT_SIGNED_GR1616] = unpack_SIGNED_GR1616;
- table[MESA_FORMAT_SIGNED_RGB_16] = unpack_SIGNED_RGB_16;
- table[MESA_FORMAT_SIGNED_RGBA_16] = unpack_SIGNED_RGBA_16;
- table[MESA_FORMAT_RGBA_16] = unpack_RGBA_16;
-
- table[MESA_FORMAT_RED_RGTC1] = unpack_RED_RGTC1;
- table[MESA_FORMAT_SIGNED_RED_RGTC1] = unpack_SIGNED_RED_RGTC1;
- table[MESA_FORMAT_RG_RGTC2] = unpack_RG_RGTC2;
- table[MESA_FORMAT_SIGNED_RG_RGTC2] = unpack_SIGNED_RG_RGTC2;
-
- table[MESA_FORMAT_L_LATC1] = unpack_L_LATC1;
- table[MESA_FORMAT_SIGNED_L_LATC1] = unpack_SIGNED_L_LATC1;
- table[MESA_FORMAT_LA_LATC2] = unpack_LA_LATC2;
- table[MESA_FORMAT_SIGNED_LA_LATC2] = unpack_SIGNED_LA_LATC2;
+ table[MESA_FORMAT_R_SNORM8] = unpack_SIGNED_R8;
+ table[MESA_FORMAT_R8G8_SNORM] = unpack_SIGNED_RG88_REV;
+ table[MESA_FORMAT_X8B8G8R8_SNORM] = unpack_SIGNED_RGBX8888;
+ table[MESA_FORMAT_A8B8G8R8_SNORM] = unpack_SIGNED_RGBA8888;
+ table[MESA_FORMAT_R8G8B8A8_SNORM] = unpack_SIGNED_RGBA8888_REV;
+ table[MESA_FORMAT_R_SNORM16] = unpack_SIGNED_R16;
+ table[MESA_FORMAT_R16G16_SNORM] = unpack_SIGNED_GR1616;
+ table[MESA_FORMAT_RGB_SNORM16] = unpack_SIGNED_RGB_16;
+ table[MESA_FORMAT_RGBA_SNORM16] = unpack_SIGNED_RGBA_16;
+ table[MESA_FORMAT_RGBA_UNORM16] = unpack_RGBA_16;
+
+ table[MESA_FORMAT_R_RGTC1_UNORM] = unpack_RED_RGTC1;
+ table[MESA_FORMAT_R_RGTC1_SNORM] = unpack_SIGNED_RED_RGTC1;
+ table[MESA_FORMAT_RG_RGTC2_UNORM] = unpack_RG_RGTC2;
+ table[MESA_FORMAT_RG_RGTC2_SNORM] = unpack_SIGNED_RG_RGTC2;
+
+ table[MESA_FORMAT_L_LATC1_UNORM] = unpack_L_LATC1;
+ table[MESA_FORMAT_L_LATC1_SNORM] = unpack_SIGNED_L_LATC1;
+ table[MESA_FORMAT_LA_LATC2_UNORM] = unpack_LA_LATC2;
+ table[MESA_FORMAT_LA_LATC2_SNORM] = unpack_SIGNED_LA_LATC2;
table[MESA_FORMAT_ETC1_RGB8] = unpack_ETC1_RGB8;
table[MESA_FORMAT_ETC2_RGB8] = unpack_ETC2_RGB8;
@@ -2488,41 +2494,41 @@ get_unpack_rgba_function(gl_format format)
unpack_ETC2_RGB8_PUNCHTHROUGH_ALPHA1;
table[MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1] =
unpack_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1;
- table[MESA_FORMAT_SIGNED_A8] = unpack_SIGNED_A8;
- table[MESA_FORMAT_SIGNED_L8] = unpack_SIGNED_L8;
- table[MESA_FORMAT_SIGNED_AL88] = unpack_SIGNED_AL88;
- table[MESA_FORMAT_SIGNED_I8] = unpack_SIGNED_I8;
- table[MESA_FORMAT_SIGNED_A16] = unpack_SIGNED_A16;
- table[MESA_FORMAT_SIGNED_L16] = unpack_SIGNED_L16;
- table[MESA_FORMAT_SIGNED_AL1616] = unpack_SIGNED_AL1616;
- table[MESA_FORMAT_SIGNED_I16] = unpack_SIGNED_I16;
-
- table[MESA_FORMAT_RGB9_E5_FLOAT] = unpack_RGB9_E5_FLOAT;
- table[MESA_FORMAT_R11_G11_B10_FLOAT] = unpack_R11_G11_B10_FLOAT;
-
- table[MESA_FORMAT_Z32_FLOAT] = unpack_Z32_FLOAT;
- table[MESA_FORMAT_Z32_FLOAT_X24S8] = unpack_Z32_FLOAT_X24S8;
-
- table[MESA_FORMAT_XRGB4444_UNORM] = unpack_XRGB4444_UNORM;
- table[MESA_FORMAT_XRGB1555_UNORM] = unpack_XRGB1555_UNORM;
- table[MESA_FORMAT_XBGR8888_SNORM] = unpack_XBGR8888_SNORM;
- table[MESA_FORMAT_XBGR8888_SRGB] = unpack_XBGR8888_SRGB;
- table[MESA_FORMAT_XBGR8888_UINT] = unpack_XBGR8888_UINT;
- table[MESA_FORMAT_XBGR8888_SINT] = unpack_XBGR8888_SINT;
- table[MESA_FORMAT_XRGB2101010_UNORM] = unpack_XRGB2101010_UNORM;
- table[MESA_FORMAT_XBGR16161616_UNORM] = unpack_XBGR16161616_UNORM;
- table[MESA_FORMAT_XBGR16161616_SNORM] = unpack_XBGR16161616_SNORM;
- table[MESA_FORMAT_XBGR16161616_FLOAT] = unpack_XBGR16161616_FLOAT;
- table[MESA_FORMAT_XBGR16161616_UINT] = unpack_XBGR16161616_UINT;
- table[MESA_FORMAT_XBGR16161616_SINT] = unpack_XBGR16161616_SINT;
- table[MESA_FORMAT_XBGR32323232_FLOAT] = unpack_XBGR32323232_FLOAT;
- table[MESA_FORMAT_XBGR32323232_UINT] = unpack_XBGR32323232_UINT;
- table[MESA_FORMAT_XBGR32323232_SINT] = unpack_XBGR32323232_SINT;
-
- table[MESA_FORMAT_ABGR2101010] = unpack_ABGR2101010;
-
- table[MESA_FORMAT_SIGNED_RG88] = unpack_SIGNED_RG88;
- table[MESA_FORMAT_SIGNED_RG1616] = unpack_SIGNED_RG1616;
+ table[MESA_FORMAT_A_SNORM8] = unpack_SIGNED_A8;
+ table[MESA_FORMAT_L_SNORM8] = unpack_SIGNED_L8;
+ table[MESA_FORMAT_L8A8_SNORM] = unpack_SIGNED_AL88;
+ table[MESA_FORMAT_I_SNORM8] = unpack_SIGNED_I8;
+ table[MESA_FORMAT_A_SNORM16] = unpack_SIGNED_A16;
+ table[MESA_FORMAT_L_SNORM16] = unpack_SIGNED_L16;
+ table[MESA_FORMAT_LA_SNORM16] = unpack_SIGNED_AL1616;
+ table[MESA_FORMAT_I_SNORM16] = unpack_SIGNED_I16;
+
+ table[MESA_FORMAT_R9G9B9E5_FLOAT] = unpack_RGB9_E5_FLOAT;
+ table[MESA_FORMAT_R11G11B10_FLOAT] = unpack_R11_G11_B10_FLOAT;
+
+ table[MESA_FORMAT_Z_FLOAT32] = unpack_Z32_FLOAT;
+ table[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = unpack_Z32_FLOAT_X24S8;
+
+ table[MESA_FORMAT_B4G4R4X4_UNORM] = unpack_XRGB4444_UNORM;
+ table[MESA_FORMAT_B5G5R5X1_UNORM] = unpack_XRGB1555_UNORM;
+ table[MESA_FORMAT_R8G8B8X8_SNORM] = unpack_XBGR8888_SNORM;
+ table[MESA_FORMAT_R8G8B8X8_SRGB] = unpack_XBGR8888_SRGB;
+ table[MESA_FORMAT_RGBX_UINT8] = unpack_XBGR8888_UINT;
+ table[MESA_FORMAT_RGBX_SINT8] = unpack_XBGR8888_SINT;
+ table[MESA_FORMAT_B10G10R10X2_UNORM] = unpack_XRGB2101010_UNORM;
+ table[MESA_FORMAT_RGBX_UNORM16] = unpack_XBGR16161616_UNORM;
+ table[MESA_FORMAT_RGBX_SNORM16] = unpack_XBGR16161616_SNORM;
+ table[MESA_FORMAT_RGBX_FLOAT16] = unpack_XBGR16161616_FLOAT;
+ table[MESA_FORMAT_RGBX_UINT16] = unpack_XBGR16161616_UINT;
+ table[MESA_FORMAT_RGBX_SINT16] = unpack_XBGR16161616_SINT;
+ table[MESA_FORMAT_RGBX_FLOAT32] = unpack_XBGR32323232_FLOAT;
+ table[MESA_FORMAT_RGBX_UINT32] = unpack_XBGR32323232_UINT;
+ table[MESA_FORMAT_RGBX_SINT32] = unpack_XBGR32323232_SINT;
+
+ table[MESA_FORMAT_R10G10B10A2_UNORM] = unpack_ABGR2101010;
+
+ table[MESA_FORMAT_G8R8_SNORM] = unpack_SIGNED_RG88;
+ table[MESA_FORMAT_G16R16_SNORM] = unpack_SIGNED_RG1616;
initialized = GL_TRUE;
}
@@ -2540,7 +2546,7 @@ get_unpack_rgba_function(gl_format format)
* Unpack rgba colors, returning as GLfloat values.
*/
void
-_mesa_unpack_rgba_row(gl_format format, GLuint n,
+_mesa_unpack_rgba_row(mesa_format format, GLuint n,
const void *src, GLfloat dst[][4])
{
unpack_rgba_func unpack = get_unpack_rgba_function(format);
@@ -2699,6 +2705,9 @@ unpack_ubyte_RGB565(const void *src, GLubyte dst[][4], GLuint n)
static void
unpack_ubyte_RGB565_REV(const void *src, GLubyte dst[][4], GLuint n)
{
+ /* Warning: this function does not match the current Mesa definition
+ * of MESA_FORMAT_R5G6B5_UNORM.
+ */
const GLushort *s = ((const GLushort *) src);
GLuint i;
for (i = 0; i < n; i++) {
@@ -2765,6 +2774,9 @@ unpack_ubyte_ARGB1555(const void *src, GLubyte dst[][4], GLuint n)
static void
unpack_ubyte_ARGB1555_REV(const void *src, GLubyte dst[][4], GLuint n)
{
+ /* Warning: this function does not match the current Mesa definition
+ * of MESA_FORMAT_A1R5G5B5_UNORM.
+ */
const GLushort *s = ((const GLushort *) src);
GLuint i;
for (i = 0; i < n; i++) {
@@ -2913,89 +2925,89 @@ unpack_ubyte_RG88(const void *src, GLubyte dst[][4], GLuint n)
* only be used for unpacking formats that use 8 bits or less per channel.
*/
void
-_mesa_unpack_ubyte_rgba_row(gl_format format, GLuint n,
+_mesa_unpack_ubyte_rgba_row(mesa_format format, GLuint n,
const void *src, GLubyte dst[][4])
{
switch (format) {
- case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_A8B8G8R8_UNORM:
unpack_ubyte_RGBA8888(src, dst, n);
break;
- case MESA_FORMAT_RGBA8888_REV:
+ case MESA_FORMAT_R8G8B8A8_UNORM:
unpack_ubyte_RGBA8888_REV(src, dst, n);
break;
- case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_B8G8R8A8_UNORM:
unpack_ubyte_ARGB8888(src, dst, n);
break;
- case MESA_FORMAT_ARGB8888_REV:
+ case MESA_FORMAT_A8R8G8B8_UNORM:
unpack_ubyte_ARGB8888_REV(src, dst, n);
break;
- case MESA_FORMAT_RGBX8888:
+ case MESA_FORMAT_X8B8G8R8_UNORM:
unpack_ubyte_RGBX8888(src, dst, n);
break;
- case MESA_FORMAT_RGBX8888_REV:
+ case MESA_FORMAT_R8G8B8X8_UNORM:
unpack_ubyte_RGBX8888_REV(src, dst, n);
break;
- case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_B8G8R8X8_UNORM:
unpack_ubyte_XRGB8888(src, dst, n);
break;
- case MESA_FORMAT_XRGB8888_REV:
+ case MESA_FORMAT_X8R8G8B8_UNORM:
unpack_ubyte_XRGB8888_REV(src, dst, n);
break;
- case MESA_FORMAT_RGB888:
+ case MESA_FORMAT_BGR_UNORM8:
unpack_ubyte_RGB888(src, dst, n);
break;
- case MESA_FORMAT_BGR888:
+ case MESA_FORMAT_RGB_UNORM8:
unpack_ubyte_BGR888(src, dst, n);
break;
- case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_B5G6R5_UNORM:
unpack_ubyte_RGB565(src, dst, n);
break;
- case MESA_FORMAT_RGB565_REV:
+ case MESA_FORMAT_R5G6B5_UNORM:
unpack_ubyte_RGB565_REV(src, dst, n);
break;
- case MESA_FORMAT_ARGB4444:
+ case MESA_FORMAT_B4G4R4A4_UNORM:
unpack_ubyte_ARGB4444(src, dst, n);
break;
- case MESA_FORMAT_ARGB4444_REV:
+ case MESA_FORMAT_A4R4G4B4_UNORM:
unpack_ubyte_ARGB4444_REV(src, dst, n);
break;
- case MESA_FORMAT_RGBA5551:
+ case MESA_FORMAT_A1B5G5R5_UNORM:
unpack_ubyte_RGBA5551(src, dst, n);
break;
- case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_B5G5R5A1_UNORM:
unpack_ubyte_ARGB1555(src, dst, n);
break;
- case MESA_FORMAT_ARGB1555_REV:
+ case MESA_FORMAT_A1R5G5B5_UNORM:
unpack_ubyte_ARGB1555_REV(src, dst, n);
break;
- case MESA_FORMAT_AL44:
+ case MESA_FORMAT_L4A4_UNORM:
unpack_ubyte_AL44(src, dst, n);
break;
- case MESA_FORMAT_AL88:
+ case MESA_FORMAT_L8A8_UNORM:
unpack_ubyte_AL88(src, dst, n);
break;
- case MESA_FORMAT_AL88_REV:
+ case MESA_FORMAT_A8L8_UNORM:
unpack_ubyte_AL88_REV(src, dst, n);
break;
- case MESA_FORMAT_RGB332:
+ case MESA_FORMAT_B2G3R3_UNORM:
unpack_ubyte_RGB332(src, dst, n);
break;
- case MESA_FORMAT_A8:
+ case MESA_FORMAT_A_UNORM8:
unpack_ubyte_A8(src, dst, n);
break;
- case MESA_FORMAT_L8:
+ case MESA_FORMAT_L_UNORM8:
unpack_ubyte_L8(src, dst, n);
break;
- case MESA_FORMAT_I8:
+ case MESA_FORMAT_I_UNORM8:
unpack_ubyte_I8(src, dst, n);
break;
- case MESA_FORMAT_R8:
+ case MESA_FORMAT_R_UNORM8:
unpack_ubyte_R8(src, dst, n);
break;
- case MESA_FORMAT_GR88:
+ case MESA_FORMAT_R8G8_UNORM:
unpack_ubyte_GR88(src, dst, n);
break;
- case MESA_FORMAT_RG88:
+ case MESA_FORMAT_G8R8_UNORM:
unpack_ubyte_RG88(src, dst, n);
break;
default:
@@ -3640,7 +3652,7 @@ unpack_int_rgba_ABGR2101010(const GLuint *src, GLuint dst[][4], GLuint n)
}
void
-_mesa_unpack_uint_rgba_row(gl_format format, GLuint n,
+_mesa_unpack_uint_rgba_row(mesa_format format, GLuint n,
const void *src, GLuint dst[][4])
{
switch (format) {
@@ -3648,198 +3660,198 @@ _mesa_unpack_uint_rgba_row(gl_format format, GLuint n,
* make separate paths for 32-bit-to-32-bit integer unpack.
*/
case MESA_FORMAT_RGBA_UINT32:
- case MESA_FORMAT_RGBA_INT32:
+ case MESA_FORMAT_RGBA_SINT32:
unpack_int_rgba_RGBA_UINT32(src, dst, n);
break;
case MESA_FORMAT_RGBA_UINT16:
unpack_int_rgba_RGBA_UINT16(src, dst, n);
break;
- case MESA_FORMAT_RGBA_INT16:
+ case MESA_FORMAT_RGBA_SINT16:
unpack_int_rgba_RGBA_INT16(src, dst, n);
break;
case MESA_FORMAT_RGBA_UINT8:
unpack_int_rgba_RGBA_UINT8(src, dst, n);
break;
- case MESA_FORMAT_RGBA_INT8:
+ case MESA_FORMAT_RGBA_SINT8:
unpack_int_rgba_RGBA_INT8(src, dst, n);
break;
- case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_B8G8R8A8_UNORM:
unpack_int_rgba_ARGB8888(src, dst, n);
break;
- case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_B8G8R8X8_UNORM:
unpack_int_rgba_XRGB8888(src, dst, n);
break;
case MESA_FORMAT_RGB_UINT32:
- case MESA_FORMAT_RGB_INT32:
+ case MESA_FORMAT_RGB_SINT32:
unpack_int_rgba_RGB_UINT32(src, dst, n);
break;
case MESA_FORMAT_RGB_UINT16:
unpack_int_rgba_RGB_UINT16(src, dst, n);
break;
- case MESA_FORMAT_RGB_INT16:
+ case MESA_FORMAT_RGB_SINT16:
unpack_int_rgba_RGB_INT16(src, dst, n);
break;
case MESA_FORMAT_RGB_UINT8:
unpack_int_rgba_RGB_UINT8(src, dst, n);
break;
- case MESA_FORMAT_RGB_INT8:
+ case MESA_FORMAT_RGB_SINT8:
unpack_int_rgba_RGB_INT8(src, dst, n);
break;
case MESA_FORMAT_RG_UINT32:
- case MESA_FORMAT_RG_INT32:
+ case MESA_FORMAT_RG_SINT32:
unpack_int_rgba_RG_UINT32(src, dst, n);
break;
case MESA_FORMAT_RG_UINT16:
unpack_int_rgba_RG_UINT16(src, dst, n);
break;
- case MESA_FORMAT_RG_INT16:
+ case MESA_FORMAT_RG_SINT16:
unpack_int_rgba_RG_INT16(src, dst, n);
break;
case MESA_FORMAT_RG_UINT8:
unpack_int_rgba_RG_UINT8(src, dst, n);
break;
- case MESA_FORMAT_RG_INT8:
+ case MESA_FORMAT_RG_SINT8:
unpack_int_rgba_RG_INT8(src, dst, n);
break;
case MESA_FORMAT_R_UINT32:
- case MESA_FORMAT_R_INT32:
+ case MESA_FORMAT_R_SINT32:
unpack_int_rgba_R_UINT32(src, dst, n);
break;
case MESA_FORMAT_R_UINT16:
unpack_int_rgba_R_UINT16(src, dst, n);
break;
- case MESA_FORMAT_R_INT16:
+ case MESA_FORMAT_R_SINT16:
unpack_int_rgba_R_INT16(src, dst, n);
break;
case MESA_FORMAT_R_UINT8:
unpack_int_rgba_R_UINT8(src, dst, n);
break;
- case MESA_FORMAT_R_INT8:
+ case MESA_FORMAT_R_SINT8:
unpack_int_rgba_R_INT8(src, dst, n);
break;
- case MESA_FORMAT_ALPHA_UINT32:
- case MESA_FORMAT_ALPHA_INT32:
+ case MESA_FORMAT_A_UINT32:
+ case MESA_FORMAT_A_SINT32:
unpack_int_rgba_ALPHA_UINT32(src, dst, n);
break;
- case MESA_FORMAT_ALPHA_UINT16:
+ case MESA_FORMAT_A_UINT16:
unpack_int_rgba_ALPHA_UINT16(src, dst, n);
break;
- case MESA_FORMAT_ALPHA_INT16:
+ case MESA_FORMAT_A_SINT16:
unpack_int_rgba_ALPHA_INT16(src, dst, n);
break;
- case MESA_FORMAT_ALPHA_UINT8:
+ case MESA_FORMAT_A_UINT8:
unpack_int_rgba_ALPHA_UINT8(src, dst, n);
break;
- case MESA_FORMAT_ALPHA_INT8:
+ case MESA_FORMAT_A_SINT8:
unpack_int_rgba_ALPHA_INT8(src, dst, n);
break;
- case MESA_FORMAT_LUMINANCE_UINT32:
- case MESA_FORMAT_LUMINANCE_INT32:
+ case MESA_FORMAT_L_UINT32:
+ case MESA_FORMAT_L_SINT32:
unpack_int_rgba_LUMINANCE_UINT32(src, dst, n);
break;
- case MESA_FORMAT_LUMINANCE_UINT16:
+ case MESA_FORMAT_L_UINT16:
unpack_int_rgba_LUMINANCE_UINT16(src, dst, n);
break;
- case MESA_FORMAT_LUMINANCE_INT16:
+ case MESA_FORMAT_L_SINT16:
unpack_int_rgba_LUMINANCE_INT16(src, dst, n);
break;
- case MESA_FORMAT_LUMINANCE_UINT8:
+ case MESA_FORMAT_L_UINT8:
unpack_int_rgba_LUMINANCE_UINT8(src, dst, n);
break;
- case MESA_FORMAT_LUMINANCE_INT8:
+ case MESA_FORMAT_L_SINT8:
unpack_int_rgba_LUMINANCE_INT8(src, dst, n);
break;
- case MESA_FORMAT_LUMINANCE_ALPHA_UINT32:
- case MESA_FORMAT_LUMINANCE_ALPHA_INT32:
+ case MESA_FORMAT_LA_UINT32:
+ case MESA_FORMAT_LA_SINT32:
unpack_int_rgba_LUMINANCE_ALPHA_UINT32(src, dst, n);
break;
- case MESA_FORMAT_LUMINANCE_ALPHA_UINT16:
+ case MESA_FORMAT_LA_UINT16:
unpack_int_rgba_LUMINANCE_ALPHA_UINT16(src, dst, n);
break;
- case MESA_FORMAT_LUMINANCE_ALPHA_INT16:
+ case MESA_FORMAT_LA_SINT16:
unpack_int_rgba_LUMINANCE_ALPHA_INT16(src, dst, n);
break;
- case MESA_FORMAT_LUMINANCE_ALPHA_UINT8:
+ case MESA_FORMAT_LA_UINT8:
unpack_int_rgba_LUMINANCE_ALPHA_UINT8(src, dst, n);
break;
- case MESA_FORMAT_LUMINANCE_ALPHA_INT8:
+ case MESA_FORMAT_LA_SINT8:
unpack_int_rgba_LUMINANCE_ALPHA_INT8(src, dst, n);
break;
- case MESA_FORMAT_INTENSITY_UINT32:
- case MESA_FORMAT_INTENSITY_INT32:
+ case MESA_FORMAT_I_UINT32:
+ case MESA_FORMAT_I_SINT32:
unpack_int_rgba_INTENSITY_UINT32(src, dst, n);
break;
- case MESA_FORMAT_INTENSITY_UINT16:
+ case MESA_FORMAT_I_UINT16:
unpack_int_rgba_INTENSITY_UINT16(src, dst, n);
break;
- case MESA_FORMAT_INTENSITY_INT16:
+ case MESA_FORMAT_I_SINT16:
unpack_int_rgba_INTENSITY_INT16(src, dst, n);
break;
- case MESA_FORMAT_INTENSITY_UINT8:
+ case MESA_FORMAT_I_UINT8:
unpack_int_rgba_INTENSITY_UINT8(src, dst, n);
break;
- case MESA_FORMAT_INTENSITY_INT8:
+ case MESA_FORMAT_I_SINT8:
unpack_int_rgba_INTENSITY_INT8(src, dst, n);
break;
- case MESA_FORMAT_ARGB2101010_UINT:
+ case MESA_FORMAT_B10G10R10A2_UINT:
unpack_int_rgba_ARGB2101010_UINT(src, dst, n);
break;
- case MESA_FORMAT_ABGR2101010_UINT:
+ case MESA_FORMAT_R10G10B10A2_UINT:
unpack_int_rgba_ABGR2101010_UINT(src, dst, n);
break;
- case MESA_FORMAT_ARGB2101010:
+ case MESA_FORMAT_B10G10R10A2_UNORM:
unpack_int_rgba_ARGB2101010(src, dst, n);
break;
- case MESA_FORMAT_XBGR8888_UINT:
+ case MESA_FORMAT_RGBX_UINT8:
unpack_int_rgba_XBGR8888_UINT(src, dst, n);
break;
- case MESA_FORMAT_XBGR8888_SINT:
+ case MESA_FORMAT_RGBX_SINT8:
unpack_int_rgba_XBGR8888_SINT(src, dst, n);
break;
- case MESA_FORMAT_XBGR16161616_UINT:
+ case MESA_FORMAT_RGBX_UINT16:
unpack_int_rgba_XBGR16161616_UINT(src, dst, n);
break;
- case MESA_FORMAT_XBGR16161616_SINT:
+ case MESA_FORMAT_RGBX_SINT16:
unpack_int_rgba_XBGR16161616_SINT(src, dst, n);
break;
- case MESA_FORMAT_XBGR32323232_UINT:
- case MESA_FORMAT_XBGR32323232_SINT:
+ case MESA_FORMAT_RGBX_UINT32:
+ case MESA_FORMAT_RGBX_SINT32:
unpack_int_rgba_XBGR32323232_UINT(src, dst, n);
break;
- case MESA_FORMAT_ABGR2101010:
+ case MESA_FORMAT_R10G10B10A2_UNORM:
unpack_int_rgba_ABGR2101010(src, dst, n);
break;
@@ -3863,7 +3875,7 @@ _mesa_unpack_uint_rgba_row(gl_format format, GLuint n,
* \param height height of rect region to convert
*/
void
-_mesa_unpack_rgba_block(gl_format format,
+_mesa_unpack_rgba_block(mesa_format format,
const void *src, GLint srcRowStride,
GLfloat dst[][4], GLint dstRowStride,
GLuint x, GLuint y, GLuint width, GLuint height)
@@ -3964,30 +3976,30 @@ unpack_float_z_Z32X24S8(GLuint n, const void *src, GLfloat *dst)
* The returned values will always be in the range [0.0, 1.0].
*/
void
-_mesa_unpack_float_z_row(gl_format format, GLuint n,
+_mesa_unpack_float_z_row(mesa_format format, GLuint n,
const void *src, GLfloat *dst)
{
unpack_float_z_func unpack;
switch (format) {
- case MESA_FORMAT_Z24_S8:
- case MESA_FORMAT_Z24_X8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ case MESA_FORMAT_X8Z24_UNORM:
unpack = unpack_float_z_Z24_X8;
break;
- case MESA_FORMAT_S8_Z24:
- case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
unpack = unpack_float_z_X8_Z24;
break;
- case MESA_FORMAT_Z16:
+ case MESA_FORMAT_Z_UNORM16:
unpack = unpack_float_z_Z16;
break;
- case MESA_FORMAT_Z32:
+ case MESA_FORMAT_Z_UNORM32:
unpack = unpack_float_z_Z32;
break;
- case MESA_FORMAT_Z32_FLOAT:
+ case MESA_FORMAT_Z_FLOAT32:
unpack = unpack_float_z_Z32F;
break;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
unpack = unpack_float_z_Z32X24S8;
break;
default:
@@ -4068,31 +4080,31 @@ unpack_uint_z_Z32_FLOAT_X24S8(const void *src, GLuint *dst, GLuint n)
* The returned values will always be in the range [0, 0xffffffff].
*/
void
-_mesa_unpack_uint_z_row(gl_format format, GLuint n,
+_mesa_unpack_uint_z_row(mesa_format format, GLuint n,
const void *src, GLuint *dst)
{
unpack_uint_z_func unpack;
const GLubyte *srcPtr = (GLubyte *) src;
switch (format) {
- case MESA_FORMAT_Z24_S8:
- case MESA_FORMAT_Z24_X8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ case MESA_FORMAT_X8Z24_UNORM:
unpack = unpack_uint_z_Z24_X8;
break;
- case MESA_FORMAT_S8_Z24:
- case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
unpack = unpack_uint_z_X8_Z24;
break;
- case MESA_FORMAT_Z16:
+ case MESA_FORMAT_Z_UNORM16:
unpack = unpack_uint_z_Z16;
break;
- case MESA_FORMAT_Z32:
+ case MESA_FORMAT_Z_UNORM32:
unpack = unpack_uint_z_Z32;
break;
- case MESA_FORMAT_Z32_FLOAT:
+ case MESA_FORMAT_Z_FLOAT32:
unpack = unpack_uint_z_Z32_FLOAT;
break;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
unpack = unpack_uint_z_Z32_FLOAT_X24S8;
break;
default:
@@ -4142,20 +4154,20 @@ unpack_ubyte_s_Z32_FLOAT_X24S8(const void *src, GLubyte *dst, GLuint n)
}
void
-_mesa_unpack_ubyte_stencil_row(gl_format format, GLuint n,
+_mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n,
const void *src, GLubyte *dst)
{
switch (format) {
- case MESA_FORMAT_S8:
+ case MESA_FORMAT_S_UINT8:
unpack_ubyte_s_S8(src, dst, n);
break;
- case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
unpack_ubyte_s_Z24_S8(src, dst, n);
break;
- case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
unpack_ubyte_s_S8_Z24(src, dst, n);
break;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
unpack_ubyte_s_Z32_FLOAT_X24S8(src, dst, n);
break;
default:
@@ -4183,14 +4195,14 @@ unpack_uint_24_8_depth_stencil_Z24_S8(const GLuint *src, GLuint *dst, GLuint n)
}
void
-_mesa_unpack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
+_mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
const void *src, GLuint *dst)
{
switch (format) {
- case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
unpack_uint_24_8_depth_stencil_Z24_S8(src, dst, n);
break;
- case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
unpack_uint_24_8_depth_stencil_S8_Z24(src, dst, n);
break;
default:
diff --git a/mesalib/src/mesa/main/format_unpack.h b/mesalib/src/mesa/main/format_unpack.h
index 1da03caa8..1fcfc04b3 100644
--- a/mesalib/src/mesa/main/format_unpack.h
+++ b/mesalib/src/mesa/main/format_unpack.h
@@ -29,38 +29,38 @@ extern GLfloat
_mesa_nonlinear_to_linear(GLubyte cs8);
extern void
-_mesa_unpack_rgba_row(gl_format format, GLuint n,
+_mesa_unpack_rgba_row(mesa_format format, GLuint n,
const void *src, GLfloat dst[][4]);
extern void
-_mesa_unpack_ubyte_rgba_row(gl_format format, GLuint n,
+_mesa_unpack_ubyte_rgba_row(mesa_format format, GLuint n,
const void *src, GLubyte dst[][4]);
void
-_mesa_unpack_uint_rgba_row(gl_format format, GLuint n,
+_mesa_unpack_uint_rgba_row(mesa_format format, GLuint n,
const void *src, GLuint dst[][4]);
extern void
-_mesa_unpack_rgba_block(gl_format format,
+_mesa_unpack_rgba_block(mesa_format format,
const void *src, GLint srcRowStride,
GLfloat dst[][4], GLint dstRowStride,
GLuint x, GLuint y, GLuint width, GLuint height);
extern void
-_mesa_unpack_float_z_row(gl_format format, GLuint n,
+_mesa_unpack_float_z_row(mesa_format format, GLuint n,
const void *src, GLfloat *dst);
void
-_mesa_unpack_uint_z_row(gl_format format, GLuint n,
+_mesa_unpack_uint_z_row(mesa_format format, GLuint n,
const void *src, GLuint *dst);
void
-_mesa_unpack_ubyte_stencil_row(gl_format format, GLuint n,
+_mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n,
const void *src, GLubyte *dst);
void
-_mesa_unpack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
+_mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
const void *src, GLuint *dst);
diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c
index 7bde1f1a8..10731d5a4 100644
--- a/mesalib/src/mesa/main/formats.c
+++ b/mesalib/src/mesa/main/formats.c
@@ -35,7 +35,7 @@
*/
struct gl_format_info
{
- gl_format Name;
+ mesa_format Name;
/** text name for debugging */
const char *StrName;
@@ -88,8 +88,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_RGBA8888, /* Name */
- "MESA_FORMAT_RGBA8888", /* StrName */
+ MESA_FORMAT_A8B8G8R8_UNORM, /* Name */
+ "MESA_FORMAT_A8B8G8R8_UNORM", /* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
@@ -97,8 +97,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_RGBA8888_REV, /* Name */
- "MESA_FORMAT_RGBA8888_REV", /* StrName */
+ MESA_FORMAT_R8G8B8A8_UNORM, /* Name */
+ "MESA_FORMAT_R8G8B8A8_UNORM", /* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
@@ -106,8 +106,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_ARGB8888, /* Name */
- "MESA_FORMAT_ARGB8888", /* StrName */
+ MESA_FORMAT_B8G8R8A8_UNORM, /* Name */
+ "MESA_FORMAT_B8G8R8A8_UNORM", /* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
@@ -115,8 +115,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_ARGB8888_REV, /* Name */
- "MESA_FORMAT_ARGB8888_REV", /* StrName */
+ MESA_FORMAT_A8R8G8B8_UNORM, /* Name */
+ "MESA_FORMAT_A8R8G8B8_UNORM", /* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
@@ -124,8 +124,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_RGBX8888, /* Name */
- "MESA_FORMAT_RGBX8888", /* StrName */
+ MESA_FORMAT_X8B8G8R8_UNORM, /* Name */
+ "MESA_FORMAT_X8B8G8R8_UNORM", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
@@ -133,8 +133,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_RGBX8888_REV, /* Name */
- "MESA_FORMAT_RGBX8888_REV", /* StrName */
+ MESA_FORMAT_R8G8B8X8_UNORM, /* Name */
+ "MESA_FORMAT_R8G8B8X8_UNORM", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
@@ -142,8 +142,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_XRGB8888, /* Name */
- "MESA_FORMAT_XRGB8888", /* StrName */
+ MESA_FORMAT_B8G8R8X8_UNORM, /* Name */
+ "MESA_FORMAT_B8G8R8X8_UNORM", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
@@ -151,8 +151,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_XRGB8888_REV, /* Name */
- "MESA_FORMAT_XRGB8888_REV", /* StrName */
+ MESA_FORMAT_X8R8G8B8_UNORM, /* Name */
+ "MESA_FORMAT_X8R8G8B8_UNORM", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
@@ -160,8 +160,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_RGB888, /* Name */
- "MESA_FORMAT_RGB888", /* StrName */
+ MESA_FORMAT_BGR_UNORM8, /* Name */
+ "MESA_FORMAT_BGR_UNORM8", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
@@ -169,8 +169,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 3 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_BGR888, /* Name */
- "MESA_FORMAT_BGR888", /* StrName */
+ MESA_FORMAT_RGB_UNORM8, /* Name */
+ "MESA_FORMAT_RGB_UNORM8", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
@@ -178,8 +178,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 3 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_RGB565, /* Name */
- "MESA_FORMAT_RGB565", /* StrName */
+ MESA_FORMAT_B5G6R5_UNORM, /* Name */
+ "MESA_FORMAT_B5G6R5_UNORM", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
@@ -187,8 +187,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_RGB565_REV, /* Name */
- "MESA_FORMAT_RGB565_REV", /* StrName */
+ MESA_FORMAT_R5G6B5_UNORM, /* Name */
+ "MESA_FORMAT_R5G6B5_UNORM", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
@@ -196,8 +196,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_ARGB4444, /* Name */
- "MESA_FORMAT_ARGB4444", /* StrName */
+ MESA_FORMAT_B4G4R4A4_UNORM, /* Name */
+ "MESA_FORMAT_B4G4R4A4_UNORM", /* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
@@ -205,8 +205,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_ARGB4444_REV, /* Name */
- "MESA_FORMAT_ARGB4444_REV", /* StrName */
+ MESA_FORMAT_A4R4G4B4_UNORM, /* Name */
+ "MESA_FORMAT_A4R4G4B4_UNORM", /* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
@@ -214,8 +214,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_RGBA5551, /* Name */
- "MESA_FORMAT_RGBA5551", /* StrName */
+ MESA_FORMAT_A1B5G5R5_UNORM, /* Name */
+ "MESA_FORMAT_A1B5G5R5_UNORM", /* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
@@ -223,8 +223,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_ARGB1555, /* Name */
- "MESA_FORMAT_ARGB1555", /* StrName */
+ MESA_FORMAT_B5G5R5A1_UNORM, /* Name */
+ "MESA_FORMAT_B5G5R5A1_UNORM", /* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
@@ -232,8 +232,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_ARGB1555_REV, /* Name */
- "MESA_FORMAT_ARGB1555_REV", /* StrName */
+ MESA_FORMAT_A1R5G5B5_UNORM, /* Name */
+ "MESA_FORMAT_A1R5G5B5_UNORM", /* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
@@ -241,8 +241,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_AL44, /* Name */
- "MESA_FORMAT_AL44", /* StrName */
+ MESA_FORMAT_L4A4_UNORM, /* Name */
+ "MESA_FORMAT_L4A4_UNORM", /* StrName */
GL_LUMINANCE_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */
@@ -250,8 +250,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_AL88, /* Name */
- "MESA_FORMAT_AL88", /* StrName */
+ MESA_FORMAT_L8A8_UNORM, /* Name */
+ "MESA_FORMAT_L8A8_UNORM", /* StrName */
GL_LUMINANCE_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
@@ -259,8 +259,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_AL88_REV, /* Name */
- "MESA_FORMAT_AL88_REV", /* StrName */
+ MESA_FORMAT_A8L8_UNORM, /* Name */
+ "MESA_FORMAT_A8L8_UNORM", /* StrName */
GL_LUMINANCE_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
@@ -268,8 +268,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_AL1616, /* Name */
- "MESA_FORMAT_AL1616", /* StrName */
+ MESA_FORMAT_L16A16_UNORM, /* Name */
+ "MESA_FORMAT_L16A16_UNORM", /* StrName */
GL_LUMINANCE_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
@@ -277,8 +277,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_AL1616_REV, /* Name */
- "MESA_FORMAT_AL1616_REV", /* StrName */
+ MESA_FORMAT_A16L16_UNORM, /* Name */
+ "MESA_FORMAT_A16L16_UNORM", /* StrName */
GL_LUMINANCE_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
@@ -286,8 +286,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_RGB332, /* Name */
- "MESA_FORMAT_RGB332", /* StrName */
+ MESA_FORMAT_B2G3R3_UNORM, /* Name */
+ "MESA_FORMAT_B2G3R3_UNORM", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
3, 3, 2, 0, /* Red/Green/Blue/AlphaBits */
@@ -295,8 +295,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_A8, /* Name */
- "MESA_FORMAT_A8", /* StrName */
+ MESA_FORMAT_A_UNORM8, /* Name */
+ "MESA_FORMAT_A_UNORM8", /* StrName */
GL_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
@@ -304,8 +304,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_A16, /* Name */
- "MESA_FORMAT_A16", /* StrName */
+ MESA_FORMAT_A_UNORM16, /* Name */
+ "MESA_FORMAT_A_UNORM16", /* StrName */
GL_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
@@ -313,8 +313,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_L8, /* Name */
- "MESA_FORMAT_L8", /* StrName */
+ MESA_FORMAT_L_UNORM8, /* Name */
+ "MESA_FORMAT_L_UNORM8", /* StrName */
GL_LUMINANCE, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -322,8 +322,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_L16, /* Name */
- "MESA_FORMAT_L16", /* StrName */
+ MESA_FORMAT_L_UNORM16, /* Name */
+ "MESA_FORMAT_L_UNORM16", /* StrName */
GL_LUMINANCE, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -331,8 +331,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_I8, /* Name */
- "MESA_FORMAT_I8", /* StrName */
+ MESA_FORMAT_I_UNORM8, /* Name */
+ "MESA_FORMAT_I_UNORM8", /* StrName */
GL_INTENSITY, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -340,8 +340,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_I16, /* Name */
- "MESA_FORMAT_I16", /* StrName */
+ MESA_FORMAT_I_UNORM16, /* Name */
+ "MESA_FORMAT_I_UNORM16", /* StrName */
GL_INTENSITY, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -367,8 +367,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_R8,
- "MESA_FORMAT_R8",
+ MESA_FORMAT_R_UNORM8,
+ "MESA_FORMAT_R_UNORM8",
GL_RED,
GL_UNSIGNED_NORMALIZED,
8, 0, 0, 0,
@@ -376,8 +376,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_GR88,
- "MESA_FORMAT_GR88",
+ MESA_FORMAT_R8G8_UNORM,
+ "MESA_FORMAT_R8G8_UNORM",
GL_RG,
GL_UNSIGNED_NORMALIZED,
8, 8, 0, 0,
@@ -385,8 +385,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_RG88,
- "MESA_FORMAT_RG88",
+ MESA_FORMAT_G8R8_UNORM,
+ "MESA_FORMAT_G8R8_UNORM",
GL_RG,
GL_UNSIGNED_NORMALIZED,
8, 8, 0, 0,
@@ -394,8 +394,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_R16,
- "MESA_FORMAT_R16",
+ MESA_FORMAT_R_UNORM16,
+ "MESA_FORMAT_R_UNORM16",
GL_RED,
GL_UNSIGNED_NORMALIZED,
16, 0, 0, 0,
@@ -403,8 +403,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_GR1616,
- "MESA_FORMAT_GR1616",
+ MESA_FORMAT_R16G16_UNORM,
+ "MESA_FORMAT_R16G16_UNORM",
GL_RG,
GL_UNSIGNED_NORMALIZED,
16, 16, 0, 0,
@@ -412,8 +412,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_RG1616,
- "MESA_FORMAT_RG1616",
+ MESA_FORMAT_G16R16_UNORM,
+ "MESA_FORMAT_G16R16_UNORM",
GL_RG,
GL_UNSIGNED_NORMALIZED,
16, 16, 0, 0,
@@ -421,8 +421,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_ARGB2101010,
- "MESA_FORMAT_ARGB2101010",
+ MESA_FORMAT_B10G10R10A2_UNORM,
+ "MESA_FORMAT_B10G10R10A2_UNORM",
GL_RGBA,
GL_UNSIGNED_NORMALIZED,
10, 10, 10, 2,
@@ -430,8 +430,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_Z24_S8, /* Name */
- "MESA_FORMAT_Z24_S8", /* StrName */
+ MESA_FORMAT_S8_UINT_Z24_UNORM, /* Name */
+ "MESA_FORMAT_S8_UINT_Z24_UNORM", /* StrName */
GL_DEPTH_STENCIL, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -439,8 +439,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_S8_Z24, /* Name */
- "MESA_FORMAT_S8_Z24", /* StrName */
+ MESA_FORMAT_Z24_UNORM_X8_UINT, /* Name */
+ "MESA_FORMAT_Z24_UNORM_X8_UINT", /* StrName */
GL_DEPTH_STENCIL, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -448,8 +448,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_Z16, /* Name */
- "MESA_FORMAT_Z16", /* StrName */
+ MESA_FORMAT_Z_UNORM16, /* Name */
+ "MESA_FORMAT_Z_UNORM16", /* StrName */
GL_DEPTH_COMPONENT, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -457,8 +457,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_X8_Z24, /* Name */
- "MESA_FORMAT_X8_Z24", /* StrName */
+ MESA_FORMAT_Z24_UNORM_S8_UINT, /* Name */
+ "MESA_FORMAT_Z24_UNORM_S8_UINT", /* StrName */
GL_DEPTH_COMPONENT, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -466,8 +466,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_Z24_X8, /* Name */
- "MESA_FORMAT_Z24_X8", /* StrName */
+ MESA_FORMAT_X8Z24_UNORM, /* Name */
+ "MESA_FORMAT_X8Z24_UNORM", /* StrName */
GL_DEPTH_COMPONENT, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -475,8 +475,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_Z32, /* Name */
- "MESA_FORMAT_Z32", /* StrName */
+ MESA_FORMAT_Z_UNORM32, /* Name */
+ "MESA_FORMAT_Z_UNORM32", /* StrName */
GL_DEPTH_COMPONENT, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -484,8 +484,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_S8, /* Name */
- "MESA_FORMAT_S8", /* StrName */
+ MESA_FORMAT_S_UINT8, /* Name */
+ "MESA_FORMAT_S_UINT8", /* StrName */
GL_STENCIL_INDEX, /* BaseFormat */
GL_UNSIGNED_INT, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -493,8 +493,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_SRGB8,
- "MESA_FORMAT_SRGB8",
+ MESA_FORMAT_BGR_SRGB8,
+ "MESA_FORMAT_BGR_SRGB8",
GL_RGB,
GL_UNSIGNED_NORMALIZED,
8, 8, 8, 0,
@@ -502,8 +502,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 3
},
{
- MESA_FORMAT_SRGBA8,
- "MESA_FORMAT_SRGBA8",
+ MESA_FORMAT_A8B8G8R8_SRGB,
+ "MESA_FORMAT_A8B8G8R8_SRGB",
GL_RGBA,
GL_UNSIGNED_NORMALIZED,
8, 8, 8, 8,
@@ -511,8 +511,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_SARGB8,
- "MESA_FORMAT_SARGB8",
+ MESA_FORMAT_B8G8R8A8_SRGB,
+ "MESA_FORMAT_B8G8R8A8_SRGB",
GL_RGBA,
GL_UNSIGNED_NORMALIZED,
8, 8, 8, 8,
@@ -520,8 +520,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_SL8,
- "MESA_FORMAT_SL8",
+ MESA_FORMAT_L_SRGB8,
+ "MESA_FORMAT_L_SRGB8",
GL_LUMINANCE,
GL_UNSIGNED_NORMALIZED,
0, 0, 0, 0,
@@ -529,8 +529,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_SLA8,
- "MESA_FORMAT_SLA8",
+ MESA_FORMAT_L8A8_SRGB,
+ "MESA_FORMAT_L8A8_SRGB",
GL_LUMINANCE_ALPHA,
GL_UNSIGNED_NORMALIZED,
0, 0, 0, 8,
@@ -666,8 +666,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 6
},
{
- MESA_FORMAT_ALPHA_FLOAT32,
- "MESA_FORMAT_ALPHA_FLOAT32",
+ MESA_FORMAT_A_FLOAT32,
+ "MESA_FORMAT_A_FLOAT32",
GL_ALPHA,
GL_FLOAT,
0, 0, 0, 32,
@@ -675,8 +675,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_ALPHA_FLOAT16,
- "MESA_FORMAT_ALPHA_FLOAT16",
+ MESA_FORMAT_A_FLOAT16,
+ "MESA_FORMAT_A_FLOAT16",
GL_ALPHA,
GL_FLOAT,
0, 0, 0, 16,
@@ -684,8 +684,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_LUMINANCE_FLOAT32,
- "MESA_FORMAT_LUMINANCE_FLOAT32",
+ MESA_FORMAT_L_FLOAT32,
+ "MESA_FORMAT_L_FLOAT32",
GL_LUMINANCE,
GL_FLOAT,
0, 0, 0, 0,
@@ -693,8 +693,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_LUMINANCE_FLOAT16,
- "MESA_FORMAT_LUMINANCE_FLOAT16",
+ MESA_FORMAT_L_FLOAT16,
+ "MESA_FORMAT_L_FLOAT16",
GL_LUMINANCE,
GL_FLOAT,
0, 0, 0, 0,
@@ -702,8 +702,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32,
- "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32",
+ MESA_FORMAT_LA_FLOAT32,
+ "MESA_FORMAT_LA_FLOAT32",
GL_LUMINANCE_ALPHA,
GL_FLOAT,
0, 0, 0, 32,
@@ -711,8 +711,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16,
- "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16",
+ MESA_FORMAT_LA_FLOAT16,
+ "MESA_FORMAT_LA_FLOAT16",
GL_LUMINANCE_ALPHA,
GL_FLOAT,
0, 0, 0, 16,
@@ -720,8 +720,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_INTENSITY_FLOAT32,
- "MESA_FORMAT_INTENSITY_FLOAT32",
+ MESA_FORMAT_I_FLOAT32,
+ "MESA_FORMAT_I_FLOAT32",
GL_INTENSITY,
GL_FLOAT,
0, 0, 0, 0,
@@ -729,8 +729,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_INTENSITY_FLOAT16,
- "MESA_FORMAT_INTENSITY_FLOAT16",
+ MESA_FORMAT_I_FLOAT16,
+ "MESA_FORMAT_I_FLOAT16",
GL_INTENSITY,
GL_FLOAT,
0, 0, 0, 0,
@@ -777,8 +777,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
/* unnormalized signed int formats */
/* unnormalized unsigned int formats */
{
- MESA_FORMAT_ALPHA_UINT8,
- "MESA_FORMAT_ALPHA_UINT8",
+ MESA_FORMAT_A_UINT8,
+ "MESA_FORMAT_A_UINT8",
GL_ALPHA,
GL_UNSIGNED_INT,
0, 0, 0, 8,
@@ -786,8 +786,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_ALPHA_UINT16,
- "MESA_FORMAT_ALPHA_UINT16",
+ MESA_FORMAT_A_UINT16,
+ "MESA_FORMAT_A_UINT16",
GL_ALPHA,
GL_UNSIGNED_INT,
0, 0, 0, 16,
@@ -795,8 +795,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_ALPHA_UINT32,
- "MESA_FORMAT_ALPHA_UINT32",
+ MESA_FORMAT_A_UINT32,
+ "MESA_FORMAT_A_UINT32",
GL_ALPHA,
GL_UNSIGNED_INT,
0, 0, 0, 32,
@@ -804,8 +804,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_ALPHA_INT8,
- "MESA_FORMAT_ALPHA_INT8",
+ MESA_FORMAT_A_SINT8,
+ "MESA_FORMAT_A_SINT8",
GL_ALPHA,
GL_INT,
0, 0, 0, 8,
@@ -813,8 +813,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_ALPHA_INT16,
- "MESA_FORMAT_ALPHA_INT16",
+ MESA_FORMAT_A_SINT16,
+ "MESA_FORMAT_A_SINT16",
GL_ALPHA,
GL_INT,
0, 0, 0, 16,
@@ -822,8 +822,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_ALPHA_INT32,
- "MESA_FORMAT_ALPHA_INT32",
+ MESA_FORMAT_A_SINT32,
+ "MESA_FORMAT_A_SINT32",
GL_ALPHA,
GL_INT,
0, 0, 0, 32,
@@ -831,8 +831,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_INTENSITY_UINT8,
- "MESA_FORMAT_INTENSITY_UINT8",
+ MESA_FORMAT_I_UINT8,
+ "MESA_FORMAT_I_UINT8",
GL_INTENSITY,
GL_UNSIGNED_INT,
0, 0, 0, 0,
@@ -840,8 +840,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_INTENSITY_UINT16,
- "MESA_FORMAT_INTENSITY_UINT16",
+ MESA_FORMAT_I_UINT16,
+ "MESA_FORMAT_I_UINT16",
GL_INTENSITY,
GL_UNSIGNED_INT,
0, 0, 0, 0,
@@ -849,8 +849,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_INTENSITY_UINT32,
- "MESA_FORMAT_INTENSITY_UINT32",
+ MESA_FORMAT_I_UINT32,
+ "MESA_FORMAT_I_UINT32",
GL_INTENSITY,
GL_UNSIGNED_INT,
0, 0, 0, 0,
@@ -858,8 +858,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_INTENSITY_INT8,
- "MESA_FORMAT_INTENSITY_INT8",
+ MESA_FORMAT_I_SINT8,
+ "MESA_FORMAT_I_SINT8",
GL_INTENSITY,
GL_INT,
0, 0, 0, 0,
@@ -867,8 +867,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_INTENSITY_INT16,
- "MESA_FORMAT_INTENSITY_INT16",
+ MESA_FORMAT_I_SINT16,
+ "MESA_FORMAT_I_SINT16",
GL_INTENSITY,
GL_INT,
0, 0, 0, 0,
@@ -876,8 +876,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_INTENSITY_INT32,
- "MESA_FORMAT_INTENSITY_INT32",
+ MESA_FORMAT_I_SINT32,
+ "MESA_FORMAT_I_SINT32",
GL_INTENSITY,
GL_INT,
0, 0, 0, 0,
@@ -885,8 +885,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_LUMINANCE_UINT8,
- "MESA_FORMAT_LUMINANCE_UINT8",
+ MESA_FORMAT_L_UINT8,
+ "MESA_FORMAT_L_UINT8",
GL_LUMINANCE,
GL_UNSIGNED_INT,
0, 0, 0, 0,
@@ -894,8 +894,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_LUMINANCE_UINT16,
- "MESA_FORMAT_LUMINANCE_UINT16",
+ MESA_FORMAT_L_UINT16,
+ "MESA_FORMAT_L_UINT16",
GL_LUMINANCE,
GL_UNSIGNED_INT,
0, 0, 0, 0,
@@ -903,8 +903,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_LUMINANCE_UINT32,
- "MESA_FORMAT_LUMINANCE_UINT32",
+ MESA_FORMAT_L_UINT32,
+ "MESA_FORMAT_L_UINT32",
GL_LUMINANCE,
GL_UNSIGNED_INT,
0, 0, 0, 0,
@@ -912,8 +912,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_LUMINANCE_INT8,
- "MESA_FORMAT_LUMINANCE_INT8",
+ MESA_FORMAT_L_SINT8,
+ "MESA_FORMAT_L_SINT8",
GL_LUMINANCE,
GL_INT,
0, 0, 0, 0,
@@ -921,8 +921,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_LUMINANCE_INT16,
- "MESA_FORMAT_LUMINANCE_INT16",
+ MESA_FORMAT_L_SINT16,
+ "MESA_FORMAT_L_SINT16",
GL_LUMINANCE,
GL_INT,
0, 0, 0, 0,
@@ -930,8 +930,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_LUMINANCE_INT32,
- "MESA_FORMAT_LUMINANCE_INT32",
+ MESA_FORMAT_L_SINT32,
+ "MESA_FORMAT_L_SINT32",
GL_LUMINANCE,
GL_INT,
0, 0, 0, 0,
@@ -939,8 +939,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_UINT8,
- "MESA_FORMAT_LUMINANCE_ALPHA_UINT8",
+ MESA_FORMAT_LA_UINT8,
+ "MESA_FORMAT_LA_UINT8",
GL_LUMINANCE_ALPHA,
GL_UNSIGNED_INT,
0, 0, 0, 8,
@@ -948,8 +948,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_UINT16,
- "MESA_FORMAT_LUMINANCE_ALPHA_UINT16",
+ MESA_FORMAT_LA_UINT16,
+ "MESA_FORMAT_LA_UINT16",
GL_LUMINANCE_ALPHA,
GL_UNSIGNED_INT,
0, 0, 0, 16,
@@ -957,8 +957,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_UINT32,
- "MESA_FORMAT_LUMINANCE_ALPHA_UINT32",
+ MESA_FORMAT_LA_UINT32,
+ "MESA_FORMAT_LA_UINT32",
GL_LUMINANCE_ALPHA,
GL_UNSIGNED_INT,
0, 0, 0, 32,
@@ -966,8 +966,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_INT8,
- "MESA_FORMAT_LUMINANCE_ALPHA_INT8",
+ MESA_FORMAT_LA_SINT8,
+ "MESA_FORMAT_LA_SINT8",
GL_LUMINANCE_ALPHA,
GL_INT,
0, 0, 0, 8,
@@ -975,8 +975,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_INT16,
- "MESA_FORMAT_LUMINANCE_ALPHA_INT16",
+ MESA_FORMAT_LA_SINT16,
+ "MESA_FORMAT_LA_SINT16",
GL_LUMINANCE_ALPHA,
GL_INT,
0, 0, 0, 16,
@@ -984,8 +984,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_INT32,
- "MESA_FORMAT_LUMINANCE_ALPHA_INT32",
+ MESA_FORMAT_LA_SINT32,
+ "MESA_FORMAT_LA_SINT32",
GL_LUMINANCE_ALPHA,
GL_INT,
0, 0, 0, 32,
@@ -994,8 +994,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
},
{
- MESA_FORMAT_R_INT8,
- "MESA_FORMAT_R_INT8",
+ MESA_FORMAT_R_SINT8,
+ "MESA_FORMAT_R_SINT8",
GL_RED,
GL_INT,
8, 0, 0, 0,
@@ -1003,8 +1003,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_RG_INT8,
- "MESA_FORMAT_RG_INT8",
+ MESA_FORMAT_RG_SINT8,
+ "MESA_FORMAT_RG_SINT8",
GL_RG,
GL_INT,
8, 8, 0, 0,
@@ -1012,8 +1012,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_RGB_INT8,
- "MESA_FORMAT_RGB_INT8",
+ MESA_FORMAT_RGB_SINT8,
+ "MESA_FORMAT_RGB_SINT8",
GL_RGB,
GL_INT,
8, 8, 8, 0,
@@ -1021,8 +1021,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 3
},
{
- MESA_FORMAT_RGBA_INT8,
- "MESA_FORMAT_RGBA_INT8",
+ MESA_FORMAT_RGBA_SINT8,
+ "MESA_FORMAT_RGBA_SINT8",
GL_RGBA,
GL_INT,
8, 8, 8, 8,
@@ -1030,8 +1030,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_R_INT16,
- "MESA_FORMAT_R_INT16",
+ MESA_FORMAT_R_SINT16,
+ "MESA_FORMAT_R_SINT16",
GL_RED,
GL_INT,
16, 0, 0, 0,
@@ -1039,8 +1039,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_RG_INT16,
- "MESA_FORMAT_RG_INT16",
+ MESA_FORMAT_RG_SINT16,
+ "MESA_FORMAT_RG_SINT16",
GL_RG,
GL_INT,
16, 16, 0, 0,
@@ -1048,8 +1048,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_RGB_INT16,
- "MESA_FORMAT_RGB_INT16",
+ MESA_FORMAT_RGB_SINT16,
+ "MESA_FORMAT_RGB_SINT16",
GL_RGB,
GL_INT,
16, 16, 16, 0,
@@ -1057,8 +1057,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 6
},
{
- MESA_FORMAT_RGBA_INT16,
- "MESA_FORMAT_RGBA_INT16",
+ MESA_FORMAT_RGBA_SINT16,
+ "MESA_FORMAT_RGBA_SINT16",
GL_RGBA,
GL_INT,
16, 16, 16, 16,
@@ -1066,8 +1066,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_R_INT32,
- "MESA_FORMAT_R_INT32",
+ MESA_FORMAT_R_SINT32,
+ "MESA_FORMAT_R_SINT32",
GL_RED,
GL_INT,
32, 0, 0, 0,
@@ -1075,8 +1075,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_RG_INT32,
- "MESA_FORMAT_RG_INT32",
+ MESA_FORMAT_RG_SINT32,
+ "MESA_FORMAT_RG_SINT32",
GL_RG,
GL_INT,
32, 32, 0, 0,
@@ -1084,8 +1084,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_RGB_INT32,
- "MESA_FORMAT_RGB_INT32",
+ MESA_FORMAT_RGB_SINT32,
+ "MESA_FORMAT_RGB_SINT32",
GL_RGB,
GL_INT,
32, 32, 32, 0,
@@ -1093,8 +1093,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 12
},
{
- MESA_FORMAT_RGBA_INT32,
- "MESA_FORMAT_RGBA_INT32",
+ MESA_FORMAT_RGBA_SINT32,
+ "MESA_FORMAT_RGBA_SINT32",
GL_RGBA,
GL_INT,
32, 32, 32, 32,
@@ -1223,8 +1223,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
/* Signed 8 bits / channel */
{
- MESA_FORMAT_SIGNED_R8, /* Name */
- "MESA_FORMAT_SIGNED_R8", /* StrName */
+ MESA_FORMAT_R_SNORM8, /* Name */
+ "MESA_FORMAT_R_SNORM8", /* StrName */
GL_RED, /* BaseFormat */
GL_SIGNED_NORMALIZED, /* DataType */
8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -1232,8 +1232,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_SIGNED_RG88_REV,
- "MESA_FORMAT_SIGNED_RG88_REV",
+ MESA_FORMAT_R8G8_SNORM,
+ "MESA_FORMAT_R8G8_SNORM",
GL_RG,
GL_SIGNED_NORMALIZED,
8, 8, 0, 0,
@@ -1241,8 +1241,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_SIGNED_RGBX8888,
- "MESA_FORMAT_SIGNED_RGBX8888",
+ MESA_FORMAT_X8B8G8R8_SNORM,
+ "MESA_FORMAT_X8B8G8R8_SNORM",
GL_RGB,
GL_SIGNED_NORMALIZED,
8, 8, 8, 0,
@@ -1250,8 +1250,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* 4 bpp, but no alpha */
},
{
- MESA_FORMAT_SIGNED_RGBA8888,
- "MESA_FORMAT_SIGNED_RGBA8888",
+ MESA_FORMAT_A8B8G8R8_SNORM,
+ "MESA_FORMAT_A8B8G8R8_SNORM",
GL_RGBA,
GL_SIGNED_NORMALIZED,
8, 8, 8, 8,
@@ -1259,8 +1259,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_SIGNED_RGBA8888_REV,
- "MESA_FORMAT_SIGNED_RGBA8888_REV",
+ MESA_FORMAT_R8G8B8A8_SNORM,
+ "MESA_FORMAT_R8G8B8A8_SNORM",
GL_RGBA,
GL_SIGNED_NORMALIZED,
8, 8, 8, 8,
@@ -1270,8 +1270,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
/* Signed 16 bits / channel */
{
- MESA_FORMAT_SIGNED_R16,
- "MESA_FORMAT_SIGNED_R16",
+ MESA_FORMAT_R_SNORM16,
+ "MESA_FORMAT_R_SNORM16",
GL_RED,
GL_SIGNED_NORMALIZED,
16, 0, 0, 0,
@@ -1279,8 +1279,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_SIGNED_GR1616,
- "MESA_FORMAT_SIGNED_GR1616",
+ MESA_FORMAT_R16G16_SNORM,
+ "MESA_FORMAT_R16G16_SNORM",
GL_RG,
GL_SIGNED_NORMALIZED,
16, 16, 0, 0,
@@ -1288,8 +1288,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_SIGNED_RGB_16,
- "MESA_FORMAT_SIGNED_RGB_16",
+ MESA_FORMAT_RGB_SNORM16,
+ "MESA_FORMAT_RGB_SNORM16",
GL_RGB,
GL_SIGNED_NORMALIZED,
16, 16, 16, 0,
@@ -1297,8 +1297,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 6
},
{
- MESA_FORMAT_SIGNED_RGBA_16,
- "MESA_FORMAT_SIGNED_RGBA_16",
+ MESA_FORMAT_RGBA_SNORM16,
+ "MESA_FORMAT_RGBA_SNORM16",
GL_RGBA,
GL_SIGNED_NORMALIZED,
16, 16, 16, 16,
@@ -1306,8 +1306,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_RGBA_16,
- "MESA_FORMAT_RGBA_16",
+ MESA_FORMAT_RGBA_UNORM16,
+ "MESA_FORMAT_RGBA_UNORM16",
GL_RGBA,
GL_UNSIGNED_NORMALIZED,
16, 16, 16, 16,
@@ -1315,8 +1315,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_RED_RGTC1,
- "MESA_FORMAT_RED_RGTC1",
+ MESA_FORMAT_R_RGTC1_UNORM,
+ "MESA_FORMAT_R_RGTC1_UNORM",
GL_RED,
GL_UNSIGNED_NORMALIZED,
8, 0, 0, 0,
@@ -1324,8 +1324,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
4, 4, 8 /* 8 bytes per 4x4 block */
},
{
- MESA_FORMAT_SIGNED_RED_RGTC1,
- "MESA_FORMAT_SIGNED_RED_RGTC1",
+ MESA_FORMAT_R_RGTC1_SNORM,
+ "MESA_FORMAT_R_RGTC1_SNORM",
GL_RED,
GL_SIGNED_NORMALIZED,
8, 0, 0, 0,
@@ -1333,8 +1333,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
4, 4, 8 /* 8 bytes per 4x4 block */
},
{
- MESA_FORMAT_RG_RGTC2,
- "MESA_FORMAT_RG_RGTC2",
+ MESA_FORMAT_RG_RGTC2_UNORM,
+ "MESA_FORMAT_RG_RGTC2_UNORM",
GL_RG,
GL_UNSIGNED_NORMALIZED,
8, 8, 0, 0,
@@ -1342,8 +1342,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
4, 4, 16 /* 16 bytes per 4x4 block */
},
{
- MESA_FORMAT_SIGNED_RG_RGTC2,
- "MESA_FORMAT_SIGNED_RG_RGTC2",
+ MESA_FORMAT_RG_RGTC2_SNORM,
+ "MESA_FORMAT_RG_RGTC2_SNORM",
GL_RG,
GL_SIGNED_NORMALIZED,
8, 8, 0, 0,
@@ -1351,8 +1351,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
4, 4, 16 /* 16 bytes per 4x4 block */
},
{
- MESA_FORMAT_L_LATC1,
- "MESA_FORMAT_L_LATC1",
+ MESA_FORMAT_L_LATC1_UNORM,
+ "MESA_FORMAT_L_LATC1_UNORM",
GL_LUMINANCE,
GL_UNSIGNED_NORMALIZED,
0, 0, 0, 0,
@@ -1360,8 +1360,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
4, 4, 8 /* 8 bytes per 4x4 block */
},
{
- MESA_FORMAT_SIGNED_L_LATC1,
- "MESA_FORMAT_SIGNED_L_LATC1",
+ MESA_FORMAT_L_LATC1_SNORM,
+ "MESA_FORMAT_L_LATC1_SNORM",
GL_LUMINANCE,
GL_SIGNED_NORMALIZED,
0, 0, 0, 0,
@@ -1369,8 +1369,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
4, 4, 8 /* 8 bytes per 4x4 block */
},
{
- MESA_FORMAT_LA_LATC2,
- "MESA_FORMAT_LA_LATC2",
+ MESA_FORMAT_LA_LATC2_UNORM,
+ "MESA_FORMAT_LA_LATC2_UNORM",
GL_LUMINANCE_ALPHA,
GL_UNSIGNED_NORMALIZED,
0, 0, 0, 4,
@@ -1378,8 +1378,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
4, 4, 16 /* 16 bytes per 4x4 block */
},
{
- MESA_FORMAT_SIGNED_LA_LATC2,
- "MESA_FORMAT_SIGNED_LA_LATC2",
+ MESA_FORMAT_LA_LATC2_SNORM,
+ "MESA_FORMAT_LA_LATC2_SNORM",
GL_LUMINANCE_ALPHA,
GL_SIGNED_NORMALIZED,
0, 0, 0, 4,
@@ -1499,8 +1499,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
/* Signed formats from EXT_texture_snorm that are not in GL3.1 */
{
- MESA_FORMAT_SIGNED_A8,
- "MESA_FORMAT_SIGNED_A8",
+ MESA_FORMAT_A_SNORM8,
+ "MESA_FORMAT_A_SNORM8",
GL_ALPHA,
GL_SIGNED_NORMALIZED,
0, 0, 0, 8,
@@ -1508,8 +1508,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_SIGNED_L8,
- "MESA_FORMAT_SIGNED_L8",
+ MESA_FORMAT_L_SNORM8,
+ "MESA_FORMAT_L_SNORM8",
GL_LUMINANCE,
GL_SIGNED_NORMALIZED,
0, 0, 0, 0,
@@ -1517,8 +1517,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_SIGNED_AL88,
- "MESA_FORMAT_SIGNED_AL88",
+ MESA_FORMAT_L8A8_SNORM,
+ "MESA_FORMAT_L8A8_SNORM",
GL_LUMINANCE_ALPHA,
GL_SIGNED_NORMALIZED,
0, 0, 0, 8,
@@ -1526,8 +1526,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_SIGNED_I8,
- "MESA_FORMAT_SIGNED_I8",
+ MESA_FORMAT_I_SNORM8,
+ "MESA_FORMAT_I_SNORM8",
GL_INTENSITY,
GL_SIGNED_NORMALIZED,
0, 0, 0, 0,
@@ -1535,8 +1535,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_SIGNED_A16,
- "MESA_FORMAT_SIGNED_A16",
+ MESA_FORMAT_A_SNORM16,
+ "MESA_FORMAT_A_SNORM16",
GL_ALPHA,
GL_SIGNED_NORMALIZED,
0, 0, 0, 16,
@@ -1544,8 +1544,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_SIGNED_L16,
- "MESA_FORMAT_SIGNED_L16",
+ MESA_FORMAT_L_SNORM16,
+ "MESA_FORMAT_L_SNORM16",
GL_LUMINANCE,
GL_SIGNED_NORMALIZED,
0, 0, 0, 0,
@@ -1553,8 +1553,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_SIGNED_AL1616,
- "MESA_FORMAT_SIGNED_AL1616",
+ MESA_FORMAT_LA_SNORM16,
+ "MESA_FORMAT_LA_SNORM16",
GL_LUMINANCE_ALPHA,
GL_SIGNED_NORMALIZED,
0, 0, 0, 16,
@@ -1562,8 +1562,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_SIGNED_I16,
- "MESA_FORMAT_SIGNED_I16",
+ MESA_FORMAT_I_SNORM16,
+ "MESA_FORMAT_I_SNORM16",
GL_INTENSITY,
GL_SIGNED_NORMALIZED,
0, 0, 0, 0,
@@ -1571,7 +1571,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_RGB9_E5_FLOAT,
+ MESA_FORMAT_R9G9B9E5_FLOAT,
"MESA_FORMAT_RGB9_E5",
GL_RGB,
GL_FLOAT,
@@ -1580,8 +1580,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_R11_G11_B10_FLOAT,
- "MESA_FORMAT_R11_G11_B10_FLOAT",
+ MESA_FORMAT_R11G11B10_FLOAT,
+ "MESA_FORMAT_R11G11B10_FLOAT",
GL_RGB,
GL_FLOAT,
11, 11, 10, 0,
@@ -1590,8 +1590,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
},
/* ARB_depth_buffer_float */
{
- MESA_FORMAT_Z32_FLOAT, /* Name */
- "MESA_FORMAT_Z32_FLOAT", /* StrName */
+ MESA_FORMAT_Z_FLOAT32, /* Name */
+ "MESA_FORMAT_Z_FLOAT32", /* StrName */
GL_DEPTH_COMPONENT, /* BaseFormat */
GL_FLOAT, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -1599,8 +1599,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_Z32_FLOAT_X24S8, /* Name */
- "MESA_FORMAT_Z32_FLOAT_X24S8", /* StrName */
+ MESA_FORMAT_Z32_FLOAT_S8X24_UINT, /* Name */
+ "MESA_FORMAT_Z32_FLOAT_S8X24_UINT", /* StrName */
GL_DEPTH_STENCIL, /* BaseFormat */
/* DataType here is used to answer GL_TEXTURE_DEPTH_TYPE queries, and is
* never used for stencil because stencil is always GL_UNSIGNED_INT.
@@ -1611,8 +1611,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_ARGB2101010_UINT,
- "MESA_FORMAT_ARGB2101010_UINT",
+ MESA_FORMAT_B10G10R10A2_UINT,
+ "MESA_FORMAT_B10G10R10A2_UINT",
GL_RGBA,
GL_UNSIGNED_INT,
10, 10, 10, 2,
@@ -1620,8 +1620,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_ABGR2101010_UINT,
- "MESA_FORMAT_ABGR2101010_UINT",
+ MESA_FORMAT_R10G10B10A2_UINT,
+ "MESA_FORMAT_R10G10B10A2_UINT",
GL_RGBA,
GL_UNSIGNED_INT,
10, 10, 10, 2,
@@ -1629,8 +1629,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_XRGB4444_UNORM,
- "MESA_FORMAT_XRGB4444_UNORM",
+ MESA_FORMAT_B4G4R4X4_UNORM,
+ "MESA_FORMAT_B4G4R4X4_UNORM",
GL_RGB,
GL_UNSIGNED_NORMALIZED,
4, 4, 4, 0,
@@ -1638,8 +1638,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_XRGB1555_UNORM,
- "MESA_FORMAT_XRGB1555_UNORM",
+ MESA_FORMAT_B5G5R5X1_UNORM,
+ "MESA_FORMAT_B5G5R5X1_UNORM",
GL_RGB,
GL_UNSIGNED_NORMALIZED,
5, 5, 5, 0,
@@ -1647,8 +1647,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_XBGR8888_SNORM,
- "MESA_FORMAT_XBGR8888_SNORM",
+ MESA_FORMAT_R8G8B8X8_SNORM,
+ "MESA_FORMAT_R8G8B8X8_SNORM",
GL_RGB,
GL_SIGNED_NORMALIZED,
8, 8, 8, 0,
@@ -1656,8 +1656,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_XBGR8888_SRGB,
- "MESA_FORMAT_XBGR8888_SRGB",
+ MESA_FORMAT_R8G8B8X8_SRGB,
+ "MESA_FORMAT_R8G8B8X8_SRGB",
GL_RGB,
GL_UNSIGNED_NORMALIZED,
8, 8, 8, 0,
@@ -1665,8 +1665,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_XBGR8888_UINT,
- "MESA_FORMAT_XBGR8888_UINT",
+ MESA_FORMAT_RGBX_UINT8,
+ "MESA_FORMAT_RGBX_UINT8",
GL_RGB,
GL_UNSIGNED_INT,
8, 8, 8, 0,
@@ -1674,8 +1674,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_XBGR8888_SINT,
- "MESA_FORMAT_XBGR8888_SINT",
+ MESA_FORMAT_RGBX_SINT8,
+ "MESA_FORMAT_RGBX_SINT8",
GL_RGB,
GL_INT,
8, 8, 8, 0,
@@ -1683,8 +1683,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_XRGB2101010_UNORM,
- "MESA_FORMAT_XRGB2101010_UNORM",
+ MESA_FORMAT_B10G10R10X2_UNORM,
+ "MESA_FORMAT_B10G10R10X2_UNORM",
GL_RGB,
GL_UNSIGNED_NORMALIZED,
10, 10, 10, 0,
@@ -1692,8 +1692,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_XBGR16161616_UNORM,
- "MESA_FORMAT_XBGR16161616_UNORM",
+ MESA_FORMAT_RGBX_UNORM16,
+ "MESA_FORMAT_RGBX_UNORM16",
GL_RGB,
GL_UNSIGNED_NORMALIZED,
16, 16, 16, 0,
@@ -1701,8 +1701,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_XBGR16161616_SNORM,
- "MESA_FORMAT_XBGR16161616_SNORM",
+ MESA_FORMAT_RGBX_SNORM16,
+ "MESA_FORMAT_RGBX_SNORM16",
GL_RGB,
GL_SIGNED_NORMALIZED,
16, 16, 16, 0,
@@ -1710,8 +1710,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_XBGR16161616_FLOAT,
- "MESA_FORMAT_XBGR16161616_FLOAT",
+ MESA_FORMAT_RGBX_FLOAT16,
+ "MESA_FORMAT_RGBX_FLOAT16",
GL_RGB,
GL_FLOAT,
16, 16, 16, 0,
@@ -1719,8 +1719,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_XBGR16161616_UINT,
- "MESA_FORMAT_XBGR16161616_UINT",
+ MESA_FORMAT_RGBX_UINT16,
+ "MESA_FORMAT_RGBX_UINT16",
GL_RGB,
GL_UNSIGNED_INT,
16, 16, 16, 0,
@@ -1728,8 +1728,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_XBGR16161616_SINT,
- "MESA_FORMAT_XBGR16161616_SINT",
+ MESA_FORMAT_RGBX_SINT16,
+ "MESA_FORMAT_RGBX_SINT16",
GL_RGB,
GL_INT,
16, 16, 16, 0,
@@ -1737,8 +1737,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_XBGR32323232_FLOAT,
- "MESA_FORMAT_XBGR32323232_FLOAT",
+ MESA_FORMAT_RGBX_FLOAT32,
+ "MESA_FORMAT_RGBX_FLOAT32",
GL_RGB,
GL_FLOAT,
32, 32, 32, 0,
@@ -1746,8 +1746,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 16
},
{
- MESA_FORMAT_XBGR32323232_UINT,
- "MESA_FORMAT_XBGR32323232_UINT",
+ MESA_FORMAT_RGBX_UINT32,
+ "MESA_FORMAT_RGBX_UINT32",
GL_RGB,
GL_UNSIGNED_INT,
32, 32, 32, 0,
@@ -1755,8 +1755,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 16
},
{
- MESA_FORMAT_XBGR32323232_SINT,
- "MESA_FORMAT_XBGR32323232_SINT",
+ MESA_FORMAT_RGBX_SINT32,
+ "MESA_FORMAT_RGBX_SINT32",
GL_RGB,
GL_INT,
32, 32, 32, 0,
@@ -1764,8 +1764,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 16
},
{
- MESA_FORMAT_ABGR2101010,
- "MESA_FORMAT_ABGR2101010",
+ MESA_FORMAT_R10G10B10A2_UNORM,
+ "MESA_FORMAT_R10G10B10A2_UNORM",
GL_RGBA,
GL_UNSIGNED_NORMALIZED,
10, 10, 10, 2,
@@ -1773,8 +1773,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_SIGNED_RG88,
- "MESA_FORMAT_SIGNED_RG88",
+ MESA_FORMAT_G8R8_SNORM,
+ "MESA_FORMAT_G8R8_SNORM",
GL_RG,
GL_SIGNED_NORMALIZED,
8, 8, 0, 0,
@@ -1782,8 +1782,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_SIGNED_RG1616,
- "MESA_FORMAT_SIGNED_RG1616",
+ MESA_FORMAT_G16R16_SNORM,
+ "MESA_FORMAT_G16R16_SNORM",
GL_RG,
GL_SIGNED_NORMALIZED,
16, 16, 0, 0,
@@ -1795,7 +1795,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
static const struct gl_format_info *
-_mesa_get_format_info(gl_format format)
+_mesa_get_format_info(mesa_format format)
{
const struct gl_format_info *info = &format_info[format];
assert(info->Name == format);
@@ -1805,7 +1805,7 @@ _mesa_get_format_info(gl_format format)
/** Return string name of format (for debugging) */
const char *
-_mesa_get_format_name(gl_format format)
+_mesa_get_format_name(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
return info->StrName;
@@ -1821,7 +1821,7 @@ _mesa_get_format_name(gl_format format)
* Note: not GLuint, so as not to coerce math to unsigned. cf. fdo #37351
*/
GLint
-_mesa_get_format_bytes(gl_format format)
+_mesa_get_format_bytes(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
ASSERT(info->BytesPerBlock);
@@ -1837,7 +1837,7 @@ _mesa_get_format_bytes(gl_format format)
* \param pname the component, such as GL_RED_BITS, GL_TEXTURE_BLUE_BITS, etc.
*/
GLint
-_mesa_get_format_bits(gl_format format, GLenum pname)
+_mesa_get_format_bits(mesa_format format, GLenum pname)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
@@ -1886,7 +1886,7 @@ _mesa_get_format_bits(gl_format format, GLenum pname)
GLuint
-_mesa_get_format_max_bits(gl_format format)
+_mesa_get_format_max_bits(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
GLuint max = MAX2(info->RedBits, info->GreenBits);
@@ -1911,7 +1911,7 @@ _mesa_get_format_max_bits(gl_format format)
* GL_FLOAT = an ordinary float
*/
GLenum
-_mesa_get_format_datatype(gl_format format)
+_mesa_get_format_datatype(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
return info->DataType;
@@ -1924,7 +1924,7 @@ _mesa_get_format_datatype(gl_format format)
* GL_YCBCR_MESA, GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
*/
GLenum
-_mesa_get_format_base_format(gl_format format)
+_mesa_get_format_base_format(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
return info->BaseFormat;
@@ -1939,7 +1939,7 @@ _mesa_get_format_base_format(gl_format format)
* \param bh returns block height in pixels
*/
void
-_mesa_get_format_block_size(gl_format format, GLuint *bw, GLuint *bh)
+_mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
*bw = info->BlockWidth;
@@ -1949,7 +1949,7 @@ _mesa_get_format_block_size(gl_format format, GLuint *bw, GLuint *bh)
/** Is the given format a compressed format? */
GLboolean
-_mesa_is_format_compressed(gl_format format)
+_mesa_is_format_compressed(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
return info->BlockWidth > 1 || info->BlockHeight > 1;
@@ -1960,7 +1960,7 @@ _mesa_is_format_compressed(gl_format format)
* Determine if the given format represents a packed depth/stencil buffer.
*/
GLboolean
-_mesa_is_format_packed_depth_stencil(gl_format format)
+_mesa_is_format_packed_depth_stencil(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
@@ -1972,7 +1972,7 @@ _mesa_is_format_packed_depth_stencil(gl_format format)
* Is the given format a signed/unsigned integer color format?
*/
GLboolean
-_mesa_is_format_integer_color(gl_format format)
+_mesa_is_format_integer_color(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT) &&
@@ -1986,7 +1986,7 @@ _mesa_is_format_integer_color(gl_format format)
* Is the given format an unsigned integer format?
*/
GLboolean
-_mesa_is_format_unsigned(gl_format format)
+_mesa_is_format_unsigned(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
return _mesa_is_type_unsigned(info->DataType);
@@ -1997,10 +1997,10 @@ _mesa_is_format_unsigned(gl_format format)
* Does the given format store signed values?
*/
GLboolean
-_mesa_is_format_signed(gl_format format)
+_mesa_is_format_signed(mesa_format format)
{
- if (format == MESA_FORMAT_R11_G11_B10_FLOAT ||
- format == MESA_FORMAT_RGB9_E5_FLOAT) {
+ if (format == MESA_FORMAT_R11G11B10_FLOAT ||
+ format == MESA_FORMAT_R9G9B9E5_FLOAT) {
/* these packed float formats only store unsigned values */
return GL_FALSE;
}
@@ -2018,20 +2018,20 @@ _mesa_is_format_signed(gl_format format)
* \return GL_LINEAR or GL_SRGB
*/
GLenum
-_mesa_get_format_color_encoding(gl_format format)
+_mesa_get_format_color_encoding(mesa_format format)
{
/* XXX this info should be encoded in gl_format_info */
switch (format) {
- case MESA_FORMAT_SRGB8:
- case MESA_FORMAT_SRGBA8:
- case MESA_FORMAT_SARGB8:
- case MESA_FORMAT_SL8:
- case MESA_FORMAT_SLA8:
+ case MESA_FORMAT_BGR_SRGB8:
+ case MESA_FORMAT_A8B8G8R8_SRGB:
+ case MESA_FORMAT_B8G8R8A8_SRGB:
+ case MESA_FORMAT_L_SRGB8:
+ case MESA_FORMAT_L8A8_SRGB:
case MESA_FORMAT_SRGB_DXT1:
case MESA_FORMAT_SRGBA_DXT1:
case MESA_FORMAT_SRGBA_DXT3:
case MESA_FORMAT_SRGBA_DXT5:
- case MESA_FORMAT_XBGR8888_SRGB:
+ case MESA_FORMAT_R8G8B8X8_SRGB:
case MESA_FORMAT_ETC2_SRGB8:
case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
@@ -2046,24 +2046,24 @@ _mesa_get_format_color_encoding(gl_format format)
* For an sRGB format, return the corresponding linear color space format.
* For non-sRGB formats, return the format as-is.
*/
-gl_format
-_mesa_get_srgb_format_linear(gl_format format)
+mesa_format
+_mesa_get_srgb_format_linear(mesa_format format)
{
switch (format) {
- case MESA_FORMAT_SRGB8:
- format = MESA_FORMAT_RGB888;
+ case MESA_FORMAT_BGR_SRGB8:
+ format = MESA_FORMAT_BGR_UNORM8;
break;
- case MESA_FORMAT_SRGBA8:
- format = MESA_FORMAT_RGBA8888;
+ case MESA_FORMAT_A8B8G8R8_SRGB:
+ format = MESA_FORMAT_A8B8G8R8_UNORM;
break;
- case MESA_FORMAT_SARGB8:
- format = MESA_FORMAT_ARGB8888;
+ case MESA_FORMAT_B8G8R8A8_SRGB:
+ format = MESA_FORMAT_B8G8R8A8_UNORM;
break;
- case MESA_FORMAT_SL8:
- format = MESA_FORMAT_L8;
+ case MESA_FORMAT_L_SRGB8:
+ format = MESA_FORMAT_L_UNORM8;
break;
- case MESA_FORMAT_SLA8:
- format = MESA_FORMAT_AL88;
+ case MESA_FORMAT_L8A8_SRGB:
+ format = MESA_FORMAT_L8A8_UNORM;
break;
case MESA_FORMAT_SRGB_DXT1:
format = MESA_FORMAT_RGB_DXT1;
@@ -2077,8 +2077,8 @@ _mesa_get_srgb_format_linear(gl_format format)
case MESA_FORMAT_SRGBA_DXT5:
format = MESA_FORMAT_RGBA_DXT5;
break;
- case MESA_FORMAT_XBGR8888_SRGB:
- format = MESA_FORMAT_RGBX8888_REV;
+ case MESA_FORMAT_R8G8B8X8_SRGB:
+ format = MESA_FORMAT_R8G8B8X8_UNORM;
break;
case MESA_FORMAT_ETC2_SRGB8:
format = MESA_FORMAT_ETC2_RGB8;
@@ -2100,57 +2100,57 @@ _mesa_get_srgb_format_linear(gl_format format)
* If the given format is a compressed format, return a corresponding
* uncompressed format.
*/
-gl_format
-_mesa_get_uncompressed_format(gl_format format)
+mesa_format
+_mesa_get_uncompressed_format(mesa_format format)
{
switch (format) {
case MESA_FORMAT_RGB_FXT1:
- return MESA_FORMAT_RGB888;
+ return MESA_FORMAT_BGR_UNORM8;
case MESA_FORMAT_RGBA_FXT1:
- return MESA_FORMAT_RGBA8888;
+ return MESA_FORMAT_A8B8G8R8_UNORM;
case MESA_FORMAT_RGB_DXT1:
case MESA_FORMAT_SRGB_DXT1:
- return MESA_FORMAT_RGB888;
+ return MESA_FORMAT_BGR_UNORM8;
case MESA_FORMAT_RGBA_DXT1:
case MESA_FORMAT_SRGBA_DXT1:
- return MESA_FORMAT_RGBA8888;
+ return MESA_FORMAT_A8B8G8R8_UNORM;
case MESA_FORMAT_RGBA_DXT3:
case MESA_FORMAT_SRGBA_DXT3:
- return MESA_FORMAT_RGBA8888;
+ return MESA_FORMAT_A8B8G8R8_UNORM;
case MESA_FORMAT_RGBA_DXT5:
case MESA_FORMAT_SRGBA_DXT5:
- return MESA_FORMAT_RGBA8888;
- case MESA_FORMAT_RED_RGTC1:
- return MESA_FORMAT_R8;
- case MESA_FORMAT_SIGNED_RED_RGTC1:
- return MESA_FORMAT_SIGNED_R8;
- case MESA_FORMAT_RG_RGTC2:
- return MESA_FORMAT_GR88;
- case MESA_FORMAT_SIGNED_RG_RGTC2:
- return MESA_FORMAT_SIGNED_RG88_REV;
- case MESA_FORMAT_L_LATC1:
- return MESA_FORMAT_L8;
- case MESA_FORMAT_SIGNED_L_LATC1:
- return MESA_FORMAT_SIGNED_L8;
- case MESA_FORMAT_LA_LATC2:
- return MESA_FORMAT_AL88;
- case MESA_FORMAT_SIGNED_LA_LATC2:
- return MESA_FORMAT_SIGNED_AL88;
+ return MESA_FORMAT_A8B8G8R8_UNORM;
+ case MESA_FORMAT_R_RGTC1_UNORM:
+ return MESA_FORMAT_R_UNORM8;
+ case MESA_FORMAT_R_RGTC1_SNORM:
+ return MESA_FORMAT_R_SNORM8;
+ case MESA_FORMAT_RG_RGTC2_UNORM:
+ return MESA_FORMAT_R8G8_UNORM;
+ case MESA_FORMAT_RG_RGTC2_SNORM:
+ return MESA_FORMAT_R8G8_SNORM;
+ case MESA_FORMAT_L_LATC1_UNORM:
+ return MESA_FORMAT_L_UNORM8;
+ case MESA_FORMAT_L_LATC1_SNORM:
+ return MESA_FORMAT_L_SNORM8;
+ case MESA_FORMAT_LA_LATC2_UNORM:
+ return MESA_FORMAT_L8A8_UNORM;
+ case MESA_FORMAT_LA_LATC2_SNORM:
+ return MESA_FORMAT_L8A8_SNORM;
case MESA_FORMAT_ETC1_RGB8:
case MESA_FORMAT_ETC2_RGB8:
case MESA_FORMAT_ETC2_SRGB8:
- return MESA_FORMAT_RGB888;
+ return MESA_FORMAT_BGR_UNORM8;
case MESA_FORMAT_ETC2_RGBA8_EAC:
case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
- return MESA_FORMAT_RGBA8888;
+ return MESA_FORMAT_A8B8G8R8_UNORM;
case MESA_FORMAT_ETC2_R11_EAC:
case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
- return MESA_FORMAT_R16;
+ return MESA_FORMAT_R_UNORM16;
case MESA_FORMAT_ETC2_RG11_EAC:
case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
- return MESA_FORMAT_GR1616;
+ return MESA_FORMAT_R16G16_UNORM;
default:
#ifdef DEBUG
assert(!_mesa_is_format_compressed(format));
@@ -2161,7 +2161,7 @@ _mesa_get_uncompressed_format(gl_format format)
GLuint
-_mesa_format_num_components(gl_format format)
+_mesa_format_num_components(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
return ((info->RedBits > 0) +
@@ -2180,7 +2180,7 @@ _mesa_format_num_components(gl_format format)
* in the given format.
*/
GLuint
-_mesa_format_image_size(gl_format format, GLsizei width,
+_mesa_format_image_size(mesa_format format, GLsizei width,
GLsizei height, GLsizei depth)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
@@ -2206,7 +2206,7 @@ _mesa_format_image_size(gl_format format, GLsizei width,
* accomodate very large textures.
*/
uint64_t
-_mesa_format_image_size64(gl_format format, GLsizei width,
+_mesa_format_image_size64(mesa_format format, GLsizei width,
GLsizei height, GLsizei depth)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
@@ -2232,7 +2232,7 @@ _mesa_format_image_size64(gl_format format, GLsizei width,
GLint
-_mesa_format_row_stride(gl_format format, GLsizei width)
+_mesa_format_row_stride(mesa_format format, GLsizei width)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
/* Strictly speaking, a conditional isn't needed here */
@@ -2259,7 +2259,7 @@ _mesa_format_row_stride(gl_format format, GLsizei width)
static void
check_format_to_type_and_comps(void)
{
- gl_format f;
+ mesa_format f;
for (f = MESA_FORMAT_NONE + 1; f < MESA_FORMAT_COUNT; f++) {
GLenum datatype = 0;
@@ -2364,99 +2364,99 @@ _mesa_test_formats(void)
/**
- * Return datatype and number of components per texel for the given gl_format.
+ * Return datatype and number of components per texel for the given mesa_format.
* Only used for mipmap generation code.
*/
void
-_mesa_format_to_type_and_comps(gl_format format,
+_mesa_format_to_type_and_comps(mesa_format format,
GLenum *datatype, GLuint *comps)
{
switch (format) {
- case MESA_FORMAT_RGBA8888:
- case MESA_FORMAT_RGBA8888_REV:
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_ARGB8888_REV:
- case MESA_FORMAT_RGBX8888:
- case MESA_FORMAT_RGBX8888_REV:
- case MESA_FORMAT_XRGB8888:
- case MESA_FORMAT_XRGB8888_REV:
+ case MESA_FORMAT_A8B8G8R8_UNORM:
+ case MESA_FORMAT_R8G8B8A8_UNORM:
+ case MESA_FORMAT_B8G8R8A8_UNORM:
+ case MESA_FORMAT_A8R8G8B8_UNORM:
+ case MESA_FORMAT_X8B8G8R8_UNORM:
+ case MESA_FORMAT_R8G8B8X8_UNORM:
+ case MESA_FORMAT_B8G8R8X8_UNORM:
+ case MESA_FORMAT_X8R8G8B8_UNORM:
*datatype = GL_UNSIGNED_BYTE;
*comps = 4;
return;
- case MESA_FORMAT_RGB888:
- case MESA_FORMAT_BGR888:
+ case MESA_FORMAT_BGR_UNORM8:
+ case MESA_FORMAT_RGB_UNORM8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 3;
return;
- case MESA_FORMAT_RGB565:
- case MESA_FORMAT_RGB565_REV:
+ case MESA_FORMAT_B5G6R5_UNORM:
+ case MESA_FORMAT_R5G6B5_UNORM:
*datatype = GL_UNSIGNED_SHORT_5_6_5;
*comps = 3;
return;
- case MESA_FORMAT_ARGB4444:
- case MESA_FORMAT_ARGB4444_REV:
- case MESA_FORMAT_XRGB4444_UNORM:
+ case MESA_FORMAT_B4G4R4A4_UNORM:
+ case MESA_FORMAT_A4R4G4B4_UNORM:
+ case MESA_FORMAT_B4G4R4X4_UNORM:
*datatype = GL_UNSIGNED_SHORT_4_4_4_4;
*comps = 4;
return;
- case MESA_FORMAT_ARGB1555:
- case MESA_FORMAT_ARGB1555_REV:
- case MESA_FORMAT_XRGB1555_UNORM:
+ case MESA_FORMAT_B5G5R5A1_UNORM:
+ case MESA_FORMAT_A1R5G5B5_UNORM:
+ case MESA_FORMAT_B5G5R5X1_UNORM:
*datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV;
*comps = 4;
return;
- case MESA_FORMAT_ARGB2101010:
+ case MESA_FORMAT_B10G10R10A2_UNORM:
*datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
*comps = 4;
return;
- case MESA_FORMAT_RGBA5551:
+ case MESA_FORMAT_A1B5G5R5_UNORM:
*datatype = GL_UNSIGNED_SHORT_5_5_5_1;
*comps = 4;
return;
- case MESA_FORMAT_AL44:
+ case MESA_FORMAT_L4A4_UNORM:
*datatype = MESA_UNSIGNED_BYTE_4_4;
*comps = 2;
return;
- case MESA_FORMAT_AL88:
- case MESA_FORMAT_AL88_REV:
- case MESA_FORMAT_GR88:
- case MESA_FORMAT_RG88:
+ case MESA_FORMAT_L8A8_UNORM:
+ case MESA_FORMAT_A8L8_UNORM:
+ case MESA_FORMAT_R8G8_UNORM:
+ case MESA_FORMAT_G8R8_UNORM:
*datatype = GL_UNSIGNED_BYTE;
*comps = 2;
return;
- case MESA_FORMAT_AL1616:
- case MESA_FORMAT_AL1616_REV:
- case MESA_FORMAT_GR1616:
- case MESA_FORMAT_RG1616:
+ case MESA_FORMAT_L16A16_UNORM:
+ case MESA_FORMAT_A16L16_UNORM:
+ case MESA_FORMAT_R16G16_UNORM:
+ case MESA_FORMAT_G16R16_UNORM:
*datatype = GL_UNSIGNED_SHORT;
*comps = 2;
return;
- case MESA_FORMAT_R16:
- case MESA_FORMAT_A16:
- case MESA_FORMAT_L16:
- case MESA_FORMAT_I16:
+ case MESA_FORMAT_R_UNORM16:
+ case MESA_FORMAT_A_UNORM16:
+ case MESA_FORMAT_L_UNORM16:
+ case MESA_FORMAT_I_UNORM16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 1;
return;
- case MESA_FORMAT_RGB332:
+ case MESA_FORMAT_B2G3R3_UNORM:
*datatype = GL_UNSIGNED_BYTE_3_3_2;
*comps = 3;
return;
- case MESA_FORMAT_A8:
- case MESA_FORMAT_L8:
- case MESA_FORMAT_I8:
- case MESA_FORMAT_R8:
- case MESA_FORMAT_S8:
+ case MESA_FORMAT_A_UNORM8:
+ case MESA_FORMAT_L_UNORM8:
+ case MESA_FORMAT_I_UNORM8:
+ case MESA_FORMAT_R_UNORM8:
+ case MESA_FORMAT_S_UINT8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 1;
return;
@@ -2467,42 +2467,42 @@ _mesa_format_to_type_and_comps(gl_format format,
*comps = 2;
return;
- case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
*datatype = GL_UNSIGNED_INT_24_8_MESA;
*comps = 2;
return;
- case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
*datatype = GL_UNSIGNED_INT_8_24_REV_MESA;
*comps = 2;
return;
- case MESA_FORMAT_Z16:
+ case MESA_FORMAT_Z_UNORM16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 1;
return;
- case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
*datatype = GL_UNSIGNED_INT;
*comps = 1;
return;
- case MESA_FORMAT_Z24_X8:
+ case MESA_FORMAT_X8Z24_UNORM:
*datatype = GL_UNSIGNED_INT;
*comps = 1;
return;
- case MESA_FORMAT_Z32:
+ case MESA_FORMAT_Z_UNORM32:
*datatype = GL_UNSIGNED_INT;
*comps = 1;
return;
- case MESA_FORMAT_Z32_FLOAT:
+ case MESA_FORMAT_Z_FLOAT32:
*datatype = GL_FLOAT;
*comps = 1;
return;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
*datatype = GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
*comps = 1;
return;
@@ -2512,65 +2512,65 @@ _mesa_format_to_type_and_comps(gl_format format,
*comps = 2;
return;
- case MESA_FORMAT_SIGNED_R8:
- case MESA_FORMAT_SIGNED_A8:
- case MESA_FORMAT_SIGNED_L8:
- case MESA_FORMAT_SIGNED_I8:
+ case MESA_FORMAT_R_SNORM8:
+ case MESA_FORMAT_A_SNORM8:
+ case MESA_FORMAT_L_SNORM8:
+ case MESA_FORMAT_I_SNORM8:
*datatype = GL_BYTE;
*comps = 1;
return;
- case MESA_FORMAT_SIGNED_RG88_REV:
- case MESA_FORMAT_SIGNED_AL88:
+ case MESA_FORMAT_R8G8_SNORM:
+ case MESA_FORMAT_L8A8_SNORM:
*datatype = GL_BYTE;
*comps = 2;
return;
- case MESA_FORMAT_SIGNED_RGBA8888:
- case MESA_FORMAT_SIGNED_RGBA8888_REV:
- case MESA_FORMAT_SIGNED_RGBX8888:
+ case MESA_FORMAT_A8B8G8R8_SNORM:
+ case MESA_FORMAT_R8G8B8A8_SNORM:
+ case MESA_FORMAT_X8B8G8R8_SNORM:
*datatype = GL_BYTE;
*comps = 4;
return;
- case MESA_FORMAT_RGBA_16:
+ case MESA_FORMAT_RGBA_UNORM16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 4;
return;
- case MESA_FORMAT_SIGNED_R16:
- case MESA_FORMAT_SIGNED_A16:
- case MESA_FORMAT_SIGNED_L16:
- case MESA_FORMAT_SIGNED_I16:
+ case MESA_FORMAT_R_SNORM16:
+ case MESA_FORMAT_A_SNORM16:
+ case MESA_FORMAT_L_SNORM16:
+ case MESA_FORMAT_I_SNORM16:
*datatype = GL_SHORT;
*comps = 1;
return;
- case MESA_FORMAT_SIGNED_GR1616:
- case MESA_FORMAT_SIGNED_AL1616:
+ case MESA_FORMAT_R16G16_SNORM:
+ case MESA_FORMAT_LA_SNORM16:
*datatype = GL_SHORT;
*comps = 2;
return;
- case MESA_FORMAT_SIGNED_RGB_16:
+ case MESA_FORMAT_RGB_SNORM16:
*datatype = GL_SHORT;
*comps = 3;
return;
- case MESA_FORMAT_SIGNED_RGBA_16:
+ case MESA_FORMAT_RGBA_SNORM16:
*datatype = GL_SHORT;
*comps = 4;
return;
- case MESA_FORMAT_SRGB8:
+ case MESA_FORMAT_BGR_SRGB8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 3;
return;
- case MESA_FORMAT_SRGBA8:
- case MESA_FORMAT_SARGB8:
+ case MESA_FORMAT_A8B8G8R8_SRGB:
+ case MESA_FORMAT_B8G8R8A8_SRGB:
*datatype = GL_UNSIGNED_BYTE;
*comps = 4;
return;
- case MESA_FORMAT_SL8:
+ case MESA_FORMAT_L_SRGB8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 1;
return;
- case MESA_FORMAT_SLA8:
+ case MESA_FORMAT_L8A8_SRGB:
*datatype = GL_UNSIGNED_BYTE;
*comps = 2;
return;
@@ -2585,14 +2585,14 @@ _mesa_format_to_type_and_comps(gl_format format,
case MESA_FORMAT_SRGBA_DXT1:
case MESA_FORMAT_SRGBA_DXT3:
case MESA_FORMAT_SRGBA_DXT5:
- case MESA_FORMAT_RED_RGTC1:
- case MESA_FORMAT_SIGNED_RED_RGTC1:
- case MESA_FORMAT_RG_RGTC2:
- case MESA_FORMAT_SIGNED_RG_RGTC2:
- case MESA_FORMAT_L_LATC1:
- case MESA_FORMAT_SIGNED_L_LATC1:
- case MESA_FORMAT_LA_LATC2:
- case MESA_FORMAT_SIGNED_LA_LATC2:
+ case MESA_FORMAT_R_RGTC1_UNORM:
+ case MESA_FORMAT_R_RGTC1_SNORM:
+ case MESA_FORMAT_RG_RGTC2_UNORM:
+ case MESA_FORMAT_RG_RGTC2_SNORM:
+ case MESA_FORMAT_L_LATC1_UNORM:
+ case MESA_FORMAT_L_LATC1_SNORM:
+ case MESA_FORMAT_LA_LATC2_UNORM:
+ case MESA_FORMAT_LA_LATC2_SNORM:
case MESA_FORMAT_ETC1_RGB8:
case MESA_FORMAT_ETC2_RGB8:
case MESA_FORMAT_ETC2_SRGB8:
@@ -2625,140 +2625,140 @@ _mesa_format_to_type_and_comps(gl_format format,
*datatype = GL_HALF_FLOAT_ARB;
*comps = 3;
return;
- case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
+ case MESA_FORMAT_LA_FLOAT32:
case MESA_FORMAT_RG_FLOAT32:
*datatype = GL_FLOAT;
*comps = 2;
return;
- case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
+ case MESA_FORMAT_LA_FLOAT16:
case MESA_FORMAT_RG_FLOAT16:
*datatype = GL_HALF_FLOAT_ARB;
*comps = 2;
return;
- case MESA_FORMAT_ALPHA_FLOAT32:
- case MESA_FORMAT_LUMINANCE_FLOAT32:
- case MESA_FORMAT_INTENSITY_FLOAT32:
+ case MESA_FORMAT_A_FLOAT32:
+ case MESA_FORMAT_L_FLOAT32:
+ case MESA_FORMAT_I_FLOAT32:
case MESA_FORMAT_R_FLOAT32:
*datatype = GL_FLOAT;
*comps = 1;
return;
- case MESA_FORMAT_ALPHA_FLOAT16:
- case MESA_FORMAT_LUMINANCE_FLOAT16:
- case MESA_FORMAT_INTENSITY_FLOAT16:
+ case MESA_FORMAT_A_FLOAT16:
+ case MESA_FORMAT_L_FLOAT16:
+ case MESA_FORMAT_I_FLOAT16:
case MESA_FORMAT_R_FLOAT16:
*datatype = GL_HALF_FLOAT_ARB;
*comps = 1;
return;
- case MESA_FORMAT_ALPHA_UINT8:
- case MESA_FORMAT_LUMINANCE_UINT8:
- case MESA_FORMAT_INTENSITY_UINT8:
+ case MESA_FORMAT_A_UINT8:
+ case MESA_FORMAT_L_UINT8:
+ case MESA_FORMAT_I_UINT8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 1;
return;
- case MESA_FORMAT_LUMINANCE_ALPHA_UINT8:
+ case MESA_FORMAT_LA_UINT8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 2;
return;
- case MESA_FORMAT_ALPHA_UINT16:
- case MESA_FORMAT_LUMINANCE_UINT16:
- case MESA_FORMAT_INTENSITY_UINT16:
+ case MESA_FORMAT_A_UINT16:
+ case MESA_FORMAT_L_UINT16:
+ case MESA_FORMAT_I_UINT16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 1;
return;
- case MESA_FORMAT_LUMINANCE_ALPHA_UINT16:
+ case MESA_FORMAT_LA_UINT16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 2;
return;
- case MESA_FORMAT_ALPHA_UINT32:
- case MESA_FORMAT_LUMINANCE_UINT32:
- case MESA_FORMAT_INTENSITY_UINT32:
+ case MESA_FORMAT_A_UINT32:
+ case MESA_FORMAT_L_UINT32:
+ case MESA_FORMAT_I_UINT32:
*datatype = GL_UNSIGNED_INT;
*comps = 1;
return;
- case MESA_FORMAT_LUMINANCE_ALPHA_UINT32:
+ case MESA_FORMAT_LA_UINT32:
*datatype = GL_UNSIGNED_INT;
*comps = 2;
return;
- case MESA_FORMAT_ALPHA_INT8:
- case MESA_FORMAT_LUMINANCE_INT8:
- case MESA_FORMAT_INTENSITY_INT8:
+ case MESA_FORMAT_A_SINT8:
+ case MESA_FORMAT_L_SINT8:
+ case MESA_FORMAT_I_SINT8:
*datatype = GL_BYTE;
*comps = 1;
return;
- case MESA_FORMAT_LUMINANCE_ALPHA_INT8:
+ case MESA_FORMAT_LA_SINT8:
*datatype = GL_BYTE;
*comps = 2;
return;
- case MESA_FORMAT_ALPHA_INT16:
- case MESA_FORMAT_LUMINANCE_INT16:
- case MESA_FORMAT_INTENSITY_INT16:
+ case MESA_FORMAT_A_SINT16:
+ case MESA_FORMAT_L_SINT16:
+ case MESA_FORMAT_I_SINT16:
*datatype = GL_SHORT;
*comps = 1;
return;
- case MESA_FORMAT_LUMINANCE_ALPHA_INT16:
+ case MESA_FORMAT_LA_SINT16:
*datatype = GL_SHORT;
*comps = 2;
return;
- case MESA_FORMAT_ALPHA_INT32:
- case MESA_FORMAT_LUMINANCE_INT32:
- case MESA_FORMAT_INTENSITY_INT32:
+ case MESA_FORMAT_A_SINT32:
+ case MESA_FORMAT_L_SINT32:
+ case MESA_FORMAT_I_SINT32:
*datatype = GL_INT;
*comps = 1;
return;
- case MESA_FORMAT_LUMINANCE_ALPHA_INT32:
+ case MESA_FORMAT_LA_SINT32:
*datatype = GL_INT;
*comps = 2;
return;
- case MESA_FORMAT_R_INT8:
+ case MESA_FORMAT_R_SINT8:
*datatype = GL_BYTE;
*comps = 1;
return;
- case MESA_FORMAT_RG_INT8:
+ case MESA_FORMAT_RG_SINT8:
*datatype = GL_BYTE;
*comps = 2;
return;
- case MESA_FORMAT_RGB_INT8:
+ case MESA_FORMAT_RGB_SINT8:
*datatype = GL_BYTE;
*comps = 3;
return;
- case MESA_FORMAT_RGBA_INT8:
+ case MESA_FORMAT_RGBA_SINT8:
*datatype = GL_BYTE;
*comps = 4;
return;
- case MESA_FORMAT_R_INT16:
+ case MESA_FORMAT_R_SINT16:
*datatype = GL_SHORT;
*comps = 1;
return;
- case MESA_FORMAT_RG_INT16:
+ case MESA_FORMAT_RG_SINT16:
*datatype = GL_SHORT;
*comps = 2;
return;
- case MESA_FORMAT_RGB_INT16:
+ case MESA_FORMAT_RGB_SINT16:
*datatype = GL_SHORT;
*comps = 3;
return;
- case MESA_FORMAT_RGBA_INT16:
+ case MESA_FORMAT_RGBA_SINT16:
*datatype = GL_SHORT;
*comps = 4;
return;
- case MESA_FORMAT_R_INT32:
+ case MESA_FORMAT_R_SINT32:
*datatype = GL_INT;
*comps = 1;
return;
- case MESA_FORMAT_RG_INT32:
+ case MESA_FORMAT_RG_SINT32:
*datatype = GL_INT;
*comps = 2;
return;
- case MESA_FORMAT_RGB_INT32:
+ case MESA_FORMAT_RGB_SINT32:
*datatype = GL_INT;
*comps = 3;
return;
- case MESA_FORMAT_RGBA_INT32:
+ case MESA_FORMAT_RGBA_SINT32:
*datatype = GL_INT;
*comps = 4;
return;
@@ -2815,82 +2815,82 @@ _mesa_format_to_type_and_comps(gl_format format,
*comps = 4;
return;
- case MESA_FORMAT_RGB9_E5_FLOAT:
+ case MESA_FORMAT_R9G9B9E5_FLOAT:
*datatype = GL_UNSIGNED_INT_5_9_9_9_REV;
*comps = 3;
return;
- case MESA_FORMAT_R11_G11_B10_FLOAT:
+ case MESA_FORMAT_R11G11B10_FLOAT:
*datatype = GL_UNSIGNED_INT_10F_11F_11F_REV;
*comps = 3;
return;
- case MESA_FORMAT_ARGB2101010_UINT:
- case MESA_FORMAT_ABGR2101010_UINT:
+ case MESA_FORMAT_B10G10R10A2_UINT:
+ case MESA_FORMAT_R10G10B10A2_UINT:
*datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
*comps = 4;
return;
- case MESA_FORMAT_XBGR8888_SRGB:
- case MESA_FORMAT_XBGR8888_UINT:
+ case MESA_FORMAT_R8G8B8X8_SRGB:
+ case MESA_FORMAT_RGBX_UINT8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 4;
return;
- case MESA_FORMAT_XBGR8888_SNORM:
- case MESA_FORMAT_XBGR8888_SINT:
+ case MESA_FORMAT_R8G8B8X8_SNORM:
+ case MESA_FORMAT_RGBX_SINT8:
*datatype = GL_BYTE;
*comps = 4;
return;
- case MESA_FORMAT_XRGB2101010_UNORM:
+ case MESA_FORMAT_B10G10R10X2_UNORM:
*datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
*comps = 4;
return;
- case MESA_FORMAT_XBGR16161616_UNORM:
- case MESA_FORMAT_XBGR16161616_UINT:
+ case MESA_FORMAT_RGBX_UNORM16:
+ case MESA_FORMAT_RGBX_UINT16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 4;
return;
- case MESA_FORMAT_XBGR16161616_SNORM:
- case MESA_FORMAT_XBGR16161616_SINT:
+ case MESA_FORMAT_RGBX_SNORM16:
+ case MESA_FORMAT_RGBX_SINT16:
*datatype = GL_SHORT;
*comps = 4;
return;
- case MESA_FORMAT_XBGR16161616_FLOAT:
+ case MESA_FORMAT_RGBX_FLOAT16:
*datatype = GL_HALF_FLOAT;
*comps = 4;
return;
- case MESA_FORMAT_XBGR32323232_FLOAT:
+ case MESA_FORMAT_RGBX_FLOAT32:
*datatype = GL_FLOAT;
*comps = 4;
return;
- case MESA_FORMAT_XBGR32323232_UINT:
+ case MESA_FORMAT_RGBX_UINT32:
*datatype = GL_UNSIGNED_INT;
*comps = 4;
return;
- case MESA_FORMAT_XBGR32323232_SINT:
+ case MESA_FORMAT_RGBX_SINT32:
*datatype = GL_INT;
*comps = 4;
return;
- case MESA_FORMAT_ABGR2101010:
+ case MESA_FORMAT_R10G10B10A2_UNORM:
*datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
*comps = 4;
return;
- case MESA_FORMAT_SIGNED_RG88:
+ case MESA_FORMAT_G8R8_SNORM:
*datatype = GL_BYTE;
*comps = 2;
return;
- case MESA_FORMAT_SIGNED_RG1616:
+ case MESA_FORMAT_G16R16_SNORM:
*datatype = GL_SHORT;
*comps = 2;
return;
@@ -2912,16 +2912,16 @@ _mesa_format_to_type_and_comps(gl_format format,
}
/**
- * Check if a gl_format exactly matches a GL format/type combination
+ * Check if a mesa_format exactly matches a GL format/type combination
* such that we can use memcpy() from one to the other.
- * \param gl_format a MESA_FORMAT_x value
+ * \param mesa_format a MESA_FORMAT_x value
* \param format the user-specified image format
* \param type the user-specified image datatype
* \param swapBytes typically the current pixel pack/unpack byteswap state
* \return GL_TRUE if the formats match, GL_FALSE otherwise.
*/
GLboolean
-_mesa_format_matches_format_and_type(gl_format gl_format,
+_mesa_format_matches_format_and_type(mesa_format mesa_format,
GLenum format, GLenum type,
GLboolean swapBytes)
{
@@ -2936,14 +2936,14 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
* enums in formats.h.
*/
- switch (gl_format) {
+ switch (mesa_format) {
case MESA_FORMAT_NONE:
case MESA_FORMAT_COUNT:
return GL_FALSE;
- case MESA_FORMAT_RGBA8888:
- case MESA_FORMAT_SRGBA8:
+ case MESA_FORMAT_A8B8G8R8_UNORM:
+ case MESA_FORMAT_A8B8G8R8_SRGB:
if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
return GL_TRUE;
@@ -2966,7 +2966,7 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
return GL_FALSE;
- case MESA_FORMAT_RGBA8888_REV:
+ case MESA_FORMAT_R8G8B8A8_UNORM:
if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
!swapBytes)
return GL_TRUE;
@@ -2990,8 +2990,8 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
return GL_FALSE;
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_SARGB8:
+ case MESA_FORMAT_B8G8R8A8_UNORM:
+ case MESA_FORMAT_B8G8R8A8_SRGB:
if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
!swapBytes)
return GL_TRUE;
@@ -3004,7 +3004,7 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
return GL_FALSE;
- case MESA_FORMAT_ARGB8888_REV:
+ case MESA_FORMAT_A8R8G8B8_UNORM:
if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
return GL_TRUE;
@@ -3017,77 +3017,77 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
return GL_FALSE;
- case MESA_FORMAT_RGBX8888:
- case MESA_FORMAT_RGBX8888_REV:
+ case MESA_FORMAT_X8B8G8R8_UNORM:
+ case MESA_FORMAT_R8G8B8X8_UNORM:
return GL_FALSE;
- case MESA_FORMAT_XRGB8888:
- case MESA_FORMAT_XRGB8888_REV:
+ case MESA_FORMAT_B8G8R8X8_UNORM:
+ case MESA_FORMAT_X8R8G8B8_UNORM:
return GL_FALSE;
- case MESA_FORMAT_RGB888:
- case MESA_FORMAT_SRGB8:
+ case MESA_FORMAT_BGR_UNORM8:
+ case MESA_FORMAT_BGR_SRGB8:
return format == GL_BGR && type == GL_UNSIGNED_BYTE && littleEndian;
- case MESA_FORMAT_BGR888:
+ case MESA_FORMAT_RGB_UNORM8:
return format == GL_RGB && type == GL_UNSIGNED_BYTE && littleEndian;
- case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_B5G6R5_UNORM:
return format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 && !swapBytes;
- case MESA_FORMAT_RGB565_REV:
+ case MESA_FORMAT_R5G6B5_UNORM:
/* Some of the 16-bit MESA_FORMATs that would seem to correspond to
* GL_UNSIGNED_SHORT_* are byte-swapped instead of channel-reversed,
* according to formats.h, so they can't be matched.
*/
return GL_FALSE;
- case MESA_FORMAT_ARGB4444:
+ case MESA_FORMAT_B4G4R4A4_UNORM:
return format == GL_BGRA && type == GL_UNSIGNED_SHORT_4_4_4_4_REV &&
!swapBytes;
- case MESA_FORMAT_ARGB4444_REV:
+ case MESA_FORMAT_A4R4G4B4_UNORM:
return GL_FALSE;
- case MESA_FORMAT_RGBA5551:
+ case MESA_FORMAT_A1B5G5R5_UNORM:
return format == GL_RGBA && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
!swapBytes;
- case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_B5G5R5A1_UNORM:
return format == GL_BGRA && type == GL_UNSIGNED_SHORT_1_5_5_5_REV &&
!swapBytes;
- case MESA_FORMAT_ARGB1555_REV:
+ case MESA_FORMAT_A1R5G5B5_UNORM:
return GL_FALSE;
- case MESA_FORMAT_AL44:
+ case MESA_FORMAT_L4A4_UNORM:
return GL_FALSE;
- case MESA_FORMAT_AL88:
- case MESA_FORMAT_SLA8:
+ case MESA_FORMAT_L8A8_UNORM:
+ case MESA_FORMAT_L8A8_SRGB:
return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE && littleEndian;
- case MESA_FORMAT_AL88_REV:
+ case MESA_FORMAT_A8L8_UNORM:
return GL_FALSE;
- case MESA_FORMAT_AL1616:
+ case MESA_FORMAT_L16A16_UNORM:
return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_SHORT && littleEndian && !swapBytes;
- case MESA_FORMAT_AL1616_REV:
+ case MESA_FORMAT_A16L16_UNORM:
return GL_FALSE;
- case MESA_FORMAT_RGB332:
+ case MESA_FORMAT_B2G3R3_UNORM:
return format == GL_RGB && type == GL_UNSIGNED_BYTE_3_3_2;
- case MESA_FORMAT_A8:
+ case MESA_FORMAT_A_UNORM8:
return format == GL_ALPHA && type == GL_UNSIGNED_BYTE;
- case MESA_FORMAT_A16:
+ case MESA_FORMAT_A_UNORM16:
return format == GL_ALPHA && type == GL_UNSIGNED_SHORT && !swapBytes;
- case MESA_FORMAT_L8:
- case MESA_FORMAT_SL8:
+ case MESA_FORMAT_L_UNORM8:
+ case MESA_FORMAT_L_SRGB8:
return format == GL_LUMINANCE && type == GL_UNSIGNED_BYTE;
- case MESA_FORMAT_L16:
+ case MESA_FORMAT_L_UNORM16:
return format == GL_LUMINANCE && type == GL_UNSIGNED_SHORT && !swapBytes;
- case MESA_FORMAT_I8:
+ case MESA_FORMAT_I_UNORM8:
return format == GL_INTENSITY && type == GL_UNSIGNED_BYTE;
- case MESA_FORMAT_I16:
+ case MESA_FORMAT_I_UNORM16:
return format == GL_INTENSITY && type == GL_UNSIGNED_SHORT && !swapBytes;
case MESA_FORMAT_YCBCR:
@@ -3099,45 +3099,45 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
((type == GL_UNSIGNED_SHORT_8_8_MESA && littleEndian == swapBytes) ||
(type == GL_UNSIGNED_SHORT_8_8_REV_MESA && littleEndian != swapBytes));
- case MESA_FORMAT_R8:
+ case MESA_FORMAT_R_UNORM8:
return format == GL_RED && type == GL_UNSIGNED_BYTE;
- case MESA_FORMAT_GR88:
+ case MESA_FORMAT_R8G8_UNORM:
return format == GL_RG && type == GL_UNSIGNED_BYTE && littleEndian;
- case MESA_FORMAT_RG88:
+ case MESA_FORMAT_G8R8_UNORM:
return GL_FALSE;
- case MESA_FORMAT_R16:
+ case MESA_FORMAT_R_UNORM16:
return format == GL_RED && type == GL_UNSIGNED_SHORT &&
!swapBytes;
- case MESA_FORMAT_GR1616:
+ case MESA_FORMAT_R16G16_UNORM:
return format == GL_RG && type == GL_UNSIGNED_SHORT && littleEndian &&
!swapBytes;
- case MESA_FORMAT_RG1616:
+ case MESA_FORMAT_G16R16_UNORM:
return GL_FALSE;
- case MESA_FORMAT_ARGB2101010:
+ case MESA_FORMAT_B10G10R10A2_UNORM:
return format == GL_BGRA && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
!swapBytes;
- case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
return format == GL_DEPTH_STENCIL && type == GL_UNSIGNED_INT_24_8 &&
!swapBytes;
- case MESA_FORMAT_Z24_X8:
- case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_X8Z24_UNORM:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
return GL_FALSE;
- case MESA_FORMAT_Z16:
+ case MESA_FORMAT_Z_UNORM16:
return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_SHORT &&
!swapBytes;
- case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
return GL_FALSE;
- case MESA_FORMAT_Z32:
+ case MESA_FORMAT_Z_UNORM32:
return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_INT &&
!swapBytes;
- case MESA_FORMAT_S8:
+ case MESA_FORMAT_S_UINT8:
return format == GL_STENCIL_INDEX && type == GL_UNSIGNED_BYTE;
case MESA_FORMAT_SRGB_DXT1:
@@ -3164,24 +3164,24 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
case MESA_FORMAT_RGB_FLOAT16:
return format == GL_RGB && type == GL_HALF_FLOAT && !swapBytes;
- case MESA_FORMAT_ALPHA_FLOAT32:
+ case MESA_FORMAT_A_FLOAT32:
return format == GL_ALPHA && type == GL_FLOAT && !swapBytes;
- case MESA_FORMAT_ALPHA_FLOAT16:
+ case MESA_FORMAT_A_FLOAT16:
return format == GL_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
- case MESA_FORMAT_LUMINANCE_FLOAT32:
+ case MESA_FORMAT_L_FLOAT32:
return format == GL_LUMINANCE && type == GL_FLOAT && !swapBytes;
- case MESA_FORMAT_LUMINANCE_FLOAT16:
+ case MESA_FORMAT_L_FLOAT16:
return format == GL_LUMINANCE && type == GL_HALF_FLOAT && !swapBytes;
- case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
+ case MESA_FORMAT_LA_FLOAT32:
return format == GL_LUMINANCE_ALPHA && type == GL_FLOAT && !swapBytes;
- case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
+ case MESA_FORMAT_LA_FLOAT16:
return format == GL_LUMINANCE_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
- case MESA_FORMAT_INTENSITY_FLOAT32:
+ case MESA_FORMAT_I_FLOAT32:
return format == GL_INTENSITY && type == GL_FLOAT && !swapBytes;
- case MESA_FORMAT_INTENSITY_FLOAT16:
+ case MESA_FORMAT_I_FLOAT16:
return format == GL_INTENSITY && type == GL_HALF_FLOAT && !swapBytes;
case MESA_FORMAT_R_FLOAT32:
@@ -3194,88 +3194,88 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
case MESA_FORMAT_RG_FLOAT16:
return format == GL_RG && type == GL_HALF_FLOAT && !swapBytes;
- case MESA_FORMAT_ALPHA_UINT8:
+ case MESA_FORMAT_A_UINT8:
return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_BYTE;
- case MESA_FORMAT_ALPHA_UINT16:
+ case MESA_FORMAT_A_UINT16:
return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_SHORT &&
!swapBytes;
- case MESA_FORMAT_ALPHA_UINT32:
+ case MESA_FORMAT_A_UINT32:
return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_INT &&
!swapBytes;
- case MESA_FORMAT_ALPHA_INT8:
+ case MESA_FORMAT_A_SINT8:
return format == GL_ALPHA_INTEGER && type == GL_BYTE;
- case MESA_FORMAT_ALPHA_INT16:
+ case MESA_FORMAT_A_SINT16:
return format == GL_ALPHA_INTEGER && type == GL_SHORT && !swapBytes;
- case MESA_FORMAT_ALPHA_INT32:
+ case MESA_FORMAT_A_SINT32:
return format == GL_ALPHA_INTEGER && type == GL_INT && !swapBytes;
- case MESA_FORMAT_INTENSITY_UINT8:
- case MESA_FORMAT_INTENSITY_UINT16:
- case MESA_FORMAT_INTENSITY_UINT32:
- case MESA_FORMAT_INTENSITY_INT8:
- case MESA_FORMAT_INTENSITY_INT16:
- case MESA_FORMAT_INTENSITY_INT32:
+ case MESA_FORMAT_I_UINT8:
+ case MESA_FORMAT_I_UINT16:
+ case MESA_FORMAT_I_UINT32:
+ case MESA_FORMAT_I_SINT8:
+ case MESA_FORMAT_I_SINT16:
+ case MESA_FORMAT_I_SINT32:
/* GL_INTENSITY_INTEGER_EXT doesn't exist. */
return GL_FALSE;
- case MESA_FORMAT_LUMINANCE_UINT8:
+ case MESA_FORMAT_L_UINT8:
return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_BYTE;
- case MESA_FORMAT_LUMINANCE_UINT16:
+ case MESA_FORMAT_L_UINT16:
return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_SHORT &&
!swapBytes;
- case MESA_FORMAT_LUMINANCE_UINT32:
+ case MESA_FORMAT_L_UINT32:
return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_INT &&
!swapBytes;
- case MESA_FORMAT_LUMINANCE_INT8:
+ case MESA_FORMAT_L_SINT8:
return format == GL_LUMINANCE_INTEGER_EXT && type == GL_BYTE;
- case MESA_FORMAT_LUMINANCE_INT16:
+ case MESA_FORMAT_L_SINT16:
return format == GL_LUMINANCE_INTEGER_EXT && type == GL_SHORT &&
!swapBytes;
- case MESA_FORMAT_LUMINANCE_INT32:
+ case MESA_FORMAT_L_SINT32:
return format == GL_LUMINANCE_INTEGER_EXT && type == GL_INT && !swapBytes;
- case MESA_FORMAT_LUMINANCE_ALPHA_UINT8:
+ case MESA_FORMAT_LA_UINT8:
return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
type == GL_UNSIGNED_BYTE && !swapBytes;
- case MESA_FORMAT_LUMINANCE_ALPHA_UINT16:
+ case MESA_FORMAT_LA_UINT16:
return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
type == GL_UNSIGNED_SHORT && !swapBytes;
- case MESA_FORMAT_LUMINANCE_ALPHA_UINT32:
+ case MESA_FORMAT_LA_UINT32:
return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
type == GL_UNSIGNED_INT && !swapBytes;
- case MESA_FORMAT_LUMINANCE_ALPHA_INT8:
+ case MESA_FORMAT_LA_SINT8:
return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_BYTE &&
!swapBytes;
- case MESA_FORMAT_LUMINANCE_ALPHA_INT16:
+ case MESA_FORMAT_LA_SINT16:
return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_SHORT &&
!swapBytes;
- case MESA_FORMAT_LUMINANCE_ALPHA_INT32:
+ case MESA_FORMAT_LA_SINT32:
return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_INT &&
!swapBytes;
- case MESA_FORMAT_R_INT8:
+ case MESA_FORMAT_R_SINT8:
return format == GL_RED_INTEGER && type == GL_BYTE;
- case MESA_FORMAT_RG_INT8:
+ case MESA_FORMAT_RG_SINT8:
return format == GL_RG_INTEGER && type == GL_BYTE && !swapBytes;
- case MESA_FORMAT_RGB_INT8:
+ case MESA_FORMAT_RGB_SINT8:
return format == GL_RGB_INTEGER && type == GL_BYTE && !swapBytes;
- case MESA_FORMAT_RGBA_INT8:
+ case MESA_FORMAT_RGBA_SINT8:
return format == GL_RGBA_INTEGER && type == GL_BYTE && !swapBytes;
- case MESA_FORMAT_R_INT16:
+ case MESA_FORMAT_R_SINT16:
return format == GL_RED_INTEGER && type == GL_SHORT && !swapBytes;
- case MESA_FORMAT_RG_INT16:
+ case MESA_FORMAT_RG_SINT16:
return format == GL_RG_INTEGER && type == GL_SHORT && !swapBytes;
- case MESA_FORMAT_RGB_INT16:
+ case MESA_FORMAT_RGB_SINT16:
return format == GL_RGB_INTEGER && type == GL_SHORT && !swapBytes;
- case MESA_FORMAT_RGBA_INT16:
+ case MESA_FORMAT_RGBA_SINT16:
return format == GL_RGBA_INTEGER && type == GL_SHORT && !swapBytes;
- case MESA_FORMAT_R_INT32:
+ case MESA_FORMAT_R_SINT32:
return format == GL_RED_INTEGER && type == GL_INT && !swapBytes;
- case MESA_FORMAT_RG_INT32:
+ case MESA_FORMAT_RG_SINT32:
return format == GL_RG_INTEGER && type == GL_INT && !swapBytes;
- case MESA_FORMAT_RGB_INT32:
+ case MESA_FORMAT_RGB_SINT32:
return format == GL_RGB_INTEGER && type == GL_INT && !swapBytes;
- case MESA_FORMAT_RGBA_INT32:
+ case MESA_FORMAT_RGBA_SINT32:
return format == GL_RGBA_INTEGER && type == GL_INT && !swapBytes;
case MESA_FORMAT_R_UINT8:
@@ -3311,15 +3311,15 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
return (format == GL_DU8DV8_ATI || format == GL_DUDV_ATI) &&
type == GL_BYTE && littleEndian && !swapBytes;
- case MESA_FORMAT_SIGNED_R8:
+ case MESA_FORMAT_R_SNORM8:
return format == GL_RED && type == GL_BYTE;
- case MESA_FORMAT_SIGNED_RG88_REV:
+ case MESA_FORMAT_R8G8_SNORM:
return format == GL_RG && type == GL_BYTE && littleEndian &&
!swapBytes;
- case MESA_FORMAT_SIGNED_RGBX8888:
+ case MESA_FORMAT_X8B8G8R8_SNORM:
return GL_FALSE;
- case MESA_FORMAT_SIGNED_RGBA8888:
+ case MESA_FORMAT_A8B8G8R8_SNORM:
if (format == GL_RGBA && type == GL_BYTE && !littleEndian)
return GL_TRUE;
@@ -3328,7 +3328,7 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
return GL_FALSE;
- case MESA_FORMAT_SIGNED_RGBA8888_REV:
+ case MESA_FORMAT_R8G8B8A8_SNORM:
if (format == GL_RGBA && type == GL_BYTE && littleEndian)
return GL_TRUE;
@@ -3337,29 +3337,29 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
return GL_FALSE;
- case MESA_FORMAT_SIGNED_R16:
+ case MESA_FORMAT_R_SNORM16:
return format == GL_RED && type == GL_SHORT &&
!swapBytes;
- case MESA_FORMAT_SIGNED_GR1616:
+ case MESA_FORMAT_R16G16_SNORM:
return format == GL_RG && type == GL_SHORT && littleEndian && !swapBytes;
- case MESA_FORMAT_SIGNED_RGB_16:
+ case MESA_FORMAT_RGB_SNORM16:
return format == GL_RGB && type == GL_SHORT && !swapBytes;
- case MESA_FORMAT_SIGNED_RGBA_16:
+ case MESA_FORMAT_RGBA_SNORM16:
return format == GL_RGBA && type == GL_SHORT && !swapBytes;
- case MESA_FORMAT_RGBA_16:
+ case MESA_FORMAT_RGBA_UNORM16:
return format == GL_RGBA && type == GL_UNSIGNED_SHORT &&
!swapBytes;
- case MESA_FORMAT_RED_RGTC1:
- case MESA_FORMAT_SIGNED_RED_RGTC1:
- case MESA_FORMAT_RG_RGTC2:
- case MESA_FORMAT_SIGNED_RG_RGTC2:
+ case MESA_FORMAT_R_RGTC1_UNORM:
+ case MESA_FORMAT_R_RGTC1_SNORM:
+ case MESA_FORMAT_RG_RGTC2_UNORM:
+ case MESA_FORMAT_RG_RGTC2_SNORM:
return GL_FALSE;
- case MESA_FORMAT_L_LATC1:
- case MESA_FORMAT_SIGNED_L_LATC1:
- case MESA_FORMAT_LA_LATC2:
- case MESA_FORMAT_SIGNED_LA_LATC2:
+ case MESA_FORMAT_L_LATC1_UNORM:
+ case MESA_FORMAT_L_LATC1_SNORM:
+ case MESA_FORMAT_LA_LATC2_UNORM:
+ case MESA_FORMAT_LA_LATC2_SNORM:
return GL_FALSE;
case MESA_FORMAT_ETC1_RGB8:
@@ -3375,77 +3375,77 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
return GL_FALSE;
- case MESA_FORMAT_SIGNED_A8:
+ case MESA_FORMAT_A_SNORM8:
return format == GL_ALPHA && type == GL_BYTE;
- case MESA_FORMAT_SIGNED_L8:
+ case MESA_FORMAT_L_SNORM8:
return format == GL_LUMINANCE && type == GL_BYTE;
- case MESA_FORMAT_SIGNED_AL88:
+ case MESA_FORMAT_L8A8_SNORM:
return format == GL_LUMINANCE_ALPHA && type == GL_BYTE &&
littleEndian && !swapBytes;
- case MESA_FORMAT_SIGNED_I8:
+ case MESA_FORMAT_I_SNORM8:
return format == GL_INTENSITY && type == GL_BYTE;
- case MESA_FORMAT_SIGNED_A16:
+ case MESA_FORMAT_A_SNORM16:
return format == GL_ALPHA && type == GL_SHORT && !swapBytes;
- case MESA_FORMAT_SIGNED_L16:
+ case MESA_FORMAT_L_SNORM16:
return format == GL_LUMINANCE && type == GL_SHORT && !swapBytes;
- case MESA_FORMAT_SIGNED_AL1616:
+ case MESA_FORMAT_LA_SNORM16:
return format == GL_LUMINANCE_ALPHA && type == GL_SHORT &&
littleEndian && !swapBytes;
- case MESA_FORMAT_SIGNED_I16:
+ case MESA_FORMAT_I_SNORM16:
return format == GL_INTENSITY && type == GL_SHORT && littleEndian &&
!swapBytes;
- case MESA_FORMAT_ARGB2101010_UINT:
+ case MESA_FORMAT_B10G10R10A2_UINT:
return (format == GL_BGRA_INTEGER_EXT &&
type == GL_UNSIGNED_INT_2_10_10_10_REV &&
!swapBytes);
- case MESA_FORMAT_ABGR2101010_UINT:
+ case MESA_FORMAT_R10G10B10A2_UINT:
return (format == GL_RGBA_INTEGER_EXT &&
type == GL_UNSIGNED_INT_2_10_10_10_REV &&
!swapBytes);
- case MESA_FORMAT_RGB9_E5_FLOAT:
+ case MESA_FORMAT_R9G9B9E5_FLOAT:
return format == GL_RGB && type == GL_UNSIGNED_INT_5_9_9_9_REV &&
!swapBytes;
- case MESA_FORMAT_R11_G11_B10_FLOAT:
+ case MESA_FORMAT_R11G11B10_FLOAT:
return format == GL_RGB && type == GL_UNSIGNED_INT_10F_11F_11F_REV &&
!swapBytes;
- case MESA_FORMAT_Z32_FLOAT:
+ case MESA_FORMAT_Z_FLOAT32:
return format == GL_DEPTH_COMPONENT && type == GL_FLOAT && !swapBytes;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
return format == GL_DEPTH_STENCIL &&
type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV && !swapBytes;
- case MESA_FORMAT_XRGB4444_UNORM:
- case MESA_FORMAT_XRGB1555_UNORM:
- case MESA_FORMAT_XBGR8888_SNORM:
- case MESA_FORMAT_XBGR8888_SRGB:
- case MESA_FORMAT_XBGR8888_UINT:
- case MESA_FORMAT_XBGR8888_SINT:
- case MESA_FORMAT_XRGB2101010_UNORM:
- case MESA_FORMAT_XBGR16161616_UNORM:
- case MESA_FORMAT_XBGR16161616_SNORM:
- case MESA_FORMAT_XBGR16161616_FLOAT:
- case MESA_FORMAT_XBGR16161616_UINT:
- case MESA_FORMAT_XBGR16161616_SINT:
- case MESA_FORMAT_XBGR32323232_FLOAT:
- case MESA_FORMAT_XBGR32323232_UINT:
- case MESA_FORMAT_XBGR32323232_SINT:
+ case MESA_FORMAT_B4G4R4X4_UNORM:
+ case MESA_FORMAT_B5G5R5X1_UNORM:
+ case MESA_FORMAT_R8G8B8X8_SNORM:
+ case MESA_FORMAT_R8G8B8X8_SRGB:
+ case MESA_FORMAT_RGBX_UINT8:
+ case MESA_FORMAT_RGBX_SINT8:
+ case MESA_FORMAT_B10G10R10X2_UNORM:
+ case MESA_FORMAT_RGBX_UNORM16:
+ case MESA_FORMAT_RGBX_SNORM16:
+ case MESA_FORMAT_RGBX_FLOAT16:
+ case MESA_FORMAT_RGBX_UINT16:
+ case MESA_FORMAT_RGBX_SINT16:
+ case MESA_FORMAT_RGBX_FLOAT32:
+ case MESA_FORMAT_RGBX_UINT32:
+ case MESA_FORMAT_RGBX_SINT32:
return GL_FALSE;
- case MESA_FORMAT_ABGR2101010:
+ case MESA_FORMAT_R10G10B10A2_UNORM:
return format == GL_RGBA && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
!swapBytes;
- case MESA_FORMAT_SIGNED_RG88:
+ case MESA_FORMAT_G8R8_SNORM:
return format == GL_RG && type == GL_BYTE && !littleEndian &&
!swapBytes;
- case MESA_FORMAT_SIGNED_RG1616:
+ case MESA_FORMAT_G16R16_SNORM:
return format == GL_RG && type == GL_SHORT && !littleEndian &&
!swapBytes;
}
diff --git a/mesalib/src/mesa/main/formats.h b/mesalib/src/mesa/main/formats.h
index a1f0d226a..63d9565e3 100644
--- a/mesalib/src/mesa/main/formats.h
+++ b/mesalib/src/mesa/main/formats.h
@@ -41,8 +41,10 @@ extern "C" {
#endif
-/* OpenGL doesn't have GL_UNSIGNED_BYTE_4_4, so we must define our own type
- * for GL_LUMINANCE4_ALPHA4. */
+/**
+ * OpenGL doesn't have GL_UNSIGNED_BYTE_4_4, so we must define our own type
+ * for GL_LUMINANCE4_ALPHA4.
+ */
#define MESA_UNSIGNED_BYTE_4_4 (GL_UNSIGNED_BYTE<<1)
@@ -61,68 +63,369 @@ typedef enum
{
MESA_FORMAT_NONE = 0,
- /**
+ /**
* \name Basic hardware formats
+ *
+ * The mesa format name specification is as follows:
+ *
+ * There shall be 3 naming format base types: those for component array
+ * formats (type A); those for compressed formats (type C); and those for
+ * packed component formats (type P). With type A formats, color component
+ * order does not change with endianess. Each format name shall begin with
+ * MESA_FORMAT_, followed by a component label (from the Component Label
+ * list below) for each component in the order that the component(s) occur
+ * in the format, except for non-linear color formats where the first
+ * letter shall be 'S'. For type P formats, each component label is
+ * followed by the number of bits that represent it in the fundamental
+ * data type used by the format.
+ *
+ * Following the listing of the component labels shall be an underscore; a
+ * compression type followed by an underscore for Type C formats only; a
+ * storage type from the list below; and a bit with for type A formats,
+ * which is the bit width for each array element.
+ *
+ *
+ * ---------- Format Base Type A: Array ----------
+ * MESA_FORMAT_[component list]_[storage type][array element bit width]
+ *
+ * examples:
+ * MESA_FORMAT_A_SNORM8 - uchar[i] = A
+ * MESA_FORMAT_RGBA_16 - ushort[i * 4 + 0] = R, ushort[i * 4 + 1] = G,
+ * ushort[i * 4 + 2] = B, ushort[i * 4 + 3] = A
+ * MESA_FORMAT_Z_UNORM32 - float[i] = Z
+ *
+ *
+ *
+ * ---------- Format Base Type C: Compressed ----------
+ * MESA_FORMAT_[component list*][_*][compression type][storage type*]
+ * * where required
+ *
+ * examples:
+ * MESA_FORMAT_RGB_ETC1
+ * MESA_FORMAT_RGBA_ETC2
+ * MESA_FORMAT_LATC1_UNORM
+ * MESA_FORMAT_RGBA_FXT1
+ *
+ *
+ *
+ * ---------- Format Base Type P: Packed ----------
+ * MESA_FORMAT_[[component list,bit width][storage type*][_]][_][storage type**]
+ * * when type differs between component
+ * ** when type applies to all components
+ *
+ * examples: msb <------ TEXEL BITS -----------> lsb
+ * MESA_FORMAT_A8B8G8R8_UNORM, AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR
+ * MESA_FORMAT_R5G6B5_UNORM RRRR RGGG GGGB BBBB
+ * MESA_FORMAT_B4G4R4X4_UNORM BBBB GGGG RRRR XXXX
+ * MESA_FORMAT_Z32_FLOAT_S8X24_UINT
+ * MESA_FORMAT_R10G10B10A2_UINT
+ * MESA_FORMAT_R9G9B9E5_FLOAT
+ *
+ *
+ *
+ * ---------- Component Labels: ----------
+ * A - Alpha
+ * B - Blue
+ * DU - Delta U
+ * DV - Delta V
+ * E - Shared Exponent
+ * G - Green
+ * I - Intensity
+ * L - Luminance
+ * R - Red
+ * S - Stencil (when not followed by RGB or RGBA)
+ * U - Chrominance
+ * V - Chrominance
+ * Y - Luma
+ * X - Packing bits
+ * Z - Depth
+ *
+ *
+ *
+ * ---------- Type C Compression Types: ----------
+ * DXT1 - Color component labels shall be given
+ * DXT3 - Color component labels shall be given
+ * DXT5 - Color component labels shall be given
+ * ETC1 - No other information required
+ * ETC2 - No other information required
+ * FXT1 - Color component labels shall be given
+ * FXT3 - Color component labels shall be given
+ * LATC1 - Fundamental data type shall be given
+ * LATC2 - Fundamental data type shall be given
+ * RGTC1 - Color component labels and data type shall be given
+ * RGTC2 - Color component labels and data type shall be given
+ *
+ *
+ *
+ * ---------- Storage Types: ----------
+ * FLOAT
+ * SINT
+ * UINT
+ * SNORM
+ * UNORM
+ * SRGB - RGB components, or L are UNORMs in sRGB color space.
+ * Alpha, if present is linear.
+ *
+ *
+ * ---------- Type A Format List (based on format_unpack.c):
+ * BGR_UNORM8
+ * RGB_UNORM8
+ * A_UNORM8
+ * A_UNORM16
+ * L_UNORM8
+ * L_UNORM16
+ * I_UNORM8
+ * I_UNOMR16
+ * R_UNORM8
+ * R_UNORM16
+ * Z_UNORM16
+ * Z_UNORM32
+ * Z_FLOAT32
+ * S_UINT8
+ * BGR_SRGB8
+ * L_SRGB8
+ * RGBA_FLOAT32
+ * RGBA_FLOAT16
+ * RGB_FLOAT32
+ * RGB_FLOAT16
+ * A_FLOAT32
+ * A_FLOAT16
+ * L_FLOAT32
+ * L_FLOAT16
+ * LA_FLOAT32
+ * LA_FLOAT16
+ * I_FLOAT32
+ * I_FLOAT16
+ * R_FLOAT32
+ * R_FLOAT16
+ * RG_FLOAT32
+ * RG_FLOAT16
+ * A_UINT8
+ * A_UINT16
+ * A_UINT32
+ * A_SINT8
+ * A_SINT16
+ * A_SINT32
+ * I_UINT8
+ * I_UINT16
+ * I_UINT32
+ * I_SINT8
+ * I_SINT16
+ * I_SINT32
+ * L_UINT8
+ * L_UINT16
+ * L_UINT32
+ * L_SINT8
+ * L_SINT16
+ * L_SINT32
+ * LA_UINT8
+ * LA_UINT16
+ * LA_UINT32
+ * LA_SINT8
+ * LA_SINT16
+ * LA_SINT32
+ * R_SINT8
+ * RG_SINT8
+ * RGB_SINT8
+ * RGBA_SINT8
+ * R_SINT16
+ * RG_SINT16
+ * RGB_SINT16
+ * RGBA_SINT16
+ * R_SINT32
+ * RG_SINT32
+ * RGB_SINT32
+ * RGBA_SINT32
+ * R_SINT16
+ * R_SINT32
+ * R_UINT8
+ * RG_UINT8
+ * RGB_UINT8
+ * RGBA_UINT8
+ * R_UINT16
+ * RG_UINT16
+ * RGB_UINT16
+ * RGBA_UINT16
+ * R_UINT32
+ * RG_UINT32
+ * RGB_UINT32
+ * RGBA_UINT32
+ * R_UINT16
+ * R_UINT32
+ * R_SNORM8
+ * R_SNORM16
+ * RGB_SNORM16
+ * RGBA_SNORM16
+ * RGBA_UNORM16
+ * A_SNORM8
+ * L_SNORM8
+ * I_SNORM8
+ * A_SNORM16
+ * L_SNORM16
+ * LA_SNORM16
+ * I_SNORM16
+ * RGBX_UINT8
+ * RGBX_SINT8
+ * RGBX_UNORM16
+ * RGBX_SNORM16
+ * RGBX_FLOAT16
+ * RGBX_UINT16
+ * RGBX_SINT16
+ * RGBX_FLOAT32
+ * RGBX_UINT32
+ * RGBX_SINT32
+ *
+ *
+ *
+ * ---------- Type P Format List (based on format_unpack.c):
+ * A8B8G8R8_UNORM
+ * R8G8B8A8_UNORM
+ * B8G8R8A8_UNORM
+ * A8R8G8B8_UNORM
+ * X8B8G8R8_UNORM
+ * R8G8B8X8_UNORM
+ * B8G8R8X8_UNORM
+ * X8R8G8B8_UNORM
+ * B5G6R5_UNORM
+ * R5G6B5_UNORM
+ * B4G4R4A4_UNORM
+ * A4R4G4B4_UNORM
+ * A1B5G5R5_UNORM
+ * B5G5R5A1_UNORM
+ * A1R5G5B5_UNORM
+ * L4A4_UNORM
+ * L8A8_UNORM
+ * A8L8_UNORM
+ * L16A16_UNORM
+ * A16L16_UNORM
+ * B2G3R3_UNORM
+ * YCBCR
+ * YCBCR_REV
+ * R8G8_UNORM
+ * G8R8_UNORM
+ * R16G16_UNORM
+ * G16R16_UNORM
+ * B10G10R10A2_UNORM
+ * B10G10R10A2_UINT
+ * R10G10B10A2_UINT
+ * S8_UINT_Z24_UNORM
+ * Z24_UNORM_S8_UINT
+ * Z24_UNORM_X8_UINT
+ * X8_UINT_Z24_UNORM
+ * Z32_FLOAT_S8X24_UINT
+ * A8R8G8B8_SRGB
+ * B8G8R8A8_SRGB
+ * L8A8_SRGB
+ * R8G8_SNORM
+ * X8B8G8R8_SNORM
+ * A8B8G8R8_SNORM
+ * R8G8B8A8_SNORM
+ * R16G16_SNORM
+ * L8A8_SNORM
+ * R9G9B9E5_FLOAT
+ * R11G11B10_FLOAT
+ * B4G4R4X4_UNORM
+ * B5G5R5X1_UNORM
+ * R8G8_SNORM
+ * R8G8B8X8_SNORM
+ * R8G8B8X8_SRGB
+ * B10G10R10X2_UNORM
+ * R10G10B10A2_UNORM
+ * G8R8_SINT
+ * G16R16_SINT
+ *
*/
/*@{*/
- /* msb <------ TEXEL BITS -----------> lsb */
- /* ---- ---- ---- ---- ---- ---- ---- ---- */
- MESA_FORMAT_RGBA8888, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
- MESA_FORMAT_RGBA8888_REV, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
- MESA_FORMAT_ARGB8888, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
- MESA_FORMAT_ARGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */
- MESA_FORMAT_RGBX8888, /* RRRR RRRR GGGG GGGG BBBB BBBB XXXX XXXX */
- MESA_FORMAT_RGBX8888_REV, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
- MESA_FORMAT_XRGB8888, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */
- MESA_FORMAT_XRGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR xxxx xxxx */
- MESA_FORMAT_RGB888, /* RRRR RRRR GGGG GGGG BBBB BBBB */
- MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */
- MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */
- MESA_FORMAT_RGB565_REV, /* GGGB BBBB RRRR RGGG */
- MESA_FORMAT_ARGB4444, /* AAAA RRRR GGGG BBBB */
- MESA_FORMAT_ARGB4444_REV, /* GGGG BBBB AAAA RRRR */
- MESA_FORMAT_RGBA5551, /* RRRR RGGG GGBB BBBA */
- MESA_FORMAT_ARGB1555, /* ARRR RRGG GGGB BBBB */
- MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */
- MESA_FORMAT_AL44, /* AAAA LLLL */
- MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */
- MESA_FORMAT_AL88_REV, /* LLLL LLLL AAAA AAAA */
- MESA_FORMAT_AL1616, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */
- MESA_FORMAT_AL1616_REV, /* LLLL LLLL LLLL LLLL AAAA AAAA AAAA AAAA */
- MESA_FORMAT_RGB332, /* RRRG GGBB */
- MESA_FORMAT_A8, /* AAAA AAAA */
- MESA_FORMAT_A16, /* AAAA AAAA AAAA AAAA */
- MESA_FORMAT_L8, /* LLLL LLLL */
- MESA_FORMAT_L16, /* LLLL LLLL LLLL LLLL */
- MESA_FORMAT_I8, /* IIII IIII */
- MESA_FORMAT_I16, /* IIII IIII IIII IIII */
- MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */
- MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */
- MESA_FORMAT_R8, /* RRRR RRRR */
- MESA_FORMAT_GR88, /* GGGG GGGG RRRR RRRR */
- MESA_FORMAT_RG88, /* RRRR RRRR GGGG GGGG */
- MESA_FORMAT_R16, /* RRRR RRRR RRRR RRRR */
- MESA_FORMAT_GR1616, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */
- MESA_FORMAT_RG1616, /* RRRR RRRR RRRR RRRR GGGG GGGG GGGG GGGG */
- MESA_FORMAT_ARGB2101010, /* AARR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
- MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */
- MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
- MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */
- MESA_FORMAT_X8_Z24, /* xxxx xxxx ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
- MESA_FORMAT_Z24_X8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ xxxx xxxx */
- MESA_FORMAT_Z32, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
- MESA_FORMAT_S8, /* SSSS SSSS */
+
+ /* Type P formats */ /* msb <------ TEXEL BITS -----------> lsb */
+ /* ---- ---- ---- ---- ---- ---- ---- ---- */
+ MESA_FORMAT_A8B8G8R8_UNORM, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
+ MESA_FORMAT_R8G8B8A8_UNORM, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
+ MESA_FORMAT_B8G8R8A8_UNORM, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */
+ MESA_FORMAT_A8R8G8B8_UNORM, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
+ MESA_FORMAT_X8B8G8R8_UNORM, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
+ MESA_FORMAT_R8G8B8X8_UNORM, /* RRRR RRRR GGGG GGGG BBBB BBBB xxxx xxxx */
+ MESA_FORMAT_B8G8R8X8_UNORM, /* BBBB BBBB GGGG GGGG RRRR RRRR xxxx xxxx */
+ MESA_FORMAT_X8R8G8B8_UNORM, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */
+
+ /* Type A formats */
+ MESA_FORMAT_BGR_UNORM8, /* uchar[i * 3] = B, [i * 3 + 1] = G, [i *3 + 2] = R */
+ MESA_FORMAT_RGB_UNORM8, /* uchar[i * 3] = R, [i * 3 + 1] = G, [i *3 + 2] = B */
+
+ /* Type P formats */
+ MESA_FORMAT_B5G6R5_UNORM, /* BBBB BGGG GGGR RRRR */
+ MESA_FORMAT_R5G6B5_UNORM, /* RRRR RGGG GGGB BBBB */
+ MESA_FORMAT_B4G4R4A4_UNORM, /* BBBB GGGG RRRR AAAA */
+ MESA_FORMAT_A4R4G4B4_UNORM, /* AAAA RRRR GGGG BBBB */
+ MESA_FORMAT_A1B5G5R5_UNORM, /* ABBB BBGG GGGR RRRR */
+ MESA_FORMAT_B5G5R5A1_UNORM, /* BBBB BGGG GGRR RRRA */
+ MESA_FORMAT_A1R5G5B5_UNORM, /* ARRR RRGG GGGB BBBB */
+ MESA_FORMAT_L4A4_UNORM, /* LLLL AAAA */
+ MESA_FORMAT_L8A8_UNORM, /* LLLL LLLL AAAA AAAA */
+ MESA_FORMAT_A8L8_UNORM, /* AAAA AAAA LLLL LLLL */
+ MESA_FORMAT_L16A16_UNORM, /* LLLL LLLL LLLL LLLL AAAA AAAA AAAA AAAA */
+ MESA_FORMAT_A16L16_UNORM, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */
+ MESA_FORMAT_B2G3R3_UNORM, /* BBGG GRRR */
+
+ /* Type A formats */
+ MESA_FORMAT_A_UNORM8, /* uchar[i] = A */
+ MESA_FORMAT_A_UNORM16, /* ushort[i] = A */
+ MESA_FORMAT_L_UNORM8, /* uchar[i] = L */
+ MESA_FORMAT_L_UNORM16, /* ushort[i] = L */
+ MESA_FORMAT_I_UNORM8, /* uchar[i] = I */
+ MESA_FORMAT_I_UNORM16, /* ushort[i] = I */
+
+ /* Type P formats */
+ MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */
+ MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */
+
+ /* Type A format(s) */
+ MESA_FORMAT_R_UNORM8, /* uchar[i] = R */
+
+ /* Type P formats */
+ MESA_FORMAT_R8G8_UNORM, /* RRRR RRRR GGGG GGGG */
+ MESA_FORMAT_G8R8_UNORM, /* GGGG GGGG RRRR RRRR */
+
+ /* Type A format(s) */
+ MESA_FORMAT_R_UNORM16, /* ushort[i] = R */
+
+ /* Type P formats */
+ MESA_FORMAT_R16G16_UNORM, /* RRRR RRRR RRRR RRRR GGGG GGGG GGGG GGGG */
+ MESA_FORMAT_G16R16_UNORM, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */
+ MESA_FORMAT_B10G10R10A2_UNORM,/* BBBB BBBB BBGG GGGG GGGG RRRR RRRR RRAA */
+ MESA_FORMAT_S8_UINT_Z24_UNORM,/* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
+ MESA_FORMAT_Z24_UNORM_X8_UINT,/* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ xxxx xxxx */
+
+ /* Type A format(s) */
+ MESA_FORMAT_Z_UNORM16, /* ushort[i] = Z */
+
+ /* Type P formats */
+ MESA_FORMAT_Z24_UNORM_S8_UINT,/* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */
+ MESA_FORMAT_X8Z24_UNORM, /* xxxx xxxx ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
+
+ /* Type A formats */
+ MESA_FORMAT_Z_UNORM32, /* uint[i] = Z */
+ MESA_FORMAT_S_UINT8, /* uchar[i] = S */
/*@}*/
/**
* \name 8-bit/channel sRGB formats
*/
/*@{*/
- MESA_FORMAT_SRGB8, /* RRRR RRRR GGGG GGGG BBBB BBBB */
- MESA_FORMAT_SRGBA8, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
- MESA_FORMAT_SARGB8, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
- MESA_FORMAT_SL8, /* LLLL LLLL */
- MESA_FORMAT_SLA8, /* AAAA AAAA LLLL LLLL */
+ /* Type A format(s) */
+ MESA_FORMAT_BGR_SRGB8, /* uchar[i * 3] = B, [i * 3 + 1] = G, [i *3 + 2] = R */
+
+ /* Type P formats */
+ MESA_FORMAT_A8B8G8R8_SRGB, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR*/
+ MESA_FORMAT_B8G8R8A8_SRGB, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */
+
+ /* Type A format(s) */
+ MESA_FORMAT_L_SRGB8, /* uchar[i] = L */
+
+ /* Type P formats */
+ MESA_FORMAT_L8A8_SRGB, /* LLLL LLLL AAAA AAAA */
+
+ /* Type C formats */
MESA_FORMAT_SRGB_DXT1,
MESA_FORMAT_SRGBA_DXT1,
MESA_FORMAT_SRGBA_DXT3,
@@ -133,6 +436,7 @@ typedef enum
* \name Compressed texture formats.
*/
/*@{*/
+ /* Type C formats */
MESA_FORMAT_RGB_FXT1,
MESA_FORMAT_RGBA_FXT1,
MESA_FORMAT_RGB_DXT1,
@@ -145,18 +449,20 @@ typedef enum
* \name Floating point texture formats.
*/
/*@{*/
- MESA_FORMAT_RGBA_FLOAT32,
+
+ /* Type A formats */
+ MESA_FORMAT_RGBA_FLOAT32, /* float[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = A */
MESA_FORMAT_RGBA_FLOAT16,
MESA_FORMAT_RGB_FLOAT32,
MESA_FORMAT_RGB_FLOAT16,
- MESA_FORMAT_ALPHA_FLOAT32,
- MESA_FORMAT_ALPHA_FLOAT16,
- MESA_FORMAT_LUMINANCE_FLOAT32,
- MESA_FORMAT_LUMINANCE_FLOAT16,
- MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32,
- MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16,
- MESA_FORMAT_INTENSITY_FLOAT32,
- MESA_FORMAT_INTENSITY_FLOAT16,
+ MESA_FORMAT_A_FLOAT32,
+ MESA_FORMAT_A_FLOAT16,
+ MESA_FORMAT_L_FLOAT32,
+ MESA_FORMAT_L_FLOAT16,
+ MESA_FORMAT_LA_FLOAT32,
+ MESA_FORMAT_LA_FLOAT16,
+ MESA_FORMAT_I_FLOAT32,
+ MESA_FORMAT_I_FLOAT16,
MESA_FORMAT_R_FLOAT32,
MESA_FORMAT_R_FLOAT16,
MESA_FORMAT_RG_FLOAT32,
@@ -168,94 +474,110 @@ typedef enum
* XXX Note: these are just stand-ins for some better hardware
* formats TBD such as BGRA or ARGB.
*/
- MESA_FORMAT_ALPHA_UINT8,
- MESA_FORMAT_ALPHA_UINT16,
- MESA_FORMAT_ALPHA_UINT32,
- MESA_FORMAT_ALPHA_INT8,
- MESA_FORMAT_ALPHA_INT16,
- MESA_FORMAT_ALPHA_INT32,
-
- MESA_FORMAT_INTENSITY_UINT8,
- MESA_FORMAT_INTENSITY_UINT16,
- MESA_FORMAT_INTENSITY_UINT32,
- MESA_FORMAT_INTENSITY_INT8,
- MESA_FORMAT_INTENSITY_INT16,
- MESA_FORMAT_INTENSITY_INT32,
-
- MESA_FORMAT_LUMINANCE_UINT8,
- MESA_FORMAT_LUMINANCE_UINT16,
- MESA_FORMAT_LUMINANCE_UINT32,
- MESA_FORMAT_LUMINANCE_INT8,
- MESA_FORMAT_LUMINANCE_INT16,
- MESA_FORMAT_LUMINANCE_INT32,
-
- MESA_FORMAT_LUMINANCE_ALPHA_UINT8,
- MESA_FORMAT_LUMINANCE_ALPHA_UINT16,
- MESA_FORMAT_LUMINANCE_ALPHA_UINT32,
- MESA_FORMAT_LUMINANCE_ALPHA_INT8,
- MESA_FORMAT_LUMINANCE_ALPHA_INT16,
- MESA_FORMAT_LUMINANCE_ALPHA_INT32,
-
- MESA_FORMAT_R_INT8,
- MESA_FORMAT_RG_INT8,
- MESA_FORMAT_RGB_INT8,
- MESA_FORMAT_RGBA_INT8,
- MESA_FORMAT_R_INT16,
- MESA_FORMAT_RG_INT16,
- MESA_FORMAT_RGB_INT16,
- MESA_FORMAT_RGBA_INT16,
- MESA_FORMAT_R_INT32,
- MESA_FORMAT_RG_INT32,
- MESA_FORMAT_RGB_INT32,
- MESA_FORMAT_RGBA_INT32,
+
+ /* Type A formats */
+ MESA_FORMAT_A_UINT8,
+ MESA_FORMAT_A_UINT16,
+ MESA_FORMAT_A_UINT32,
+ MESA_FORMAT_A_SINT8,
+ MESA_FORMAT_A_SINT16,
+ MESA_FORMAT_A_SINT32,
+
+ MESA_FORMAT_I_UINT8,
+ MESA_FORMAT_I_UINT16,
+ MESA_FORMAT_I_UINT32,
+ MESA_FORMAT_I_SINT8,
+ MESA_FORMAT_I_SINT16,
+ MESA_FORMAT_I_SINT32,
+
+ MESA_FORMAT_L_UINT8,
+ MESA_FORMAT_L_UINT16,
+ MESA_FORMAT_L_UINT32,
+ MESA_FORMAT_L_SINT8,
+ MESA_FORMAT_L_SINT16,
+ MESA_FORMAT_L_SINT32,
+ MESA_FORMAT_LA_UINT8,
+ MESA_FORMAT_LA_UINT16,
+ MESA_FORMAT_LA_UINT32,
+ MESA_FORMAT_LA_SINT8,
+ MESA_FORMAT_LA_SINT16,
+ MESA_FORMAT_LA_SINT32,
+
+ MESA_FORMAT_R_SINT8,
+ MESA_FORMAT_RG_SINT8,
+ MESA_FORMAT_RGB_SINT8,
+ MESA_FORMAT_RGBA_SINT8,
+ MESA_FORMAT_R_SINT16,
+ MESA_FORMAT_RG_SINT16,
+ MESA_FORMAT_RGB_SINT16,
+ MESA_FORMAT_RGBA_SINT16,
+
+ MESA_FORMAT_R_SINT32,
+ MESA_FORMAT_RG_SINT32,
+ MESA_FORMAT_RGB_SINT32,
+ MESA_FORMAT_RGBA_SINT32,
/**
* \name Non-normalized unsigned integer formats.
*/
+ /* Type A format(s) */
MESA_FORMAT_R_UINT8,
MESA_FORMAT_RG_UINT8,
MESA_FORMAT_RGB_UINT8,
MESA_FORMAT_RGBA_UINT8,
+
MESA_FORMAT_R_UINT16,
MESA_FORMAT_RG_UINT16,
MESA_FORMAT_RGB_UINT16,
MESA_FORMAT_RGBA_UINT16,
+
MESA_FORMAT_R_UINT32,
MESA_FORMAT_RG_UINT32,
MESA_FORMAT_RGB_UINT32,
MESA_FORMAT_RGBA_UINT32,
- /* msb <------ TEXEL BITS -----------> lsb */
- /* ---- ---- ---- ---- ---- ---- ---- ---- */
+ /* msb <------ TEXEL BITS -----------> lsb */
+ /* ---- ---- ---- ---- ---- ---- ---- ---- */
/**
* \name Signed fixed point texture formats.
*/
/*@{*/
MESA_FORMAT_DUDV8, /* DUDU DUDU DVDV DVDV */
- MESA_FORMAT_SIGNED_R8, /* RRRR RRRR */
- MESA_FORMAT_SIGNED_RG88_REV, /* GGGG GGGG RRRR RRRR */
- MESA_FORMAT_SIGNED_RGBX8888, /* RRRR RRRR GGGG GGGG BBBB BBBB xxxx xxxx */
- MESA_FORMAT_SIGNED_RGBA8888, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
- MESA_FORMAT_SIGNED_RGBA8888_REV,/*AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
- MESA_FORMAT_SIGNED_R16, /* RRRR RRRR RRRR RRRR */
- MESA_FORMAT_SIGNED_GR1616, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */
- MESA_FORMAT_SIGNED_RGB_16, /* ushort[0]=R, ushort[1]=G, ushort[2]=B */
- MESA_FORMAT_SIGNED_RGBA_16, /* ... */
- MESA_FORMAT_RGBA_16, /* ... */
+
+ /* Type A format(s) */
+ MESA_FORMAT_R_SNORM8, /* char[i] = R */
+
+ /* Type P formats */
+ MESA_FORMAT_R8G8_SNORM, /* RRRR RRRR GGGG GGGG */
+ MESA_FORMAT_X8B8G8R8_SNORM, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
+ MESA_FORMAT_A8B8G8R8_SNORM, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
+ MESA_FORMAT_R8G8B8A8_SNORM, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
+
+ /* Type A format(s) */
+ MESA_FORMAT_R_SNORM16, /* short[i] = R */
+
+ /* Type P format(s) */
+ MESA_FORMAT_R16G16_SNORM, /* RRRR RRRR RRRR RRRR GGGG GGGG GGGG GGGG */
+
+ /* Type A format(s) */
+ MESA_FORMAT_RGB_SNORM16, /* short[i * 3] = R, [i * 3 + 1] = G, [i *3 + 2] = B */
+ MESA_FORMAT_RGBA_SNORM16, /* ... */
+ MESA_FORMAT_RGBA_UNORM16, /* ... */
/*@}*/
/*@{*/
- MESA_FORMAT_RED_RGTC1,
- MESA_FORMAT_SIGNED_RED_RGTC1,
- MESA_FORMAT_RG_RGTC2,
- MESA_FORMAT_SIGNED_RG_RGTC2,
+ /* Type C formats */
+ MESA_FORMAT_R_RGTC1_UNORM,
+ MESA_FORMAT_R_RGTC1_SNORM,
+ MESA_FORMAT_RG_RGTC2_UNORM,
+ MESA_FORMAT_RG_RGTC2_SNORM,
/*@}*/
/*@{*/
- MESA_FORMAT_L_LATC1,
- MESA_FORMAT_SIGNED_L_LATC1,
- MESA_FORMAT_LA_LATC2,
- MESA_FORMAT_SIGNED_LA_LATC2,
+ MESA_FORMAT_L_LATC1_UNORM,
+ MESA_FORMAT_L_LATC1_SNORM,
+ MESA_FORMAT_LA_LATC2_UNORM,
+ MESA_FORMAT_LA_LATC2_SNORM,
/*@}*/
MESA_FORMAT_ETC1_RGB8,
@@ -270,117 +592,133 @@ typedef enum
MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1,
MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1,
- MESA_FORMAT_SIGNED_A8, /* AAAA AAAA */
- MESA_FORMAT_SIGNED_L8, /* LLLL LLLL */
- MESA_FORMAT_SIGNED_AL88, /* AAAA AAAA LLLL LLLL */
- MESA_FORMAT_SIGNED_I8, /* IIII IIII */
- MESA_FORMAT_SIGNED_A16, /* AAAA AAAA AAAA AAAA */
- MESA_FORMAT_SIGNED_L16, /* LLLL LLLL LLLL LLLL */
- MESA_FORMAT_SIGNED_AL1616, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */
- MESA_FORMAT_SIGNED_I16, /* IIII IIII IIII IIII */
-
- MESA_FORMAT_RGB9_E5_FLOAT,
- MESA_FORMAT_R11_G11_B10_FLOAT,
-
- MESA_FORMAT_Z32_FLOAT,
- MESA_FORMAT_Z32_FLOAT_X24S8,
-
- MESA_FORMAT_ARGB2101010_UINT,
- MESA_FORMAT_ABGR2101010_UINT,
-
- MESA_FORMAT_XRGB4444_UNORM, /* xxxx RRRR GGGG BBBB */
- MESA_FORMAT_XRGB1555_UNORM, /* xRRR RRGG GGGB BBBB */
- MESA_FORMAT_XBGR8888_SNORM, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
- MESA_FORMAT_XBGR8888_SRGB, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
- MESA_FORMAT_XBGR8888_UINT, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
- MESA_FORMAT_XBGR8888_SINT, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
- MESA_FORMAT_XRGB2101010_UNORM, /* xxRR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
- MESA_FORMAT_XBGR16161616_UNORM,/* ushort[3]=x, [2]=B, [1]=G, [0]=R */
- MESA_FORMAT_XBGR16161616_SNORM,/* ... */
- MESA_FORMAT_XBGR16161616_FLOAT,/* ... */
- MESA_FORMAT_XBGR16161616_UINT, /* ... */
- MESA_FORMAT_XBGR16161616_SINT, /* ... */
- MESA_FORMAT_XBGR32323232_FLOAT,/* float[3]=x, [2]=B, [1]=G, [0]=R */
- MESA_FORMAT_XBGR32323232_UINT, /* ... */
- MESA_FORMAT_XBGR32323232_SINT, /* ... */
-
- MESA_FORMAT_ABGR2101010,
-
- MESA_FORMAT_SIGNED_RG88,
- MESA_FORMAT_SIGNED_RG1616,
+ /* Type A format(s) */
+ MESA_FORMAT_A_SNORM8, /* char[i] = A */
+ MESA_FORMAT_L_SNORM8, /* char[i] = L */
+
+ /* Type P format(s) */
+ MESA_FORMAT_L8A8_SNORM, /* LLLL LLLL AAAA AAAA */
+
+ /* Type A format(s) */
+ MESA_FORMAT_I_SNORM8, /* char[i] = I */
+ MESA_FORMAT_A_SNORM16, /* short[i] = A */
+ MESA_FORMAT_L_SNORM16, /* short[i] = L */
+ MESA_FORMAT_LA_SNORM16, /* short[i * 2] = L, [i * 2 + 1] = A */
+ MESA_FORMAT_I_SNORM16, /* short[i] = I */
+
+ /* Type P format(s) */
+ MESA_FORMAT_R9G9B9E5_FLOAT,
+ MESA_FORMAT_R11G11B10_FLOAT,
+
+ /* Type A format(s) */
+ MESA_FORMAT_Z_FLOAT32,
+
+ /* Type P formats */
+ MESA_FORMAT_Z32_FLOAT_S8X24_UINT,
+
+ MESA_FORMAT_B10G10R10A2_UINT,
+ MESA_FORMAT_R10G10B10A2_UINT,
+
+ MESA_FORMAT_B4G4R4X4_UNORM, /* BBBB GGGG RRRR xxxx */
+ MESA_FORMAT_B5G5R5X1_UNORM, /* BBBB BGGG GGRR RRRx */
+ MESA_FORMAT_R8G8B8X8_SNORM, /* RRRR RRRR GGGG GGGG BBBB BBBB xxxx xxxx */
+ MESA_FORMAT_R8G8B8X8_SRGB, /* RRRR RRRR GGGG GGGG BBBB BBBB xxxx xxxx */
+
+ /* Type A formats */
+ MESA_FORMAT_RGBX_UINT8, /* uchar[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = x */
+ MESA_FORMAT_RGBX_SINT8, /* char[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = x */
+
+ /* Type P format(s) */
+ MESA_FORMAT_B10G10R10X2_UNORM,/* xxRR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
+
+ /* Type A formats */
+ MESA_FORMAT_RGBX_UNORM16, /* ushort[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = x */
+ MESA_FORMAT_RGBX_SNORM16, /* ... */
+ MESA_FORMAT_RGBX_FLOAT16, /* ... */
+ MESA_FORMAT_RGBX_UINT16, /* ... */
+ MESA_FORMAT_RGBX_SINT16, /* ... */
+
+ MESA_FORMAT_RGBX_FLOAT32, /* float[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = x */
+ MESA_FORMAT_RGBX_UINT32, /* ... */
+ MESA_FORMAT_RGBX_SINT32, /* ... */
+
+ /* Type P formats */
+ MESA_FORMAT_R10G10B10A2_UNORM,
+ MESA_FORMAT_G8R8_SNORM,
+ MESA_FORMAT_G16R16_SNORM,
MESA_FORMAT_COUNT
-} gl_format;
+} mesa_format;
extern const char *
-_mesa_get_format_name(gl_format format);
+_mesa_get_format_name(mesa_format format);
extern GLint
-_mesa_get_format_bytes(gl_format format);
+_mesa_get_format_bytes(mesa_format format);
extern GLint
-_mesa_get_format_bits(gl_format format, GLenum pname);
+_mesa_get_format_bits(mesa_format format, GLenum pname);
extern GLuint
-_mesa_get_format_max_bits(gl_format format);
+_mesa_get_format_max_bits(mesa_format format);
extern GLenum
-_mesa_get_format_datatype(gl_format format);
+_mesa_get_format_datatype(mesa_format format);
extern GLenum
-_mesa_get_format_base_format(gl_format format);
+_mesa_get_format_base_format(mesa_format format);
extern void
-_mesa_get_format_block_size(gl_format format, GLuint *bw, GLuint *bh);
+_mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh);
extern GLboolean
-_mesa_is_format_compressed(gl_format format);
+_mesa_is_format_compressed(mesa_format format);
extern GLboolean
-_mesa_is_format_packed_depth_stencil(gl_format format);
+_mesa_is_format_packed_depth_stencil(mesa_format format);
extern GLboolean
-_mesa_is_format_integer_color(gl_format format);
+_mesa_is_format_integer_color(mesa_format format);
extern GLboolean
-_mesa_is_format_unsigned(gl_format format);
+_mesa_is_format_unsigned(mesa_format format);
extern GLboolean
-_mesa_is_format_signed(gl_format format);
+_mesa_is_format_signed(mesa_format format);
extern GLenum
-_mesa_get_format_color_encoding(gl_format format);
+_mesa_get_format_color_encoding(mesa_format format);
extern GLuint
-_mesa_format_image_size(gl_format format, GLsizei width,
+_mesa_format_image_size(mesa_format format, GLsizei width,
GLsizei height, GLsizei depth);
extern uint64_t
-_mesa_format_image_size64(gl_format format, GLsizei width,
+_mesa_format_image_size64(mesa_format format, GLsizei width,
GLsizei height, GLsizei depth);
extern GLint
-_mesa_format_row_stride(gl_format format, GLsizei width);
+_mesa_format_row_stride(mesa_format format, GLsizei width);
extern void
-_mesa_format_to_type_and_comps(gl_format format,
+_mesa_format_to_type_and_comps(mesa_format format,
GLenum *datatype, GLuint *comps);
extern void
_mesa_test_formats(void);
-extern gl_format
-_mesa_get_srgb_format_linear(gl_format format);
+extern mesa_format
+_mesa_get_srgb_format_linear(mesa_format format);
-extern gl_format
-_mesa_get_uncompressed_format(gl_format format);
+extern mesa_format
+_mesa_get_uncompressed_format(mesa_format format);
extern GLuint
-_mesa_format_num_components(gl_format format);
+_mesa_format_num_components(mesa_format format);
GLboolean
-_mesa_format_matches_format_and_type(gl_format gl_format,
+_mesa_format_matches_format_and_type(mesa_format mesa_format,
GLenum format, GLenum type,
GLboolean swapBytes);
diff --git a/mesalib/src/mesa/main/framebuffer.c b/mesalib/src/mesa/main/framebuffer.c
index bd8f4933f..54eeda2b2 100644
--- a/mesalib/src/mesa/main/framebuffer.c
+++ b/mesalib/src/mesa/main/framebuffer.c
@@ -469,7 +469,7 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
if (fb->Attachment[i].Renderbuffer) {
const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
const GLenum baseFormat = _mesa_get_format_base_format(rb->Format);
- const gl_format fmt = rb->Format;
+ const mesa_format fmt = rb->Format;
/* Grab samples and sampleBuffers from any attachment point (assuming
* the framebuffer is complete, we'll get the same answer from all
@@ -496,7 +496,7 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
for (i = 0; i < BUFFER_COUNT; i++) {
if (fb->Attachment[i].Renderbuffer) {
const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
- const gl_format fmt = rb->Format;
+ const mesa_format fmt = rb->Format;
if (_mesa_get_format_datatype(fmt) == GL_FLOAT) {
fb->Visual.floatMode = GL_TRUE;
@@ -508,7 +508,7 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) {
const struct gl_renderbuffer *rb =
fb->Attachment[BUFFER_DEPTH].Renderbuffer;
- const gl_format fmt = rb->Format;
+ const mesa_format fmt = rb->Format;
fb->Visual.haveDepthBuffer = GL_TRUE;
fb->Visual.depthBits = _mesa_get_format_bits(fmt, GL_DEPTH_BITS);
}
@@ -516,7 +516,7 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
if (fb->Attachment[BUFFER_STENCIL].Renderbuffer) {
const struct gl_renderbuffer *rb =
fb->Attachment[BUFFER_STENCIL].Renderbuffer;
- const gl_format fmt = rb->Format;
+ const mesa_format fmt = rb->Format;
fb->Visual.haveStencilBuffer = GL_TRUE;
fb->Visual.stencilBits = _mesa_get_format_bits(fmt, GL_STENCIL_BITS);
}
@@ -524,7 +524,7 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
if (fb->Attachment[BUFFER_ACCUM].Renderbuffer) {
const struct gl_renderbuffer *rb =
fb->Attachment[BUFFER_ACCUM].Renderbuffer;
- const gl_format fmt = rb->Format;
+ const mesa_format fmt = rb->Format;
fb->Visual.haveAccumBuffer = GL_TRUE;
fb->Visual.accumRedBits = _mesa_get_format_bits(fmt, GL_RED_BITS);
fb->Visual.accumGreenBits = _mesa_get_format_bits(fmt, GL_GREEN_BITS);
@@ -840,9 +840,9 @@ _mesa_get_color_read_format(struct gl_context *ctx)
const GLenum format = ctx->ReadBuffer->_ColorReadBuffer->Format;
const GLenum data_type = _mesa_get_format_datatype(format);
- if (format == MESA_FORMAT_ARGB8888)
+ if (format == MESA_FORMAT_B8G8R8A8_UNORM)
return GL_BGRA;
- else if (format == MESA_FORMAT_RGB565)
+ else if (format == MESA_FORMAT_B5G6R5_UNORM)
return GL_BGR;
switch (data_type) {
@@ -875,7 +875,7 @@ _mesa_get_color_read_type(struct gl_context *ctx)
const GLenum format = ctx->ReadBuffer->_ColorReadBuffer->Format;
const GLenum data_type = _mesa_get_format_datatype(format);
- if (format == MESA_FORMAT_RGB565)
+ if (format == MESA_FORMAT_B5G6R5_UNORM)
return GL_UNSIGNED_SHORT_5_6_5_REV;
switch (data_type) {
diff --git a/mesalib/src/mesa/main/genmipmap.c b/mesalib/src/mesa/main/genmipmap.c
new file mode 100644
index 000000000..dcd482da2
--- /dev/null
+++ b/mesalib/src/mesa/main/genmipmap.c
@@ -0,0 +1,131 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2013 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/*
+ * glGenerateMipmap function
+ */
+
+#include "context.h"
+#include "enums.h"
+#include "genmipmap.h"
+#include "glformats.h"
+#include "macros.h"
+#include "mtypes.h"
+#include "teximage.h"
+#include "texobj.h"
+
+
+/**
+ * Generate all the mipmap levels below the base level.
+ * Note: this GL function would be more useful if one could specify a
+ * cube face, a set of array slices, etc.
+ */
+void GLAPIENTRY
+_mesa_GenerateMipmap(GLenum target)
+{
+ struct gl_texture_image *srcImage;
+ struct gl_texture_object *texObj;
+ GLboolean error;
+
+ GET_CURRENT_CONTEXT(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
+
+ switch (target) {
+ case GL_TEXTURE_1D:
+ error = _mesa_is_gles(ctx);
+ break;
+ case GL_TEXTURE_2D:
+ error = GL_FALSE;
+ break;
+ case GL_TEXTURE_3D:
+ error = ctx->API == API_OPENGLES;
+ break;
+ case GL_TEXTURE_CUBE_MAP:
+ error = !ctx->Extensions.ARB_texture_cube_map;
+ break;
+ case GL_TEXTURE_1D_ARRAY:
+ error = _mesa_is_gles(ctx) || !ctx->Extensions.EXT_texture_array;
+ break;
+ case GL_TEXTURE_2D_ARRAY:
+ error = (_mesa_is_gles(ctx) && ctx->Version < 30)
+ || !ctx->Extensions.EXT_texture_array;
+ break;
+ default:
+ error = GL_TRUE;
+ }
+
+ if (error) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGenerateMipmapEXT(target=%s)",
+ _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ if (texObj->BaseLevel >= texObj->MaxLevel) {
+ /* nothing to do */
+ return;
+ }
+
+ if (texObj->Target == GL_TEXTURE_CUBE_MAP &&
+ !_mesa_cube_complete(texObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGenerateMipmap(incomplete cube map)");
+ return;
+ }
+
+ _mesa_lock_texture(ctx, texObj);
+
+ srcImage = _mesa_select_tex_image(ctx, texObj, target, texObj->BaseLevel);
+ if (!srcImage) {
+ _mesa_unlock_texture(ctx, texObj);
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGenerateMipmap(zero size base image)");
+ return;
+ }
+
+ if (_mesa_is_enum_format_integer(srcImage->InternalFormat) ||
+ _mesa_is_depthstencil_format(srcImage->InternalFormat) ||
+ _mesa_is_stencil_format(srcImage->InternalFormat)) {
+ _mesa_unlock_texture(ctx, texObj);
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGenerateMipmap(invalid internal format)");
+ return;
+ }
+
+ if (target == GL_TEXTURE_CUBE_MAP) {
+ GLuint face;
+ for (face = 0; face < 6; face++)
+ ctx->Driver.GenerateMipmap(ctx,
+ GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB + face,
+ texObj);
+ }
+ else {
+ ctx->Driver.GenerateMipmap(ctx, target, texObj);
+ }
+ _mesa_unlock_texture(ctx, texObj);
+}
diff --git a/mesalib/src/mesa/main/genmipmap.h b/mesalib/src/mesa/main/genmipmap.h
new file mode 100644
index 000000000..d546a8d7b
--- /dev/null
+++ b/mesalib/src/mesa/main/genmipmap.h
@@ -0,0 +1,36 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef GENMIPMAP_H
+#define GENMIPMAP_H
+
+#include "glheader.h"
+
+
+extern void GLAPIENTRY
+_mesa_GenerateMipmap(GLenum target);
+
+
+#endif /* GENMIPMAP_H */
diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c
index 16dce5b65..54f7d7745 100644
--- a/mesalib/src/mesa/main/get.c
+++ b/mesalib/src/mesa/main/get.c
@@ -182,7 +182,7 @@ union value {
#define CONTEXT_FIELD(field, type) \
LOC_CONTEXT, type, offsetof(struct gl_context, field)
#define ARRAY_FIELD(field, type) \
- LOC_ARRAY, type, offsetof(struct gl_array_object, field)
+ LOC_ARRAY, type, offsetof(struct gl_vertex_array_object, field)
#undef CONST /* already defined through windows.h */
#define CONST(value) \
LOC_CONTEXT, TYPE_CONST, value
@@ -362,7 +362,6 @@ EXTRA_EXT(EXT_stencil_two_side);
EXTRA_EXT(EXT_depth_bounds_test);
EXTRA_EXT(ARB_depth_clamp);
EXTRA_EXT(ATI_fragment_shader);
-EXTRA_EXT(EXT_framebuffer_blit);
EXTRA_EXT(EXT_provoking_vertex);
EXTRA_EXT(ARB_fragment_shader);
EXTRA_EXT(ARB_fragment_program);
@@ -383,7 +382,6 @@ EXTRA_EXT(OES_EGL_image_external);
EXTRA_EXT(ARB_blend_func_extended);
EXTRA_EXT(ARB_uniform_buffer_object);
EXTRA_EXT(ARB_timer_query);
-EXTRA_EXT(ARB_map_buffer_alignment);
EXTRA_EXT(ARB_texture_cube_map_array);
EXTRA_EXT(ARB_texture_buffer_range);
EXTRA_EXT(ARB_texture_multisample);
@@ -392,6 +390,9 @@ EXTRA_EXT(ARB_shader_atomic_counters);
EXTRA_EXT(ARB_draw_indirect);
EXTRA_EXT(ARB_shader_image_load_store);
EXTRA_EXT(ARB_viewport_array);
+EXTRA_EXT(ARB_compute_shader);
+EXTRA_EXT(ARB_gpu_shader5);
+EXTRA_EXT2(ARB_transform_feedback3, ARB_gpu_shader5);
static const int
extra_ARB_color_buffer_float_or_glcore[] = {
@@ -644,7 +645,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
case GL_TEXTURE_COORD_ARRAY_SIZE:
case GL_TEXTURE_COORD_ARRAY_TYPE:
case GL_TEXTURE_COORD_ARRAY_STRIDE:
- array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)];
+ array = &ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)];
v->value_int = *(GLuint *) ((char *) array + d->offset);
break;
@@ -830,7 +831,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
buffer_obj = (struct gl_buffer_object **)
- ((char *) ctx->Array.ArrayObj + d->offset);
+ ((char *) ctx->Array.VAO + d->offset);
v->value_int = (*buffer_obj)->Name;
break;
case GL_ARRAY_BUFFER_BINDING_ARB:
@@ -838,10 +839,10 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
break;
case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
v->value_int =
- ctx->Array.ArrayObj->VertexBinding[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].BufferObj->Name;
+ ctx->Array.VAO->VertexBinding[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].BufferObj->Name;
break;
case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
- v->value_int = ctx->Array.ArrayObj->ElementArrayBufferObj->Name;
+ v->value_int = ctx->Array.VAO->IndexBufferObj->Name;
break;
/* ARB_copy_buffer */
@@ -882,7 +883,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0;
break;
case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES:
- v->value_int = ctx->Array.ArrayObj->VertexBinding[VERT_ATTRIB_POINT_SIZE].BufferObj->Name;
+ v->value_int = ctx->Array.VAO->VertexBinding[VERT_ATTRIB_POINT_SIZE].BufferObj->Name;
break;
case GL_FOG_COLOR:
@@ -1190,7 +1191,7 @@ find_value(const char *func, GLenum pname, void **p, union value *v)
*p = ((char *) ctx + d->offset);
return d;
case LOC_ARRAY:
- *p = ((char *) ctx->Array.ArrayObj + d->offset);
+ *p = ((char *) ctx->Array.VAO + d->offset);
return d;
case LOC_TEXUNIT:
unit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
@@ -1853,7 +1854,7 @@ find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v)
goto invalid_enum;
if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs)
goto invalid_value;
- v->value_int = ctx->Array.ArrayObj->VertexBinding[VERT_ATTRIB_GENERIC(index)].InstanceDivisor;
+ v->value_int = ctx->Array.VAO->VertexBinding[VERT_ATTRIB_GENERIC(index)].InstanceDivisor;
return TYPE_INT;
case GL_VERTEX_BINDING_OFFSET:
@@ -1861,7 +1862,7 @@ find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v)
goto invalid_enum;
if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs)
goto invalid_value;
- v->value_int = ctx->Array.ArrayObj->VertexBinding[VERT_ATTRIB_GENERIC(index)].Offset;
+ v->value_int = ctx->Array.VAO->VertexBinding[VERT_ATTRIB_GENERIC(index)].Offset;
return TYPE_INT;
case GL_VERTEX_BINDING_STRIDE:
@@ -1869,7 +1870,7 @@ find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v)
goto invalid_enum;
if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs)
goto invalid_value;
- v->value_int = ctx->Array.ArrayObj->VertexBinding[VERT_ATTRIB_GENERIC(index)].Stride;
+ v->value_int = ctx->Array.VAO->VertexBinding[VERT_ATTRIB_GENERIC(index)].Stride;
/* ARB_shader_image_load_store */
case GL_IMAGE_BINDING_NAME: {
@@ -1929,6 +1930,22 @@ find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v)
v->value_int = ctx->ImageUnits[index].Format;
return TYPE_INT;
+
+ case GL_MAX_COMPUTE_WORK_GROUP_COUNT:
+ if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_compute_shader)
+ goto invalid_enum;
+ if (index >= 3)
+ goto invalid_value;
+ v->value_int = ctx->Const.MaxComputeWorkGroupCount[index];
+ return TYPE_INT;
+
+ case GL_MAX_COMPUTE_WORK_GROUP_SIZE:
+ if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_compute_shader)
+ goto invalid_enum;
+ if (index >= 3)
+ goto invalid_value;
+ v->value_int = ctx->Const.MaxComputeWorkGroupSize[index];
+ return TYPE_INT;
}
invalid_enum:
diff --git a/mesalib/src/mesa/main/get_hash_params.py b/mesalib/src/mesa/main/get_hash_params.py
index b45e1430b..f47cbd881 100644
--- a/mesalib/src/mesa/main/get_hash_params.py
+++ b/mesalib/src/mesa/main/get_hash_params.py
@@ -221,9 +221,9 @@ descriptor=[
[ "SAMPLE_ALPHA_TO_ONE_ARB", "CONTEXT_BOOL(Multisample.SampleAlphaToOne), NO_EXTRA" ],
# GL_ARB_vertex_buffer_object
- [ "VERTEX_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexBinding[VERT_ATTRIB_POS].BufferObj), NO_EXTRA" ],
- [ "NORMAL_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexBinding[VERT_ATTRIB_NORMAL].BufferObj), NO_EXTRA" ],
- [ "COLOR_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexBinding[VERT_ATTRIB_COLOR0].BufferObj), NO_EXTRA" ],
+ [ "VERTEX_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_POS].BufferObj), NO_EXTRA" ],
+ [ "NORMAL_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_NORMAL].BufferObj), NO_EXTRA" ],
+ [ "COLOR_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_COLOR0].BufferObj), NO_EXTRA" ],
[ "TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA" ],
# GL_OES_point_sprite
@@ -365,7 +365,7 @@ descriptor=[
# GL_EXT_framebuffer_blit
# NOTE: GL_DRAW_FRAMEBUFFER_BINDING_EXT == GL_FRAMEBUFFER_BINDING_EXT
- [ "READ_FRAMEBUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_framebuffer_blit" ],
+ [ "READ_FRAMEBUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
# GL_EXT_gpu_shader4 / GLSL 1.30
[ "MIN_PROGRAM_TEXEL_OFFSET", "CONTEXT_INT(Const.MinProgramTexelOffset), extra_GLSL_130_es3" ],
@@ -583,10 +583,10 @@ descriptor=[
[ "PRIMITIVE_RESTART_INDEX_NV", "CONTEXT_INT(Array.RestartIndex), extra_NV_primitive_restart" ],
# GL_ARB_vertex_buffer_object
- [ "INDEX_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexBinding[VERT_ATTRIB_COLOR_INDEX].BufferObj), NO_EXTRA" ],
- [ "EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexBinding[VERT_ATTRIB_EDGEFLAG].BufferObj), NO_EXTRA" ],
- [ "SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexBinding[VERT_ATTRIB_COLOR1].BufferObj), NO_EXTRA" ],
- [ "FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexBinding[VERT_ATTRIB_FOG].BufferObj), NO_EXTRA" ],
+ [ "INDEX_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_COLOR_INDEX].BufferObj), NO_EXTRA" ],
+ [ "EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_EDGEFLAG].BufferObj), NO_EXTRA" ],
+ [ "SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_COLOR1].BufferObj), NO_EXTRA" ],
+ [ "FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_FOG].BufferObj), NO_EXTRA" ],
# GL_ARB_vertex_program
# == GL_VERTEX_PROGRAM_NV
@@ -643,7 +643,7 @@ descriptor=[
# GL_ARB_transform_feedback3
[ "MAX_TRANSFORM_FEEDBACK_BUFFERS", "CONTEXT_INT(Const.MaxTransformFeedbackBuffers), extra_ARB_transform_feedback3" ],
- [ "MAX_VERTEX_STREAMS", "CONTEXT_INT(Const.MaxVertexStreams), extra_ARB_transform_feedback3" ],
+ [ "MAX_VERTEX_STREAMS", "CONTEXT_INT(Const.MaxVertexStreams), extra_ARB_transform_feedback3_ARB_gpu_shader5" ],
# GL_ARB_geometry_shader4
[ "MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits), extra_gl32_ARB_geometry_shader4" ],
@@ -716,7 +716,7 @@ descriptor=[
[ "TIMESTAMP", "LOC_CUSTOM, TYPE_INT64, 0, extra_ARB_timer_query" ],
# GL_ARB_map_buffer_alignment
- [ "MIN_MAP_BUFFER_ALIGNMENT", "CONTEXT_INT(Const.MinMapBufferAlignment), extra_ARB_map_buffer_alignment" ],
+ [ "MIN_MAP_BUFFER_ALIGNMENT", "CONTEXT_INT(Const.MinMapBufferAlignment), NO_EXTRA" ],
# GL_ARB_texture_cube_map_array
[ "TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB", "LOC_CUSTOM, TYPE_INT, TEXTURE_CUBE_ARRAY_INDEX, extra_ARB_texture_cube_map_array" ],
@@ -751,6 +751,15 @@ descriptor=[
[ "MAX_GEOMETRY_IMAGE_UNIFORMS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxImageUniforms), extra_ARB_shader_image_load_store_and_geometry_shader"],
[ "MAX_FRAGMENT_IMAGE_UNIFORMS", "CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxImageUniforms), extra_ARB_shader_image_load_store"],
[ "MAX_COMBINED_IMAGE_UNIFORMS", "CONTEXT_INT(Const.MaxCombinedImageUniforms), extra_ARB_shader_image_load_store"],
+
+# GL_ARB_compute_shader
+ [ "MAX_COMPUTE_WORK_GROUP_INVOCATIONS", "CONTEXT_INT(Const.MaxComputeWorkGroupInvocations), extra_ARB_compute_shader" ],
+
+# GL_ARB_gpu_shader5
+ [ "MAX_GEOMETRY_SHADER_INVOCATIONS", "CONST(MAX_GEOMETRY_SHADER_INVOCATIONS), extra_ARB_gpu_shader5" ],
+ [ "MIN_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MinFragmentInterpolationOffset), extra_ARB_gpu_shader5" ],
+ [ "MAX_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MaxFragmentInterpolationOffset), extra_ARB_gpu_shader5" ],
+ [ "FRAGMENT_INTERPOLATION_OFFSET_BITS", "CONST(FRAGMENT_INTERPOLATION_OFFSET_BITS), extra_ARB_gpu_shader5" ],
]},
# Enums restricted to OpenGL Core profile
diff --git a/mesalib/src/mesa/main/getstring.c b/mesalib/src/mesa/main/getstring.c
index b66e24788..674126702 100644
--- a/mesalib/src/mesa/main/getstring.c
+++ b/mesalib/src/mesa/main/getstring.c
@@ -200,42 +200,42 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params )
case GL_VERTEX_ARRAY_POINTER:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_pname;
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Ptr;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Ptr;
break;
case GL_NORMAL_ARRAY_POINTER:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_pname;
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr;
break;
case GL_COLOR_ARRAY_POINTER:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_pname;
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr;
break;
case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_pname;
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr;
break;
case GL_FOG_COORDINATE_ARRAY_POINTER_EXT:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_pname;
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Ptr;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_FOG].Ptr;
break;
case GL_INDEX_ARRAY_POINTER:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_pname;
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr;
break;
case GL_TEXTURE_COORD_ARRAY_POINTER:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_pname;
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr;
break;
case GL_EDGE_FLAG_ARRAY_POINTER:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_pname;
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr;
break;
case GL_FEEDBACK_BUFFER_POINTER:
if (ctx->API != API_OPENGL_COMPAT)
@@ -250,7 +250,7 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params )
case GL_POINT_SIZE_ARRAY_POINTER_OES:
if (ctx->API != API_OPENGLES)
goto invalid_pname;
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr;
break;
case GL_DEBUG_CALLBACK_FUNCTION_ARB:
if (!_mesa_is_desktop_gl(ctx))
diff --git a/mesalib/src/mesa/main/matrix.c b/mesalib/src/mesa/main/matrix.c
index b2130221f..99a501321 100644
--- a/mesalib/src/mesa/main/matrix.c
+++ b/mesalib/src/mesa/main/matrix.c
@@ -606,16 +606,8 @@ calculate_model_project_matrix( struct gl_context *ctx )
*/
void _mesa_update_modelview_project( struct gl_context *ctx, GLuint new_state )
{
- if (new_state & _NEW_MODELVIEW) {
+ if (new_state & _NEW_MODELVIEW)
_math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
-
- /* Bring cull position up to date.
- */
- TRANSFORM_POINT3( ctx->Transform.CullObjPos,
- ctx->ModelviewMatrixStack.Top->inv,
- ctx->Transform.CullEyePos );
- }
-
if (new_state & _NEW_PROJECTION)
update_projection( ctx );
@@ -762,9 +754,6 @@ void _mesa_init_transform( struct gl_context *ctx )
ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 );
}
ctx->Transform.ClipPlanesEnabled = 0;
-
- ASSIGN_4V( ctx->Transform.CullObjPos, 0.0, 0.0, 1.0, 0.0 );
- ASSIGN_4V( ctx->Transform.CullEyePos, 0.0, 0.0, 1.0, 0.0 );
}
diff --git a/mesalib/src/mesa/main/mipmap.c b/mesalib/src/mesa/main/mipmap.c
index 033015780..521b2d8eb 100644
--- a/mesalib/src/mesa/main/mipmap.c
+++ b/mesalib/src/mesa/main/mipmap.c
@@ -1816,7 +1816,7 @@ GLboolean
_mesa_prepare_mipmap_level(struct gl_context *ctx,
struct gl_texture_object *texObj, GLuint level,
GLsizei width, GLsizei height, GLsizei depth,
- GLsizei border, GLenum intFormat, gl_format format)
+ GLsizei border, GLenum intFormat, mesa_format format)
{
const GLuint numFaces = _mesa_num_tex_faces(texObj->Target);
GLuint face;
@@ -2018,7 +2018,7 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
GLuint maxLevel)
{
GLuint level;
- gl_format temp_format;
+ mesa_format temp_format;
GLint components;
GLuint temp_src_row_stride, temp_src_img_stride; /* in bytes */
GLubyte *temp_src = NULL, *temp_dst = NULL;
diff --git a/mesalib/src/mesa/main/mipmap.h b/mesalib/src/mesa/main/mipmap.h
index ee91df006..c0366d329 100644
--- a/mesalib/src/mesa/main/mipmap.h
+++ b/mesalib/src/mesa/main/mipmap.h
@@ -45,7 +45,7 @@ extern GLboolean
_mesa_prepare_mipmap_level(struct gl_context *ctx,
struct gl_texture_object *texObj, GLuint level,
GLsizei width, GLsizei height, GLsizei depth,
- GLsizei border, GLenum intFormat, gl_format format);
+ GLsizei border, GLenum intFormat, mesa_format format);
extern void
_mesa_generate_mipmap(struct gl_context *ctx, GLenum target,
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 9ab2de026..ceabd9df7 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -406,9 +406,10 @@ typedef enum
MESA_SHADER_VERTEX = 0,
MESA_SHADER_GEOMETRY = 1,
MESA_SHADER_FRAGMENT = 2,
+ MESA_SHADER_COMPUTE = 3,
} gl_shader_stage;
-#define MESA_SHADER_STAGES (MESA_SHADER_FRAGMENT + 1)
+#define MESA_SHADER_STAGES (MESA_SHADER_COMPUTE + 1)
/**
@@ -1115,7 +1116,7 @@ struct gl_texture_image
* GL_DEPTH_STENCIL_EXT only. Used for
* choosing TexEnv arithmetic.
*/
- gl_format TexFormat; /**< The actual texture memory format */
+ mesa_format TexFormat; /**< The actual texture memory format */
GLuint Border; /**< 0 or 1 */
GLuint Width; /**< = 2^WidthLog2 + 2*Border */
@@ -1229,7 +1230,7 @@ struct gl_texture_object
struct gl_buffer_object *BufferObject;
GLenum BufferObjectFormat;
/** Equivalent Mesa format for BufferObjectFormat. */
- gl_format _BufferObjectFormat;
+ mesa_format _BufferObjectFormat;
/** GL_ARB_texture_buffer_range */
GLintptr BufferOffset;
GLsizeiptr BufferSize; /**< if this is -1, use BufferObject->Size instead */
@@ -1423,9 +1424,6 @@ struct gl_transform_attrib
GLboolean RescaleNormals; /**< GL_EXT_rescale_normal */
GLboolean RasterPositionUnclipped; /**< GL_IBM_rasterpos_clip */
GLboolean DepthClamp; /**< GL_ARB_depth_clamp */
-
- GLfloat CullEyePos[4];
- GLfloat CullObjPos[4];
};
@@ -1551,12 +1549,13 @@ struct gl_vertex_buffer_binding
/**
- * Collection of vertex arrays. Defined by the GL_APPLE_vertex_array_object
- * extension, but a nice encapsulation in any case.
+ * A representation of "Vertex Array Objects" (VAOs) from OpenGL 3.1+,
+ * GL_ARB_vertex_array_object, or the original GL_APPLE_vertex_array_object
+ * extension.
*/
-struct gl_array_object
+struct gl_vertex_array_object
{
- /** Name of the array object as received from glGenVertexArrayAPPLE. */
+ /** Name of the VAO as received from glGenVertexArray. */
GLuint Name;
GLchar *Label; /**< GL_KHR_debug */
@@ -1584,7 +1583,12 @@ struct gl_array_object
*/
GLboolean EverBound;
- /** Derived vertex attribute arrays */
+ /**
+ * Derived vertex attribute arrays
+ *
+ * This is a legacy data structure created from gl_vertex_attrib_array and
+ * gl_vertex_buffer_binding, for compatibility with existing driver code.
+ */
struct gl_client_array _VertexAttrib[VERT_ATTRIB_MAX];
/** Vertex attribute arrays */
@@ -1605,7 +1609,8 @@ struct gl_array_object
*/
GLuint _MaxElement;
- struct gl_buffer_object *ElementArrayBufferObj;
+ /** The index buffer (also known as the element array buffer in OpenGL). */
+ struct gl_buffer_object *IndexBufferObj;
};
@@ -1615,10 +1620,10 @@ struct gl_array_object
struct gl_array_attrib
{
/** Currently bound array object. See _mesa_BindVertexArrayAPPLE() */
- struct gl_array_object *ArrayObj;
+ struct gl_vertex_array_object *VAO;
/** The default vertex array object */
- struct gl_array_object *DefaultArrayObj;
+ struct gl_vertex_array_object *DefaultVAO;
/** Array objects (GL_ARB/APPLE_vertex_array_object) */
struct _mesa_HashTable *Objects;
@@ -2176,6 +2181,18 @@ struct gl_fragment_program
};
+/** Compute program object */
+struct gl_compute_program
+{
+ struct gl_program Base; /**< base class */
+
+ /**
+ * Size specified using local_size_{x,y,z}.
+ */
+ unsigned LocalSize[3];
+};
+
+
/**
* State common to vertex and fragment programs.
*/
@@ -2439,6 +2456,17 @@ struct gl_shader
* ImageAccess arrays above.
*/
GLuint NumImages;
+
+ /**
+ * Compute shader state from ARB_compute_shader layout qualifiers.
+ */
+ struct {
+ /**
+ * Size specified using local_size_{x,y,z}, or all 0's to indicate that
+ * it's not set in this shader.
+ */
+ unsigned LocalSize[3];
+ } Comp;
};
@@ -2623,6 +2651,18 @@ struct gl_shader_program
0 if not present. */
} Vert;
+ /**
+ * Compute shader state - copied into gl_compute_program by
+ * _mesa_copy_linked_program_data().
+ */
+ struct {
+ /**
+ * If this shader contains a compute stage, size specified using
+ * local_size_{x,y,z}. Otherwise undefined.
+ */
+ unsigned LocalSize[3];
+ } Comp;
+
/* post-link info: */
unsigned NumUserUniformStorage;
struct gl_uniform_storage *UniformStorage;
@@ -2928,7 +2968,7 @@ struct gl_renderbuffer
GLenum InternalFormat; /**< The user-specified format */
GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or
GL_STENCIL_INDEX. */
- gl_format Format; /**< The actual renderbuffer memory format */
+ mesa_format Format; /**< The actual renderbuffer memory format */
/**
* Pointer to the texture image if this renderbuffer wraps a texture,
* otherwise NULL.
@@ -3366,6 +3406,15 @@ struct gl_constants
GLuint MaxCombinedImageUnitsAndFragmentOutputs;
GLuint MaxImageSamples;
GLuint MaxCombinedImageUniforms;
+
+ /** GL_ARB_compute_shader */
+ GLuint MaxComputeWorkGroupCount[3]; /* Array of x, y, z dimensions */
+ GLuint MaxComputeWorkGroupSize[3]; /* Array of x, y, z dimensions */
+ GLuint MaxComputeWorkGroupInvocations;
+
+ /** GL_ARB_gpu_shader5 */
+ GLfloat MinFragmentInterpolationOffset;
+ GLfloat MaxFragmentInterpolationOffset;
};
@@ -3385,6 +3434,7 @@ struct gl_extensions
GLboolean ARB_base_instance;
GLboolean ARB_blend_func_extended;
GLboolean ARB_color_buffer_float;
+ GLboolean ARB_compute_shader;
GLboolean ARB_conservative_depth;
GLboolean ARB_depth_buffer_float;
GLboolean ARB_depth_clamp;
@@ -3405,7 +3455,6 @@ struct gl_extensions
GLboolean ARB_half_float_vertex;
GLboolean ARB_instanced_arrays;
GLboolean ARB_internalformat_query;
- GLboolean ARB_map_buffer_alignment;
GLboolean ARB_map_buffer_range;
GLboolean ARB_occlusion_query;
GLboolean ARB_occlusion_query2;
@@ -3457,7 +3506,6 @@ struct gl_extensions
GLboolean EXT_blend_minmax;
GLboolean EXT_depth_bounds_test;
GLboolean EXT_draw_buffers2;
- GLboolean EXT_framebuffer_blit;
GLboolean EXT_framebuffer_multisample;
GLboolean EXT_framebuffer_multisample_blit_scaled;
GLboolean EXT_framebuffer_sRGB;
@@ -3490,7 +3538,6 @@ struct gl_extensions
/* vendor extensions */
GLboolean AMD_performance_monitor;
GLboolean AMD_seamless_cubemap_per_texture;
- GLboolean AMD_shader_trinary_minmax;
GLboolean AMD_vertex_shader_layer;
GLboolean APPLE_object_purgeable;
GLboolean ATI_envmap_bumpmap;
@@ -3862,7 +3909,7 @@ struct gl_image_unit
/**
* Mesa format corresponding to \c Format.
*/
- gl_format _ActualFormat;
+ mesa_format _ActualFormat;
/**
* GL_TRUE if the state of this image unit is valid and access from
diff --git a/mesalib/src/mesa/main/objectlabel.c b/mesalib/src/mesa/main/objectlabel.c
index e75fe3be2..8efc33e0d 100644
--- a/mesalib/src/mesa/main/objectlabel.c
+++ b/mesalib/src/mesa/main/objectlabel.c
@@ -158,7 +158,7 @@ get_label_pointer(struct gl_context *ctx, GLenum identifier, GLuint name,
break;
case GL_VERTEX_ARRAY:
{
- struct gl_array_object *obj = _mesa_lookup_arrayobj(ctx, name);
+ struct gl_vertex_array_object *obj = _mesa_lookup_vao(ctx, name);
if (obj)
labelPtr = &obj->Label;
}
diff --git a/mesalib/src/mesa/main/readpix.c b/mesalib/src/mesa/main/readpix.c
index 51a0b1553..e16346896 100644
--- a/mesalib/src/mesa/main/readpix.c
+++ b/mesalib/src/mesa/main/readpix.c
@@ -45,7 +45,7 @@
* Return true if the conversion L=R+G+B is needed.
*/
static GLboolean
-need_rgb_to_luminance_conversion(gl_format texFormat, GLenum format)
+need_rgb_to_luminance_conversion(mesa_format texFormat, GLenum format)
{
GLenum baseTexFormat = _mesa_get_format_base_format(texFormat);
@@ -60,7 +60,7 @@ need_rgb_to_luminance_conversion(gl_format texFormat, GLenum format)
* Return transfer op flags for this ReadPixels operation.
*/
static GLbitfield
-get_readpixels_transfer_ops(const struct gl_context *ctx, gl_format texFormat,
+get_readpixels_transfer_ops(const struct gl_context *ctx, mesa_format texFormat,
GLenum format, GLenum type, GLboolean uses_blit)
{
GLbitfield transferOps = ctx->_ImageTransferState;
@@ -424,13 +424,13 @@ read_rgba_pixels_swizzle(struct gl_context *ctx,
GLboolean swizzle_rb = GL_FALSE, copy_xrgb = GL_FALSE;
/* XXX we could check for other swizzle/special cases here as needed */
- if (rb->Format == MESA_FORMAT_RGBA8888_REV &&
+ if (rb->Format == MESA_FORMAT_R8G8B8A8_UNORM &&
format == GL_BGRA &&
type == GL_UNSIGNED_INT_8_8_8_8_REV &&
!ctx->Pack.SwapBytes) {
swizzle_rb = GL_TRUE;
}
- else if (rb->Format == MESA_FORMAT_XRGB8888 &&
+ else if (rb->Format == MESA_FORMAT_B8G8R8X8_UNORM &&
format == GL_BGRA &&
type == GL_UNSIGNED_INT_8_8_8_8_REV &&
!ctx->Pack.SwapBytes) {
@@ -493,7 +493,7 @@ slow_read_rgba_pixels( struct gl_context *ctx,
GLbitfield transferOps )
{
struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
- const gl_format rbFormat = _mesa_get_srgb_format_linear(rb->Format);
+ const mesa_format rbFormat = _mesa_get_srgb_format_linear(rb->Format);
void *rgba;
GLubyte *dst, *map;
int dstStride, stride, j;
@@ -594,8 +594,8 @@ fast_read_depth_stencil_pixels(struct gl_context *ctx,
if (rb != stencilRb)
return GL_FALSE;
- if (rb->Format != MESA_FORMAT_Z24_S8 &&
- rb->Format != MESA_FORMAT_S8_Z24)
+ if (rb->Format != MESA_FORMAT_S8_UINT_Z24_UNORM &&
+ rb->Format != MESA_FORMAT_Z24_UNORM_X8_UINT)
return GL_FALSE;
ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT,
diff --git a/mesalib/src/mesa/main/scissor.c b/mesalib/src/mesa/main/scissor.c
index 14c8e8a6c..83f39e2a0 100644
--- a/mesalib/src/mesa/main/scissor.c
+++ b/mesalib/src/mesa/main/scissor.c
@@ -145,6 +145,7 @@ _mesa_ScissorArrayv(GLuint first, GLsizei count, const GLint *v)
_mesa_error(ctx, GL_INVALID_VALUE,
"glScissorArrayv: index (%d) width or height < 0 (%d, %d)",
i, p[i].Width, p[i].Height);
+ return;
}
}
@@ -187,6 +188,7 @@ ScissorIndexed(GLuint index, GLint left, GLint bottom,
_mesa_error(ctx, GL_INVALID_VALUE,
"%s: index (%d) width or height < 0 (%d, %d)",
function, index, width, height);
+ return;
}
set_scissor_no_notify(ctx, index, left, bottom, width, height);
diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c
index 61ac0e35a..65b6b16bb 100644
--- a/mesalib/src/mesa/main/shaderapi.c
+++ b/mesalib/src/mesa/main/shaderapi.c
@@ -188,6 +188,8 @@ _mesa_validate_shader_target(const struct gl_context *ctx, GLenum type)
return ctx == NULL || ctx->Extensions.ARB_vertex_shader;
case GL_GEOMETRY_SHADER_ARB:
return ctx == NULL || _mesa_has_geometry_shaders(ctx);
+ case GL_COMPUTE_SHADER:
+ return ctx == NULL || ctx->Extensions.ARB_compute_shader;
default:
return false;
}
@@ -661,6 +663,24 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param
*params = shProg->NumAtomicBuffers;
return;
+ case GL_COMPUTE_WORK_GROUP_SIZE: {
+ int i;
+ if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_compute_shader)
+ break;
+ if (!shProg->LinkStatus) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramiv(program not "
+ "linked)");
+ return;
+ }
+ if (shProg->_LinkedShaders[MESA_SHADER_COMPUTE] == NULL) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramiv(no compute "
+ "shaders)");
+ return;
+ }
+ for (i = 0; i < 3; i++)
+ params[i] = shProg->Comp.LocalSize[i];
+ return;
+ }
default:
break;
}
@@ -966,6 +986,9 @@ use_shader_program(struct gl_context *ctx, GLenum type,
case GL_GEOMETRY_SHADER_ARB:
/* Empty for now. */
break;
+ case GL_COMPUTE_SHADER:
+ /* Empty for now. */
+ break;
case GL_FRAGMENT_SHADER:
if (*target == ctx->Shader._CurrentFragmentProgram) {
_mesa_reference_shader_program(ctx,
@@ -989,6 +1012,7 @@ _mesa_use_program(struct gl_context *ctx, struct gl_shader_program *shProg)
use_shader_program(ctx, GL_VERTEX_SHADER, shProg);
use_shader_program(ctx, GL_GEOMETRY_SHADER_ARB, shProg);
use_shader_program(ctx, GL_FRAGMENT_SHADER, shProg);
+ use_shader_program(ctx, GL_COMPUTE_SHADER, shProg);
_mesa_active_program(ctx, shProg, "glUseProgram");
if (ctx->Driver.UseProgram)
@@ -1840,6 +1864,13 @@ _mesa_copy_linked_program_data(gl_shader_stage type,
dst_gp->UsesEndPrimitive = src->Geom.UsesEndPrimitive;
}
break;
+ case MESA_SHADER_COMPUTE: {
+ struct gl_compute_program *dst_cp = (struct gl_compute_program *) dst;
+ int i;
+ for (i = 0; i < 3; i++)
+ dst_cp->LocalSize[i] = src->Comp.LocalSize[i];
+ }
+ break;
default:
break;
}
diff --git a/mesalib/src/mesa/main/shaderimage.c b/mesalib/src/mesa/main/shaderimage.c
index 80c469366..d1e752d3d 100644
--- a/mesalib/src/mesa/main/shaderimage.c
+++ b/mesalib/src/mesa/main/shaderimage.c
@@ -42,22 +42,22 @@
* results.
*/
#ifdef MESA_BIG_ENDIAN
-# define MESA_FORMAT_RGBA_8 MESA_FORMAT_RGBA8888
-# define MESA_FORMAT_RG_16 MESA_FORMAT_RG1616
-# define MESA_FORMAT_RG_8 MESA_FORMAT_RG88
-# define MESA_FORMAT_SIGNED_RGBA_8 MESA_FORMAT_SIGNED_RGBA8888
-# define MESA_FORMAT_SIGNED_RG_16 MESA_FORMAT_SIGNED_RG1616
-# define MESA_FORMAT_SIGNED_RG_8 MESA_FORMAT_SIGNED_RG88
+# define MESA_FORMAT_RGBA_8 MESA_FORMAT_A8B8G8R8_UNORM
+# define MESA_FORMAT_RG_16 MESA_FORMAT_G16R16_UNORM
+# define MESA_FORMAT_RG_8 MESA_FORMAT_G8R8_UNORM
+# define MESA_FORMAT_SIGNED_RGBA_8 MESA_FORMAT_A8B8G8R8_SNORM
+# define MESA_FORMAT_SIGNED_RG_16 MESA_FORMAT_G16R16_SNORM
+# define MESA_FORMAT_SIGNED_RG_8 MESA_FORMAT_G8R8_SNORM
#else
-# define MESA_FORMAT_RGBA_8 MESA_FORMAT_RGBA8888_REV
-# define MESA_FORMAT_RG_16 MESA_FORMAT_GR1616
-# define MESA_FORMAT_RG_8 MESA_FORMAT_GR88
-# define MESA_FORMAT_SIGNED_RGBA_8 MESA_FORMAT_SIGNED_RGBA8888_REV
-# define MESA_FORMAT_SIGNED_RG_16 MESA_FORMAT_SIGNED_GR1616
-# define MESA_FORMAT_SIGNED_RG_8 MESA_FORMAT_SIGNED_RG88_REV
+# define MESA_FORMAT_RGBA_8 MESA_FORMAT_R8G8B8A8_UNORM
+# define MESA_FORMAT_RG_16 MESA_FORMAT_R16G16_UNORM
+# define MESA_FORMAT_RG_8 MESA_FORMAT_R8G8_UNORM
+# define MESA_FORMAT_SIGNED_RGBA_8 MESA_FORMAT_R8G8B8A8_SNORM
+# define MESA_FORMAT_SIGNED_RG_16 MESA_FORMAT_R16G16_SNORM
+# define MESA_FORMAT_SIGNED_RG_8 MESA_FORMAT_R8G8_SNORM
#endif
-static gl_format
+static mesa_format
get_image_format(GLenum format)
{
switch (format) {
@@ -74,7 +74,7 @@ get_image_format(GLenum format)
return MESA_FORMAT_RG_FLOAT16;
case GL_R11F_G11F_B10F:
- return MESA_FORMAT_R11_G11_B10_FLOAT;
+ return MESA_FORMAT_R11G11B10_FLOAT;
case GL_R32F:
return MESA_FORMAT_R_FLOAT32;
@@ -89,7 +89,7 @@ get_image_format(GLenum format)
return MESA_FORMAT_RGBA_UINT16;
case GL_RGB10_A2UI:
- return MESA_FORMAT_ABGR2101010_UINT;
+ return MESA_FORMAT_R10G10B10A2_UINT;
case GL_RGBA8UI:
return MESA_FORMAT_RGBA_UINT8;
@@ -113,37 +113,37 @@ get_image_format(GLenum format)
return MESA_FORMAT_R_UINT8;
case GL_RGBA32I:
- return MESA_FORMAT_RGBA_INT32;
+ return MESA_FORMAT_RGBA_SINT32;
case GL_RGBA16I:
- return MESA_FORMAT_RGBA_INT16;
+ return MESA_FORMAT_RGBA_SINT16;
case GL_RGBA8I:
- return MESA_FORMAT_RGBA_INT8;
+ return MESA_FORMAT_RGBA_SINT8;
case GL_RG32I:
- return MESA_FORMAT_RG_INT32;
+ return MESA_FORMAT_RG_SINT32;
case GL_RG16I:
- return MESA_FORMAT_RG_INT16;
+ return MESA_FORMAT_RG_SINT16;
case GL_RG8I:
- return MESA_FORMAT_RG_INT8;
+ return MESA_FORMAT_RG_SINT8;
case GL_R32I:
- return MESA_FORMAT_R_INT32;
+ return MESA_FORMAT_R_SINT32;
case GL_R16I:
- return MESA_FORMAT_R_INT16;
+ return MESA_FORMAT_R_SINT16;
case GL_R8I:
- return MESA_FORMAT_R_INT8;
+ return MESA_FORMAT_R_SINT8;
case GL_RGBA16:
- return MESA_FORMAT_RGBA_16;
+ return MESA_FORMAT_RGBA_UNORM16;
case GL_RGB10_A2:
- return MESA_FORMAT_ABGR2101010;
+ return MESA_FORMAT_R10G10B10A2_UNORM;
case GL_RGBA8:
return MESA_FORMAT_RGBA_8;
@@ -155,13 +155,13 @@ get_image_format(GLenum format)
return MESA_FORMAT_RG_8;
case GL_R16:
- return MESA_FORMAT_R16;
+ return MESA_FORMAT_R_UNORM16;
case GL_R8:
- return MESA_FORMAT_R8;
+ return MESA_FORMAT_R_UNORM8;
case GL_RGBA16_SNORM:
- return MESA_FORMAT_SIGNED_RGBA_16;
+ return MESA_FORMAT_RGBA_SNORM16;
case GL_RGBA8_SNORM:
return MESA_FORMAT_SIGNED_RGBA_8;
@@ -173,10 +173,10 @@ get_image_format(GLenum format)
return MESA_FORMAT_SIGNED_RG_8;
case GL_R16_SNORM:
- return MESA_FORMAT_SIGNED_R16;
+ return MESA_FORMAT_R_SNORM16;
case GL_R8_SNORM:
- return MESA_FORMAT_SIGNED_R8;
+ return MESA_FORMAT_R_SNORM8;
default:
return MESA_FORMAT_NONE;
@@ -205,7 +205,7 @@ enum image_format_class
};
static enum image_format_class
-get_image_format_class(gl_format format)
+get_image_format_class(mesa_format format)
{
switch (format) {
case MESA_FORMAT_RGBA_FLOAT32:
@@ -220,7 +220,7 @@ get_image_format_class(gl_format format)
case MESA_FORMAT_RG_FLOAT16:
return IMAGE_FORMAT_CLASS_2X16;
- case MESA_FORMAT_R11_G11_B10_FLOAT:
+ case MESA_FORMAT_R11G11B10_FLOAT:
return IMAGE_FORMAT_CLASS_10_11_11;
case MESA_FORMAT_R_FLOAT32:
@@ -235,7 +235,7 @@ get_image_format_class(gl_format format)
case MESA_FORMAT_RGBA_UINT16:
return IMAGE_FORMAT_CLASS_4X16;
- case MESA_FORMAT_ABGR2101010_UINT:
+ case MESA_FORMAT_R10G10B10A2_UINT:
return IMAGE_FORMAT_CLASS_2_10_10_10;
case MESA_FORMAT_RGBA_UINT8:
@@ -259,37 +259,37 @@ get_image_format_class(gl_format format)
case MESA_FORMAT_R_UINT8:
return IMAGE_FORMAT_CLASS_1X8;
- case MESA_FORMAT_RGBA_INT32:
+ case MESA_FORMAT_RGBA_SINT32:
return IMAGE_FORMAT_CLASS_4X32;
- case MESA_FORMAT_RGBA_INT16:
+ case MESA_FORMAT_RGBA_SINT16:
return IMAGE_FORMAT_CLASS_4X16;
- case MESA_FORMAT_RGBA_INT8:
+ case MESA_FORMAT_RGBA_SINT8:
return IMAGE_FORMAT_CLASS_4X8;
- case MESA_FORMAT_RG_INT32:
+ case MESA_FORMAT_RG_SINT32:
return IMAGE_FORMAT_CLASS_2X32;
- case MESA_FORMAT_RG_INT16:
+ case MESA_FORMAT_RG_SINT16:
return IMAGE_FORMAT_CLASS_2X16;
- case MESA_FORMAT_RG_INT8:
+ case MESA_FORMAT_RG_SINT8:
return IMAGE_FORMAT_CLASS_2X8;
- case MESA_FORMAT_R_INT32:
+ case MESA_FORMAT_R_SINT32:
return IMAGE_FORMAT_CLASS_1X32;
- case MESA_FORMAT_R_INT16:
+ case MESA_FORMAT_R_SINT16:
return IMAGE_FORMAT_CLASS_1X16;
- case MESA_FORMAT_R_INT8:
+ case MESA_FORMAT_R_SINT8:
return IMAGE_FORMAT_CLASS_1X8;
- case MESA_FORMAT_RGBA_16:
+ case MESA_FORMAT_RGBA_UNORM16:
return IMAGE_FORMAT_CLASS_4X16;
- case MESA_FORMAT_ABGR2101010:
+ case MESA_FORMAT_R10G10B10A2_UNORM:
return IMAGE_FORMAT_CLASS_2_10_10_10;
case MESA_FORMAT_RGBA_8:
@@ -301,13 +301,13 @@ get_image_format_class(gl_format format)
case MESA_FORMAT_RG_8:
return IMAGE_FORMAT_CLASS_2X8;
- case MESA_FORMAT_R16:
+ case MESA_FORMAT_R_UNORM16:
return IMAGE_FORMAT_CLASS_1X16;
- case MESA_FORMAT_R8:
+ case MESA_FORMAT_R_UNORM8:
return IMAGE_FORMAT_CLASS_1X8;
- case MESA_FORMAT_SIGNED_RGBA_16:
+ case MESA_FORMAT_RGBA_SNORM16:
return IMAGE_FORMAT_CLASS_4X16;
case MESA_FORMAT_SIGNED_RGBA_8:
@@ -319,10 +319,10 @@ get_image_format_class(gl_format format)
case MESA_FORMAT_SIGNED_RG_8:
return IMAGE_FORMAT_CLASS_2X8;
- case MESA_FORMAT_SIGNED_R16:
+ case MESA_FORMAT_R_SNORM16:
return IMAGE_FORMAT_CLASS_1X16;
- case MESA_FORMAT_SIGNED_R8:
+ case MESA_FORMAT_R_SNORM8:
return IMAGE_FORMAT_CLASS_1X8;
default:
diff --git a/mesalib/src/mesa/main/shaderobj.h b/mesalib/src/mesa/main/shaderobj.h
index 517557088..fae8be827 100644
--- a/mesalib/src/mesa/main/shaderobj.h
+++ b/mesalib/src/mesa/main/shaderobj.h
@@ -111,6 +111,8 @@ _mesa_shader_enum_to_shader_stage(GLenum v)
return MESA_SHADER_FRAGMENT;
case GL_GEOMETRY_SHADER:
return MESA_SHADER_GEOMETRY;
+ case GL_COMPUTE_SHADER:
+ return MESA_SHADER_COMPUTE;
default:
ASSERT(0 && "bad value in _mesa_shader_enum_to_shader_stage()");
return MESA_SHADER_VERTEX;
diff --git a/mesalib/src/mesa/main/state.c b/mesalib/src/mesa/main/state.c
index bdebbc141..0866a140f 100644
--- a/mesalib/src/mesa/main/state.c
+++ b/mesalib/src/mesa/main/state.c
@@ -417,11 +417,11 @@ _mesa_update_state_locked( struct gl_context *ctx )
}
if (new_state & _NEW_ARRAY)
- _mesa_update_array_object_client_arrays(ctx, ctx->Array.ArrayObj);
+ _mesa_update_vao_client_arrays(ctx, ctx->Array.VAO);
if (ctx->Const.CheckArrayBounds &&
new_state & (_NEW_ARRAY | _NEW_PROGRAM | _NEW_BUFFER_OBJECT)) {
- _mesa_update_array_object_max_element(ctx, ctx->Array.ArrayObj);
+ _mesa_update_vao_max_element(ctx, ctx->Array.VAO);
}
out:
@@ -439,7 +439,7 @@ _mesa_update_state_locked( struct gl_context *ctx )
new_state = ctx->NewState | new_prog_state;
ctx->NewState = 0;
ctx->Driver.UpdateState(ctx, new_state);
- ctx->Array.ArrayObj->NewArrays = 0x0;
+ ctx->Array.VAO->NewArrays = 0x0;
}
diff --git a/mesalib/src/mesa/main/texcompress.c b/mesalib/src/mesa/main/texcompress.c
index 47ad30605..9dbfe9ffe 100644
--- a/mesalib/src/mesa/main/texcompress.c
+++ b/mesalib/src/mesa/main/texcompress.c
@@ -361,7 +361,7 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats)
/**
* Convert a compressed MESA_FORMAT_x to a GLenum.
*/
-gl_format
+mesa_format
_mesa_glenum_to_compressed_format(GLenum format)
{
switch (format) {
@@ -393,23 +393,23 @@ _mesa_glenum_to_compressed_format(GLenum format)
return MESA_FORMAT_SRGBA_DXT5;
case GL_COMPRESSED_RED_RGTC1:
- return MESA_FORMAT_RED_RGTC1;
+ return MESA_FORMAT_R_RGTC1_UNORM;
case GL_COMPRESSED_SIGNED_RED_RGTC1:
- return MESA_FORMAT_SIGNED_RED_RGTC1;
+ return MESA_FORMAT_R_RGTC1_SNORM;
case GL_COMPRESSED_RG_RGTC2:
- return MESA_FORMAT_RG_RGTC2;
+ return MESA_FORMAT_RG_RGTC2_UNORM;
case GL_COMPRESSED_SIGNED_RG_RGTC2:
- return MESA_FORMAT_SIGNED_RG_RGTC2;
+ return MESA_FORMAT_RG_RGTC2_SNORM;
case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
- return MESA_FORMAT_L_LATC1;
+ return MESA_FORMAT_L_LATC1_UNORM;
case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
- return MESA_FORMAT_SIGNED_L_LATC1;
+ return MESA_FORMAT_L_LATC1_SNORM;
case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
- return MESA_FORMAT_LA_LATC2;
+ return MESA_FORMAT_LA_LATC2_UNORM;
case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
- return MESA_FORMAT_SIGNED_LA_LATC2;
+ return MESA_FORMAT_LA_LATC2_SNORM;
case GL_ETC1_RGB8_OES:
return MESA_FORMAT_ETC1_RGB8;
@@ -451,7 +451,7 @@ _mesa_glenum_to_compressed_format(GLenum format)
* internal format unchanged.
*/
GLenum
-_mesa_compressed_format_to_glenum(struct gl_context *ctx, gl_format mesaFormat)
+_mesa_compressed_format_to_glenum(struct gl_context *ctx, mesa_format mesaFormat)
{
switch (mesaFormat) {
case MESA_FORMAT_RGB_FXT1:
@@ -474,22 +474,22 @@ _mesa_compressed_format_to_glenum(struct gl_context *ctx, gl_format mesaFormat)
return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;
case MESA_FORMAT_SRGBA_DXT5:
return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
- case MESA_FORMAT_RED_RGTC1:
+ case MESA_FORMAT_R_RGTC1_UNORM:
return GL_COMPRESSED_RED_RGTC1;
- case MESA_FORMAT_SIGNED_RED_RGTC1:
+ case MESA_FORMAT_R_RGTC1_SNORM:
return GL_COMPRESSED_SIGNED_RED_RGTC1;
- case MESA_FORMAT_RG_RGTC2:
+ case MESA_FORMAT_RG_RGTC2_UNORM:
return GL_COMPRESSED_RG_RGTC2;
- case MESA_FORMAT_SIGNED_RG_RGTC2:
+ case MESA_FORMAT_RG_RGTC2_SNORM:
return GL_COMPRESSED_SIGNED_RG_RGTC2;
- case MESA_FORMAT_L_LATC1:
+ case MESA_FORMAT_L_LATC1_UNORM:
return GL_COMPRESSED_LUMINANCE_LATC1_EXT;
- case MESA_FORMAT_SIGNED_L_LATC1:
+ case MESA_FORMAT_L_LATC1_SNORM:
return GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT;
- case MESA_FORMAT_LA_LATC2:
+ case MESA_FORMAT_LA_LATC2_UNORM:
return GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT;
- case MESA_FORMAT_SIGNED_LA_LATC2:
+ case MESA_FORMAT_LA_LATC2_SNORM:
return GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT;
case MESA_FORMAT_ETC1_RGB8:
@@ -535,7 +535,7 @@ _mesa_compressed_format_to_glenum(struct gl_context *ctx, gl_format mesaFormat)
*/
GLubyte *
_mesa_compressed_image_address(GLint col, GLint row, GLint img,
- gl_format mesaFormat,
+ mesa_format mesaFormat,
GLsizei width, const GLubyte *image)
{
/* XXX only 2D images implemented, not 3D */
@@ -560,7 +560,7 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img,
* invalid format.
*/
compressed_fetch_func
-_mesa_get_compressed_fetch_func(gl_format format)
+_mesa_get_compressed_fetch_func(mesa_format format)
{
switch (format) {
case MESA_FORMAT_RGB_DXT1:
@@ -575,14 +575,14 @@ _mesa_get_compressed_fetch_func(gl_format format)
case MESA_FORMAT_RGB_FXT1:
case MESA_FORMAT_RGBA_FXT1:
return _mesa_get_fxt_fetch_func(format);
- case MESA_FORMAT_RED_RGTC1:
- case MESA_FORMAT_L_LATC1:
- case MESA_FORMAT_SIGNED_RED_RGTC1:
- case MESA_FORMAT_SIGNED_L_LATC1:
- case MESA_FORMAT_RG_RGTC2:
- case MESA_FORMAT_LA_LATC2:
- case MESA_FORMAT_SIGNED_RG_RGTC2:
- case MESA_FORMAT_SIGNED_LA_LATC2:
+ case MESA_FORMAT_R_RGTC1_UNORM:
+ case MESA_FORMAT_L_LATC1_UNORM:
+ case MESA_FORMAT_R_RGTC1_SNORM:
+ case MESA_FORMAT_L_LATC1_SNORM:
+ case MESA_FORMAT_RG_RGTC2_UNORM:
+ case MESA_FORMAT_LA_LATC2_UNORM:
+ case MESA_FORMAT_RG_RGTC2_SNORM:
+ case MESA_FORMAT_LA_LATC2_SNORM:
return _mesa_get_compressed_rgtc_func(format);
case MESA_FORMAT_ETC1_RGB8:
return _mesa_get_etc_fetch_func(format);
@@ -598,7 +598,7 @@ _mesa_get_compressed_fetch_func(gl_format format)
* compressed source image.
*/
void
-_mesa_decompress_image(gl_format format, GLuint width, GLuint height,
+_mesa_decompress_image(mesa_format format, GLuint width, GLuint height,
const GLubyte *src, GLint srcRowStride,
GLfloat *dest)
{
diff --git a/mesalib/src/mesa/main/texcompress.h b/mesalib/src/mesa/main/texcompress.h
index c6a6e873e..b00924d02 100644
--- a/mesalib/src/mesa/main/texcompress.h
+++ b/mesalib/src/mesa/main/texcompress.h
@@ -36,15 +36,15 @@ _mesa_gl_compressed_format_base_format(GLenum format);
extern GLuint
_mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats);
-extern gl_format
+extern mesa_format
_mesa_glenum_to_compressed_format(GLenum format);
extern GLenum
-_mesa_compressed_format_to_glenum(struct gl_context *ctx, gl_format mesaFormat);
+_mesa_compressed_format_to_glenum(struct gl_context *ctx, mesa_format mesaFormat);
extern GLubyte *
_mesa_compressed_image_address(GLint col, GLint row, GLint img,
- gl_format mesaFormat,
+ mesa_format mesaFormat,
GLsizei width, const GLubyte *image);
@@ -55,11 +55,11 @@ typedef void (*compressed_fetch_func)(const GLubyte *map,
GLfloat *texel);
extern compressed_fetch_func
-_mesa_get_compressed_fetch_func(gl_format format);
+_mesa_get_compressed_fetch_func(mesa_format format);
extern void
-_mesa_decompress_image(gl_format format, GLuint width, GLuint height,
+_mesa_decompress_image(mesa_format format, GLuint width, GLuint height,
const GLubyte *src, GLint srcRowStride,
GLfloat *dest);
diff --git a/mesalib/src/mesa/main/texcompress_etc.c b/mesalib/src/mesa/main/texcompress_etc.c
index a06d29f19..e3862be45 100644
--- a/mesalib/src/mesa/main/texcompress_etc.c
+++ b/mesalib/src/mesa/main/texcompress_etc.c
@@ -726,7 +726,7 @@ etc2_unpack_srgb8(uint8_t *dst_row,
for (i = 0; i < bw; i++) {
etc2_rgb8_fetch_texel(&block, i, j, dst,
false /* punchthrough_alpha */);
- /* Convert to MESA_FORMAT_SARGB8 */
+ /* Convert to MESA_FORMAT_B8G8R8A8_SRGB */
tmp = dst[0];
dst[0] = dst[2];
dst[2] = tmp;
@@ -806,7 +806,7 @@ etc2_unpack_srgb8_alpha8(uint8_t *dst_row,
for (i = 0; i < bw; i++) {
etc2_rgba8_fetch_texel(&block, i, j, dst);
- /* Convert to MESA_FORMAT_SARGB8 */
+ /* Convert to MESA_FORMAT_B8G8R8A8_SRGB */
tmp = dst[0];
dst[0] = dst[2];
dst[2] = tmp;
@@ -1047,7 +1047,7 @@ etc2_unpack_srgb8_punchthrough_alpha1(uint8_t *dst_row,
for (i = 0; i < bw; i++) {
etc2_rgb8_fetch_texel(&block, i, j, dst,
true /* punchthrough_alpha */);
- /* Convert to MESA_FORMAT_SARGB8 */
+ /* Convert to MESA_FORMAT_B8G8R8A8_SRGB */
tmp = dst[0];
dst[0] = dst[2];
dst[2] = tmp;
@@ -1175,7 +1175,7 @@ _mesa_unpack_etc2_format(uint8_t *dst_row,
unsigned src_stride,
unsigned src_width,
unsigned src_height,
- gl_format format)
+ mesa_format format)
{
if (format == MESA_FORMAT_ETC2_RGB8)
etc2_unpack_rgb8(dst_row, dst_stride,
@@ -1452,7 +1452,7 @@ fetch_etc2_srgb8_punchthrough_alpha1(const GLubyte *map,
compressed_fetch_func
-_mesa_get_etc_fetch_func(gl_format format)
+_mesa_get_etc_fetch_func(mesa_format format)
{
switch (format) {
case MESA_FORMAT_ETC1_RGB8:
diff --git a/mesalib/src/mesa/main/texcompress_etc.h b/mesalib/src/mesa/main/texcompress_etc.h
index 9da0fb337..319b7bea7 100644
--- a/mesalib/src/mesa/main/texcompress_etc.h
+++ b/mesalib/src/mesa/main/texcompress_etc.h
@@ -77,9 +77,9 @@ _mesa_unpack_etc2_format(uint8_t *dst_row,
unsigned src_stride,
unsigned src_width,
unsigned src_height,
- gl_format format);
+ mesa_format format);
compressed_fetch_func
-_mesa_get_etc_fetch_func(gl_format format);
+_mesa_get_etc_fetch_func(mesa_format format);
#endif
diff --git a/mesalib/src/mesa/main/texcompress_fxt1.c b/mesalib/src/mesa/main/texcompress_fxt1.c
index 8d37d813f..61b01c6b4 100644
--- a/mesalib/src/mesa/main/texcompress_fxt1.c
+++ b/mesalib/src/mesa/main/texcompress_fxt1.c
@@ -1641,7 +1641,7 @@ fetch_rgba_fxt1(const GLubyte *map,
compressed_fetch_func
-_mesa_get_fxt_fetch_func(gl_format format)
+_mesa_get_fxt_fetch_func(mesa_format format)
{
switch (format) {
case MESA_FORMAT_RGB_FXT1:
diff --git a/mesalib/src/mesa/main/texcompress_fxt1.h b/mesalib/src/mesa/main/texcompress_fxt1.h
index 4f46d7765..21032eea5 100644
--- a/mesalib/src/mesa/main/texcompress_fxt1.h
+++ b/mesalib/src/mesa/main/texcompress_fxt1.h
@@ -37,6 +37,6 @@ _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS);
compressed_fetch_func
-_mesa_get_fxt_fetch_func(gl_format format);
+_mesa_get_fxt_fetch_func(mesa_format format);
#endif /* TEXCOMPRESS_FXT1_H */
diff --git a/mesalib/src/mesa/main/texcompress_rgtc.c b/mesalib/src/mesa/main/texcompress_rgtc.c
index 7afd8ffa7..1012699f5 100644
--- a/mesalib/src/mesa/main/texcompress_rgtc.c
+++ b/mesalib/src/mesa/main/texcompress_rgtc.c
@@ -97,8 +97,8 @@ _mesa_texstore_red_rgtc1(TEXSTORE_PARAMS)
GLubyte srcpixels[4][4];
GLubyte *blkaddr;
GLint dstRowDiff;
- ASSERT(dstFormat == MESA_FORMAT_RED_RGTC1 ||
- dstFormat == MESA_FORMAT_L_LATC1);
+ ASSERT(dstFormat == MESA_FORMAT_R_RGTC1_UNORM ||
+ dstFormat == MESA_FORMAT_L_LATC1_UNORM);
tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
baseInternalFormat,
@@ -144,8 +144,8 @@ _mesa_texstore_signed_red_rgtc1(TEXSTORE_PARAMS)
GLbyte srcpixels[4][4];
GLbyte *blkaddr;
GLint dstRowDiff;
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_RED_RGTC1 ||
- dstFormat == MESA_FORMAT_SIGNED_L_LATC1);
+ ASSERT(dstFormat == MESA_FORMAT_R_RGTC1_SNORM ||
+ dstFormat == MESA_FORMAT_L_LATC1_SNORM);
tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
@@ -192,8 +192,8 @@ _mesa_texstore_rg_rgtc2(TEXSTORE_PARAMS)
GLubyte *blkaddr;
GLint dstRowDiff;
- ASSERT(dstFormat == MESA_FORMAT_RG_RGTC2 ||
- dstFormat == MESA_FORMAT_LA_LATC2);
+ ASSERT(dstFormat == MESA_FORMAT_RG_RGTC2_UNORM ||
+ dstFormat == MESA_FORMAT_LA_LATC2_UNORM);
tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
baseInternalFormat,
@@ -246,8 +246,8 @@ _mesa_texstore_signed_rg_rgtc2(TEXSTORE_PARAMS)
GLbyte *blkaddr;
GLint dstRowDiff;
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_RG_RGTC2 ||
- dstFormat == MESA_FORMAT_SIGNED_LA_LATC2);
+ ASSERT(dstFormat == MESA_FORMAT_RG_RGTC2_SNORM ||
+ dstFormat == MESA_FORMAT_LA_LATC2_SNORM);
tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
@@ -439,24 +439,24 @@ fetch_signed_la_latc2(const GLubyte *map,
compressed_fetch_func
-_mesa_get_compressed_rgtc_func(gl_format format)
+_mesa_get_compressed_rgtc_func(mesa_format format)
{
switch (format) {
- case MESA_FORMAT_RED_RGTC1:
+ case MESA_FORMAT_R_RGTC1_UNORM:
return fetch_red_rgtc1;
- case MESA_FORMAT_L_LATC1:
+ case MESA_FORMAT_L_LATC1_UNORM:
return fetch_l_latc1;
- case MESA_FORMAT_SIGNED_RED_RGTC1:
+ case MESA_FORMAT_R_RGTC1_SNORM:
return fetch_signed_red_rgtc1;
- case MESA_FORMAT_SIGNED_L_LATC1:
+ case MESA_FORMAT_L_LATC1_SNORM:
return fetch_signed_l_latc1;
- case MESA_FORMAT_RG_RGTC2:
+ case MESA_FORMAT_RG_RGTC2_UNORM:
return fetch_rg_rgtc2;
- case MESA_FORMAT_LA_LATC2:
+ case MESA_FORMAT_LA_LATC2_UNORM:
return fetch_la_latc2;
- case MESA_FORMAT_SIGNED_RG_RGTC2:
+ case MESA_FORMAT_RG_RGTC2_SNORM:
return fetch_signed_rg_rgtc2;
- case MESA_FORMAT_SIGNED_LA_LATC2:
+ case MESA_FORMAT_LA_LATC2_SNORM:
return fetch_signed_la_latc2;
default:
return NULL;
diff --git a/mesalib/src/mesa/main/texcompress_rgtc.h b/mesalib/src/mesa/main/texcompress_rgtc.h
index 98638f022..e9e24950a 100644
--- a/mesalib/src/mesa/main/texcompress_rgtc.h
+++ b/mesalib/src/mesa/main/texcompress_rgtc.h
@@ -41,7 +41,7 @@ extern GLboolean
_mesa_texstore_signed_rg_rgtc2(TEXSTORE_PARAMS);
extern compressed_fetch_func
-_mesa_get_compressed_rgtc_func(gl_format format);
+_mesa_get_compressed_rgtc_func(mesa_format format);
#endif
diff --git a/mesalib/src/mesa/main/texcompress_s3tc.c b/mesalib/src/mesa/main/texcompress_s3tc.c
index a815193b7..894c46de1 100644
--- a/mesalib/src/mesa/main/texcompress_s3tc.c
+++ b/mesalib/src/mesa/main/texcompress_s3tc.c
@@ -483,7 +483,7 @@ fetch_srgba_dxt5(const GLubyte *map,
compressed_fetch_func
-_mesa_get_dxt_fetch_func(gl_format format)
+_mesa_get_dxt_fetch_func(mesa_format format)
{
switch (format) {
case MESA_FORMAT_RGB_DXT1:
diff --git a/mesalib/src/mesa/main/texcompress_s3tc.h b/mesalib/src/mesa/main/texcompress_s3tc.h
index d8d8fbfc1..2734210a5 100644
--- a/mesalib/src/mesa/main/texcompress_s3tc.h
+++ b/mesalib/src/mesa/main/texcompress_s3tc.h
@@ -49,7 +49,7 @@ extern void
_mesa_init_texture_s3tc(struct gl_context *ctx);
extern compressed_fetch_func
-_mesa_get_dxt_fetch_func(gl_format format);
+_mesa_get_dxt_fetch_func(mesa_format format);
#endif /* TEXCOMPRESS_S3TC_H */
diff --git a/mesalib/src/mesa/main/texformat.c b/mesalib/src/mesa/main/texformat.c
index d3aa47736..bda2d8e17 100644
--- a/mesalib/src/mesa/main/texformat.c
+++ b/mesalib/src/mesa/main/texformat.c
@@ -54,12 +54,12 @@
* \param format incoming image pixel format.
* \param type incoming image data type.
*
- * \return the closest gl_format for the given format/type arguments
+ * \return the closest mesa_format for the given format/type arguments
*
* This is called via dd_function_table::ChooseTextureFormat. Hardware
* drivers may override this function with a specialized version.
*/
-gl_format
+mesa_format
_mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
GLint internalFormat, GLenum format, GLenum type)
{
@@ -70,93 +70,93 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case 4:
case GL_RGBA:
if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B4G4R4A4_UNORM);
} else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB1555);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G5R5A1_UNORM);
} else if (type == GL_UNSIGNED_INT_2_10_10_10_REV) {
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UNORM);
}
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
case GL_RGBA8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
case GL_RGB5_A1:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB1555);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G5R5A1_UNORM);
break;
case GL_RGBA2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444_REV); /* just to test another format*/
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A4R4G4B4_UNORM); /* just to test another format*/
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B4G4R4A4_UNORM);
break;
case GL_RGBA4:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B4G4R4A4_UNORM);
break;
/* deep RGBA formats */
case GL_RGB10_A2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
case GL_RGBA12:
case GL_RGBA16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
/* shallow RGB formats */
case 3:
case GL_RGB:
if (type == GL_UNSIGNED_INT_2_10_10_10_REV) {
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UNORM);
}
/* fallthrough */
case GL_RGB8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8X8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
case GL_R3_G3_B2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB332);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565_REV);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B2G3R3_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G6R5_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R5G6B5_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8X8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
case GL_RGB4:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565_REV); /* just to test another format */
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R5G6B5_UNORM); /* just to test another format */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G6R5_UNORM);
break;
case GL_RGB5:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G6R5_UNORM);
break;
/* deep RGB formats */
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_UNORM);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8X8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
/* Alpha formats */
case GL_ALPHA:
case GL_ALPHA4:
case GL_ALPHA8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM8);
break;
case GL_ALPHA12:
case GL_ALPHA16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_A16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM8);
break;
/* Luminance formats */
@@ -164,71 +164,71 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_LUMINANCE:
case GL_LUMINANCE4:
case GL_LUMINANCE8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UNORM8);
break;
case GL_LUMINANCE12:
case GL_LUMINANCE16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_L16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UNORM8);
break;
/* Luminance/Alpha formats */
case GL_LUMINANCE4_ALPHA4:
- RETURN_IF_SUPPORTED(MESA_FORMAT_AL44);
- RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L4A4_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
break;
case 2:
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE6_ALPHA2:
case GL_LUMINANCE8_ALPHA8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
break;
case GL_LUMINANCE12_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_AL1616);
- RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L16A16_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
break;
case GL_INTENSITY:
case GL_INTENSITY4:
case GL_INTENSITY8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UNORM8);
break;
case GL_INTENSITY12:
case GL_INTENSITY16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_I16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UNORM8);
break;
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
- RETURN_IF_SUPPORTED(MESA_FORMAT_Z32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24);
- RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z_UNORM32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_UNORM_S8_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_UNORM_X8_UINT);
break;
case GL_DEPTH_COMPONENT16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_Z16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24);
- RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_UNORM_S8_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_UNORM_X8_UINT);
break;
case GL_COMPRESSED_ALPHA_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM8);
break;
case GL_COMPRESSED_LUMINANCE_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UNORM8);
break;
case GL_COMPRESSED_LUMINANCE_ALPHA_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
break;
case GL_COMPRESSED_INTENSITY_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UNORM8);
break;
case GL_COMPRESSED_RGB_ARB:
/* We don't use texture compression for 1D and 1D array textures.
@@ -243,9 +243,9 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
}
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8X8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
case GL_COMPRESSED_RGBA_ARB:
/* We don't use texture compression for 1D and 1D array textures. */
@@ -254,12 +254,12 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
}
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
case GL_RGB565:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G6R5_UNORM);
break;
case GL_YCBCR_MESA:
@@ -294,23 +294,23 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
return MESA_FORMAT_RGBA_DXT5;
case GL_COMPRESSED_RED_RGTC1:
- return MESA_FORMAT_RED_RGTC1;
+ return MESA_FORMAT_R_RGTC1_UNORM;
case GL_COMPRESSED_SIGNED_RED_RGTC1:
- return MESA_FORMAT_SIGNED_RED_RGTC1;
+ return MESA_FORMAT_R_RGTC1_SNORM;
case GL_COMPRESSED_RG_RGTC2:
- return MESA_FORMAT_RG_RGTC2;
+ return MESA_FORMAT_RG_RGTC2_UNORM;
case GL_COMPRESSED_SIGNED_RG_RGTC2:
- return MESA_FORMAT_SIGNED_RG_RGTC2;
+ return MESA_FORMAT_RG_RGTC2_SNORM;
case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
- return MESA_FORMAT_L_LATC1;
+ return MESA_FORMAT_L_LATC1_UNORM;
case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
- return MESA_FORMAT_SIGNED_L_LATC1;
+ return MESA_FORMAT_L_LATC1_SNORM;
case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
- return MESA_FORMAT_LA_LATC2;
+ return MESA_FORMAT_LA_LATC2_UNORM;
case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
- return MESA_FORMAT_SIGNED_LA_LATC2;
+ return MESA_FORMAT_LA_LATC2_SNORM;
case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
- return MESA_FORMAT_LA_LATC2;
+ return MESA_FORMAT_LA_LATC2_UNORM;
case GL_ETC1_RGB8_OES:
return MESA_FORMAT_ETC1_RGB8;
case GL_COMPRESSED_RGB8_ETC2:
@@ -343,63 +343,63 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
return MESA_FORMAT_SRGBA_DXT5;
case GL_ALPHA16F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_ALPHA32F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
break;
case GL_LUMINANCE16F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_LUMINANCE32F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
break;
case GL_LUMINANCE_ALPHA16F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_LUMINANCE_ALPHA32F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
break;
case GL_INTENSITY16F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_INTENSITY32F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
break;
case GL_RGB16F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_FLOAT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_RGB32F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_FLOAT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
@@ -415,26 +415,26 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_RGB9_E5:
/* GL_EXT_texture_shared_exponent -- just one format to support */
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_RGB9_E5_FLOAT]);
- return MESA_FORMAT_RGB9_E5_FLOAT;
+ ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_R9G9B9E5_FLOAT]);
+ return MESA_FORMAT_R9G9B9E5_FLOAT;
case GL_R11F_G11F_B10F:
/* GL_EXT_texture_packed_float -- just one format to support */
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_R11_G11_B10_FLOAT]);
- return MESA_FORMAT_R11_G11_B10_FLOAT;
+ ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_R11G11B10_FLOAT]);
+ return MESA_FORMAT_R11G11B10_FLOAT;
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_S8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_S8_UINT_Z24_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_UNORM_X8_UINT);
break;
case GL_DEPTH_COMPONENT32F:
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT]);
- return MESA_FORMAT_Z32_FLOAT;
+ ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z_FLOAT32]);
+ return MESA_FORMAT_Z_FLOAT32;
case GL_DEPTH32F_STENCIL8:
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_X24S8]);
- return MESA_FORMAT_Z32_FLOAT_X24S8;
+ ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_S8X24_UINT]);
+ return MESA_FORMAT_Z32_FLOAT_S8X24_UINT;
case GL_DUDV_ATI:
case GL_DU8DV8_ATI:
@@ -443,250 +443,250 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_RED_SNORM:
case GL_R8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_SNORM8);
break;
case GL_RG_SNORM:
case GL_RG8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG88_REV);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8_SNORM);
break;
case GL_RGB_SNORM:
case GL_RGB8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_X8B8G8R8_SNORM);
/* FALLTHROUGH */
case GL_RGBA_SNORM:
case GL_RGBA8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
break;
case GL_ALPHA_SNORM:
case GL_ALPHA8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_A8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_SNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
break;
case GL_LUMINANCE_SNORM:
case GL_LUMINANCE8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_X8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
break;
case GL_LUMINANCE_ALPHA_SNORM:
case GL_LUMINANCE8_ALPHA8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_AL88);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
break;
case GL_INTENSITY_SNORM:
case GL_INTENSITY8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_I8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_SNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
break;
case GL_R16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_SNORM16);
break;
case GL_RG16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_GR1616);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R16G16_SNORM);
break;
case GL_RGB16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGB_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_SNORM16);
/* FALLTHROUGH */
case GL_RGBA16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
break;
case GL_ALPHA16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_A16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
break;
case GL_LUMINANCE16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SNORM16);
/* FALLTHROUGH */
case GL_LUMINANCE16_ALPHA16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_AL1616);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
break;
case GL_INTENSITY16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_I16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
break;
case GL_SRGB_EXT:
case GL_SRGB8_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
break;
case GL_SRGB_ALPHA_EXT:
case GL_SRGB8_ALPHA8_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
break;
case GL_SLUMINANCE_EXT:
case GL_SLUMINANCE8_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
break;
case GL_SLUMINANCE_ALPHA_EXT:
case GL_SLUMINANCE8_ALPHA8_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
break;
case GL_COMPRESSED_SLUMINANCE_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
break;
case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
break;
case GL_COMPRESSED_SRGB_EXT:
if (ctx->Mesa_DXTn)
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
break;
case GL_COMPRESSED_SRGB_ALPHA_EXT:
if (ctx->Mesa_DXTn)
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3); /* Not srgba_dxt1, see spec */
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
break;
case GL_ALPHA8UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UINT8);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
break;
case GL_ALPHA16UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UINT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
break;
case GL_ALPHA32UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UINT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
break;
case GL_ALPHA8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
break;
case GL_ALPHA16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
break;
case GL_ALPHA32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
break;
case GL_LUMINANCE8UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UINT8);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
break;
case GL_LUMINANCE16UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UINT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
break;
case GL_LUMINANCE32UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UINT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
break;
case GL_LUMINANCE8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
break;
case GL_LUMINANCE16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
break;
case GL_LUMINANCE32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
break;
case GL_LUMINANCE_ALPHA8UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UINT8);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
break;
case GL_LUMINANCE_ALPHA16UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UINT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
break;
case GL_LUMINANCE_ALPHA32UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UINT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
break;
case GL_LUMINANCE_ALPHA8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
break;
case GL_LUMINANCE_ALPHA16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
break;
case GL_LUMINANCE_ALPHA32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
break;
case GL_INTENSITY8UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UINT8);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
break;
case GL_INTENSITY16UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UINT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
break;
case GL_INTENSITY32UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UINT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
break;
case GL_INTENSITY8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
break;
case GL_INTENSITY16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
break;
case GL_INTENSITY32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
break;
case GL_RGB8UI_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR8888_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_UINT8);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
break;
case GL_RGB16UI_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_UINT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
break;
case GL_RGB32UI_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_UINT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
break;
case GL_RGB8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR8888_SINT);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
break;
case GL_RGB16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_SINT);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
break;
case GL_RGB32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_SINT);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
break;
case GL_RGBA8UI_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
@@ -698,43 +698,43 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
break;
case GL_RGBA8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
break;
case GL_RGBA16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
break;
case GL_RGBA32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
break;
case GL_R8:
case GL_RED:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UNORM8);
break;
case GL_COMPRESSED_RED:
if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY)
- RETURN_IF_SUPPORTED(MESA_FORMAT_RED_RGTC1);
- RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_RGTC1_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UNORM8);
break;
case GL_R16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UNORM16);
break;
case GL_RG:
case GL_RG8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_GR88);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8_UNORM);
break;
case GL_COMPRESSED_RG:
if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY)
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2);
- RETURN_IF_SUPPORTED(MESA_FORMAT_GR88);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8_UNORM);
break;
case GL_RG16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_GR1616);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R16G16_UNORM);
break;
case GL_R16F:
@@ -785,31 +785,31 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT32);
break;
case GL_R8I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_SINT8);
break;
case GL_RG8I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_SINT8);
break;
case GL_R16I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_SINT16);
break;
case GL_RG16I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_SINT16);
break;
case GL_R32I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_SINT32);
break;
case GL_RG32I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_SINT32);
break;
case GL_RGB10_A2UI:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010_UINT);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ABGR2101010_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R10G10B10A2_UINT);
break;
case GL_BGRA:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
}
diff --git a/mesalib/src/mesa/main/texformat.h b/mesalib/src/mesa/main/texformat.h
index 88ad4d1a7..32e209997 100644
--- a/mesalib/src/mesa/main/texformat.h
+++ b/mesalib/src/mesa/main/texformat.h
@@ -31,7 +31,7 @@
struct gl_context;
-extern gl_format
+extern mesa_format
_mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
GLint internalFormat, GLenum format, GLenum type);
diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c
index 200d29c2f..133fa5376 100644
--- a/mesalib/src/mesa/main/texgetimage.c
+++ b/mesalib/src/mesa/main/texgetimage.c
@@ -225,7 +225,7 @@ get_tex_rgba_compressed(struct gl_context *ctx, GLuint dimensions,
GLbitfield transferOps)
{
/* don't want to apply sRGB -> RGB conversion here so override the format */
- const gl_format texFormat =
+ const mesa_format texFormat =
_mesa_get_srgb_format_linear(texImage->TexFormat);
const GLenum baseFormat = _mesa_get_format_base_format(texFormat);
const GLenum destBaseFormat = _mesa_base_tex_format(ctx, format);
@@ -360,7 +360,7 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions,
GLbitfield transferOps)
{
/* don't want to apply sRGB -> RGB conversion here so override the format */
- const gl_format texFormat =
+ const mesa_format texFormat =
_mesa_get_srgb_format_linear(texImage->TexFormat);
const GLuint width = texImage->Width;
GLenum destBaseFormat = _mesa_base_pack_format(format);
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index 8aac54e9d..4d635fe7f 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -689,8 +689,8 @@ _mesa_is_proxy_texture(GLenum target)
/**
* Return the proxy target which corresponds to the given texture target
*/
-GLenum
-_mesa_get_proxy_target(GLenum target)
+static GLenum
+proxy_target(GLenum target)
{
switch (target) {
case GL_TEXTURE_1D:
@@ -730,27 +730,21 @@ _mesa_get_proxy_target(GLenum target)
case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
return GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY;
default:
- _mesa_problem(NULL, "unexpected target in _mesa_get_proxy_target()");
+ _mesa_problem(NULL, "unexpected target in proxy_target()");
return 0;
}
}
/**
- * Get the texture object that corresponds to the target of the given
- * texture unit. The target should have already been checked for validity.
- *
- * \param ctx GL context.
- * \param texUnit texture unit.
- * \param target texture target.
- *
- * \return pointer to the texture object on success, or NULL on failure.
+ * Return a pointer to the current texture object for the given target
+ * on the current texture unit.
+ * Note: all <target> error checking should have been done by this point.
*/
struct gl_texture_object *
-_mesa_select_tex_object(struct gl_context *ctx,
- const struct gl_texture_unit *texUnit,
- GLenum target)
+_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
{
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
const GLboolean arrayTex = ctx->Extensions.EXT_texture_array;
switch (target) {
@@ -818,22 +812,12 @@ _mesa_select_tex_object(struct gl_context *ctx,
return ctx->Extensions.ARB_texture_multisample
? ctx->Texture.ProxyTex[TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX] : NULL;
default:
- _mesa_problem(NULL, "bad target in _mesa_select_tex_object()");
+ _mesa_problem(NULL, "bad target in _mesa_get_current_tex_object()");
return NULL;
}
}
-/**
- * Return pointer to texture object for given target on current texture unit.
- */
-struct gl_texture_object *
-_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
-{
- struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
- return _mesa_select_tex_object(ctx, texUnit, target);
-}
-
/**
* Get a texture image pointer from a texture object, given a texture
@@ -1325,7 +1309,7 @@ _mesa_init_teximage_fields(struct gl_context *ctx,
struct gl_texture_image *img,
GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLenum internalFormat,
- gl_format format)
+ mesa_format format)
{
GLenum target;
ASSERT(img);
@@ -1568,7 +1552,7 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
return GL_FALSE;
if (height < 2 * border || height > 2 * border + maxSize)
return GL_FALSE;
- if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers)
+ if (depth < 0 || depth > ctx->Const.MaxArrayTextureLayers)
return GL_FALSE;
if (!ctx->Extensions.ARB_texture_non_power_of_two) {
if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
@@ -1585,7 +1569,7 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
return GL_FALSE;
if (height < 2 * border || height > 2 * border + maxSize)
return GL_FALSE;
- if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers || depth % 6)
+ if (depth < 0 || depth > ctx->Const.MaxArrayTextureLayers || depth % 6)
return GL_FALSE;
if (width != height)
return GL_FALSE;
@@ -1748,7 +1732,7 @@ error_check_subtexture_dimensions(struct gl_context *ctx,
*/
GLboolean
_mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
- gl_format format,
+ mesa_format format,
GLint width, GLint height, GLint depth, GLint border)
{
/* We just check if the image size is less than MaxTextureMbytes.
@@ -1957,10 +1941,79 @@ static GLuint
compressed_tex_size(GLsizei width, GLsizei height, GLsizei depth,
GLenum glformat)
{
- gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat);
+ mesa_format mesaFormat = _mesa_glenum_to_compressed_format(glformat);
return _mesa_format_image_size(mesaFormat, width, height, depth);
}
+/**
+ * Verify that a texture format is valid with a particular target
+ *
+ * In particular, textures with base format of \c GL_DEPTH_COMPONENT or
+ * \c GL_DEPTH_STENCIL are only valid with certain, context dependent texture
+ * targets.
+ *
+ * \param ctx GL context
+ * \param target Texture target
+ * \param internalFormat Internal format of the texture image
+ * \param dimensions Dimensionality at the caller. This is \b not used
+ * in the validation. It is only used when logging
+ * error messages.
+ * \param caller Base name of the calling function (e.g.,
+ * "glTexImage" or "glTexStorage").
+ *
+ * \returns true if the combination is legal, false otherwise.
+ */
+bool
+_mesa_legal_texture_base_format_for_target(struct gl_context *ctx,
+ GLenum target, GLenum internalFormat,
+ unsigned dimensions,
+ const char *caller)
+{
+ if (_mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_COMPONENT
+ || _mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_STENCIL) {
+ /* Section 3.8.3 (Texture Image Specification) of the OpenGL 3.3 Core
+ * Profile spec says:
+ *
+ * "Textures with a base internal format of DEPTH_COMPONENT or
+ * DEPTH_STENCIL are supported by texture image specification
+ * commands only if target is TEXTURE_1D, TEXTURE_2D,
+ * TEXTURE_1D_ARRAY, TEXTURE_2D_ARRAY, TEXTURE_RECTANGLE,
+ * TEXTURE_CUBE_MAP, PROXY_TEXTURE_1D, PROXY_TEXTURE_2D,
+ * PROXY_TEXTURE_1D_ARRAY, PROXY_TEXTURE_2D_ARRAY,
+ * PROXY_TEXTURE_RECTANGLE, or PROXY_TEXTURE_CUBE_MAP. Using these
+ * formats in conjunction with any other target will result in an
+ * INVALID_OPERATION error."
+ *
+ * Cubemaps are only supported with desktop OpenGL version >= 3.0,
+ * EXT_gpu_shader4, or, on OpenGL ES 2.0+, OES_depth_texture_cube_map.
+ */
+ if (target != GL_TEXTURE_1D &&
+ target != GL_PROXY_TEXTURE_1D &&
+ target != GL_TEXTURE_2D &&
+ target != GL_PROXY_TEXTURE_2D &&
+ target != GL_TEXTURE_1D_ARRAY &&
+ target != GL_PROXY_TEXTURE_1D_ARRAY &&
+ target != GL_TEXTURE_2D_ARRAY &&
+ target != GL_PROXY_TEXTURE_2D_ARRAY &&
+ target != GL_TEXTURE_RECTANGLE_ARB &&
+ target != GL_PROXY_TEXTURE_RECTANGLE_ARB &&
+ !((_mesa_is_cube_face(target) ||
+ target == GL_TEXTURE_CUBE_MAP ||
+ target == GL_PROXY_TEXTURE_CUBE_MAP) &&
+ (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4
+ || (ctx->API == API_OPENGLES2 && ctx->Extensions.OES_depth_texture_cube_map))) &&
+ !((target == GL_TEXTURE_CUBE_MAP_ARRAY ||
+ target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY) &&
+ ctx->Extensions.ARB_texture_cube_map_array)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s%dD(bad target for depth texture)",
+ caller, dimensions);
+ return false;
+ }
+ }
+
+ return true;
+}
/**
* Test the glTexImage[123]D() parameters for errors.
@@ -2131,32 +2184,9 @@ texture_error_check( struct gl_context *ctx,
}
/* additional checks for depth textures */
- if (_mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_COMPONENT
- || _mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_STENCIL) {
- /* Only 1D, 2D, rect, array and cube textures supported, not 3D
- * Cubemaps are only supported for GL version > 3.0 or with EXT_gpu_shader4 */
- if (target != GL_TEXTURE_1D &&
- target != GL_PROXY_TEXTURE_1D &&
- target != GL_TEXTURE_2D &&
- target != GL_PROXY_TEXTURE_2D &&
- target != GL_TEXTURE_1D_ARRAY &&
- target != GL_PROXY_TEXTURE_1D_ARRAY &&
- target != GL_TEXTURE_2D_ARRAY &&
- target != GL_PROXY_TEXTURE_2D_ARRAY &&
- target != GL_TEXTURE_RECTANGLE_ARB &&
- target != GL_PROXY_TEXTURE_RECTANGLE_ARB &&
- !((_mesa_is_cube_face(target) || target == GL_PROXY_TEXTURE_CUBE_MAP) &&
- (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4
- || (ctx->API == API_OPENGLES2 && ctx->Extensions.OES_depth_texture_cube_map))) &&
- !((target == GL_TEXTURE_CUBE_MAP_ARRAY ||
- target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY) &&
- ctx->Extensions.ARB_texture_cube_map_array)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexImage%dD(bad target for depth texture)",
- dimensions);
- return GL_TRUE;
- }
- }
+ if (!_mesa_legal_texture_base_format_for_target(ctx, target, internalFormat,
+ dimensions, "glTexImage"))
+ return GL_TRUE;
/* additional checks for compressed textures */
if (_mesa_is_compressed_format(ctx, internalFormat)) {
@@ -2918,13 +2948,13 @@ override_internal_format(GLenum internalFormat, GLint width, GLint height)
* for efficient texture memory layout/allocation. In particular, this
* comes up during automatic mipmap generation.
*/
-gl_format
+mesa_format
_mesa_choose_texture_format(struct gl_context *ctx,
struct gl_texture_object *texObj,
GLenum target, GLint level,
GLenum internalFormat, GLenum format, GLenum type)
{
- gl_format f;
+ mesa_format f;
/* see if we've already chosen a format for the previous level */
if (level > 0) {
@@ -3046,7 +3076,7 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims,
struct gl_pixelstore_attrib unpack_no_border;
const struct gl_pixelstore_attrib *unpack = &ctx->Unpack;
struct gl_texture_object *texObj;
- gl_format texFormat;
+ mesa_format texFormat;
GLboolean dimensionsOK, sizeOK;
FLUSH_VERTICES(ctx, 0);
@@ -3137,7 +3167,7 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims,
height, depth, border);
/* check that the texture won't take too much memory, etc */
- sizeOK = ctx->Driver.TestProxyTexImage(ctx, _mesa_get_proxy_target(target),
+ sizeOK = ctx->Driver.TestProxyTexImage(ctx, proxy_target(target),
level, texFormat,
width, height, depth, border);
@@ -3412,7 +3442,9 @@ texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
check_gen_mipmap(ctx, target, texObj, level);
- ctx->NewState |= _NEW_TEXTURE;
+ /* NOTE: Don't signal _NEW_TEXTURE since we've only changed
+ * the texel data, not the texture format, size, etc.
+ */
}
}
_mesa_unlock_texture(ctx, texObj);
@@ -3470,7 +3502,7 @@ _mesa_TexSubImage3D( GLenum target, GLint level,
* from. This depends on whether the texture contains color or depth values.
*/
static struct gl_renderbuffer *
-get_copy_tex_image_source(struct gl_context *ctx, gl_format texFormat)
+get_copy_tex_image_source(struct gl_context *ctx, mesa_format texFormat)
{
if (_mesa_get_format_bits(texFormat, GL_DEPTH_BITS) > 0) {
/* reading from depth/stencil buffer */
@@ -3524,7 +3556,7 @@ copyteximage(struct gl_context *ctx, GLuint dims,
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
const GLuint face = _mesa_tex_target_to_face(target);
- gl_format texFormat;
+ mesa_format texFormat;
FLUSH_VERTICES(ctx, 0);
@@ -3556,7 +3588,7 @@ copyteximage(struct gl_context *ctx, GLuint dims,
internalFormat, GL_NONE, GL_NONE);
assert(texFormat != MESA_FORMAT_NONE);
- if (!ctx->Driver.TestProxyTexImage(ctx, _mesa_get_proxy_target(target),
+ if (!ctx->Driver.TestProxyTexImage(ctx, proxy_target(target),
level, texFormat,
width, height, 1, border)) {
_mesa_error(ctx, GL_OUT_OF_MEMORY,
@@ -3699,7 +3731,9 @@ copytexsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
check_gen_mipmap(ctx, target, texObj, level);
- ctx->NewState |= _NEW_TEXTURE;
+ /* NOTE: Don't signal _NEW_TEXTURE since we've only changed
+ * the texel data, not the texture format, size, etc.
+ */
}
}
_mesa_unlock_texture(ctx, texObj);
@@ -3924,7 +3958,9 @@ compressed_tex_sub_image(GLuint dims, GLenum target, GLint level,
check_gen_mipmap(ctx, target, texObj, level);
- ctx->NewState |= _NEW_TEXTURE;
+ /* NOTE: Don't signal _NEW_TEXTURE since we've only changed
+ * the texel data, not the texture format, size, etc.
+ */
}
}
_mesa_unlock_texture(ctx, texObj);
@@ -3962,91 +3998,91 @@ _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset,
width, height, depth, format, imageSize, data);
}
-static gl_format
+static mesa_format
get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
{
if (ctx->API != API_OPENGL_CORE) {
switch (internalFormat) {
case GL_ALPHA8:
- return MESA_FORMAT_A8;
+ return MESA_FORMAT_A_UNORM8;
case GL_ALPHA16:
- return MESA_FORMAT_A16;
+ return MESA_FORMAT_A_UNORM16;
case GL_ALPHA16F_ARB:
- return MESA_FORMAT_ALPHA_FLOAT16;
+ return MESA_FORMAT_A_FLOAT16;
case GL_ALPHA32F_ARB:
- return MESA_FORMAT_ALPHA_FLOAT32;
+ return MESA_FORMAT_A_FLOAT32;
case GL_ALPHA8I_EXT:
- return MESA_FORMAT_ALPHA_INT8;
+ return MESA_FORMAT_A_SINT8;
case GL_ALPHA16I_EXT:
- return MESA_FORMAT_ALPHA_INT16;
+ return MESA_FORMAT_A_SINT16;
case GL_ALPHA32I_EXT:
- return MESA_FORMAT_ALPHA_INT32;
+ return MESA_FORMAT_A_SINT32;
case GL_ALPHA8UI_EXT:
- return MESA_FORMAT_ALPHA_UINT8;
+ return MESA_FORMAT_A_UINT8;
case GL_ALPHA16UI_EXT:
- return MESA_FORMAT_ALPHA_UINT16;
+ return MESA_FORMAT_A_UINT16;
case GL_ALPHA32UI_EXT:
- return MESA_FORMAT_ALPHA_UINT32;
+ return MESA_FORMAT_A_UINT32;
case GL_LUMINANCE8:
- return MESA_FORMAT_L8;
+ return MESA_FORMAT_L_UNORM8;
case GL_LUMINANCE16:
- return MESA_FORMAT_L16;
+ return MESA_FORMAT_L_UNORM16;
case GL_LUMINANCE16F_ARB:
- return MESA_FORMAT_LUMINANCE_FLOAT16;
+ return MESA_FORMAT_L_FLOAT16;
case GL_LUMINANCE32F_ARB:
- return MESA_FORMAT_LUMINANCE_FLOAT32;
+ return MESA_FORMAT_L_FLOAT32;
case GL_LUMINANCE8I_EXT:
- return MESA_FORMAT_LUMINANCE_INT8;
+ return MESA_FORMAT_L_SINT8;
case GL_LUMINANCE16I_EXT:
- return MESA_FORMAT_LUMINANCE_INT16;
+ return MESA_FORMAT_L_SINT16;
case GL_LUMINANCE32I_EXT:
- return MESA_FORMAT_LUMINANCE_INT32;
+ return MESA_FORMAT_L_SINT32;
case GL_LUMINANCE8UI_EXT:
- return MESA_FORMAT_LUMINANCE_UINT8;
+ return MESA_FORMAT_L_UINT8;
case GL_LUMINANCE16UI_EXT:
- return MESA_FORMAT_LUMINANCE_UINT16;
+ return MESA_FORMAT_L_UINT16;
case GL_LUMINANCE32UI_EXT:
- return MESA_FORMAT_LUMINANCE_UINT32;
+ return MESA_FORMAT_L_UINT32;
case GL_LUMINANCE8_ALPHA8:
- return MESA_FORMAT_AL88;
+ return MESA_FORMAT_L8A8_UNORM;
case GL_LUMINANCE16_ALPHA16:
- return MESA_FORMAT_AL1616;
+ return MESA_FORMAT_L16A16_UNORM;
case GL_LUMINANCE_ALPHA16F_ARB:
- return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16;
+ return MESA_FORMAT_LA_FLOAT16;
case GL_LUMINANCE_ALPHA32F_ARB:
- return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32;
+ return MESA_FORMAT_LA_FLOAT32;
case GL_LUMINANCE_ALPHA8I_EXT:
- return MESA_FORMAT_LUMINANCE_ALPHA_INT8;
+ return MESA_FORMAT_LA_SINT8;
case GL_LUMINANCE_ALPHA16I_EXT:
- return MESA_FORMAT_LUMINANCE_ALPHA_INT8;
+ return MESA_FORMAT_LA_SINT8;
case GL_LUMINANCE_ALPHA32I_EXT:
- return MESA_FORMAT_LUMINANCE_ALPHA_INT16;
+ return MESA_FORMAT_LA_SINT16;
case GL_LUMINANCE_ALPHA8UI_EXT:
- return MESA_FORMAT_LUMINANCE_ALPHA_UINT8;
+ return MESA_FORMAT_LA_UINT8;
case GL_LUMINANCE_ALPHA16UI_EXT:
- return MESA_FORMAT_LUMINANCE_ALPHA_UINT16;
+ return MESA_FORMAT_LA_UINT16;
case GL_LUMINANCE_ALPHA32UI_EXT:
- return MESA_FORMAT_LUMINANCE_ALPHA_UINT32;
+ return MESA_FORMAT_LA_UINT32;
case GL_INTENSITY8:
- return MESA_FORMAT_I8;
+ return MESA_FORMAT_I_UNORM8;
case GL_INTENSITY16:
- return MESA_FORMAT_I16;
+ return MESA_FORMAT_I_UNORM16;
case GL_INTENSITY16F_ARB:
- return MESA_FORMAT_INTENSITY_FLOAT16;
+ return MESA_FORMAT_I_FLOAT16;
case GL_INTENSITY32F_ARB:
- return MESA_FORMAT_INTENSITY_FLOAT32;
+ return MESA_FORMAT_I_FLOAT32;
case GL_INTENSITY8I_EXT:
- return MESA_FORMAT_INTENSITY_INT8;
+ return MESA_FORMAT_I_SINT8;
case GL_INTENSITY16I_EXT:
- return MESA_FORMAT_INTENSITY_INT16;
+ return MESA_FORMAT_I_SINT16;
case GL_INTENSITY32I_EXT:
- return MESA_FORMAT_INTENSITY_INT32;
+ return MESA_FORMAT_I_SINT32;
case GL_INTENSITY8UI_EXT:
- return MESA_FORMAT_INTENSITY_UINT8;
+ return MESA_FORMAT_I_UINT8;
case GL_INTENSITY16UI_EXT:
- return MESA_FORMAT_INTENSITY_UINT16;
+ return MESA_FORMAT_I_UINT16;
case GL_INTENSITY32UI_EXT:
- return MESA_FORMAT_INTENSITY_UINT32;
+ return MESA_FORMAT_I_UINT32;
default:
break;
}
@@ -4060,7 +4096,7 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
case GL_RGB32UI:
return MESA_FORMAT_RGB_UINT32;
case GL_RGB32I:
- return MESA_FORMAT_RGB_INT32;
+ return MESA_FORMAT_RGB_SINT32;
default:
break;
}
@@ -4068,19 +4104,19 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
switch (internalFormat) {
case GL_RGBA8:
- return MESA_FORMAT_RGBA8888_REV;
+ return MESA_FORMAT_R8G8B8A8_UNORM;
case GL_RGBA16:
- return MESA_FORMAT_RGBA_16;
+ return MESA_FORMAT_RGBA_UNORM16;
case GL_RGBA16F_ARB:
return MESA_FORMAT_RGBA_FLOAT16;
case GL_RGBA32F_ARB:
return MESA_FORMAT_RGBA_FLOAT32;
case GL_RGBA8I_EXT:
- return MESA_FORMAT_RGBA_INT8;
+ return MESA_FORMAT_RGBA_SINT8;
case GL_RGBA16I_EXT:
- return MESA_FORMAT_RGBA_INT16;
+ return MESA_FORMAT_RGBA_SINT16;
case GL_RGBA32I_EXT:
- return MESA_FORMAT_RGBA_INT32;
+ return MESA_FORMAT_RGBA_SINT32;
case GL_RGBA8UI_EXT:
return MESA_FORMAT_RGBA_UINT8;
case GL_RGBA16UI_EXT:
@@ -4089,19 +4125,19 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
return MESA_FORMAT_RGBA_UINT32;
case GL_RG8:
- return MESA_FORMAT_GR88;
+ return MESA_FORMAT_R8G8_UNORM;
case GL_RG16:
- return MESA_FORMAT_GR1616;
+ return MESA_FORMAT_R16G16_UNORM;
case GL_RG16F:
return MESA_FORMAT_RG_FLOAT16;
case GL_RG32F:
return MESA_FORMAT_RG_FLOAT32;
case GL_RG8I:
- return MESA_FORMAT_RG_INT8;
+ return MESA_FORMAT_RG_SINT8;
case GL_RG16I:
- return MESA_FORMAT_RG_INT16;
+ return MESA_FORMAT_RG_SINT16;
case GL_RG32I:
- return MESA_FORMAT_RG_INT32;
+ return MESA_FORMAT_RG_SINT32;
case GL_RG8UI:
return MESA_FORMAT_RG_UINT8;
case GL_RG16UI:
@@ -4110,19 +4146,19 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
return MESA_FORMAT_RG_UINT32;
case GL_R8:
- return MESA_FORMAT_R8;
+ return MESA_FORMAT_R_UNORM8;
case GL_R16:
- return MESA_FORMAT_R16;
+ return MESA_FORMAT_R_UNORM16;
case GL_R16F:
return MESA_FORMAT_R_FLOAT16;
case GL_R32F:
return MESA_FORMAT_R_FLOAT32;
case GL_R8I:
- return MESA_FORMAT_R_INT8;
+ return MESA_FORMAT_R_SINT8;
case GL_R16I:
- return MESA_FORMAT_R_INT16;
+ return MESA_FORMAT_R_SINT16;
case GL_R32I:
- return MESA_FORMAT_R_INT32;
+ return MESA_FORMAT_R_SINT32;
case GL_R8UI:
return MESA_FORMAT_R_UINT8;
case GL_R16UI:
@@ -4136,11 +4172,11 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
}
-gl_format
+mesa_format
_mesa_validate_texbuffer_format(const struct gl_context *ctx,
GLenum internalFormat)
{
- gl_format format = get_texbuffer_format(ctx, internalFormat);
+ mesa_format format = get_texbuffer_format(ctx, internalFormat);
GLenum datatype;
if (format == MESA_FORMAT_NONE)
@@ -4174,7 +4210,7 @@ texbufferrange(struct gl_context *ctx, GLenum target, GLenum internalFormat,
GLintptr offset, GLsizeiptr size)
{
struct gl_texture_object *texObj;
- gl_format format;
+ mesa_format format;
FLUSH_VERTICES(ctx, 0);
@@ -4311,7 +4347,7 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples,
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GLboolean sizeOK, dimensionsOK;
- gl_format texFormat;
+ mesa_format texFormat;
GLenum sample_count_error;
GET_CURRENT_CONTEXT(ctx);
diff --git a/mesalib/src/mesa/main/teximage.h b/mesalib/src/mesa/main/teximage.h
index 80a0a57b5..5f8a47776 100644
--- a/mesalib/src/mesa/main/teximage.h
+++ b/mesalib/src/mesa/main/teximage.h
@@ -66,9 +66,6 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat );
extern GLboolean
_mesa_is_proxy_texture(GLenum target);
-extern GLenum
-_mesa_get_proxy_target(GLenum target);
-
extern struct gl_texture_image *
_mesa_new_texture_image( struct gl_context *ctx );
@@ -83,10 +80,10 @@ _mesa_init_teximage_fields(struct gl_context *ctx,
struct gl_texture_image *img,
GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLenum internalFormat,
- gl_format format);
+ mesa_format format);
-extern gl_format
+extern mesa_format
_mesa_choose_texture_format(struct gl_context *ctx,
struct gl_texture_object *texObj,
GLenum target, GLint level,
@@ -103,11 +100,6 @@ _mesa_clear_texture_image(struct gl_context *ctx,
extern struct gl_texture_object *
-_mesa_select_tex_object(struct gl_context *ctx,
- const struct gl_texture_unit *texUnit,
- GLenum target);
-
-extern struct gl_texture_object *
_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target);
@@ -128,7 +120,7 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target);
extern GLboolean
_mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
- gl_format format,
+ mesa_format format,
GLint width, GLint height, GLint depth, GLint border);
@@ -153,10 +145,18 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
GLint level, GLint width, GLint height,
GLint depth, GLint border);
-extern gl_format
+extern mesa_format
_mesa_validate_texbuffer_format(const struct gl_context *ctx,
GLenum internalFormat);
+
+bool
+_mesa_legal_texture_base_format_for_target(struct gl_context *ctx,
+ GLenum target,
+ GLenum internalFormat,
+ unsigned dimensions,
+ const char *caller);
+
/**
* Lock a texture for updating. See also _mesa_lock_context_textures().
*/
diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c
index 5d516c55f..6adc0ae84 100644
--- a/mesalib/src/mesa/main/texobj.c
+++ b/mesalib/src/mesa/main/texobj.c
@@ -156,7 +156,7 @@ _mesa_initialize_texture_object( struct gl_context *ctx,
obj->_Swizzle = SWIZZLE_NOOP;
obj->Sampler.sRGBDecode = GL_DECODE_EXT;
obj->BufferObjectFormat = GL_R8;
- obj->_BufferObjectFormat = MESA_FORMAT_R8;
+ obj->_BufferObjectFormat = MESA_FORMAT_R_UNORM8;
obj->ImageFormatCompatibilityType = GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE;
}
@@ -189,12 +189,12 @@ finish_texture_init(struct gl_context *ctx, GLenum target,
if (ctx->Driver.TexParameter) {
static const GLfloat fparam_wrap[1] = {(GLfloat) GL_CLAMP_TO_EDGE};
const GLfloat fparam_filter[1] = {(GLfloat) filter};
- ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_S, fparam_wrap);
- ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_T, fparam_wrap);
- ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_R, fparam_wrap);
- ctx->Driver.TexParameter(ctx, target, obj,
+ ctx->Driver.TexParameter(ctx, obj, GL_TEXTURE_WRAP_S, fparam_wrap);
+ ctx->Driver.TexParameter(ctx, obj, GL_TEXTURE_WRAP_T, fparam_wrap);
+ ctx->Driver.TexParameter(ctx, obj, GL_TEXTURE_WRAP_R, fparam_wrap);
+ ctx->Driver.TexParameter(ctx, obj,
GL_TEXTURE_MIN_FILTER, fparam_filter);
- ctx->Driver.TexParameter(ctx, target, obj,
+ ctx->Driver.TexParameter(ctx, obj,
GL_TEXTURE_MAG_FILTER, fparam_filter);
}
break;
@@ -745,7 +745,7 @@ _mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex)
GLubyte texel[4];
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- gl_format texFormat;
+ mesa_format texFormat;
GLuint dims, face, numFaces = 1;
GLenum target;
@@ -1198,8 +1198,8 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures)
* Note that proxy targets are not valid here.
* \return TEXTURE_x_INDEX or -1 if target is invalid
*/
-static GLint
-target_enum_to_index(const struct gl_context *ctx, GLenum target)
+int
+_mesa_tex_target_to_index(const struct gl_context *ctx, GLenum target)
{
switch (target) {
case GL_TEXTURE_1D:
@@ -1270,7 +1270,7 @@ _mesa_BindTexture( GLenum target, GLuint texName )
_mesa_debug(ctx, "glBindTexture %s %d\n",
_mesa_lookup_enum_by_nr(target), (GLint) texName);
- targetIndex = target_enum_to_index(ctx, target);
+ targetIndex = _mesa_tex_target_to_index(ctx, target);
if (targetIndex < 0) {
_mesa_error(ctx, GL_INVALID_ENUM, "glBindTexture(target)");
return;
diff --git a/mesalib/src/mesa/main/texobj.h b/mesalib/src/mesa/main/texobj.h
index 55091a642..a4573b399 100644
--- a/mesalib/src/mesa/main/texobj.h
+++ b/mesalib/src/mesa/main/texobj.h
@@ -54,6 +54,9 @@ _mesa_initialize_texture_object( struct gl_context *ctx,
struct gl_texture_object *obj,
GLuint name, GLenum target );
+extern int
+_mesa_tex_target_to_index(const struct gl_context *ctx, GLenum target);
+
extern void
_mesa_delete_texture_object( struct gl_context *ctx,
struct gl_texture_object *obj );
diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c
index 7c59d119f..b7ed50dd5 100644
--- a/mesalib/src/mesa/main/texparam.c
+++ b/mesalib/src/mesa/main/texparam.c
@@ -118,14 +118,15 @@ validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap)
/**
* Get current texture object for given target.
* Return NULL if any error (and record the error).
- * Note that this is different from _mesa_select_tex_object() in that proxy
- * targets are not accepted.
+ * Note that this is different from _mesa_get_current_tex_object() in that
+ * proxy targets are not accepted.
* Only the glGetTexLevelParameter() functions accept proxy targets.
*/
static struct gl_texture_object *
get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
{
struct gl_texture_unit *texUnit;
+ int targetIndex;
if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -135,66 +136,15 @@ get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
texUnit = _mesa_get_current_tex_unit(ctx);
- switch (target) {
- case GL_TEXTURE_1D:
- if (_mesa_is_desktop_gl(ctx))
- return texUnit->CurrentTex[TEXTURE_1D_INDEX];
- break;
- case GL_TEXTURE_2D:
- return texUnit->CurrentTex[TEXTURE_2D_INDEX];
- case GL_TEXTURE_3D:
- if (ctx->API != API_OPENGLES)
- return texUnit->CurrentTex[TEXTURE_3D_INDEX];
- break;
- case GL_TEXTURE_CUBE_MAP:
- if (ctx->Extensions.ARB_texture_cube_map) {
- return texUnit->CurrentTex[TEXTURE_CUBE_INDEX];
- }
- break;
- case GL_TEXTURE_RECTANGLE_NV:
- if (_mesa_is_desktop_gl(ctx)
- && ctx->Extensions.NV_texture_rectangle) {
- return texUnit->CurrentTex[TEXTURE_RECT_INDEX];
- }
- break;
- case GL_TEXTURE_1D_ARRAY_EXT:
- if (_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array) {
- return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX];
- }
- break;
- case GL_TEXTURE_2D_ARRAY_EXT:
- if ((_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx))
- && ctx->Extensions.EXT_texture_array) {
- return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX];
- }
- break;
- case GL_TEXTURE_EXTERNAL_OES:
- if (_mesa_is_gles(ctx) && ctx->Extensions.OES_EGL_image_external) {
- return texUnit->CurrentTex[TEXTURE_EXTERNAL_INDEX];
- }
- break;
- case GL_TEXTURE_CUBE_MAP_ARRAY:
- if (ctx->Extensions.ARB_texture_cube_map_array) {
- return texUnit->CurrentTex[TEXTURE_CUBE_ARRAY_INDEX];
- }
- break;
- case GL_TEXTURE_2D_MULTISAMPLE:
- if (ctx->Extensions.ARB_texture_multisample) {
- return texUnit->CurrentTex[TEXTURE_2D_MULTISAMPLE_INDEX];
- }
- break;
- case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
- if (ctx->Extensions.ARB_texture_multisample) {
- return texUnit->CurrentTex[TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX];
- }
- break;
- default:
- ;
+ targetIndex = _mesa_tex_target_to_index(ctx, target);
+ if (targetIndex < 0 || targetIndex == TEXTURE_BUFFER_INDEX) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "gl%sTexParameter(target)", get ? "Get" : "");
+ return NULL;
}
+ assert(targetIndex < NUM_TEXTURE_TARGETS);
- _mesa_error(ctx, GL_INVALID_ENUM,
- "gl%sTexParameter(target)", get ? "Get" : "");
- return NULL;
+ return texUnit->CurrentTex[targetIndex];
}
@@ -784,7 +734,7 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
}
if (ctx->Driver.TexParameter && need_update) {
- ctx->Driver.TexParameter(ctx, target, texObj, pname, &param);
+ ctx->Driver.TexParameter(ctx, texObj, pname, &param);
}
}
@@ -855,7 +805,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
}
if (ctx->Driver.TexParameter && need_update) {
- ctx->Driver.TexParameter(ctx, target, texObj, pname, params);
+ ctx->Driver.TexParameter(ctx, texObj, pname, params);
}
}
@@ -898,7 +848,7 @@ _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
if (ctx->Driver.TexParameter && need_update) {
GLfloat fparam = (GLfloat) param;
- ctx->Driver.TexParameter(ctx, target, texObj, pname, &fparam);
+ ctx->Driver.TexParameter(ctx, texObj, pname, &fparam);
}
}
@@ -954,7 +904,7 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
fparams[2] = INT_TO_FLOAT(params[2]);
fparams[3] = INT_TO_FLOAT(params[3]);
}
- ctx->Driver.TexParameter(ctx, target, texObj, pname, fparams);
+ ctx->Driver.TexParameter(ctx, texObj, pname, fparams);
}
}
@@ -1081,7 +1031,7 @@ get_tex_level_parameter_image(struct gl_context *ctx,
GLenum pname, GLint *params)
{
const struct gl_texture_image *img = NULL;
- gl_format texFormat;
+ mesa_format texFormat;
img = _mesa_select_tex_image(ctx, texObj, target, level);
if (!img || img->TexFormat == MESA_FORMAT_NONE) {
@@ -1169,7 +1119,7 @@ get_tex_level_parameter_image(struct gl_context *ctx,
if (ctx->Version < 30 &&
!ctx->Extensions.EXT_texture_shared_exponent)
goto invalid_pname;
- *params = texFormat == MESA_FORMAT_RGB9_E5_FLOAT ? 5 : 0;
+ *params = texFormat == MESA_FORMAT_R9G9B9E5_FLOAT ? 5 : 0;
break;
/* GL_ARB_texture_compression */
@@ -1237,7 +1187,7 @@ get_tex_level_parameter_buffer(struct gl_context *ctx,
GLenum pname, GLint *params)
{
const struct gl_buffer_object *bo = texObj->BufferObject;
- gl_format texFormat = texObj->_BufferObjectFormat;
+ mesa_format texFormat = texObj->_BufferObjectFormat;
GLenum internalFormat = texObj->BufferObjectFormat;
GLenum baseFormat = _mesa_get_format_base_format(texFormat);
@@ -1356,7 +1306,6 @@ void GLAPIENTRY
_mesa_GetTexLevelParameteriv( GLenum target, GLint level,
GLenum pname, GLint *params )
{
- const struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
GLint maxLevels;
GET_CURRENT_CONTEXT(ctx);
@@ -1367,8 +1316,6 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
return;
}
- texUnit = _mesa_get_current_tex_unit(ctx);
-
if (!legal_get_tex_level_parameter_target(ctx, target)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glGetTexLevelParameter[if]v(target=0x%x)", target);
@@ -1383,7 +1330,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
return;
}
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
if (target == GL_TEXTURE_BUFFER)
get_tex_level_parameter_buffer(ctx, texObj, pname, params);
diff --git a/mesalib/src/mesa/main/texstorage.c b/mesalib/src/mesa/main/texstorage.c
index 22208572f..86c8f3c92 100644
--- a/mesalib/src/mesa/main/texstorage.c
+++ b/mesalib/src/mesa/main/texstorage.c
@@ -120,7 +120,7 @@ initialize_texture_fields(struct gl_context *ctx,
struct gl_texture_object *texObj,
GLint levels,
GLsizei width, GLsizei height, GLsizei depth,
- GLenum internalFormat, gl_format texFormat)
+ GLenum internalFormat, mesa_format texFormat)
{
const GLenum target = texObj->Target;
const GLuint numFaces = _mesa_num_tex_faces(target);
@@ -151,9 +151,8 @@ initialize_texture_fields(struct gl_context *ctx,
/**
- * Clear all fields of texture object to zeros. Used for proxy texture tests.
- * Used for proxy texture tests (and to clean up when a texture memory
- * allocation fails).
+ * Clear all fields of texture object to zeros. Used for proxy texture tests
+ * and to clean up when a texture memory allocation fails.
*/
static void
clear_texture_fields(struct gl_context *ctx,
@@ -332,6 +331,11 @@ tex_storage_error_check(struct gl_context *ctx, GLuint dims, GLenum target,
return GL_TRUE;
}
+ /* additional checks for depth textures */
+ if (!_mesa_legal_texture_base_format_for_target(ctx, target, internalformat,
+ dims, "glTexStorage"))
+ return GL_TRUE;
+
return GL_FALSE;
}
@@ -345,7 +349,7 @@ texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat,
{
struct gl_texture_object *texObj;
GLboolean sizeOK, dimensionsOK;
- gl_format texFormat;
+ mesa_format texFormat;
GET_CURRENT_CONTEXT(ctx);
diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c
index 8eaf43a6a..1e4308a04 100644
--- a/mesalib/src/mesa/main/texstore.c
+++ b/mesalib/src/mesa/main/texstore.c
@@ -923,7 +923,7 @@ _mesa_swizzle_ubyte_image(struct gl_context *ctx,
static void
memcpy_texture(struct gl_context *ctx,
GLuint dimensions,
- gl_format dstFormat,
+ mesa_format dstFormat,
GLint dstRowStride,
GLubyte **dstSlices,
GLint srcWidth, GLint srcHeight, GLint srcDepth,
@@ -1012,11 +1012,11 @@ _mesa_texstore_z32(TEXSTORE_PARAMS)
const GLuint depthScale = 0xffffffff;
GLenum dstType;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_Z32 ||
- dstFormat == MESA_FORMAT_Z32_FLOAT);
+ ASSERT(dstFormat == MESA_FORMAT_Z_UNORM32 ||
+ dstFormat == MESA_FORMAT_Z_FLOAT32);
ASSERT(_mesa_get_format_bytes(dstFormat) == sizeof(GLuint));
- if (dstFormat == MESA_FORMAT_Z32)
+ if (dstFormat == MESA_FORMAT_Z_UNORM32)
dstType = GL_UNSIGNED_INT;
else
dstType = GL_FLOAT;
@@ -1049,7 +1049,7 @@ _mesa_texstore_x8_z24(TEXSTORE_PARAMS)
const GLuint depthScale = 0xffffff;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_X8_Z24);
+ ASSERT(dstFormat == MESA_FORMAT_Z24_UNORM_S8_UINT);
{
/* general path */
@@ -1079,7 +1079,7 @@ _mesa_texstore_z24_x8(TEXSTORE_PARAMS)
const GLuint depthScale = 0xffffff;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_Z24_X8);
+ ASSERT(dstFormat == MESA_FORMAT_X8Z24_UNORM);
{
/* general path */
@@ -1112,7 +1112,7 @@ _mesa_texstore_z16(TEXSTORE_PARAMS)
{
const GLuint depthScale = 0xffff;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_Z16);
+ ASSERT(dstFormat == MESA_FORMAT_Z_UNORM16);
ASSERT(_mesa_get_format_bytes(dstFormat) == sizeof(GLushort));
{
@@ -1141,8 +1141,8 @@ _mesa_texstore_z16(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgb565(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_RGB565 ||
- dstFormat == MESA_FORMAT_RGB565_REV);
+ ASSERT(dstFormat == MESA_FORMAT_B5G6R5_UNORM ||
+ dstFormat == MESA_FORMAT_R5G6B5_UNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
if (!ctx->_ImageTransferState &&
@@ -1163,7 +1163,7 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS)
const GLubyte *srcUB = (const GLubyte *) src;
GLushort *dstUS = (GLushort *) dst;
/* check for byteswapped format */
- if (dstFormat == MESA_FORMAT_RGB565) {
+ if (dstFormat == MESA_FORMAT_B5G6R5_UNORM) {
for (col = 0; col < srcWidth; col++) {
dstUS[col] = PACK_COLOR_565( srcUB[0], srcUB[1], srcUB[2] );
srcUB += 3;
@@ -1190,17 +1190,17 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS)
/**
- * Store a texture in MESA_FORMAT_RGBA8888 or MESA_FORMAT_RGBA8888_REV.
+ * Store a texture in MESA_FORMAT_A8B8G8R8_UNORM or MESA_FORMAT_R8G8B8A8_UNORM.
*/
static GLboolean
_mesa_texstore_rgba8888(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
- ASSERT(dstFormat == MESA_FORMAT_RGBA8888 ||
- dstFormat == MESA_FORMAT_RGBA8888_REV ||
- dstFormat == MESA_FORMAT_RGBX8888 ||
- dstFormat == MESA_FORMAT_RGBX8888_REV);
+ ASSERT(dstFormat == MESA_FORMAT_A8B8G8R8_UNORM ||
+ dstFormat == MESA_FORMAT_R8G8B8A8_UNORM ||
+ dstFormat == MESA_FORMAT_X8B8G8R8_UNORM ||
+ dstFormat == MESA_FORMAT_R8G8B8X8_UNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
if (!ctx->_ImageTransferState &&
@@ -1214,10 +1214,10 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS)
/* dstmap - how to swizzle from RGBA to dst format:
*/
- if ((littleEndian && (dstFormat == MESA_FORMAT_RGBA8888 ||
- dstFormat == MESA_FORMAT_RGBX8888)) ||
- (!littleEndian && (dstFormat == MESA_FORMAT_RGBA8888_REV ||
- dstFormat == MESA_FORMAT_RGBX8888_REV))) {
+ if ((littleEndian && (dstFormat == MESA_FORMAT_A8B8G8R8_UNORM ||
+ dstFormat == MESA_FORMAT_X8B8G8R8_UNORM)) ||
+ (!littleEndian && (dstFormat == MESA_FORMAT_R8G8B8A8_UNORM ||
+ dstFormat == MESA_FORMAT_R8G8B8X8_UNORM))) {
dstmap[3] = 0;
dstmap[2] = 1;
dstmap[1] = 2;
@@ -1254,16 +1254,16 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
- ASSERT(dstFormat == MESA_FORMAT_ARGB8888 ||
- dstFormat == MESA_FORMAT_ARGB8888_REV ||
- dstFormat == MESA_FORMAT_XRGB8888 ||
- dstFormat == MESA_FORMAT_XRGB8888_REV );
+ ASSERT(dstFormat == MESA_FORMAT_B8G8R8A8_UNORM ||
+ dstFormat == MESA_FORMAT_A8R8G8B8_UNORM ||
+ dstFormat == MESA_FORMAT_B8G8R8X8_UNORM ||
+ dstFormat == MESA_FORMAT_X8R8G8B8_UNORM );
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- (dstFormat == MESA_FORMAT_ARGB8888 ||
- dstFormat == MESA_FORMAT_XRGB8888) &&
+ (dstFormat == MESA_FORMAT_B8G8R8A8_UNORM ||
+ dstFormat == MESA_FORMAT_B8G8R8X8_UNORM) &&
srcFormat == GL_RGB &&
(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB) &&
@@ -1290,7 +1290,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
}
else if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_ARGB8888 &&
+ dstFormat == MESA_FORMAT_B8G8R8A8_UNORM &&
srcFormat == GL_LUMINANCE_ALPHA &&
baseInternalFormat == GL_RGBA &&
srcType == GL_UNSIGNED_BYTE) {
@@ -1316,7 +1316,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
}
else if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_ARGB8888 &&
+ dstFormat == MESA_FORMAT_B8G8R8A8_UNORM &&
srcFormat == GL_RGBA &&
baseInternalFormat == GL_RGBA &&
srcType == GL_UNSIGNED_BYTE) {
@@ -1358,20 +1358,20 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
/* dstmap - how to swizzle from RGBA to dst format:
*/
- if ((littleEndian && dstFormat == MESA_FORMAT_ARGB8888) ||
- (littleEndian && dstFormat == MESA_FORMAT_XRGB8888) ||
- (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) ||
- (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV)) {
+ if ((littleEndian && dstFormat == MESA_FORMAT_B8G8R8A8_UNORM) ||
+ (littleEndian && dstFormat == MESA_FORMAT_B8G8R8X8_UNORM) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_A8R8G8B8_UNORM) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_X8R8G8B8_UNORM)) {
dstmap[3] = 3; /* alpha */
dstmap[2] = 0; /* red */
dstmap[1] = 1; /* green */
dstmap[0] = 2; /* blue */
}
else {
- assert((littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) ||
- (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888) ||
- (littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV) ||
- (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888));
+ assert((littleEndian && dstFormat == MESA_FORMAT_A8R8G8B8_UNORM) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_B8G8R8A8_UNORM) ||
+ (littleEndian && dstFormat == MESA_FORMAT_X8R8G8B8_UNORM) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_B8G8R8X8_UNORM));
dstmap[3] = 2;
dstmap[2] = 1;
dstmap[1] = 0;
@@ -1401,7 +1401,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgb888(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_RGB888);
+ ASSERT(dstFormat == MESA_FORMAT_BGR_UNORM8);
ASSERT(_mesa_get_format_bytes(dstFormat) == 3);
if (!ctx->_ImageTransferState &&
@@ -1463,7 +1463,7 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_bgr888(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_BGR888);
+ ASSERT(dstFormat == MESA_FORMAT_RGB_UNORM8);
ASSERT(_mesa_get_format_bytes(dstFormat) == 3);
if (!ctx->_ImageTransferState &&
@@ -1525,8 +1525,8 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_argb2101010(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_ARGB2101010 ||
- dstFormat == MESA_FORMAT_XRGB2101010_UNORM);
+ ASSERT(dstFormat == MESA_FORMAT_B10G10R10A2_UNORM ||
+ dstFormat == MESA_FORMAT_B10G10R10X2_UNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
{
@@ -1579,7 +1579,7 @@ _mesa_texstore_unorm44(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_AL44);
+ ASSERT(dstFormat == MESA_FORMAT_L4A4_UNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 1);
{
@@ -1622,10 +1622,10 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS)
const GLboolean littleEndian = _mesa_little_endian();
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_AL88 ||
- dstFormat == MESA_FORMAT_AL88_REV ||
- dstFormat == MESA_FORMAT_GR88 ||
- dstFormat == MESA_FORMAT_RG88);
+ ASSERT(dstFormat == MESA_FORMAT_L8A8_UNORM ||
+ dstFormat == MESA_FORMAT_A8L8_UNORM ||
+ dstFormat == MESA_FORMAT_R8G8_UNORM ||
+ dstFormat == MESA_FORMAT_G8R8_UNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
if (!ctx->_ImageTransferState &&
@@ -1637,9 +1637,9 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS)
/* dstmap - how to swizzle from RGBA to dst format:
*/
- if (dstFormat == MESA_FORMAT_AL88 || dstFormat == MESA_FORMAT_AL88_REV) {
- if ((littleEndian && dstFormat == MESA_FORMAT_AL88) ||
- (!littleEndian && dstFormat == MESA_FORMAT_AL88_REV)) {
+ if (dstFormat == MESA_FORMAT_L8A8_UNORM || dstFormat == MESA_FORMAT_A8L8_UNORM) {
+ if ((littleEndian && dstFormat == MESA_FORMAT_L8A8_UNORM) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_A8L8_UNORM)) {
dstmap[0] = 0;
dstmap[1] = 3;
}
@@ -1649,8 +1649,8 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS)
}
}
else {
- if ((littleEndian && dstFormat == MESA_FORMAT_GR88) ||
- (!littleEndian && dstFormat == MESA_FORMAT_RG88)) {
+ if ((littleEndian && dstFormat == MESA_FORMAT_R8G8_UNORM) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_G8R8_UNORM)) {
dstmap[0] = 0;
dstmap[1] = 1;
}
@@ -1687,8 +1687,8 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS)
GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLushort *dstUS = (GLushort *) dstRow;
- if (dstFormat == MESA_FORMAT_AL88 ||
- dstFormat == MESA_FORMAT_GR88) {
+ if (dstFormat == MESA_FORMAT_L8A8_UNORM ||
+ dstFormat == MESA_FORMAT_R8G8_UNORM) {
for (col = 0; col < srcWidth; col++) {
/* src[0] is luminance (or R), src[1] is alpha (or G) */
dstUS[col] = PACK_COLOR_88( src[1],
@@ -1721,10 +1721,10 @@ _mesa_texstore_unorm1616(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_AL1616 ||
- dstFormat == MESA_FORMAT_AL1616_REV ||
- dstFormat == MESA_FORMAT_GR1616 ||
- dstFormat == MESA_FORMAT_RG1616);
+ ASSERT(dstFormat == MESA_FORMAT_L16A16_UNORM ||
+ dstFormat == MESA_FORMAT_A16L16_UNORM ||
+ dstFormat == MESA_FORMAT_R16G16_UNORM ||
+ dstFormat == MESA_FORMAT_G16R16_UNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
{
@@ -1744,8 +1744,8 @@ _mesa_texstore_unorm1616(TEXSTORE_PARAMS)
GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLuint *dstUI = (GLuint *) dstRow;
- if (dstFormat == MESA_FORMAT_AL1616 ||
- dstFormat == MESA_FORMAT_GR1616) {
+ if (dstFormat == MESA_FORMAT_L16A16_UNORM ||
+ dstFormat == MESA_FORMAT_R16G16_UNORM) {
for (col = 0; col < srcWidth; col++) {
GLushort l, a;
@@ -1780,10 +1780,10 @@ _mesa_texstore_unorm16(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_R16 ||
- dstFormat == MESA_FORMAT_A16 ||
- dstFormat == MESA_FORMAT_L16 ||
- dstFormat == MESA_FORMAT_I16);
+ ASSERT(dstFormat == MESA_FORMAT_R_UNORM16 ||
+ dstFormat == MESA_FORMAT_A_UNORM16 ||
+ dstFormat == MESA_FORMAT_L_UNORM16 ||
+ dstFormat == MESA_FORMAT_I_UNORM16);
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
{
@@ -1822,8 +1822,8 @@ _mesa_texstore_unorm16(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgba_16(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_RGBA_16 ||
- dstFormat == MESA_FORMAT_XBGR16161616_UNORM);
+ ASSERT(dstFormat == MESA_FORMAT_RGBA_UNORM16 ||
+ dstFormat == MESA_FORMAT_RGBX_UNORM16);
ASSERT(_mesa_get_format_bytes(dstFormat) == 8);
{
@@ -1874,9 +1874,9 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGB_16 ||
- dstFormat == MESA_FORMAT_SIGNED_RGBA_16 ||
- dstFormat == MESA_FORMAT_XBGR16161616_SNORM);
+ ASSERT(dstFormat == MESA_FORMAT_RGB_SNORM16 ||
+ dstFormat == MESA_FORMAT_RGBA_SNORM16 ||
+ dstFormat == MESA_FORMAT_RGBX_SNORM16);
{
/* general path */
@@ -1901,7 +1901,7 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLshort *dstRowS = (GLshort *) dstRow;
- if (dstFormat == MESA_FORMAT_SIGNED_RGBA_16) {
+ if (dstFormat == MESA_FORMAT_RGBA_SNORM16) {
for (col = 0; col < srcWidth; col++) {
GLuint c;
for (c = 0; c < comps; c++) {
@@ -1913,7 +1913,7 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
dstRow += dstRowStride;
src += 4 * srcWidth;
}
- else if (dstFormat == MESA_FORMAT_XBGR16161616_SNORM) {
+ else if (dstFormat == MESA_FORMAT_RGBX_SNORM16) {
for (col = 0; col < srcWidth; col++) {
GLuint c;
@@ -1955,10 +1955,10 @@ _mesa_texstore_unorm8(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_A8 ||
- dstFormat == MESA_FORMAT_L8 ||
- dstFormat == MESA_FORMAT_I8 ||
- dstFormat == MESA_FORMAT_R8);
+ ASSERT(dstFormat == MESA_FORMAT_A_UNORM8 ||
+ dstFormat == MESA_FORMAT_L_UNORM8 ||
+ dstFormat == MESA_FORMAT_I_UNORM8 ||
+ dstFormat == MESA_FORMAT_R_UNORM8);
ASSERT(_mesa_get_format_bytes(dstFormat) == 1);
if (!ctx->_ImageTransferState &&
@@ -1969,7 +1969,7 @@ _mesa_texstore_unorm8(TEXSTORE_PARAMS)
/* dstmap - how to swizzle from RGBA to dst format:
*/
- if (dstFormat == MESA_FORMAT_A8) {
+ if (dstFormat == MESA_FORMAT_A_UNORM8) {
dstmap[0] = 3;
}
else {
@@ -2147,10 +2147,10 @@ _mesa_texstore_snorm8(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_A8 ||
- dstFormat == MESA_FORMAT_SIGNED_L8 ||
- dstFormat == MESA_FORMAT_SIGNED_I8 ||
- dstFormat == MESA_FORMAT_SIGNED_R8);
+ ASSERT(dstFormat == MESA_FORMAT_A_SNORM8 ||
+ dstFormat == MESA_FORMAT_L_SNORM8 ||
+ dstFormat == MESA_FORMAT_I_SNORM8 ||
+ dstFormat == MESA_FORMAT_R_SNORM8);
ASSERT(_mesa_get_format_bytes(dstFormat) == 1);
{
@@ -2190,9 +2190,9 @@ _mesa_texstore_snorm88(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL88 ||
- dstFormat == MESA_FORMAT_SIGNED_RG88 ||
- dstFormat == MESA_FORMAT_SIGNED_RG88_REV);
+ ASSERT(dstFormat == MESA_FORMAT_L8A8_SNORM ||
+ dstFormat == MESA_FORMAT_G8R8_SNORM ||
+ dstFormat == MESA_FORMAT_R8G8_SNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
{
@@ -2213,8 +2213,8 @@ _mesa_texstore_snorm88(TEXSTORE_PARAMS)
for (row = 0; row < srcHeight; row++) {
GLushort *dst = (GLushort *) dstRow;
- if (dstFormat == MESA_FORMAT_SIGNED_AL88 ||
- dstFormat == MESA_FORMAT_SIGNED_RG88_REV) {
+ if (dstFormat == MESA_FORMAT_L8A8_SNORM ||
+ dstFormat == MESA_FORMAT_R8G8_SNORM) {
for (col = 0; col < srcWidth; col++) {
GLubyte l = FLOAT_TO_BYTE_TEX(src[0]);
GLubyte a = FLOAT_TO_BYTE_TEX(src[1]);
@@ -2246,10 +2246,10 @@ _mesa_texstore_snorm16(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_R16 ||
- dstFormat == MESA_FORMAT_SIGNED_A16 ||
- dstFormat == MESA_FORMAT_SIGNED_L16 ||
- dstFormat == MESA_FORMAT_SIGNED_I16);
+ ASSERT(dstFormat == MESA_FORMAT_R_SNORM16 ||
+ dstFormat == MESA_FORMAT_A_SNORM16 ||
+ dstFormat == MESA_FORMAT_L_SNORM16 ||
+ dstFormat == MESA_FORMAT_I_SNORM16);
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
{
@@ -2292,9 +2292,9 @@ _mesa_texstore_snorm1616(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL1616 ||
- dstFormat == MESA_FORMAT_SIGNED_RG1616 ||
- dstFormat == MESA_FORMAT_SIGNED_GR1616);
+ ASSERT(dstFormat == MESA_FORMAT_LA_SNORM16 ||
+ dstFormat == MESA_FORMAT_G16R16_SNORM ||
+ dstFormat == MESA_FORMAT_R16G16_SNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
{
@@ -2315,8 +2315,8 @@ _mesa_texstore_snorm1616(TEXSTORE_PARAMS)
for (row = 0; row < srcHeight; row++) {
GLuint *dst = (GLuint *) dstRow;
- if (dstFormat == MESA_FORMAT_SIGNED_AL1616 ||
- dstFormat == MESA_FORMAT_SIGNED_GR1616) {
+ if (dstFormat == MESA_FORMAT_LA_SNORM16 ||
+ dstFormat == MESA_FORMAT_R16G16_SNORM) {
for (col = 0; col < srcWidth; col++) {
GLushort l, a;
@@ -2345,16 +2345,16 @@ _mesa_texstore_snorm1616(TEXSTORE_PARAMS)
}
/**
- * Store a texture in MESA_FORMAT_SIGNED_RGBX8888 or
- * MESA_FORMAT_XBGR8888_SNORM.
+ * Store a texture in MESA_FORMAT_X8B8G8R8_SNORM or
+ * MESA_FORMAT_R8G8B8X8_SNORM.
*/
static GLboolean
_mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBX8888 ||
- dstFormat == MESA_FORMAT_XBGR8888_SNORM);
+ ASSERT(dstFormat == MESA_FORMAT_X8B8G8R8_SNORM ||
+ dstFormat == MESA_FORMAT_R8G8B8X8_SNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
{
@@ -2374,7 +2374,7 @@ _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS)
GLbyte *dstRow = (GLbyte *) dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLbyte *dst = dstRow;
- if (dstFormat == MESA_FORMAT_SIGNED_RGBX8888) {
+ if (dstFormat == MESA_FORMAT_X8B8G8R8_SNORM) {
for (col = 0; col < srcWidth; col++) {
dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
@@ -2405,16 +2405,16 @@ _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS)
/**
- * Store a texture in MESA_FORMAT_SIGNED_RGBA8888 or
- * MESA_FORMAT_SIGNED_RGBA8888_REV
+ * Store a texture in MESA_FORMAT_A8B8G8R8_SNORM or
+ * MESA_FORMAT_R8G8B8A8_SNORM
*/
static GLboolean
_mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBA8888 ||
- dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV);
+ ASSERT(dstFormat == MESA_FORMAT_A8B8G8R8_SNORM ||
+ dstFormat == MESA_FORMAT_R8G8B8A8_SNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
{
@@ -2434,7 +2434,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
GLbyte *dstRow = (GLbyte *) dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLbyte *dst = dstRow;
- if (dstFormat == MESA_FORMAT_SIGNED_RGBA8888) {
+ if (dstFormat == MESA_FORMAT_A8B8G8R8_SNORM) {
for (col = 0; col < srcWidth; col++) {
dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
@@ -2474,7 +2474,7 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS)
= _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
GLint img, row;
- ASSERT(dstFormat == MESA_FORMAT_Z24_S8);
+ ASSERT(dstFormat == MESA_FORMAT_S8_UINT_Z24_UNORM);
ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT ||
srcFormat == GL_DEPTH_COMPONENT ||
srcFormat == GL_STENCIL_INDEX);
@@ -2558,7 +2558,7 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS)
GLuint *depth;
GLubyte *stencil;
- ASSERT(dstFormat == MESA_FORMAT_S8_Z24);
+ ASSERT(dstFormat == MESA_FORMAT_Z24_UNORM_X8_UINT);
ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT ||
srcFormat == GL_DEPTH_COMPONENT ||
srcFormat == GL_STENCIL_INDEX);
@@ -2634,7 +2634,7 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_s8(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_S8);
+ ASSERT(dstFormat == MESA_FORMAT_S_UINT8);
ASSERT(srcFormat == GL_STENCIL_INDEX);
{
@@ -2694,20 +2694,20 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in _mesa_make_temp_float_image */
- if (dstFormat == MESA_FORMAT_XBGR32323232_FLOAT) {
+ if (dstFormat == MESA_FORMAT_RGBX_FLOAT32) {
baseFormat = GL_RGBA;
components = 4;
}
ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT32 ||
dstFormat == MESA_FORMAT_RGB_FLOAT32 ||
- dstFormat == MESA_FORMAT_ALPHA_FLOAT32 ||
- dstFormat == MESA_FORMAT_LUMINANCE_FLOAT32 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32 ||
- dstFormat == MESA_FORMAT_INTENSITY_FLOAT32 ||
+ dstFormat == MESA_FORMAT_A_FLOAT32 ||
+ dstFormat == MESA_FORMAT_L_FLOAT32 ||
+ dstFormat == MESA_FORMAT_LA_FLOAT32 ||
+ dstFormat == MESA_FORMAT_I_FLOAT32 ||
dstFormat == MESA_FORMAT_R_FLOAT32 ||
dstFormat == MESA_FORMAT_RG_FLOAT32 ||
- dstFormat == MESA_FORMAT_XBGR32323232_FLOAT);
+ dstFormat == MESA_FORMAT_RGBX_FLOAT32);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_ALPHA ||
@@ -2759,20 +2759,20 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in _mesa_make_temp_float_image */
- if (dstFormat == MESA_FORMAT_XBGR16161616_FLOAT) {
+ if (dstFormat == MESA_FORMAT_RGBX_FLOAT16) {
baseFormat = GL_RGBA;
components = 4;
}
ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT16 ||
dstFormat == MESA_FORMAT_RGB_FLOAT16 ||
- dstFormat == MESA_FORMAT_ALPHA_FLOAT16 ||
- dstFormat == MESA_FORMAT_LUMINANCE_FLOAT16 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16 ||
- dstFormat == MESA_FORMAT_INTENSITY_FLOAT16 ||
+ dstFormat == MESA_FORMAT_A_FLOAT16 ||
+ dstFormat == MESA_FORMAT_L_FLOAT16 ||
+ dstFormat == MESA_FORMAT_LA_FLOAT16 ||
+ dstFormat == MESA_FORMAT_I_FLOAT16 ||
dstFormat == MESA_FORMAT_R_FLOAT16 ||
dstFormat == MESA_FORMAT_RG_FLOAT16 ||
- dstFormat == MESA_FORMAT_XBGR16161616_FLOAT);
+ dstFormat == MESA_FORMAT_RGBX_FLOAT16);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_ALPHA ||
@@ -2823,20 +2823,20 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
- if (dstFormat == MESA_FORMAT_XBGR8888_SINT) {
+ if (dstFormat == MESA_FORMAT_RGBX_SINT8) {
baseFormat = GL_RGBA;
components = 4;
}
- ASSERT(dstFormat == MESA_FORMAT_R_INT8 ||
- dstFormat == MESA_FORMAT_RG_INT8 ||
- dstFormat == MESA_FORMAT_RGB_INT8 ||
- dstFormat == MESA_FORMAT_RGBA_INT8 ||
- dstFormat == MESA_FORMAT_ALPHA_INT8 ||
- dstFormat == MESA_FORMAT_INTENSITY_INT8 ||
- dstFormat == MESA_FORMAT_LUMINANCE_INT8 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT8 ||
- dstFormat == MESA_FORMAT_XBGR8888_SINT);
+ ASSERT(dstFormat == MESA_FORMAT_R_SINT8 ||
+ dstFormat == MESA_FORMAT_RG_SINT8 ||
+ dstFormat == MESA_FORMAT_RGB_SINT8 ||
+ dstFormat == MESA_FORMAT_RGBA_SINT8 ||
+ dstFormat == MESA_FORMAT_A_SINT8 ||
+ dstFormat == MESA_FORMAT_I_SINT8 ||
+ dstFormat == MESA_FORMAT_L_SINT8 ||
+ dstFormat == MESA_FORMAT_LA_SINT8 ||
+ dstFormat == MESA_FORMAT_RGBX_SINT8);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@@ -2894,20 +2894,20 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
- if (dstFormat == MESA_FORMAT_XBGR16161616_SINT) {
+ if (dstFormat == MESA_FORMAT_RGBX_SINT16) {
baseFormat = GL_RGBA;
components = 4;
}
- ASSERT(dstFormat == MESA_FORMAT_R_INT16 ||
- dstFormat == MESA_FORMAT_RG_INT16 ||
- dstFormat == MESA_FORMAT_RGB_INT16 ||
- dstFormat == MESA_FORMAT_RGBA_INT16 ||
- dstFormat == MESA_FORMAT_ALPHA_INT16 ||
- dstFormat == MESA_FORMAT_LUMINANCE_INT16 ||
- dstFormat == MESA_FORMAT_INTENSITY_INT16 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT16 ||
- dstFormat == MESA_FORMAT_XBGR16161616_SINT);
+ ASSERT(dstFormat == MESA_FORMAT_R_SINT16 ||
+ dstFormat == MESA_FORMAT_RG_SINT16 ||
+ dstFormat == MESA_FORMAT_RGB_SINT16 ||
+ dstFormat == MESA_FORMAT_RGBA_SINT16 ||
+ dstFormat == MESA_FORMAT_A_SINT16 ||
+ dstFormat == MESA_FORMAT_L_SINT16 ||
+ dstFormat == MESA_FORMAT_I_SINT16 ||
+ dstFormat == MESA_FORMAT_LA_SINT16 ||
+ dstFormat == MESA_FORMAT_RGBX_SINT16);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@@ -2965,20 +2965,20 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
- if (dstFormat == MESA_FORMAT_XBGR32323232_SINT) {
+ if (dstFormat == MESA_FORMAT_RGBX_SINT32) {
baseFormat = GL_RGBA;
components = 4;
}
- ASSERT(dstFormat == MESA_FORMAT_R_INT32 ||
- dstFormat == MESA_FORMAT_RG_INT32 ||
- dstFormat == MESA_FORMAT_RGB_INT32 ||
- dstFormat == MESA_FORMAT_RGBA_INT32 ||
- dstFormat == MESA_FORMAT_ALPHA_INT32 ||
- dstFormat == MESA_FORMAT_INTENSITY_INT32 ||
- dstFormat == MESA_FORMAT_LUMINANCE_INT32 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT32 ||
- dstFormat == MESA_FORMAT_XBGR32323232_SINT);
+ ASSERT(dstFormat == MESA_FORMAT_R_SINT32 ||
+ dstFormat == MESA_FORMAT_RG_SINT32 ||
+ dstFormat == MESA_FORMAT_RGB_SINT32 ||
+ dstFormat == MESA_FORMAT_RGBA_SINT32 ||
+ dstFormat == MESA_FORMAT_A_SINT32 ||
+ dstFormat == MESA_FORMAT_I_SINT32 ||
+ dstFormat == MESA_FORMAT_L_SINT32 ||
+ dstFormat == MESA_FORMAT_LA_SINT32 ||
+ dstFormat == MESA_FORMAT_RGBX_SINT32);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@@ -3036,7 +3036,7 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
- if (dstFormat == MESA_FORMAT_XBGR8888_UINT) {
+ if (dstFormat == MESA_FORMAT_RGBX_UINT8) {
baseFormat = GL_RGBA;
components = 4;
}
@@ -3045,11 +3045,11 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
dstFormat == MESA_FORMAT_RG_UINT8 ||
dstFormat == MESA_FORMAT_RGB_UINT8 ||
dstFormat == MESA_FORMAT_RGBA_UINT8 ||
- dstFormat == MESA_FORMAT_ALPHA_UINT8 ||
- dstFormat == MESA_FORMAT_INTENSITY_UINT8 ||
- dstFormat == MESA_FORMAT_LUMINANCE_UINT8 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT8 ||
- dstFormat == MESA_FORMAT_XBGR8888_UINT);
+ dstFormat == MESA_FORMAT_A_UINT8 ||
+ dstFormat == MESA_FORMAT_I_UINT8 ||
+ dstFormat == MESA_FORMAT_L_UINT8 ||
+ dstFormat == MESA_FORMAT_LA_UINT8 ||
+ dstFormat == MESA_FORMAT_RGBX_UINT8);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@@ -3104,7 +3104,7 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
- if (dstFormat == MESA_FORMAT_XBGR16161616_UINT) {
+ if (dstFormat == MESA_FORMAT_RGBX_UINT16) {
baseFormat = GL_RGBA;
components = 4;
}
@@ -3113,11 +3113,11 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
dstFormat == MESA_FORMAT_RG_UINT16 ||
dstFormat == MESA_FORMAT_RGB_UINT16 ||
dstFormat == MESA_FORMAT_RGBA_UINT16 ||
- dstFormat == MESA_FORMAT_ALPHA_UINT16 ||
- dstFormat == MESA_FORMAT_INTENSITY_UINT16 ||
- dstFormat == MESA_FORMAT_LUMINANCE_UINT16 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT16 ||
- dstFormat == MESA_FORMAT_XBGR16161616_UINT);
+ dstFormat == MESA_FORMAT_A_UINT16 ||
+ dstFormat == MESA_FORMAT_I_UINT16 ||
+ dstFormat == MESA_FORMAT_L_UINT16 ||
+ dstFormat == MESA_FORMAT_LA_UINT16 ||
+ dstFormat == MESA_FORMAT_RGBX_UINT16);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@@ -3172,7 +3172,7 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
- if (dstFormat == MESA_FORMAT_XBGR32323232_UINT) {
+ if (dstFormat == MESA_FORMAT_RGBX_UINT32) {
baseFormat = GL_RGBA;
components = 4;
}
@@ -3181,11 +3181,11 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
dstFormat == MESA_FORMAT_RG_UINT32 ||
dstFormat == MESA_FORMAT_RGB_UINT32 ||
dstFormat == MESA_FORMAT_RGBA_UINT32 ||
- dstFormat == MESA_FORMAT_ALPHA_UINT32 ||
- dstFormat == MESA_FORMAT_INTENSITY_UINT32 ||
- dstFormat == MESA_FORMAT_LUMINANCE_UINT32 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT32 ||
- dstFormat == MESA_FORMAT_XBGR32323232_UINT);
+ dstFormat == MESA_FORMAT_A_UINT32 ||
+ dstFormat == MESA_FORMAT_I_UINT32 ||
+ dstFormat == MESA_FORMAT_L_UINT32 ||
+ dstFormat == MESA_FORMAT_LA_UINT32 ||
+ dstFormat == MESA_FORMAT_RGBX_UINT32);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@@ -3235,13 +3235,13 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_srgb8(TEXSTORE_PARAMS)
{
- gl_format newDstFormat;
+ mesa_format newDstFormat;
GLboolean k;
- ASSERT(dstFormat == MESA_FORMAT_SRGB8);
+ ASSERT(dstFormat == MESA_FORMAT_BGR_SRGB8);
/* reuse normal rgb texstore code */
- newDstFormat = MESA_FORMAT_RGB888;
+ newDstFormat = MESA_FORMAT_BGR_UNORM8;
k = _mesa_texstore_rgb888(ctx, dims, baseInternalFormat,
newDstFormat,
@@ -3256,18 +3256,18 @@ _mesa_texstore_srgb8(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_srgba8(TEXSTORE_PARAMS)
{
- gl_format newDstFormat;
+ mesa_format newDstFormat;
GLboolean k;
- ASSERT(dstFormat == MESA_FORMAT_SRGBA8 ||
- dstFormat == MESA_FORMAT_XBGR8888_SRGB);
+ ASSERT(dstFormat == MESA_FORMAT_A8B8G8R8_SRGB ||
+ dstFormat == MESA_FORMAT_R8G8B8X8_SRGB);
/* reuse normal rgba texstore code */
- if (dstFormat == MESA_FORMAT_SRGBA8) {
- newDstFormat = MESA_FORMAT_RGBA8888;
+ if (dstFormat == MESA_FORMAT_A8B8G8R8_SRGB) {
+ newDstFormat = MESA_FORMAT_A8B8G8R8_UNORM;
}
- else if (dstFormat == MESA_FORMAT_XBGR8888_SRGB) {
- newDstFormat = MESA_FORMAT_RGBX8888_REV;
+ else if (dstFormat == MESA_FORMAT_R8G8B8X8_SRGB) {
+ newDstFormat = MESA_FORMAT_R8G8B8X8_UNORM;
}
else {
ASSERT(0);
@@ -3287,13 +3287,13 @@ _mesa_texstore_srgba8(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_sargb8(TEXSTORE_PARAMS)
{
- gl_format newDstFormat;
+ mesa_format newDstFormat;
GLboolean k;
- ASSERT(dstFormat == MESA_FORMAT_SARGB8);
+ ASSERT(dstFormat == MESA_FORMAT_B8G8R8A8_SRGB);
/* reuse normal rgba texstore code */
- newDstFormat = MESA_FORMAT_ARGB8888;
+ newDstFormat = MESA_FORMAT_B8G8R8A8_UNORM;
k = _mesa_texstore_argb8888(ctx, dims, baseInternalFormat,
newDstFormat,
@@ -3308,12 +3308,12 @@ _mesa_texstore_sargb8(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_sl8(TEXSTORE_PARAMS)
{
- gl_format newDstFormat;
+ mesa_format newDstFormat;
GLboolean k;
- ASSERT(dstFormat == MESA_FORMAT_SL8);
+ ASSERT(dstFormat == MESA_FORMAT_L_SRGB8);
- newDstFormat = MESA_FORMAT_L8;
+ newDstFormat = MESA_FORMAT_L_UNORM8;
/* _mesa_textore_a8 handles luminance8 too */
k = _mesa_texstore_unorm8(ctx, dims, baseInternalFormat,
@@ -3329,13 +3329,13 @@ _mesa_texstore_sl8(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_sla8(TEXSTORE_PARAMS)
{
- gl_format newDstFormat;
+ mesa_format newDstFormat;
GLboolean k;
- ASSERT(dstFormat == MESA_FORMAT_SLA8);
+ ASSERT(dstFormat == MESA_FORMAT_L8A8_SRGB);
/* reuse normal luminance/alpha texstore code */
- newDstFormat = MESA_FORMAT_AL88;
+ newDstFormat = MESA_FORMAT_L8A8_UNORM;
k = _mesa_texstore_unorm88(ctx, dims, baseInternalFormat,
newDstFormat,
@@ -3351,7 +3351,7 @@ _mesa_texstore_rgb9_e5(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_RGB9_E5_FLOAT);
+ ASSERT(dstFormat == MESA_FORMAT_R9G9B9E5_FLOAT);
ASSERT(baseInternalFormat == GL_RGB);
{
@@ -3389,7 +3389,7 @@ _mesa_texstore_r11_g11_b10f(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_R11_G11_B10_FLOAT);
+ ASSERT(dstFormat == MESA_FORMAT_R11G11B10_FLOAT);
ASSERT(baseInternalFormat == GL_RGB);
{
@@ -3426,7 +3426,7 @@ _mesa_texstore_r11_g11_b10f(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_z32f_x24s8(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_Z32_FLOAT_X24S8);
+ ASSERT(dstFormat == MESA_FORMAT_Z32_FLOAT_S8X24_UINT);
ASSERT(srcFormat == GL_DEPTH_STENCIL ||
srcFormat == GL_DEPTH_COMPONENT ||
srcFormat == GL_STENCIL_INDEX);
@@ -3479,7 +3479,7 @@ _mesa_texstore_argb2101010_uint(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_ARGB2101010_UINT);
+ ASSERT(dstFormat == MESA_FORMAT_B10G10R10A2_UINT);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
{
@@ -3535,7 +3535,7 @@ _mesa_texstore_abgr2101010_uint(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_ABGR2101010_UINT);
+ ASSERT(dstFormat == MESA_FORMAT_R10G10B10A2_UINT);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
{
@@ -3591,7 +3591,7 @@ _mesa_texstore_abgr2101010(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_ABGR2101010);
+ ASSERT(dstFormat == MESA_FORMAT_R10G10B10A2_UNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
{
@@ -3652,7 +3652,7 @@ _mesa_texstore_null(TEXSTORE_PARAMS)
* Return the StoreTexImageFunc pointer to store an image in the given format.
*/
static StoreTexImageFunc
-_mesa_get_texstore_func(gl_format format)
+_mesa_get_texstore_func(mesa_format format)
{
static StoreTexImageFunc table[MESA_FORMAT_COUNT];
static GLboolean initialized = GL_FALSE;
@@ -3660,56 +3660,56 @@ _mesa_get_texstore_func(gl_format format)
if (!initialized) {
table[MESA_FORMAT_NONE] = _mesa_texstore_null;
- table[MESA_FORMAT_RGBA8888] = _mesa_texstore_rgba8888;
- table[MESA_FORMAT_RGBA8888_REV] = _mesa_texstore_rgba8888;
- table[MESA_FORMAT_ARGB8888] = _mesa_texstore_argb8888;
- table[MESA_FORMAT_ARGB8888_REV] = _mesa_texstore_argb8888;
- table[MESA_FORMAT_RGBX8888] = _mesa_texstore_rgba8888;
- table[MESA_FORMAT_RGBX8888_REV] = _mesa_texstore_rgba8888;
- table[MESA_FORMAT_XRGB8888] = _mesa_texstore_argb8888;
- table[MESA_FORMAT_XRGB8888_REV] = _mesa_texstore_argb8888;
- table[MESA_FORMAT_RGB888] = _mesa_texstore_rgb888;
- table[MESA_FORMAT_BGR888] = _mesa_texstore_bgr888;
- table[MESA_FORMAT_RGB565] = _mesa_texstore_rgb565;
- table[MESA_FORMAT_RGB565_REV] = _mesa_texstore_rgb565;
- table[MESA_FORMAT_ARGB4444] = store_ubyte_texture;
- table[MESA_FORMAT_ARGB4444_REV] = store_ubyte_texture;
- table[MESA_FORMAT_RGBA5551] = store_ubyte_texture;
- table[MESA_FORMAT_ARGB1555] = store_ubyte_texture;
- table[MESA_FORMAT_ARGB1555_REV] = store_ubyte_texture;
- table[MESA_FORMAT_AL44] = _mesa_texstore_unorm44;
- table[MESA_FORMAT_AL88] = _mesa_texstore_unorm88;
- table[MESA_FORMAT_AL88_REV] = _mesa_texstore_unorm88;
- table[MESA_FORMAT_AL1616] = _mesa_texstore_unorm1616;
- table[MESA_FORMAT_AL1616_REV] = _mesa_texstore_unorm1616;
- table[MESA_FORMAT_RGB332] = store_ubyte_texture;
- table[MESA_FORMAT_A8] = _mesa_texstore_unorm8;
- table[MESA_FORMAT_A16] = _mesa_texstore_unorm16;
- table[MESA_FORMAT_L8] = _mesa_texstore_unorm8;
- table[MESA_FORMAT_L16] = _mesa_texstore_unorm16;
- table[MESA_FORMAT_I8] = _mesa_texstore_unorm8;
- table[MESA_FORMAT_I16] = _mesa_texstore_unorm16;
+ table[MESA_FORMAT_A8B8G8R8_UNORM] = _mesa_texstore_rgba8888;
+ table[MESA_FORMAT_R8G8B8A8_UNORM] = _mesa_texstore_rgba8888;
+ table[MESA_FORMAT_B8G8R8A8_UNORM] = _mesa_texstore_argb8888;
+ table[MESA_FORMAT_A8R8G8B8_UNORM] = _mesa_texstore_argb8888;
+ table[MESA_FORMAT_X8B8G8R8_UNORM] = _mesa_texstore_rgba8888;
+ table[MESA_FORMAT_R8G8B8X8_UNORM] = _mesa_texstore_rgba8888;
+ table[MESA_FORMAT_B8G8R8X8_UNORM] = _mesa_texstore_argb8888;
+ table[MESA_FORMAT_X8R8G8B8_UNORM] = _mesa_texstore_argb8888;
+ table[MESA_FORMAT_BGR_UNORM8] = _mesa_texstore_rgb888;
+ table[MESA_FORMAT_RGB_UNORM8] = _mesa_texstore_bgr888;
+ table[MESA_FORMAT_B5G6R5_UNORM] = _mesa_texstore_rgb565;
+ table[MESA_FORMAT_R5G6B5_UNORM] = _mesa_texstore_rgb565;
+ table[MESA_FORMAT_B4G4R4A4_UNORM] = store_ubyte_texture;
+ table[MESA_FORMAT_A4R4G4B4_UNORM] = store_ubyte_texture;
+ table[MESA_FORMAT_A1B5G5R5_UNORM] = store_ubyte_texture;
+ table[MESA_FORMAT_B5G5R5A1_UNORM] = store_ubyte_texture;
+ table[MESA_FORMAT_A1R5G5B5_UNORM] = store_ubyte_texture;
+ table[MESA_FORMAT_L4A4_UNORM] = _mesa_texstore_unorm44;
+ table[MESA_FORMAT_L8A8_UNORM] = _mesa_texstore_unorm88;
+ table[MESA_FORMAT_A8L8_UNORM] = _mesa_texstore_unorm88;
+ table[MESA_FORMAT_L16A16_UNORM] = _mesa_texstore_unorm1616;
+ table[MESA_FORMAT_A16L16_UNORM] = _mesa_texstore_unorm1616;
+ table[MESA_FORMAT_B2G3R3_UNORM] = store_ubyte_texture;
+ table[MESA_FORMAT_A_UNORM8] = _mesa_texstore_unorm8;
+ table[MESA_FORMAT_A_UNORM16] = _mesa_texstore_unorm16;
+ table[MESA_FORMAT_L_UNORM8] = _mesa_texstore_unorm8;
+ table[MESA_FORMAT_L_UNORM16] = _mesa_texstore_unorm16;
+ table[MESA_FORMAT_I_UNORM8] = _mesa_texstore_unorm8;
+ table[MESA_FORMAT_I_UNORM16] = _mesa_texstore_unorm16;
table[MESA_FORMAT_YCBCR] = _mesa_texstore_ycbcr;
table[MESA_FORMAT_YCBCR_REV] = _mesa_texstore_ycbcr;
- table[MESA_FORMAT_R8] = _mesa_texstore_unorm8;
- table[MESA_FORMAT_GR88] = _mesa_texstore_unorm88;
- table[MESA_FORMAT_RG88] = _mesa_texstore_unorm88;
- table[MESA_FORMAT_R16] = _mesa_texstore_unorm16;
- table[MESA_FORMAT_GR1616] = _mesa_texstore_unorm1616;
- table[MESA_FORMAT_RG1616] = _mesa_texstore_unorm1616;
- table[MESA_FORMAT_ARGB2101010] = _mesa_texstore_argb2101010;
- table[MESA_FORMAT_Z24_S8] = _mesa_texstore_z24_s8;
- table[MESA_FORMAT_S8_Z24] = _mesa_texstore_s8_z24;
- table[MESA_FORMAT_Z16] = _mesa_texstore_z16;
- table[MESA_FORMAT_X8_Z24] = _mesa_texstore_x8_z24;
- table[MESA_FORMAT_Z24_X8] = _mesa_texstore_z24_x8;
- table[MESA_FORMAT_Z32] = _mesa_texstore_z32;
- table[MESA_FORMAT_S8] = _mesa_texstore_s8;
- table[MESA_FORMAT_SRGB8] = _mesa_texstore_srgb8;
- table[MESA_FORMAT_SRGBA8] = _mesa_texstore_srgba8;
- table[MESA_FORMAT_SARGB8] = _mesa_texstore_sargb8;
- table[MESA_FORMAT_SL8] = _mesa_texstore_sl8;
- table[MESA_FORMAT_SLA8] = _mesa_texstore_sla8;
+ table[MESA_FORMAT_R_UNORM8] = _mesa_texstore_unorm8;
+ table[MESA_FORMAT_R8G8_UNORM] = _mesa_texstore_unorm88;
+ table[MESA_FORMAT_G8R8_UNORM] = _mesa_texstore_unorm88;
+ table[MESA_FORMAT_R_UNORM16] = _mesa_texstore_unorm16;
+ table[MESA_FORMAT_R16G16_UNORM] = _mesa_texstore_unorm1616;
+ table[MESA_FORMAT_G16R16_UNORM] = _mesa_texstore_unorm1616;
+ table[MESA_FORMAT_B10G10R10A2_UNORM] = _mesa_texstore_argb2101010;
+ table[MESA_FORMAT_S8_UINT_Z24_UNORM] = _mesa_texstore_z24_s8;
+ table[MESA_FORMAT_Z24_UNORM_X8_UINT] = _mesa_texstore_s8_z24;
+ table[MESA_FORMAT_Z_UNORM16] = _mesa_texstore_z16;
+ table[MESA_FORMAT_Z24_UNORM_S8_UINT] = _mesa_texstore_x8_z24;
+ table[MESA_FORMAT_X8Z24_UNORM] = _mesa_texstore_z24_x8;
+ table[MESA_FORMAT_Z_UNORM32] = _mesa_texstore_z32;
+ table[MESA_FORMAT_S_UINT8] = _mesa_texstore_s8;
+ table[MESA_FORMAT_BGR_SRGB8] = _mesa_texstore_srgb8;
+ table[MESA_FORMAT_A8B8G8R8_SRGB] = _mesa_texstore_srgba8;
+ table[MESA_FORMAT_B8G8R8A8_SRGB] = _mesa_texstore_sargb8;
+ table[MESA_FORMAT_L_SRGB8] = _mesa_texstore_sl8;
+ table[MESA_FORMAT_L8A8_SRGB] = _mesa_texstore_sla8;
table[MESA_FORMAT_SRGB_DXT1] = _mesa_texstore_rgb_dxt1;
table[MESA_FORMAT_SRGBA_DXT1] = _mesa_texstore_rgba_dxt1;
table[MESA_FORMAT_SRGBA_DXT3] = _mesa_texstore_rgba_dxt3;
@@ -3724,37 +3724,37 @@ _mesa_get_texstore_func(gl_format format)
table[MESA_FORMAT_RGBA_FLOAT16] = _mesa_texstore_rgba_float16;
table[MESA_FORMAT_RGB_FLOAT32] = _mesa_texstore_rgba_float32;
table[MESA_FORMAT_RGB_FLOAT16] = _mesa_texstore_rgba_float16;
- table[MESA_FORMAT_ALPHA_FLOAT32] = _mesa_texstore_rgba_float32;
- table[MESA_FORMAT_ALPHA_FLOAT16] = _mesa_texstore_rgba_float16;
- table[MESA_FORMAT_LUMINANCE_FLOAT32] = _mesa_texstore_rgba_float32;
- table[MESA_FORMAT_LUMINANCE_FLOAT16] = _mesa_texstore_rgba_float16;
- table[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32] = _mesa_texstore_rgba_float32;
- table[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16] = _mesa_texstore_rgba_float16;
- table[MESA_FORMAT_INTENSITY_FLOAT32] = _mesa_texstore_rgba_float32;
- table[MESA_FORMAT_INTENSITY_FLOAT16] = _mesa_texstore_rgba_float16;
+ table[MESA_FORMAT_A_FLOAT32] = _mesa_texstore_rgba_float32;
+ table[MESA_FORMAT_A_FLOAT16] = _mesa_texstore_rgba_float16;
+ table[MESA_FORMAT_L_FLOAT32] = _mesa_texstore_rgba_float32;
+ table[MESA_FORMAT_L_FLOAT16] = _mesa_texstore_rgba_float16;
+ table[MESA_FORMAT_LA_FLOAT32] = _mesa_texstore_rgba_float32;
+ table[MESA_FORMAT_LA_FLOAT16] = _mesa_texstore_rgba_float16;
+ table[MESA_FORMAT_I_FLOAT32] = _mesa_texstore_rgba_float32;
+ table[MESA_FORMAT_I_FLOAT16] = _mesa_texstore_rgba_float16;
table[MESA_FORMAT_R_FLOAT32] = _mesa_texstore_rgba_float32;
table[MESA_FORMAT_R_FLOAT16] = _mesa_texstore_rgba_float16;
table[MESA_FORMAT_RG_FLOAT32] = _mesa_texstore_rgba_float32;
table[MESA_FORMAT_RG_FLOAT16] = _mesa_texstore_rgba_float16;
table[MESA_FORMAT_DUDV8] = _mesa_texstore_dudv8;
- table[MESA_FORMAT_SIGNED_R8] = _mesa_texstore_snorm8;
- table[MESA_FORMAT_SIGNED_RG88_REV] = _mesa_texstore_snorm88;
- table[MESA_FORMAT_SIGNED_RGBX8888] = _mesa_texstore_signed_rgbx8888;
- table[MESA_FORMAT_SIGNED_RGBA8888] = _mesa_texstore_signed_rgba8888;
- table[MESA_FORMAT_SIGNED_RGBA8888_REV] = _mesa_texstore_signed_rgba8888;
- table[MESA_FORMAT_SIGNED_R16] = _mesa_texstore_snorm16;
- table[MESA_FORMAT_SIGNED_GR1616] = _mesa_texstore_snorm1616;
- table[MESA_FORMAT_SIGNED_RGB_16] = _mesa_texstore_signed_rgba_16;
- table[MESA_FORMAT_SIGNED_RGBA_16] = _mesa_texstore_signed_rgba_16;
- table[MESA_FORMAT_RGBA_16] = _mesa_texstore_rgba_16;
- table[MESA_FORMAT_RED_RGTC1] = _mesa_texstore_red_rgtc1;
- table[MESA_FORMAT_SIGNED_RED_RGTC1] = _mesa_texstore_signed_red_rgtc1;
- table[MESA_FORMAT_RG_RGTC2] = _mesa_texstore_rg_rgtc2;
- table[MESA_FORMAT_SIGNED_RG_RGTC2] = _mesa_texstore_signed_rg_rgtc2;
- table[MESA_FORMAT_L_LATC1] = _mesa_texstore_red_rgtc1;
- table[MESA_FORMAT_SIGNED_L_LATC1] = _mesa_texstore_signed_red_rgtc1;
- table[MESA_FORMAT_LA_LATC2] = _mesa_texstore_rg_rgtc2;
- table[MESA_FORMAT_SIGNED_LA_LATC2] = _mesa_texstore_signed_rg_rgtc2;
+ table[MESA_FORMAT_R_SNORM8] = _mesa_texstore_snorm8;
+ table[MESA_FORMAT_R8G8_SNORM] = _mesa_texstore_snorm88;
+ table[MESA_FORMAT_X8B8G8R8_SNORM] = _mesa_texstore_signed_rgbx8888;
+ table[MESA_FORMAT_A8B8G8R8_SNORM] = _mesa_texstore_signed_rgba8888;
+ table[MESA_FORMAT_R8G8B8A8_SNORM] = _mesa_texstore_signed_rgba8888;
+ table[MESA_FORMAT_R_SNORM16] = _mesa_texstore_snorm16;
+ table[MESA_FORMAT_R16G16_SNORM] = _mesa_texstore_snorm1616;
+ table[MESA_FORMAT_RGB_SNORM16] = _mesa_texstore_signed_rgba_16;
+ table[MESA_FORMAT_RGBA_SNORM16] = _mesa_texstore_signed_rgba_16;
+ table[MESA_FORMAT_RGBA_UNORM16] = _mesa_texstore_rgba_16;
+ table[MESA_FORMAT_R_RGTC1_UNORM] = _mesa_texstore_red_rgtc1;
+ table[MESA_FORMAT_R_RGTC1_SNORM] = _mesa_texstore_signed_red_rgtc1;
+ table[MESA_FORMAT_RG_RGTC2_UNORM] = _mesa_texstore_rg_rgtc2;
+ table[MESA_FORMAT_RG_RGTC2_SNORM] = _mesa_texstore_signed_rg_rgtc2;
+ table[MESA_FORMAT_L_LATC1_UNORM] = _mesa_texstore_red_rgtc1;
+ table[MESA_FORMAT_L_LATC1_SNORM] = _mesa_texstore_signed_red_rgtc1;
+ table[MESA_FORMAT_LA_LATC2_UNORM] = _mesa_texstore_rg_rgtc2;
+ table[MESA_FORMAT_LA_LATC2_SNORM] = _mesa_texstore_signed_rg_rgtc2;
table[MESA_FORMAT_ETC1_RGB8] = _mesa_texstore_etc1_rgb8;
table[MESA_FORMAT_ETC2_RGB8] = _mesa_texstore_etc2_rgb8;
table[MESA_FORMAT_ETC2_SRGB8] = _mesa_texstore_etc2_srgb8;
@@ -3768,59 +3768,59 @@ _mesa_get_texstore_func(gl_format format)
_mesa_texstore_etc2_rgb8_punchthrough_alpha1;
table[MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1] =
_mesa_texstore_etc2_srgb8_punchthrough_alpha1;
- table[MESA_FORMAT_SIGNED_A8] = _mesa_texstore_snorm8;
- table[MESA_FORMAT_SIGNED_L8] = _mesa_texstore_snorm8;
- table[MESA_FORMAT_SIGNED_AL88] = _mesa_texstore_snorm88;
- table[MESA_FORMAT_SIGNED_I8] = _mesa_texstore_snorm8;
- table[MESA_FORMAT_SIGNED_A16] = _mesa_texstore_snorm16;
- table[MESA_FORMAT_SIGNED_L16] = _mesa_texstore_snorm16;
- table[MESA_FORMAT_SIGNED_AL1616] = _mesa_texstore_snorm1616;
- table[MESA_FORMAT_SIGNED_I16] = _mesa_texstore_snorm16;
- table[MESA_FORMAT_RGB9_E5_FLOAT] = _mesa_texstore_rgb9_e5;
- table[MESA_FORMAT_R11_G11_B10_FLOAT] = _mesa_texstore_r11_g11_b10f;
- table[MESA_FORMAT_Z32_FLOAT] = _mesa_texstore_z32;
- table[MESA_FORMAT_Z32_FLOAT_X24S8] = _mesa_texstore_z32f_x24s8;
-
- table[MESA_FORMAT_ALPHA_UINT8] = _mesa_texstore_rgba_uint8;
- table[MESA_FORMAT_ALPHA_UINT16] = _mesa_texstore_rgba_uint16;
- table[MESA_FORMAT_ALPHA_UINT32] = _mesa_texstore_rgba_uint32;
- table[MESA_FORMAT_ALPHA_INT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_ALPHA_INT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_ALPHA_INT32] = _mesa_texstore_rgba_int32;
-
- table[MESA_FORMAT_INTENSITY_UINT8] = _mesa_texstore_rgba_uint8;
- table[MESA_FORMAT_INTENSITY_UINT16] = _mesa_texstore_rgba_uint16;
- table[MESA_FORMAT_INTENSITY_UINT32] = _mesa_texstore_rgba_uint32;
- table[MESA_FORMAT_INTENSITY_INT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_INTENSITY_INT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_INTENSITY_INT32] = _mesa_texstore_rgba_int32;
-
- table[MESA_FORMAT_LUMINANCE_UINT8] = _mesa_texstore_rgba_uint8;
- table[MESA_FORMAT_LUMINANCE_UINT16] = _mesa_texstore_rgba_uint16;
- table[MESA_FORMAT_LUMINANCE_UINT32] = _mesa_texstore_rgba_uint32;
- table[MESA_FORMAT_LUMINANCE_INT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_LUMINANCE_INT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_LUMINANCE_INT32] = _mesa_texstore_rgba_int32;
-
- table[MESA_FORMAT_LUMINANCE_ALPHA_UINT8] = _mesa_texstore_rgba_uint8;
- table[MESA_FORMAT_LUMINANCE_ALPHA_UINT16] = _mesa_texstore_rgba_uint16;
- table[MESA_FORMAT_LUMINANCE_ALPHA_UINT32] = _mesa_texstore_rgba_uint32;
- table[MESA_FORMAT_LUMINANCE_ALPHA_INT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_LUMINANCE_ALPHA_INT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_LUMINANCE_ALPHA_INT32] = _mesa_texstore_rgba_int32;
-
- table[MESA_FORMAT_R_INT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_RG_INT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_RGB_INT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_RGBA_INT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_R_INT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_RG_INT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_RGB_INT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_RGBA_INT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_R_INT32] = _mesa_texstore_rgba_int32;
- table[MESA_FORMAT_RG_INT32] = _mesa_texstore_rgba_int32;
- table[MESA_FORMAT_RGB_INT32] = _mesa_texstore_rgba_int32;
- table[MESA_FORMAT_RGBA_INT32] = _mesa_texstore_rgba_int32;
+ table[MESA_FORMAT_A_SNORM8] = _mesa_texstore_snorm8;
+ table[MESA_FORMAT_L_SNORM8] = _mesa_texstore_snorm8;
+ table[MESA_FORMAT_L8A8_SNORM] = _mesa_texstore_snorm88;
+ table[MESA_FORMAT_I_SNORM8] = _mesa_texstore_snorm8;
+ table[MESA_FORMAT_A_SNORM16] = _mesa_texstore_snorm16;
+ table[MESA_FORMAT_L_SNORM16] = _mesa_texstore_snorm16;
+ table[MESA_FORMAT_LA_SNORM16] = _mesa_texstore_snorm1616;
+ table[MESA_FORMAT_I_SNORM16] = _mesa_texstore_snorm16;
+ table[MESA_FORMAT_R9G9B9E5_FLOAT] = _mesa_texstore_rgb9_e5;
+ table[MESA_FORMAT_R11G11B10_FLOAT] = _mesa_texstore_r11_g11_b10f;
+ table[MESA_FORMAT_Z_FLOAT32] = _mesa_texstore_z32;
+ table[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = _mesa_texstore_z32f_x24s8;
+
+ table[MESA_FORMAT_A_UINT8] = _mesa_texstore_rgba_uint8;
+ table[MESA_FORMAT_A_UINT16] = _mesa_texstore_rgba_uint16;
+ table[MESA_FORMAT_A_UINT32] = _mesa_texstore_rgba_uint32;
+ table[MESA_FORMAT_A_SINT8] = _mesa_texstore_rgba_int8;
+ table[MESA_FORMAT_A_SINT16] = _mesa_texstore_rgba_int16;
+ table[MESA_FORMAT_A_SINT32] = _mesa_texstore_rgba_int32;
+
+ table[MESA_FORMAT_I_UINT8] = _mesa_texstore_rgba_uint8;
+ table[MESA_FORMAT_I_UINT16] = _mesa_texstore_rgba_uint16;
+ table[MESA_FORMAT_I_UINT32] = _mesa_texstore_rgba_uint32;
+ table[MESA_FORMAT_I_SINT8] = _mesa_texstore_rgba_int8;
+ table[MESA_FORMAT_I_SINT16] = _mesa_texstore_rgba_int16;
+ table[MESA_FORMAT_I_SINT32] = _mesa_texstore_rgba_int32;
+
+ table[MESA_FORMAT_L_UINT8] = _mesa_texstore_rgba_uint8;
+ table[MESA_FORMAT_L_UINT16] = _mesa_texstore_rgba_uint16;
+ table[MESA_FORMAT_L_UINT32] = _mesa_texstore_rgba_uint32;
+ table[MESA_FORMAT_L_SINT8] = _mesa_texstore_rgba_int8;
+ table[MESA_FORMAT_L_SINT16] = _mesa_texstore_rgba_int16;
+ table[MESA_FORMAT_L_SINT32] = _mesa_texstore_rgba_int32;
+
+ table[MESA_FORMAT_LA_UINT8] = _mesa_texstore_rgba_uint8;
+ table[MESA_FORMAT_LA_UINT16] = _mesa_texstore_rgba_uint16;
+ table[MESA_FORMAT_LA_UINT32] = _mesa_texstore_rgba_uint32;
+ table[MESA_FORMAT_LA_SINT8] = _mesa_texstore_rgba_int8;
+ table[MESA_FORMAT_LA_SINT16] = _mesa_texstore_rgba_int16;
+ table[MESA_FORMAT_LA_SINT32] = _mesa_texstore_rgba_int32;
+
+ table[MESA_FORMAT_R_SINT8] = _mesa_texstore_rgba_int8;
+ table[MESA_FORMAT_RG_SINT8] = _mesa_texstore_rgba_int8;
+ table[MESA_FORMAT_RGB_SINT8] = _mesa_texstore_rgba_int8;
+ table[MESA_FORMAT_RGBA_SINT8] = _mesa_texstore_rgba_int8;
+ table[MESA_FORMAT_R_SINT16] = _mesa_texstore_rgba_int16;
+ table[MESA_FORMAT_RG_SINT16] = _mesa_texstore_rgba_int16;
+ table[MESA_FORMAT_RGB_SINT16] = _mesa_texstore_rgba_int16;
+ table[MESA_FORMAT_RGBA_SINT16] = _mesa_texstore_rgba_int16;
+ table[MESA_FORMAT_R_SINT32] = _mesa_texstore_rgba_int32;
+ table[MESA_FORMAT_RG_SINT32] = _mesa_texstore_rgba_int32;
+ table[MESA_FORMAT_RGB_SINT32] = _mesa_texstore_rgba_int32;
+ table[MESA_FORMAT_RGBA_SINT32] = _mesa_texstore_rgba_int32;
table[MESA_FORMAT_R_UINT8] = _mesa_texstore_rgba_uint8;
table[MESA_FORMAT_RG_UINT8] = _mesa_texstore_rgba_uint8;
@@ -3835,29 +3835,29 @@ _mesa_get_texstore_func(gl_format format)
table[MESA_FORMAT_RGB_UINT32] = _mesa_texstore_rgba_uint32;
table[MESA_FORMAT_RGBA_UINT32] = _mesa_texstore_rgba_uint32;
- table[MESA_FORMAT_ARGB2101010_UINT] = _mesa_texstore_argb2101010_uint;
- table[MESA_FORMAT_ABGR2101010_UINT] = _mesa_texstore_abgr2101010_uint;
-
- table[MESA_FORMAT_XRGB4444_UNORM] = store_ubyte_texture;
- table[MESA_FORMAT_XRGB1555_UNORM] = store_ubyte_texture;
- table[MESA_FORMAT_XBGR8888_SNORM] = _mesa_texstore_signed_rgbx8888;
- table[MESA_FORMAT_XBGR8888_SRGB] = _mesa_texstore_srgba8;
- table[MESA_FORMAT_XBGR8888_UINT] = _mesa_texstore_rgba_uint8;
- table[MESA_FORMAT_XBGR8888_SINT] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_XRGB2101010_UNORM] = _mesa_texstore_argb2101010;
- table[MESA_FORMAT_XBGR16161616_UNORM] = _mesa_texstore_rgba_16;
- table[MESA_FORMAT_XBGR16161616_SNORM] = _mesa_texstore_signed_rgba_16;
- table[MESA_FORMAT_XBGR16161616_FLOAT] = _mesa_texstore_rgba_float16;
- table[MESA_FORMAT_XBGR16161616_UINT] = _mesa_texstore_rgba_uint16;
- table[MESA_FORMAT_XBGR16161616_SINT] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_XBGR32323232_FLOAT] = _mesa_texstore_rgba_float32;
- table[MESA_FORMAT_XBGR32323232_UINT] = _mesa_texstore_rgba_uint32;
- table[MESA_FORMAT_XBGR32323232_SINT] = _mesa_texstore_rgba_int32;
-
- table[MESA_FORMAT_ABGR2101010] = _mesa_texstore_abgr2101010;
-
- table[MESA_FORMAT_SIGNED_RG88] = _mesa_texstore_snorm88;
- table[MESA_FORMAT_SIGNED_RG1616] = _mesa_texstore_snorm1616;
+ table[MESA_FORMAT_B10G10R10A2_UINT] = _mesa_texstore_argb2101010_uint;
+ table[MESA_FORMAT_R10G10B10A2_UINT] = _mesa_texstore_abgr2101010_uint;
+
+ table[MESA_FORMAT_B4G4R4X4_UNORM] = store_ubyte_texture;
+ table[MESA_FORMAT_B5G5R5X1_UNORM] = store_ubyte_texture;
+ table[MESA_FORMAT_R8G8B8X8_SNORM] = _mesa_texstore_signed_rgbx8888;
+ table[MESA_FORMAT_R8G8B8X8_SRGB] = _mesa_texstore_srgba8;
+ table[MESA_FORMAT_RGBX_UINT8] = _mesa_texstore_rgba_uint8;
+ table[MESA_FORMAT_RGBX_SINT8] = _mesa_texstore_rgba_int8;
+ table[MESA_FORMAT_B10G10R10X2_UNORM] = _mesa_texstore_argb2101010;
+ table[MESA_FORMAT_RGBX_UNORM16] = _mesa_texstore_rgba_16;
+ table[MESA_FORMAT_RGBX_SNORM16] = _mesa_texstore_signed_rgba_16;
+ table[MESA_FORMAT_RGBX_FLOAT16] = _mesa_texstore_rgba_float16;
+ table[MESA_FORMAT_RGBX_UINT16] = _mesa_texstore_rgba_uint16;
+ table[MESA_FORMAT_RGBX_SINT16] = _mesa_texstore_rgba_int16;
+ table[MESA_FORMAT_RGBX_FLOAT32] = _mesa_texstore_rgba_float32;
+ table[MESA_FORMAT_RGBX_UINT32] = _mesa_texstore_rgba_uint32;
+ table[MESA_FORMAT_RGBX_SINT32] = _mesa_texstore_rgba_int32;
+
+ table[MESA_FORMAT_R10G10B10A2_UNORM] = _mesa_texstore_abgr2101010;
+
+ table[MESA_FORMAT_G8R8_SNORM] = _mesa_texstore_snorm88;
+ table[MESA_FORMAT_G16R16_SNORM] = _mesa_texstore_snorm1616;
initialized = GL_TRUE;
}
@@ -3870,7 +3870,7 @@ _mesa_get_texstore_func(gl_format format)
GLboolean
_mesa_texstore_needs_transfer_ops(struct gl_context *ctx,
GLenum baseInternalFormat,
- gl_format dstFormat)
+ mesa_format dstFormat)
{
GLenum dstType;
@@ -3899,7 +3899,7 @@ _mesa_texstore_needs_transfer_ops(struct gl_context *ctx,
GLboolean
_mesa_texstore_can_use_memcpy(struct gl_context *ctx,
- GLenum baseInternalFormat, gl_format dstFormat,
+ GLenum baseInternalFormat, mesa_format dstFormat,
GLenum srcFormat, GLenum srcType,
const struct gl_pixelstore_attrib *srcPacking)
{
@@ -3977,7 +3977,7 @@ _mesa_texstore(TEXSTORE_PARAMS)
* \param texFormat the destination texture format
*/
static GLbitfield
-get_read_write_mode(GLenum userFormat, gl_format texFormat)
+get_read_write_mode(GLenum userFormat, mesa_format texFormat)
{
if ((userFormat == GL_STENCIL_INDEX || userFormat == GL_DEPTH_COMPONENT)
&& _mesa_get_format_base_format(texFormat) == GL_DEPTH_STENCIL)
@@ -4220,7 +4220,7 @@ _mesa_store_compressed_texsubimage(struct gl_context *ctx, GLuint dims,
GLint i, rows;
GLubyte *dstMap;
const GLubyte *src;
- const gl_format texFormat = texImage->TexFormat;
+ const mesa_format texFormat = texImage->TexFormat;
GLuint bw, bh;
GLint slice;
diff --git a/mesalib/src/mesa/main/texstore.h b/mesalib/src/mesa/main/texstore.h
index fbb3b2668..490f9f5e0 100644
--- a/mesalib/src/mesa/main/texstore.h
+++ b/mesalib/src/mesa/main/texstore.h
@@ -57,7 +57,7 @@
#define TEXSTORE_PARAMS \
struct gl_context *ctx, GLuint dims, \
GLenum baseInternalFormat, \
- gl_format dstFormat, \
+ mesa_format dstFormat, \
GLint dstRowStride, \
GLubyte **dstSlices, \
GLint srcWidth, GLint srcHeight, GLint srcDepth, \
@@ -72,11 +72,11 @@ _mesa_texstore(TEXSTORE_PARAMS);
extern GLboolean
_mesa_texstore_needs_transfer_ops(struct gl_context *ctx,
GLenum baseInternalFormat,
- gl_format dstFormat);
+ mesa_format dstFormat);
extern GLboolean
_mesa_texstore_can_use_memcpy(struct gl_context *ctx,
- GLenum baseInternalFormat, gl_format dstFormat,
+ GLenum baseInternalFormat, mesa_format dstFormat,
GLenum srcFormat, GLenum srcType,
const struct gl_pixelstore_attrib *srcPacking);
diff --git a/mesalib/src/mesa/main/textureview.c b/mesalib/src/mesa/main/textureview.c
index 5f88a4171..77a3b782b 100644
--- a/mesalib/src/mesa/main/textureview.c
+++ b/mesalib/src/mesa/main/textureview.c
@@ -196,7 +196,7 @@ initialize_texture_fields(struct gl_context *ctx,
struct gl_texture_object *texObj,
GLint levels,
GLsizei width, GLsizei height, GLsizei depth,
- GLenum internalFormat, gl_format texFormat)
+ GLenum internalFormat, mesa_format texFormat)
{
const GLuint numFaces = _mesa_num_tex_faces(target);
GLint level, levelWidth = width, levelHeight = height, levelDepth = depth;
@@ -430,7 +430,7 @@ _mesa_TextureView(GLuint texture, GLenum target, GLuint origtexture,
GLuint newViewMinLevel, newViewMinLayer;
GLuint newViewNumLevels, newViewNumLayers;
GLsizei width, height, depth;
- gl_format texFormat;
+ mesa_format texFormat;
GLboolean sizeOK, dimensionsOK;
GLenum faceTarget;
diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c
index b73a396e2..44db2cbcd 100644
--- a/mesalib/src/mesa/main/varray.c
+++ b/mesalib/src/mesa/main/varray.c
@@ -112,20 +112,20 @@ static void
vertex_attrib_binding(struct gl_context *ctx, GLuint attribIndex,
GLuint bindingIndex)
{
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
- struct gl_vertex_attrib_array *array = &arrayObj->VertexAttrib[attribIndex];
+ struct gl_vertex_array_object *vao = ctx->Array.VAO;
+ struct gl_vertex_attrib_array *array = &vao->VertexAttrib[attribIndex];
if (array->VertexBinding != bindingIndex) {
const GLbitfield64 array_bit = VERT_BIT(attribIndex);
FLUSH_VERTICES(ctx, _NEW_ARRAY);
- arrayObj->VertexBinding[array->VertexBinding]._BoundArrays &= ~array_bit;
- arrayObj->VertexBinding[bindingIndex]._BoundArrays |= array_bit;
+ vao->VertexBinding[array->VertexBinding]._BoundArrays &= ~array_bit;
+ vao->VertexBinding[bindingIndex]._BoundArrays |= array_bit;
array->VertexBinding = bindingIndex;
- arrayObj->NewArrays |= array_bit;
+ vao->NewArrays |= array_bit;
}
}
@@ -139,8 +139,8 @@ bind_vertex_buffer(struct gl_context *ctx, GLuint index,
struct gl_buffer_object *vbo,
GLintptr offset, GLsizei stride)
{
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
- struct gl_vertex_buffer_binding *binding = &arrayObj->VertexBinding[index];
+ struct gl_vertex_array_object *vao = ctx->Array.VAO;
+ struct gl_vertex_buffer_binding *binding = &vao->VertexBinding[index];
if (binding->BufferObj != vbo ||
binding->Offset != offset ||
@@ -153,7 +153,7 @@ bind_vertex_buffer(struct gl_context *ctx, GLuint index,
binding->Offset = offset;
binding->Stride = stride;
- arrayObj->NewArrays |= binding->_BoundArrays;
+ vao->NewArrays |= binding->_BoundArrays;
}
}
@@ -166,14 +166,14 @@ static void
vertex_binding_divisor(struct gl_context *ctx, GLuint bindingIndex,
GLuint divisor)
{
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ struct gl_vertex_array_object *vao = ctx->Array.VAO;
struct gl_vertex_buffer_binding *binding =
- &arrayObj->VertexBinding[bindingIndex];
+ &vao->VertexBinding[bindingIndex];
if (binding->InstanceDivisor != divisor) {
FLUSH_VERTICES(ctx, _NEW_ARRAY);
binding->InstanceDivisor = divisor;
- arrayObj->NewArrays |= binding->_BoundArrays;
+ vao->NewArrays |= binding->_BoundArrays;
}
}
@@ -329,7 +329,7 @@ update_array_format(struct gl_context *ctx,
elementSize = _mesa_bytes_per_vertex_attrib(size, type);
assert(elementSize != -1);
- array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
+ array = &ctx->Array.VAO->VertexAttrib[attrib];
array->Size = size;
array->Type = type;
array->Format = format;
@@ -338,7 +338,7 @@ update_array_format(struct gl_context *ctx,
array->RelativeOffset = relativeOffset;
array->_ElementSize = elementSize;
- ctx->Array.ArrayObj->NewArrays |= VERT_BIT(attrib);
+ ctx->Array.VAO->NewArrays |= VERT_BIT(attrib);
ctx->NewState |= _NEW_ARRAY;
return true;
@@ -384,7 +384,7 @@ update_array(struct gl_context *ctx,
* The check for VBOs is handled below.
*/
if (ctx->API == API_OPENGL_CORE
- && (ctx->Array.ArrayObj == ctx->Array.DefaultArrayObj)) {
+ && (ctx->Array.VAO == ctx->Array.DefaultVAO)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(no array object bound)",
func);
return;
@@ -407,7 +407,7 @@ update_array(struct gl_context *ctx,
* to the ARRAY_BUFFER buffer object binding point (see section
* 2.9.6), and the pointer argument is not NULL."
*/
- if (ptr != NULL && ctx->Array.ArrayObj->ARBsemantics &&
+ if (ptr != NULL && ctx->Array.VAO->ARBsemantics &&
!_mesa_is_bufferobj(ctx->Array.ArrayBufferObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
return;
@@ -422,7 +422,7 @@ update_array(struct gl_context *ctx,
vertex_attrib_binding(ctx, attrib, attrib);
/* The Stride and Ptr fields are not set by update_array_format() */
- array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
+ array = &ctx->Array.VAO->VertexAttrib[attrib];
array->Stride = stride;
array->Ptr = (const GLvoid *) ptr;
@@ -664,7 +664,7 @@ _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
void GLAPIENTRY
_mesa_EnableVertexAttribArray(GLuint index)
{
- struct gl_array_object *arrayObj;
+ struct gl_vertex_array_object *vao;
GET_CURRENT_CONTEXT(ctx);
if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
@@ -673,16 +673,16 @@ _mesa_EnableVertexAttribArray(GLuint index)
return;
}
- arrayObj = ctx->Array.ArrayObj;
+ vao = ctx->Array.VAO;
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->_VertexAttrib));
+ ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(vao->_VertexAttrib));
- if (!arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
+ if (!vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
/* was disabled, now being enabled */
FLUSH_VERTICES(ctx, _NEW_ARRAY);
- arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
- arrayObj->_Enabled |= VERT_BIT_GENERIC(index);
- arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
+ vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
+ vao->_Enabled |= VERT_BIT_GENERIC(index);
+ vao->NewArrays |= VERT_BIT_GENERIC(index);
}
}
@@ -690,7 +690,7 @@ _mesa_EnableVertexAttribArray(GLuint index)
void GLAPIENTRY
_mesa_DisableVertexAttribArray(GLuint index)
{
- struct gl_array_object *arrayObj;
+ struct gl_vertex_array_object *vao;
GET_CURRENT_CONTEXT(ctx);
if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
@@ -699,16 +699,16 @@ _mesa_DisableVertexAttribArray(GLuint index)
return;
}
- arrayObj = ctx->Array.ArrayObj;
+ vao = ctx->Array.VAO;
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->_VertexAttrib));
+ ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(vao->_VertexAttrib));
- if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
+ if (vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
/* was enabled, now being disabled */
FLUSH_VERTICES(ctx, _NEW_ARRAY);
- arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
- arrayObj->_Enabled &= ~VERT_BIT_GENERIC(index);
- arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
+ vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
+ vao->_Enabled &= ~VERT_BIT_GENERIC(index);
+ vao->NewArrays |= VERT_BIT_GENERIC(index);
}
}
@@ -722,7 +722,7 @@ static GLuint
get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
const char *caller)
{
- const struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ const struct gl_vertex_array_object *vao = ctx->Array.VAO;
const struct gl_vertex_attrib_array *array;
if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
@@ -730,9 +730,9 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
return 0;
}
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
+ ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
- array = &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
+ array = &vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
switch (pname) {
case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
@@ -746,7 +746,7 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
return array->Normalized;
case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
- return arrayObj->VertexBinding[array->VertexBinding].BufferObj->Name;
+ return vao->VertexBinding[array->VertexBinding].BufferObj->Name;
case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
if ((_mesa_is_desktop_gl(ctx)
&& (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4))
@@ -757,7 +757,7 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB:
if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_instanced_arrays)
|| _mesa_is_gles3(ctx)) {
- return arrayObj->VertexBinding[array->VertexBinding].InstanceDivisor;
+ return vao->VertexBinding[array->VertexBinding].InstanceDivisor;
}
goto error;
case GL_VERTEX_ATTRIB_BINDING:
@@ -801,7 +801,7 @@ get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
return NULL;
}
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->_VertexAttrib));
+ ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.VAO->_VertexAttrib));
FLUSH_CURRENT(ctx, 0);
return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
@@ -923,9 +923,9 @@ _mesa_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer)
return;
}
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->_VertexAttrib));
+ ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.VAO->_VertexAttrib));
- *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
+ *pointer = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
}
@@ -1314,7 +1314,7 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
return;
}
- ASSERT(genericIndex < Elements(ctx->Array.ArrayObj->VertexAttrib));
+ ASSERT(genericIndex < Elements(ctx->Array.VAO->VertexAttrib));
/* The ARB_vertex_attrib_binding spec says:
*
@@ -1365,7 +1365,7 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
GLsizei stride)
{
GET_CURRENT_CONTEXT(ctx);
- const struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ const struct gl_vertex_array_object *vao = ctx->Array.VAO;
struct gl_buffer_object *vbo;
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -1376,7 +1376,7 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
* is bound."
*/
if (ctx->API == API_OPENGL_CORE &&
- ctx->Array.ArrayObj == ctx->Array.DefaultArrayObj) {
+ ctx->Array.VAO == ctx->Array.DefaultVAO) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBindVertexBuffer(No array object bound)");
return;
@@ -1412,8 +1412,8 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
return;
}
- if (buffer == arrayObj->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj->Name) {
- vbo = arrayObj->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj;
+ if (buffer == vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj->Name) {
+ vbo = vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj;
} else if (buffer != 0) {
vbo = _mesa_lookup_bufferobj(ctx, buffer);
@@ -1468,7 +1468,7 @@ _mesa_VertexAttribFormat(GLuint attribIndex, GLint size, GLenum type,
* - ..."
*/
if (ctx->API == API_OPENGL_CORE &&
- ctx->Array.ArrayObj == ctx->Array.DefaultArrayObj) {
+ ctx->Array.VAO == ctx->Array.DefaultVAO) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glVertexAttribFormat(No array object bound)");
return;
@@ -1515,7 +1515,7 @@ _mesa_VertexAttribIFormat(GLuint attribIndex, GLint size, GLenum type,
* - ..."
*/
if (ctx->API == API_OPENGL_CORE &&
- ctx->Array.ArrayObj == ctx->Array.DefaultArrayObj) {
+ ctx->Array.VAO == ctx->Array.DefaultVAO) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glVertexAttribIFormat(No array object bound)");
return;
@@ -1563,7 +1563,7 @@ _mesa_VertexAttribLFormat(GLuint attribIndex, GLint size, GLenum type,
* that this is an oversight.
*/
if (ctx->API == API_OPENGL_CORE &&
- ctx->Array.ArrayObj == ctx->Array.DefaultArrayObj) {
+ ctx->Array.VAO == ctx->Array.DefaultVAO) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glVertexAttribLFormat(No array object bound)");
return;
@@ -1603,7 +1603,7 @@ _mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex)
* is bound."
*/
if (ctx->API == API_OPENGL_CORE &&
- ctx->Array.ArrayObj == ctx->Array.DefaultArrayObj) {
+ ctx->Array.VAO == ctx->Array.DefaultVAO) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glVertexAttribBinding(No array object bound)");
return;
@@ -1633,7 +1633,7 @@ _mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex)
}
ASSERT(VERT_ATTRIB_GENERIC(attribIndex) <
- Elements(ctx->Array.ArrayObj->VertexAttrib));
+ Elements(ctx->Array.VAO->VertexAttrib));
vertex_attrib_binding(ctx, VERT_ATTRIB_GENERIC(attribIndex),
VERT_ATTRIB_GENERIC(bindingIndex));
@@ -1657,7 +1657,7 @@ _mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor)
* is bound."
*/
if (ctx->API == API_OPENGL_CORE &&
- ctx->Array.ArrayObj == ctx->Array.DefaultArrayObj) {
+ ctx->Array.VAO == ctx->Array.DefaultVAO) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glVertexBindingDivisor(No array object bound)");
return;
@@ -1758,25 +1758,25 @@ print_array(const char *name, GLint index, const struct gl_client_array *array)
void
_mesa_print_arrays(struct gl_context *ctx)
{
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ struct gl_vertex_array_object *vao = ctx->Array.VAO;
GLuint i;
- _mesa_update_array_object_max_element(ctx, arrayObj);
+ _mesa_update_vao_max_element(ctx, vao);
- printf("Array Object %u\n", arrayObj->Name);
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_POS].Enabled)
- print_array("Vertex", -1, &arrayObj->_VertexAttrib[VERT_ATTRIB_POS]);
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_NORMAL].Enabled)
- print_array("Normal", -1, &arrayObj->_VertexAttrib[VERT_ATTRIB_NORMAL]);
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR0].Enabled)
- print_array("Color", -1, &arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR0]);
+ printf("Array Object %u\n", vao->Name);
+ if (vao->_VertexAttrib[VERT_ATTRIB_POS].Enabled)
+ print_array("Vertex", -1, &vao->_VertexAttrib[VERT_ATTRIB_POS]);
+ if (vao->_VertexAttrib[VERT_ATTRIB_NORMAL].Enabled)
+ print_array("Normal", -1, &vao->_VertexAttrib[VERT_ATTRIB_NORMAL]);
+ if (vao->_VertexAttrib[VERT_ATTRIB_COLOR0].Enabled)
+ print_array("Color", -1, &vao->_VertexAttrib[VERT_ATTRIB_COLOR0]);
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled)
- print_array("TexCoord", i, &arrayObj->_VertexAttrib[VERT_ATTRIB_TEX(i)]);
+ if (vao->_VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled)
+ print_array("TexCoord", i, &vao->_VertexAttrib[VERT_ATTRIB_TEX(i)]);
for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++)
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
- print_array("Attrib", i, &arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(i)]);
- printf(" _MaxElement = %u\n", arrayObj->_MaxElement);
+ if (vao->_VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
+ print_array("Attrib", i, &vao->_VertexAttrib[VERT_ATTRIB_GENERIC(i)]);
+ printf(" _MaxElement = %u\n", vao->_MaxElement);
}
@@ -1786,9 +1786,8 @@ _mesa_print_arrays(struct gl_context *ctx)
void
_mesa_init_varray(struct gl_context *ctx)
{
- ctx->Array.DefaultArrayObj = ctx->Driver.NewArrayObject(ctx, 0);
- _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
- ctx->Array.DefaultArrayObj);
+ ctx->Array.DefaultVAO = ctx->Driver.NewArrayObject(ctx, 0);
+ _mesa_reference_vao(ctx, &ctx->Array.VAO, ctx->Array.DefaultVAO);
ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
ctx->Array.Objects = _mesa_NewHashTable();
@@ -1801,9 +1800,9 @@ _mesa_init_varray(struct gl_context *ctx)
static void
delete_arrayobj_cb(GLuint id, void *data, void *userData)
{
- struct gl_array_object *arrayObj = (struct gl_array_object *) data;
+ struct gl_vertex_array_object *vao = (struct gl_vertex_array_object *) data;
struct gl_context *ctx = (struct gl_context *) userData;
- _mesa_delete_array_object(ctx, arrayObj);
+ _mesa_delete_vao(ctx, vao);
}
diff --git a/mesalib/src/mesa/program/prog_print.c b/mesalib/src/mesa/program/prog_print.c
index 02ba01eca..4a5c1c1fb 100644
--- a/mesalib/src/mesa/program/prog_print.c
+++ b/mesalib/src/mesa/program/prog_print.c
@@ -1021,6 +1021,9 @@ _mesa_write_shader_to_file(const struct gl_shader *shader)
case MESA_SHADER_GEOMETRY:
type = "geom";
break;
+ case MESA_SHADER_COMPUTE:
+ type = "comp";
+ break;
}
_mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
diff --git a/mesalib/src/mesa/program/program.c b/mesalib/src/mesa/program/program.c
index ea8eb0d3a..fa80bc58c 100644
--- a/mesalib/src/mesa/program/program.c
+++ b/mesalib/src/mesa/program/program.c
@@ -279,6 +279,21 @@ _mesa_init_vertex_program( struct gl_context *ctx, struct gl_vertex_program *pro
/**
+ * Initialize a new compute program object.
+ */
+struct gl_program *
+_mesa_init_compute_program(struct gl_context *ctx,
+ struct gl_compute_program *prog, GLenum target,
+ GLuint id)
+{
+ if (prog)
+ return _mesa_init_program_struct( ctx, &prog->Base, target, id );
+ else
+ return NULL;
+}
+
+
+/**
* Initialize a new geometry program object.
*/
struct gl_program *
@@ -324,6 +339,11 @@ _mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id)
CALLOC_STRUCT(gl_geometry_program),
target, id);
break;
+ case GL_COMPUTE_PROGRAM_NV:
+ prog = _mesa_init_compute_program(ctx,
+ CALLOC_STRUCT(gl_compute_program),
+ target, id);
+ break;
default:
_mesa_problem(ctx, "bad target in _mesa_new_program");
prog = NULL;
diff --git a/mesalib/src/mesa/program/program.h b/mesalib/src/mesa/program/program.h
index 71b0a4af2..ef698242f 100644
--- a/mesalib/src/mesa/program/program.h
+++ b/mesalib/src/mesa/program/program.h
@@ -84,6 +84,11 @@ _mesa_init_geometry_program(struct gl_context *ctx,
GLenum target, GLuint id);
extern struct gl_program *
+_mesa_init_compute_program(struct gl_context *ctx,
+ struct gl_compute_program *prog,
+ GLenum target, GLuint id);
+
+extern struct gl_program *
_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id);
extern void
@@ -202,6 +207,8 @@ _mesa_program_enum_to_shader_stage(GLenum v)
return MESA_SHADER_FRAGMENT;
case GL_GEOMETRY_PROGRAM_NV:
return MESA_SHADER_GEOMETRY;
+ case GL_COMPUTE_PROGRAM_NV:
+ return MESA_SHADER_COMPUTE;
default:
ASSERT(0);
return ~0;
@@ -219,6 +226,8 @@ _mesa_shader_stage_to_program(unsigned stage)
return GL_FRAGMENT_PROGRAM_ARB;
case MESA_SHADER_GEOMETRY:
return GL_GEOMETRY_PROGRAM_NV;
+ case MESA_SHADER_COMPUTE:
+ return GL_COMPUTE_PROGRAM_NV;
}
assert(!"Unexpected shader stage in _mesa_shader_stage_to_program");
diff --git a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
index ac8d0798a..c8f088dc8 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -229,7 +229,8 @@ st_bufferobj_data(struct gl_context *ctx,
case GL_STATIC_DRAW:
case GL_STATIC_READ:
case GL_STATIC_COPY:
- pipe_usage = PIPE_USAGE_STATIC;
+ default:
+ pipe_usage = PIPE_USAGE_DEFAULT;
break;
case GL_DYNAMIC_DRAW:
case GL_DYNAMIC_READ:
@@ -241,8 +242,6 @@ st_bufferobj_data(struct gl_context *ctx,
case GL_STREAM_COPY:
pipe_usage = PIPE_USAGE_STREAM;
break;
- default:
- pipe_usage = PIPE_USAGE_DEFAULT;
}
pipe_resource_reference( &st_obj->buffer, NULL );
@@ -436,6 +435,6 @@ st_init_bufferobject_functions(struct dd_function_table *functions)
functions->CopyBufferSubData = st_copy_buffer_subdata;
/* For GL_APPLE_vertex_array_object */
- functions->NewArrayObject = _mesa_new_array_object;
- functions->DeleteArrayObject = _mesa_delete_array_object;
+ functions->NewArrayObject = _mesa_new_vao;
+ functions->DeleteArrayObject = _mesa_delete_vao;
}
diff --git a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
index 97f213077..90f34e39e 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -483,7 +483,7 @@ make_texture(struct st_context *st,
{
struct gl_context *ctx = st->ctx;
struct pipe_context *pipe = st->pipe;
- gl_format mformat;
+ mesa_format mformat;
struct pipe_resource *pt;
enum pipe_format pipeFormat;
GLenum baseInternalFormat;
@@ -542,7 +542,7 @@ make_texture(struct st_context *st,
*/
success = _mesa_texstore(ctx, 2, /* dims */
baseInternalFormat, /* baseInternalFormat */
- mformat, /* gl_format */
+ mformat, /* mesa_format */
transfer->stride, /* dstRowStride, bytes */
&dest, /* destSlices */
width, height, 1, /* size */
diff --git a/mesalib/src/mesa/state_tracker/st_cb_eglimage.c b/mesalib/src/mesa/state_tracker/st_cb_eglimage.c
index 7484cb4f1..561967d6c 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_eglimage.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_eglimage.c
@@ -99,7 +99,7 @@ st_bind_surface(struct gl_context *ctx, GLenum target,
struct st_texture_object *stObj;
struct st_texture_image *stImage;
GLenum internalFormat;
- gl_format texFormat;
+ mesa_format texFormat;
/* map pipe format to base format */
if (util_format_get_component_bits(ps->format, UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
diff --git a/mesalib/src/mesa/state_tracker/st_cb_fbo.c b/mesalib/src/mesa/state_tracker/st_cb_fbo.c
index 780148487..6449c62a8 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_fbo.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_fbo.c
@@ -541,7 +541,7 @@ st_validate_attachment(struct gl_context *ctx,
{
const struct st_texture_object *stObj = st_texture_object(att->Texture);
enum pipe_format format;
- gl_format texFormat;
+ mesa_format texFormat;
GLboolean valid;
/* Sanity check: we must be binding the surface as a (color) render target
@@ -568,7 +568,7 @@ st_validate_attachment(struct gl_context *ctx,
* Later when we create a surface, we change the format to a linear one. */
if (!ctx->Extensions.EXT_framebuffer_sRGB &&
_mesa_get_format_color_encoding(texFormat) == GL_SRGB) {
- const gl_format linearFormat = _mesa_get_srgb_format_linear(texFormat);
+ const mesa_format linearFormat = _mesa_get_srgb_format_linear(texFormat);
format = st_mesa_format_to_pipe_format(linearFormat);
}
diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c
index aa0862867..f0bf3745b 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_texture.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c
@@ -519,7 +519,7 @@ prep_teximage(struct gl_context *ctx, struct gl_texture_image *texImage,
if (stObj->surface_based) {
const GLenum target = texObj->Target;
const GLuint level = texImage->Level;
- gl_format texFormat;
+ mesa_format texFormat;
_mesa_clear_texture_object(ctx, texObj);
pipe_resource_reference(&stObj->pt, NULL);
@@ -604,7 +604,7 @@ st_TexSubImage(struct gl_context *ctx, GLuint dims,
struct pipe_transfer *transfer;
struct pipe_blit_info blit;
enum pipe_format src_format, dst_format;
- gl_format mesa_src_format;
+ mesa_format mesa_src_format;
GLenum gl_target = texImage->TexObject->Target;
unsigned bind;
GLubyte *map;
@@ -856,7 +856,7 @@ st_GetTexImage(struct gl_context * ctx,
struct pipe_resource *dst = NULL;
struct pipe_resource dst_templ;
enum pipe_format dst_format, src_format;
- gl_format mesa_format;
+ mesa_format mesa_format;
GLenum gl_target = texImage->TexObject->Target;
enum pipe_texture_target pipe_target;
struct pipe_blit_info blit;
@@ -865,7 +865,9 @@ st_GetTexImage(struct gl_context * ctx,
ubyte *map = NULL;
boolean done = FALSE;
- if (!st->prefer_blit_based_texture_transfer) {
+ if (!st->prefer_blit_based_texture_transfer &&
+ !_mesa_is_format_compressed(texImage->TexFormat)) {
+ /* Try to avoid the fallback if we're doing texture decompression here */
goto fallback;
}
@@ -1483,6 +1485,12 @@ st_finalize_texture(struct gl_context *ctx,
if (tObj->Target == GL_TEXTURE_BUFFER) {
struct st_buffer_object *st_obj = st_buffer_object(tObj->BufferObject);
+ if (!st_obj) {
+ pipe_resource_reference(&stObj->pt, NULL);
+ pipe_sampler_view_reference(&stObj->sampler_view, NULL);
+ return GL_TRUE;
+ }
+
if (st_obj->buffer != stObj->pt) {
pipe_resource_reference(&stObj->pt, st_obj->buffer);
pipe_sampler_view_release(st->pipe, &stObj->sampler_view);
@@ -1689,7 +1697,7 @@ st_AllocTextureStorage(struct gl_context *ctx,
static GLboolean
st_TestProxyTexImage(struct gl_context *ctx, GLenum target,
- GLint level, gl_format format,
+ GLint level, mesa_format format,
GLint width, GLint height,
GLint depth, GLint border)
{
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index e7d5d7413..9829eb596 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -89,10 +89,6 @@ void st_init_limits(struct st_context *st)
c->MaxArrayTextureLayers
= screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS);
- c->MaxCombinedTextureImageUnits
- = _min(screen->get_param(screen, PIPE_CAP_MAX_COMBINED_SAMPLERS),
- MAX_COMBINED_TEXTURE_IMAGE_UNITS);
-
/* Define max viewport size and max renderbuffer size in terms of
* max texture size (note: max tex RECT size = max tex 2D size).
* If this isn't true for some hardware we'll need new PIPE_CAP_ queries.
@@ -243,6 +239,12 @@ void st_init_limits(struct st_context *st)
options->LowerClipDistance = true;
}
+ c->MaxCombinedTextureImageUnits =
+ _min(c->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits +
+ c->Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits +
+ c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits,
+ MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+
/* This depends on program constants. */
c->MaxTextureCoordUnits
= _min(c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, MAX_TEXTURE_COORD_UNITS);
@@ -419,7 +421,9 @@ void st_init_extensions(struct st_context *st)
PIPE_FORMAT_R16G16B16A16_FLOAT } },
{ { o(ARB_texture_rgb10_a2ui) },
- { PIPE_FORMAT_B10G10R10A2_UINT } },
+ { PIPE_FORMAT_R10G10B10A2_UINT,
+ PIPE_FORMAT_B10G10R10A2_UINT },
+ GL_TRUE }, /* at least one format must be supported */
{ { o(EXT_framebuffer_sRGB) },
{ PIPE_FORMAT_A8B8G8R8_SRGB,
@@ -537,7 +541,6 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.EXT_blend_color = GL_TRUE;
ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
ctx->Extensions.EXT_blend_minmax = GL_TRUE;
- ctx->Extensions.EXT_framebuffer_blit = GL_TRUE;
ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
ctx->Extensions.EXT_point_parameters = GL_TRUE;
@@ -740,9 +743,7 @@ void st_init_extensions(struct st_context *st)
ctx->Const.MinMapBufferAlignment =
screen->get_param(screen, PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT);
- if (ctx->Const.MinMapBufferAlignment >= 64) {
- ctx->Extensions.ARB_map_buffer_alignment = GL_TRUE;
- }
+
if (screen->get_param(screen, PIPE_CAP_TEXTURE_BUFFER_OBJECTS)) {
ctx->Extensions.ARB_texture_buffer_object = GL_TRUE;
diff --git a/mesalib/src/mesa/state_tracker/st_format.c b/mesalib/src/mesa/state_tracker/st_format.c
index b0158f300..90e9f2f78 100644
--- a/mesalib/src/mesa/state_tracker/st_format.c
+++ b/mesalib/src/mesa/state_tracker/st_format.c
@@ -54,70 +54,70 @@
* Translate Mesa format to Gallium format.
*/
enum pipe_format
-st_mesa_format_to_pipe_format(gl_format mesaFormat)
+st_mesa_format_to_pipe_format(mesa_format mesaFormat)
{
switch (mesaFormat) {
- case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_A8B8G8R8_UNORM:
return PIPE_FORMAT_ABGR8888_UNORM;
- case MESA_FORMAT_RGBA8888_REV:
+ case MESA_FORMAT_R8G8B8A8_UNORM:
return PIPE_FORMAT_RGBA8888_UNORM;
- case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_B8G8R8A8_UNORM:
return PIPE_FORMAT_BGRA8888_UNORM;
- case MESA_FORMAT_ARGB8888_REV:
+ case MESA_FORMAT_A8R8G8B8_UNORM:
return PIPE_FORMAT_ARGB8888_UNORM;
- case MESA_FORMAT_RGBX8888:
+ case MESA_FORMAT_X8B8G8R8_UNORM:
return PIPE_FORMAT_XBGR8888_UNORM;
- case MESA_FORMAT_RGBX8888_REV:
+ case MESA_FORMAT_R8G8B8X8_UNORM:
return PIPE_FORMAT_RGBX8888_UNORM;
- case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_B8G8R8X8_UNORM:
return PIPE_FORMAT_BGRX8888_UNORM;
- case MESA_FORMAT_XRGB8888_REV:
+ case MESA_FORMAT_X8R8G8B8_UNORM:
return PIPE_FORMAT_XRGB8888_UNORM;
- case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_B5G5R5A1_UNORM:
return PIPE_FORMAT_B5G5R5A1_UNORM;
- case MESA_FORMAT_ARGB4444:
+ case MESA_FORMAT_B4G4R4A4_UNORM:
return PIPE_FORMAT_B4G4R4A4_UNORM;
- case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_B5G6R5_UNORM:
return PIPE_FORMAT_B5G6R5_UNORM;
- case MESA_FORMAT_RGB332:
+ case MESA_FORMAT_B2G3R3_UNORM:
return PIPE_FORMAT_B2G3R3_UNORM;
- case MESA_FORMAT_ARGB2101010:
+ case MESA_FORMAT_B10G10R10A2_UNORM:
return PIPE_FORMAT_B10G10R10A2_UNORM;
- case MESA_FORMAT_AL44:
+ case MESA_FORMAT_L4A4_UNORM:
return PIPE_FORMAT_L4A4_UNORM;
- case MESA_FORMAT_AL88:
+ case MESA_FORMAT_L8A8_UNORM:
return PIPE_FORMAT_L8A8_UNORM;
- case MESA_FORMAT_AL1616:
+ case MESA_FORMAT_L16A16_UNORM:
return PIPE_FORMAT_L16A16_UNORM;
- case MESA_FORMAT_A8:
+ case MESA_FORMAT_A_UNORM8:
return PIPE_FORMAT_A8_UNORM;
- case MESA_FORMAT_A16:
+ case MESA_FORMAT_A_UNORM16:
return PIPE_FORMAT_A16_UNORM;
- case MESA_FORMAT_L8:
+ case MESA_FORMAT_L_UNORM8:
return PIPE_FORMAT_L8_UNORM;
- case MESA_FORMAT_L16:
+ case MESA_FORMAT_L_UNORM16:
return PIPE_FORMAT_L16_UNORM;
- case MESA_FORMAT_I8:
+ case MESA_FORMAT_I_UNORM8:
return PIPE_FORMAT_I8_UNORM;
- case MESA_FORMAT_I16:
+ case MESA_FORMAT_I_UNORM16:
return PIPE_FORMAT_I16_UNORM;
- case MESA_FORMAT_Z16:
+ case MESA_FORMAT_Z_UNORM16:
return PIPE_FORMAT_Z16_UNORM;
- case MESA_FORMAT_Z32:
+ case MESA_FORMAT_Z_UNORM32:
return PIPE_FORMAT_Z32_UNORM;
- case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
return PIPE_FORMAT_S8_UINT_Z24_UNORM;
- case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
return PIPE_FORMAT_Z24_UNORM_S8_UINT;
- case MESA_FORMAT_Z24_X8:
+ case MESA_FORMAT_X8Z24_UNORM:
return PIPE_FORMAT_X8Z24_UNORM;
- case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
return PIPE_FORMAT_Z24X8_UNORM;
- case MESA_FORMAT_S8:
+ case MESA_FORMAT_S_UINT8:
return PIPE_FORMAT_S8_UINT;
- case MESA_FORMAT_Z32_FLOAT:
+ case MESA_FORMAT_Z_FLOAT32:
return PIPE_FORMAT_Z32_FLOAT;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
return PIPE_FORMAT_Z32_FLOAT_S8X24_UINT;
case MESA_FORMAT_YCBCR:
return PIPE_FORMAT_UYVY;
@@ -137,15 +137,15 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat)
return PIPE_FORMAT_DXT3_SRGBA;
case MESA_FORMAT_SRGBA_DXT5:
return PIPE_FORMAT_DXT5_SRGBA;
- case MESA_FORMAT_SLA8:
+ case MESA_FORMAT_L8A8_SRGB:
return PIPE_FORMAT_L8A8_SRGB;
- case MESA_FORMAT_SL8:
+ case MESA_FORMAT_L_SRGB8:
return PIPE_FORMAT_L8_SRGB;
- case MESA_FORMAT_SRGB8:
+ case MESA_FORMAT_BGR_SRGB8:
return PIPE_FORMAT_R8G8B8_SRGB;
- case MESA_FORMAT_SRGBA8:
+ case MESA_FORMAT_A8B8G8R8_SRGB:
return PIPE_FORMAT_A8B8G8R8_SRGB;
- case MESA_FORMAT_SARGB8:
+ case MESA_FORMAT_B8G8R8A8_SRGB:
return PIPE_FORMAT_B8G8R8A8_SRGB;
case MESA_FORMAT_RGBA_FLOAT32:
return PIPE_FORMAT_R32G32B32A32_FLOAT;
@@ -155,21 +155,21 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat)
return PIPE_FORMAT_R32G32B32_FLOAT;
case MESA_FORMAT_RGB_FLOAT16:
return PIPE_FORMAT_R16G16B16_FLOAT;
- case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
+ case MESA_FORMAT_LA_FLOAT32:
return PIPE_FORMAT_L32A32_FLOAT;
- case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
+ case MESA_FORMAT_LA_FLOAT16:
return PIPE_FORMAT_L16A16_FLOAT;
- case MESA_FORMAT_LUMINANCE_FLOAT32:
+ case MESA_FORMAT_L_FLOAT32:
return PIPE_FORMAT_L32_FLOAT;
- case MESA_FORMAT_LUMINANCE_FLOAT16:
+ case MESA_FORMAT_L_FLOAT16:
return PIPE_FORMAT_L16_FLOAT;
- case MESA_FORMAT_ALPHA_FLOAT32:
+ case MESA_FORMAT_A_FLOAT32:
return PIPE_FORMAT_A32_FLOAT;
- case MESA_FORMAT_ALPHA_FLOAT16:
+ case MESA_FORMAT_A_FLOAT16:
return PIPE_FORMAT_A16_FLOAT;
- case MESA_FORMAT_INTENSITY_FLOAT32:
+ case MESA_FORMAT_I_FLOAT32:
return PIPE_FORMAT_I32_FLOAT;
- case MESA_FORMAT_INTENSITY_FLOAT16:
+ case MESA_FORMAT_I_FLOAT16:
return PIPE_FORMAT_I16_FLOAT;
case MESA_FORMAT_R_FLOAT32:
return PIPE_FORMAT_R32_FLOAT;
@@ -180,97 +180,97 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat)
case MESA_FORMAT_RG_FLOAT16:
return PIPE_FORMAT_R16G16_FLOAT;
- case MESA_FORMAT_R8:
+ case MESA_FORMAT_R_UNORM8:
return PIPE_FORMAT_R8_UNORM;
- case MESA_FORMAT_R16:
+ case MESA_FORMAT_R_UNORM16:
return PIPE_FORMAT_R16_UNORM;
- case MESA_FORMAT_GR88:
+ case MESA_FORMAT_R8G8_UNORM:
return PIPE_FORMAT_R8G8_UNORM;
- case MESA_FORMAT_GR1616:
+ case MESA_FORMAT_R16G16_UNORM:
return PIPE_FORMAT_R16G16_UNORM;
- case MESA_FORMAT_RGBA_16:
+ case MESA_FORMAT_RGBA_UNORM16:
return PIPE_FORMAT_R16G16B16A16_UNORM;
/* signed int formats */
- case MESA_FORMAT_ALPHA_UINT8:
+ case MESA_FORMAT_A_UINT8:
return PIPE_FORMAT_A8_UINT;
- case MESA_FORMAT_ALPHA_UINT16:
+ case MESA_FORMAT_A_UINT16:
return PIPE_FORMAT_A16_UINT;
- case MESA_FORMAT_ALPHA_UINT32:
+ case MESA_FORMAT_A_UINT32:
return PIPE_FORMAT_A32_UINT;
- case MESA_FORMAT_ALPHA_INT8:
+ case MESA_FORMAT_A_SINT8:
return PIPE_FORMAT_A8_SINT;
- case MESA_FORMAT_ALPHA_INT16:
+ case MESA_FORMAT_A_SINT16:
return PIPE_FORMAT_A16_SINT;
- case MESA_FORMAT_ALPHA_INT32:
+ case MESA_FORMAT_A_SINT32:
return PIPE_FORMAT_A32_SINT;
- case MESA_FORMAT_INTENSITY_UINT8:
+ case MESA_FORMAT_I_UINT8:
return PIPE_FORMAT_I8_UINT;
- case MESA_FORMAT_INTENSITY_UINT16:
+ case MESA_FORMAT_I_UINT16:
return PIPE_FORMAT_I16_UINT;
- case MESA_FORMAT_INTENSITY_UINT32:
+ case MESA_FORMAT_I_UINT32:
return PIPE_FORMAT_I32_UINT;
- case MESA_FORMAT_INTENSITY_INT8:
+ case MESA_FORMAT_I_SINT8:
return PIPE_FORMAT_I8_SINT;
- case MESA_FORMAT_INTENSITY_INT16:
+ case MESA_FORMAT_I_SINT16:
return PIPE_FORMAT_I16_SINT;
- case MESA_FORMAT_INTENSITY_INT32:
+ case MESA_FORMAT_I_SINT32:
return PIPE_FORMAT_I32_SINT;
- case MESA_FORMAT_LUMINANCE_UINT8:
+ case MESA_FORMAT_L_UINT8:
return PIPE_FORMAT_L8_UINT;
- case MESA_FORMAT_LUMINANCE_UINT16:
+ case MESA_FORMAT_L_UINT16:
return PIPE_FORMAT_L16_UINT;
- case MESA_FORMAT_LUMINANCE_UINT32:
+ case MESA_FORMAT_L_UINT32:
return PIPE_FORMAT_L32_UINT;
- case MESA_FORMAT_LUMINANCE_INT8:
+ case MESA_FORMAT_L_SINT8:
return PIPE_FORMAT_L8_SINT;
- case MESA_FORMAT_LUMINANCE_INT16:
+ case MESA_FORMAT_L_SINT16:
return PIPE_FORMAT_L16_SINT;
- case MESA_FORMAT_LUMINANCE_INT32:
+ case MESA_FORMAT_L_SINT32:
return PIPE_FORMAT_L32_SINT;
- case MESA_FORMAT_LUMINANCE_ALPHA_UINT8:
+ case MESA_FORMAT_LA_UINT8:
return PIPE_FORMAT_L8A8_UINT;
- case MESA_FORMAT_LUMINANCE_ALPHA_UINT16:
+ case MESA_FORMAT_LA_UINT16:
return PIPE_FORMAT_L16A16_UINT;
- case MESA_FORMAT_LUMINANCE_ALPHA_UINT32:
+ case MESA_FORMAT_LA_UINT32:
return PIPE_FORMAT_L32A32_UINT;
- case MESA_FORMAT_LUMINANCE_ALPHA_INT8:
+ case MESA_FORMAT_LA_SINT8:
return PIPE_FORMAT_L8A8_SINT;
- case MESA_FORMAT_LUMINANCE_ALPHA_INT16:
+ case MESA_FORMAT_LA_SINT16:
return PIPE_FORMAT_L16A16_SINT;
- case MESA_FORMAT_LUMINANCE_ALPHA_INT32:
+ case MESA_FORMAT_LA_SINT32:
return PIPE_FORMAT_L32A32_SINT;
- case MESA_FORMAT_R_INT8:
+ case MESA_FORMAT_R_SINT8:
return PIPE_FORMAT_R8_SINT;
- case MESA_FORMAT_RG_INT8:
+ case MESA_FORMAT_RG_SINT8:
return PIPE_FORMAT_R8G8_SINT;
- case MESA_FORMAT_RGB_INT8:
+ case MESA_FORMAT_RGB_SINT8:
return PIPE_FORMAT_R8G8B8_SINT;
- case MESA_FORMAT_RGBA_INT8:
+ case MESA_FORMAT_RGBA_SINT8:
return PIPE_FORMAT_R8G8B8A8_SINT;
- case MESA_FORMAT_R_INT16:
+ case MESA_FORMAT_R_SINT16:
return PIPE_FORMAT_R16_SINT;
- case MESA_FORMAT_RG_INT16:
+ case MESA_FORMAT_RG_SINT16:
return PIPE_FORMAT_R16G16_SINT;
- case MESA_FORMAT_RGB_INT16:
+ case MESA_FORMAT_RGB_SINT16:
return PIPE_FORMAT_R16G16B16_SINT;
- case MESA_FORMAT_RGBA_INT16:
+ case MESA_FORMAT_RGBA_SINT16:
return PIPE_FORMAT_R16G16B16A16_SINT;
- case MESA_FORMAT_R_INT32:
+ case MESA_FORMAT_R_SINT32:
return PIPE_FORMAT_R32_SINT;
- case MESA_FORMAT_RG_INT32:
+ case MESA_FORMAT_RG_SINT32:
return PIPE_FORMAT_R32G32_SINT;
- case MESA_FORMAT_RGB_INT32:
+ case MESA_FORMAT_RGB_SINT32:
return PIPE_FORMAT_R32G32B32_SINT;
- case MESA_FORMAT_RGBA_INT32:
+ case MESA_FORMAT_RGBA_SINT32:
return PIPE_FORMAT_R32G32B32A32_SINT;
/* unsigned int formats */
@@ -299,96 +299,98 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat)
case MESA_FORMAT_RGBA_UINT32:
return PIPE_FORMAT_R32G32B32A32_UINT;
- case MESA_FORMAT_RED_RGTC1:
+ case MESA_FORMAT_R_RGTC1_UNORM:
return PIPE_FORMAT_RGTC1_UNORM;
- case MESA_FORMAT_SIGNED_RED_RGTC1:
+ case MESA_FORMAT_R_RGTC1_SNORM:
return PIPE_FORMAT_RGTC1_SNORM;
- case MESA_FORMAT_RG_RGTC2:
+ case MESA_FORMAT_RG_RGTC2_UNORM:
return PIPE_FORMAT_RGTC2_UNORM;
- case MESA_FORMAT_SIGNED_RG_RGTC2:
+ case MESA_FORMAT_RG_RGTC2_SNORM:
return PIPE_FORMAT_RGTC2_SNORM;
- case MESA_FORMAT_L_LATC1:
+ case MESA_FORMAT_L_LATC1_UNORM:
return PIPE_FORMAT_LATC1_UNORM;
- case MESA_FORMAT_SIGNED_L_LATC1:
+ case MESA_FORMAT_L_LATC1_SNORM:
return PIPE_FORMAT_LATC1_SNORM;
- case MESA_FORMAT_LA_LATC2:
+ case MESA_FORMAT_LA_LATC2_UNORM:
return PIPE_FORMAT_LATC2_UNORM;
- case MESA_FORMAT_SIGNED_LA_LATC2:
+ case MESA_FORMAT_LA_LATC2_SNORM:
return PIPE_FORMAT_LATC2_SNORM;
case MESA_FORMAT_ETC1_RGB8:
return PIPE_FORMAT_ETC1_RGB8;
/* signed normalized formats */
- case MESA_FORMAT_SIGNED_R8:
+ case MESA_FORMAT_R_SNORM8:
return PIPE_FORMAT_R8_SNORM;
- case MESA_FORMAT_SIGNED_RG88_REV:
+ case MESA_FORMAT_R8G8_SNORM:
return PIPE_FORMAT_R8G8_SNORM;
- case MESA_FORMAT_SIGNED_RGBA8888_REV:
+ case MESA_FORMAT_R8G8B8A8_SNORM:
return PIPE_FORMAT_R8G8B8A8_SNORM;
- case MESA_FORMAT_SIGNED_A8:
+ case MESA_FORMAT_A_SNORM8:
return PIPE_FORMAT_A8_SNORM;
- case MESA_FORMAT_SIGNED_L8:
+ case MESA_FORMAT_L_SNORM8:
return PIPE_FORMAT_L8_SNORM;
- case MESA_FORMAT_SIGNED_AL88:
+ case MESA_FORMAT_L8A8_SNORM:
return PIPE_FORMAT_L8A8_SNORM;
- case MESA_FORMAT_SIGNED_I8:
+ case MESA_FORMAT_I_SNORM8:
return PIPE_FORMAT_I8_SNORM;
- case MESA_FORMAT_SIGNED_R16:
+ case MESA_FORMAT_R_SNORM16:
return PIPE_FORMAT_R16_SNORM;
- case MESA_FORMAT_SIGNED_GR1616:
+ case MESA_FORMAT_R16G16_SNORM:
return PIPE_FORMAT_R16G16_SNORM;
- case MESA_FORMAT_SIGNED_RGBA_16:
+ case MESA_FORMAT_RGBA_SNORM16:
return PIPE_FORMAT_R16G16B16A16_SNORM;
- case MESA_FORMAT_SIGNED_A16:
+ case MESA_FORMAT_A_SNORM16:
return PIPE_FORMAT_A16_SNORM;
- case MESA_FORMAT_SIGNED_L16:
+ case MESA_FORMAT_L_SNORM16:
return PIPE_FORMAT_L16_SNORM;
- case MESA_FORMAT_SIGNED_AL1616:
+ case MESA_FORMAT_LA_SNORM16:
return PIPE_FORMAT_L16A16_SNORM;
- case MESA_FORMAT_SIGNED_I16:
+ case MESA_FORMAT_I_SNORM16:
return PIPE_FORMAT_I16_SNORM;
- case MESA_FORMAT_RGB9_E5_FLOAT:
+ case MESA_FORMAT_R9G9B9E5_FLOAT:
return PIPE_FORMAT_R9G9B9E5_FLOAT;
- case MESA_FORMAT_R11_G11_B10_FLOAT:
+ case MESA_FORMAT_R11G11B10_FLOAT:
return PIPE_FORMAT_R11G11B10_FLOAT;
- case MESA_FORMAT_ARGB2101010_UINT:
+ case MESA_FORMAT_B10G10R10A2_UINT:
return PIPE_FORMAT_B10G10R10A2_UINT;
+ case MESA_FORMAT_R10G10B10A2_UINT:
+ return PIPE_FORMAT_R10G10B10A2_UINT;
- case MESA_FORMAT_XRGB4444_UNORM:
+ case MESA_FORMAT_B4G4R4X4_UNORM:
return PIPE_FORMAT_B4G4R4X4_UNORM;
- case MESA_FORMAT_XRGB1555_UNORM:
+ case MESA_FORMAT_B5G5R5X1_UNORM:
return PIPE_FORMAT_B5G5R5X1_UNORM;
- case MESA_FORMAT_XBGR8888_SNORM:
+ case MESA_FORMAT_R8G8B8X8_SNORM:
return PIPE_FORMAT_R8G8B8X8_SNORM;
- case MESA_FORMAT_XBGR8888_SRGB:
+ case MESA_FORMAT_R8G8B8X8_SRGB:
return PIPE_FORMAT_R8G8B8X8_SRGB;
- case MESA_FORMAT_XBGR8888_UINT:
+ case MESA_FORMAT_RGBX_UINT8:
return PIPE_FORMAT_R8G8B8X8_UINT;
- case MESA_FORMAT_XBGR8888_SINT:
+ case MESA_FORMAT_RGBX_SINT8:
return PIPE_FORMAT_R8G8B8X8_SINT;
- case MESA_FORMAT_XRGB2101010_UNORM:
+ case MESA_FORMAT_B10G10R10X2_UNORM:
return PIPE_FORMAT_B10G10R10X2_UNORM;
- case MESA_FORMAT_XBGR16161616_UNORM:
+ case MESA_FORMAT_RGBX_UNORM16:
return PIPE_FORMAT_R16G16B16X16_UNORM;
- case MESA_FORMAT_XBGR16161616_SNORM:
+ case MESA_FORMAT_RGBX_SNORM16:
return PIPE_FORMAT_R16G16B16X16_SNORM;
- case MESA_FORMAT_XBGR16161616_FLOAT:
+ case MESA_FORMAT_RGBX_FLOAT16:
return PIPE_FORMAT_R16G16B16X16_FLOAT;
- case MESA_FORMAT_XBGR16161616_UINT:
+ case MESA_FORMAT_RGBX_UINT16:
return PIPE_FORMAT_R16G16B16X16_UINT;
- case MESA_FORMAT_XBGR16161616_SINT:
+ case MESA_FORMAT_RGBX_SINT16:
return PIPE_FORMAT_R16G16B16X16_SINT;
- case MESA_FORMAT_XBGR32323232_FLOAT:
+ case MESA_FORMAT_RGBX_FLOAT32:
return PIPE_FORMAT_R32G32B32X32_FLOAT;
- case MESA_FORMAT_XBGR32323232_UINT:
+ case MESA_FORMAT_RGBX_UINT32:
return PIPE_FORMAT_R32G32B32X32_UINT;
- case MESA_FORMAT_XBGR32323232_SINT:
+ case MESA_FORMAT_RGBX_SINT32:
return PIPE_FORMAT_R32G32B32X32_SINT;
default:
@@ -400,76 +402,76 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat)
/**
* Translate Gallium format to Mesa format.
*/
-gl_format
+mesa_format
st_pipe_format_to_mesa_format(enum pipe_format format)
{
switch (format) {
case PIPE_FORMAT_ABGR8888_UNORM:
- return MESA_FORMAT_RGBA8888;
+ return MESA_FORMAT_A8B8G8R8_UNORM;
case PIPE_FORMAT_RGBA8888_UNORM:
- return MESA_FORMAT_RGBA8888_REV;
+ return MESA_FORMAT_R8G8B8A8_UNORM;
case PIPE_FORMAT_BGRA8888_UNORM:
- return MESA_FORMAT_ARGB8888;
+ return MESA_FORMAT_B8G8R8A8_UNORM;
case PIPE_FORMAT_ARGB8888_UNORM:
- return MESA_FORMAT_ARGB8888_REV;
+ return MESA_FORMAT_A8R8G8B8_UNORM;
case PIPE_FORMAT_XBGR8888_UNORM:
- return MESA_FORMAT_RGBX8888;
+ return MESA_FORMAT_X8B8G8R8_UNORM;
case PIPE_FORMAT_RGBX8888_UNORM:
- return MESA_FORMAT_RGBX8888_REV;
+ return MESA_FORMAT_R8G8B8X8_UNORM;
case PIPE_FORMAT_BGRX8888_UNORM:
- return MESA_FORMAT_XRGB8888;
+ return MESA_FORMAT_B8G8R8X8_UNORM;
case PIPE_FORMAT_XRGB8888_UNORM:
- return MESA_FORMAT_XRGB8888_REV;
+ return MESA_FORMAT_X8R8G8B8_UNORM;
case PIPE_FORMAT_B5G5R5A1_UNORM:
- return MESA_FORMAT_ARGB1555;
+ return MESA_FORMAT_B5G5R5A1_UNORM;
case PIPE_FORMAT_B4G4R4A4_UNORM:
- return MESA_FORMAT_ARGB4444;
+ return MESA_FORMAT_B4G4R4A4_UNORM;
case PIPE_FORMAT_B5G6R5_UNORM:
- return MESA_FORMAT_RGB565;
+ return MESA_FORMAT_B5G6R5_UNORM;
case PIPE_FORMAT_B2G3R3_UNORM:
- return MESA_FORMAT_RGB332;
+ return MESA_FORMAT_B2G3R3_UNORM;
case PIPE_FORMAT_B10G10R10A2_UNORM:
- return MESA_FORMAT_ARGB2101010;
+ return MESA_FORMAT_B10G10R10A2_UNORM;
case PIPE_FORMAT_L4A4_UNORM:
- return MESA_FORMAT_AL44;
+ return MESA_FORMAT_L4A4_UNORM;
case PIPE_FORMAT_L8A8_UNORM:
- return MESA_FORMAT_AL88;
+ return MESA_FORMAT_L8A8_UNORM;
case PIPE_FORMAT_L16A16_UNORM:
- return MESA_FORMAT_AL1616;
+ return MESA_FORMAT_L16A16_UNORM;
case PIPE_FORMAT_A8_UNORM:
- return MESA_FORMAT_A8;
+ return MESA_FORMAT_A_UNORM8;
case PIPE_FORMAT_A16_UNORM:
- return MESA_FORMAT_A16;
+ return MESA_FORMAT_A_UNORM16;
case PIPE_FORMAT_L8_UNORM:
- return MESA_FORMAT_L8;
+ return MESA_FORMAT_L_UNORM8;
case PIPE_FORMAT_L16_UNORM:
- return MESA_FORMAT_L16;
+ return MESA_FORMAT_L_UNORM16;
case PIPE_FORMAT_I8_UNORM:
- return MESA_FORMAT_I8;
+ return MESA_FORMAT_I_UNORM8;
case PIPE_FORMAT_I16_UNORM:
- return MESA_FORMAT_I16;
+ return MESA_FORMAT_I_UNORM16;
case PIPE_FORMAT_S8_UINT:
- return MESA_FORMAT_S8;
+ return MESA_FORMAT_S_UINT8;
case PIPE_FORMAT_R16G16B16A16_UNORM:
- return MESA_FORMAT_RGBA_16;
+ return MESA_FORMAT_RGBA_UNORM16;
case PIPE_FORMAT_Z16_UNORM:
- return MESA_FORMAT_Z16;
+ return MESA_FORMAT_Z_UNORM16;
case PIPE_FORMAT_Z32_UNORM:
- return MESA_FORMAT_Z32;
+ return MESA_FORMAT_Z_UNORM32;
case PIPE_FORMAT_S8_UINT_Z24_UNORM:
- return MESA_FORMAT_Z24_S8;
+ return MESA_FORMAT_S8_UINT_Z24_UNORM;
case PIPE_FORMAT_X8Z24_UNORM:
- return MESA_FORMAT_Z24_X8;
+ return MESA_FORMAT_X8Z24_UNORM;
case PIPE_FORMAT_Z24X8_UNORM:
- return MESA_FORMAT_X8_Z24;
+ return MESA_FORMAT_Z24_UNORM_S8_UINT;
case PIPE_FORMAT_Z24_UNORM_S8_UINT:
- return MESA_FORMAT_S8_Z24;
+ return MESA_FORMAT_Z24_UNORM_X8_UINT;
case PIPE_FORMAT_Z32_FLOAT:
- return MESA_FORMAT_Z32_FLOAT;
+ return MESA_FORMAT_Z_FLOAT32;
case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
- return MESA_FORMAT_Z32_FLOAT_X24S8;
+ return MESA_FORMAT_Z32_FLOAT_S8X24_UINT;
case PIPE_FORMAT_UYVY:
return MESA_FORMAT_YCBCR;
@@ -493,15 +495,15 @@ st_pipe_format_to_mesa_format(enum pipe_format format)
case PIPE_FORMAT_DXT5_SRGBA:
return MESA_FORMAT_SRGBA_DXT5;
case PIPE_FORMAT_L8A8_SRGB:
- return MESA_FORMAT_SLA8;
+ return MESA_FORMAT_L8A8_SRGB;
case PIPE_FORMAT_L8_SRGB:
- return MESA_FORMAT_SL8;
+ return MESA_FORMAT_L_SRGB8;
case PIPE_FORMAT_R8G8B8_SRGB:
- return MESA_FORMAT_SRGB8;
+ return MESA_FORMAT_BGR_SRGB8;
case PIPE_FORMAT_A8B8G8R8_SRGB:
- return MESA_FORMAT_SRGBA8;
+ return MESA_FORMAT_A8B8G8R8_SRGB;
case PIPE_FORMAT_B8G8R8A8_SRGB:
- return MESA_FORMAT_SARGB8;
+ return MESA_FORMAT_B8G8R8A8_SRGB;
case PIPE_FORMAT_R32G32B32A32_FLOAT:
return MESA_FORMAT_RGBA_FLOAT32;
case PIPE_FORMAT_R16G16B16A16_FLOAT:
@@ -511,21 +513,21 @@ st_pipe_format_to_mesa_format(enum pipe_format format)
case PIPE_FORMAT_R16G16B16_FLOAT:
return MESA_FORMAT_RGB_FLOAT16;
case PIPE_FORMAT_L32A32_FLOAT:
- return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32;
+ return MESA_FORMAT_LA_FLOAT32;
case PIPE_FORMAT_L16A16_FLOAT:
- return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16;
+ return MESA_FORMAT_LA_FLOAT16;
case PIPE_FORMAT_L32_FLOAT:
- return MESA_FORMAT_LUMINANCE_FLOAT32;
+ return MESA_FORMAT_L_FLOAT32;
case PIPE_FORMAT_L16_FLOAT:
- return MESA_FORMAT_LUMINANCE_FLOAT16;
+ return MESA_FORMAT_L_FLOAT16;
case PIPE_FORMAT_A32_FLOAT:
- return MESA_FORMAT_ALPHA_FLOAT32;
+ return MESA_FORMAT_A_FLOAT32;
case PIPE_FORMAT_A16_FLOAT:
- return MESA_FORMAT_ALPHA_FLOAT16;
+ return MESA_FORMAT_A_FLOAT16;
case PIPE_FORMAT_I32_FLOAT:
- return MESA_FORMAT_INTENSITY_FLOAT32;
+ return MESA_FORMAT_I_FLOAT32;
case PIPE_FORMAT_I16_FLOAT:
- return MESA_FORMAT_INTENSITY_FLOAT16;
+ return MESA_FORMAT_I_FLOAT16;
case PIPE_FORMAT_R32_FLOAT:
return MESA_FORMAT_R_FLOAT32;
case PIPE_FORMAT_R16_FLOAT:
@@ -536,92 +538,92 @@ st_pipe_format_to_mesa_format(enum pipe_format format)
return MESA_FORMAT_RG_FLOAT16;
case PIPE_FORMAT_R8_UNORM:
- return MESA_FORMAT_R8;
+ return MESA_FORMAT_R_UNORM8;
case PIPE_FORMAT_R16_UNORM:
- return MESA_FORMAT_R16;
+ return MESA_FORMAT_R_UNORM16;
case PIPE_FORMAT_R8G8_UNORM:
- return MESA_FORMAT_GR88;
+ return MESA_FORMAT_R8G8_UNORM;
case PIPE_FORMAT_R16G16_UNORM:
- return MESA_FORMAT_GR1616;
+ return MESA_FORMAT_R16G16_UNORM;
case PIPE_FORMAT_A8_UINT:
- return MESA_FORMAT_ALPHA_UINT8;
+ return MESA_FORMAT_A_UINT8;
case PIPE_FORMAT_A16_UINT:
- return MESA_FORMAT_ALPHA_UINT16;
+ return MESA_FORMAT_A_UINT16;
case PIPE_FORMAT_A32_UINT:
- return MESA_FORMAT_ALPHA_UINT32;
+ return MESA_FORMAT_A_UINT32;
case PIPE_FORMAT_A8_SINT:
- return MESA_FORMAT_ALPHA_INT8;
+ return MESA_FORMAT_A_SINT8;
case PIPE_FORMAT_A16_SINT:
- return MESA_FORMAT_ALPHA_INT16;
+ return MESA_FORMAT_A_SINT16;
case PIPE_FORMAT_A32_SINT:
- return MESA_FORMAT_ALPHA_INT32;
+ return MESA_FORMAT_A_SINT32;
case PIPE_FORMAT_I8_UINT:
- return MESA_FORMAT_INTENSITY_UINT8;
+ return MESA_FORMAT_I_UINT8;
case PIPE_FORMAT_I16_UINT:
- return MESA_FORMAT_INTENSITY_UINT16;
+ return MESA_FORMAT_I_UINT16;
case PIPE_FORMAT_I32_UINT:
- return MESA_FORMAT_INTENSITY_UINT32;
+ return MESA_FORMAT_I_UINT32;
case PIPE_FORMAT_I8_SINT:
- return MESA_FORMAT_INTENSITY_INT8;
+ return MESA_FORMAT_I_SINT8;
case PIPE_FORMAT_I16_SINT:
- return MESA_FORMAT_INTENSITY_INT16;
+ return MESA_FORMAT_I_SINT16;
case PIPE_FORMAT_I32_SINT:
- return MESA_FORMAT_INTENSITY_INT32;
+ return MESA_FORMAT_I_SINT32;
case PIPE_FORMAT_L8_UINT:
- return MESA_FORMAT_LUMINANCE_UINT8;
+ return MESA_FORMAT_L_UINT8;
case PIPE_FORMAT_L16_UINT:
- return MESA_FORMAT_LUMINANCE_UINT16;
+ return MESA_FORMAT_L_UINT16;
case PIPE_FORMAT_L32_UINT:
- return MESA_FORMAT_LUMINANCE_UINT32;
+ return MESA_FORMAT_L_UINT32;
case PIPE_FORMAT_L8_SINT:
- return MESA_FORMAT_LUMINANCE_INT8;
+ return MESA_FORMAT_L_SINT8;
case PIPE_FORMAT_L16_SINT:
- return MESA_FORMAT_LUMINANCE_INT16;
+ return MESA_FORMAT_L_SINT16;
case PIPE_FORMAT_L32_SINT:
- return MESA_FORMAT_LUMINANCE_INT32;
+ return MESA_FORMAT_L_SINT32;
case PIPE_FORMAT_L8A8_UINT:
- return MESA_FORMAT_LUMINANCE_ALPHA_UINT8;
+ return MESA_FORMAT_LA_UINT8;
case PIPE_FORMAT_L16A16_UINT:
- return MESA_FORMAT_LUMINANCE_ALPHA_UINT16;
+ return MESA_FORMAT_LA_UINT16;
case PIPE_FORMAT_L32A32_UINT:
- return MESA_FORMAT_LUMINANCE_ALPHA_UINT32;
+ return MESA_FORMAT_LA_UINT32;
case PIPE_FORMAT_L8A8_SINT:
- return MESA_FORMAT_LUMINANCE_ALPHA_INT8;
+ return MESA_FORMAT_LA_SINT8;
case PIPE_FORMAT_L16A16_SINT:
- return MESA_FORMAT_LUMINANCE_ALPHA_INT16;
+ return MESA_FORMAT_LA_SINT16;
case PIPE_FORMAT_L32A32_SINT:
- return MESA_FORMAT_LUMINANCE_ALPHA_INT32;
+ return MESA_FORMAT_LA_SINT32;
case PIPE_FORMAT_R8_SINT:
- return MESA_FORMAT_R_INT8;
+ return MESA_FORMAT_R_SINT8;
case PIPE_FORMAT_R8G8_SINT:
- return MESA_FORMAT_RG_INT8;
+ return MESA_FORMAT_RG_SINT8;
case PIPE_FORMAT_R8G8B8_SINT:
- return MESA_FORMAT_RGB_INT8;
+ return MESA_FORMAT_RGB_SINT8;
case PIPE_FORMAT_R8G8B8A8_SINT:
- return MESA_FORMAT_RGBA_INT8;
+ return MESA_FORMAT_RGBA_SINT8;
case PIPE_FORMAT_R16_SINT:
- return MESA_FORMAT_R_INT16;
+ return MESA_FORMAT_R_SINT16;
case PIPE_FORMAT_R16G16_SINT:
- return MESA_FORMAT_RG_INT16;
+ return MESA_FORMAT_RG_SINT16;
case PIPE_FORMAT_R16G16B16_SINT:
- return MESA_FORMAT_RGB_INT16;
+ return MESA_FORMAT_RGB_SINT16;
case PIPE_FORMAT_R16G16B16A16_SINT:
- return MESA_FORMAT_RGBA_INT16;
+ return MESA_FORMAT_RGBA_SINT16;
case PIPE_FORMAT_R32_SINT:
- return MESA_FORMAT_R_INT32;
+ return MESA_FORMAT_R_SINT32;
case PIPE_FORMAT_R32G32_SINT:
- return MESA_FORMAT_RG_INT32;
+ return MESA_FORMAT_RG_SINT32;
case PIPE_FORMAT_R32G32B32_SINT:
- return MESA_FORMAT_RGB_INT32;
+ return MESA_FORMAT_RGB_SINT32;
case PIPE_FORMAT_R32G32B32A32_SINT:
- return MESA_FORMAT_RGBA_INT32;
+ return MESA_FORMAT_RGBA_SINT32;
/* unsigned int formats */
case PIPE_FORMAT_R8_UINT:
@@ -652,97 +654,99 @@ st_pipe_format_to_mesa_format(enum pipe_format format)
return MESA_FORMAT_RGBA_UINT32;
case PIPE_FORMAT_RGTC1_UNORM:
- return MESA_FORMAT_RED_RGTC1;
+ return MESA_FORMAT_R_RGTC1_UNORM;
case PIPE_FORMAT_RGTC1_SNORM:
- return MESA_FORMAT_SIGNED_RED_RGTC1;
+ return MESA_FORMAT_R_RGTC1_SNORM;
case PIPE_FORMAT_RGTC2_UNORM:
- return MESA_FORMAT_RG_RGTC2;
+ return MESA_FORMAT_RG_RGTC2_UNORM;
case PIPE_FORMAT_RGTC2_SNORM:
- return MESA_FORMAT_SIGNED_RG_RGTC2;
+ return MESA_FORMAT_RG_RGTC2_SNORM;
case PIPE_FORMAT_LATC1_UNORM:
- return MESA_FORMAT_L_LATC1;
+ return MESA_FORMAT_L_LATC1_UNORM;
case PIPE_FORMAT_LATC1_SNORM:
- return MESA_FORMAT_SIGNED_L_LATC1;
+ return MESA_FORMAT_L_LATC1_SNORM;
case PIPE_FORMAT_LATC2_UNORM:
- return MESA_FORMAT_LA_LATC2;
+ return MESA_FORMAT_LA_LATC2_UNORM;
case PIPE_FORMAT_LATC2_SNORM:
- return MESA_FORMAT_SIGNED_LA_LATC2;
+ return MESA_FORMAT_LA_LATC2_SNORM;
case PIPE_FORMAT_ETC1_RGB8:
return MESA_FORMAT_ETC1_RGB8;
/* signed normalized formats */
case PIPE_FORMAT_R8_SNORM:
- return MESA_FORMAT_SIGNED_R8;
+ return MESA_FORMAT_R_SNORM8;
case PIPE_FORMAT_R8G8_SNORM:
- return MESA_FORMAT_SIGNED_RG88_REV;
+ return MESA_FORMAT_R8G8_SNORM;
case PIPE_FORMAT_R8G8B8A8_SNORM:
- return MESA_FORMAT_SIGNED_RGBA8888_REV;
+ return MESA_FORMAT_R8G8B8A8_SNORM;
case PIPE_FORMAT_A8_SNORM:
- return MESA_FORMAT_SIGNED_A8;
+ return MESA_FORMAT_A_SNORM8;
case PIPE_FORMAT_L8_SNORM:
- return MESA_FORMAT_SIGNED_L8;
+ return MESA_FORMAT_L_SNORM8;
case PIPE_FORMAT_L8A8_SNORM:
- return MESA_FORMAT_SIGNED_AL88;
+ return MESA_FORMAT_L8A8_SNORM;
case PIPE_FORMAT_I8_SNORM:
- return MESA_FORMAT_SIGNED_I8;
+ return MESA_FORMAT_I_SNORM8;
case PIPE_FORMAT_R16_SNORM:
- return MESA_FORMAT_SIGNED_R16;
+ return MESA_FORMAT_R_SNORM16;
case PIPE_FORMAT_R16G16_SNORM:
- return MESA_FORMAT_SIGNED_GR1616;
+ return MESA_FORMAT_R16G16_SNORM;
case PIPE_FORMAT_R16G16B16A16_SNORM:
- return MESA_FORMAT_SIGNED_RGBA_16;
+ return MESA_FORMAT_RGBA_SNORM16;
case PIPE_FORMAT_A16_SNORM:
- return MESA_FORMAT_SIGNED_A16;
+ return MESA_FORMAT_A_SNORM16;
case PIPE_FORMAT_L16_SNORM:
- return MESA_FORMAT_SIGNED_L16;
+ return MESA_FORMAT_L_SNORM16;
case PIPE_FORMAT_L16A16_SNORM:
- return MESA_FORMAT_SIGNED_AL1616;
+ return MESA_FORMAT_LA_SNORM16;
case PIPE_FORMAT_I16_SNORM:
- return MESA_FORMAT_SIGNED_I16;
+ return MESA_FORMAT_I_SNORM16;
case PIPE_FORMAT_R9G9B9E5_FLOAT:
- return MESA_FORMAT_RGB9_E5_FLOAT;
+ return MESA_FORMAT_R9G9B9E5_FLOAT;
case PIPE_FORMAT_R11G11B10_FLOAT:
- return MESA_FORMAT_R11_G11_B10_FLOAT;
+ return MESA_FORMAT_R11G11B10_FLOAT;
case PIPE_FORMAT_B10G10R10A2_UINT:
- return MESA_FORMAT_ARGB2101010_UINT;
+ return MESA_FORMAT_B10G10R10A2_UINT;
+ case PIPE_FORMAT_R10G10B10A2_UINT:
+ return MESA_FORMAT_R10G10B10A2_UINT;
case PIPE_FORMAT_B4G4R4X4_UNORM:
- return MESA_FORMAT_XRGB4444_UNORM;
+ return MESA_FORMAT_B4G4R4X4_UNORM;
case PIPE_FORMAT_B5G5R5X1_UNORM:
- return MESA_FORMAT_XRGB1555_UNORM;
+ return MESA_FORMAT_B5G5R5X1_UNORM;
case PIPE_FORMAT_R8G8B8X8_SNORM:
- return MESA_FORMAT_XBGR8888_SNORM;
+ return MESA_FORMAT_R8G8B8X8_SNORM;
case PIPE_FORMAT_R8G8B8X8_SRGB:
- return MESA_FORMAT_XBGR8888_SRGB;
+ return MESA_FORMAT_R8G8B8X8_SRGB;
case PIPE_FORMAT_R8G8B8X8_UINT:
- return MESA_FORMAT_XBGR8888_UINT;
+ return MESA_FORMAT_RGBX_UINT8;
case PIPE_FORMAT_R8G8B8X8_SINT:
- return MESA_FORMAT_XBGR8888_SINT;
+ return MESA_FORMAT_RGBX_SINT8;
case PIPE_FORMAT_B10G10R10X2_UNORM:
- return MESA_FORMAT_XRGB2101010_UNORM;
+ return MESA_FORMAT_B10G10R10X2_UNORM;
case PIPE_FORMAT_R16G16B16X16_UNORM:
- return MESA_FORMAT_XBGR16161616_UNORM;
+ return MESA_FORMAT_RGBX_UNORM16;
case PIPE_FORMAT_R16G16B16X16_SNORM:
- return MESA_FORMAT_XBGR16161616_SNORM;
+ return MESA_FORMAT_RGBX_SNORM16;
case PIPE_FORMAT_R16G16B16X16_FLOAT:
- return MESA_FORMAT_XBGR16161616_FLOAT;
+ return MESA_FORMAT_RGBX_FLOAT16;
case PIPE_FORMAT_R16G16B16X16_UINT:
- return MESA_FORMAT_XBGR16161616_UINT;
+ return MESA_FORMAT_RGBX_UINT16;
case PIPE_FORMAT_R16G16B16X16_SINT:
- return MESA_FORMAT_XBGR16161616_SINT;
+ return MESA_FORMAT_RGBX_SINT16;
case PIPE_FORMAT_R32G32B32X32_FLOAT:
- return MESA_FORMAT_XBGR32323232_FLOAT;
+ return MESA_FORMAT_RGBX_FLOAT32;
case PIPE_FORMAT_R32G32B32X32_UINT:
- return MESA_FORMAT_XBGR32323232_UINT;
+ return MESA_FORMAT_RGBX_UINT32;
case PIPE_FORMAT_R32G32B32X32_SINT:
- return MESA_FORMAT_XBGR32323232_SINT;
+ return MESA_FORMAT_RGBX_SINT32;
default:
assert(0);
@@ -1483,7 +1487,7 @@ static const struct format_mapping format_map[] = {
},
{
{ GL_RGB10_A2UI, 0 },
- { PIPE_FORMAT_B10G10R10A2_UINT, 0 }
+ { PIPE_FORMAT_R10G10B10A2_UINT, PIPE_FORMAT_B10G10R10A2_UINT, 0 }
},
};
@@ -1687,7 +1691,7 @@ enum pipe_format
st_choose_matching_format(struct pipe_screen *screen, unsigned bind,
GLenum format, GLenum type, GLboolean swapBytes)
{
- gl_format mesa_format;
+ mesa_format mesa_format;
for (mesa_format = 1; mesa_format < MESA_FORMAT_COUNT; mesa_format++) {
if (_mesa_get_format_color_encoding(mesa_format) == GL_SRGB) {
@@ -1714,7 +1718,7 @@ st_choose_matching_format(struct pipe_screen *screen, unsigned bind,
/**
* Called via ctx->Driver.ChooseTextureFormat().
*/
-gl_format
+mesa_format
st_ChooseTextureFormat(struct gl_context *ctx, GLenum target,
GLint internalFormat,
GLenum format, GLenum type)
diff --git a/mesalib/src/mesa/state_tracker/st_format.h b/mesalib/src/mesa/state_tracker/st_format.h
index bf042ede1..ce1e2306d 100644
--- a/mesalib/src/mesa/state_tracker/st_format.h
+++ b/mesalib/src/mesa/state_tracker/st_format.h
@@ -41,9 +41,9 @@ struct pipe_screen;
extern enum pipe_format
-st_mesa_format_to_pipe_format(gl_format mesaFormat);
+st_mesa_format_to_pipe_format(mesa_format mesaFormat);
-extern gl_format
+extern mesa_format
st_pipe_format_to_mesa_format(enum pipe_format pipeFormat);
@@ -61,7 +61,7 @@ extern enum pipe_format
st_choose_matching_format(struct pipe_screen *screen, unsigned bind,
GLenum format, GLenum type, GLboolean swapBytes);
-extern gl_format
+extern mesa_format
st_ChooseTextureFormat(struct gl_context * ctx, GLenum target,
GLint internalFormat,
GLenum format, GLenum type);
diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 0871dd064..610fc68a8 100644
--- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -5027,6 +5027,8 @@ shader_stage_to_ptarget(gl_shader_stage stage)
return PIPE_SHADER_FRAGMENT;
case MESA_SHADER_GEOMETRY:
return PIPE_SHADER_GEOMETRY;
+ case MESA_SHADER_COMPUTE:
+ return PIPE_SHADER_COMPUTE;
}
assert(!"should not be reached");
diff --git a/mesalib/src/mesa/state_tracker/st_manager.c b/mesalib/src/mesa/state_tracker/st_manager.c
index 8158450dc..215b27634 100644
--- a/mesalib/src/mesa/state_tracker/st_manager.c
+++ b/mesalib/src/mesa/state_tracker/st_manager.c
@@ -469,7 +469,6 @@ st_context_teximage(struct st_context_iface *stctxi,
{
struct st_context *st = (struct st_context *) stctxi;
struct gl_context *ctx = st->ctx;
- struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
struct st_texture_object *stObj;
@@ -495,7 +494,8 @@ st_context_teximage(struct st_context_iface *stctxi,
return FALSE;
}
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
_mesa_lock_texture(ctx, texObj);
stObj = st_texture_object(texObj);
@@ -508,7 +508,7 @@ st_context_teximage(struct st_context_iface *stctxi,
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
stImage = st_texture_image(texImage);
if (tex) {
- gl_format texFormat = st_pipe_format_to_mesa_format(pipe_format);
+ mesa_format texFormat = st_pipe_format_to_mesa_format(pipe_format);
if (util_format_has_alpha(tex->format))
internalFormat = GL_RGBA;
diff --git a/mesalib/src/mesa/state_tracker/st_program.c b/mesalib/src/mesa/state_tracker/st_program.c
index 7a15b23fa..cadbe1705 100644
--- a/mesalib/src/mesa/state_tracker/st_program.c
+++ b/mesalib/src/mesa/state_tracker/st_program.c
@@ -944,17 +944,16 @@ st_translate_geometry_program(struct st_context *st,
case VARYING_SLOT_TEX5:
case VARYING_SLOT_TEX6:
case VARYING_SLOT_TEX7:
- stgp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+ stgp->input_semantic_name[slot] = st->needs_texcoord_semantic ?
+ TGSI_SEMANTIC_TEXCOORD : TGSI_SEMANTIC_GENERIC;
stgp->input_semantic_index[slot] = (attr - VARYING_SLOT_TEX0);
break;
case VARYING_SLOT_VAR0:
default:
assert(attr >= VARYING_SLOT_VAR0 && attr < VARYING_SLOT_MAX);
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- stgp->input_semantic_index[slot] = (VARYING_SLOT_VAR0 -
- VARYING_SLOT_TEX0 +
- attr -
- VARYING_SLOT_VAR0);
+ stgp->input_semantic_index[slot] = st->needs_texcoord_semantic ?
+ (attr - VARYING_SLOT_VAR0) : (attr - VARYING_SLOT_TEX0);
break;
}
}
@@ -1036,7 +1035,8 @@ st_translate_geometry_program(struct st_context *st,
case VARYING_SLOT_TEX5:
case VARYING_SLOT_TEX6:
case VARYING_SLOT_TEX7:
- gs_output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+ gs_output_semantic_name[slot] = st->needs_texcoord_semantic ?
+ TGSI_SEMANTIC_TEXCOORD : TGSI_SEMANTIC_GENERIC;
gs_output_semantic_index[slot] = (attr - VARYING_SLOT_TEX0);
break;
case VARYING_SLOT_VAR0:
@@ -1044,10 +1044,9 @@ st_translate_geometry_program(struct st_context *st,
assert(slot < Elements(gs_output_semantic_name));
assert(attr >= VARYING_SLOT_VAR0);
gs_output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- gs_output_semantic_index[slot] = (VARYING_SLOT_VAR0 -
- VARYING_SLOT_TEX0 +
- attr -
- VARYING_SLOT_VAR0);
+ gs_output_semantic_index[slot] = st->needs_texcoord_semantic ?
+ (attr - VARYING_SLOT_VAR0) : (attr - VARYING_SLOT_TEX0);
+ break;
}
}
}
diff --git a/mesalib/src/mesa/state_tracker/st_vdpau.c b/mesalib/src/mesa/state_tracker/st_vdpau.c
index 9b165ee39..c5b4780ce 100644
--- a/mesalib/src/mesa/state_tracker/st_vdpau.c
+++ b/mesalib/src/mesa/state_tracker/st_vdpau.c
@@ -47,6 +47,7 @@
#include "st_context.h"
#include "st_texture.h"
#include "st_format.h"
+#include "st_cb_flush.h"
static void
st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access,
@@ -63,7 +64,7 @@ st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access,
struct pipe_resource *res;
struct pipe_sampler_view *sv, templ;
- gl_format texFormat;
+ mesa_format texFormat;
getProcAddr = ctx->vdpGetProcAddress;
if (output) {
@@ -163,6 +164,7 @@ st_vdpau_unmap_surface(struct gl_context *ctx, GLenum target, GLenum access,
struct gl_texture_image *texImage,
const GLvoid *vdpSurface, GLuint index)
{
+ struct st_context *st = st_context(ctx);
struct st_texture_object *stObj = st_texture_object(texObj);
struct st_texture_image *stImage = st_texture_image(texImage);
@@ -171,6 +173,8 @@ st_vdpau_unmap_surface(struct gl_context *ctx, GLenum target, GLenum access,
pipe_resource_reference(&stImage->pt, NULL);
_mesa_dirty_texobj(ctx, texObj);
+
+ st_flush(st, NULL, 0);
}
void
diff --git a/mesalib/src/mesa/swrast/s_blit.c b/mesalib/src/mesa/swrast/s_blit.c
index bbb0013e6..1ba188c5f 100644
--- a/mesalib/src/mesa/swrast/s_blit.c
+++ b/mesalib/src/mesa/swrast/s_blit.c
@@ -166,8 +166,8 @@ blit_nearest(struct gl_context *ctx,
* using the core helpers for pack/unpack, we avoid needing to handle
* masking for things like DEPTH copies of Z24S8.
*/
- if (readRb->Format == MESA_FORMAT_Z32_FLOAT ||
- readRb->Format == MESA_FORMAT_Z32_FLOAT_X24S8) {
+ if (readRb->Format == MESA_FORMAT_Z_FLOAT32 ||
+ readRb->Format == MESA_FORMAT_Z32_FLOAT_S8X24_UINT) {
mode = UNPACK_Z_FLOAT;
} else {
mode = UNPACK_Z_INT;
@@ -536,7 +536,7 @@ blit_linear(struct gl_context *ctx,
GLint srcBufferY0 = -1, srcBufferY1 = -1;
GLvoid *dstBuffer;
- gl_format readFormat = _mesa_get_srgb_format_linear(readRb->Format);
+ mesa_format readFormat = _mesa_get_srgb_format_linear(readRb->Format);
GLuint bpp = _mesa_get_format_bytes(readFormat);
GLenum pixelType;
@@ -571,7 +571,7 @@ blit_linear(struct gl_context *ctx,
GLint idx = drawFb->_ColorDrawBufferIndexes[i];
struct gl_renderbuffer_attachment *drawAtt;
struct gl_renderbuffer *drawRb;
- gl_format drawFormat;
+ mesa_format drawFormat;
if (idx == -1)
continue;
diff --git a/mesalib/src/mesa/swrast/s_depth.c b/mesalib/src/mesa/swrast/s_depth.c
index 7f3c76de4..93aaffc57 100644
--- a/mesalib/src/mesa/swrast/s_depth.c
+++ b/mesalib/src/mesa/swrast/s_depth.c
@@ -217,7 +217,7 @@ get_z32_values(struct gl_context *ctx, struct gl_renderbuffer *rb,
const GLubyte *map = _swrast_pixel_address(rb, 0, 0);
GLuint i;
- if (rb->Format == MESA_FORMAT_Z32) {
+ if (rb->Format == MESA_FORMAT_Z_UNORM32) {
const GLint rowStride = srb->RowStride;
for (i = 0; i < count; i++) {
if (x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) {
@@ -252,7 +252,7 @@ put_z32_values(struct gl_context *ctx, struct gl_renderbuffer *rb,
GLubyte *map = _swrast_pixel_address(rb, 0, 0);
GLuint i;
- if (rb->Format == MESA_FORMAT_Z32) {
+ if (rb->Format == MESA_FORMAT_Z_UNORM32) {
const GLint rowStride = srb->RowStride;
for (i = 0; i < count; i++) {
if (mask[i] && x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) {
@@ -300,12 +300,12 @@ _swrast_depth_test_span(struct gl_context *ctx, SWspan *span)
else
zStart = _swrast_pixel_address(rb, span->x, span->y);
- if (rb->Format == MESA_FORMAT_Z16 && !(span->arrayMask & SPAN_XY)) {
+ if (rb->Format == MESA_FORMAT_Z_UNORM16 && !(span->arrayMask & SPAN_XY)) {
/* directly read/write row of 16-bit Z values */
zBufferVals = zStart;
ztest16 = GL_TRUE;
}
- else if (rb->Format == MESA_FORMAT_Z32 && !(span->arrayMask & SPAN_XY)) {
+ else if (rb->Format == MESA_FORMAT_Z_UNORM32 && !(span->arrayMask & SPAN_XY)) {
/* directly read/write row of 32-bit Z values */
zBufferVals = zStart;
}
@@ -439,7 +439,7 @@ _swrast_depth_bounds_test( struct gl_context *ctx, SWspan *span )
else
zStart = _swrast_pixel_address(rb, span->x, span->y);
- if (rb->Format == MESA_FORMAT_Z32 && !(span->arrayMask & SPAN_XY)) {
+ if (rb->Format == MESA_FORMAT_Z_UNORM32 && !(span->arrayMask & SPAN_XY)) {
/* directly access 32-bit values in the depth buffer */
zBufferVals = (const GLuint *) zStart;
}
@@ -552,10 +552,10 @@ _swrast_clear_depth_buffer(struct gl_context *ctx)
height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
mapMode = GL_MAP_WRITE_BIT;
- if (rb->Format == MESA_FORMAT_S8_Z24 ||
- rb->Format == MESA_FORMAT_X8_Z24 ||
- rb->Format == MESA_FORMAT_Z24_S8 ||
- rb->Format == MESA_FORMAT_Z24_X8) {
+ if (rb->Format == MESA_FORMAT_Z24_UNORM_X8_UINT ||
+ rb->Format == MESA_FORMAT_Z24_UNORM_S8_UINT ||
+ rb->Format == MESA_FORMAT_S8_UINT_Z24_UNORM ||
+ rb->Format == MESA_FORMAT_X8Z24_UNORM) {
mapMode |= GL_MAP_READ_BIT;
}
@@ -567,7 +567,7 @@ _swrast_clear_depth_buffer(struct gl_context *ctx)
}
switch (rb->Format) {
- case MESA_FORMAT_Z16:
+ case MESA_FORMAT_Z_UNORM16:
{
GLfloat clear = (GLfloat) ctx->Depth.Clear;
GLushort clearVal = 0;
@@ -587,8 +587,8 @@ _swrast_clear_depth_buffer(struct gl_context *ctx)
}
}
break;
- case MESA_FORMAT_Z32:
- case MESA_FORMAT_Z32_FLOAT:
+ case MESA_FORMAT_Z_UNORM32:
+ case MESA_FORMAT_Z_FLOAT32:
{
GLfloat clear = (GLfloat) ctx->Depth.Clear;
GLuint clearVal = 0;
@@ -602,17 +602,17 @@ _swrast_clear_depth_buffer(struct gl_context *ctx)
}
}
break;
- case MESA_FORMAT_S8_Z24:
- case MESA_FORMAT_X8_Z24:
- case MESA_FORMAT_Z24_S8:
- case MESA_FORMAT_Z24_X8:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ case MESA_FORMAT_X8Z24_UNORM:
{
GLfloat clear = (GLfloat) ctx->Depth.Clear;
GLuint clearVal = 0;
GLuint mask;
- if (rb->Format == MESA_FORMAT_S8_Z24 ||
- rb->Format == MESA_FORMAT_X8_Z24)
+ if (rb->Format == MESA_FORMAT_Z24_UNORM_X8_UINT ||
+ rb->Format == MESA_FORMAT_Z24_UNORM_S8_UINT)
mask = 0xff000000;
else
mask = 0xff;
@@ -628,7 +628,7 @@ _swrast_clear_depth_buffer(struct gl_context *ctx)
}
break;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
/* XXX untested */
{
GLfloat clearVal = (GLfloat) ctx->Depth.Clear;
@@ -692,15 +692,15 @@ _swrast_clear_depth_stencil_buffer(struct gl_context *ctx)
}
switch (rb->Format) {
- case MESA_FORMAT_S8_Z24:
- case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
{
GLfloat zClear = (GLfloat) ctx->Depth.Clear;
GLuint clear = 0, mask;
_mesa_pack_float_z_row(rb->Format, 1, &zClear, &clear);
- if (rb->Format == MESA_FORMAT_S8_Z24) {
+ if (rb->Format == MESA_FORMAT_Z24_UNORM_X8_UINT) {
mask = ((~writeMask) & 0xff) << 24;
clear |= (ctx->Stencil.Clear & writeMask & 0xff) << 24;
}
@@ -725,7 +725,7 @@ _swrast_clear_depth_stencil_buffer(struct gl_context *ctx)
}
}
break;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
/* XXX untested */
{
const GLfloat zClear = (GLfloat) ctx->Depth.Clear;
diff --git a/mesalib/src/mesa/swrast/s_drawpix.c b/mesalib/src/mesa/swrast/s_drawpix.c
index 1786de1a3..ed4487f3e 100644
--- a/mesalib/src/mesa/swrast/s_drawpix.c
+++ b/mesalib/src/mesa/swrast/s_drawpix.c
@@ -223,8 +223,8 @@ fast_draw_rgba_pixels(struct gl_context *ctx, GLint x, GLint y,
if (format == GL_RGB &&
type == GL_UNSIGNED_BYTE &&
- (rb->Format == MESA_FORMAT_XRGB8888 ||
- rb->Format == MESA_FORMAT_ARGB8888)) {
+ (rb->Format == MESA_FORMAT_B8G8R8X8_UNORM ||
+ rb->Format == MESA_FORMAT_B8G8R8A8_UNORM)) {
fast_draw_rgb_ubyte_pixels(ctx, rb, x, y, width, height,
&unpack, pixels);
return GL_TRUE;
@@ -232,8 +232,8 @@ fast_draw_rgba_pixels(struct gl_context *ctx, GLint x, GLint y,
if (format == GL_RGBA &&
type == GL_UNSIGNED_BYTE &&
- (rb->Format == MESA_FORMAT_XRGB8888 ||
- rb->Format == MESA_FORMAT_ARGB8888)) {
+ (rb->Format == MESA_FORMAT_B8G8R8X8_UNORM ||
+ rb->Format == MESA_FORMAT_B8G8R8A8_UNORM)) {
fast_draw_rgba_ubyte_pixels(ctx, rb, x, y, width, height,
&unpack, pixels);
return GL_TRUE;
@@ -500,7 +500,7 @@ draw_rgba_pixels( struct gl_context *ctx, GLint x, GLint y,
/**
- * Draw depth+stencil values into a MESA_FORAMT_Z24_S8 or MESA_FORMAT_S8_Z24
+ * Draw depth+stencil values into a MESA_FORAMT_Z24_S8 or MESA_FORMAT_Z24_UNORM_X8_UINT
* renderbuffer. No masking, zooming, scaling, etc.
*/
static void
@@ -572,8 +572,8 @@ draw_depth_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
ASSERT(stencilRb);
if (depthRb == stencilRb &&
- (depthRb->Format == MESA_FORMAT_Z24_S8 ||
- depthRb->Format == MESA_FORMAT_S8_Z24) &&
+ (depthRb->Format == MESA_FORMAT_S8_UINT_Z24_UNORM ||
+ depthRb->Format == MESA_FORMAT_Z24_UNORM_X8_UINT) &&
type == GL_UNSIGNED_INT_24_8 &&
!scaleOrBias &&
!zoom &&
diff --git a/mesalib/src/mesa/swrast/s_renderbuffer.c b/mesalib/src/mesa/swrast/s_renderbuffer.c
index a19d02ac0..cf5e2230d 100644
--- a/mesalib/src/mesa/swrast/s_renderbuffer.c
+++ b/mesalib/src/mesa/swrast/s_renderbuffer.c
@@ -69,7 +69,7 @@ soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- rb->Format = MESA_FORMAT_RGB888;
+ rb->Format = MESA_FORMAT_BGR_UNORM8;
break;
case GL_RGBA:
case GL_RGBA2:
@@ -81,35 +81,35 @@ soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
case GL_RGBA12:
#endif
if (_mesa_little_endian())
- rb->Format = MESA_FORMAT_RGBA8888_REV;
+ rb->Format = MESA_FORMAT_R8G8B8A8_UNORM;
else
- rb->Format = MESA_FORMAT_RGBA8888;
+ rb->Format = MESA_FORMAT_A8B8G8R8_UNORM;
break;
case GL_RGBA16:
case GL_RGBA16_SNORM:
/* for accum buffer */
- rb->Format = MESA_FORMAT_SIGNED_RGBA_16;
+ rb->Format = MESA_FORMAT_RGBA_SNORM16;
break;
case GL_STENCIL_INDEX:
case GL_STENCIL_INDEX1_EXT:
case GL_STENCIL_INDEX4_EXT:
case GL_STENCIL_INDEX8_EXT:
case GL_STENCIL_INDEX16_EXT:
- rb->Format = MESA_FORMAT_S8;
+ rb->Format = MESA_FORMAT_S_UINT8;
break;
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT16:
- rb->Format = MESA_FORMAT_Z16;
+ rb->Format = MESA_FORMAT_Z_UNORM16;
break;
case GL_DEPTH_COMPONENT24:
- rb->Format = MESA_FORMAT_X8_Z24;
+ rb->Format = MESA_FORMAT_Z24_UNORM_S8_UINT;
break;
case GL_DEPTH_COMPONENT32:
- rb->Format = MESA_FORMAT_Z32;
+ rb->Format = MESA_FORMAT_Z_UNORM32;
break;
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
- rb->Format = MESA_FORMAT_Z24_S8;
+ rb->Format = MESA_FORMAT_S8_UINT_Z24_UNORM;
break;
default:
/* unsupported format */
diff --git a/mesalib/src/mesa/swrast/s_stencil.c b/mesalib/src/mesa/swrast/s_stencil.c
index 3eeeb24b2..e7c35ff69 100644
--- a/mesalib/src/mesa/swrast/s_stencil.c
+++ b/mesalib/src/mesa/swrast/s_stencil.c
@@ -61,7 +61,7 @@ ENDIF
* within the 4-byte pixel will be either 0 or 3.
*/
static GLint
-get_stencil_offset(gl_format format)
+get_stencil_offset(mesa_format format)
{
const GLubyte one = 1;
GLubyte pixel[MAX_PIXEL_BYTES];
@@ -300,7 +300,7 @@ get_s8_values(struct gl_context *ctx, struct gl_renderbuffer *rb,
const GLubyte *map = _swrast_pixel_address(rb, 0, 0);
GLuint i;
- if (rb->Format == MESA_FORMAT_S8) {
+ if (rb->Format == MESA_FORMAT_S_UINT8) {
const GLint rowStride = srb->RowStride;
for (i = 0; i < count; i++) {
if (x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) {
@@ -587,7 +587,7 @@ _swrast_clear_stencil_buffer(struct gl_context *ctx)
}
switch (rb->Format) {
- case MESA_FORMAT_S8:
+ case MESA_FORMAT_S_UINT8:
{
GLubyte clear = ctx->Stencil.Clear & writeMask & 0xff;
GLubyte mask = (~writeMask) & 0xff;
@@ -614,7 +614,7 @@ _swrast_clear_stencil_buffer(struct gl_context *ctx)
}
}
break;
- case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
{
GLuint clear = (ctx->Stencil.Clear & writeMask & 0xff) << 24;
GLuint mask = (((~writeMask) & 0xff) << 24) | 0xffffff;
@@ -627,7 +627,7 @@ _swrast_clear_stencil_buffer(struct gl_context *ctx)
}
}
break;
- case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
{
GLuint clear = ctx->Stencil.Clear & writeMask & 0xff;
GLuint mask = 0xffffff00 | ((~writeMask) & 0xff);
diff --git a/mesalib/src/mesa/swrast/s_texfetch.c b/mesalib/src/mesa/swrast/s_texfetch.c
index b886e6586..7a3e76f85 100644
--- a/mesalib/src/mesa/swrast/s_texfetch.c
+++ b/mesalib/src/mesa/swrast/s_texfetch.c
@@ -134,7 +134,7 @@ static void fetch_null_texelf( const struct swrast_texture_image *texImage,
* XXX this is somewhat temporary.
*/
static struct {
- gl_format Name;
+ mesa_format Name;
FetchTexelFunc Fetch1D;
FetchTexelFunc Fetch2D;
FetchTexelFunc Fetch3D;
@@ -149,175 +149,175 @@ texfetch_funcs[] =
},
{
- MESA_FORMAT_RGBA8888,
+ MESA_FORMAT_A8B8G8R8_UNORM,
fetch_texel_1d_f_rgba8888,
fetch_texel_2d_f_rgba8888,
fetch_texel_3d_f_rgba8888
},
{
- MESA_FORMAT_RGBA8888_REV,
+ MESA_FORMAT_R8G8B8A8_UNORM,
fetch_texel_1d_f_rgba8888_rev,
fetch_texel_2d_f_rgba8888_rev,
fetch_texel_3d_f_rgba8888_rev
},
{
- MESA_FORMAT_ARGB8888,
+ MESA_FORMAT_B8G8R8A8_UNORM,
fetch_texel_1d_f_argb8888,
fetch_texel_2d_f_argb8888,
fetch_texel_3d_f_argb8888
},
{
- MESA_FORMAT_ARGB8888_REV,
+ MESA_FORMAT_A8R8G8B8_UNORM,
fetch_texel_1d_f_argb8888_rev,
fetch_texel_2d_f_argb8888_rev,
fetch_texel_3d_f_argb8888_rev
},
{
- MESA_FORMAT_RGBX8888,
+ MESA_FORMAT_X8B8G8R8_UNORM,
fetch_texel_1d_f_rgbx8888,
fetch_texel_2d_f_rgbx8888,
fetch_texel_3d_f_rgbx8888
},
{
- MESA_FORMAT_RGBX8888_REV,
+ MESA_FORMAT_R8G8B8X8_UNORM,
fetch_texel_1d_f_rgbx8888_rev,
fetch_texel_2d_f_rgbx8888_rev,
fetch_texel_3d_f_rgbx8888_rev
},
{
- MESA_FORMAT_XRGB8888,
+ MESA_FORMAT_B8G8R8X8_UNORM,
fetch_texel_1d_f_xrgb8888,
fetch_texel_2d_f_xrgb8888,
fetch_texel_3d_f_xrgb8888
},
{
- MESA_FORMAT_XRGB8888_REV,
+ MESA_FORMAT_X8R8G8B8_UNORM,
fetch_texel_1d_f_xrgb8888_rev,
fetch_texel_2d_f_xrgb8888_rev,
fetch_texel_3d_f_xrgb8888_rev
},
{
- MESA_FORMAT_RGB888,
+ MESA_FORMAT_BGR_UNORM8,
fetch_texel_1d_f_rgb888,
fetch_texel_2d_f_rgb888,
fetch_texel_3d_f_rgb888
},
{
- MESA_FORMAT_BGR888,
+ MESA_FORMAT_RGB_UNORM8,
fetch_texel_1d_f_bgr888,
fetch_texel_2d_f_bgr888,
fetch_texel_3d_f_bgr888
},
{
- MESA_FORMAT_RGB565,
+ MESA_FORMAT_B5G6R5_UNORM,
fetch_texel_1d_f_rgb565,
fetch_texel_2d_f_rgb565,
fetch_texel_3d_f_rgb565
},
{
- MESA_FORMAT_RGB565_REV,
+ MESA_FORMAT_R5G6B5_UNORM,
fetch_texel_1d_f_rgb565_rev,
fetch_texel_2d_f_rgb565_rev,
fetch_texel_3d_f_rgb565_rev
},
{
- MESA_FORMAT_ARGB4444,
+ MESA_FORMAT_B4G4R4A4_UNORM,
fetch_texel_1d_f_argb4444,
fetch_texel_2d_f_argb4444,
fetch_texel_3d_f_argb4444
},
{
- MESA_FORMAT_ARGB4444_REV,
+ MESA_FORMAT_A4R4G4B4_UNORM,
fetch_texel_1d_f_argb4444_rev,
fetch_texel_2d_f_argb4444_rev,
fetch_texel_3d_f_argb4444_rev
},
{
- MESA_FORMAT_RGBA5551,
+ MESA_FORMAT_A1B5G5R5_UNORM,
fetch_texel_1d_f_rgba5551,
fetch_texel_2d_f_rgba5551,
fetch_texel_3d_f_rgba5551
},
{
- MESA_FORMAT_ARGB1555,
+ MESA_FORMAT_B5G5R5A1_UNORM,
fetch_texel_1d_f_argb1555,
fetch_texel_2d_f_argb1555,
fetch_texel_3d_f_argb1555
},
{
- MESA_FORMAT_ARGB1555_REV,
+ MESA_FORMAT_A1R5G5B5_UNORM,
fetch_texel_1d_f_argb1555_rev,
fetch_texel_2d_f_argb1555_rev,
fetch_texel_3d_f_argb1555_rev
},
{
- MESA_FORMAT_AL44,
+ MESA_FORMAT_L4A4_UNORM,
fetch_texel_1d_f_al44,
fetch_texel_2d_f_al44,
fetch_texel_3d_f_al44
},
{
- MESA_FORMAT_AL88,
+ MESA_FORMAT_L8A8_UNORM,
fetch_texel_1d_f_al88,
fetch_texel_2d_f_al88,
fetch_texel_3d_f_al88
},
{
- MESA_FORMAT_AL88_REV,
+ MESA_FORMAT_A8L8_UNORM,
fetch_texel_1d_f_al88_rev,
fetch_texel_2d_f_al88_rev,
fetch_texel_3d_f_al88_rev
},
{
- MESA_FORMAT_AL1616,
+ MESA_FORMAT_L16A16_UNORM,
fetch_texel_1d_f_al1616,
fetch_texel_2d_f_al1616,
fetch_texel_3d_f_al1616
},
{
- MESA_FORMAT_AL1616_REV,
+ MESA_FORMAT_A16L16_UNORM,
fetch_texel_1d_f_al1616_rev,
fetch_texel_2d_f_al1616_rev,
fetch_texel_3d_f_al1616_rev
},
{
- MESA_FORMAT_RGB332,
+ MESA_FORMAT_B2G3R3_UNORM,
fetch_texel_1d_f_rgb332,
fetch_texel_2d_f_rgb332,
fetch_texel_3d_f_rgb332
},
{
- MESA_FORMAT_A8,
+ MESA_FORMAT_A_UNORM8,
fetch_texel_1d_f_a8,
fetch_texel_2d_f_a8,
fetch_texel_3d_f_a8
},
{
- MESA_FORMAT_A16,
+ MESA_FORMAT_A_UNORM16,
fetch_texel_1d_f_a16,
fetch_texel_2d_f_a16,
fetch_texel_3d_f_a16
},
{
- MESA_FORMAT_L8,
+ MESA_FORMAT_L_UNORM8,
fetch_texel_1d_f_l8,
fetch_texel_2d_f_l8,
fetch_texel_3d_f_l8
},
{
- MESA_FORMAT_L16,
+ MESA_FORMAT_L_UNORM16,
fetch_texel_1d_f_l16,
fetch_texel_2d_f_l16,
fetch_texel_3d_f_l16
},
{
- MESA_FORMAT_I8,
+ MESA_FORMAT_I_UNORM8,
fetch_texel_1d_f_i8,
fetch_texel_2d_f_i8,
fetch_texel_3d_f_i8
},
{
- MESA_FORMAT_I16,
+ MESA_FORMAT_I_UNORM16,
fetch_texel_1d_f_i16,
fetch_texel_2d_f_i16,
fetch_texel_3d_f_i16
@@ -335,115 +335,115 @@ texfetch_funcs[] =
fetch_texel_3d_f_ycbcr_rev
},
{
- MESA_FORMAT_R8,
+ MESA_FORMAT_R_UNORM8,
fetch_texel_1d_f_r8,
fetch_texel_2d_f_r8,
fetch_texel_3d_f_r8
},
{
- MESA_FORMAT_GR88,
+ MESA_FORMAT_R8G8_UNORM,
fetch_texel_1d_f_gr88,
fetch_texel_2d_f_gr88,
fetch_texel_3d_f_gr88
},
{
- MESA_FORMAT_RG88,
+ MESA_FORMAT_G8R8_UNORM,
fetch_texel_1d_f_rg88,
fetch_texel_2d_f_rg88,
fetch_texel_3d_f_rg88
},
{
- MESA_FORMAT_R16,
+ MESA_FORMAT_R_UNORM16,
fetch_texel_1d_f_r16,
fetch_texel_2d_f_r16,
fetch_texel_3d_f_r16
},
{
- MESA_FORMAT_GR1616,
+ MESA_FORMAT_R16G16_UNORM,
fetch_texel_1d_f_rg1616,
fetch_texel_2d_f_rg1616,
fetch_texel_3d_f_rg1616
},
{
- MESA_FORMAT_RG1616,
+ MESA_FORMAT_G16R16_UNORM,
fetch_texel_1d_f_rg1616_rev,
fetch_texel_2d_f_rg1616_rev,
fetch_texel_3d_f_rg1616_rev
},
{
- MESA_FORMAT_ARGB2101010,
+ MESA_FORMAT_B10G10R10A2_UNORM,
fetch_texel_1d_f_argb2101010,
fetch_texel_2d_f_argb2101010,
fetch_texel_3d_f_argb2101010
},
{
- MESA_FORMAT_Z24_S8,
+ MESA_FORMAT_S8_UINT_Z24_UNORM,
fetch_texel_1d_f_z24_s8,
fetch_texel_2d_f_z24_s8,
fetch_texel_3d_f_z24_s8
},
{
- MESA_FORMAT_S8_Z24,
+ MESA_FORMAT_Z24_UNORM_X8_UINT,
fetch_texel_1d_f_s8_z24,
fetch_texel_2d_f_s8_z24,
fetch_texel_3d_f_s8_z24
},
{
- MESA_FORMAT_Z16,
+ MESA_FORMAT_Z_UNORM16,
fetch_texel_1d_f_z16,
fetch_texel_2d_f_z16,
fetch_texel_3d_f_z16
},
{
- MESA_FORMAT_X8_Z24,
+ MESA_FORMAT_Z24_UNORM_S8_UINT,
fetch_texel_1d_f_s8_z24,
fetch_texel_2d_f_s8_z24,
fetch_texel_3d_f_s8_z24
},
{
- MESA_FORMAT_Z24_X8,
+ MESA_FORMAT_X8Z24_UNORM,
fetch_texel_1d_f_z24_s8,
fetch_texel_2d_f_z24_s8,
fetch_texel_3d_f_z24_s8
},
{
- MESA_FORMAT_Z32,
+ MESA_FORMAT_Z_UNORM32,
fetch_texel_1d_f_z32,
fetch_texel_2d_f_z32,
fetch_texel_3d_f_z32
},
{
- MESA_FORMAT_S8,
+ MESA_FORMAT_S_UINT8,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_SRGB8,
+ MESA_FORMAT_BGR_SRGB8,
fetch_texel_1d_srgb8,
fetch_texel_2d_srgb8,
fetch_texel_3d_srgb8
},
{
- MESA_FORMAT_SRGBA8,
+ MESA_FORMAT_A8B8G8R8_SRGB,
fetch_texel_1d_srgba8,
fetch_texel_2d_srgba8,
fetch_texel_3d_srgba8
},
{
- MESA_FORMAT_SARGB8,
+ MESA_FORMAT_B8G8R8A8_SRGB,
fetch_texel_1d_sargb8,
fetch_texel_2d_sargb8,
fetch_texel_3d_sargb8
},
{
- MESA_FORMAT_SL8,
+ MESA_FORMAT_L_SRGB8,
fetch_texel_1d_sl8,
fetch_texel_2d_sl8,
fetch_texel_3d_sl8
},
{
- MESA_FORMAT_SLA8,
+ MESA_FORMAT_L8A8_SRGB,
fetch_texel_1d_sla8,
fetch_texel_2d_sla8,
fetch_texel_3d_sla8
@@ -534,49 +534,49 @@ texfetch_funcs[] =
fetch_texel_3d_f_rgb_f16
},
{
- MESA_FORMAT_ALPHA_FLOAT32,
+ MESA_FORMAT_A_FLOAT32,
fetch_texel_1d_f_alpha_f32,
fetch_texel_2d_f_alpha_f32,
fetch_texel_3d_f_alpha_f32
},
{
- MESA_FORMAT_ALPHA_FLOAT16,
+ MESA_FORMAT_A_FLOAT16,
fetch_texel_1d_f_alpha_f16,
fetch_texel_2d_f_alpha_f16,
fetch_texel_3d_f_alpha_f16
},
{
- MESA_FORMAT_LUMINANCE_FLOAT32,
+ MESA_FORMAT_L_FLOAT32,
fetch_texel_1d_f_luminance_f32,
fetch_texel_2d_f_luminance_f32,
fetch_texel_3d_f_luminance_f32
},
{
- MESA_FORMAT_LUMINANCE_FLOAT16,
+ MESA_FORMAT_L_FLOAT16,
fetch_texel_1d_f_luminance_f16,
fetch_texel_2d_f_luminance_f16,
fetch_texel_3d_f_luminance_f16
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32,
+ MESA_FORMAT_LA_FLOAT32,
fetch_texel_1d_f_luminance_alpha_f32,
fetch_texel_2d_f_luminance_alpha_f32,
fetch_texel_3d_f_luminance_alpha_f32
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16,
+ MESA_FORMAT_LA_FLOAT16,
fetch_texel_1d_f_luminance_alpha_f16,
fetch_texel_2d_f_luminance_alpha_f16,
fetch_texel_3d_f_luminance_alpha_f16
},
{
- MESA_FORMAT_INTENSITY_FLOAT32,
+ MESA_FORMAT_I_FLOAT32,
fetch_texel_1d_f_intensity_f32,
fetch_texel_2d_f_intensity_f32,
fetch_texel_3d_f_intensity_f32
},
{
- MESA_FORMAT_INTENSITY_FLOAT16,
+ MESA_FORMAT_I_FLOAT16,
fetch_texel_1d_f_intensity_f16,
fetch_texel_2d_f_intensity_f16,
fetch_texel_3d_f_intensity_f16
@@ -607,42 +607,42 @@ texfetch_funcs[] =
},
{
- MESA_FORMAT_ALPHA_UINT8,
+ MESA_FORMAT_A_UINT8,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_ALPHA_UINT16,
+ MESA_FORMAT_A_UINT16,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_ALPHA_UINT32,
+ MESA_FORMAT_A_UINT32,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_ALPHA_INT8,
+ MESA_FORMAT_A_SINT8,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_ALPHA_INT16,
+ MESA_FORMAT_A_SINT16,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_ALPHA_INT32,
+ MESA_FORMAT_A_SINT32,
NULL,
NULL,
NULL
@@ -650,42 +650,42 @@ texfetch_funcs[] =
{
- MESA_FORMAT_INTENSITY_UINT8,
+ MESA_FORMAT_I_UINT8,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_INTENSITY_UINT16,
+ MESA_FORMAT_I_UINT16,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_INTENSITY_UINT32,
+ MESA_FORMAT_I_UINT32,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_INTENSITY_INT8,
+ MESA_FORMAT_I_SINT8,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_INTENSITY_INT16,
+ MESA_FORMAT_I_SINT16,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_INTENSITY_INT32,
+ MESA_FORMAT_I_SINT32,
NULL,
NULL,
NULL
@@ -693,42 +693,42 @@ texfetch_funcs[] =
{
- MESA_FORMAT_LUMINANCE_UINT8,
+ MESA_FORMAT_L_UINT8,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_LUMINANCE_UINT16,
+ MESA_FORMAT_L_UINT16,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_LUMINANCE_UINT32,
+ MESA_FORMAT_L_UINT32,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_LUMINANCE_INT8,
+ MESA_FORMAT_L_SINT8,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_LUMINANCE_INT16,
+ MESA_FORMAT_L_SINT16,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_LUMINANCE_INT32,
+ MESA_FORMAT_L_SINT32,
NULL,
NULL,
NULL
@@ -736,42 +736,42 @@ texfetch_funcs[] =
{
- MESA_FORMAT_LUMINANCE_ALPHA_UINT8,
+ MESA_FORMAT_LA_UINT8,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_UINT16,
+ MESA_FORMAT_LA_UINT16,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_UINT32,
+ MESA_FORMAT_LA_UINT32,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_INT8,
+ MESA_FORMAT_LA_SINT8,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_INT16,
+ MESA_FORMAT_LA_SINT16,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_INT32,
+ MESA_FORMAT_LA_SINT32,
NULL,
NULL,
NULL
@@ -779,21 +779,21 @@ texfetch_funcs[] =
{
- MESA_FORMAT_R_INT8,
+ MESA_FORMAT_R_SINT8,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_RG_INT8,
+ MESA_FORMAT_RG_SINT8,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_RGB_INT8,
+ MESA_FORMAT_RGB_SINT8,
NULL,
NULL,
NULL
@@ -801,55 +801,55 @@ texfetch_funcs[] =
/* non-normalized, signed int */
{
- MESA_FORMAT_RGBA_INT8,
+ MESA_FORMAT_RGBA_SINT8,
fetch_texel_1d_rgba_int8,
fetch_texel_2d_rgba_int8,
fetch_texel_3d_rgba_int8
},
{
- MESA_FORMAT_R_INT16,
+ MESA_FORMAT_R_SINT16,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_RG_INT16,
+ MESA_FORMAT_RG_SINT16,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_RGB_INT16,
+ MESA_FORMAT_RGB_SINT16,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_RGBA_INT16,
+ MESA_FORMAT_RGBA_SINT16,
fetch_texel_1d_rgba_int16,
fetch_texel_2d_rgba_int16,
fetch_texel_3d_rgba_int16
},
{
- MESA_FORMAT_R_INT32,
+ MESA_FORMAT_R_SINT32,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_RG_INT32,
+ MESA_FORMAT_RG_SINT32,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_RGB_INT32,
+ MESA_FORMAT_RGB_SINT32,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_RGBA_INT32,
+ MESA_FORMAT_RGBA_SINT32,
fetch_texel_1d_rgba_int32,
fetch_texel_2d_rgba_int32,
fetch_texel_3d_rgba_int32
@@ -939,109 +939,109 @@ texfetch_funcs[] =
/* signed, normalized */
{
- MESA_FORMAT_SIGNED_R8,
+ MESA_FORMAT_R_SNORM8,
fetch_texel_1d_signed_r8,
fetch_texel_2d_signed_r8,
fetch_texel_3d_signed_r8
},
{
- MESA_FORMAT_SIGNED_RG88_REV,
+ MESA_FORMAT_R8G8_SNORM,
fetch_texel_1d_signed_rg88_rev,
fetch_texel_2d_signed_rg88_rev,
fetch_texel_3d_signed_rg88_rev
},
{
- MESA_FORMAT_SIGNED_RGBX8888,
+ MESA_FORMAT_X8B8G8R8_SNORM,
fetch_texel_1d_signed_rgbx8888,
fetch_texel_2d_signed_rgbx8888,
fetch_texel_3d_signed_rgbx8888
},
{
- MESA_FORMAT_SIGNED_RGBA8888,
+ MESA_FORMAT_A8B8G8R8_SNORM,
fetch_texel_1d_signed_rgba8888,
fetch_texel_2d_signed_rgba8888,
fetch_texel_3d_signed_rgba8888
},
{
- MESA_FORMAT_SIGNED_RGBA8888_REV,
+ MESA_FORMAT_R8G8B8A8_SNORM,
fetch_texel_1d_signed_rgba8888_rev,
fetch_texel_2d_signed_rgba8888_rev,
fetch_texel_3d_signed_rgba8888_rev
},
{
- MESA_FORMAT_SIGNED_R16,
+ MESA_FORMAT_R_SNORM16,
fetch_texel_1d_signed_r16,
fetch_texel_2d_signed_r16,
fetch_texel_3d_signed_r16
},
{
- MESA_FORMAT_SIGNED_GR1616,
+ MESA_FORMAT_R16G16_SNORM,
fetch_texel_1d_signed_rg1616,
fetch_texel_2d_signed_rg1616,
fetch_texel_3d_signed_rg1616
},
{
- MESA_FORMAT_SIGNED_RGB_16,
+ MESA_FORMAT_RGB_SNORM16,
fetch_texel_1d_signed_rgb_16,
fetch_texel_2d_signed_rgb_16,
fetch_texel_3d_signed_rgb_16
},
{
- MESA_FORMAT_SIGNED_RGBA_16,
+ MESA_FORMAT_RGBA_SNORM16,
fetch_texel_1d_signed_rgba_16,
fetch_texel_2d_signed_rgba_16,
fetch_texel_3d_signed_rgba_16
},
{
- MESA_FORMAT_RGBA_16,
+ MESA_FORMAT_RGBA_UNORM16,
fetch_texel_1d_rgba_16,
fetch_texel_2d_rgba_16,
fetch_texel_3d_rgba_16
},
{
- MESA_FORMAT_RED_RGTC1,
+ MESA_FORMAT_R_RGTC1_UNORM,
fetch_compressed,
fetch_compressed,
fetch_compressed
},
{
- MESA_FORMAT_SIGNED_RED_RGTC1,
+ MESA_FORMAT_R_RGTC1_SNORM,
fetch_compressed,
fetch_compressed,
fetch_compressed
},
{
- MESA_FORMAT_RG_RGTC2,
+ MESA_FORMAT_RG_RGTC2_UNORM,
fetch_compressed,
fetch_compressed,
fetch_compressed
},
{
- MESA_FORMAT_SIGNED_RG_RGTC2,
+ MESA_FORMAT_RG_RGTC2_SNORM,
fetch_compressed,
fetch_compressed,
fetch_compressed
},
{
- MESA_FORMAT_L_LATC1,
+ MESA_FORMAT_L_LATC1_UNORM,
fetch_compressed,
fetch_compressed,
fetch_compressed
},
{
- MESA_FORMAT_SIGNED_L_LATC1,
+ MESA_FORMAT_L_LATC1_SNORM,
fetch_compressed,
fetch_compressed,
fetch_compressed
},
{
- MESA_FORMAT_LA_LATC2,
+ MESA_FORMAT_LA_LATC2_UNORM,
fetch_compressed,
fetch_compressed,
fetch_compressed
},
{
- MESA_FORMAT_SIGNED_LA_LATC2,
+ MESA_FORMAT_LA_LATC2_SNORM,
fetch_compressed,
fetch_compressed,
fetch_compressed
@@ -1113,193 +1113,193 @@ texfetch_funcs[] =
fetch_compressed
},
{
- MESA_FORMAT_SIGNED_A8,
+ MESA_FORMAT_A_SNORM8,
fetch_texel_1d_signed_a8,
fetch_texel_2d_signed_a8,
fetch_texel_3d_signed_a8
},
{
- MESA_FORMAT_SIGNED_L8,
+ MESA_FORMAT_L_SNORM8,
fetch_texel_1d_signed_l8,
fetch_texel_2d_signed_l8,
fetch_texel_3d_signed_l8
},
{
- MESA_FORMAT_SIGNED_AL88,
+ MESA_FORMAT_L8A8_SNORM,
fetch_texel_1d_signed_al88,
fetch_texel_2d_signed_al88,
fetch_texel_3d_signed_al88
},
{
- MESA_FORMAT_SIGNED_I8,
+ MESA_FORMAT_I_SNORM8,
fetch_texel_1d_signed_i8,
fetch_texel_2d_signed_i8,
fetch_texel_3d_signed_i8
},
{
- MESA_FORMAT_SIGNED_A16,
+ MESA_FORMAT_A_SNORM16,
fetch_texel_1d_signed_a16,
fetch_texel_2d_signed_a16,
fetch_texel_3d_signed_a16
},
{
- MESA_FORMAT_SIGNED_L16,
+ MESA_FORMAT_L_SNORM16,
fetch_texel_1d_signed_l16,
fetch_texel_2d_signed_l16,
fetch_texel_3d_signed_l16
},
{
- MESA_FORMAT_SIGNED_AL1616,
+ MESA_FORMAT_LA_SNORM16,
fetch_texel_1d_signed_al1616,
fetch_texel_2d_signed_al1616,
fetch_texel_3d_signed_al1616
},
{
- MESA_FORMAT_SIGNED_I16,
+ MESA_FORMAT_I_SNORM16,
fetch_texel_1d_signed_i16,
fetch_texel_2d_signed_i16,
fetch_texel_3d_signed_i16
},
{
- MESA_FORMAT_RGB9_E5_FLOAT,
+ MESA_FORMAT_R9G9B9E5_FLOAT,
fetch_texel_1d_rgb9_e5,
fetch_texel_2d_rgb9_e5,
fetch_texel_3d_rgb9_e5
},
{
- MESA_FORMAT_R11_G11_B10_FLOAT,
+ MESA_FORMAT_R11G11B10_FLOAT,
fetch_texel_1d_r11_g11_b10f,
fetch_texel_2d_r11_g11_b10f,
fetch_texel_3d_r11_g11_b10f
},
{
- MESA_FORMAT_Z32_FLOAT,
+ MESA_FORMAT_Z_FLOAT32,
fetch_texel_1d_f_r_f32, /* Reuse the R32F functions. */
fetch_texel_2d_f_r_f32,
fetch_texel_3d_f_r_f32
},
{
- MESA_FORMAT_Z32_FLOAT_X24S8,
+ MESA_FORMAT_Z32_FLOAT_S8X24_UINT,
fetch_texel_1d_z32f_x24s8,
fetch_texel_2d_z32f_x24s8,
fetch_texel_3d_z32f_x24s8
},
{
- MESA_FORMAT_ARGB2101010_UINT,
+ MESA_FORMAT_B10G10R10A2_UINT,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_ABGR2101010_UINT,
+ MESA_FORMAT_R10G10B10A2_UINT,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_XRGB4444_UNORM,
+ MESA_FORMAT_B4G4R4X4_UNORM,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_XRGB1555_UNORM,
+ MESA_FORMAT_B5G5R5X1_UNORM,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_XBGR8888_SNORM,
+ MESA_FORMAT_R8G8B8X8_SNORM,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_XBGR8888_SRGB,
+ MESA_FORMAT_R8G8B8X8_SRGB,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_XBGR8888_UINT,
+ MESA_FORMAT_RGBX_UINT8,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_XBGR8888_SINT,
+ MESA_FORMAT_RGBX_SINT8,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_XRGB2101010_UNORM,
+ MESA_FORMAT_B10G10R10X2_UNORM,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_XBGR16161616_UNORM,
+ MESA_FORMAT_RGBX_UNORM16,
fetch_texel_1d_xbgr16161616_unorm,
fetch_texel_2d_xbgr16161616_unorm,
fetch_texel_3d_xbgr16161616_unorm
},
{
- MESA_FORMAT_XBGR16161616_SNORM,
+ MESA_FORMAT_RGBX_SNORM16,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_XBGR16161616_FLOAT,
+ MESA_FORMAT_RGBX_FLOAT16,
fetch_texel_1d_xbgr16161616_float,
fetch_texel_2d_xbgr16161616_float,
fetch_texel_3d_xbgr16161616_float
},
{
- MESA_FORMAT_XBGR16161616_UINT,
+ MESA_FORMAT_RGBX_UINT16,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_XBGR16161616_SINT,
+ MESA_FORMAT_RGBX_SINT16,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_XBGR32323232_FLOAT,
+ MESA_FORMAT_RGBX_FLOAT32,
fetch_texel_1d_xbgr32323232_float,
fetch_texel_2d_xbgr32323232_float,
fetch_texel_3d_xbgr32323232_float
},
{
- MESA_FORMAT_XBGR32323232_UINT,
+ MESA_FORMAT_RGBX_UINT32,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_XBGR32323232_SINT,
+ MESA_FORMAT_RGBX_SINT32,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_ABGR2101010,
+ MESA_FORMAT_R10G10B10A2_UNORM,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_SIGNED_RG88,
+ MESA_FORMAT_G8R8_SNORM,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_SIGNED_RG1616,
+ MESA_FORMAT_G16R16_SNORM,
NULL,
NULL,
NULL
@@ -1314,11 +1314,11 @@ static void
set_fetch_functions(const struct gl_sampler_object *samp,
struct swrast_texture_image *texImage, GLuint dims)
{
- gl_format format = texImage->Base.TexFormat;
+ mesa_format format = texImage->Base.TexFormat;
#ifdef DEBUG
/* check that the table entries are sorted by format name */
- gl_format fmt;
+ mesa_format fmt;
for (fmt = 0; fmt < MESA_FORMAT_COUNT; fmt++) {
assert(texfetch_funcs[fmt].Name == fmt);
}
diff --git a/mesalib/src/mesa/swrast/s_texfetch_tmp.h b/mesalib/src/mesa/swrast/s_texfetch_tmp.h
index e2521b50c..f3048894e 100644
--- a/mesalib/src/mesa/swrast/s_texfetch_tmp.h
+++ b/mesalib/src/mesa/swrast/s_texfetch_tmp.h
@@ -69,7 +69,7 @@
#endif
-/* MESA_FORMAT_Z32 ***********************************************************/
+/* MESA_FORMAT_Z_UNORM32 ***********************************************************/
/* Fetch depth texel from 1D, 2D or 3D 32-bit depth texture,
* returning 1 GLfloat.
@@ -83,7 +83,7 @@ static void FETCH(f_z32)( const struct swrast_texture_image *texImage,
}
-/* MESA_FORMAT_Z16 ***********************************************************/
+/* MESA_FORMAT_Z_UNORM16 ***********************************************************/
/* Fetch depth texel from 1D, 2D or 3D 16-bit depth texture,
* returning 1 GLfloat.
@@ -388,7 +388,7 @@ static void FETCH(f_rg_f16)( const struct swrast_texture_image *texImage,
* Begin Hardware formats
*/
-/* MESA_FORMAT_RGBA8888 ******************************************************/
+/* MESA_FORMAT_A8B8G8R8_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D rgba8888 texture, return 4 GLfloats */
static void FETCH(f_rgba8888)( const struct swrast_texture_image *texImage,
@@ -422,7 +422,7 @@ static void FETCH(f_rgba8888_rev)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_ARGB8888 ******************************************************/
+/* MESA_FORMAT_B8G8R8A8_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D argb8888 texture, return 4 GLchans */
static void FETCH(f_argb8888)( const struct swrast_texture_image *texImage,
@@ -438,7 +438,7 @@ static void FETCH(f_argb8888)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_ARGB8888_REV **************************************************/
+/* MESA_FORMAT_A8R8G8B8_UNORM **************************************************/
/* Fetch texel from 1D, 2D or 3D argb8888_rev texture, return 4 GLfloats */
static void FETCH(f_argb8888_rev)( const struct swrast_texture_image *texImage,
@@ -454,7 +454,7 @@ static void FETCH(f_argb8888_rev)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_RGBX8888 ******************************************************/
+/* MESA_FORMAT_X8B8G8R8_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D rgbx8888 texture, return 4 GLfloats */
static void FETCH(f_rgbx8888)( const struct swrast_texture_image *texImage,
@@ -486,7 +486,7 @@ static void FETCH(f_rgbx8888_rev)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_XRGB8888 ******************************************************/
+/* MESA_FORMAT_B8G8R8X8_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D xrgb8888 texture, return 4 GLchans */
static void FETCH(f_xrgb8888)( const struct swrast_texture_image *texImage,
@@ -502,7 +502,7 @@ static void FETCH(f_xrgb8888)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_XRGB8888_REV **************************************************/
+/* MESA_FORMAT_X8R8G8B8_UNORM **************************************************/
/* Fetch texel from 1D, 2D or 3D xrgb8888_rev texture, return 4 GLfloats */
static void FETCH(f_xrgb8888_rev)( const struct swrast_texture_image *texImage,
@@ -518,7 +518,7 @@ static void FETCH(f_xrgb8888_rev)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_RGB888 ********************************************************/
+/* MESA_FORMAT_BGR_UNORM8 ********************************************************/
/* Fetch texel from 1D, 2D or 3D rgb888 texture, return 4 GLchans */
static void FETCH(f_rgb888)( const struct swrast_texture_image *texImage,
@@ -534,7 +534,7 @@ static void FETCH(f_rgb888)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_BGR888 ********************************************************/
+/* MESA_FORMAT_RGB_UNORM8 ********************************************************/
/* Fetch texel from 1D, 2D or 3D bgr888 texture, return 4 GLchans */
static void FETCH(f_bgr888)( const struct swrast_texture_image *texImage,
@@ -553,7 +553,7 @@ static void FETCH(f_bgr888)( const struct swrast_texture_image *texImage,
/* use color expansion like (g << 2) | (g >> 4) (does somewhat random rounding)
instead of slow (g << 2) * 255 / 252 (always rounds down) */
-/* MESA_FORMAT_RGB565 ********************************************************/
+/* MESA_FORMAT_B5G6R5_UNORM ********************************************************/
/* Fetch texel from 1D, 2D or 3D rgb565 texture, return 4 GLchans */
static void FETCH(f_rgb565)( const struct swrast_texture_image *texImage,
@@ -570,7 +570,7 @@ static void FETCH(f_rgb565)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_RGB565_REV ****************************************************/
+/* MESA_FORMAT_R5G6B5_UNORM ****************************************************/
/* Fetch texel from 1D, 2D or 3D rgb565_rev texture, return 4 GLchans */
static void FETCH(f_rgb565_rev)( const struct swrast_texture_image *texImage,
@@ -587,7 +587,7 @@ static void FETCH(f_rgb565_rev)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_ARGB4444 ******************************************************/
+/* MESA_FORMAT_B4G4R4A4_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D argb444 texture, return 4 GLchans */
static void FETCH(f_argb4444)( const struct swrast_texture_image *texImage,
@@ -604,7 +604,7 @@ static void FETCH(f_argb4444)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_ARGB4444_REV **************************************************/
+/* MESA_FORMAT_A4R4G4B4_UNORM **************************************************/
/* Fetch texel from 1D, 2D or 3D argb4444_rev texture, return 4 GLchans */
static void FETCH(f_argb4444_rev)( const struct swrast_texture_image *texImage,
@@ -619,7 +619,7 @@ static void FETCH(f_argb4444_rev)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_RGBA5551 ******************************************************/
+/* MESA_FORMAT_A1B5G5R5_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D argb1555 texture, return 4 GLchans */
static void FETCH(f_rgba5551)( const struct swrast_texture_image *texImage,
@@ -635,7 +635,7 @@ static void FETCH(f_rgba5551)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_ARGB1555 ******************************************************/
+/* MESA_FORMAT_B5G5R5A1_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D argb1555 texture, return 4 GLchans */
static void FETCH(f_argb1555)( const struct swrast_texture_image *texImage,
@@ -652,7 +652,7 @@ static void FETCH(f_argb1555)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_ARGB1555_REV **************************************************/
+/* MESA_FORMAT_A1R5G5B5_UNORM **************************************************/
/* Fetch texel from 1D, 2D or 3D argb1555_rev texture, return 4 GLchans */
static void FETCH(f_argb1555_rev)( const struct swrast_texture_image *texImage,
@@ -669,7 +669,7 @@ static void FETCH(f_argb1555_rev)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_ARGB2101010 ***************************************************/
+/* MESA_FORMAT_B10G10R10A2_UNORM ***************************************************/
/* Fetch texel from 1D, 2D or 3D argb2101010 texture, return 4 GLchans */
static void FETCH(f_argb2101010)( const struct swrast_texture_image *texImage,
@@ -686,7 +686,7 @@ static void FETCH(f_argb2101010)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_GR88 **********************************************************/
+/* MESA_FORMAT_R8G8_UNORM **********************************************************/
/* Fetch texel from 1D, 2D or 3D rg88 texture, return 4 GLchans */
static void FETCH(f_gr88)( const struct swrast_texture_image *texImage,
@@ -702,7 +702,7 @@ static void FETCH(f_gr88)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_RG88 ******************************************************/
+/* MESA_FORMAT_G8R8_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D rg88_rev texture, return 4 GLchans */
static void FETCH(f_rg88)( const struct swrast_texture_image *texImage,
@@ -718,7 +718,7 @@ static void FETCH(f_rg88)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_AL44 **********************************************************/
+/* MESA_FORMAT_L4A4_UNORM **********************************************************/
/* Fetch texel from 1D, 2D or 3D al44 texture, return 4 GLchans */
static void FETCH(f_al44)( const struct swrast_texture_image *texImage,
@@ -734,7 +734,7 @@ static void FETCH(f_al44)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_AL88 **********************************************************/
+/* MESA_FORMAT_L8A8_UNORM **********************************************************/
/* Fetch texel from 1D, 2D or 3D al88 texture, return 4 GLchans */
static void FETCH(f_al88)( const struct swrast_texture_image *texImage,
@@ -750,7 +750,7 @@ static void FETCH(f_al88)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_R8 ************************************************************/
+/* MESA_FORMAT_R_UNORM8 ************************************************************/
/* Fetch texel from 1D, 2D or 3D rg88 texture, return 4 GLchans */
static void FETCH(f_r8)(const struct swrast_texture_image *texImage,
@@ -766,7 +766,7 @@ static void FETCH(f_r8)(const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_R16 ***********************************************************/
+/* MESA_FORMAT_R_UNORM16 ***********************************************************/
/* Fetch texel from 1D, 2D or 3D r16 texture, return 4 GLchans */
static void FETCH(f_r16)(const struct swrast_texture_image *texImage,
@@ -782,7 +782,7 @@ static void FETCH(f_r16)(const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_AL88_REV ******************************************************/
+/* MESA_FORMAT_A8L8_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D al88_rev texture, return 4 GLchans */
static void FETCH(f_al88_rev)( const struct swrast_texture_image *texImage,
@@ -798,7 +798,7 @@ static void FETCH(f_al88_rev)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_GR1616 ********************************************************/
+/* MESA_FORMAT_R16G16_UNORM ********************************************************/
/* Fetch texel from 1D, 2D or 3D rg1616 texture, return 4 GLchans */
static void FETCH(f_rg1616)( const struct swrast_texture_image *texImage,
@@ -814,7 +814,7 @@ static void FETCH(f_rg1616)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_RG1616 ****************************************************/
+/* MESA_FORMAT_G16R16_UNORM ****************************************************/
/* Fetch texel from 1D, 2D or 3D rg1616_rev texture, return 4 GLchans */
static void FETCH(f_rg1616_rev)( const struct swrast_texture_image *texImage,
@@ -830,7 +830,7 @@ static void FETCH(f_rg1616_rev)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_AL1616 ********************************************************/
+/* MESA_FORMAT_L16A16_UNORM ********************************************************/
/* Fetch texel from 1D, 2D or 3D al1616 texture, return 4 GLchans */
static void FETCH(f_al1616)( const struct swrast_texture_image *texImage,
@@ -846,7 +846,7 @@ static void FETCH(f_al1616)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_AL1616_REV ****************************************************/
+/* MESA_FORMAT_A16L16_UNORM ****************************************************/
/* Fetch texel from 1D, 2D or 3D al1616_rev texture, return 4 GLchans */
static void FETCH(f_al1616_rev)( const struct swrast_texture_image *texImage,
@@ -862,7 +862,7 @@ static void FETCH(f_al1616_rev)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_RGB332 ********************************************************/
+/* MESA_FORMAT_B2G3R3_UNORM ********************************************************/
/* Fetch texel from 1D, 2D or 3D rgb332 texture, return 4 GLchans */
static void FETCH(f_rgb332)( const struct swrast_texture_image *texImage,
@@ -879,7 +879,7 @@ static void FETCH(f_rgb332)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_A8 ************************************************************/
+/* MESA_FORMAT_A_UNORM8 ************************************************************/
/* Fetch texel from 1D, 2D or 3D a8 texture, return 4 GLchans */
static void FETCH(f_a8)( const struct swrast_texture_image *texImage,
@@ -895,7 +895,7 @@ static void FETCH(f_a8)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_A16 ************************************************************/
+/* MESA_FORMAT_A_UNORM16 ************************************************************/
/* Fetch texel from 1D, 2D or 3D a8 texture, return 4 GLchans */
static void FETCH(f_a16)( const struct swrast_texture_image *texImage,
@@ -911,7 +911,7 @@ static void FETCH(f_a16)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_L8 ************************************************************/
+/* MESA_FORMAT_L_UNORM8 ************************************************************/
/* Fetch texel from 1D, 2D or 3D l8 texture, return 4 GLchans */
static void FETCH(f_l8)( const struct swrast_texture_image *texImage,
@@ -927,7 +927,7 @@ static void FETCH(f_l8)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_L16 ***********************************************************/
+/* MESA_FORMAT_L_UNORM16 ***********************************************************/
/* Fetch texel from 1D, 2D or 3D l16 texture, return 4 GLchans */
static void FETCH(f_l16)( const struct swrast_texture_image *texImage,
@@ -943,7 +943,7 @@ static void FETCH(f_l16)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_I8 ************************************************************/
+/* MESA_FORMAT_I_UNORM8 ************************************************************/
/* Fetch texel from 1D, 2D or 3D i8 texture, return 4 GLchans */
static void FETCH(f_i8)( const struct swrast_texture_image *texImage,
@@ -959,7 +959,7 @@ static void FETCH(f_i8)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_I16 ***********************************************************/
+/* MESA_FORMAT_I_UNORM16 ***********************************************************/
/* Fetch texel from 1D, 2D or 3D i16 texture, return 4 GLchans */
static void FETCH(f_i16)( const struct swrast_texture_image *texImage,
@@ -976,7 +976,7 @@ static void FETCH(f_i16)( const struct swrast_texture_image *texImage,
/* Fetch texel from 1D, 2D or 3D srgb8 texture, return 4 GLfloats */
-/* Note: component order is same as for MESA_FORMAT_RGB888 */
+/* Note: component order is same as for MESA_FORMAT_BGR_UNORM8 */
static void FETCH(srgb8)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
@@ -1042,7 +1042,7 @@ static void FETCH(sla8)(const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_RGBA_INT8 **************************************************/
+/* MESA_FORMAT_RGBA_SINT8 **************************************************/
static void
FETCH(rgba_int8)(const struct swrast_texture_image *texImage,
@@ -1058,7 +1058,7 @@ FETCH(rgba_int8)(const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_RGBA_INT16 **************************************************/
+/* MESA_FORMAT_RGBA_SINT16 **************************************************/
static void
FETCH(rgba_int16)(const struct swrast_texture_image *texImage,
@@ -1074,7 +1074,7 @@ FETCH(rgba_int16)(const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_RGBA_INT32 **************************************************/
+/* MESA_FORMAT_RGBA_SINT32 **************************************************/
static void
FETCH(rgba_int32)(const struct swrast_texture_image *texImage,
@@ -1153,7 +1153,7 @@ static void FETCH(dudv8)(const struct swrast_texture_image *texImage,
}
-/* MESA_FORMAT_SIGNED_R8 ***********************************************/
+/* MESA_FORMAT_R_SNORM8 ***********************************************/
static void FETCH(signed_r8)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
@@ -1168,7 +1168,7 @@ static void FETCH(signed_r8)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_SIGNED_A8 ***********************************************/
+/* MESA_FORMAT_A_SNORM8 ***********************************************/
static void FETCH(signed_a8)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
@@ -1183,7 +1183,7 @@ static void FETCH(signed_a8)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_SIGNED_L8 ***********************************************/
+/* MESA_FORMAT_L_SNORM8 ***********************************************/
static void FETCH(signed_l8)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
@@ -1198,7 +1198,7 @@ static void FETCH(signed_l8)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_SIGNED_I8 ***********************************************/
+/* MESA_FORMAT_I_SNORM8 ***********************************************/
static void FETCH(signed_i8)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
@@ -1213,7 +1213,7 @@ static void FETCH(signed_i8)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_SIGNED_RG88_REV ***********************************************/
+/* MESA_FORMAT_R8G8_SNORM ***********************************************/
static void FETCH(signed_rg88_rev)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
@@ -1228,7 +1228,7 @@ static void FETCH(signed_rg88_rev)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_SIGNED_AL88 ***********************************************/
+/* MESA_FORMAT_L8A8_SNORM ***********************************************/
static void FETCH(signed_al88)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
@@ -1243,7 +1243,7 @@ static void FETCH(signed_al88)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_SIGNED_RGBX8888 ***********************************************/
+/* MESA_FORMAT_X8B8G8R8_SNORM ***********************************************/
static void FETCH(signed_rgbx8888)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
@@ -1258,7 +1258,7 @@ static void FETCH(signed_rgbx8888)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_SIGNED_RGBA8888 ***********************************************/
+/* MESA_FORMAT_A8B8G8R8_SNORM ***********************************************/
static void FETCH(signed_rgba8888)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
@@ -1286,7 +1286,7 @@ static void FETCH(signed_rgba8888_rev)( const struct swrast_texture_image *texIm
-/* MESA_FORMAT_SIGNED_R16 ***********************************************/
+/* MESA_FORMAT_R_SNORM16 ***********************************************/
static void
FETCH(signed_r16)(const struct swrast_texture_image *texImage,
@@ -1302,7 +1302,7 @@ FETCH(signed_r16)(const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_SIGNED_A16 ***********************************************/
+/* MESA_FORMAT_A_SNORM16 ***********************************************/
static void
FETCH(signed_a16)(const struct swrast_texture_image *texImage,
@@ -1318,7 +1318,7 @@ FETCH(signed_a16)(const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_SIGNED_L16 ***********************************************/
+/* MESA_FORMAT_L_SNORM16 ***********************************************/
static void
FETCH(signed_l16)(const struct swrast_texture_image *texImage,
@@ -1334,7 +1334,7 @@ FETCH(signed_l16)(const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_SIGNED_I16 ***********************************************/
+/* MESA_FORMAT_I_SNORM16 ***********************************************/
static void
FETCH(signed_i16)(const struct swrast_texture_image *texImage,
@@ -1350,7 +1350,7 @@ FETCH(signed_i16)(const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_SIGNED_RG1616 ***********************************************/
+/* MESA_FORMAT_G16R16_SNORM ***********************************************/
static void
FETCH(signed_rg1616)(const struct swrast_texture_image *texImage,
@@ -1366,7 +1366,7 @@ FETCH(signed_rg1616)(const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_SIGNED_AL1616 ***********************************************/
+/* MESA_FORMAT_LA_SNORM16 ***********************************************/
static void
FETCH(signed_al1616)(const struct swrast_texture_image *texImage,
@@ -1382,7 +1382,7 @@ FETCH(signed_al1616)(const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_SIGNED_RGB_16 ***********************************************/
+/* MESA_FORMAT_RGB_SNORM16 ***********************************************/
static void
FETCH(signed_rgb_16)(const struct swrast_texture_image *texImage,
@@ -1398,7 +1398,7 @@ FETCH(signed_rgb_16)(const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_SIGNED_RGBA_16 ***********************************************/
+/* MESA_FORMAT_RGBA_SNORM16 ***********************************************/
static void
FETCH(signed_rgba_16)(const struct swrast_texture_image *texImage,
@@ -1415,7 +1415,7 @@ FETCH(signed_rgba_16)(const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_RGBA_16 ***********************************************/
+/* MESA_FORMAT_RGBA_UNORM16 ***********************************************/
static void
FETCH(rgba_16)(const struct swrast_texture_image *texImage,
@@ -1538,8 +1538,8 @@ static void FETCH(f_z24_s8)( const struct swrast_texture_image *texImage,
const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
texel[0] = (GLfloat) (((*src) >> 8) * scale);
- ASSERT(texImage->Base.TexFormat == MESA_FORMAT_Z24_S8 ||
- texImage->Base.TexFormat == MESA_FORMAT_Z24_X8);
+ ASSERT(texImage->Base.TexFormat == MESA_FORMAT_S8_UINT_Z24_UNORM ||
+ texImage->Base.TexFormat == MESA_FORMAT_X8Z24_UNORM);
ASSERT(texel[0] >= 0.0F);
ASSERT(texel[0] <= 1.0F);
}
@@ -1556,8 +1556,8 @@ static void FETCH(f_s8_z24)( const struct swrast_texture_image *texImage,
const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
texel[0] = (GLfloat) (((*src) & 0x00ffffff) * scale);
- ASSERT(texImage->Base.TexFormat == MESA_FORMAT_S8_Z24 ||
- texImage->Base.TexFormat == MESA_FORMAT_X8_Z24);
+ ASSERT(texImage->Base.TexFormat == MESA_FORMAT_Z24_UNORM_X8_UINT ||
+ texImage->Base.TexFormat == MESA_FORMAT_Z24_UNORM_S8_UINT);
ASSERT(texel[0] >= 0.0F);
ASSERT(texel[0] <= 1.0F);
}
@@ -1578,7 +1578,7 @@ static void FETCH(rgb9_e5)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_R11_G11_B10_FLOAT *********************************************/
+/* MESA_FORMAT_R11G11B10_FLOAT *********************************************/
static void FETCH(r11_g11_b10f)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
@@ -1591,7 +1591,7 @@ static void FETCH(r11_g11_b10f)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_Z32_FLOAT_X24S8 ***********************************************/
+/* MESA_FORMAT_Z32_FLOAT_S8X24_UINT ***********************************************/
static void FETCH(z32f_x24s8)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
diff --git a/mesalib/src/mesa/swrast/s_texfilter.c b/mesalib/src/mesa/swrast/s_texfilter.c
index 312b9ce9b..c3fd900b4 100644
--- a/mesalib/src/mesa/swrast/s_texfilter.c
+++ b/mesalib/src/mesa/swrast/s_texfilter.c
@@ -1428,7 +1428,7 @@ opt_sample_rgb_2d(struct gl_context *ctx,
ASSERT(samp->WrapS==GL_REPEAT);
ASSERT(samp->WrapT==GL_REPEAT);
ASSERT(img->Border==0);
- ASSERT(img->TexFormat == MESA_FORMAT_RGB888);
+ ASSERT(img->TexFormat == MESA_FORMAT_BGR_UNORM8);
ASSERT(swImg->_IsPowerOfTwo);
(void) swImg;
@@ -1473,7 +1473,7 @@ opt_sample_rgba_2d(struct gl_context *ctx,
ASSERT(samp->WrapS==GL_REPEAT);
ASSERT(samp->WrapT==GL_REPEAT);
ASSERT(img->Border==0);
- ASSERT(img->TexFormat == MESA_FORMAT_RGBA8888);
+ ASSERT(img->TexFormat == MESA_FORMAT_A8B8G8R8_UNORM);
ASSERT(swImg->_IsPowerOfTwo);
(void) swImg;
@@ -1521,11 +1521,11 @@ sample_lambda_2d(struct gl_context *ctx,
case GL_NEAREST:
if (repeatNoBorderPOT) {
switch (tImg->TexFormat) {
- case MESA_FORMAT_RGB888:
+ case MESA_FORMAT_BGR_UNORM8:
opt_sample_rgb_2d(ctx, samp, tObj, m, texcoords + minStart,
NULL, rgba + minStart);
break;
- case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_A8B8G8R8_UNORM:
opt_sample_rgba_2d(ctx, samp, tObj, m, texcoords + minStart,
NULL, rgba + minStart);
break;
@@ -1578,11 +1578,11 @@ sample_lambda_2d(struct gl_context *ctx,
case GL_NEAREST:
if (repeatNoBorderPOT) {
switch (tImg->TexFormat) {
- case MESA_FORMAT_RGB888:
+ case MESA_FORMAT_BGR_UNORM8:
opt_sample_rgb_2d(ctx, samp, tObj, m, texcoords + magStart,
NULL, rgba + magStart);
break;
- case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_A8B8G8R8_UNORM:
opt_sample_rgba_2d(ctx, samp, tObj, m, texcoords + magStart,
NULL, rgba + magStart);
break;
@@ -3760,9 +3760,9 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx,
sampler->WrapT == GL_REPEAT &&
swImg->_IsPowerOfTwo &&
img->Border == 0) {
- if (img->TexFormat == MESA_FORMAT_RGB888)
+ if (img->TexFormat == MESA_FORMAT_BGR_UNORM8)
func = &opt_sample_rgb_2d;
- else if (img->TexFormat == MESA_FORMAT_RGBA8888)
+ else if (img->TexFormat == MESA_FORMAT_A8B8G8R8_UNORM)
func = &opt_sample_rgba_2d;
}
diff --git a/mesalib/src/mesa/swrast/s_texrender.c b/mesalib/src/mesa/swrast/s_texrender.c
index 751d7767b..d67e48ad3 100644
--- a/mesalib/src/mesa/swrast/s_texrender.c
+++ b/mesalib/src/mesa/swrast/s_texrender.c
@@ -33,7 +33,7 @@ update_wrapper(struct gl_context *ctx, struct gl_renderbuffer_attachment *att)
struct gl_renderbuffer *rb = att->Renderbuffer;
struct swrast_renderbuffer *srb = swrast_renderbuffer(rb);
struct swrast_texture_image *swImage;
- gl_format format;
+ mesa_format format;
GLuint zOffset;
(void) ctx;
diff --git a/mesalib/src/mesa/swrast/s_triangle.c b/mesalib/src/mesa/swrast/s_triangle.c
index 085021b58..00383fb84 100644
--- a/mesalib/src/mesa/swrast/s_triangle.c
+++ b/mesalib/src/mesa/swrast/s_triangle.c
@@ -136,7 +136,7 @@ _swrast_culltriangle( struct gl_context *ctx,
const GLubyte *texture = (const GLubyte *) swImg->ImageSlices[0]; \
const GLint smask = texImg->Width - 1; \
const GLint tmask = texImg->Height - 1; \
- ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \
+ ASSERT(texImg->TexFormat == MESA_FORMAT_BGR_UNORM8); \
if (!rb || !texture) { \
return; \
}
@@ -194,7 +194,7 @@ _swrast_culltriangle( struct gl_context *ctx,
const GLubyte *texture = (const GLubyte *) swImg->ImageSlices[0]; \
const GLint smask = texImg->Width - 1; \
const GLint tmask = texImg->Height - 1; \
- ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \
+ ASSERT(texImg->TexFormat == MESA_FORMAT_BGR_UNORM8); \
if (!rb || !texture) { \
return; \
}
@@ -417,7 +417,7 @@ affine_span(struct gl_context *ctx, SWspan *span,
switch (info->filter) {
case GL_NEAREST:
switch (info->format) {
- case MESA_FORMAT_RGB888:
+ case MESA_FORMAT_BGR_UNORM8:
switch (info->envmode) {
case GL_MODULATE:
SPAN_NEAREST(NEAREST_RGB;MODULATE,3);
@@ -437,7 +437,7 @@ affine_span(struct gl_context *ctx, SWspan *span,
return;
}
break;
- case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_A8B8G8R8_UNORM:
switch(info->envmode) {
case GL_MODULATE:
SPAN_NEAREST(NEAREST_RGBA;MODULATE,4);
@@ -466,7 +466,7 @@ affine_span(struct gl_context *ctx, SWspan *span,
span->intTex[0] -= FIXED_HALF;
span->intTex[1] -= FIXED_HALF;
switch (info->format) {
- case MESA_FORMAT_RGB888:
+ case MESA_FORMAT_BGR_UNORM8:
switch (info->envmode) {
case GL_MODULATE:
SPAN_LINEAR(LINEAR_RGB;MODULATE,3);
@@ -486,7 +486,7 @@ affine_span(struct gl_context *ctx, SWspan *span,
return;
}
break;
- case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_A8B8G8R8_UNORM:
switch (info->envmode) {
case GL_MODULATE:
SPAN_LINEAR(LINEAR_RGBA;MODULATE,4);
@@ -572,10 +572,10 @@ affine_span(struct gl_context *ctx, SWspan *span,
} \
\
switch (info.format) { \
- case MESA_FORMAT_RGB888: \
+ case MESA_FORMAT_BGR_UNORM8: \
info.tbytesline = texImg->Width * 3; \
break; \
- case MESA_FORMAT_RGBA8888: \
+ case MESA_FORMAT_A8B8G8R8_UNORM: \
info.tbytesline = texImg->Width * 4; \
break; \
default: \
@@ -689,7 +689,7 @@ fast_persp_span(struct gl_context *ctx, SWspan *span,
switch (info->filter) {
case GL_NEAREST:
switch (info->format) {
- case MESA_FORMAT_RGB888:
+ case MESA_FORMAT_BGR_UNORM8:
switch (info->envmode) {
case GL_MODULATE:
SPAN_NEAREST(NEAREST_RGB;MODULATE,3);
@@ -709,7 +709,7 @@ fast_persp_span(struct gl_context *ctx, SWspan *span,
return;
}
break;
- case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_A8B8G8R8_UNORM:
switch(info->envmode) {
case GL_MODULATE:
SPAN_NEAREST(NEAREST_RGBA;MODULATE,4);
@@ -736,7 +736,7 @@ fast_persp_span(struct gl_context *ctx, SWspan *span,
case GL_LINEAR:
switch (info->format) {
- case MESA_FORMAT_RGB888:
+ case MESA_FORMAT_BGR_UNORM8:
switch (info->envmode) {
case GL_MODULATE:
SPAN_LINEAR(LINEAR_RGB;MODULATE,3);
@@ -756,7 +756,7 @@ fast_persp_span(struct gl_context *ctx, SWspan *span,
return;
}
break;
- case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_A8B8G8R8_UNORM:
switch (info->envmode) {
case GL_MODULATE:
SPAN_LINEAR(LINEAR_RGBA;MODULATE,4);
@@ -838,10 +838,10 @@ fast_persp_span(struct gl_context *ctx, SWspan *span,
} \
\
switch (info.format) { \
- case MESA_FORMAT_RGB888: \
+ case MESA_FORMAT_BGR_UNORM8: \
info.tbytesline = texImg->Width * 3; \
break; \
- case MESA_FORMAT_RGBA8888: \
+ case MESA_FORMAT_A8B8G8R8_UNORM: \
info.tbytesline = texImg->Width * 4; \
break; \
default: \
@@ -887,7 +887,7 @@ fast_persp_span(struct gl_context *ctx, SWspan *span,
ASSERT(ctx->Depth.Test); \
ASSERT(!ctx->Depth.Mask); \
ASSERT(ctx->Depth.Func == GL_LESS); \
- assert(rb->Format == MESA_FORMAT_Z16); \
+ assert(rb->Format == MESA_FORMAT_Z_UNORM16); \
if (!q) { \
return; \
}
@@ -1025,7 +1025,7 @@ _swrast_choose_triangle( struct gl_context *ctx )
ctx->Depth.Func == GL_LESS &&
!ctx->Stencil._Enabled &&
depthRb &&
- depthRb->Format == MESA_FORMAT_Z16) {
+ depthRb->Format == MESA_FORMAT_Z_UNORM16) {
if (ctx->Color.ColorMask[0][0] == 0 &&
ctx->Color.ColorMask[0][1] == 0 &&
ctx->Color.ColorMask[0][2] == 0 &&
@@ -1050,7 +1050,7 @@ _swrast_choose_triangle( struct gl_context *ctx )
const struct gl_texture_image *texImg;
const struct swrast_texture_image *swImg;
GLenum minFilter, magFilter, envMode;
- gl_format format;
+ mesa_format format;
texObj2D = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX];
if (ctx->Texture.Unit[0].Sampler)
samp = ctx->Texture.Unit[0].Sampler;
@@ -1080,7 +1080,7 @@ _swrast_choose_triangle( struct gl_context *ctx )
&& texImg->Border == 0
&& (_mesa_format_row_stride(format, texImg->Width) ==
swImg->RowStride)
- && (format == MESA_FORMAT_RGB888 || format == MESA_FORMAT_RGBA8888)
+ && (format == MESA_FORMAT_BGR_UNORM8 || format == MESA_FORMAT_A8B8G8R8_UNORM)
&& minFilter == magFilter
&& ctx->Light.Model.ColorControl == GL_SINGLE_COLOR
&& !swrast->_FogEnabled
@@ -1088,7 +1088,7 @@ _swrast_choose_triangle( struct gl_context *ctx )
&& ctx->Texture.Unit[0].EnvMode != GL_COMBINE4_NV) {
if (ctx->Hint.PerspectiveCorrection==GL_FASTEST) {
if (minFilter == GL_NEAREST
- && format == MESA_FORMAT_RGB888
+ && format == MESA_FORMAT_BGR_UNORM8
&& (envMode == GL_REPLACE || envMode == GL_DECAL)
&& ((swrast->_RasterMask == (DEPTH_BIT | TEXTURE_BIT)
&& ctx->Depth.Func == GL_LESS
@@ -1107,7 +1107,7 @@ _swrast_choose_triangle( struct gl_context *ctx )
#if CHAN_BITS != 8
USE(general_triangle);
#else
- if (format == MESA_FORMAT_RGBA8888 && !_mesa_little_endian()) {
+ if (format == MESA_FORMAT_A8B8G8R8_UNORM && !_mesa_little_endian()) {
/* We only handle RGBA8888 correctly on little endian
* in the optimized code above.
*/
diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c
index 16aee3be7..b316f097d 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_array.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_array.c
@@ -287,15 +287,15 @@ static void
check_draw_elements_data(struct gl_context *ctx, GLsizei count, GLenum elemType,
const void *elements, GLint basevertex)
{
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ struct gl_vertex_array_object *vao = ctx->Array.VAO;
const void *elemMap;
GLint i, k;
- if (_mesa_is_bufferobj(ctx->Array.ArrayObj->ElementArrayBufferObj)) {
+ if (_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj)) {
elemMap = ctx->Driver.MapBufferRange(ctx, 0,
- ctx->Array.ArrayObj->ElementArrayBufferObj->Size,
+ ctx->Array.VAO->IndexBufferObj->Size,
GL_MAP_READ_BIT,
- ctx->Array.ArrayObj->ElementArrayBufferObj);
+ ctx->Array.VAO->IndexBufferObj);
elements = ADD_POINTERS(elements, elemMap);
}
@@ -318,17 +318,17 @@ check_draw_elements_data(struct gl_context *ctx, GLsizei count, GLenum elemType,
}
/* check element j of each enabled array */
- for (k = 0; k < Elements(arrayObj->_VertexAttrib); k++) {
- check_array_data(ctx, &arrayObj->_VertexAttrib[k], k, j);
+ for (k = 0; k < Elements(vao->_VertexAttrib); k++) {
+ check_array_data(ctx, &vao->_VertexAttrib[k], k, j);
}
}
- if (_mesa_is_bufferobj(arrayObj->ElementArrayBufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, ctx->Array.ArrayObj->ElementArrayBufferObj);
+ if (_mesa_is_bufferobj(vao->IndexBufferObj)) {
+ ctx->Driver.UnmapBuffer(ctx, ctx->Array.VAO->IndexBufferObj);
}
- for (k = 0; k < Elements(arrayObj->_VertexAttrib); k++) {
- unmap_array_buffer(ctx, &arrayObj->_VertexAttrib[k]);
+ for (k = 0; k < Elements(vao->_VertexAttrib); k++) {
+ unmap_array_buffer(ctx, &vao->_VertexAttrib[k]);
}
}
@@ -352,7 +352,7 @@ print_draw_arrays(struct gl_context *ctx,
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ struct gl_vertex_array_object *vao = ctx->Array.VAO;
int i;
printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n",
@@ -368,7 +368,7 @@ print_draw_arrays(struct gl_context *ctx,
exec->array.inputs[i]->Size,
stride,
/*exec->array.inputs[i]->Enabled,*/
- arrayObj->_VertexAttrib[VERT_ATTRIB_FF(i)].Enabled,
+ vao->_VertexAttrib[VERT_ATTRIB_FF(i)].Enabled,
exec->array.inputs[i]->Ptr,
bufName);
@@ -405,7 +405,7 @@ recalculate_input_bindings(struct gl_context *ctx)
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
- struct gl_client_array *vertexAttrib = ctx->Array.ArrayObj->_VertexAttrib;
+ struct gl_client_array *vertexAttrib = ctx->Array.VAO->_VertexAttrib;
const struct gl_client_array **inputs = &exec->array.inputs[0];
GLbitfield64 const_inputs = 0x0;
GLuint i;
@@ -883,15 +883,15 @@ dump_element_buffer(struct gl_context *ctx, GLenum type)
{
const GLvoid *map =
ctx->Driver.MapBufferRange(ctx, 0,
- ctx->Array.ArrayObj->ElementArrayBufferObj->Size,
+ ctx->Array.VAO->IndexBufferObj->Size,
GL_MAP_READ_BIT,
- ctx->Array.ArrayObj->ElementArrayBufferObj);
+ ctx->Array.VAO->IndexBufferObj);
switch (type) {
case GL_UNSIGNED_BYTE:
{
const GLubyte *us = (const GLubyte *) map;
GLint i;
- for (i = 0; i < ctx->Array.ArrayObj->ElementArrayBufferObj->Size; i++) {
+ for (i = 0; i < ctx->Array.VAO->IndexBufferObj->Size; i++) {
printf("%02x ", us[i]);
if (i % 32 == 31)
printf("\n");
@@ -903,7 +903,7 @@ dump_element_buffer(struct gl_context *ctx, GLenum type)
{
const GLushort *us = (const GLushort *) map;
GLint i;
- for (i = 0; i < ctx->Array.ArrayObj->ElementArrayBufferObj->Size / 2; i++) {
+ for (i = 0; i < ctx->Array.VAO->IndexBufferObj->Size / 2; i++) {
printf("%04x ", us[i]);
if (i % 16 == 15)
printf("\n");
@@ -915,7 +915,7 @@ dump_element_buffer(struct gl_context *ctx, GLenum type)
{
const GLuint *us = (const GLuint *) map;
GLint i;
- for (i = 0; i < ctx->Array.ArrayObj->ElementArrayBufferObj->Size / 4; i++) {
+ for (i = 0; i < ctx->Array.VAO->IndexBufferObj->Size / 4; i++) {
printf("%08x ", us[i]);
if (i % 8 == 7)
printf("\n");
@@ -927,7 +927,7 @@ dump_element_buffer(struct gl_context *ctx, GLenum type)
;
}
- ctx->Driver.UnmapBuffer(ctx, ctx->Array.ArrayObj->ElementArrayBufferObj);
+ ctx->Driver.UnmapBuffer(ctx, ctx->Array.VAO->IndexBufferObj);
}
#endif
@@ -955,7 +955,7 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode,
ib.count = count;
ib.type = type;
- ib.obj = ctx->Array.ArrayObj->ElementArrayBufferObj;
+ ib.obj = ctx->Array.VAO->IndexBufferObj;
ib.ptr = indices;
prim[0].begin = 1;
@@ -1041,7 +1041,7 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
/* _MaxElement was computed, so we can use it.
* This path is used for drivers which need strict bounds checking.
*/
- max_element = ctx->Array.ArrayObj->_MaxElement;
+ max_element = ctx->Array.VAO->_MaxElement;
}
else {
/* Generally, hardware drivers don't need to know the buffer bounds
@@ -1097,7 +1097,7 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
"(start %u, end %u, type 0x%x, count %d) ElemBuf %u, "
"base %d\n",
start, end, type, count,
- ctx->Array.ArrayObj->ElementArrayBufferObj->Name,
+ ctx->Array.VAO->IndexBufferObj->Name,
basevertex);
}
@@ -1350,13 +1350,13 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
* subranges of the index buffer as one large index buffer may lead to
* us reading unmapped memory.
*/
- if (!_mesa_is_bufferobj(ctx->Array.ArrayObj->ElementArrayBufferObj))
+ if (!_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj))
fallback = GL_TRUE;
if (!fallback) {
ib.count = (max_index_ptr - min_index_ptr) / index_type_size;
ib.type = type;
- ib.obj = ctx->Array.ArrayObj->ElementArrayBufferObj;
+ ib.obj = ctx->Array.VAO->IndexBufferObj;
ib.ptr = (void *)min_index_ptr;
for (i = 0; i < primcount; i++) {
@@ -1387,7 +1387,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
continue;
ib.count = count[i];
ib.type = type;
- ib.obj = ctx->Array.ArrayObj->ElementArrayBufferObj;
+ ib.obj = ctx->Array.VAO->IndexBufferObj;
ib.ptr = indices[i];
prim[0].begin = 1;
@@ -1657,7 +1657,7 @@ vbo_validated_drawelementsindirect(struct gl_context *ctx,
ib.count = 0; /* unknown */
ib.type = type;
- ib.obj = ctx->Array.ArrayObj->ElementArrayBufferObj;
+ ib.obj = ctx->Array.VAO->IndexBufferObj;
ib.ptr = NULL;
memset(prim, 0, sizeof(prim));
@@ -1701,11 +1701,11 @@ vbo_validated_multidrawelementsindirect(struct gl_context *ctx,
vbo_bind_arrays(ctx);
- /* NOTE: ElementArrayBufferObj is guaranteed to be a VBO. */
+ /* NOTE: IndexBufferObj is guaranteed to be a VBO. */
ib.count = 0; /* unknown */
ib.type = type;
- ib.obj = ctx->Array.ArrayObj->ElementArrayBufferObj;
+ ib.obj = ctx->Array.VAO->IndexBufferObj;
ib.ptr = NULL;
prim[0].begin = 1;
diff --git a/mesalib/src/mesa/vbo/vbo_save_api.c b/mesalib/src/mesa/vbo/vbo_save_api.c
index 43243e606..98ab68623 100644
--- a/mesalib/src/mesa/vbo/vbo_save_api.c
+++ b/mesalib/src/mesa/vbo/vbo_save_api.c
@@ -1138,9 +1138,9 @@ _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum type,
_ae_map_vbos(ctx);
- if (_mesa_is_bufferobj(ctx->Array.ArrayObj->ElementArrayBufferObj))
+ if (_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj))
indices =
- ADD_POINTERS(ctx->Array.ArrayObj->ElementArrayBufferObj->Pointer, indices);
+ ADD_POINTERS(ctx->Array.VAO->IndexBufferObj->Pointer, indices);
vbo_save_NotifyBegin(ctx, (mode | VBO_SAVE_PRIM_WEAK |
VBO_SAVE_PRIM_NO_CURRENT_UPDATE));