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authormarha <marha@users.sourceforge.net>2012-04-23 14:49:28 +0200
committermarha <marha@users.sourceforge.net>2012-04-23 14:49:28 +0200
commitb68922d51f52ca6ab9daa0105ef5c57f35bfbdcf (patch)
tree4e1760d8c7a1499cad49248b640dcc7ec21d4647 /mesalib
parent0e3699334faf92f508b6c187a261548b656b0dd3 (diff)
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fontconfig libXau libXext libxcb pixman mesa git update 23 April 2012
Diffstat (limited to 'mesalib')
-rw-r--r--mesalib/docs/viewperf.html4
-rw-r--r--mesalib/src/mapi/glapi/glapi_gentable.c2
-rw-r--r--mesalib/src/mesa/main/arrayobj.c1
-rw-r--r--mesalib/src/mesa/main/attrib.c7
-rw-r--r--mesalib/src/mesa/main/enable.c3
-rw-r--r--mesalib/src/mesa/main/mtypes.h5
-rw-r--r--mesalib/src/mesa/main/state.c2
-rw-r--r--mesalib/src/mesa/main/varray.c10
8 files changed, 15 insertions, 19 deletions
diff --git a/mesalib/docs/viewperf.html b/mesalib/docs/viewperf.html
index 1005eae48..279625046 100644
--- a/mesalib/docs/viewperf.html
+++ b/mesalib/docs/viewperf.html
@@ -32,6 +32,10 @@ These issues have been reported to the SPEC organization in the hope that
they'll be fixed in the future.
</p>
+<p>
+Some of the Viewperf tests use a lot of memory.
+At least 2GB of RAM is recommended.
+</p>
<h2>Catia-03 test 2</h2>
diff --git a/mesalib/src/mapi/glapi/glapi_gentable.c b/mesalib/src/mapi/glapi/glapi_gentable.c
index cc083d985..7552af252 100644
--- a/mesalib/src/mapi/glapi/glapi_gentable.c
+++ b/mesalib/src/mapi/glapi/glapi_gentable.c
@@ -105,7 +105,7 @@ __glapi_gentable_set_remaining_noop(struct _glapi_table *disp) {
struct _glapi_table *
_glapi_create_table_from_handle(void *handle, const char *symbol_prefix) {
- struct _glapi_table *disp = calloc(1, sizeof(struct _glapi_table));
+ struct _glapi_table *disp = calloc(_glapi_get_dispatch_table_size(), sizeof(void *));
char symboln[512];
if(!disp)
diff --git a/mesalib/src/mesa/main/arrayobj.c b/mesalib/src/mesa/main/arrayobj.c
index c7584d903..4c50066de 100644
--- a/mesalib/src/mesa/main/arrayobj.c
+++ b/mesalib/src/mesa/main/arrayobj.c
@@ -389,7 +389,6 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired)
}
ctx->NewState |= _NEW_ARRAY;
- ctx->Array.NewState |= VERT_BIT_ALL;
_mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, newObj);
/* Pass BindVertexArray call to device driver */
diff --git a/mesalib/src/mesa/main/attrib.c b/mesalib/src/mesa/main/attrib.c
index 9b90b05f7..b114ec941 100644
--- a/mesalib/src/mesa/main/attrib.c
+++ b/mesalib/src/mesa/main/attrib.c
@@ -1447,13 +1447,6 @@ restore_array_attrib(struct gl_context *ctx,
|| _mesa_IsBufferARB(src->ArrayObj->ElementArrayBufferObj->Name))
_mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB,
src->ArrayObj->ElementArrayBufferObj->Name);
-
- /* FIXME: Should some bits in ctx->Array->NewState also be set
- * FIXME: here? It seems like it should be set to inclusive-or
- * FIXME: of the old ArrayObj->_Enabled and the new _Enabled.
- * ... just do it.
- */
- dest->NewState |= src->ArrayObj->_Enabled | dest->ArrayObj->_Enabled;
}
/**
diff --git a/mesalib/src/mesa/main/enable.c b/mesalib/src/mesa/main/enable.c
index f6d37feae..d0b462580 100644
--- a/mesalib/src/mesa/main/enable.c
+++ b/mesalib/src/mesa/main/enable.c
@@ -142,7 +142,6 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
return;
FLUSH_VERTICES(ctx, _NEW_ARRAY);
- ctx->Array.NewState |= flag;
_ae_invalidate_state(ctx, _NEW_ARRAY);
@@ -153,6 +152,8 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
else
arrayObj->_Enabled &= ~flag;
+ arrayObj->NewArrays |= flag;
+
if (ctx->Driver.Enable) {
ctx->Driver.Enable( ctx, cap, state );
}
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index f277307a8..2b709ded6 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -1599,6 +1599,9 @@ struct gl_array_object
/** Mask of VERT_BIT_* values indicating which arrays are enabled */
GLbitfield64 _Enabled;
+ /** Mask of VERT_BIT_* values indicating changed/dirty arrays */
+ GLbitfield64 NewArrays;
+
/**
* Min of all enabled arrays' _MaxElement. When arrays reside inside VBOs
* we can determine the max legal (in bounds) glDrawElements array index.
@@ -1631,8 +1634,6 @@ struct gl_array_attrib
GLboolean PrimitiveRestart;
GLuint RestartIndex;
- GLbitfield64 NewState; /**< mask of VERT_BIT_* values */
-
/* GL_ARB_vertex_buffer_object */
struct gl_buffer_object *ArrayBufferObj;
};
diff --git a/mesalib/src/mesa/main/state.c b/mesalib/src/mesa/main/state.c
index f82e4a25e..db0cc30ec 100644
--- a/mesalib/src/mesa/main/state.c
+++ b/mesalib/src/mesa/main/state.c
@@ -580,7 +580,7 @@ _mesa_update_state_locked( struct gl_context *ctx )
new_state = ctx->NewState | new_prog_state;
ctx->NewState = 0;
ctx->Driver.UpdateState(ctx, new_state);
- ctx->Array.NewState = 0;
+ ctx->Array.ArrayObj->NewArrays = 0x0;
}
diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c
index 1c1484323..efa63b07c 100644
--- a/mesalib/src/mesa/main/varray.c
+++ b/mesalib/src/mesa/main/varray.c
@@ -221,7 +221,7 @@ update_array(struct gl_context *ctx,
ctx->Array.ArrayBufferObj);
ctx->NewState |= _NEW_ARRAY;
- ctx->Array.NewState |= VERT_BIT(attrib);
+ ctx->Array.ArrayObj->NewArrays |= VERT_BIT(attrib);
}
@@ -502,7 +502,7 @@ _mesa_EnableVertexAttribArrayARB(GLuint index)
FLUSH_VERTICES(ctx, _NEW_ARRAY);
arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
arrayObj->_Enabled |= VERT_BIT_GENERIC(index);
- ctx->Array.NewState |= VERT_BIT_GENERIC(index);
+ arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
}
}
@@ -529,7 +529,7 @@ _mesa_DisableVertexAttribArrayARB(GLuint index)
FLUSH_VERTICES(ctx, _NEW_ARRAY);
arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
arrayObj->_Enabled &= ~VERT_BIT_GENERIC(index);
- ctx->Array.NewState |= VERT_BIT_GENERIC(index);
+ arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
}
}
@@ -1001,7 +1001,6 @@ _mesa_LockArraysEXT(GLint first, GLsizei count)
ctx->Array.LockCount = count;
ctx->NewState |= _NEW_ARRAY;
- ctx->Array.NewState |= VERT_BIT_ALL;
}
@@ -1022,7 +1021,6 @@ _mesa_UnlockArraysEXT( void )
ctx->Array.LockFirst = 0;
ctx->Array.LockCount = 0;
ctx->NewState |= _NEW_ARRAY;
- ctx->Array.NewState |= VERT_BIT_ALL;
}
@@ -1138,7 +1136,7 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
if (array->InstanceDivisor != divisor) {
FLUSH_VERTICES(ctx, _NEW_ARRAY);
array->InstanceDivisor = divisor;
- ctx->Array.NewState |= VERT_BIT(VERT_ATTRIB_GENERIC(index));
+ ctx->Array.ArrayObj->NewArrays |= VERT_BIT(VERT_ATTRIB_GENERIC(index));
}
}