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authormarha <marha@users.sourceforge.net>2010-05-11 19:15:00 +0000
committermarha <marha@users.sourceforge.net>2010-05-11 19:15:00 +0000
commit6083a94d68878c9ad5f59b28bd07e4738e9fb7b4 (patch)
tree7aca5c9c91788931dcaaa915f5ae226ee7192761 /xorg-server/hw
parent9dea871b28ba9a8ef5374b6420aa5dafcd2610e1 (diff)
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xserver git update 11/5/2010
Diffstat (limited to 'xorg-server/hw')
-rw-r--r--xorg-server/hw/xfree86/dri2/dri2.c1984
-rw-r--r--xorg-server/hw/xfree86/dri2/dri2.h549
-rw-r--r--xorg-server/hw/xfree86/dri2/dri2ext.c1292
-rw-r--r--xorg-server/hw/xfree86/modes/xf86Cursors.c1344
-rw-r--r--xorg-server/hw/xquartz/GL/indirect.c3280
5 files changed, 4279 insertions, 4170 deletions
diff --git a/xorg-server/hw/xfree86/dri2/dri2.c b/xorg-server/hw/xfree86/dri2/dri2.c
index 6c4dabc41..abcb96668 100644
--- a/xorg-server/hw/xfree86/dri2/dri2.c
+++ b/xorg-server/hw/xfree86/dri2/dri2.c
@@ -1,939 +1,1045 @@
-/*
- * Copyright © 2007, 2008 Red Hat, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Soft-
- * ware"), to deal in the Software without restriction, including without
- * limitation the rights to use, copy, modify, merge, publish, distribute,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, provided that the above copyright
- * notice(s) and this permission notice appear in all copies of the Soft-
- * ware and that both the above copyright notice(s) and this permission
- * notice appear in supporting documentation.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL-
- * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY
- * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN
- * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE-
- * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR-
- * MANCE OF THIS SOFTWARE.
- *
- * Except as contained in this notice, the name of a copyright holder shall
- * not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization of
- * the copyright holder.
- *
- * Authors:
- * Kristian Høgsberg (krh@redhat.com)
- */
-
-#ifdef HAVE_XORG_CONFIG_H
-#include <xorg-config.h>
-#endif
-
-#include <errno.h>
-#include <xf86drm.h>
-#include "xf86Module.h"
-#include "scrnintstr.h"
-#include "windowstr.h"
-#include "dixstruct.h"
-#include "dri2.h"
-#include "xf86VGAarbiter.h"
-
-#include "xf86.h"
-
-CARD8 dri2_major; /* version of DRI2 supported by DDX */
-CARD8 dri2_minor;
-
-static int dri2ScreenPrivateKeyIndex;
-static DevPrivateKey dri2ScreenPrivateKey = &dri2ScreenPrivateKeyIndex;
-static RESTYPE dri2DrawableRes;
-
-typedef struct _DRI2Screen *DRI2ScreenPtr;
-
-typedef struct _DRI2Drawable {
- DRI2ScreenPtr dri2_screen;
- int width;
- int height;
- DRI2BufferPtr *buffers;
- int bufferCount;
- unsigned int swapsPending;
- ClientPtr blockedClient;
- Bool blockedOnMsc;
- int swap_interval;
- CARD64 swap_count;
- int64_t target_sbc; /* -1 means no SBC wait outstanding */
- CARD64 last_swap_target; /* most recently queued swap target */
- CARD64 last_swap_msc; /* msc at completion of most recent swap */
- CARD64 last_swap_ust; /* ust at completion of most recent swap */
- int swap_limit; /* for N-buffering */
-} DRI2DrawableRec, *DRI2DrawablePtr;
-
-typedef struct _DRI2Screen {
- ScreenPtr screen;
- unsigned int numDrivers;
- const char **driverNames;
- const char *deviceName;
- int fd;
- unsigned int lastSequence;
-
- DRI2CreateBufferProcPtr CreateBuffer;
- DRI2DestroyBufferProcPtr DestroyBuffer;
- DRI2CopyRegionProcPtr CopyRegion;
- DRI2ScheduleSwapProcPtr ScheduleSwap;
- DRI2GetMSCProcPtr GetMSC;
- DRI2ScheduleWaitMSCProcPtr ScheduleWaitMSC;
-
- HandleExposuresProcPtr HandleExposures;
-} DRI2ScreenRec;
-
-static DRI2ScreenPtr
-DRI2GetScreen(ScreenPtr pScreen)
-{
- return dixLookupPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey);
-}
-
-static DRI2DrawablePtr
-DRI2GetDrawable(DrawablePtr pDraw)
-{
- DRI2DrawablePtr pPriv;
- int rc;
-
- rc = dixLookupResourceByType((pointer *) &pPriv, pDraw->id,
- dri2DrawableRes, NULL, DixReadAccess);
- if (rc != Success)
- return NULL;
-
- return pPriv;
-}
-
-int
-DRI2CreateDrawable(DrawablePtr pDraw)
-{
- DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
- DRI2DrawablePtr pPriv;
- CARD64 ust;
- int rc;
-
- rc = dixLookupResourceByType((pointer *) &pPriv, pDraw->id,
- dri2DrawableRes, NULL, DixReadAccess);
- if (rc == Success || rc != BadValue)
- return rc;
-
- pPriv = xalloc(sizeof *pPriv);
- if (pPriv == NULL)
- return BadAlloc;
-
- pPriv->dri2_screen = ds;
- pPriv->width = pDraw->width;
- pPriv->height = pDraw->height;
- pPriv->buffers = NULL;
- pPriv->bufferCount = 0;
- pPriv->swapsPending = 0;
- pPriv->blockedClient = NULL;
- pPriv->blockedOnMsc = FALSE;
- pPriv->swap_count = 0;
- pPriv->target_sbc = -1;
- pPriv->swap_interval = 1;
- /* Initialize last swap target from DDX if possible */
- if (!ds->GetMSC || !(*ds->GetMSC)(pDraw, &ust, &pPriv->last_swap_target))
- pPriv->last_swap_target = 0;
-
- pPriv->swap_limit = 1; /* default to double buffering */
- pPriv->last_swap_msc = 0;
- pPriv->last_swap_ust = 0;
-
- if (!AddResource(pDraw->id, dri2DrawableRes, pPriv))
- return BadAlloc;
-
- return Success;
-}
-
-static int DRI2DrawableGone(pointer p, XID id)
-{
- DRI2DrawablePtr pPriv = p;
- DRI2ScreenPtr ds = pPriv->dri2_screen;
- DrawablePtr root;
- int i;
-
- root = &WindowTable[ds->screen->myNum]->drawable;
- if (pPriv->buffers != NULL) {
- for (i = 0; i < pPriv->bufferCount; i++)
- (*ds->DestroyBuffer)(root, pPriv->buffers[i]);
-
- xfree(pPriv->buffers);
- }
-
- xfree(pPriv);
-
- return Success;
-}
-
-static int
-find_attachment(DRI2DrawablePtr pPriv, unsigned attachment)
-{
- int i;
-
- if (pPriv->buffers == NULL) {
- return -1;
- }
-
- for (i = 0; i < pPriv->bufferCount; i++) {
- if ((pPriv->buffers[i] != NULL)
- && (pPriv->buffers[i]->attachment == attachment)) {
- return i;
- }
- }
-
- return -1;
-}
-
-static Bool
-allocate_or_reuse_buffer(DrawablePtr pDraw, DRI2ScreenPtr ds,
- DRI2DrawablePtr pPriv,
- unsigned int attachment, unsigned int format,
- int dimensions_match, DRI2BufferPtr *buffer)
-{
- int old_buf = find_attachment(pPriv, attachment);
-
- if ((old_buf < 0)
- || !dimensions_match
- || (pPriv->buffers[old_buf]->format != format)) {
- *buffer = (*ds->CreateBuffer)(pDraw, attachment, format);
- return TRUE;
-
- } else {
- *buffer = pPriv->buffers[old_buf];
- pPriv->buffers[old_buf] = NULL;
- return FALSE;
- }
-}
-
-static DRI2BufferPtr *
-do_get_buffers(DrawablePtr pDraw, int *width, int *height,
- unsigned int *attachments, int count, int *out_count,
- int has_format)
-{
- DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
- DRI2DrawablePtr pPriv = DRI2GetDrawable(pDraw);
- DRI2BufferPtr *buffers;
- int need_real_front = 0;
- int need_fake_front = 0;
- int have_fake_front = 0;
- int front_format = 0;
- int dimensions_match;
- int buffers_changed = 0;
- int i;
-
- if (!pPriv) {
- *width = pDraw->width;
- *height = pDraw->height;
- *out_count = 0;
- return NULL;
- }
-
- dimensions_match = (pDraw->width == pPriv->width)
- && (pDraw->height == pPriv->height);
-
- buffers = xalloc((count + 1) * sizeof(buffers[0]));
-
- for (i = 0; i < count; i++) {
- const unsigned attachment = *(attachments++);
- const unsigned format = (has_format) ? *(attachments++) : 0;
-
- if (allocate_or_reuse_buffer(pDraw, ds, pPriv, attachment,
- format, dimensions_match,
- &buffers[i]))
- buffers_changed = 1;
-
- /* If the drawable is a window and the front-buffer is requested,
- * silently add the fake front-buffer to the list of requested
- * attachments. The counting logic in the loop accounts for the case
- * where the client requests both the fake and real front-buffer.
- */
- if (attachment == DRI2BufferBackLeft) {
- need_real_front++;
- front_format = format;
- }
-
- if (attachment == DRI2BufferFrontLeft) {
- need_real_front--;
- front_format = format;
-
- if (pDraw->type == DRAWABLE_WINDOW) {
- need_fake_front++;
- }
- }
-
- if (pDraw->type == DRAWABLE_WINDOW) {
- if (attachment == DRI2BufferFakeFrontLeft) {
- need_fake_front--;
- have_fake_front = 1;
- }
- }
- }
-
- if (need_real_front > 0) {
- if (allocate_or_reuse_buffer(pDraw, ds, pPriv, DRI2BufferFrontLeft,
- front_format, dimensions_match,
- &buffers[i++]))
- buffers_changed = 1;
- }
-
- if (need_fake_front > 0) {
- if (allocate_or_reuse_buffer(pDraw, ds, pPriv, DRI2BufferFakeFrontLeft,
- front_format, dimensions_match,
- &buffers[i++]))
- buffers_changed = 1;
-
- have_fake_front = 1;
- }
-
- *out_count = i;
-
-
- if (pPriv->buffers != NULL) {
- for (i = 0; i < pPriv->bufferCount; i++) {
- if (pPriv->buffers[i] != NULL) {
- (*ds->DestroyBuffer)(pDraw, pPriv->buffers[i]);
- }
- }
-
- xfree(pPriv->buffers);
- }
-
- pPriv->buffers = buffers;
- pPriv->bufferCount = *out_count;
- pPriv->width = pDraw->width;
- pPriv->height = pDraw->height;
- *width = pPriv->width;
- *height = pPriv->height;
-
-
- /* If the client is getting a fake front-buffer, pre-fill it with the
- * contents of the real front-buffer. This ensures correct operation of
- * applications that call glXWaitX before calling glDrawBuffer.
- */
- if (have_fake_front && buffers_changed) {
- BoxRec box;
- RegionRec region;
-
- box.x1 = 0;
- box.y1 = 0;
- box.x2 = pPriv->width;
- box.y2 = pPriv->height;
- REGION_INIT(pDraw->pScreen, &region, &box, 0);
-
- DRI2CopyRegion(pDraw, &region, DRI2BufferFakeFrontLeft,
- DRI2BufferFrontLeft);
- }
-
- return pPriv->buffers;
-}
-
-DRI2BufferPtr *
-DRI2GetBuffers(DrawablePtr pDraw, int *width, int *height,
- unsigned int *attachments, int count, int *out_count)
-{
- return do_get_buffers(pDraw, width, height, attachments, count,
- out_count, FALSE);
-}
-
-DRI2BufferPtr *
-DRI2GetBuffersWithFormat(DrawablePtr pDraw, int *width, int *height,
- unsigned int *attachments, int count, int *out_count)
-{
- return do_get_buffers(pDraw, width, height, attachments, count,
- out_count, TRUE);
-}
-
-/*
- * In the direct rendered case, we throttle the clients that have more
- * than their share of outstanding swaps (and thus busy buffers) when a
- * new GetBuffers request is received. In the AIGLX case, we allow the
- * client to get the new buffers, but throttle when the next GLX request
- * comes in (see __glXDRIcontextWait()).
- */
-Bool
-DRI2ThrottleClient(ClientPtr client, DrawablePtr pDraw)
-{
- DRI2DrawablePtr pPriv;
-
- pPriv = DRI2GetDrawable(pDraw);
- if (pPriv == NULL)
- return FALSE;
-
- /* Throttle to swap limit */
- if ((pPriv->swapsPending >= pPriv->swap_limit) &&
- !pPriv->blockedClient) {
- ResetCurrentRequest(client);
- client->sequence--;
- IgnoreClient(client);
- pPriv->blockedClient = client;
- return TRUE;
- }
-
- return FALSE;
-}
-
-static void
-__DRI2BlockClient(ClientPtr client, DRI2DrawablePtr pPriv)
-{
- if (pPriv->blockedClient == NULL) {
- IgnoreClient(client);
- pPriv->blockedClient = client;
- }
-}
-
-void
-DRI2BlockClient(ClientPtr client, DrawablePtr pDraw)
-{
- DRI2DrawablePtr pPriv;
-
- pPriv = DRI2GetDrawable(pDraw);
- if (pPriv == NULL)
- return;
-
- __DRI2BlockClient(client, pPriv);
- pPriv->blockedOnMsc = TRUE;
-}
-
-int
-DRI2CopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
- unsigned int dest, unsigned int src)
-{
- DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
- DRI2DrawablePtr pPriv;
- DRI2BufferPtr pDestBuffer, pSrcBuffer;
- int i;
-
- pPriv = DRI2GetDrawable(pDraw);
- if (pPriv == NULL)
- return BadDrawable;
-
- pDestBuffer = NULL;
- pSrcBuffer = NULL;
- for (i = 0; i < pPriv->bufferCount; i++)
- {
- if (pPriv->buffers[i]->attachment == dest)
- pDestBuffer = (DRI2BufferPtr) pPriv->buffers[i];
- if (pPriv->buffers[i]->attachment == src)
- pSrcBuffer = (DRI2BufferPtr) pPriv->buffers[i];
- }
- if (pSrcBuffer == NULL || pDestBuffer == NULL)
- return BadValue;
-
- (*ds->CopyRegion)(pDraw, pRegion, pDestBuffer, pSrcBuffer);
-
- return Success;
-}
-
-/* Can this drawable be page flipped? */
-Bool
-DRI2CanFlip(DrawablePtr pDraw)
-{
- ScreenPtr pScreen = pDraw->pScreen;
- WindowPtr pWin, pRoot;
- PixmapPtr pWinPixmap, pRootPixmap;
-
- if (pDraw->type == DRAWABLE_PIXMAP)
- return TRUE;
-
- pRoot = WindowTable[pScreen->myNum];
- pRootPixmap = pScreen->GetWindowPixmap(pRoot);
-
- pWin = (WindowPtr) pDraw;
- pWinPixmap = pScreen->GetWindowPixmap(pWin);
- if (pRootPixmap != pWinPixmap)
- return FALSE;
- if (!REGION_EQUAL(pScreen, &pWin->clipList, &pRoot->winSize))
- return FALSE;
-
- return TRUE;
-}
-
-/* Can we do a pixmap exchange instead of a blit? */
-Bool
-DRI2CanExchange(DrawablePtr pDraw)
-{
- return FALSE;
-}
-
-void
-DRI2WaitMSCComplete(ClientPtr client, DrawablePtr pDraw, int frame,
- unsigned int tv_sec, unsigned int tv_usec)
-{
- DRI2DrawablePtr pPriv;
-
- pPriv = DRI2GetDrawable(pDraw);
- if (pPriv == NULL)
- return;
-
- ProcDRI2WaitMSCReply(client, ((CARD64)tv_sec * 1000000) + tv_usec,
- frame, pPriv->swap_count);
-
- if (pPriv->blockedClient)
- AttendClient(pPriv->blockedClient);
-
- pPriv->blockedClient = NULL;
- pPriv->blockedOnMsc = FALSE;
-}
-
-static void
-DRI2WakeClient(ClientPtr client, DrawablePtr pDraw, int frame,
- unsigned int tv_sec, unsigned int tv_usec)
-{
- ScreenPtr pScreen = pDraw->pScreen;
- DRI2DrawablePtr pPriv;
-
- pPriv = DRI2GetDrawable(pDraw);
- if (pPriv == NULL) {
- xf86DrvMsg(pScreen->myNum, X_ERROR,
- "[DRI2] %s: bad drawable\n", __func__);
- return;
- }
-
- /*
- * Swap completed.
- * Wake the client iff:
- * - it was waiting on SBC
- * - was blocked due to GLX make current
- * - was blocked due to swap throttling
- * - is not blocked due to an MSC wait
- */
- if (pPriv->target_sbc != -1 &&
- pPriv->target_sbc <= pPriv->swap_count) {
- ProcDRI2WaitMSCReply(client, ((CARD64)tv_sec * 1000000) + tv_usec,
- frame, pPriv->swap_count);
- pPriv->target_sbc = -1;
-
- AttendClient(pPriv->blockedClient);
- pPriv->blockedClient = NULL;
- } else if (pPriv->target_sbc == -1 && !pPriv->blockedOnMsc) {
- if (pPriv->blockedClient) {
- AttendClient(pPriv->blockedClient);
- pPriv->blockedClient = NULL;
- }
- }
-}
-
-void
-DRI2SwapComplete(ClientPtr client, DrawablePtr pDraw, int frame,
- unsigned int tv_sec, unsigned int tv_usec, int type,
- DRI2SwapEventPtr swap_complete, void *swap_data)
-{
- ScreenPtr pScreen = pDraw->pScreen;
- DRI2DrawablePtr pPriv;
- CARD64 ust = 0;
-
- pPriv = DRI2GetDrawable(pDraw);
- if (pPriv == NULL) {
- xf86DrvMsg(pScreen->myNum, X_ERROR,
- "[DRI2] %s: bad drawable\n", __func__);
- return;
- }
-
- pPriv->swapsPending--;
- pPriv->swap_count++;
-
- ust = ((CARD64)tv_sec * 1000000) + tv_usec;
- if (swap_complete)
- swap_complete(client, swap_data, type, ust, frame, pPriv->swap_count);
-
- pPriv->last_swap_msc = frame;
- pPriv->last_swap_ust = ust;
-
- DRI2WakeClient(client, pDraw, frame, tv_sec, tv_usec);
-}
-
-Bool
-DRI2WaitSwap(ClientPtr client, DrawablePtr pDrawable)
-{
- DRI2DrawablePtr pPriv = DRI2GetDrawable(pDrawable);
-
- /* If we're currently waiting for a swap on this drawable, reset
- * the request and suspend the client. We only support one
- * blocked client per drawable. */
- if ((pPriv->swapsPending) &&
- pPriv->blockedClient == NULL) {
- ResetCurrentRequest(client);
- client->sequence--;
- __DRI2BlockClient(client, pPriv);
- return TRUE;
- }
-
- return FALSE;
-}
-
-int
-DRI2SwapBuffers(ClientPtr client, DrawablePtr pDraw, CARD64 target_msc,
- CARD64 divisor, CARD64 remainder, CARD64 *swap_target,
- DRI2SwapEventPtr func, void *data)
-{
- ScreenPtr pScreen = pDraw->pScreen;
- DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
- DRI2DrawablePtr pPriv;
- DRI2BufferPtr pDestBuffer = NULL, pSrcBuffer = NULL;
- int ret, i;
-
- pPriv = DRI2GetDrawable(pDraw);
- if (pPriv == NULL) {
- xf86DrvMsg(pScreen->myNum, X_ERROR,
- "[DRI2] %s: bad drawable\n", __func__);
- return BadDrawable;
- }
-
- for (i = 0; i < pPriv->bufferCount; i++) {
- if (pPriv->buffers[i]->attachment == DRI2BufferFrontLeft)
- pDestBuffer = (DRI2BufferPtr) pPriv->buffers[i];
- if (pPriv->buffers[i]->attachment == DRI2BufferBackLeft)
- pSrcBuffer = (DRI2BufferPtr) pPriv->buffers[i];
- }
- if (pSrcBuffer == NULL || pDestBuffer == NULL) {
- xf86DrvMsg(pScreen->myNum, X_ERROR,
- "[DRI2] %s: drawable has no back or front?\n", __func__);
- return BadDrawable;
- }
-
- /* Old DDX or no swap interval, just blit */
- if (!ds->ScheduleSwap || !pPriv->swap_interval) {
- BoxRec box;
- RegionRec region;
-
- box.x1 = 0;
- box.y1 = 0;
- box.x2 = pDraw->width;
- box.y2 = pDraw->height;
- REGION_INIT(pScreen, &region, &box, 0);
-
- pPriv->swapsPending++;
-
- (*ds->CopyRegion)(pDraw, &region, pDestBuffer, pSrcBuffer);
- DRI2SwapComplete(client, pDraw, target_msc, 0, 0, DRI2_BLIT_COMPLETE,
- func, data);
- return Success;
- }
-
- /*
- * In the simple glXSwapBuffers case, all params will be 0, and we just
- * need to schedule a swap for the last swap target + the swap interval.
- */
- if (target_msc == 0 && divisor == 0 && remainder == 0) {
- /*
- * Swap target for this swap is last swap target + swap interval since
- * we have to account for the current swap count, interval, and the
- * number of pending swaps.
- */
- *swap_target = pPriv->last_swap_target + pPriv->swap_interval;
- } else {
- /* glXSwapBuffersMscOML could have a 0 target_msc, honor it */
- *swap_target = target_msc;
- }
-
- pPriv->swapsPending++;
- ret = (*ds->ScheduleSwap)(client, pDraw, pDestBuffer, pSrcBuffer,
- swap_target, divisor, remainder, func, data);
- if (!ret) {
- pPriv->swapsPending--; /* didn't schedule */
- xf86DrvMsg(pScreen->myNum, X_ERROR,
- "[DRI2] %s: driver failed to schedule swap\n", __func__);
- return BadDrawable;
- }
-
- pPriv->last_swap_target = *swap_target;
-
- /* According to spec, return expected swapbuffers count SBC after this swap
- * will complete.
- */
- *swap_target = pPriv->swap_count + pPriv->swapsPending;
-
- return Success;
-}
-
-void
-DRI2SwapInterval(DrawablePtr pDrawable, int interval)
-{
- ScreenPtr pScreen = pDrawable->pScreen;
- DRI2DrawablePtr pPriv = DRI2GetDrawable(pDrawable);
-
- if (pPriv == NULL) {
- xf86DrvMsg(pScreen->myNum, X_ERROR,
- "[DRI2] %s: bad drawable\n", __func__);
- return;
- }
-
- /* fixme: check against arbitrary max? */
- pPriv->swap_interval = interval;
-}
-
-int
-DRI2GetMSC(DrawablePtr pDraw, CARD64 *ust, CARD64 *msc, CARD64 *sbc)
-{
- ScreenPtr pScreen = pDraw->pScreen;
- DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
- DRI2DrawablePtr pPriv;
- Bool ret;
-
- pPriv = DRI2GetDrawable(pDraw);
- if (pPriv == NULL) {
- xf86DrvMsg(pScreen->myNum, X_ERROR,
- "[DRI2] %s: bad drawable\n", __func__);
- return BadDrawable;
- }
-
- if (!ds->GetMSC) {
- *ust = 0;
- *msc = 0;
- *sbc = pPriv->swap_count;
- return Success;
- }
-
- /*
- * Spec needs to be updated to include unmapped or redirected
- * drawables
- */
-
- ret = (*ds->GetMSC)(pDraw, ust, msc);
- if (!ret)
- return BadDrawable;
-
- *sbc = pPriv->swap_count;
-
- return Success;
-}
-
-int
-DRI2WaitMSC(ClientPtr client, DrawablePtr pDraw, CARD64 target_msc,
- CARD64 divisor, CARD64 remainder)
-{
- DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
- DRI2DrawablePtr pPriv;
- Bool ret;
-
- pPriv = DRI2GetDrawable(pDraw);
- if (pPriv == NULL)
- return BadDrawable;
-
- /* Old DDX just completes immediately */
- if (!ds->ScheduleWaitMSC) {
- DRI2WaitMSCComplete(client, pDraw, target_msc, 0, 0);
-
- return Success;
- }
-
- ret = (*ds->ScheduleWaitMSC)(client, pDraw, target_msc, divisor, remainder);
- if (!ret)
- return BadDrawable;
-
- return Success;
-}
-
-int
-DRI2WaitSBC(ClientPtr client, DrawablePtr pDraw, CARD64 target_sbc,
- CARD64 *ust, CARD64 *msc, CARD64 *sbc)
-{
- DRI2DrawablePtr pPriv;
-
- pPriv = DRI2GetDrawable(pDraw);
- if (pPriv == NULL)
- return BadDrawable;
-
- /* target_sbc == 0 means to block until all pending swaps are
- * finished. Recalculate target_sbc to get that behaviour.
- */
- if (target_sbc == 0)
- target_sbc = pPriv->swap_count + pPriv->swapsPending;
-
- /* If current swap count already >= target_sbc,
- * return immediately with (ust, msc, sbc) triplet of
- * most recent completed swap.
- */
- if (pPriv->swap_count >= target_sbc) {
- *sbc = pPriv->swap_count;
- *msc = pPriv->last_swap_msc;
- *ust = pPriv->last_swap_ust;
- return Success;
- }
-
- pPriv->target_sbc = target_sbc;
- __DRI2BlockClient(client, pPriv);
-
- return Success;
-}
-
-Bool
-DRI2HasSwapControl(ScreenPtr pScreen)
-{
- DRI2ScreenPtr ds = DRI2GetScreen(pScreen);
-
- return (ds->ScheduleSwap && ds->GetMSC);
-}
-
-Bool
-DRI2Connect(ScreenPtr pScreen, unsigned int driverType, int *fd,
- const char **driverName, const char **deviceName)
-{
- DRI2ScreenPtr ds = DRI2GetScreen(pScreen);
-
- if (ds == NULL || driverType >= ds->numDrivers ||
- !ds->driverNames[driverType])
- return FALSE;
-
- *fd = ds->fd;
- *driverName = ds->driverNames[driverType];
- *deviceName = ds->deviceName;
-
- return TRUE;
-}
-
-Bool
-DRI2Authenticate(ScreenPtr pScreen, drm_magic_t magic)
-{
- DRI2ScreenPtr ds = DRI2GetScreen(pScreen);
-
- if (ds == NULL || drmAuthMagic(ds->fd, magic))
- return FALSE;
-
- return TRUE;
-}
-
-Bool
-DRI2ScreenInit(ScreenPtr pScreen, DRI2InfoPtr info)
-{
- DRI2ScreenPtr ds;
- const char* driverTypeNames[] = {
- "DRI", /* DRI2DriverDRI */
- "VDPAU", /* DRI2DriverVDPAU */
- };
- unsigned int i;
- CARD8 cur_minor;
-
- if (info->version < 3)
- return FALSE;
-
- if (!xf86VGAarbiterAllowDRI(pScreen)) {
- xf86DrvMsg(pScreen->myNum, X_WARNING,
- "[DRI2] Direct rendering is not supported when VGA arb is necessary for the device\n");
- return FALSE;
- }
-
- ds = xcalloc(1, sizeof *ds);
- if (!ds)
- return FALSE;
-
- ds->screen = pScreen;
- ds->fd = info->fd;
- ds->deviceName = info->deviceName;
- dri2_major = 1;
-
- ds->CreateBuffer = info->CreateBuffer;
- ds->DestroyBuffer = info->DestroyBuffer;
- ds->CopyRegion = info->CopyRegion;
-
- if (info->version >= 4) {
- ds->ScheduleSwap = info->ScheduleSwap;
- ds->ScheduleWaitMSC = info->ScheduleWaitMSC;
- ds->GetMSC = info->GetMSC;
- cur_minor = 2;
- } else {
- cur_minor = 1;
- }
-
- /* Initialize minor if needed and set to minimum provied by DDX */
- if (!dri2_minor || dri2_minor > cur_minor)
- dri2_minor = cur_minor;
-
- if (info->version == 3 || info->numDrivers == 0) {
- /* Driver too old: use the old-style driverName field */
- ds->numDrivers = 1;
- ds->driverNames = xalloc(sizeof(*ds->driverNames));
- if (!ds->driverNames) {
- xfree(ds);
- return FALSE;
- }
- ds->driverNames[0] = info->driverName;
- } else {
- ds->numDrivers = info->numDrivers;
- ds->driverNames = xalloc(info->numDrivers * sizeof(*ds->driverNames));
- if (!ds->driverNames) {
- xfree(ds);
- return FALSE;
- }
- memcpy(ds->driverNames, info->driverNames,
- info->numDrivers * sizeof(*ds->driverNames));
- }
-
- dixSetPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey, ds);
-
- xf86DrvMsg(pScreen->myNum, X_INFO, "[DRI2] Setup complete\n");
- for (i = 0; i < sizeof(driverTypeNames) / sizeof(driverTypeNames[0]); i++) {
- if (i < ds->numDrivers && ds->driverNames[i]) {
- xf86DrvMsg(pScreen->myNum, X_INFO, "[DRI2] %s driver: %s\n",
- driverTypeNames[i], ds->driverNames[i]);
- }
- }
-
- return TRUE;
-}
-
-void
-DRI2CloseScreen(ScreenPtr pScreen)
-{
- DRI2ScreenPtr ds = DRI2GetScreen(pScreen);
-
- xfree(ds->driverNames);
- xfree(ds);
- dixSetPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey, NULL);
-}
-
-extern ExtensionModule dri2ExtensionModule;
-
-static pointer
-DRI2Setup(pointer module, pointer opts, int *errmaj, int *errmin)
-{
- static Bool setupDone = FALSE;
-
- dri2DrawableRes = CreateNewResourceType(DRI2DrawableGone, "DRI2Drawable");
-
- if (!setupDone)
- {
- setupDone = TRUE;
- LoadExtension(&dri2ExtensionModule, FALSE);
- }
- else
- {
- if (errmaj)
- *errmaj = LDR_ONCEONLY;
- }
-
- return (pointer) 1;
-}
-
-static XF86ModuleVersionInfo DRI2VersRec =
-{
- "dri2",
- MODULEVENDORSTRING,
- MODINFOSTRING1,
- MODINFOSTRING2,
- XORG_VERSION_CURRENT,
- 1, 2, 0,
- ABI_CLASS_EXTENSION,
- ABI_EXTENSION_VERSION,
- MOD_CLASS_NONE,
- { 0, 0, 0, 0 }
-};
-
-_X_EXPORT XF86ModuleData dri2ModuleData = { &DRI2VersRec, DRI2Setup, NULL };
-
-void
-DRI2Version(int *major, int *minor)
-{
- if (major != NULL)
- *major = DRI2VersRec.majorversion;
-
- if (minor != NULL)
- *minor = DRI2VersRec.minorversion;
-}
+/*
+ * Copyright © 2007, 2008 Red Hat, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Soft-
+ * ware"), to deal in the Software without restriction, including without
+ * limitation the rights to use, copy, modify, merge, publish, distribute,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, provided that the above copyright
+ * notice(s) and this permission notice appear in all copies of the Soft-
+ * ware and that both the above copyright notice(s) and this permission
+ * notice appear in supporting documentation.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL-
+ * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY
+ * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN
+ * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE-
+ * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR-
+ * MANCE OF THIS SOFTWARE.
+ *
+ * Except as contained in this notice, the name of a copyright holder shall
+ * not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization of
+ * the copyright holder.
+ *
+ * Authors:
+ * Kristian Høgsberg (krh@redhat.com)
+ */
+
+#ifdef HAVE_XORG_CONFIG_H
+#include <xorg-config.h>
+#endif
+
+#include <errno.h>
+#include <xf86drm.h>
+#include "xf86Module.h"
+#include "list.h"
+#include "scrnintstr.h"
+#include "windowstr.h"
+#include "dixstruct.h"
+#include "dri2.h"
+#include "xf86VGAarbiter.h"
+
+#include "xf86.h"
+
+CARD8 dri2_major; /* version of DRI2 supported by DDX */
+CARD8 dri2_minor;
+
+static int dri2ScreenPrivateKeyIndex;
+static DevPrivateKey dri2ScreenPrivateKey = &dri2ScreenPrivateKeyIndex;
+static int dri2WindowPrivateKeyIndex;
+static DevPrivateKey dri2WindowPrivateKey = &dri2WindowPrivateKeyIndex;
+static int dri2PixmapPrivateKeyIndex;
+static DevPrivateKey dri2PixmapPrivateKey = &dri2PixmapPrivateKeyIndex;
+static RESTYPE dri2DrawableRes;
+
+typedef struct _DRI2Screen *DRI2ScreenPtr;
+
+typedef struct _DRI2Drawable {
+ DRI2ScreenPtr dri2_screen;
+ DrawablePtr drawable;
+ struct list reference_list;
+ int width;
+ int height;
+ DRI2BufferPtr *buffers;
+ int bufferCount;
+ unsigned int swapsPending;
+ ClientPtr blockedClient;
+ Bool blockedOnMsc;
+ int swap_interval;
+ CARD64 swap_count;
+ int64_t target_sbc; /* -1 means no SBC wait outstanding */
+ CARD64 last_swap_target; /* most recently queued swap target */
+ CARD64 last_swap_msc; /* msc at completion of most recent swap */
+ CARD64 last_swap_ust; /* ust at completion of most recent swap */
+ int swap_limit; /* for N-buffering */
+} DRI2DrawableRec, *DRI2DrawablePtr;
+
+typedef struct _DRI2Screen {
+ ScreenPtr screen;
+ int refcnt;
+ unsigned int numDrivers;
+ const char **driverNames;
+ const char *deviceName;
+ int fd;
+ unsigned int lastSequence;
+
+ DRI2CreateBufferProcPtr CreateBuffer;
+ DRI2DestroyBufferProcPtr DestroyBuffer;
+ DRI2CopyRegionProcPtr CopyRegion;
+ DRI2ScheduleSwapProcPtr ScheduleSwap;
+ DRI2GetMSCProcPtr GetMSC;
+ DRI2ScheduleWaitMSCProcPtr ScheduleWaitMSC;
+
+ HandleExposuresProcPtr HandleExposures;
+} DRI2ScreenRec;
+
+static DRI2ScreenPtr
+DRI2GetScreen(ScreenPtr pScreen)
+{
+ return dixLookupPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey);
+}
+
+static DRI2DrawablePtr
+DRI2GetDrawable(DrawablePtr pDraw)
+{
+ WindowPtr pWin;
+ PixmapPtr pPixmap;
+
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ pWin = (WindowPtr) pDraw;
+ return dixLookupPrivate(&pWin->devPrivates, dri2WindowPrivateKey);
+ } else {
+ pPixmap = (PixmapPtr) pDraw;
+ return dixLookupPrivate(&pPixmap->devPrivates, dri2PixmapPrivateKey);
+ }
+}
+
+static DRI2DrawablePtr
+DRI2AllocateDrawable(DrawablePtr pDraw)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
+ DRI2DrawablePtr pPriv;
+ CARD64 ust;
+ WindowPtr pWin;
+ PixmapPtr pPixmap;
+
+ pPriv = xalloc(sizeof *pPriv);
+ if (pPriv == NULL)
+ return NULL;
+
+ pPriv->dri2_screen = ds;
+ pPriv->drawable = pDraw;
+ pPriv->width = pDraw->width;
+ pPriv->height = pDraw->height;
+ pPriv->buffers = NULL;
+ pPriv->bufferCount = 0;
+ pPriv->swapsPending = 0;
+ pPriv->blockedClient = NULL;
+ pPriv->blockedOnMsc = FALSE;
+ pPriv->swap_count = 0;
+ pPriv->target_sbc = -1;
+ pPriv->swap_interval = 1;
+ /* Initialize last swap target from DDX if possible */
+ if (!ds->GetMSC || !(*ds->GetMSC)(pDraw, &ust, &pPriv->last_swap_target))
+ pPriv->last_swap_target = 0;
+
+ pPriv->swap_limit = 1; /* default to double buffering */
+ pPriv->last_swap_msc = 0;
+ pPriv->last_swap_ust = 0;
+ list_init(&pPriv->reference_list);
+
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ pWin = (WindowPtr) pDraw;
+ dixSetPrivate(&pWin->devPrivates, dri2WindowPrivateKey, pPriv);
+ } else {
+ pPixmap = (PixmapPtr) pDraw;
+ dixSetPrivate(&pPixmap->devPrivates, dri2PixmapPrivateKey, pPriv);
+ }
+
+ return pPriv;
+}
+
+typedef struct DRI2DrawableRefRec {
+ XID id;
+ XID dri2_id;
+ struct list link;
+} DRI2DrawableRefRec, *DRI2DrawableRefPtr;
+
+static DRI2DrawableRefPtr
+DRI2LookupDrawableRef(DRI2DrawablePtr pPriv, XID id)
+{
+ DRI2DrawableRefPtr ref;
+
+ list_for_each_entry(ref, &pPriv->reference_list, link) {
+ if (ref->id == id)
+ return ref;
+ }
+
+ return NULL;
+}
+
+static int
+DRI2AddDrawableRef(DRI2DrawablePtr pPriv, XID id, XID dri2_id)
+{
+ DRI2DrawableRefPtr ref;
+
+ ref = malloc(sizeof *ref);
+ if (ref == NULL)
+ return BadAlloc;
+
+ if (!AddResource(dri2_id, dri2DrawableRes, pPriv))
+ return BadAlloc;
+ if (!DRI2LookupDrawableRef(pPriv, id))
+ if (!AddResource(id, dri2DrawableRes, pPriv))
+ return BadAlloc;
+
+ ref->id = id;
+ ref->dri2_id = dri2_id;
+ list_add(&ref->link, &pPriv->reference_list);
+
+ return Success;
+}
+
+int
+DRI2CreateDrawable(ClientPtr client, DrawablePtr pDraw, XID id)
+{
+ DRI2DrawablePtr pPriv;
+ XID dri2_id;
+ int rc;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL)
+ pPriv = DRI2AllocateDrawable(pDraw);
+ if (pPriv == NULL)
+ return BadAlloc;
+
+ dri2_id = FakeClientID(client->index);
+ rc = DRI2AddDrawableRef(pPriv, id, dri2_id);
+ if (rc != Success)
+ return rc;
+
+ return Success;
+}
+
+static int DRI2DrawableGone(pointer p, XID id)
+{
+ DRI2DrawablePtr pPriv = p;
+ DRI2ScreenPtr ds = pPriv->dri2_screen;
+ DRI2DrawableRefPtr ref, next;
+ WindowPtr pWin;
+ PixmapPtr pPixmap;
+ DrawablePtr pDraw;
+ int i;
+
+ list_for_each_entry_safe(ref, next, &pPriv->reference_list, link) {
+ if (ref->dri2_id == id) {
+ list_del(&ref->link);
+ /* If this was the last ref under this X drawable XID,
+ * unregister the X drawable resource. */
+ if (!DRI2LookupDrawableRef(pPriv, ref->id))
+ FreeResourceByType(ref->id, dri2DrawableRes, TRUE);
+ free(ref);
+ break;
+ }
+
+ if (ref->id == id) {
+ list_del(&ref->link);
+ FreeResourceByType(ref->dri2_id, dri2DrawableRes, TRUE);
+ free(ref);
+ }
+ }
+
+ if (!list_is_empty(&pPriv->reference_list))
+ return Success;
+
+ pDraw = pPriv->drawable;
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ pWin = (WindowPtr) pDraw;
+ dixSetPrivate(&pWin->devPrivates, dri2WindowPrivateKey, NULL);
+ } else {
+ pPixmap = (PixmapPtr) pDraw;
+ dixSetPrivate(&pPixmap->devPrivates, dri2PixmapPrivateKey, NULL);
+ }
+
+ if (pPriv->buffers != NULL) {
+ for (i = 0; i < pPriv->bufferCount; i++)
+ (*ds->DestroyBuffer)(pDraw, pPriv->buffers[i]);
+
+ xfree(pPriv->buffers);
+ }
+
+ xfree(pPriv);
+
+ return Success;
+}
+
+static int
+find_attachment(DRI2DrawablePtr pPriv, unsigned attachment)
+{
+ int i;
+
+ if (pPriv->buffers == NULL) {
+ return -1;
+ }
+
+ for (i = 0; i < pPriv->bufferCount; i++) {
+ if ((pPriv->buffers[i] != NULL)
+ && (pPriv->buffers[i]->attachment == attachment)) {
+ return i;
+ }
+ }
+
+ return -1;
+}
+
+static Bool
+allocate_or_reuse_buffer(DrawablePtr pDraw, DRI2ScreenPtr ds,
+ DRI2DrawablePtr pPriv,
+ unsigned int attachment, unsigned int format,
+ int dimensions_match, DRI2BufferPtr *buffer)
+{
+ int old_buf = find_attachment(pPriv, attachment);
+
+ if ((old_buf < 0)
+ || !dimensions_match
+ || (pPriv->buffers[old_buf]->format != format)) {
+ *buffer = (*ds->CreateBuffer)(pDraw, attachment, format);
+ return TRUE;
+
+ } else {
+ *buffer = pPriv->buffers[old_buf];
+ pPriv->buffers[old_buf] = NULL;
+ return FALSE;
+ }
+}
+
+static DRI2BufferPtr *
+do_get_buffers(DrawablePtr pDraw, int *width, int *height,
+ unsigned int *attachments, int count, int *out_count,
+ int has_format)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
+ DRI2DrawablePtr pPriv = DRI2GetDrawable(pDraw);
+ DRI2BufferPtr *buffers;
+ int need_real_front = 0;
+ int need_fake_front = 0;
+ int have_fake_front = 0;
+ int front_format = 0;
+ int dimensions_match;
+ int buffers_changed = 0;
+ int i;
+
+ if (!pPriv) {
+ *width = pDraw->width;
+ *height = pDraw->height;
+ *out_count = 0;
+ return NULL;
+ }
+
+ dimensions_match = (pDraw->width == pPriv->width)
+ && (pDraw->height == pPriv->height);
+
+ buffers = xalloc((count + 1) * sizeof(buffers[0]));
+
+ for (i = 0; i < count; i++) {
+ const unsigned attachment = *(attachments++);
+ const unsigned format = (has_format) ? *(attachments++) : 0;
+
+ if (allocate_or_reuse_buffer(pDraw, ds, pPriv, attachment,
+ format, dimensions_match,
+ &buffers[i]))
+ buffers_changed = 1;
+
+ /* If the drawable is a window and the front-buffer is requested,
+ * silently add the fake front-buffer to the list of requested
+ * attachments. The counting logic in the loop accounts for the case
+ * where the client requests both the fake and real front-buffer.
+ */
+ if (attachment == DRI2BufferBackLeft) {
+ need_real_front++;
+ front_format = format;
+ }
+
+ if (attachment == DRI2BufferFrontLeft) {
+ need_real_front--;
+ front_format = format;
+
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ need_fake_front++;
+ }
+ }
+
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ if (attachment == DRI2BufferFakeFrontLeft) {
+ need_fake_front--;
+ have_fake_front = 1;
+ }
+ }
+ }
+
+ if (need_real_front > 0) {
+ if (allocate_or_reuse_buffer(pDraw, ds, pPriv, DRI2BufferFrontLeft,
+ front_format, dimensions_match,
+ &buffers[i++]))
+ buffers_changed = 1;
+ }
+
+ if (need_fake_front > 0) {
+ if (allocate_or_reuse_buffer(pDraw, ds, pPriv, DRI2BufferFakeFrontLeft,
+ front_format, dimensions_match,
+ &buffers[i++]))
+ buffers_changed = 1;
+
+ have_fake_front = 1;
+ }
+
+ *out_count = i;
+
+
+ if (pPriv->buffers != NULL) {
+ for (i = 0; i < pPriv->bufferCount; i++) {
+ if (pPriv->buffers[i] != NULL) {
+ (*ds->DestroyBuffer)(pDraw, pPriv->buffers[i]);
+ }
+ }
+
+ xfree(pPriv->buffers);
+ }
+
+ pPriv->buffers = buffers;
+ pPriv->bufferCount = *out_count;
+ pPriv->width = pDraw->width;
+ pPriv->height = pDraw->height;
+ *width = pPriv->width;
+ *height = pPriv->height;
+
+
+ /* If the client is getting a fake front-buffer, pre-fill it with the
+ * contents of the real front-buffer. This ensures correct operation of
+ * applications that call glXWaitX before calling glDrawBuffer.
+ */
+ if (have_fake_front && buffers_changed) {
+ BoxRec box;
+ RegionRec region;
+
+ box.x1 = 0;
+ box.y1 = 0;
+ box.x2 = pPriv->width;
+ box.y2 = pPriv->height;
+ REGION_INIT(pDraw->pScreen, &region, &box, 0);
+
+ DRI2CopyRegion(pDraw, &region, DRI2BufferFakeFrontLeft,
+ DRI2BufferFrontLeft);
+ }
+
+ return pPriv->buffers;
+}
+
+DRI2BufferPtr *
+DRI2GetBuffers(DrawablePtr pDraw, int *width, int *height,
+ unsigned int *attachments, int count, int *out_count)
+{
+ return do_get_buffers(pDraw, width, height, attachments, count,
+ out_count, FALSE);
+}
+
+DRI2BufferPtr *
+DRI2GetBuffersWithFormat(DrawablePtr pDraw, int *width, int *height,
+ unsigned int *attachments, int count, int *out_count)
+{
+ return do_get_buffers(pDraw, width, height, attachments, count,
+ out_count, TRUE);
+}
+
+/*
+ * In the direct rendered case, we throttle the clients that have more
+ * than their share of outstanding swaps (and thus busy buffers) when a
+ * new GetBuffers request is received. In the AIGLX case, we allow the
+ * client to get the new buffers, but throttle when the next GLX request
+ * comes in (see __glXDRIcontextWait()).
+ */
+Bool
+DRI2ThrottleClient(ClientPtr client, DrawablePtr pDraw)
+{
+ DRI2DrawablePtr pPriv;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL)
+ return FALSE;
+
+ /* Throttle to swap limit */
+ if ((pPriv->swapsPending >= pPriv->swap_limit) &&
+ !pPriv->blockedClient) {
+ ResetCurrentRequest(client);
+ client->sequence--;
+ IgnoreClient(client);
+ pPriv->blockedClient = client;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static void
+__DRI2BlockClient(ClientPtr client, DRI2DrawablePtr pPriv)
+{
+ if (pPriv->blockedClient == NULL) {
+ IgnoreClient(client);
+ pPriv->blockedClient = client;
+ }
+}
+
+void
+DRI2BlockClient(ClientPtr client, DrawablePtr pDraw)
+{
+ DRI2DrawablePtr pPriv;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL)
+ return;
+
+ __DRI2BlockClient(client, pPriv);
+ pPriv->blockedOnMsc = TRUE;
+}
+
+int
+DRI2CopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
+ unsigned int dest, unsigned int src)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
+ DRI2DrawablePtr pPriv;
+ DRI2BufferPtr pDestBuffer, pSrcBuffer;
+ int i;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL)
+ return BadDrawable;
+
+ pDestBuffer = NULL;
+ pSrcBuffer = NULL;
+ for (i = 0; i < pPriv->bufferCount; i++)
+ {
+ if (pPriv->buffers[i]->attachment == dest)
+ pDestBuffer = (DRI2BufferPtr) pPriv->buffers[i];
+ if (pPriv->buffers[i]->attachment == src)
+ pSrcBuffer = (DRI2BufferPtr) pPriv->buffers[i];
+ }
+ if (pSrcBuffer == NULL || pDestBuffer == NULL)
+ return BadValue;
+
+ (*ds->CopyRegion)(pDraw, pRegion, pDestBuffer, pSrcBuffer);
+
+ return Success;
+}
+
+/* Can this drawable be page flipped? */
+Bool
+DRI2CanFlip(DrawablePtr pDraw)
+{
+ ScreenPtr pScreen = pDraw->pScreen;
+ WindowPtr pWin, pRoot;
+ PixmapPtr pWinPixmap, pRootPixmap;
+
+ if (pDraw->type == DRAWABLE_PIXMAP)
+ return TRUE;
+
+ pRoot = WindowTable[pScreen->myNum];
+ pRootPixmap = pScreen->GetWindowPixmap(pRoot);
+
+ pWin = (WindowPtr) pDraw;
+ pWinPixmap = pScreen->GetWindowPixmap(pWin);
+ if (pRootPixmap != pWinPixmap)
+ return FALSE;
+ if (!REGION_EQUAL(pScreen, &pWin->clipList, &pRoot->winSize))
+ return FALSE;
+
+ return TRUE;
+}
+
+/* Can we do a pixmap exchange instead of a blit? */
+Bool
+DRI2CanExchange(DrawablePtr pDraw)
+{
+ return FALSE;
+}
+
+void
+DRI2WaitMSCComplete(ClientPtr client, DrawablePtr pDraw, int frame,
+ unsigned int tv_sec, unsigned int tv_usec)
+{
+ DRI2DrawablePtr pPriv;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL)
+ return;
+
+ ProcDRI2WaitMSCReply(client, ((CARD64)tv_sec * 1000000) + tv_usec,
+ frame, pPriv->swap_count);
+
+ if (pPriv->blockedClient)
+ AttendClient(pPriv->blockedClient);
+
+ pPriv->blockedClient = NULL;
+ pPriv->blockedOnMsc = FALSE;
+}
+
+static void
+DRI2WakeClient(ClientPtr client, DrawablePtr pDraw, int frame,
+ unsigned int tv_sec, unsigned int tv_usec)
+{
+ ScreenPtr pScreen = pDraw->pScreen;
+ DRI2DrawablePtr pPriv;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI2] %s: bad drawable\n", __func__);
+ return;
+ }
+
+ /*
+ * Swap completed.
+ * Wake the client iff:
+ * - it was waiting on SBC
+ * - was blocked due to GLX make current
+ * - was blocked due to swap throttling
+ * - is not blocked due to an MSC wait
+ */
+ if (pPriv->target_sbc != -1 &&
+ pPriv->target_sbc <= pPriv->swap_count) {
+ ProcDRI2WaitMSCReply(client, ((CARD64)tv_sec * 1000000) + tv_usec,
+ frame, pPriv->swap_count);
+ pPriv->target_sbc = -1;
+
+ AttendClient(pPriv->blockedClient);
+ pPriv->blockedClient = NULL;
+ } else if (pPriv->target_sbc == -1 && !pPriv->blockedOnMsc) {
+ if (pPriv->blockedClient) {
+ AttendClient(pPriv->blockedClient);
+ pPriv->blockedClient = NULL;
+ }
+ }
+}
+
+void
+DRI2SwapComplete(ClientPtr client, DrawablePtr pDraw, int frame,
+ unsigned int tv_sec, unsigned int tv_usec, int type,
+ DRI2SwapEventPtr swap_complete, void *swap_data)
+{
+ ScreenPtr pScreen = pDraw->pScreen;
+ DRI2DrawablePtr pPriv;
+ CARD64 ust = 0;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI2] %s: bad drawable\n", __func__);
+ return;
+ }
+
+ pPriv->swapsPending--;
+ pPriv->swap_count++;
+
+ ust = ((CARD64)tv_sec * 1000000) + tv_usec;
+ if (swap_complete)
+ swap_complete(client, swap_data, type, ust, frame, pPriv->swap_count);
+
+ pPriv->last_swap_msc = frame;
+ pPriv->last_swap_ust = ust;
+
+ DRI2WakeClient(client, pDraw, frame, tv_sec, tv_usec);
+}
+
+Bool
+DRI2WaitSwap(ClientPtr client, DrawablePtr pDrawable)
+{
+ DRI2DrawablePtr pPriv = DRI2GetDrawable(pDrawable);
+
+ /* If we're currently waiting for a swap on this drawable, reset
+ * the request and suspend the client. We only support one
+ * blocked client per drawable. */
+ if ((pPriv->swapsPending) &&
+ pPriv->blockedClient == NULL) {
+ ResetCurrentRequest(client);
+ client->sequence--;
+ __DRI2BlockClient(client, pPriv);
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+int
+DRI2SwapBuffers(ClientPtr client, DrawablePtr pDraw, CARD64 target_msc,
+ CARD64 divisor, CARD64 remainder, CARD64 *swap_target,
+ DRI2SwapEventPtr func, void *data)
+{
+ ScreenPtr pScreen = pDraw->pScreen;
+ DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
+ DRI2DrawablePtr pPriv;
+ DRI2BufferPtr pDestBuffer = NULL, pSrcBuffer = NULL;
+ int ret, i;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI2] %s: bad drawable\n", __func__);
+ return BadDrawable;
+ }
+
+ for (i = 0; i < pPriv->bufferCount; i++) {
+ if (pPriv->buffers[i]->attachment == DRI2BufferFrontLeft)
+ pDestBuffer = (DRI2BufferPtr) pPriv->buffers[i];
+ if (pPriv->buffers[i]->attachment == DRI2BufferBackLeft)
+ pSrcBuffer = (DRI2BufferPtr) pPriv->buffers[i];
+ }
+ if (pSrcBuffer == NULL || pDestBuffer == NULL) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI2] %s: drawable has no back or front?\n", __func__);
+ return BadDrawable;
+ }
+
+ /* Old DDX or no swap interval, just blit */
+ if (!ds->ScheduleSwap || !pPriv->swap_interval) {
+ BoxRec box;
+ RegionRec region;
+
+ box.x1 = 0;
+ box.y1 = 0;
+ box.x2 = pDraw->width;
+ box.y2 = pDraw->height;
+ REGION_INIT(pScreen, &region, &box, 0);
+
+ pPriv->swapsPending++;
+
+ (*ds->CopyRegion)(pDraw, &region, pDestBuffer, pSrcBuffer);
+ DRI2SwapComplete(client, pDraw, target_msc, 0, 0, DRI2_BLIT_COMPLETE,
+ func, data);
+ return Success;
+ }
+
+ /*
+ * In the simple glXSwapBuffers case, all params will be 0, and we just
+ * need to schedule a swap for the last swap target + the swap interval.
+ */
+ if (target_msc == 0 && divisor == 0 && remainder == 0) {
+ /*
+ * Swap target for this swap is last swap target + swap interval since
+ * we have to account for the current swap count, interval, and the
+ * number of pending swaps.
+ */
+ *swap_target = pPriv->last_swap_target + pPriv->swap_interval;
+ } else {
+ /* glXSwapBuffersMscOML could have a 0 target_msc, honor it */
+ *swap_target = target_msc;
+ }
+
+ pPriv->swapsPending++;
+ ret = (*ds->ScheduleSwap)(client, pDraw, pDestBuffer, pSrcBuffer,
+ swap_target, divisor, remainder, func, data);
+ if (!ret) {
+ pPriv->swapsPending--; /* didn't schedule */
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI2] %s: driver failed to schedule swap\n", __func__);
+ return BadDrawable;
+ }
+
+ pPriv->last_swap_target = *swap_target;
+
+ /* According to spec, return expected swapbuffers count SBC after this swap
+ * will complete.
+ */
+ *swap_target = pPriv->swap_count + pPriv->swapsPending;
+
+ return Success;
+}
+
+void
+DRI2SwapInterval(DrawablePtr pDrawable, int interval)
+{
+ ScreenPtr pScreen = pDrawable->pScreen;
+ DRI2DrawablePtr pPriv = DRI2GetDrawable(pDrawable);
+
+ if (pPriv == NULL) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI2] %s: bad drawable\n", __func__);
+ return;
+ }
+
+ /* fixme: check against arbitrary max? */
+ pPriv->swap_interval = interval;
+}
+
+int
+DRI2GetMSC(DrawablePtr pDraw, CARD64 *ust, CARD64 *msc, CARD64 *sbc)
+{
+ ScreenPtr pScreen = pDraw->pScreen;
+ DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
+ DRI2DrawablePtr pPriv;
+ Bool ret;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI2] %s: bad drawable\n", __func__);
+ return BadDrawable;
+ }
+
+ if (!ds->GetMSC) {
+ *ust = 0;
+ *msc = 0;
+ *sbc = pPriv->swap_count;
+ return Success;
+ }
+
+ /*
+ * Spec needs to be updated to include unmapped or redirected
+ * drawables
+ */
+
+ ret = (*ds->GetMSC)(pDraw, ust, msc);
+ if (!ret)
+ return BadDrawable;
+
+ *sbc = pPriv->swap_count;
+
+ return Success;
+}
+
+int
+DRI2WaitMSC(ClientPtr client, DrawablePtr pDraw, CARD64 target_msc,
+ CARD64 divisor, CARD64 remainder)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
+ DRI2DrawablePtr pPriv;
+ Bool ret;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL)
+ return BadDrawable;
+
+ /* Old DDX just completes immediately */
+ if (!ds->ScheduleWaitMSC) {
+ DRI2WaitMSCComplete(client, pDraw, target_msc, 0, 0);
+
+ return Success;
+ }
+
+ ret = (*ds->ScheduleWaitMSC)(client, pDraw, target_msc, divisor, remainder);
+ if (!ret)
+ return BadDrawable;
+
+ return Success;
+}
+
+int
+DRI2WaitSBC(ClientPtr client, DrawablePtr pDraw, CARD64 target_sbc,
+ CARD64 *ust, CARD64 *msc, CARD64 *sbc)
+{
+ DRI2DrawablePtr pPriv;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL)
+ return BadDrawable;
+
+ /* target_sbc == 0 means to block until all pending swaps are
+ * finished. Recalculate target_sbc to get that behaviour.
+ */
+ if (target_sbc == 0)
+ target_sbc = pPriv->swap_count + pPriv->swapsPending;
+
+ /* If current swap count already >= target_sbc,
+ * return immediately with (ust, msc, sbc) triplet of
+ * most recent completed swap.
+ */
+ if (pPriv->swap_count >= target_sbc) {
+ *sbc = pPriv->swap_count;
+ *msc = pPriv->last_swap_msc;
+ *ust = pPriv->last_swap_ust;
+ return Success;
+ }
+
+ pPriv->target_sbc = target_sbc;
+ __DRI2BlockClient(client, pPriv);
+
+ return Success;
+}
+
+Bool
+DRI2HasSwapControl(ScreenPtr pScreen)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pScreen);
+
+ return (ds->ScheduleSwap && ds->GetMSC);
+}
+
+Bool
+DRI2Connect(ScreenPtr pScreen, unsigned int driverType, int *fd,
+ const char **driverName, const char **deviceName)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pScreen);
+
+ if (ds == NULL || driverType >= ds->numDrivers ||
+ !ds->driverNames[driverType])
+ return FALSE;
+
+ *fd = ds->fd;
+ *driverName = ds->driverNames[driverType];
+ *deviceName = ds->deviceName;
+
+ return TRUE;
+}
+
+Bool
+DRI2Authenticate(ScreenPtr pScreen, drm_magic_t magic)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pScreen);
+
+ if (ds == NULL || drmAuthMagic(ds->fd, magic))
+ return FALSE;
+
+ return TRUE;
+}
+
+Bool
+DRI2ScreenInit(ScreenPtr pScreen, DRI2InfoPtr info)
+{
+ DRI2ScreenPtr ds;
+ const char* driverTypeNames[] = {
+ "DRI", /* DRI2DriverDRI */
+ "VDPAU", /* DRI2DriverVDPAU */
+ };
+ unsigned int i;
+ CARD8 cur_minor;
+
+ if (info->version < 3)
+ return FALSE;
+
+ if (!xf86VGAarbiterAllowDRI(pScreen)) {
+ xf86DrvMsg(pScreen->myNum, X_WARNING,
+ "[DRI2] Direct rendering is not supported when VGA arb is necessary for the device\n");
+ return FALSE;
+ }
+
+ ds = xcalloc(1, sizeof *ds);
+ if (!ds)
+ return FALSE;
+
+ ds->screen = pScreen;
+ ds->fd = info->fd;
+ ds->deviceName = info->deviceName;
+ dri2_major = 1;
+
+ ds->CreateBuffer = info->CreateBuffer;
+ ds->DestroyBuffer = info->DestroyBuffer;
+ ds->CopyRegion = info->CopyRegion;
+
+ if (info->version >= 4) {
+ ds->ScheduleSwap = info->ScheduleSwap;
+ ds->ScheduleWaitMSC = info->ScheduleWaitMSC;
+ ds->GetMSC = info->GetMSC;
+ cur_minor = 2;
+ } else {
+ cur_minor = 1;
+ }
+
+ /* Initialize minor if needed and set to minimum provied by DDX */
+ if (!dri2_minor || dri2_minor > cur_minor)
+ dri2_minor = cur_minor;
+
+ if (info->version == 3 || info->numDrivers == 0) {
+ /* Driver too old: use the old-style driverName field */
+ ds->numDrivers = 1;
+ ds->driverNames = xalloc(sizeof(*ds->driverNames));
+ if (!ds->driverNames) {
+ xfree(ds);
+ return FALSE;
+ }
+ ds->driverNames[0] = info->driverName;
+ } else {
+ ds->numDrivers = info->numDrivers;
+ ds->driverNames = xalloc(info->numDrivers * sizeof(*ds->driverNames));
+ if (!ds->driverNames) {
+ xfree(ds);
+ return FALSE;
+ }
+ memcpy(ds->driverNames, info->driverNames,
+ info->numDrivers * sizeof(*ds->driverNames));
+ }
+
+ dixSetPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey, ds);
+
+ xf86DrvMsg(pScreen->myNum, X_INFO, "[DRI2] Setup complete\n");
+ for (i = 0; i < sizeof(driverTypeNames) / sizeof(driverTypeNames[0]); i++) {
+ if (i < ds->numDrivers && ds->driverNames[i]) {
+ xf86DrvMsg(pScreen->myNum, X_INFO, "[DRI2] %s driver: %s\n",
+ driverTypeNames[i], ds->driverNames[i]);
+ }
+ }
+
+ return TRUE;
+}
+
+void
+DRI2CloseScreen(ScreenPtr pScreen)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pScreen);
+
+ xfree(ds->driverNames);
+ xfree(ds);
+ dixSetPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey, NULL);
+}
+
+extern ExtensionModule dri2ExtensionModule;
+
+static pointer
+DRI2Setup(pointer module, pointer opts, int *errmaj, int *errmin)
+{
+ static Bool setupDone = FALSE;
+
+ dri2DrawableRes = CreateNewResourceType(DRI2DrawableGone, "DRI2Drawable");
+
+ if (!setupDone)
+ {
+ setupDone = TRUE;
+ LoadExtension(&dri2ExtensionModule, FALSE);
+ }
+ else
+ {
+ if (errmaj)
+ *errmaj = LDR_ONCEONLY;
+ }
+
+ return (pointer) 1;
+}
+
+static XF86ModuleVersionInfo DRI2VersRec =
+{
+ "dri2",
+ MODULEVENDORSTRING,
+ MODINFOSTRING1,
+ MODINFOSTRING2,
+ XORG_VERSION_CURRENT,
+ 1, 2, 0,
+ ABI_CLASS_EXTENSION,
+ ABI_EXTENSION_VERSION,
+ MOD_CLASS_NONE,
+ { 0, 0, 0, 0 }
+};
+
+_X_EXPORT XF86ModuleData dri2ModuleData = { &DRI2VersRec, DRI2Setup, NULL };
+
+void
+DRI2Version(int *major, int *minor)
+{
+ if (major != NULL)
+ *major = DRI2VersRec.majorversion;
+
+ if (minor != NULL)
+ *minor = DRI2VersRec.minorversion;
+}
diff --git a/xorg-server/hw/xfree86/dri2/dri2.h b/xorg-server/hw/xfree86/dri2/dri2.h
index ce8a5df41..cc15f120d 100644
--- a/xorg-server/hw/xfree86/dri2/dri2.h
+++ b/xorg-server/hw/xfree86/dri2/dri2.h
@@ -1,274 +1,275 @@
-/*
- * Copyright © 2007 Red Hat, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Soft-
- * ware"), to deal in the Software without restriction, including without
- * limitation the rights to use, copy, modify, merge, publish, distribute,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, provided that the above copyright
- * notice(s) and this permission notice appear in all copies of the Soft-
- * ware and that both the above copyright notice(s) and this permission
- * notice appear in supporting documentation.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL-
- * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY
- * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN
- * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE-
- * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR-
- * MANCE OF THIS SOFTWARE.
- *
- * Except as contained in this notice, the name of a copyright holder shall
- * not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization of
- * the copyright holder.
- *
- * Authors:
- * Kristian Høgsberg (krh@redhat.com)
- */
-
-#ifndef _DRI2_H_
-#define _DRI2_H_
-
-#include <X11/extensions/dri2tokens.h>
-
-/* Version 2 structure (with format at the end) */
-typedef struct {
- unsigned int attachment;
- unsigned int name;
- unsigned int pitch;
- unsigned int cpp;
- unsigned int flags;
- unsigned int format;
- void *driverPrivate;
-} DRI2BufferRec, *DRI2BufferPtr;
-
-extern CARD8 dri2_major; /* version of DRI2 supported by DDX */
-extern CARD8 dri2_minor;
-
-typedef DRI2BufferRec DRI2Buffer2Rec, *DRI2Buffer2Ptr;
-typedef void (*DRI2SwapEventPtr)(ClientPtr client, void *data, int type,
- CARD64 ust, CARD64 msc, CARD64 sbc);
-
-
-typedef DRI2BufferPtr (*DRI2CreateBuffersProcPtr)(DrawablePtr pDraw,
- unsigned int *attachments,
- int count);
-typedef void (*DRI2DestroyBuffersProcPtr)(DrawablePtr pDraw,
- DRI2BufferPtr buffers,
- int count);
-typedef void (*DRI2CopyRegionProcPtr)(DrawablePtr pDraw,
- RegionPtr pRegion,
- DRI2BufferPtr pDestBuffer,
- DRI2BufferPtr pSrcBuffer);
-typedef void (*DRI2WaitProcPtr)(WindowPtr pWin,
- unsigned int sequence);
-/**
- * Schedule a buffer swap
- *
- * This callback is used to support glXSwapBuffers and the OML_sync_control
- * extension (see it for a description of the params).
- *
- * Drivers should queue an event for the frame count that satisfies the
- * parameters passed in. If the event is in the future (i.e. the conditions
- * aren't currently satisfied), the server may block the client at the next
- * GLX request using DRI2WaitSwap. When the event arrives, drivers should call
- * \c DRI2SwapComplete, which will handle waking the client and returning
- * the appropriate data.
- *
- * The DDX is responsible for doing a flip, exchange, or blit of the swap
- * when the corresponding event arrives. The \c DRI2CanFlip and
- * \c DRI2CanExchange functions can be used as helpers for this purpose.
- *
- * \param client client pointer (used for block/unblock)
- * \param pDraw drawable whose count we want
- * \param pDestBuffer current front buffer
- * \param pSrcBuffer current back buffer
- * \param target_msc frame count to wait for
- * \param divisor divisor for condition equation
- * \param remainder remainder for division equation
- * \param func function to call when the swap completes
- * \param data data for the callback \p func.
- */
-typedef int (*DRI2ScheduleSwapProcPtr)(ClientPtr client,
- DrawablePtr pDraw,
- DRI2BufferPtr pDestBuffer,
- DRI2BufferPtr pSrcBuffer,
- CARD64 *target_msc,
- CARD64 divisor,
- CARD64 remainder,
- DRI2SwapEventPtr func,
- void *data);
-typedef DRI2BufferPtr (*DRI2CreateBufferProcPtr)(DrawablePtr pDraw,
- unsigned int attachment,
- unsigned int format);
-typedef void (*DRI2DestroyBufferProcPtr)(DrawablePtr pDraw,
- DRI2BufferPtr buffer);
-/**
- * Get current media stamp counter values
- *
- * This callback is used to support the SGI_video_sync and OML_sync_control
- * extensions.
- *
- * Drivers should return the current frame counter and the timestamp from
- * when the returned frame count was last incremented.
- *
- * The count should correspond to the screen where the drawable is currently
- * visible. If the drawable isn't visible (e.g. redirected), the server
- * should return BadDrawable to the client, pending GLX spec updates to
- * define this behavior.
- *
- * \param pDraw drawable whose count we want
- * \param ust timestamp from when the count was last incremented.
- * \param mst current frame count
- */
-typedef int (*DRI2GetMSCProcPtr)(DrawablePtr pDraw, CARD64 *ust,
- CARD64 *msc);
-/**
- * Schedule a frame count related wait
- *
- * This callback is used to support the SGI_video_sync and OML_sync_control
- * extensions. See those specifications for details on how to handle
- * the divisor and remainder parameters.
- *
- * Drivers should queue an event for the frame count that satisfies the
- * parameters passed in. If the event is in the future (i.e. the conditions
- * aren't currently satisfied), the driver should block the client using
- * \c DRI2BlockClient. When the event arrives, drivers should call
- * \c DRI2WaitMSCComplete, which will handle waking the client and returning
- * the appropriate data.
- *
- * \param client client pointer (used for block/unblock)
- * \param pDraw drawable whose count we want
- * \param target_msc frame count to wait for
- * \param divisor divisor for condition equation
- * \param remainder remainder for division equation
- */
-typedef int (*DRI2ScheduleWaitMSCProcPtr)(ClientPtr client,
- DrawablePtr pDraw,
- CARD64 target_msc,
- CARD64 divisor,
- CARD64 remainder);
-/**
- * Version of the DRI2InfoRec structure defined in this header
- */
-#define DRI2INFOREC_VERSION 4
-
-typedef struct {
- unsigned int version; /**< Version of this struct */
- int fd;
- const char *driverName;
- const char *deviceName;
-
- DRI2CreateBufferProcPtr CreateBuffer;
- DRI2DestroyBufferProcPtr DestroyBuffer;
- DRI2CopyRegionProcPtr CopyRegion;
- DRI2WaitProcPtr Wait;
-
- /* added in version 4 */
-
- DRI2ScheduleSwapProcPtr ScheduleSwap;
- DRI2GetMSCProcPtr GetMSC;
- DRI2ScheduleWaitMSCProcPtr ScheduleWaitMSC;
-
- /* number of drivers in the driverNames array */
- unsigned int numDrivers;
- /* array of driver names, indexed by DRI2Driver* driver types */
- /* a name of NULL means that driver is not supported */
- const char * const *driverNames;
-} DRI2InfoRec, *DRI2InfoPtr;
-
-extern _X_EXPORT int DRI2EventBase;
-
-extern _X_EXPORT Bool DRI2ScreenInit(ScreenPtr pScreen,
- DRI2InfoPtr info);
-
-extern _X_EXPORT void DRI2CloseScreen(ScreenPtr pScreen);
-
-extern _X_EXPORT Bool DRI2HasSwapControl(ScreenPtr pScreen);
-
-extern _X_EXPORT Bool DRI2Connect(ScreenPtr pScreen,
- unsigned int driverType,
- int *fd,
- const char **driverName,
- const char **deviceName);
-
-extern _X_EXPORT Bool DRI2Authenticate(ScreenPtr pScreen, drm_magic_t magic);
-
-extern _X_EXPORT int DRI2CreateDrawable(DrawablePtr pDraw);
-
-extern _X_EXPORT void DRI2DestroyDrawable(DrawablePtr pDraw);
-
-extern _X_EXPORT DRI2BufferPtr *DRI2GetBuffers(DrawablePtr pDraw,
- int *width,
- int *height,
- unsigned int *attachments,
- int count,
- int *out_count);
-
-extern _X_EXPORT int DRI2CopyRegion(DrawablePtr pDraw,
- RegionPtr pRegion,
- unsigned int dest,
- unsigned int src);
-
-/**
- * Determine the major and minor version of the DRI2 extension.
- *
- * Provides a mechanism to other modules (e.g., 2D drivers) to determine the
- * version of the DRI2 extension. While it is possible to peek directly at
- * the \c XF86ModuleData from a layered module, such a module will fail to
- * load (due to an unresolved symbol) if the DRI2 extension is not loaded.
- *
- * \param major Location to store the major verion of the DRI2 extension
- * \param minor Location to store the minor verion of the DRI2 extension
- *
- * \note
- * This interface was added some time after the initial release of the DRI2
- * module. Layered modules that wish to use this interface must first test
- * its existance by calling \c xf86LoaderCheckSymbol.
- */
-extern _X_EXPORT void DRI2Version(int *major, int *minor);
-
-extern _X_EXPORT DRI2BufferPtr *DRI2GetBuffersWithFormat(DrawablePtr pDraw,
- int *width, int *height, unsigned int *attachments, int count,
- int *out_count);
-
-extern _X_EXPORT void DRI2SwapInterval(DrawablePtr pDrawable, int interval);
-extern _X_EXPORT int DRI2SwapBuffers(ClientPtr client, DrawablePtr pDrawable,
- CARD64 target_msc, CARD64 divisor,
- CARD64 remainder, CARD64 *swap_target,
- DRI2SwapEventPtr func, void *data);
-extern _X_EXPORT Bool DRI2WaitSwap(ClientPtr client, DrawablePtr pDrawable);
-
-extern _X_EXPORT int DRI2GetMSC(DrawablePtr pDrawable, CARD64 *ust,
- CARD64 *msc, CARD64 *sbc);
-extern _X_EXPORT int DRI2WaitMSC(ClientPtr client, DrawablePtr pDrawable,
- CARD64 target_msc, CARD64 divisor,
- CARD64 remainder);
-extern _X_EXPORT int ProcDRI2WaitMSCReply(ClientPtr client, CARD64 ust,
- CARD64 msc, CARD64 sbc);
-extern _X_EXPORT int DRI2WaitSBC(ClientPtr client, DrawablePtr pDraw,
- CARD64 target_sbc, CARD64 *ust, CARD64 *msc,
- CARD64 *sbc);
-extern _X_EXPORT Bool DRI2ThrottleClient(ClientPtr client, DrawablePtr pDraw);
-
-extern _X_EXPORT Bool DRI2CanFlip(DrawablePtr pDraw);
-
-extern _X_EXPORT Bool DRI2CanExchange(DrawablePtr pDraw);
-
-/* Note: use *only* for MSC related waits */
-extern _X_EXPORT void DRI2BlockClient(ClientPtr client, DrawablePtr pDraw);
-
-extern _X_EXPORT void DRI2SwapComplete(ClientPtr client, DrawablePtr pDraw,
- int frame, unsigned int tv_sec,
- unsigned int tv_usec, int type,
- DRI2SwapEventPtr swap_complete,
- void *swap_data);
-extern _X_EXPORT void DRI2WaitMSCComplete(ClientPtr client, DrawablePtr pDraw,
- int frame, unsigned int tv_sec,
- unsigned int tv_usec);
-
-#endif
+/*
+ * Copyright © 2007 Red Hat, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Soft-
+ * ware"), to deal in the Software without restriction, including without
+ * limitation the rights to use, copy, modify, merge, publish, distribute,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, provided that the above copyright
+ * notice(s) and this permission notice appear in all copies of the Soft-
+ * ware and that both the above copyright notice(s) and this permission
+ * notice appear in supporting documentation.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL-
+ * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY
+ * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN
+ * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE-
+ * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR-
+ * MANCE OF THIS SOFTWARE.
+ *
+ * Except as contained in this notice, the name of a copyright holder shall
+ * not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization of
+ * the copyright holder.
+ *
+ * Authors:
+ * Kristian Høgsberg (krh@redhat.com)
+ */
+
+#ifndef _DRI2_H_
+#define _DRI2_H_
+
+#include <X11/extensions/dri2tokens.h>
+
+/* Version 2 structure (with format at the end) */
+typedef struct {
+ unsigned int attachment;
+ unsigned int name;
+ unsigned int pitch;
+ unsigned int cpp;
+ unsigned int flags;
+ unsigned int format;
+ void *driverPrivate;
+} DRI2BufferRec, *DRI2BufferPtr;
+
+extern CARD8 dri2_major; /* version of DRI2 supported by DDX */
+extern CARD8 dri2_minor;
+
+typedef DRI2BufferRec DRI2Buffer2Rec, *DRI2Buffer2Ptr;
+typedef void (*DRI2SwapEventPtr)(ClientPtr client, void *data, int type,
+ CARD64 ust, CARD64 msc, CARD64 sbc);
+
+
+typedef DRI2BufferPtr (*DRI2CreateBuffersProcPtr)(DrawablePtr pDraw,
+ unsigned int *attachments,
+ int count);
+typedef void (*DRI2DestroyBuffersProcPtr)(DrawablePtr pDraw,
+ DRI2BufferPtr buffers,
+ int count);
+typedef void (*DRI2CopyRegionProcPtr)(DrawablePtr pDraw,
+ RegionPtr pRegion,
+ DRI2BufferPtr pDestBuffer,
+ DRI2BufferPtr pSrcBuffer);
+typedef void (*DRI2WaitProcPtr)(WindowPtr pWin,
+ unsigned int sequence);
+/**
+ * Schedule a buffer swap
+ *
+ * This callback is used to support glXSwapBuffers and the OML_sync_control
+ * extension (see it for a description of the params).
+ *
+ * Drivers should queue an event for the frame count that satisfies the
+ * parameters passed in. If the event is in the future (i.e. the conditions
+ * aren't currently satisfied), the server may block the client at the next
+ * GLX request using DRI2WaitSwap. When the event arrives, drivers should call
+ * \c DRI2SwapComplete, which will handle waking the client and returning
+ * the appropriate data.
+ *
+ * The DDX is responsible for doing a flip, exchange, or blit of the swap
+ * when the corresponding event arrives. The \c DRI2CanFlip and
+ * \c DRI2CanExchange functions can be used as helpers for this purpose.
+ *
+ * \param client client pointer (used for block/unblock)
+ * \param pDraw drawable whose count we want
+ * \param pDestBuffer current front buffer
+ * \param pSrcBuffer current back buffer
+ * \param target_msc frame count to wait for
+ * \param divisor divisor for condition equation
+ * \param remainder remainder for division equation
+ * \param func function to call when the swap completes
+ * \param data data for the callback \p func.
+ */
+typedef int (*DRI2ScheduleSwapProcPtr)(ClientPtr client,
+ DrawablePtr pDraw,
+ DRI2BufferPtr pDestBuffer,
+ DRI2BufferPtr pSrcBuffer,
+ CARD64 *target_msc,
+ CARD64 divisor,
+ CARD64 remainder,
+ DRI2SwapEventPtr func,
+ void *data);
+typedef DRI2BufferPtr (*DRI2CreateBufferProcPtr)(DrawablePtr pDraw,
+ unsigned int attachment,
+ unsigned int format);
+typedef void (*DRI2DestroyBufferProcPtr)(DrawablePtr pDraw,
+ DRI2BufferPtr buffer);
+/**
+ * Get current media stamp counter values
+ *
+ * This callback is used to support the SGI_video_sync and OML_sync_control
+ * extensions.
+ *
+ * Drivers should return the current frame counter and the timestamp from
+ * when the returned frame count was last incremented.
+ *
+ * The count should correspond to the screen where the drawable is currently
+ * visible. If the drawable isn't visible (e.g. redirected), the server
+ * should return BadDrawable to the client, pending GLX spec updates to
+ * define this behavior.
+ *
+ * \param pDraw drawable whose count we want
+ * \param ust timestamp from when the count was last incremented.
+ * \param mst current frame count
+ */
+typedef int (*DRI2GetMSCProcPtr)(DrawablePtr pDraw, CARD64 *ust,
+ CARD64 *msc);
+/**
+ * Schedule a frame count related wait
+ *
+ * This callback is used to support the SGI_video_sync and OML_sync_control
+ * extensions. See those specifications for details on how to handle
+ * the divisor and remainder parameters.
+ *
+ * Drivers should queue an event for the frame count that satisfies the
+ * parameters passed in. If the event is in the future (i.e. the conditions
+ * aren't currently satisfied), the driver should block the client using
+ * \c DRI2BlockClient. When the event arrives, drivers should call
+ * \c DRI2WaitMSCComplete, which will handle waking the client and returning
+ * the appropriate data.
+ *
+ * \param client client pointer (used for block/unblock)
+ * \param pDraw drawable whose count we want
+ * \param target_msc frame count to wait for
+ * \param divisor divisor for condition equation
+ * \param remainder remainder for division equation
+ */
+typedef int (*DRI2ScheduleWaitMSCProcPtr)(ClientPtr client,
+ DrawablePtr pDraw,
+ CARD64 target_msc,
+ CARD64 divisor,
+ CARD64 remainder);
+/**
+ * Version of the DRI2InfoRec structure defined in this header
+ */
+#define DRI2INFOREC_VERSION 4
+
+typedef struct {
+ unsigned int version; /**< Version of this struct */
+ int fd;
+ const char *driverName;
+ const char *deviceName;
+
+ DRI2CreateBufferProcPtr CreateBuffer;
+ DRI2DestroyBufferProcPtr DestroyBuffer;
+ DRI2CopyRegionProcPtr CopyRegion;
+ DRI2WaitProcPtr Wait;
+
+ /* added in version 4 */
+
+ DRI2ScheduleSwapProcPtr ScheduleSwap;
+ DRI2GetMSCProcPtr GetMSC;
+ DRI2ScheduleWaitMSCProcPtr ScheduleWaitMSC;
+
+ /* number of drivers in the driverNames array */
+ unsigned int numDrivers;
+ /* array of driver names, indexed by DRI2Driver* driver types */
+ /* a name of NULL means that driver is not supported */
+ const char * const *driverNames;
+} DRI2InfoRec, *DRI2InfoPtr;
+
+extern _X_EXPORT int DRI2EventBase;
+
+extern _X_EXPORT Bool DRI2ScreenInit(ScreenPtr pScreen,
+ DRI2InfoPtr info);
+
+extern _X_EXPORT void DRI2CloseScreen(ScreenPtr pScreen);
+
+extern _X_EXPORT Bool DRI2HasSwapControl(ScreenPtr pScreen);
+
+extern _X_EXPORT Bool DRI2Connect(ScreenPtr pScreen,
+ unsigned int driverType,
+ int *fd,
+ const char **driverName,
+ const char **deviceName);
+
+extern _X_EXPORT Bool DRI2Authenticate(ScreenPtr pScreen, drm_magic_t magic);
+
+extern _X_EXPORT int DRI2CreateDrawable(ClientPtr client,
+ DrawablePtr pDraw, XID id);
+
+extern _X_EXPORT void DRI2DestroyDrawable(DrawablePtr pDraw);
+
+extern _X_EXPORT DRI2BufferPtr *DRI2GetBuffers(DrawablePtr pDraw,
+ int *width,
+ int *height,
+ unsigned int *attachments,
+ int count,
+ int *out_count);
+
+extern _X_EXPORT int DRI2CopyRegion(DrawablePtr pDraw,
+ RegionPtr pRegion,
+ unsigned int dest,
+ unsigned int src);
+
+/**
+ * Determine the major and minor version of the DRI2 extension.
+ *
+ * Provides a mechanism to other modules (e.g., 2D drivers) to determine the
+ * version of the DRI2 extension. While it is possible to peek directly at
+ * the \c XF86ModuleData from a layered module, such a module will fail to
+ * load (due to an unresolved symbol) if the DRI2 extension is not loaded.
+ *
+ * \param major Location to store the major verion of the DRI2 extension
+ * \param minor Location to store the minor verion of the DRI2 extension
+ *
+ * \note
+ * This interface was added some time after the initial release of the DRI2
+ * module. Layered modules that wish to use this interface must first test
+ * its existance by calling \c xf86LoaderCheckSymbol.
+ */
+extern _X_EXPORT void DRI2Version(int *major, int *minor);
+
+extern _X_EXPORT DRI2BufferPtr *DRI2GetBuffersWithFormat(DrawablePtr pDraw,
+ int *width, int *height, unsigned int *attachments, int count,
+ int *out_count);
+
+extern _X_EXPORT void DRI2SwapInterval(DrawablePtr pDrawable, int interval);
+extern _X_EXPORT int DRI2SwapBuffers(ClientPtr client, DrawablePtr pDrawable,
+ CARD64 target_msc, CARD64 divisor,
+ CARD64 remainder, CARD64 *swap_target,
+ DRI2SwapEventPtr func, void *data);
+extern _X_EXPORT Bool DRI2WaitSwap(ClientPtr client, DrawablePtr pDrawable);
+
+extern _X_EXPORT int DRI2GetMSC(DrawablePtr pDrawable, CARD64 *ust,
+ CARD64 *msc, CARD64 *sbc);
+extern _X_EXPORT int DRI2WaitMSC(ClientPtr client, DrawablePtr pDrawable,
+ CARD64 target_msc, CARD64 divisor,
+ CARD64 remainder);
+extern _X_EXPORT int ProcDRI2WaitMSCReply(ClientPtr client, CARD64 ust,
+ CARD64 msc, CARD64 sbc);
+extern _X_EXPORT int DRI2WaitSBC(ClientPtr client, DrawablePtr pDraw,
+ CARD64 target_sbc, CARD64 *ust, CARD64 *msc,
+ CARD64 *sbc);
+extern _X_EXPORT Bool DRI2ThrottleClient(ClientPtr client, DrawablePtr pDraw);
+
+extern _X_EXPORT Bool DRI2CanFlip(DrawablePtr pDraw);
+
+extern _X_EXPORT Bool DRI2CanExchange(DrawablePtr pDraw);
+
+/* Note: use *only* for MSC related waits */
+extern _X_EXPORT void DRI2BlockClient(ClientPtr client, DrawablePtr pDraw);
+
+extern _X_EXPORT void DRI2SwapComplete(ClientPtr client, DrawablePtr pDraw,
+ int frame, unsigned int tv_sec,
+ unsigned int tv_usec, int type,
+ DRI2SwapEventPtr swap_complete,
+ void *swap_data);
+extern _X_EXPORT void DRI2WaitMSCComplete(ClientPtr client, DrawablePtr pDraw,
+ int frame, unsigned int tv_sec,
+ unsigned int tv_usec);
+
+#endif
diff --git a/xorg-server/hw/xfree86/dri2/dri2ext.c b/xorg-server/hw/xfree86/dri2/dri2ext.c
index 17df1304e..8bed02055 100644
--- a/xorg-server/hw/xfree86/dri2/dri2ext.c
+++ b/xorg-server/hw/xfree86/dri2/dri2ext.c
@@ -1,646 +1,646 @@
-/*
- * Copyright © 2008 Red Hat, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Soft-
- * ware"), to deal in the Software without restriction, including without
- * limitation the rights to use, copy, modify, merge, publish, distribute,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, provided that the above copyright
- * notice(s) and this permission notice appear in all copies of the Soft-
- * ware and that both the above copyright notice(s) and this permission
- * notice appear in supporting documentation.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL-
- * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY
- * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN
- * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE-
- * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR-
- * MANCE OF THIS SOFTWARE.
- *
- * Except as contained in this notice, the name of a copyright holder shall
- * not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization of
- * the copyright holder.
- *
- * Authors:
- * Kristian Høgsberg (krh@redhat.com)
- */
-
-#ifdef HAVE_XORG_CONFIG_H
-#include <xorg-config.h>
-#endif
-
-#include <X11/X.h>
-#include <X11/Xproto.h>
-#include <X11/extensions/dri2proto.h>
-#include <X11/extensions/xfixeswire.h>
-#include "dixstruct.h"
-#include "scrnintstr.h"
-#include "pixmapstr.h"
-#include "extnsionst.h"
-#include "xf86drm.h"
-#include "xfixes.h"
-#include "dri2.h"
-#include "protocol-versions.h"
-
-/* The only xf86 include */
-#include "xf86Module.h"
-
-static ExtensionEntry *dri2Extension;
-
-static Bool
-validDrawable(ClientPtr client, XID drawable, Mask access_mode,
- DrawablePtr *pDrawable, int *status)
-{
- *status = dixLookupDrawable(pDrawable, drawable, client, 0, access_mode);
- if (*status != Success) {
- client->errorValue = drawable;
- return FALSE;
- }
-
- return TRUE;
-}
-
-static int
-ProcDRI2QueryVersion(ClientPtr client)
-{
- REQUEST(xDRI2QueryVersionReq);
- xDRI2QueryVersionReply rep;
- int n;
-
- if (client->swapped)
- swaps(&stuff->length, n);
-
- REQUEST_SIZE_MATCH(xDRI2QueryVersionReq);
- rep.type = X_Reply;
- rep.length = 0;
- rep.sequenceNumber = client->sequence;
- rep.majorVersion = dri2_major;
- rep.minorVersion = dri2_minor;
-
- if (client->swapped) {
- swaps(&rep.sequenceNumber, n);
- swapl(&rep.length, n);
- swapl(&rep.majorVersion, n);
- swapl(&rep.minorVersion, n);
- }
-
- WriteToClient(client, sizeof(xDRI2QueryVersionReply), &rep);
-
- return client->noClientException;
-}
-
-static int
-ProcDRI2Connect(ClientPtr client)
-{
- REQUEST(xDRI2ConnectReq);
- xDRI2ConnectReply rep;
- DrawablePtr pDraw;
- int fd, status;
- const char *driverName;
- const char *deviceName;
-
- REQUEST_SIZE_MATCH(xDRI2ConnectReq);
- if (!validDrawable(client, stuff->window, DixGetAttrAccess,
- &pDraw, &status))
- return status;
-
- rep.type = X_Reply;
- rep.length = 0;
- rep.sequenceNumber = client->sequence;
- rep.driverNameLength = 0;
- rep.deviceNameLength = 0;
-
- if (!DRI2Connect(pDraw->pScreen,
- stuff->driverType, &fd, &driverName, &deviceName))
- goto fail;
-
- rep.driverNameLength = strlen(driverName);
- rep.deviceNameLength = strlen(deviceName);
- rep.length = (rep.driverNameLength + 3) / 4 +
- (rep.deviceNameLength + 3) / 4;
-
- fail:
- WriteToClient(client, sizeof(xDRI2ConnectReply), &rep);
- WriteToClient(client, rep.driverNameLength, driverName);
- WriteToClient(client, rep.deviceNameLength, deviceName);
-
- return client->noClientException;
-}
-
-static int
-ProcDRI2Authenticate(ClientPtr client)
-{
- REQUEST(xDRI2AuthenticateReq);
- xDRI2AuthenticateReply rep;
- DrawablePtr pDraw;
- int status;
-
- REQUEST_SIZE_MATCH(xDRI2AuthenticateReq);
- if (!validDrawable(client, stuff->window, DixGetAttrAccess,
- &pDraw, &status))
- return status;
-
- rep.type = X_Reply;
- rep.sequenceNumber = client->sequence;
- rep.length = 0;
- rep.authenticated = DRI2Authenticate(pDraw->pScreen, stuff->magic);
- WriteToClient(client, sizeof(xDRI2AuthenticateReply), &rep);
-
- return client->noClientException;
-}
-
-static int
-ProcDRI2CreateDrawable(ClientPtr client)
-{
- REQUEST(xDRI2CreateDrawableReq);
- DrawablePtr pDrawable;
- int status;
-
- REQUEST_SIZE_MATCH(xDRI2CreateDrawableReq);
-
- if (!validDrawable(client, stuff->drawable, DixAddAccess,
- &pDrawable, &status))
- return status;
-
- status = DRI2CreateDrawable(pDrawable);
- if (status != Success)
- return status;
-
- return client->noClientException;
-}
-
-static int
-ProcDRI2DestroyDrawable(ClientPtr client)
-{
- REQUEST(xDRI2DestroyDrawableReq);
- DrawablePtr pDrawable;
- int status;
-
- REQUEST_SIZE_MATCH(xDRI2DestroyDrawableReq);
- if (!validDrawable(client, stuff->drawable, DixRemoveAccess,
- &pDrawable, &status))
- return status;
-
- return client->noClientException;
-}
-
-
-static void
-send_buffers_reply(ClientPtr client, DrawablePtr pDrawable,
- DRI2BufferPtr *buffers, int count, int width, int height)
-{
- xDRI2GetBuffersReply rep;
- int skip = 0;
- int i;
-
- if (pDrawable->type == DRAWABLE_WINDOW) {
- for (i = 0; i < count; i++) {
- /* Do not send the real front buffer of a window to the client.
- */
- if (buffers[i]->attachment == DRI2BufferFrontLeft) {
- skip++;
- continue;
- }
- }
- }
-
- rep.type = X_Reply;
- rep.length = (count - skip) * sizeof(xDRI2Buffer) / 4;
- rep.sequenceNumber = client->sequence;
- rep.width = width;
- rep.height = height;
- rep.count = count - skip;
- WriteToClient(client, sizeof(xDRI2GetBuffersReply), &rep);
-
- for (i = 0; i < count; i++) {
- xDRI2Buffer buffer;
-
- /* Do not send the real front buffer of a window to the client.
- */
- if ((pDrawable->type == DRAWABLE_WINDOW)
- && (buffers[i]->attachment == DRI2BufferFrontLeft)) {
- continue;
- }
-
- buffer.attachment = buffers[i]->attachment;
- buffer.name = buffers[i]->name;
- buffer.pitch = buffers[i]->pitch;
- buffer.cpp = buffers[i]->cpp;
- buffer.flags = buffers[i]->flags;
- WriteToClient(client, sizeof(xDRI2Buffer), &buffer);
- }
-}
-
-
-static int
-ProcDRI2GetBuffers(ClientPtr client)
-{
- REQUEST(xDRI2GetBuffersReq);
- DrawablePtr pDrawable;
- DRI2BufferPtr *buffers;
- int status, width, height, count;
- unsigned int *attachments;
-
- REQUEST_FIXED_SIZE(xDRI2GetBuffersReq, stuff->count * 4);
- if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess,
- &pDrawable, &status))
- return status;
-
- if (DRI2ThrottleClient(client, pDrawable))
- return client->noClientException;
-
- attachments = (unsigned int *) &stuff[1];
- buffers = DRI2GetBuffers(pDrawable, &width, &height,
- attachments, stuff->count, &count);
-
-
- send_buffers_reply(client, pDrawable, buffers, count, width, height);
-
- return client->noClientException;
-}
-
-static int
-ProcDRI2GetBuffersWithFormat(ClientPtr client)
-{
- REQUEST(xDRI2GetBuffersReq);
- DrawablePtr pDrawable;
- DRI2BufferPtr *buffers;
- int status, width, height, count;
- unsigned int *attachments;
-
- REQUEST_FIXED_SIZE(xDRI2GetBuffersReq, stuff->count * (2 * 4));
- if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess,
- &pDrawable, &status))
- return status;
-
- if (DRI2ThrottleClient(client, pDrawable))
- return client->noClientException;
-
- attachments = (unsigned int *) &stuff[1];
- buffers = DRI2GetBuffersWithFormat(pDrawable, &width, &height,
- attachments, stuff->count, &count);
-
- send_buffers_reply(client, pDrawable, buffers, count, width, height);
-
- return client->noClientException;
-}
-
-static int
-ProcDRI2CopyRegion(ClientPtr client)
-{
- REQUEST(xDRI2CopyRegionReq);
- xDRI2CopyRegionReply rep;
- DrawablePtr pDrawable;
- int status;
- RegionPtr pRegion;
-
- REQUEST_SIZE_MATCH(xDRI2CopyRegionReq);
-
- if (!validDrawable(client, stuff->drawable, DixWriteAccess,
- &pDrawable, &status))
- return status;
-
- VERIFY_REGION(pRegion, stuff->region, client, DixReadAccess);
-
- status = DRI2CopyRegion(pDrawable, pRegion, stuff->dest, stuff->src);
- if (status != Success)
- return status;
-
- /* CopyRegion needs to be a round trip to make sure the X server
- * queues the swap buffer rendering commands before the DRI client
- * continues rendering. The reply has a bitmask to signal the
- * presense of optional return values as well, but we're not using
- * that yet.
- */
-
- rep.type = X_Reply;
- rep.length = 0;
- rep.sequenceNumber = client->sequence;
-
- WriteToClient(client, sizeof(xDRI2CopyRegionReply), &rep);
-
- return client->noClientException;
-}
-
-static void
-load_swap_reply(xDRI2SwapBuffersReply *rep, CARD64 sbc)
-{
- rep->swap_hi = sbc >> 32;
- rep->swap_lo = sbc & 0xffffffff;
-}
-
-static CARD64
-vals_to_card64(CARD32 lo, CARD32 hi)
-{
- return (CARD64)hi << 32 | lo;
-}
-
-static void
-DRI2SwapEvent(ClientPtr client, void *data, int type, CARD64 ust, CARD64 msc,
- CARD64 sbc)
-{
- xDRI2BufferSwapComplete event;
- DrawablePtr pDrawable = data;
-
- event.type = DRI2EventBase + DRI2_BufferSwapComplete;
- event.sequenceNumber = client->sequence;
- event.event_type = type;
- event.drawable = pDrawable->id;
- event.ust_hi = (CARD64)ust >> 32;
- event.ust_lo = ust & 0xffffffff;
- event.msc_hi = (CARD64)msc >> 32;
- event.msc_lo = msc & 0xffffffff;
- event.sbc_hi = (CARD64)sbc >> 32;
- event.sbc_lo = sbc & 0xffffffff;
-
- WriteEventsToClient(client, 1, (xEvent *)&event);
-}
-
-static int
-ProcDRI2SwapBuffers(ClientPtr client)
-{
- REQUEST(xDRI2SwapBuffersReq);
- xDRI2SwapBuffersReply rep;
- DrawablePtr pDrawable;
- CARD64 target_msc, divisor, remainder, swap_target;
- int status;
-
- REQUEST_SIZE_MATCH(xDRI2SwapBuffersReq);
-
- if (!validDrawable(client, stuff->drawable,
- DixReadAccess | DixWriteAccess, &pDrawable, &status))
- return status;
-
- /*
- * Ensures an out of control client can't exhaust our swap queue, and
- * also orders swaps.
- */
- if (DRI2ThrottleClient(client, pDrawable))
- return client->noClientException;
-
- target_msc = vals_to_card64(stuff->target_msc_lo, stuff->target_msc_hi);
- divisor = vals_to_card64(stuff->divisor_lo, stuff->divisor_hi);
- remainder = vals_to_card64(stuff->remainder_lo, stuff->remainder_hi);
-
- status = DRI2SwapBuffers(client, pDrawable, target_msc, divisor, remainder,
- &swap_target, DRI2SwapEvent, pDrawable);
- if (status != Success)
- return BadDrawable;
-
- rep.type = X_Reply;
- rep.length = 0;
- rep.sequenceNumber = client->sequence;
- load_swap_reply(&rep, swap_target);
-
- WriteToClient(client, sizeof(xDRI2SwapBuffersReply), &rep);
-
- return client->noClientException;
-}
-
-static void
-load_msc_reply(xDRI2MSCReply *rep, CARD64 ust, CARD64 msc, CARD64 sbc)
-{
- rep->ust_hi = ust >> 32;
- rep->ust_lo = ust & 0xffffffff;
- rep->msc_hi = msc >> 32;
- rep->msc_lo = msc & 0xffffffff;
- rep->sbc_hi = sbc >> 32;
- rep->sbc_lo = sbc & 0xffffffff;
-}
-
-static int
-ProcDRI2GetMSC(ClientPtr client)
-{
- REQUEST(xDRI2GetMSCReq);
- xDRI2MSCReply rep;
- DrawablePtr pDrawable;
- CARD64 ust, msc, sbc;
- int status;
-
- REQUEST_SIZE_MATCH(xDRI2GetMSCReq);
-
- if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable,
- &status))
- return status;
-
- status = DRI2GetMSC(pDrawable, &ust, &msc, &sbc);
- if (status != Success)
- return status;
-
- rep.type = X_Reply;
- rep.length = 0;
- rep.sequenceNumber = client->sequence;
- load_msc_reply(&rep, ust, msc, sbc);
-
- WriteToClient(client, sizeof(xDRI2MSCReply), &rep);
-
- return client->noClientException;
-}
-
-static int
-ProcDRI2WaitMSC(ClientPtr client)
-{
- REQUEST(xDRI2WaitMSCReq);
- DrawablePtr pDrawable;
- CARD64 target, divisor, remainder;
- int status;
-
- /* FIXME: in restart case, client may be gone at this point */
-
- REQUEST_SIZE_MATCH(xDRI2WaitMSCReq);
-
- if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable,
- &status))
- return status;
-
- target = vals_to_card64(stuff->target_msc_lo, stuff->target_msc_hi);
- divisor = vals_to_card64(stuff->divisor_lo, stuff->divisor_hi);
- remainder = vals_to_card64(stuff->remainder_lo, stuff->remainder_hi);
-
- status = DRI2WaitMSC(client, pDrawable, target, divisor, remainder);
- if (status != Success)
- return status;
-
- return client->noClientException;
-}
-
-int
-ProcDRI2WaitMSCReply(ClientPtr client, CARD64 ust, CARD64 msc, CARD64 sbc)
-{
- xDRI2MSCReply rep;
-
- rep.type = X_Reply;
- rep.length = 0;
- rep.sequenceNumber = client->sequence;
- load_msc_reply(&rep, ust, msc, sbc);
-
- WriteToClient(client, sizeof(xDRI2MSCReply), &rep);
-
- return client->noClientException;
-}
-
-static int
-ProcDRI2SwapInterval(ClientPtr client)
-{
- REQUEST(xDRI2SwapIntervalReq);
- DrawablePtr pDrawable;
- int status;
-
- /* FIXME: in restart case, client may be gone at this point */
-
- REQUEST_SIZE_MATCH(xDRI2SwapIntervalReq);
-
- if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess,
- &pDrawable, &status))
- return status;
-
- DRI2SwapInterval(pDrawable, stuff->interval);
-
- return client->noClientException;
-}
-
-static int
-ProcDRI2WaitSBC(ClientPtr client)
-{
- REQUEST(xDRI2WaitSBCReq);
- xDRI2MSCReply rep;
- DrawablePtr pDrawable;
- CARD64 target, ust, msc, sbc;
- int status;
-
- REQUEST_SIZE_MATCH(xDRI2WaitSBCReq);
-
- if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable,
- &status))
- return status;
-
- target = vals_to_card64(stuff->target_sbc_lo, stuff->target_sbc_hi);
- status = DRI2WaitSBC(client, pDrawable, target, &ust, &msc, &sbc);
- if (status != Success)
- return status;
-
- rep.type = X_Reply;
- rep.length = 0;
- rep.sequenceNumber = client->sequence;
- load_msc_reply(&rep, ust, msc, sbc);
-
- WriteToClient(client, sizeof(xDRI2MSCReply), &rep);
-
- return client->noClientException;
-}
-
-static int
-ProcDRI2Dispatch (ClientPtr client)
-{
- REQUEST(xReq);
-
- switch (stuff->data) {
- case X_DRI2QueryVersion:
- return ProcDRI2QueryVersion(client);
- }
-
- if (!LocalClient(client))
- return BadRequest;
-
- switch (stuff->data) {
- case X_DRI2Connect:
- return ProcDRI2Connect(client);
- case X_DRI2Authenticate:
- return ProcDRI2Authenticate(client);
- case X_DRI2CreateDrawable:
- return ProcDRI2CreateDrawable(client);
- case X_DRI2DestroyDrawable:
- return ProcDRI2DestroyDrawable(client);
- case X_DRI2GetBuffers:
- return ProcDRI2GetBuffers(client);
- case X_DRI2CopyRegion:
- return ProcDRI2CopyRegion(client);
- case X_DRI2GetBuffersWithFormat:
- return ProcDRI2GetBuffersWithFormat(client);
- case X_DRI2SwapBuffers:
- return ProcDRI2SwapBuffers(client);
- case X_DRI2GetMSC:
- return ProcDRI2GetMSC(client);
- case X_DRI2WaitMSC:
- return ProcDRI2WaitMSC(client);
- case X_DRI2WaitSBC:
- return ProcDRI2WaitSBC(client);
- case X_DRI2SwapInterval:
- return ProcDRI2SwapInterval(client);
- default:
- return BadRequest;
- }
-}
-
-static int
-SProcDRI2Connect(ClientPtr client)
-{
- REQUEST(xDRI2ConnectReq);
- xDRI2ConnectReply rep;
- int n;
-
- /* If the client is swapped, it's not local. Talk to the hand. */
-
- swaps(&stuff->length, n);
- if (sizeof(*stuff) / 4 != client->req_len)
- return BadLength;
-
- rep.sequenceNumber = client->sequence;
- swaps(&rep.sequenceNumber, n);
- rep.length = 0;
- rep.driverNameLength = 0;
- rep.deviceNameLength = 0;
-
- return client->noClientException;
-}
-
-static int
-SProcDRI2Dispatch (ClientPtr client)
-{
- REQUEST(xReq);
-
- /*
- * Only local clients are allowed DRI access, but remote clients
- * still need these requests to find out cleanly.
- */
- switch (stuff->data)
- {
- case X_DRI2QueryVersion:
- return ProcDRI2QueryVersion(client);
- case X_DRI2Connect:
- return SProcDRI2Connect(client);
- default:
- return BadRequest;
- }
-}
-
-int DRI2EventBase;
-
-static void
-DRI2ExtensionInit(void)
-{
- dri2Extension = AddExtension(DRI2_NAME,
- DRI2NumberEvents,
- DRI2NumberErrors,
- ProcDRI2Dispatch,
- SProcDRI2Dispatch,
- NULL,
- StandardMinorOpcode);
-
- DRI2EventBase = dri2Extension->eventBase;
-}
-
-extern Bool noDRI2Extension;
-
-_X_HIDDEN ExtensionModule dri2ExtensionModule = {
- DRI2ExtensionInit,
- DRI2_NAME,
- &noDRI2Extension,
- NULL,
- NULL
-};
+/*
+ * Copyright © 2008 Red Hat, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Soft-
+ * ware"), to deal in the Software without restriction, including without
+ * limitation the rights to use, copy, modify, merge, publish, distribute,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, provided that the above copyright
+ * notice(s) and this permission notice appear in all copies of the Soft-
+ * ware and that both the above copyright notice(s) and this permission
+ * notice appear in supporting documentation.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL-
+ * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY
+ * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN
+ * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE-
+ * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR-
+ * MANCE OF THIS SOFTWARE.
+ *
+ * Except as contained in this notice, the name of a copyright holder shall
+ * not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization of
+ * the copyright holder.
+ *
+ * Authors:
+ * Kristian Høgsberg (krh@redhat.com)
+ */
+
+#ifdef HAVE_XORG_CONFIG_H
+#include <xorg-config.h>
+#endif
+
+#include <X11/X.h>
+#include <X11/Xproto.h>
+#include <X11/extensions/dri2proto.h>
+#include <X11/extensions/xfixeswire.h>
+#include "dixstruct.h"
+#include "scrnintstr.h"
+#include "pixmapstr.h"
+#include "extnsionst.h"
+#include "xf86drm.h"
+#include "xfixes.h"
+#include "dri2.h"
+#include "protocol-versions.h"
+
+/* The only xf86 include */
+#include "xf86Module.h"
+
+static ExtensionEntry *dri2Extension;
+
+static Bool
+validDrawable(ClientPtr client, XID drawable, Mask access_mode,
+ DrawablePtr *pDrawable, int *status)
+{
+ *status = dixLookupDrawable(pDrawable, drawable, client, 0, access_mode);
+ if (*status != Success) {
+ client->errorValue = drawable;
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static int
+ProcDRI2QueryVersion(ClientPtr client)
+{
+ REQUEST(xDRI2QueryVersionReq);
+ xDRI2QueryVersionReply rep;
+ int n;
+
+ if (client->swapped)
+ swaps(&stuff->length, n);
+
+ REQUEST_SIZE_MATCH(xDRI2QueryVersionReq);
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ rep.majorVersion = dri2_major;
+ rep.minorVersion = dri2_minor;
+
+ if (client->swapped) {
+ swaps(&rep.sequenceNumber, n);
+ swapl(&rep.length, n);
+ swapl(&rep.majorVersion, n);
+ swapl(&rep.minorVersion, n);
+ }
+
+ WriteToClient(client, sizeof(xDRI2QueryVersionReply), &rep);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2Connect(ClientPtr client)
+{
+ REQUEST(xDRI2ConnectReq);
+ xDRI2ConnectReply rep;
+ DrawablePtr pDraw;
+ int fd, status;
+ const char *driverName;
+ const char *deviceName;
+
+ REQUEST_SIZE_MATCH(xDRI2ConnectReq);
+ if (!validDrawable(client, stuff->window, DixGetAttrAccess,
+ &pDraw, &status))
+ return status;
+
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ rep.driverNameLength = 0;
+ rep.deviceNameLength = 0;
+
+ if (!DRI2Connect(pDraw->pScreen,
+ stuff->driverType, &fd, &driverName, &deviceName))
+ goto fail;
+
+ rep.driverNameLength = strlen(driverName);
+ rep.deviceNameLength = strlen(deviceName);
+ rep.length = (rep.driverNameLength + 3) / 4 +
+ (rep.deviceNameLength + 3) / 4;
+
+ fail:
+ WriteToClient(client, sizeof(xDRI2ConnectReply), &rep);
+ WriteToClient(client, rep.driverNameLength, driverName);
+ WriteToClient(client, rep.deviceNameLength, deviceName);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2Authenticate(ClientPtr client)
+{
+ REQUEST(xDRI2AuthenticateReq);
+ xDRI2AuthenticateReply rep;
+ DrawablePtr pDraw;
+ int status;
+
+ REQUEST_SIZE_MATCH(xDRI2AuthenticateReq);
+ if (!validDrawable(client, stuff->window, DixGetAttrAccess,
+ &pDraw, &status))
+ return status;
+
+ rep.type = X_Reply;
+ rep.sequenceNumber = client->sequence;
+ rep.length = 0;
+ rep.authenticated = DRI2Authenticate(pDraw->pScreen, stuff->magic);
+ WriteToClient(client, sizeof(xDRI2AuthenticateReply), &rep);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2CreateDrawable(ClientPtr client)
+{
+ REQUEST(xDRI2CreateDrawableReq);
+ DrawablePtr pDrawable;
+ int status;
+
+ REQUEST_SIZE_MATCH(xDRI2CreateDrawableReq);
+
+ if (!validDrawable(client, stuff->drawable, DixAddAccess,
+ &pDrawable, &status))
+ return status;
+
+ status = DRI2CreateDrawable(client, pDrawable, stuff->drawable);
+ if (status != Success)
+ return status;
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2DestroyDrawable(ClientPtr client)
+{
+ REQUEST(xDRI2DestroyDrawableReq);
+ DrawablePtr pDrawable;
+ int status;
+
+ REQUEST_SIZE_MATCH(xDRI2DestroyDrawableReq);
+ if (!validDrawable(client, stuff->drawable, DixRemoveAccess,
+ &pDrawable, &status))
+ return status;
+
+ return client->noClientException;
+}
+
+
+static void
+send_buffers_reply(ClientPtr client, DrawablePtr pDrawable,
+ DRI2BufferPtr *buffers, int count, int width, int height)
+{
+ xDRI2GetBuffersReply rep;
+ int skip = 0;
+ int i;
+
+ if (pDrawable->type == DRAWABLE_WINDOW) {
+ for (i = 0; i < count; i++) {
+ /* Do not send the real front buffer of a window to the client.
+ */
+ if (buffers[i]->attachment == DRI2BufferFrontLeft) {
+ skip++;
+ continue;
+ }
+ }
+ }
+
+ rep.type = X_Reply;
+ rep.length = (count - skip) * sizeof(xDRI2Buffer) / 4;
+ rep.sequenceNumber = client->sequence;
+ rep.width = width;
+ rep.height = height;
+ rep.count = count - skip;
+ WriteToClient(client, sizeof(xDRI2GetBuffersReply), &rep);
+
+ for (i = 0; i < count; i++) {
+ xDRI2Buffer buffer;
+
+ /* Do not send the real front buffer of a window to the client.
+ */
+ if ((pDrawable->type == DRAWABLE_WINDOW)
+ && (buffers[i]->attachment == DRI2BufferFrontLeft)) {
+ continue;
+ }
+
+ buffer.attachment = buffers[i]->attachment;
+ buffer.name = buffers[i]->name;
+ buffer.pitch = buffers[i]->pitch;
+ buffer.cpp = buffers[i]->cpp;
+ buffer.flags = buffers[i]->flags;
+ WriteToClient(client, sizeof(xDRI2Buffer), &buffer);
+ }
+}
+
+
+static int
+ProcDRI2GetBuffers(ClientPtr client)
+{
+ REQUEST(xDRI2GetBuffersReq);
+ DrawablePtr pDrawable;
+ DRI2BufferPtr *buffers;
+ int status, width, height, count;
+ unsigned int *attachments;
+
+ REQUEST_FIXED_SIZE(xDRI2GetBuffersReq, stuff->count * 4);
+ if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess,
+ &pDrawable, &status))
+ return status;
+
+ if (DRI2ThrottleClient(client, pDrawable))
+ return client->noClientException;
+
+ attachments = (unsigned int *) &stuff[1];
+ buffers = DRI2GetBuffers(pDrawable, &width, &height,
+ attachments, stuff->count, &count);
+
+
+ send_buffers_reply(client, pDrawable, buffers, count, width, height);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2GetBuffersWithFormat(ClientPtr client)
+{
+ REQUEST(xDRI2GetBuffersReq);
+ DrawablePtr pDrawable;
+ DRI2BufferPtr *buffers;
+ int status, width, height, count;
+ unsigned int *attachments;
+
+ REQUEST_FIXED_SIZE(xDRI2GetBuffersReq, stuff->count * (2 * 4));
+ if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess,
+ &pDrawable, &status))
+ return status;
+
+ if (DRI2ThrottleClient(client, pDrawable))
+ return client->noClientException;
+
+ attachments = (unsigned int *) &stuff[1];
+ buffers = DRI2GetBuffersWithFormat(pDrawable, &width, &height,
+ attachments, stuff->count, &count);
+
+ send_buffers_reply(client, pDrawable, buffers, count, width, height);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2CopyRegion(ClientPtr client)
+{
+ REQUEST(xDRI2CopyRegionReq);
+ xDRI2CopyRegionReply rep;
+ DrawablePtr pDrawable;
+ int status;
+ RegionPtr pRegion;
+
+ REQUEST_SIZE_MATCH(xDRI2CopyRegionReq);
+
+ if (!validDrawable(client, stuff->drawable, DixWriteAccess,
+ &pDrawable, &status))
+ return status;
+
+ VERIFY_REGION(pRegion, stuff->region, client, DixReadAccess);
+
+ status = DRI2CopyRegion(pDrawable, pRegion, stuff->dest, stuff->src);
+ if (status != Success)
+ return status;
+
+ /* CopyRegion needs to be a round trip to make sure the X server
+ * queues the swap buffer rendering commands before the DRI client
+ * continues rendering. The reply has a bitmask to signal the
+ * presense of optional return values as well, but we're not using
+ * that yet.
+ */
+
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+
+ WriteToClient(client, sizeof(xDRI2CopyRegionReply), &rep);
+
+ return client->noClientException;
+}
+
+static void
+load_swap_reply(xDRI2SwapBuffersReply *rep, CARD64 sbc)
+{
+ rep->swap_hi = sbc >> 32;
+ rep->swap_lo = sbc & 0xffffffff;
+}
+
+static CARD64
+vals_to_card64(CARD32 lo, CARD32 hi)
+{
+ return (CARD64)hi << 32 | lo;
+}
+
+static void
+DRI2SwapEvent(ClientPtr client, void *data, int type, CARD64 ust, CARD64 msc,
+ CARD64 sbc)
+{
+ xDRI2BufferSwapComplete event;
+ DrawablePtr pDrawable = data;
+
+ event.type = DRI2EventBase + DRI2_BufferSwapComplete;
+ event.sequenceNumber = client->sequence;
+ event.event_type = type;
+ event.drawable = pDrawable->id;
+ event.ust_hi = (CARD64)ust >> 32;
+ event.ust_lo = ust & 0xffffffff;
+ event.msc_hi = (CARD64)msc >> 32;
+ event.msc_lo = msc & 0xffffffff;
+ event.sbc_hi = (CARD64)sbc >> 32;
+ event.sbc_lo = sbc & 0xffffffff;
+
+ WriteEventsToClient(client, 1, (xEvent *)&event);
+}
+
+static int
+ProcDRI2SwapBuffers(ClientPtr client)
+{
+ REQUEST(xDRI2SwapBuffersReq);
+ xDRI2SwapBuffersReply rep;
+ DrawablePtr pDrawable;
+ CARD64 target_msc, divisor, remainder, swap_target;
+ int status;
+
+ REQUEST_SIZE_MATCH(xDRI2SwapBuffersReq);
+
+ if (!validDrawable(client, stuff->drawable,
+ DixReadAccess | DixWriteAccess, &pDrawable, &status))
+ return status;
+
+ /*
+ * Ensures an out of control client can't exhaust our swap queue, and
+ * also orders swaps.
+ */
+ if (DRI2ThrottleClient(client, pDrawable))
+ return client->noClientException;
+
+ target_msc = vals_to_card64(stuff->target_msc_lo, stuff->target_msc_hi);
+ divisor = vals_to_card64(stuff->divisor_lo, stuff->divisor_hi);
+ remainder = vals_to_card64(stuff->remainder_lo, stuff->remainder_hi);
+
+ status = DRI2SwapBuffers(client, pDrawable, target_msc, divisor, remainder,
+ &swap_target, DRI2SwapEvent, pDrawable);
+ if (status != Success)
+ return BadDrawable;
+
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ load_swap_reply(&rep, swap_target);
+
+ WriteToClient(client, sizeof(xDRI2SwapBuffersReply), &rep);
+
+ return client->noClientException;
+}
+
+static void
+load_msc_reply(xDRI2MSCReply *rep, CARD64 ust, CARD64 msc, CARD64 sbc)
+{
+ rep->ust_hi = ust >> 32;
+ rep->ust_lo = ust & 0xffffffff;
+ rep->msc_hi = msc >> 32;
+ rep->msc_lo = msc & 0xffffffff;
+ rep->sbc_hi = sbc >> 32;
+ rep->sbc_lo = sbc & 0xffffffff;
+}
+
+static int
+ProcDRI2GetMSC(ClientPtr client)
+{
+ REQUEST(xDRI2GetMSCReq);
+ xDRI2MSCReply rep;
+ DrawablePtr pDrawable;
+ CARD64 ust, msc, sbc;
+ int status;
+
+ REQUEST_SIZE_MATCH(xDRI2GetMSCReq);
+
+ if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable,
+ &status))
+ return status;
+
+ status = DRI2GetMSC(pDrawable, &ust, &msc, &sbc);
+ if (status != Success)
+ return status;
+
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ load_msc_reply(&rep, ust, msc, sbc);
+
+ WriteToClient(client, sizeof(xDRI2MSCReply), &rep);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2WaitMSC(ClientPtr client)
+{
+ REQUEST(xDRI2WaitMSCReq);
+ DrawablePtr pDrawable;
+ CARD64 target, divisor, remainder;
+ int status;
+
+ /* FIXME: in restart case, client may be gone at this point */
+
+ REQUEST_SIZE_MATCH(xDRI2WaitMSCReq);
+
+ if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable,
+ &status))
+ return status;
+
+ target = vals_to_card64(stuff->target_msc_lo, stuff->target_msc_hi);
+ divisor = vals_to_card64(stuff->divisor_lo, stuff->divisor_hi);
+ remainder = vals_to_card64(stuff->remainder_lo, stuff->remainder_hi);
+
+ status = DRI2WaitMSC(client, pDrawable, target, divisor, remainder);
+ if (status != Success)
+ return status;
+
+ return client->noClientException;
+}
+
+int
+ProcDRI2WaitMSCReply(ClientPtr client, CARD64 ust, CARD64 msc, CARD64 sbc)
+{
+ xDRI2MSCReply rep;
+
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ load_msc_reply(&rep, ust, msc, sbc);
+
+ WriteToClient(client, sizeof(xDRI2MSCReply), &rep);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2SwapInterval(ClientPtr client)
+{
+ REQUEST(xDRI2SwapIntervalReq);
+ DrawablePtr pDrawable;
+ int status;
+
+ /* FIXME: in restart case, client may be gone at this point */
+
+ REQUEST_SIZE_MATCH(xDRI2SwapIntervalReq);
+
+ if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess,
+ &pDrawable, &status))
+ return status;
+
+ DRI2SwapInterval(pDrawable, stuff->interval);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2WaitSBC(ClientPtr client)
+{
+ REQUEST(xDRI2WaitSBCReq);
+ xDRI2MSCReply rep;
+ DrawablePtr pDrawable;
+ CARD64 target, ust, msc, sbc;
+ int status;
+
+ REQUEST_SIZE_MATCH(xDRI2WaitSBCReq);
+
+ if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable,
+ &status))
+ return status;
+
+ target = vals_to_card64(stuff->target_sbc_lo, stuff->target_sbc_hi);
+ status = DRI2WaitSBC(client, pDrawable, target, &ust, &msc, &sbc);
+ if (status != Success)
+ return status;
+
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ load_msc_reply(&rep, ust, msc, sbc);
+
+ WriteToClient(client, sizeof(xDRI2MSCReply), &rep);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2Dispatch (ClientPtr client)
+{
+ REQUEST(xReq);
+
+ switch (stuff->data) {
+ case X_DRI2QueryVersion:
+ return ProcDRI2QueryVersion(client);
+ }
+
+ if (!LocalClient(client))
+ return BadRequest;
+
+ switch (stuff->data) {
+ case X_DRI2Connect:
+ return ProcDRI2Connect(client);
+ case X_DRI2Authenticate:
+ return ProcDRI2Authenticate(client);
+ case X_DRI2CreateDrawable:
+ return ProcDRI2CreateDrawable(client);
+ case X_DRI2DestroyDrawable:
+ return ProcDRI2DestroyDrawable(client);
+ case X_DRI2GetBuffers:
+ return ProcDRI2GetBuffers(client);
+ case X_DRI2CopyRegion:
+ return ProcDRI2CopyRegion(client);
+ case X_DRI2GetBuffersWithFormat:
+ return ProcDRI2GetBuffersWithFormat(client);
+ case X_DRI2SwapBuffers:
+ return ProcDRI2SwapBuffers(client);
+ case X_DRI2GetMSC:
+ return ProcDRI2GetMSC(client);
+ case X_DRI2WaitMSC:
+ return ProcDRI2WaitMSC(client);
+ case X_DRI2WaitSBC:
+ return ProcDRI2WaitSBC(client);
+ case X_DRI2SwapInterval:
+ return ProcDRI2SwapInterval(client);
+ default:
+ return BadRequest;
+ }
+}
+
+static int
+SProcDRI2Connect(ClientPtr client)
+{
+ REQUEST(xDRI2ConnectReq);
+ xDRI2ConnectReply rep;
+ int n;
+
+ /* If the client is swapped, it's not local. Talk to the hand. */
+
+ swaps(&stuff->length, n);
+ if (sizeof(*stuff) / 4 != client->req_len)
+ return BadLength;
+
+ rep.sequenceNumber = client->sequence;
+ swaps(&rep.sequenceNumber, n);
+ rep.length = 0;
+ rep.driverNameLength = 0;
+ rep.deviceNameLength = 0;
+
+ return client->noClientException;
+}
+
+static int
+SProcDRI2Dispatch (ClientPtr client)
+{
+ REQUEST(xReq);
+
+ /*
+ * Only local clients are allowed DRI access, but remote clients
+ * still need these requests to find out cleanly.
+ */
+ switch (stuff->data)
+ {
+ case X_DRI2QueryVersion:
+ return ProcDRI2QueryVersion(client);
+ case X_DRI2Connect:
+ return SProcDRI2Connect(client);
+ default:
+ return BadRequest;
+ }
+}
+
+int DRI2EventBase;
+
+static void
+DRI2ExtensionInit(void)
+{
+ dri2Extension = AddExtension(DRI2_NAME,
+ DRI2NumberEvents,
+ DRI2NumberErrors,
+ ProcDRI2Dispatch,
+ SProcDRI2Dispatch,
+ NULL,
+ StandardMinorOpcode);
+
+ DRI2EventBase = dri2Extension->eventBase;
+}
+
+extern Bool noDRI2Extension;
+
+_X_HIDDEN ExtensionModule dri2ExtensionModule = {
+ DRI2ExtensionInit,
+ DRI2_NAME,
+ &noDRI2Extension,
+ NULL,
+ NULL
+};
diff --git a/xorg-server/hw/xfree86/modes/xf86Cursors.c b/xorg-server/hw/xfree86/modes/xf86Cursors.c
index f90ecc227..3e765e6ff 100644
--- a/xorg-server/hw/xfree86/modes/xf86Cursors.c
+++ b/xorg-server/hw/xfree86/modes/xf86Cursors.c
@@ -1,672 +1,672 @@
-/*
- * Copyright © 2007 Keith Packard
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that copyright
- * notice and this permission notice appear in supporting documentation, and
- * that the name of the copyright holders not be used in advertising or
- * publicity pertaining to distribution of the software without specific,
- * written prior permission. The copyright holders make no representations
- * about the suitability of this software for any purpose. It is provided "as
- * is" without express or implied warranty.
- *
- * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#ifdef HAVE_XORG_CONFIG_H
-#include <xorg-config.h>
-#else
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-#endif
-
-#include <stddef.h>
-#include <string.h>
-#include <stdio.h>
-
-#include "xf86.h"
-#include "xf86DDC.h"
-#include "xf86Crtc.h"
-#include "xf86Modes.h"
-#include "xf86RandR12.h"
-#include "xf86CursorPriv.h"
-#include "X11/extensions/render.h"
-#include "X11/extensions/dpmsconst.h"
-#include "X11/Xatom.h"
-#include "picturestr.h"
-#include "cursorstr.h"
-#include "inputstr.h"
-
-/*
- * Given a screen coordinate, rotate back to a cursor source coordinate
- */
-static void
-xf86_crtc_rotate_coord (Rotation rotation,
- int width,
- int height,
- int x_dst,
- int y_dst,
- int *x_src,
- int *y_src)
-{
- int t;
-
- switch (rotation & 0xf) {
- case RR_Rotate_0:
- break;
- case RR_Rotate_90:
- t = x_dst;
- x_dst = height - y_dst - 1;
- y_dst = t;
- break;
- case RR_Rotate_180:
- x_dst = width - x_dst - 1;
- y_dst = height - y_dst - 1;
- break;
- case RR_Rotate_270:
- t = x_dst;
- x_dst = y_dst;
- y_dst = width - t - 1;
- break;
- }
- if (rotation & RR_Reflect_X)
- x_dst = width - x_dst - 1;
- if (rotation & RR_Reflect_Y)
- y_dst = height - y_dst - 1;
- *x_src = x_dst;
- *y_src = y_dst;
-}
-
-/*
- * Given a cursor source coordinate, rotate to a screen coordinate
- */
-static void
-xf86_crtc_rotate_coord_back (Rotation rotation,
- int width,
- int height,
- int x_dst,
- int y_dst,
- int *x_src,
- int *y_src)
-{
- int t;
-
- if (rotation & RR_Reflect_X)
- x_dst = width - x_dst - 1;
- if (rotation & RR_Reflect_Y)
- y_dst = height - y_dst - 1;
-
- switch (rotation & 0xf) {
- case RR_Rotate_0:
- break;
- case RR_Rotate_90:
- t = x_dst;
- x_dst = y_dst;
- y_dst = width - t - 1;
- break;
- case RR_Rotate_180:
- x_dst = width - x_dst - 1;
- y_dst = height - y_dst - 1;
- break;
- case RR_Rotate_270:
- t = x_dst;
- x_dst = height - y_dst - 1;
- y_dst = t;
- break;
- }
- *x_src = x_dst;
- *y_src = y_dst;
-}
-
-/*
- * Convert an x coordinate to a position within the cursor bitmap
- */
-static int
-cursor_bitpos (int flags, int x, Bool mask)
-{
- if (flags & HARDWARE_CURSOR_SWAP_SOURCE_AND_MASK)
- mask = !mask;
- if (flags & HARDWARE_CURSOR_NIBBLE_SWAPPED)
- x = (x & ~3) | (3 - (x & 3));
- if (((flags & HARDWARE_CURSOR_BIT_ORDER_MSBFIRST) == 0) ==
- (X_BYTE_ORDER == X_BIG_ENDIAN))
- x = (x & ~7) | (7 - (x & 7));
- if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_1)
- x = (x << 1) + mask;
- else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_8)
- x = ((x & ~7) << 1) | (mask << 3) | (x & 7);
- else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_16)
- x = ((x & ~15) << 1) | (mask << 4) | (x & 15);
- else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_32)
- x = ((x & ~31) << 1) | (mask << 5) | (x & 31);
- else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_64)
- x = ((x & ~63) << 1) | (mask << 6) | (x & 63);
- return x;
-}
-
-/*
- * Fetch one bit from a cursor bitmap
- */
-static CARD8
-get_bit (CARD8 *image, int stride, int flags, int x, int y, Bool mask)
-{
- x = cursor_bitpos (flags, x, mask);
- image += y * stride;
- return (image[(x >> 3)] >> (x & 7)) & 1;
-}
-
-/*
- * Set one bit in a cursor bitmap
- */
-static void
-set_bit (CARD8 *image, int stride, int flags, int x, int y, Bool mask)
-{
- x = cursor_bitpos (flags, x, mask);
- image += y * stride;
- image[(x >> 3)] |= 1 << (x & 7);
-}
-
-/*
- * Load a two color cursor into a driver that supports only ARGB cursors
- */
-static void
-xf86_crtc_convert_cursor_to_argb (xf86CrtcPtr crtc, unsigned char *src)
-{
- ScrnInfoPtr scrn = crtc->scrn;
- xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
- xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
- CARD32 *cursor_image = (CARD32 *) xf86_config->cursor_image;
- int x, y;
- int xin, yin;
- int stride = cursor_info->MaxWidth >> 2;
- int flags = cursor_info->Flags;
- CARD32 bits;
-
-#ifdef ARGB_CURSOR
- crtc->cursor_argb = FALSE;
-#endif
-
- for (y = 0; y < cursor_info->MaxHeight; y++)
- for (x = 0; x < cursor_info->MaxWidth; x++)
- {
- xf86_crtc_rotate_coord (crtc->rotation,
- cursor_info->MaxWidth,
- cursor_info->MaxHeight,
- x, y, &xin, &yin);
- if (get_bit (src, stride, flags, xin, yin, TRUE) ==
- ((flags & HARDWARE_CURSOR_INVERT_MASK) == 0))
- {
- if (get_bit (src, stride, flags, xin, yin, FALSE))
- bits = xf86_config->cursor_fg;
- else
- bits = xf86_config->cursor_bg;
- }
- else
- bits = 0;
- cursor_image[y * cursor_info->MaxWidth + x] = bits;
- }
- crtc->funcs->load_cursor_argb (crtc, cursor_image);
-}
-
-/*
- * Set the colors for a two-color cursor (ignore for ARGB cursors)
- */
-static void
-xf86_set_cursor_colors (ScrnInfoPtr scrn, int bg, int fg)
-{
- ScreenPtr screen = scrn->pScreen;
- xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
- CursorPtr cursor = xf86_config->cursor;
- int c;
- CARD8 *bits = cursor ?
-#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(7,0,0,0,0)
- dixLookupPrivate(&cursor->devPrivates, CursorScreenKey(screen))
-#else
- cursor->devPriv[screen->myNum]
-#endif
- : NULL;
-
- /* Save ARGB versions of these colors */
- xf86_config->cursor_fg = (CARD32) fg | 0xff000000;
- xf86_config->cursor_bg = (CARD32) bg | 0xff000000;
-
- for (c = 0; c < xf86_config->num_crtc; c++)
- {
- xf86CrtcPtr crtc = xf86_config->crtc[c];
-
- if (crtc->enabled && !crtc->cursor_argb)
- {
- if (crtc->funcs->load_cursor_image)
- crtc->funcs->set_cursor_colors (crtc, bg, fg);
- else if (bits)
- xf86_crtc_convert_cursor_to_argb (crtc, bits);
- }
- }
-}
-
-static void
-xf86_crtc_hide_cursor (xf86CrtcPtr crtc)
-{
- if (crtc->cursor_shown)
- {
- crtc->funcs->hide_cursor (crtc);
- crtc->cursor_shown = FALSE;
- }
-}
-
-void
-xf86_hide_cursors (ScrnInfoPtr scrn)
-{
- xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
- int c;
-
- xf86_config->cursor_on = FALSE;
- for (c = 0; c < xf86_config->num_crtc; c++)
- {
- xf86CrtcPtr crtc = xf86_config->crtc[c];
-
- if (crtc->enabled)
- xf86_crtc_hide_cursor (crtc);
- }
-}
-
-static void
-xf86_crtc_show_cursor (xf86CrtcPtr crtc)
-{
- if (!crtc->cursor_shown && crtc->cursor_in_range)
- {
- crtc->funcs->show_cursor (crtc);
- crtc->cursor_shown = TRUE;
- }
-}
-
-void
-xf86_show_cursors (ScrnInfoPtr scrn)
-{
- xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
- int c;
-
- xf86_config->cursor_on = TRUE;
- for (c = 0; c < xf86_config->num_crtc; c++)
- {
- xf86CrtcPtr crtc = xf86_config->crtc[c];
-
- if (crtc->enabled)
- xf86_crtc_show_cursor (crtc);
- }
-}
-
-static void
-xf86_crtc_set_cursor_position (xf86CrtcPtr crtc, int x, int y)
-{
- ScrnInfoPtr scrn = crtc->scrn;
- xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
- xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
- DisplayModePtr mode = &crtc->mode;
- Bool in_range;
- int dx, dy;
-
- /*
- * Transform position of cursor on screen
- */
- if (crtc->transform_in_use)
- {
- ScreenPtr screen = scrn->pScreen;
- xf86CursorScreenPtr ScreenPriv =
- (xf86CursorScreenPtr)dixLookupPrivate(&screen->devPrivates,
- xf86CursorScreenKey);
- struct pict_f_vector v;
-
- v.v[0] = x + ScreenPriv->HotX; v.v[1] = y + ScreenPriv->HotY; v.v[2] = 1;
- pixman_f_transform_point (&crtc->f_framebuffer_to_crtc, &v);
- x = floor (v.v[0] + 0.5);
- y = floor (v.v[1] + 0.5);
- /*
- * Transform position of cursor upper left corner
- */
- xf86_crtc_rotate_coord_back (crtc->rotation,
- cursor_info->MaxWidth,
- cursor_info->MaxHeight,
- ScreenPriv->HotX, ScreenPriv->HotY, &dx, &dy);
- x -= dx;
- y -= dy;
- }
- else
- {
- x -= crtc->x;
- y -= crtc->y;
- }
-
- /*
- * Disable the cursor when it is outside the viewport
- */
- in_range = TRUE;
- if (x >= mode->HDisplay || y >= mode->VDisplay ||
- x <= -cursor_info->MaxWidth || y <= -cursor_info->MaxHeight)
- {
- in_range = FALSE;
- x = 0;
- y = 0;
- }
-
- crtc->cursor_in_range = in_range;
-
- if (in_range)
- {
- crtc->funcs->set_cursor_position (crtc, x, y);
- xf86_crtc_show_cursor (crtc);
- }
- else
- xf86_crtc_hide_cursor (crtc);
-}
-
-static void
-xf86_set_cursor_position (ScrnInfoPtr scrn, int x, int y)
-{
- xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
- int c;
-
- /* undo what xf86HWCurs did to the coordinates */
- x += scrn->frameX0;
- y += scrn->frameY0;
- for (c = 0; c < xf86_config->num_crtc; c++)
- {
- xf86CrtcPtr crtc = xf86_config->crtc[c];
-
- if (crtc->enabled)
- xf86_crtc_set_cursor_position (crtc, x, y);
- }
-}
-
-/*
- * Load a two-color cursor into a crtc, performing rotation as needed
- */
-static void
-xf86_crtc_load_cursor_image (xf86CrtcPtr crtc, CARD8 *src)
-{
- ScrnInfoPtr scrn = crtc->scrn;
- xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
- xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
- CARD8 *cursor_image;
-
-#ifdef ARGB_CURSOR
- crtc->cursor_argb = FALSE;
-#endif
-
- if (crtc->rotation == RR_Rotate_0)
- cursor_image = src;
- else
- {
- int x, y;
- int xin, yin;
- int stride = cursor_info->MaxWidth >> 2;
- int flags = cursor_info->Flags;
-
- cursor_image = xf86_config->cursor_image;
- memset(cursor_image, 0, cursor_info->MaxHeight * stride);
-
- for (y = 0; y < cursor_info->MaxHeight; y++)
- for (x = 0; x < cursor_info->MaxWidth; x++)
- {
- xf86_crtc_rotate_coord (crtc->rotation,
- cursor_info->MaxWidth,
- cursor_info->MaxHeight,
- x, y, &xin, &yin);
- if (get_bit(src, stride, flags, xin, yin, FALSE))
- set_bit(cursor_image, stride, flags, x, y, FALSE);
- if (get_bit(src, stride, flags, xin, yin, TRUE))
- set_bit(cursor_image, stride, flags, x, y, TRUE);
- }
- }
- crtc->funcs->load_cursor_image (crtc, cursor_image);
-}
-
-/*
- * Load a cursor image into all active CRTCs
- */
-static void
-xf86_load_cursor_image (ScrnInfoPtr scrn, unsigned char *src)
-{
- xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
- int c;
-
- for (c = 0; c < xf86_config->num_crtc; c++)
- {
- xf86CrtcPtr crtc = xf86_config->crtc[c];
-
- if (crtc->enabled)
- {
- if (crtc->funcs->load_cursor_image)
- xf86_crtc_load_cursor_image (crtc, src);
- else if (crtc->funcs->load_cursor_argb)
- xf86_crtc_convert_cursor_to_argb (crtc, src);
- }
- }
-}
-
-static Bool
-xf86_use_hw_cursor (ScreenPtr screen, CursorPtr cursor)
-{
- ScrnInfoPtr scrn = xf86Screens[screen->myNum];
- xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
- xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
-
- ++cursor->refcnt;
- if (xf86_config->cursor)
- FreeCursor (xf86_config->cursor, None);
- xf86_config->cursor = cursor;
-
- if (cursor->bits->width > cursor_info->MaxWidth ||
- cursor->bits->height> cursor_info->MaxHeight)
- return FALSE;
-
- return TRUE;
-}
-
-static Bool
-xf86_use_hw_cursor_argb (ScreenPtr screen, CursorPtr cursor)
-{
- ScrnInfoPtr scrn = xf86Screens[screen->myNum];
- xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
- xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
-
- ++cursor->refcnt;
- if (xf86_config->cursor)
- FreeCursor (xf86_config->cursor, None);
- xf86_config->cursor = cursor;
-
- /* Make sure ARGB support is available */
- if ((cursor_info->Flags & HARDWARE_CURSOR_ARGB) == 0)
- return FALSE;
-
- if (cursor->bits->width > cursor_info->MaxWidth ||
- cursor->bits->height> cursor_info->MaxHeight)
- return FALSE;
-
- return TRUE;
-}
-
-static void
-xf86_crtc_load_cursor_argb (xf86CrtcPtr crtc, CursorPtr cursor)
-{
- ScrnInfoPtr scrn = crtc->scrn;
- xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
- xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
- CARD32 *cursor_image = (CARD32 *) xf86_config->cursor_image;
- CARD32 *cursor_source = (CARD32 *) cursor->bits->argb;
- int x, y;
- int xin, yin;
- CARD32 bits;
- int source_width = cursor->bits->width;
- int source_height = cursor->bits->height;
- int image_width = cursor_info->MaxWidth;
- int image_height = cursor_info->MaxHeight;
-
- for (y = 0; y < image_height; y++)
- for (x = 0; x < image_width; x++)
- {
- xf86_crtc_rotate_coord (crtc->rotation, image_width, image_height,
- x, y, &xin, &yin);
- if (xin < source_width && yin < source_height)
- bits = cursor_source[yin * source_width + xin];
- else
- bits = 0;
- cursor_image[y * image_width + x] = bits;
- }
-
- crtc->funcs->load_cursor_argb (crtc, cursor_image);
-}
-
-static void
-xf86_load_cursor_argb (ScrnInfoPtr scrn, CursorPtr cursor)
-{
- xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
- int c;
-
- for (c = 0; c < xf86_config->num_crtc; c++)
- {
- xf86CrtcPtr crtc = xf86_config->crtc[c];
-
- if (crtc->enabled)
- xf86_crtc_load_cursor_argb (crtc, cursor);
- }
-}
-
-Bool
-xf86_cursors_init (ScreenPtr screen, int max_width, int max_height, int flags)
-{
- ScrnInfoPtr scrn = xf86Screens[screen->myNum];
- xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
- xf86CursorInfoPtr cursor_info;
-
- cursor_info = xf86CreateCursorInfoRec();
- if (!cursor_info)
- return FALSE;
-
- xf86_config->cursor_image = xalloc (max_width * max_height * 4);
-
- if (!xf86_config->cursor_image)
- {
- xf86DestroyCursorInfoRec (cursor_info);
- return FALSE;
- }
-
- xf86_config->cursor_info = cursor_info;
-
- cursor_info->MaxWidth = max_width;
- cursor_info->MaxHeight = max_height;
- cursor_info->Flags = flags;
-
- cursor_info->SetCursorColors = xf86_set_cursor_colors;
- cursor_info->SetCursorPosition = xf86_set_cursor_position;
- cursor_info->LoadCursorImage = xf86_load_cursor_image;
- cursor_info->HideCursor = xf86_hide_cursors;
- cursor_info->ShowCursor = xf86_show_cursors;
- cursor_info->UseHWCursor = xf86_use_hw_cursor;
-#ifdef ARGB_CURSOR
- if (flags & HARDWARE_CURSOR_ARGB)
- {
- cursor_info->UseHWCursorARGB = xf86_use_hw_cursor_argb;
- cursor_info->LoadCursorARGB = xf86_load_cursor_argb;
- }
-#endif
-
- xf86_config->cursor = NULL;
- xf86_hide_cursors (scrn);
-
- return xf86InitCursor (screen, cursor_info);
-}
-
-/**
- * Called when anything on the screen is reconfigured.
- *
- * Reloads cursor images as needed, then adjusts cursor positions
- */
-
-void
-xf86_reload_cursors (ScreenPtr screen)
-{
- ScrnInfoPtr scrn;
- xf86CrtcConfigPtr xf86_config;
- xf86CursorInfoPtr cursor_info;
- CursorPtr cursor;
- int x, y;
- xf86CursorScreenPtr cursor_screen_priv;
-
- /* initial mode setting will not have set a screen yet.
- May be called before the devices are initialised.
- */
- if (!screen || !inputInfo.pointer)
- return;
- cursor_screen_priv = dixLookupPrivate(&screen->devPrivates,
- xf86CursorScreenKey);
- /* return if HW cursor is inactive, to avoid displaying two cursors */
- if (!cursor_screen_priv->isUp)
- return;
-
- scrn = xf86Screens[screen->myNum];
- xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
-
- /* make sure the cursor code has been initialized */
- cursor_info = xf86_config->cursor_info;
- if (!cursor_info)
- return;
-
- cursor = xf86_config->cursor;
- GetSpritePosition (inputInfo.pointer, &x, &y);
- if (!(cursor_info->Flags & HARDWARE_CURSOR_UPDATE_UNHIDDEN))
- (*cursor_info->HideCursor)(scrn);
-
- if (cursor)
- {
-#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(7,0,0,0,0)
- void *src = dixLookupPrivate(&cursor->devPrivates, CursorScreenKey(screen));
-#else
- void *src = cursor->devPriv[screen->myNum];
-#endif
-#ifdef ARGB_CURSOR
- if (cursor->bits->argb && cursor_info->LoadCursorARGB)
- (*cursor_info->LoadCursorARGB) (scrn, cursor);
- else if (src)
-#endif
- (*cursor_info->LoadCursorImage)(scrn, src);
-
- x += scrn->frameX0 + cursor_screen_priv->HotX;
- y += scrn->frameY0 + cursor_screen_priv->HotY;
- (*cursor_info->SetCursorPosition)(scrn, x, y);
- }
-}
-
-/**
- * Clean up CRTC-based cursor code
- */
-void
-xf86_cursors_fini (ScreenPtr screen)
-{
- ScrnInfoPtr scrn = xf86Screens[screen->myNum];
- xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
-
- if (xf86_config->cursor_info)
- {
- xf86DestroyCursorInfoRec (xf86_config->cursor_info);
- xf86_config->cursor_info = NULL;
- }
- if (xf86_config->cursor_image)
- {
- xfree (xf86_config->cursor_image);
- xf86_config->cursor_image = NULL;
- }
- if (xf86_config->cursor)
- {
- FreeCursor (xf86_config->cursor, None);
- xf86_config->cursor = NULL;
- }
-}
+/*
+ * Copyright © 2007 Keith Packard
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that copyright
+ * notice and this permission notice appear in supporting documentation, and
+ * that the name of the copyright holders not be used in advertising or
+ * publicity pertaining to distribution of the software without specific,
+ * written prior permission. The copyright holders make no representations
+ * about the suitability of this software for any purpose. It is provided "as
+ * is" without express or implied warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#ifdef HAVE_XORG_CONFIG_H
+#include <xorg-config.h>
+#else
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+#endif
+
+#include <stddef.h>
+#include <string.h>
+#include <stdio.h>
+
+#include "xf86.h"
+#include "xf86DDC.h"
+#include "xf86Crtc.h"
+#include "xf86Modes.h"
+#include "xf86RandR12.h"
+#include "xf86CursorPriv.h"
+#include "X11/extensions/render.h"
+#include "X11/extensions/dpmsconst.h"
+#include "X11/Xatom.h"
+#include "picturestr.h"
+#include "cursorstr.h"
+#include "inputstr.h"
+
+/*
+ * Given a screen coordinate, rotate back to a cursor source coordinate
+ */
+static void
+xf86_crtc_rotate_coord (Rotation rotation,
+ int width,
+ int height,
+ int x_dst,
+ int y_dst,
+ int *x_src,
+ int *y_src)
+{
+ int t;
+
+ switch (rotation & 0xf) {
+ case RR_Rotate_0:
+ break;
+ case RR_Rotate_90:
+ t = x_dst;
+ x_dst = height - y_dst - 1;
+ y_dst = t;
+ break;
+ case RR_Rotate_180:
+ x_dst = width - x_dst - 1;
+ y_dst = height - y_dst - 1;
+ break;
+ case RR_Rotate_270:
+ t = x_dst;
+ x_dst = y_dst;
+ y_dst = width - t - 1;
+ break;
+ }
+ if (rotation & RR_Reflect_X)
+ x_dst = width - x_dst - 1;
+ if (rotation & RR_Reflect_Y)
+ y_dst = height - y_dst - 1;
+ *x_src = x_dst;
+ *y_src = y_dst;
+}
+
+/*
+ * Given a cursor source coordinate, rotate to a screen coordinate
+ */
+static void
+xf86_crtc_rotate_coord_back (Rotation rotation,
+ int width,
+ int height,
+ int x_dst,
+ int y_dst,
+ int *x_src,
+ int *y_src)
+{
+ int t;
+
+ if (rotation & RR_Reflect_X)
+ x_dst = width - x_dst - 1;
+ if (rotation & RR_Reflect_Y)
+ y_dst = height - y_dst - 1;
+
+ switch (rotation & 0xf) {
+ case RR_Rotate_0:
+ break;
+ case RR_Rotate_90:
+ t = x_dst;
+ x_dst = y_dst;
+ y_dst = width - t - 1;
+ break;
+ case RR_Rotate_180:
+ x_dst = width - x_dst - 1;
+ y_dst = height - y_dst - 1;
+ break;
+ case RR_Rotate_270:
+ t = x_dst;
+ x_dst = height - y_dst - 1;
+ y_dst = t;
+ break;
+ }
+ *x_src = x_dst;
+ *y_src = y_dst;
+}
+
+/*
+ * Convert an x coordinate to a position within the cursor bitmap
+ */
+static int
+cursor_bitpos (int flags, int x, Bool mask)
+{
+ if (flags & HARDWARE_CURSOR_SWAP_SOURCE_AND_MASK)
+ mask = !mask;
+ if (flags & HARDWARE_CURSOR_NIBBLE_SWAPPED)
+ x = (x & ~3) | (3 - (x & 3));
+ if (((flags & HARDWARE_CURSOR_BIT_ORDER_MSBFIRST) == 0) ==
+ (X_BYTE_ORDER == X_BIG_ENDIAN))
+ x = (x & ~7) | (7 - (x & 7));
+ if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_1)
+ x = (x << 1) + mask;
+ else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_8)
+ x = ((x & ~7) << 1) | (mask << 3) | (x & 7);
+ else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_16)
+ x = ((x & ~15) << 1) | (mask << 4) | (x & 15);
+ else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_32)
+ x = ((x & ~31) << 1) | (mask << 5) | (x & 31);
+ else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_64)
+ x = ((x & ~63) << 1) | (mask << 6) | (x & 63);
+ return x;
+}
+
+/*
+ * Fetch one bit from a cursor bitmap
+ */
+static CARD8
+get_bit (CARD8 *image, int stride, int flags, int x, int y, Bool mask)
+{
+ x = cursor_bitpos (flags, x, mask);
+ image += y * stride;
+ return (image[(x >> 3)] >> (x & 7)) & 1;
+}
+
+/*
+ * Set one bit in a cursor bitmap
+ */
+static void
+set_bit (CARD8 *image, int stride, int flags, int x, int y, Bool mask)
+{
+ x = cursor_bitpos (flags, x, mask);
+ image += y * stride;
+ image[(x >> 3)] |= 1 << (x & 7);
+}
+
+/*
+ * Load a two color cursor into a driver that supports only ARGB cursors
+ */
+static void
+xf86_crtc_convert_cursor_to_argb (xf86CrtcPtr crtc, unsigned char *src)
+{
+ ScrnInfoPtr scrn = crtc->scrn;
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
+ CARD32 *cursor_image = (CARD32 *) xf86_config->cursor_image;
+ int x, y;
+ int xin, yin;
+ int stride = cursor_info->MaxWidth >> 2;
+ int flags = cursor_info->Flags;
+ CARD32 bits;
+
+#ifdef ARGB_CURSOR
+ crtc->cursor_argb = FALSE;
+#endif
+
+ for (y = 0; y < cursor_info->MaxHeight; y++)
+ for (x = 0; x < cursor_info->MaxWidth; x++)
+ {
+ xf86_crtc_rotate_coord (crtc->rotation,
+ cursor_info->MaxWidth,
+ cursor_info->MaxHeight,
+ x, y, &xin, &yin);
+ if (get_bit (src, stride, flags, xin, yin, TRUE) ==
+ ((flags & HARDWARE_CURSOR_INVERT_MASK) == 0))
+ {
+ if (get_bit (src, stride, flags, xin, yin, FALSE))
+ bits = xf86_config->cursor_fg;
+ else
+ bits = xf86_config->cursor_bg;
+ }
+ else
+ bits = 0;
+ cursor_image[y * cursor_info->MaxWidth + x] = bits;
+ }
+ crtc->funcs->load_cursor_argb (crtc, cursor_image);
+}
+
+/*
+ * Set the colors for a two-color cursor (ignore for ARGB cursors)
+ */
+static void
+xf86_set_cursor_colors (ScrnInfoPtr scrn, int bg, int fg)
+{
+ ScreenPtr screen = scrn->pScreen;
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ CursorPtr cursor = xf86_config->cursor;
+ int c;
+ CARD8 *bits = cursor ?
+#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(7,0,0,0,0)
+ dixLookupPrivate(&cursor->devPrivates, CursorScreenKey(screen))
+#else
+ cursor->devPriv[screen->myNum]
+#endif
+ : NULL;
+
+ /* Save ARGB versions of these colors */
+ xf86_config->cursor_fg = (CARD32) fg | 0xff000000;
+ xf86_config->cursor_bg = (CARD32) bg | 0xff000000;
+
+ for (c = 0; c < xf86_config->num_crtc; c++)
+ {
+ xf86CrtcPtr crtc = xf86_config->crtc[c];
+
+ if (crtc->enabled && !crtc->cursor_argb)
+ {
+ if (crtc->funcs->load_cursor_image)
+ crtc->funcs->set_cursor_colors (crtc, bg, fg);
+ else if (bits)
+ xf86_crtc_convert_cursor_to_argb (crtc, bits);
+ }
+ }
+}
+
+static void
+xf86_crtc_hide_cursor (xf86CrtcPtr crtc)
+{
+ if (crtc->cursor_shown)
+ {
+ crtc->funcs->hide_cursor (crtc);
+ crtc->cursor_shown = FALSE;
+ }
+}
+
+void
+xf86_hide_cursors (ScrnInfoPtr scrn)
+{
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ int c;
+
+ xf86_config->cursor_on = FALSE;
+ for (c = 0; c < xf86_config->num_crtc; c++)
+ {
+ xf86CrtcPtr crtc = xf86_config->crtc[c];
+
+ if (crtc->enabled)
+ xf86_crtc_hide_cursor (crtc);
+ }
+}
+
+static void
+xf86_crtc_show_cursor (xf86CrtcPtr crtc)
+{
+ if (!crtc->cursor_shown && crtc->cursor_in_range)
+ {
+ crtc->funcs->show_cursor (crtc);
+ crtc->cursor_shown = TRUE;
+ }
+}
+
+void
+xf86_show_cursors (ScrnInfoPtr scrn)
+{
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ int c;
+
+ xf86_config->cursor_on = TRUE;
+ for (c = 0; c < xf86_config->num_crtc; c++)
+ {
+ xf86CrtcPtr crtc = xf86_config->crtc[c];
+
+ if (crtc->enabled)
+ xf86_crtc_show_cursor (crtc);
+ }
+}
+
+static void
+xf86_crtc_set_cursor_position (xf86CrtcPtr crtc, int x, int y)
+{
+ ScrnInfoPtr scrn = crtc->scrn;
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
+ DisplayModePtr mode = &crtc->mode;
+ Bool in_range;
+ int dx, dy;
+
+ /*
+ * Transform position of cursor on screen
+ */
+ if (crtc->transform_in_use)
+ {
+ ScreenPtr screen = scrn->pScreen;
+ xf86CursorScreenPtr ScreenPriv =
+ (xf86CursorScreenPtr)dixLookupPrivate(&screen->devPrivates,
+ xf86CursorScreenKey);
+ struct pict_f_vector v;
+
+ v.v[0] = x + ScreenPriv->HotX; v.v[1] = y + ScreenPriv->HotY; v.v[2] = 1;
+ pixman_f_transform_point (&crtc->f_framebuffer_to_crtc, &v);
+ x = floor (v.v[0] + 0.5);
+ y = floor (v.v[1] + 0.5);
+ /*
+ * Transform position of cursor upper left corner
+ */
+ xf86_crtc_rotate_coord_back (crtc->rotation,
+ cursor_info->MaxWidth,
+ cursor_info->MaxHeight,
+ ScreenPriv->HotX, ScreenPriv->HotY, &dx, &dy);
+ x -= dx;
+ y -= dy;
+ }
+ else
+ {
+ x -= crtc->x;
+ y -= crtc->y;
+ }
+
+ /*
+ * Disable the cursor when it is outside the viewport
+ */
+ in_range = TRUE;
+ if (x >= mode->HDisplay || y >= mode->VDisplay ||
+ x <= -cursor_info->MaxWidth || y <= -cursor_info->MaxHeight)
+ {
+ in_range = FALSE;
+ x = 0;
+ y = 0;
+ }
+
+ crtc->cursor_in_range = in_range;
+
+ if (in_range)
+ {
+ crtc->funcs->set_cursor_position (crtc, x, y);
+ xf86_crtc_show_cursor (crtc);
+ }
+ else
+ xf86_crtc_hide_cursor (crtc);
+}
+
+static void
+xf86_set_cursor_position (ScrnInfoPtr scrn, int x, int y)
+{
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ int c;
+
+ /* undo what xf86HWCurs did to the coordinates */
+ x += scrn->frameX0;
+ y += scrn->frameY0;
+ for (c = 0; c < xf86_config->num_crtc; c++)
+ {
+ xf86CrtcPtr crtc = xf86_config->crtc[c];
+
+ if (crtc->enabled)
+ xf86_crtc_set_cursor_position (crtc, x, y);
+ }
+}
+
+/*
+ * Load a two-color cursor into a crtc, performing rotation as needed
+ */
+static void
+xf86_crtc_load_cursor_image (xf86CrtcPtr crtc, CARD8 *src)
+{
+ ScrnInfoPtr scrn = crtc->scrn;
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
+ CARD8 *cursor_image;
+
+#ifdef ARGB_CURSOR
+ crtc->cursor_argb = FALSE;
+#endif
+
+ if (crtc->rotation == RR_Rotate_0)
+ cursor_image = src;
+ else
+ {
+ int x, y;
+ int xin, yin;
+ int stride = cursor_info->MaxWidth >> 2;
+ int flags = cursor_info->Flags;
+
+ cursor_image = xf86_config->cursor_image;
+ memset(cursor_image, 0, cursor_info->MaxHeight * stride);
+
+ for (y = 0; y < cursor_info->MaxHeight; y++)
+ for (x = 0; x < cursor_info->MaxWidth; x++)
+ {
+ xf86_crtc_rotate_coord (crtc->rotation,
+ cursor_info->MaxWidth,
+ cursor_info->MaxHeight,
+ x, y, &xin, &yin);
+ if (get_bit(src, stride, flags, xin, yin, FALSE))
+ set_bit(cursor_image, stride, flags, x, y, FALSE);
+ if (get_bit(src, stride, flags, xin, yin, TRUE))
+ set_bit(cursor_image, stride, flags, x, y, TRUE);
+ }
+ }
+ crtc->funcs->load_cursor_image (crtc, cursor_image);
+}
+
+/*
+ * Load a cursor image into all active CRTCs
+ */
+static void
+xf86_load_cursor_image (ScrnInfoPtr scrn, unsigned char *src)
+{
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ int c;
+
+ for (c = 0; c < xf86_config->num_crtc; c++)
+ {
+ xf86CrtcPtr crtc = xf86_config->crtc[c];
+
+ if (crtc->enabled)
+ {
+ if (crtc->funcs->load_cursor_image)
+ xf86_crtc_load_cursor_image (crtc, src);
+ else if (crtc->funcs->load_cursor_argb)
+ xf86_crtc_convert_cursor_to_argb (crtc, src);
+ }
+ }
+}
+
+static Bool
+xf86_use_hw_cursor (ScreenPtr screen, CursorPtr cursor)
+{
+ ScrnInfoPtr scrn = xf86Screens[screen->myNum];
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
+
+ ++cursor->refcnt;
+ if (xf86_config->cursor)
+ FreeCursor (xf86_config->cursor, None);
+ xf86_config->cursor = cursor;
+
+ if (cursor->bits->width > cursor_info->MaxWidth ||
+ cursor->bits->height> cursor_info->MaxHeight)
+ return FALSE;
+
+ return TRUE;
+}
+
+static Bool
+xf86_use_hw_cursor_argb (ScreenPtr screen, CursorPtr cursor)
+{
+ ScrnInfoPtr scrn = xf86Screens[screen->myNum];
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
+
+ ++cursor->refcnt;
+ if (xf86_config->cursor)
+ FreeCursor (xf86_config->cursor, None);
+ xf86_config->cursor = cursor;
+
+ /* Make sure ARGB support is available */
+ if ((cursor_info->Flags & HARDWARE_CURSOR_ARGB) == 0)
+ return FALSE;
+
+ if (cursor->bits->width > cursor_info->MaxWidth ||
+ cursor->bits->height> cursor_info->MaxHeight)
+ return FALSE;
+
+ return TRUE;
+}
+
+static void
+xf86_crtc_load_cursor_argb (xf86CrtcPtr crtc, CursorPtr cursor)
+{
+ ScrnInfoPtr scrn = crtc->scrn;
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
+ CARD32 *cursor_image = (CARD32 *) xf86_config->cursor_image;
+ CARD32 *cursor_source = (CARD32 *) cursor->bits->argb;
+ int x, y;
+ int xin, yin;
+ CARD32 bits;
+ int source_width = cursor->bits->width;
+ int source_height = cursor->bits->height;
+ int image_width = cursor_info->MaxWidth;
+ int image_height = cursor_info->MaxHeight;
+
+ for (y = 0; y < image_height; y++)
+ for (x = 0; x < image_width; x++)
+ {
+ xf86_crtc_rotate_coord (crtc->rotation, image_width, image_height,
+ x, y, &xin, &yin);
+ if (xin < source_width && yin < source_height)
+ bits = cursor_source[yin * source_width + xin];
+ else
+ bits = 0;
+ cursor_image[y * image_width + x] = bits;
+ }
+
+ crtc->funcs->load_cursor_argb (crtc, cursor_image);
+}
+
+static void
+xf86_load_cursor_argb (ScrnInfoPtr scrn, CursorPtr cursor)
+{
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ int c;
+
+ for (c = 0; c < xf86_config->num_crtc; c++)
+ {
+ xf86CrtcPtr crtc = xf86_config->crtc[c];
+
+ if (crtc->enabled)
+ xf86_crtc_load_cursor_argb (crtc, cursor);
+ }
+}
+
+Bool
+xf86_cursors_init (ScreenPtr screen, int max_width, int max_height, int flags)
+{
+ ScrnInfoPtr scrn = xf86Screens[screen->myNum];
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ xf86CursorInfoPtr cursor_info;
+
+ cursor_info = xf86CreateCursorInfoRec();
+ if (!cursor_info)
+ return FALSE;
+
+ xf86_config->cursor_image = xalloc (max_width * max_height * 4);
+
+ if (!xf86_config->cursor_image)
+ {
+ xf86DestroyCursorInfoRec (cursor_info);
+ return FALSE;
+ }
+
+ xf86_config->cursor_info = cursor_info;
+
+ cursor_info->MaxWidth = max_width;
+ cursor_info->MaxHeight = max_height;
+ cursor_info->Flags = flags;
+
+ cursor_info->SetCursorColors = xf86_set_cursor_colors;
+ cursor_info->SetCursorPosition = xf86_set_cursor_position;
+ cursor_info->LoadCursorImage = xf86_load_cursor_image;
+ cursor_info->HideCursor = xf86_hide_cursors;
+ cursor_info->ShowCursor = xf86_show_cursors;
+ cursor_info->UseHWCursor = xf86_use_hw_cursor;
+#ifdef ARGB_CURSOR
+ if (flags & HARDWARE_CURSOR_ARGB)
+ {
+ cursor_info->UseHWCursorARGB = xf86_use_hw_cursor_argb;
+ cursor_info->LoadCursorARGB = xf86_load_cursor_argb;
+ }
+#endif
+
+ xf86_config->cursor = NULL;
+ xf86_hide_cursors (scrn);
+
+ return xf86InitCursor (screen, cursor_info);
+}
+
+/**
+ * Called when anything on the screen is reconfigured.
+ *
+ * Reloads cursor images as needed, then adjusts cursor positions
+ */
+
+void
+xf86_reload_cursors (ScreenPtr screen)
+{
+ ScrnInfoPtr scrn;
+ xf86CrtcConfigPtr xf86_config;
+ xf86CursorInfoPtr cursor_info;
+ CursorPtr cursor;
+ int x, y;
+ xf86CursorScreenPtr cursor_screen_priv;
+
+ /* initial mode setting will not have set a screen yet.
+ May be called before the devices are initialised.
+ */
+ if (!screen || !inputInfo.pointer)
+ return;
+ cursor_screen_priv = dixLookupPrivate(&screen->devPrivates,
+ xf86CursorScreenKey);
+ /* return if HW cursor is inactive, to avoid displaying two cursors */
+ if (!cursor_screen_priv || !cursor_screen_priv->isUp)
+ return;
+
+ scrn = xf86Screens[screen->myNum];
+ xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+
+ /* make sure the cursor code has been initialized */
+ cursor_info = xf86_config->cursor_info;
+ if (!cursor_info)
+ return;
+
+ cursor = xf86_config->cursor;
+ GetSpritePosition (inputInfo.pointer, &x, &y);
+ if (!(cursor_info->Flags & HARDWARE_CURSOR_UPDATE_UNHIDDEN))
+ (*cursor_info->HideCursor)(scrn);
+
+ if (cursor)
+ {
+#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(7,0,0,0,0)
+ void *src = dixLookupPrivate(&cursor->devPrivates, CursorScreenKey(screen));
+#else
+ void *src = cursor->devPriv[screen->myNum];
+#endif
+#ifdef ARGB_CURSOR
+ if (cursor->bits->argb && cursor_info->LoadCursorARGB)
+ (*cursor_info->LoadCursorARGB) (scrn, cursor);
+ else if (src)
+#endif
+ (*cursor_info->LoadCursorImage)(scrn, src);
+
+ x += scrn->frameX0 + cursor_screen_priv->HotX;
+ y += scrn->frameY0 + cursor_screen_priv->HotY;
+ (*cursor_info->SetCursorPosition)(scrn, x, y);
+ }
+}
+
+/**
+ * Clean up CRTC-based cursor code
+ */
+void
+xf86_cursors_fini (ScreenPtr screen)
+{
+ ScrnInfoPtr scrn = xf86Screens[screen->myNum];
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+
+ if (xf86_config->cursor_info)
+ {
+ xf86DestroyCursorInfoRec (xf86_config->cursor_info);
+ xf86_config->cursor_info = NULL;
+ }
+ if (xf86_config->cursor_image)
+ {
+ xfree (xf86_config->cursor_image);
+ xf86_config->cursor_image = NULL;
+ }
+ if (xf86_config->cursor)
+ {
+ FreeCursor (xf86_config->cursor, None);
+ xf86_config->cursor = NULL;
+ }
+}
diff --git a/xorg-server/hw/xquartz/GL/indirect.c b/xorg-server/hw/xquartz/GL/indirect.c
index ad9ebbdac..e56dac1a1 100644
--- a/xorg-server/hw/xquartz/GL/indirect.c
+++ b/xorg-server/hw/xquartz/GL/indirect.c
@@ -1,1639 +1,1641 @@
-/*
- * GLX implementation that uses Apple's OpenGL.framework
- * (Indirect rendering path -- it's also used for some direct mode code too)
- *
- * Copyright (c) 2007, 2008, 2009 Apple Inc.
- * Copyright (c) 2004 Torrey T. Lyons. All Rights Reserved.
- * Copyright (c) 2002 Greg Parker. All Rights Reserved.
- *
- * Portions of this file are copied from Mesa's xf86glx.c,
- * which contains the following copyright:
- *
- * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include "dri.h"
-
-#include <AvailabilityMacros.h>
-
-#define GL_GLEXT_WUNDEF_SUPPORT
-
-#include <OpenGL/OpenGL.h>
-#include <OpenGL/gl.h>
-#include <OpenGL/glext.h>
-#include <OpenGL/CGLContext.h>
-
-/* These next few GL_EXT pre-processing blocks are to explicitly define
- * these symbols to 0 if they are not set by OpenGL.framework. This
- * prevents the X11 glext.h from setting them to 1.
- */
-
-#ifndef GL_EXT_fragment_shader
-#define GL_EXT_fragment_shader 0
-#endif
-
-#ifndef GL_EXT_blend_equation_separate
-#define GL_EXT_blend_equation_separate 0
-#endif
-
-#ifndef GL_EXT_blend_func_separate
-#define GL_EXT_blend_func_separate 0
-#endif
-
-#ifndef GL_EXT_depth_bounds_test
-#define GL_EXT_depth_bounds_test 0
-#endif
-
-#ifndef GL_EXT_compiled_vertex_array
-#define GL_EXT_compiled_vertex_array 0
-#endif
-
-#ifndef GL_EXT_cull_vertex
-#define GL_EXT_cull_vertex 0
-#endif
-
-#ifndef GL_EXT_fog_coord
-#define GL_EXT_fog_coord 0
-#endif
-
-#ifndef GL_EXT_framebuffer_blit
-#define GL_EXT_framebuffer_blit 0
-#endif
-
-#ifndef GL_EXT_framebuffer_object
-#define GL_EXT_framebuffer_object 0
-#endif
-
-#ifndef GL_EXT_gpu_program_parameters
-#define GL_EXT_gpu_program_parameters 0
-#endif
-
-#ifndef GL_EXT_multi_draw_arrays
-#define GL_EXT_multi_draw_arrays 0
-#endif
-
-#ifndef GL_EXT_point_parameters
-#define GL_EXT_point_parameters 0
-#endif
-
-#ifndef GL_EXT_polygon_offset
-#define GL_EXT_polygon_offset 0
-#endif
-
-#ifndef GL_EXT_secondary_color
-#define GL_EXT_secondary_color 0
-#endif
-
-#ifndef GL_EXT_stencil_two_side
-#define GL_EXT_stencil_two_side 0
-#endif
-
-#ifndef GL_EXT_timer_query
-#define GL_EXT_timer_query 0
-#endif
-
-#ifndef GL_EXT_vertex_array
-#define GL_EXT_vertex_array 0
-#endif
-
-/* Tiger PPC doesn't have the associated symbols, but glext.h says it does. Liars!
- * http://trac.macports.org/ticket/20638
- */
-#if defined(__ppc__) && MAC_OS_X_VERSION_MIN_REQUIRED < 1050
-#undef GL_EXT_gpu_program_parameters
-#define GL_EXT_gpu_program_parameters 0
-#endif
-
-#include <GL/glxproto.h>
-#include <windowstr.h>
-#include <resource.h>
-#include <GL/glxint.h>
-#include <GL/glxtokens.h>
-#include <scrnintstr.h>
-#include <glxserver.h>
-#include <glxscreens.h>
-#include <glxdrawable.h>
-#include <glxcontext.h>
-#include <glxext.h>
-#include <glxutil.h>
-#include <glxscreens.h>
-#include <GL/internal/glcore.h>
-#include "x-hash.h"
-#include "x-list.h"
-
-//#include "capabilities.h"
-#include "visualConfigs.h"
-
-typedef unsigned long long GLuint64EXT;
-typedef long long GLint64EXT;
-#include <dispatch.h>
-#include <Xplugin.h>
-#include <glapi.h>
-#include <glapitable.h>
-
-__GLXprovider * GlxGetDRISWrastProvider (void);
-
-// Write debugging output, or not
-#ifdef GLAQUA_DEBUG
-#define GLAQUA_DEBUG_MSG ErrorF
-#else
-#define GLAQUA_DEBUG_MSG(a, ...)
-#endif
-
-static void setup_dispatch_table(void);
-GLuint __glFloorLog2(GLuint val);
-void warn_func(void * p1, char *format, ...);
-
-// some prototypes
-static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen);
-static __GLXdrawable * __glXAquaScreenCreateDrawable(__GLXscreen *screen, DrawablePtr pDraw, int type, XID drawId, __GLXconfig *conf);
-
-static void __glXAquaContextDestroy(__GLXcontext *baseContext);
-static int __glXAquaContextMakeCurrent(__GLXcontext *baseContext);
-static int __glXAquaContextLoseCurrent(__GLXcontext *baseContext);
-static int __glXAquaContextForceCurrent(__GLXcontext *baseContext);
-static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask);
-
-static CGLPixelFormatObj makeFormat(__GLXconfig *conf);
-
-__GLXprovider __glXDRISWRastProvider = {
- __glXAquaScreenProbe,
- "Core OpenGL",
- NULL
-};
-
-typedef struct __GLXAquaScreen __GLXAquaScreen;
-typedef struct __GLXAquaContext __GLXAquaContext;
-typedef struct __GLXAquaDrawable __GLXAquaDrawable;
-
-struct __GLXAquaScreen {
- __GLXscreen base;
- int index;
- int num_vis;
-};
-
-struct __GLXAquaContext {
- __GLXcontext base;
- CGLContextObj ctx;
- CGLPixelFormatObj pixelFormat;
- xp_surface_id sid;
- unsigned isAttached :1;
-};
-
-struct __GLXAquaDrawable {
- __GLXdrawable base;
- DrawablePtr pDraw;
- xp_surface_id sid;
- __GLXAquaContext *context;
-};
-
-
-static __GLXcontext *
-__glXAquaScreenCreateContext(__GLXscreen *screen,
- __GLXconfig *conf,
- __GLXcontext *baseShareContext)
-{
- __GLXAquaContext *context;
- __GLXAquaContext *shareContext = (__GLXAquaContext *) baseShareContext;
- CGLError gl_err;
-
- GLAQUA_DEBUG_MSG("glXAquaScreenCreateContext\n");
-
- context = xcalloc(1, sizeof (__GLXAquaContext));
-
- if (context == NULL)
- return NULL;
-
- memset(context, 0, sizeof *context);
-
- context->base.pGlxScreen = screen;
-
- context->base.destroy = __glXAquaContextDestroy;
- context->base.makeCurrent = __glXAquaContextMakeCurrent;
- context->base.loseCurrent = __glXAquaContextLoseCurrent;
- context->base.copy = __glXAquaContextCopy;
- context->base.forceCurrent = __glXAquaContextForceCurrent;
- /*FIXME verify that the context->base is fully initialized. */
-
- context->pixelFormat = makeFormat(conf);
-
- if (!context->pixelFormat) {
- xfree(context);
- return NULL;
- }
-
- context->ctx = NULL;
- gl_err = CGLCreateContext(context->pixelFormat,
- shareContext ? shareContext->ctx : NULL,
- &context->ctx);
-
- if (gl_err != 0) {
- ErrorF("CGLCreateContext error: %s\n", CGLErrorString(gl_err));
- CGLDestroyPixelFormat(context->pixelFormat);
- xfree(context);
- return NULL;
- }
-
- setup_dispatch_table();
- GLAQUA_DEBUG_MSG("glAquaCreateContext done\n");
-
- return &context->base;
-}
-
-/* maps from surface id -> list of __GLcontext */
-static x_hash_table *surface_hash;
-
-static void __glXAquaContextDestroy(__GLXcontext *baseContext) {
- x_list *lst;
-
- __GLXAquaContext *context = (__GLXAquaContext *) baseContext;
-
- GLAQUA_DEBUG_MSG("glAquaContextDestroy (ctx 0x%x)\n",
- (unsigned int) baseContext);
- if (context != NULL) {
- if (context->sid != 0 && surface_hash != NULL) {
- lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(context->sid), NULL);
- lst = x_list_remove(lst, context);
- x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr(context->sid), lst);
- }
-
- if (context->ctx != NULL)
- CGLDestroyContext(context->ctx);
-
- if (context->pixelFormat != NULL)
- CGLDestroyPixelFormat(context->pixelFormat);
-
- xfree(context);
- }
-}
-
-static int __glXAquaContextLoseCurrent(__GLXcontext *baseContext) {
- CGLError gl_err;
-
- GLAQUA_DEBUG_MSG("glAquaLoseCurrent (ctx 0x%p)\n", baseContext);
-
- gl_err = CGLSetCurrentContext(NULL);
- if (gl_err != 0)
- ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err));
-
- __glXLastContext = NULL; // Mesa does this; why?
-
- return GL_TRUE;
-}
-
-/* Called when a surface is destroyed as a side effect of destroying
- the window it's attached to. */
-static void surface_notify(void *_arg, void *data) {
- DRISurfaceNotifyArg *arg = (DRISurfaceNotifyArg *)_arg;
- __GLXAquaDrawable *draw = (__GLXAquaDrawable *)data;
- __GLXAquaContext *context;
- x_list *lst;
- if(_arg == NULL || data == NULL) {
- ErrorF("surface_notify called with bad params");
- return;
- }
-
- GLAQUA_DEBUG_MSG("surface_notify(%p, %p)\n", _arg, data);
- switch (arg->kind) {
- case AppleDRISurfaceNotifyDestroyed:
- if (surface_hash != NULL)
- x_hash_table_remove(surface_hash, x_cvt_uint_to_vptr(arg->id));
- draw->base.pDraw = NULL;
- draw->sid = 0;
- break;
-
- case AppleDRISurfaceNotifyChanged:
- if (surface_hash != NULL) {
- lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(arg->id), NULL);
- for (; lst != NULL; lst = lst->next)
- {
- context = lst->data;
- xp_update_gl_context(context->ctx);
- }
- }
- break;
- default:
- ErrorF("surface_notify: unknown kind %d\n", arg->kind);
- break;
- }
-}
-
-static BOOL attach(__GLXAquaContext *context, __GLXAquaDrawable *draw) {
- DrawablePtr pDraw;
-
- GLAQUA_DEBUG_MSG("attach(%p, %p)\n", context, draw);
-
- if(NULL == context || NULL == draw)
- return TRUE;
-
- pDraw = draw->base.pDraw;
-
- if(NULL == pDraw) {
- ErrorF("%s:%s() pDraw is NULL!\n", __FILE__, __func__);
- return TRUE;
- }
-
- if (draw->sid == 0) {
- //if (!quartzProcs->CreateSurface(pDraw->pScreen, pDraw->id, pDraw,
- if (!DRICreateSurface(pDraw->pScreen, pDraw->id, pDraw,
- 0, &draw->sid, NULL,
- surface_notify, draw))
- return TRUE;
- draw->pDraw = pDraw;
- }
-
- if (!context->isAttached || context->sid != draw->sid) {
- x_list *lst;
-
- if (xp_attach_gl_context(context->ctx, draw->sid) != Success) {
- //quartzProcs->DestroySurface(pDraw->pScreen, pDraw->id, pDraw,
- DRIDestroySurface(pDraw->pScreen, pDraw->id, pDraw,
- surface_notify, draw);
- if (surface_hash != NULL)
- x_hash_table_remove(surface_hash, x_cvt_uint_to_vptr(draw->sid));
-
- draw->sid = 0;
- return TRUE;
- }
-
- context->isAttached = TRUE;
- context->sid = draw->sid;
-
- if (surface_hash == NULL)
- surface_hash = x_hash_table_new(NULL, NULL, NULL, NULL);
-
- lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(context->sid), NULL);
- if (x_list_find(lst, context) == NULL) {
- lst = x_list_prepend(lst, context);
- x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr(context->sid), lst);
- }
-
-
-
- GLAQUA_DEBUG_MSG("attached 0x%x to 0x%x\n", (unsigned int) pDraw->id,
- (unsigned int) draw->sid);
- }
-
- draw->context = context;
-
- return FALSE;
-}
-
-#if 0 // unused
-static void unattach(__GLXAquaContext *context) {
- x_list *lst;
- GLAQUA_DEBUG_MSG("unattach\n");
- if (context == NULL) {
- ErrorF("Tried to unattach a null context\n");
- return;
- }
- if (context->isAttached) {
- GLAQUA_DEBUG_MSG("unattaching\n");
-
- if (surface_hash != NULL) {
- lst = x_hash_table_lookup(surface_hash, (void *) context->sid, NULL);
- lst = x_list_remove(lst, context);
- x_hash_table_insert(surface_hash, (void *) context->sid, lst);
- }
-
- CGLClearDrawable(context->ctx);
- context->isAttached = FALSE;
- context->sid = 0;
- }
-}
-#endif
-
-static int __glXAquaContextMakeCurrent(__GLXcontext *baseContext) {
- CGLError gl_err;
- __GLXAquaContext *context = (__GLXAquaContext *) baseContext;
- __GLXAquaDrawable *drawPriv = (__GLXAquaDrawable *) context->base.drawPriv;
-
- GLAQUA_DEBUG_MSG("glAquaMakeCurrent (ctx 0x%p)\n", baseContext);
-
- if(attach(context, drawPriv))
- return /*error*/ 0;
-
- gl_err = CGLSetCurrentContext(context->ctx);
- if (gl_err != 0)
- ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err));
-
- return gl_err == 0;
-}
-
-static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask)
-{
- CGLError gl_err;
-
- __GLXAquaContext *dst = (__GLXAquaContext *) baseDst;
- __GLXAquaContext *src = (__GLXAquaContext *) baseSrc;
-
- GLAQUA_DEBUG_MSG("GLXAquaContextCopy\n");
-
- gl_err = CGLCopyContext(src->ctx, dst->ctx, mask);
- if (gl_err != 0)
- ErrorF("CGLCopyContext error: %s\n", CGLErrorString(gl_err));
-
- return gl_err == 0;
-}
-
-static int __glXAquaContextForceCurrent(__GLXcontext *baseContext)
-{
- CGLError gl_err;
- __GLXAquaContext *context = (__GLXAquaContext *) baseContext;
- GLAQUA_DEBUG_MSG("glAquaForceCurrent (ctx %p)\n", context->ctx);
-
- gl_err = CGLSetCurrentContext(context->ctx);
- if (gl_err != 0)
- ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err));
-
- return gl_err == 0;
-}
-
-/* Drawing surface notification callbacks */
-static GLboolean __glXAquaDrawableSwapBuffers(ClientPtr client, __GLXdrawable *base) {
- CGLError err;
- __GLXAquaDrawable *drawable;
-
- // GLAQUA_DEBUG_MSG("glAquaDrawableSwapBuffers(%p)\n",base);
-
- if(!base) {
- ErrorF("%s passed NULL\n", __func__);
- return GL_FALSE;
- }
-
- drawable = (__GLXAquaDrawable *)base;
-
- if(NULL == drawable->context) {
- ErrorF("%s called with a NULL->context for drawable %p!\n",
- __func__, (void *)drawable);
- return GL_FALSE;
- }
-
- err = CGLFlushDrawable(drawable->context->ctx);
-
- if(kCGLNoError != err) {
- ErrorF("CGLFlushDrawable error: %s in %s\n", CGLErrorString(err),
- __func__);
- return GL_FALSE;
- }
-
- return GL_TRUE;
-}
-
-
-static CGLPixelFormatObj makeFormat(__GLXconfig *conf) {
- CGLPixelFormatAttribute attr[64];
- CGLPixelFormatObj fobj;
- GLint formats;
- CGLError error;
- int i = 0;
-
- if(conf->doubleBufferMode)
- attr[i++] = kCGLPFADoubleBuffer;
-
- if(conf->stereoMode)
- attr[i++] = kCGLPFAStereo;
-
- attr[i++] = kCGLPFAColorSize;
- attr[i++] = conf->redBits + conf->greenBits + conf->blueBits;
- attr[i++] = kCGLPFAAlphaSize;
- attr[i++] = conf->alphaBits;
-
- if((conf->accumRedBits + conf->accumGreenBits + conf->accumBlueBits +
- conf->accumAlphaBits) > 0) {
-
- attr[i++] = kCGLPFAAccumSize;
- attr[i++] = conf->accumRedBits + conf->accumGreenBits
- + conf->accumBlueBits + conf->accumAlphaBits;
- }
-
- attr[i++] = kCGLPFADepthSize;
- attr[i++] = conf->depthBits;
-
- if(conf->stencilBits) {
- attr[i++] = kCGLPFAStencilSize;
- attr[i++] = conf->stencilBits;
- }
-
- if(conf->numAuxBuffers > 0) {
- attr[i++] = kCGLPFAAuxBuffers;
- attr[i++] = conf->numAuxBuffers;
- }
-
- if(conf->sampleBuffers > 0) {
- attr[i++] = kCGLPFASampleBuffers;
- attr[i++] = conf->sampleBuffers;
- attr[i++] = kCGLPFASamples;
- attr[i++] = conf->samples;
- }
-
- attr[i] = 0;
-
- error = CGLChoosePixelFormat(attr, &fobj, &formats);
- if(error) {
- ErrorF("error: creating pixel format %s\n", CGLErrorString(error));
- return NULL;
- }
-
- return fobj;
-}
-
-static void __glXAquaScreenDestroy(__GLXscreen *screen) {
-
- GLAQUA_DEBUG_MSG("glXAquaScreenDestroy(%p)\n", screen);
- __glXScreenDestroy(screen);
-
- xfree(screen);
-}
-
-/* This is called by __glXInitScreens(). */
-static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen) {
- __GLXAquaScreen *screen;
-
- GLAQUA_DEBUG_MSG("glXAquaScreenProbe\n");
-
- if (pScreen == NULL)
- return NULL;
-
- screen = xcalloc(1, sizeof *screen);
-
- if(NULL == screen)
- return NULL;
-
- screen->base.destroy = __glXAquaScreenDestroy;
- screen->base.createContext = __glXAquaScreenCreateContext;
- screen->base.createDrawable = __glXAquaScreenCreateDrawable;
- screen->base.swapInterval = /*FIXME*/ NULL;
- screen->base.hyperpipeFuncs = NULL;
- screen->base.swapBarrierFuncs = NULL;
- screen->base.pScreen = pScreen;
-
- screen->base.fbconfigs = __glXAquaCreateVisualConfigs(&screen->base.numFBConfigs, pScreen->myNum);
-
- __glXScreenInit(&screen->base, pScreen);
-
- screen->base.GLXversion = xstrdup("1.4");
- screen->base.GLXextensions = xstrdup("GLX_SGIX_fbconfig "
- "GLX_SGIS_multisample "
- "GLX_ARB_multisample "
- "GLX_EXT_visual_info "
- "GLX_EXT_import_context ");
-
- /*We may be able to add more GLXextensions at a later time. */
-
- return &screen->base;
-}
-
-#if 0 // unused
-static void __glXAquaDrawableCopySubBuffer (__GLXdrawable *drawable,
- int x, int y, int w, int h) {
- /*TODO finish me*/
-}
-#endif
-
-static void __glXAquaDrawableDestroy(__GLXdrawable *base) {
- /* gstaplin: base is the head of the structure, so it's at the same
- * offset in memory.
- * Is this safe with strict aliasing? I noticed that the other dri code
- * does this too...
- */
- __GLXAquaDrawable *glxPriv = (__GLXAquaDrawable *)base;
-
- GLAQUA_DEBUG_MSG(__func__);
-
- /* It doesn't work to call DRIDestroySurface here, the drawable's
- already gone.. But dri.c notices the window destruction and
- frees the surface itself. */
-
- /*gstaplin: verify the statement above. The surface destroy
- *messages weren't making it through, and may still not be.
- *We need a good test case for surface creation and destruction.
- *We also need a good way to enable introspection on the server
- *to validate the test, beyond using gdb with print.
- */
-
- xfree(glxPriv);
-}
-
-static __GLXdrawable *
-__glXAquaScreenCreateDrawable(__GLXscreen *screen,
- DrawablePtr pDraw,
- int type,
- XID drawId,
- __GLXconfig *conf) {
- __GLXAquaDrawable *glxPriv;
-
- glxPriv = xalloc(sizeof *glxPriv);
-
- if(glxPriv == NULL)
- return NULL;
-
- memset(glxPriv, 0, sizeof *glxPriv);
-
- if(!__glXDrawableInit(&glxPriv->base, screen, pDraw, type, drawId, conf)) {
- xfree(glxPriv);
- return NULL;
- }
-
- glxPriv->base.destroy = __glXAquaDrawableDestroy;
- glxPriv->base.swapBuffers = __glXAquaDrawableSwapBuffers;
- glxPriv->base.copySubBuffer = NULL; /* __glXAquaDrawableCopySubBuffer; */
-
- glxPriv->pDraw = pDraw;
- glxPriv->sid = 0;
- glxPriv->context = NULL;
-
- return &glxPriv->base;
-}
-
-// Extra goodies for glx
-
-GLuint __glFloorLog2(GLuint val)
-{
- int c = 0;
-
- while (val > 1) {
- c++;
- val >>= 1;
- }
- return c;
-}
-
-void warn_func(void * p1, char *format, ...) {
- va_list v;
- va_start(v, format);
- vfprintf(stderr, format, v);
- va_end(v);
-}
-
-static void setup_dispatch_table(void) {
- struct _glapi_table *disp=_glapi_get_dispatch();
- _glapi_set_warning_func((_glapi_warning_func)warn_func);
- _glapi_noop_enable_warnings(TRUE);
-
- /* to update:
- * for f in $(grep 'define SET_' ../../../glx/dispatch.h | cut -f2 -d' ' | cut -f1 -d\( | sort -u); do grep -q $f indirect.c || echo $f ; done | grep -v by_offset | sed 's:SET_\(.*\)$:SET_\1(disp, gl\1)\;:' | pbcopy
- */
-
- SET_Accum(disp, glAccum);
- SET_AlphaFunc(disp, glAlphaFunc);
- SET_AreTexturesResident(disp, glAreTexturesResident);
- SET_ArrayElement(disp, glArrayElement);
- SET_Begin(disp, glBegin);
- SET_BindTexture(disp, glBindTexture);
- SET_Bitmap(disp, glBitmap);
- SET_BlendColor(disp, glBlendColor);
- SET_BlendEquation(disp, glBlendEquation);
- SET_BlendFunc(disp, glBlendFunc);
- SET_CallList(disp, glCallList);
- SET_CallLists(disp, glCallLists);
- SET_Clear(disp, glClear);
- SET_ClearAccum(disp, glClearAccum);
- SET_ClearColor(disp, glClearColor);
- SET_ClearDepth(disp, glClearDepth);
- SET_ClearIndex(disp, glClearIndex);
- SET_ClearStencil(disp, glClearStencil);
- SET_ClipPlane(disp, glClipPlane);
- SET_Color3b(disp, glColor3b);
- SET_Color3bv(disp, glColor3bv);
- SET_Color3d(disp, glColor3d);
- SET_Color3dv(disp, glColor3dv);
- SET_Color3f(disp, glColor3f);
- SET_Color3fv(disp, glColor3fv);
- SET_Color3i(disp, glColor3i);
- SET_Color3iv(disp, glColor3iv);
- SET_Color3s(disp, glColor3s);
- SET_Color3sv(disp, glColor3sv);
- SET_Color3ub(disp, glColor3ub);
- SET_Color3ubv(disp, glColor3ubv);
- SET_Color3ui(disp, glColor3ui);
- SET_Color3uiv(disp, glColor3uiv);
- SET_Color3us(disp, glColor3us);
- SET_Color3usv(disp, glColor3usv);
- SET_Color4b(disp, glColor4b);
- SET_Color4bv(disp, glColor4bv);
- SET_Color4d(disp, glColor4d);
- SET_Color4dv(disp, glColor4dv);
- SET_Color4f(disp, glColor4f);
- SET_Color4fv(disp, glColor4fv);
- SET_Color4i(disp, glColor4i);
- SET_Color4iv(disp, glColor4iv);
- SET_Color4s(disp, glColor4s);
- SET_Color4sv(disp, glColor4sv);
- SET_Color4ub(disp, glColor4ub);
- SET_Color4ubv(disp, glColor4ubv);
- SET_Color4ui(disp, glColor4ui);
- SET_Color4uiv(disp, glColor4uiv);
- SET_Color4us(disp, glColor4us);
- SET_Color4usv(disp, glColor4usv);
- SET_ColorMask(disp, glColorMask);
- SET_ColorMaterial(disp, glColorMaterial);
- SET_ColorPointer(disp, glColorPointer);
- SET_ColorSubTable(disp, glColorSubTable);
- SET_ColorTable(disp, glColorTable);
- SET_ColorTableParameterfv(disp, glColorTableParameterfv);
- SET_ColorTableParameteriv(disp, glColorTableParameteriv);
- SET_ConvolutionFilter1D(disp, glConvolutionFilter1D);
- SET_ConvolutionFilter2D(disp, glConvolutionFilter2D);
- SET_ConvolutionParameterf(disp, glConvolutionParameterf);
- SET_ConvolutionParameterfv(disp, glConvolutionParameterfv);
- SET_ConvolutionParameteri(disp, glConvolutionParameteri);
- SET_ConvolutionParameteriv(disp, glConvolutionParameteriv);
- SET_CopyColorSubTable(disp, glCopyColorSubTable);
- SET_CopyColorTable(disp, glCopyColorTable);
- SET_CopyConvolutionFilter1D(disp, glCopyConvolutionFilter1D);
- SET_CopyConvolutionFilter2D(disp, glCopyConvolutionFilter2D);
- SET_CopyPixels(disp, glCopyPixels);
- SET_CopyTexImage1D(disp, glCopyTexImage1D);
- SET_CopyTexImage2D(disp, glCopyTexImage2D);
- SET_CopyTexSubImage1D(disp, glCopyTexSubImage1D);
- SET_CopyTexSubImage2D(disp, glCopyTexSubImage2D);
- SET_CopyTexSubImage3D(disp, glCopyTexSubImage3D);
- SET_CullFace(disp, glCullFace);
- SET_DeleteLists(disp, glDeleteLists);
- SET_DeleteTextures(disp, glDeleteTextures);
- SET_DepthFunc(disp, glDepthFunc);
- SET_DepthMask(disp, glDepthMask);
- SET_DepthRange(disp, glDepthRange);
- SET_Disable(disp, glDisable);
- SET_DisableClientState(disp, glDisableClientState);
- SET_DrawArrays(disp, glDrawArrays);
- SET_DrawBuffer(disp, glDrawBuffer);
- SET_DrawElements(disp, glDrawElements);
- SET_DrawPixels(disp, glDrawPixels);
- SET_DrawRangeElements(disp, glDrawRangeElements);
- SET_EdgeFlag(disp, glEdgeFlag);
- SET_EdgeFlagPointer(disp, glEdgeFlagPointer);
- SET_EdgeFlagv(disp, glEdgeFlagv);
- SET_Enable(disp, glEnable);
- SET_EnableClientState(disp, glEnableClientState);
- SET_End(disp, glEnd);
- SET_EndList(disp, glEndList);
- SET_EvalCoord1d(disp, glEvalCoord1d);
- SET_EvalCoord1dv(disp, glEvalCoord1dv);
- SET_EvalCoord1f(disp, glEvalCoord1f);
- SET_EvalCoord1fv(disp, glEvalCoord1fv);
- SET_EvalCoord2d(disp, glEvalCoord2d);
- SET_EvalCoord2dv(disp, glEvalCoord2dv);
- SET_EvalCoord2f(disp, glEvalCoord2f);
- SET_EvalCoord2fv(disp, glEvalCoord2fv);
- SET_EvalMesh1(disp, glEvalMesh1);
- SET_EvalMesh2(disp, glEvalMesh2);
- SET_EvalPoint1(disp, glEvalPoint1);
- SET_EvalPoint2(disp, glEvalPoint2);
- SET_FeedbackBuffer(disp, glFeedbackBuffer);
- SET_Finish(disp, glFinish);
- SET_Flush(disp, glFlush);
- SET_Fogf(disp, glFogf);
- SET_Fogfv(disp, glFogfv);
- SET_Fogi(disp, glFogi);
- SET_Fogiv(disp, glFogiv);
- SET_FrontFace(disp, glFrontFace);
- SET_Frustum(disp, glFrustum);
- SET_GenLists(disp, glGenLists);
- SET_GenTextures(disp, glGenTextures);
- SET_GetBooleanv(disp, glGetBooleanv);
- SET_GetClipPlane(disp, glGetClipPlane);
- SET_GetColorTable(disp, glGetColorTable);
- SET_GetColorTableParameterfv(disp, glGetColorTableParameterfv);
- SET_GetColorTableParameteriv(disp, glGetColorTableParameteriv);
- SET_GetConvolutionFilter(disp, glGetConvolutionFilter);
- SET_GetConvolutionParameterfv(disp, glGetConvolutionParameterfv);
- SET_GetConvolutionParameteriv(disp, glGetConvolutionParameteriv);
- SET_GetDoublev(disp, glGetDoublev);
- SET_GetError(disp, glGetError);
- SET_GetFloatv(disp, glGetFloatv);
- SET_GetHistogram(disp, glGetHistogram);
- SET_GetHistogramParameterfv(disp, glGetHistogramParameterfv);
- SET_GetHistogramParameteriv(disp, glGetHistogramParameteriv);
- SET_GetIntegerv(disp, glGetIntegerv);
- SET_GetLightfv(disp, glGetLightfv);
- SET_GetLightiv(disp, glGetLightiv);
- SET_GetMapdv(disp, glGetMapdv);
- SET_GetMapfv(disp, glGetMapfv);
- SET_GetMapiv(disp, glGetMapiv);
- SET_GetMaterialfv(disp, glGetMaterialfv);
- SET_GetMaterialiv(disp, glGetMaterialiv);
- SET_GetMinmax(disp, glGetMinmax);
- SET_GetMinmaxParameterfv(disp, glGetMinmaxParameterfv);
- SET_GetMinmaxParameteriv(disp, glGetMinmaxParameteriv);
- SET_GetPixelMapfv(disp, glGetPixelMapfv);
- SET_GetPixelMapuiv(disp, glGetPixelMapuiv);
- SET_GetPixelMapusv(disp, glGetPixelMapusv);
- SET_GetPointerv(disp, glGetPointerv);
- SET_GetPolygonStipple(disp, glGetPolygonStipple);
- SET_GetSeparableFilter(disp, glGetSeparableFilter);
- SET_GetString(disp, glGetString);
- SET_GetTexEnvfv(disp, glGetTexEnvfv);
- SET_GetTexEnviv(disp, glGetTexEnviv);
- SET_GetTexGendv(disp, glGetTexGendv);
- SET_GetTexGenfv(disp, glGetTexGenfv);
- SET_GetTexGeniv(disp, glGetTexGeniv);
- SET_GetTexImage(disp, glGetTexImage);
- SET_GetTexLevelParameterfv(disp, glGetTexLevelParameterfv);
- SET_GetTexLevelParameteriv(disp, glGetTexLevelParameteriv);
- SET_GetTexParameterfv(disp, glGetTexParameterfv);
- SET_GetTexParameteriv(disp, glGetTexParameteriv);
- SET_Hint(disp, glHint);
- SET_Histogram(disp, glHistogram);
- SET_IndexMask(disp, glIndexMask);
- SET_IndexPointer(disp, glIndexPointer);
- SET_Indexd(disp, glIndexd);
- SET_Indexdv(disp, glIndexdv);
- SET_Indexf(disp, glIndexf);
- SET_Indexfv(disp, glIndexfv);
- SET_Indexi(disp, glIndexi);
- SET_Indexiv(disp, glIndexiv);
- SET_Indexs(disp, glIndexs);
- SET_Indexsv(disp, glIndexsv);
- SET_Indexub(disp, glIndexub);
- SET_Indexubv(disp, glIndexubv);
- SET_InitNames(disp, glInitNames);
- SET_InterleavedArrays(disp, glInterleavedArrays);
- SET_IsEnabled(disp, glIsEnabled);
- SET_IsList(disp, glIsList);
- SET_IsTexture(disp, glIsTexture);
- SET_LightModelf(disp, glLightModelf);
- SET_LightModelfv(disp, glLightModelfv);
- SET_LightModeli(disp, glLightModeli);
- SET_LightModeliv(disp, glLightModeliv);
- SET_Lightf(disp, glLightf);
- SET_Lightfv(disp, glLightfv);
- SET_Lighti(disp, glLighti);
- SET_Lightiv(disp, glLightiv);
- SET_LineStipple(disp, glLineStipple);
- SET_LineWidth(disp, glLineWidth);
- SET_ListBase(disp, glListBase);
- SET_LoadIdentity(disp, glLoadIdentity);
- SET_LoadMatrixd(disp, glLoadMatrixd);
- SET_LoadMatrixf(disp, glLoadMatrixf);
- SET_LoadName(disp, glLoadName);
- SET_LogicOp(disp, glLogicOp);
- SET_Map1d(disp, glMap1d);
- SET_Map1f(disp, glMap1f);
- SET_Map2d(disp, glMap2d);
- SET_Map2f(disp, glMap2f);
- SET_MapGrid1d(disp, glMapGrid1d);
- SET_MapGrid1f(disp, glMapGrid1f);
- SET_MapGrid2d(disp, glMapGrid2d);
- SET_MapGrid2f(disp, glMapGrid2f);
- SET_Materialf(disp, glMaterialf);
- SET_Materialfv(disp, glMaterialfv);
- SET_Materiali(disp, glMateriali);
- SET_Materialiv(disp, glMaterialiv);
- SET_MatrixMode(disp, glMatrixMode);
- SET_Minmax(disp, glMinmax);
- SET_MultMatrixd(disp, glMultMatrixd);
- SET_MultMatrixf(disp, glMultMatrixf);
- SET_NewList(disp, glNewList);
- SET_Normal3b(disp, glNormal3b);
- SET_Normal3bv(disp, glNormal3bv);
- SET_Normal3d(disp, glNormal3d);
- SET_Normal3dv(disp, glNormal3dv);
- SET_Normal3f(disp, glNormal3f);
- SET_Normal3fv(disp, glNormal3fv);
- SET_Normal3i(disp, glNormal3i);
- SET_Normal3iv(disp, glNormal3iv);
- SET_Normal3s(disp, glNormal3s);
- SET_Normal3sv(disp, glNormal3sv);
- SET_NormalPointer(disp, glNormalPointer);
- SET_Ortho(disp, glOrtho);
- SET_PassThrough(disp, glPassThrough);
- SET_PixelMapfv(disp, glPixelMapfv);
- SET_PixelMapuiv(disp, glPixelMapuiv);
- SET_PixelMapusv(disp, glPixelMapusv);
- SET_PixelStoref(disp, glPixelStoref);
- SET_PixelStorei(disp, glPixelStorei);
- SET_PixelTransferf(disp, glPixelTransferf);
- SET_PixelTransferi(disp, glPixelTransferi);
- SET_PixelZoom(disp, glPixelZoom);
- SET_PointSize(disp, glPointSize);
- SET_PolygonMode(disp, glPolygonMode);
- SET_PolygonOffset(disp, glPolygonOffset);
- SET_PolygonStipple(disp, glPolygonStipple);
- SET_PopAttrib(disp, glPopAttrib);
- SET_PopClientAttrib(disp, glPopClientAttrib);
- SET_PopMatrix(disp, glPopMatrix);
- SET_PopName(disp, glPopName);
- SET_PrioritizeTextures(disp, glPrioritizeTextures);
- SET_PushAttrib(disp, glPushAttrib);
- SET_PushClientAttrib(disp, glPushClientAttrib);
- SET_PushMatrix(disp, glPushMatrix);
- SET_PushName(disp, glPushName);
- SET_RasterPos2d(disp, glRasterPos2d);
- SET_RasterPos2dv(disp, glRasterPos2dv);
- SET_RasterPos2f(disp, glRasterPos2f);
- SET_RasterPos2fv(disp, glRasterPos2fv);
- SET_RasterPos2i(disp, glRasterPos2i);
- SET_RasterPos2iv(disp, glRasterPos2iv);
- SET_RasterPos2s(disp, glRasterPos2s);
- SET_RasterPos2sv(disp, glRasterPos2sv);
- SET_RasterPos3d(disp, glRasterPos3d);
- SET_RasterPos3dv(disp, glRasterPos3dv);
- SET_RasterPos3f(disp, glRasterPos3f);
- SET_RasterPos3fv(disp, glRasterPos3fv);
- SET_RasterPos3i(disp, glRasterPos3i);
- SET_RasterPos3iv(disp, glRasterPos3iv);
- SET_RasterPos3s(disp, glRasterPos3s);
- SET_RasterPos3sv(disp, glRasterPos3sv);
- SET_RasterPos4d(disp, glRasterPos4d);
- SET_RasterPos4dv(disp, glRasterPos4dv);
- SET_RasterPos4f(disp, glRasterPos4f);
- SET_RasterPos4fv(disp, glRasterPos4fv);
- SET_RasterPos4i(disp, glRasterPos4i);
- SET_RasterPos4iv(disp, glRasterPos4iv);
- SET_RasterPos4s(disp, glRasterPos4s);
- SET_RasterPos4sv(disp, glRasterPos4sv);
- SET_ReadBuffer(disp, glReadBuffer);
- SET_ReadPixels(disp, glReadPixels);
- SET_Rectd(disp, glRectd);
- SET_Rectdv(disp, glRectdv);
- SET_Rectf(disp, glRectf);
- SET_Rectfv(disp, glRectfv);
- SET_Recti(disp, glRecti);
- SET_Rectiv(disp, glRectiv);
- SET_Rects(disp, glRects);
- SET_Rectsv(disp, glRectsv);
- SET_RenderMode(disp, glRenderMode);
- SET_ResetHistogram(disp, glResetHistogram);
- SET_ResetMinmax(disp, glResetMinmax);
- SET_Rotated(disp, glRotated);
- SET_Rotatef(disp, glRotatef);
- SET_Scaled(disp, glScaled);
- SET_Scalef(disp, glScalef);
- SET_Scissor(disp, glScissor);
- SET_SelectBuffer(disp, glSelectBuffer);
- SET_SeparableFilter2D(disp, glSeparableFilter2D);
- SET_ShadeModel(disp, glShadeModel);
- SET_StencilFunc(disp, glStencilFunc);
- SET_StencilMask(disp, glStencilMask);
- SET_StencilOp(disp, glStencilOp);
- SET_TexCoord1d(disp, glTexCoord1d);
- SET_TexCoord1dv(disp, glTexCoord1dv);
- SET_TexCoord1f(disp, glTexCoord1f);
- SET_TexCoord1fv(disp, glTexCoord1fv);
- SET_TexCoord1i(disp, glTexCoord1i);
- SET_TexCoord1iv(disp, glTexCoord1iv);
- SET_TexCoord1s(disp, glTexCoord1s);
- SET_TexCoord1sv(disp, glTexCoord1sv);
- SET_TexCoord2d(disp, glTexCoord2d);
- SET_TexCoord2dv(disp, glTexCoord2dv);
- SET_TexCoord2f(disp, glTexCoord2f);
- SET_TexCoord2fv(disp, glTexCoord2fv);
- SET_TexCoord2i(disp, glTexCoord2i);
- SET_TexCoord2iv(disp, glTexCoord2iv);
- SET_TexCoord2s(disp, glTexCoord2s);
- SET_TexCoord2sv(disp, glTexCoord2sv);
- SET_TexCoord3d(disp, glTexCoord3d);
- SET_TexCoord3dv(disp, glTexCoord3dv);
- SET_TexCoord3f(disp, glTexCoord3f);
- SET_TexCoord3fv(disp, glTexCoord3fv);
- SET_TexCoord3i(disp, glTexCoord3i);
- SET_TexCoord3iv(disp, glTexCoord3iv);
- SET_TexCoord3s(disp, glTexCoord3s);
- SET_TexCoord3sv(disp, glTexCoord3sv);
- SET_TexCoord4d(disp, glTexCoord4d);
- SET_TexCoord4dv(disp, glTexCoord4dv);
- SET_TexCoord4f(disp, glTexCoord4f);
- SET_TexCoord4fv(disp, glTexCoord4fv);
- SET_TexCoord4i(disp, glTexCoord4i);
- SET_TexCoord4iv(disp, glTexCoord4iv);
- SET_TexCoord4s(disp, glTexCoord4s);
- SET_TexCoord4sv(disp, glTexCoord4sv);
- SET_TexCoordPointer(disp, glTexCoordPointer);
- SET_TexEnvf(disp, glTexEnvf);
- SET_TexEnvfv(disp, glTexEnvfv);
- SET_TexEnvi(disp, glTexEnvi);
- SET_TexEnviv(disp, glTexEnviv);
- SET_TexGend(disp, glTexGend);
- SET_TexGendv(disp, glTexGendv);
- SET_TexGenf(disp, glTexGenf);
- SET_TexGenfv(disp, glTexGenfv);
- SET_TexGeni(disp, glTexGeni);
- SET_TexGeniv(disp, glTexGeniv);
-
- /* Pointer Incompatability:
- * internalformat is a GLenum according to /System/Library/Frameworks/OpenGL.framework/Headers/gl.h
- * extern void glTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
- * extern void glTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
- * extern void glTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
- *
- * and it's a GLint in glx/glapitable.h and according to the man page
- * void ( * TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
- * void ( * TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
- * void ( * TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
- *
- * <rdar://problem/6953344> gl.h contains incorrect prototypes for glTexImage[123]D
- */
-
- SET_TexImage1D(disp, (void *)glTexImage1D);
- SET_TexImage2D(disp, (void *)glTexImage2D);
- SET_TexImage3D(disp, (void *)glTexImage3D);
- SET_TexParameterf(disp, glTexParameterf);
- SET_TexParameterfv(disp, glTexParameterfv);
- SET_TexParameteri(disp, glTexParameteri);
- SET_TexParameteriv(disp, glTexParameteriv);
- SET_TexSubImage1D(disp, glTexSubImage1D);
- SET_TexSubImage2D(disp, glTexSubImage2D);
- SET_TexSubImage3D(disp, glTexSubImage3D);
- SET_Translated(disp, glTranslated);
- SET_Translatef(disp, glTranslatef);
- SET_Vertex2d(disp, glVertex2d);
- SET_Vertex2dv(disp, glVertex2dv);
- SET_Vertex2f(disp, glVertex2f);
- SET_Vertex2fv(disp, glVertex2fv);
- SET_Vertex2i(disp, glVertex2i);
- SET_Vertex2iv(disp, glVertex2iv);
- SET_Vertex2s(disp, glVertex2s);
- SET_Vertex2sv(disp, glVertex2sv);
- SET_Vertex3d(disp, glVertex3d);
- SET_Vertex3dv(disp, glVertex3dv);
- SET_Vertex3f(disp, glVertex3f);
- SET_Vertex3fv(disp, glVertex3fv);
- SET_Vertex3i(disp, glVertex3i);
- SET_Vertex3iv(disp, glVertex3iv);
- SET_Vertex3s(disp, glVertex3s);
- SET_Vertex3sv(disp, glVertex3sv);
- SET_Vertex4d(disp, glVertex4d);
- SET_Vertex4dv(disp, glVertex4dv);
- SET_Vertex4f(disp, glVertex4f);
- SET_Vertex4fv(disp, glVertex4fv);
- SET_Vertex4i(disp, glVertex4i);
- SET_Vertex4iv(disp, glVertex4iv);
- SET_Vertex4s(disp, glVertex4s);
- SET_Vertex4sv(disp, glVertex4sv);
- SET_VertexPointer(disp, glVertexPointer);
- SET_Viewport(disp, glViewport);
-
-#if GL_VERSION_2_0
- SET_AttachShader(disp, glAttachShader);
- SET_DeleteShader(disp, glDeleteShader);
- SET_DetachShader(disp, glDetachShader);
- SET_GetAttachedShaders(disp, glGetAttachedShaders);
- SET_GetProgramInfoLog(disp, glGetProgramInfoLog);
- SET_GetShaderInfoLog(disp, glGetShaderInfoLog);
- SET_GetShaderiv(disp, glGetShaderiv);
- SET_IsShader(disp, glIsShader);
- SET_StencilFuncSeparate(disp, glStencilFuncSeparate);
- SET_StencilMaskSeparate(disp, glStencilMaskSeparate);
- SET_StencilOpSeparate(disp, glStencilOpSeparate);
-#endif
-
-#if GL_VERSION_2_1
- SET_UniformMatrix2x3fv(disp, glUniformMatrix2x3fv);
- SET_UniformMatrix2x4fv(disp, glUniformMatrix2x4fv);
- SET_UniformMatrix3x2fv(disp, glUniformMatrix3x2fv);
- SET_UniformMatrix3x4fv(disp, glUniformMatrix3x4fv);
- SET_UniformMatrix4x2fv(disp, glUniformMatrix4x2fv);
- SET_UniformMatrix4x3fv(disp, glUniformMatrix4x3fv);
-#endif
-
-#if GL_APPLE_vertex_array_object
- SET_BindVertexArrayAPPLE(disp, glBindVertexArrayAPPLE);
- SET_DeleteVertexArraysAPPLE(disp, glDeleteVertexArraysAPPLE);
- SET_GenVertexArraysAPPLE(disp, glGenVertexArraysAPPLE);
- SET_IsVertexArrayAPPLE(disp, glIsVertexArrayAPPLE);
-#endif
-
-#if GL_ARB_draw_buffers
- SET_DrawBuffersARB(disp, glDrawBuffersARB);
-#endif
-
-#if GL_ARB_multisample
- SET_SampleCoverageARB(disp, glSampleCoverageARB);
-#endif
-
-#if GL_ARB_multitexture
- SET_ActiveTextureARB(disp, glActiveTextureARB);
- SET_ClientActiveTextureARB(disp, glClientActiveTextureARB);
- SET_MultiTexCoord1dARB(disp, glMultiTexCoord1dARB);
- SET_MultiTexCoord1dvARB(disp, glMultiTexCoord1dvARB);
- SET_MultiTexCoord1fARB(disp, glMultiTexCoord1fARB);
- SET_MultiTexCoord1fvARB(disp, glMultiTexCoord1fvARB);
- SET_MultiTexCoord1iARB(disp, glMultiTexCoord1iARB);
- SET_MultiTexCoord1ivARB(disp, glMultiTexCoord1ivARB);
- SET_MultiTexCoord1sARB(disp, glMultiTexCoord1sARB);
- SET_MultiTexCoord1svARB(disp, glMultiTexCoord1svARB);
- SET_MultiTexCoord2dARB(disp, glMultiTexCoord2dARB);
- SET_MultiTexCoord2dvARB(disp, glMultiTexCoord2dvARB);
- SET_MultiTexCoord2fARB(disp, glMultiTexCoord2fARB);
- SET_MultiTexCoord2fvARB(disp, glMultiTexCoord2fvARB);
- SET_MultiTexCoord2iARB(disp, glMultiTexCoord2iARB);
- SET_MultiTexCoord2ivARB(disp, glMultiTexCoord2ivARB);
- SET_MultiTexCoord2sARB(disp, glMultiTexCoord2sARB);
- SET_MultiTexCoord2svARB(disp, glMultiTexCoord2svARB);
- SET_MultiTexCoord3dARB(disp, glMultiTexCoord3dARB);
- SET_MultiTexCoord3dvARB(disp, glMultiTexCoord3dvARB);
- SET_MultiTexCoord3fARB(disp, glMultiTexCoord3fARB);
- SET_MultiTexCoord3fvARB(disp, glMultiTexCoord3fvARB);
- SET_MultiTexCoord3iARB(disp, glMultiTexCoord3iARB);
- SET_MultiTexCoord3ivARB(disp, glMultiTexCoord3ivARB);
- SET_MultiTexCoord3sARB(disp, glMultiTexCoord3sARB);
- SET_MultiTexCoord3svARB(disp, glMultiTexCoord3svARB);
- SET_MultiTexCoord4dARB(disp, glMultiTexCoord4dARB);
- SET_MultiTexCoord4dvARB(disp, glMultiTexCoord4dvARB);
- SET_MultiTexCoord4fARB(disp, glMultiTexCoord4fARB);
- SET_MultiTexCoord4fvARB(disp, glMultiTexCoord4fvARB);
- SET_MultiTexCoord4iARB(disp, glMultiTexCoord4iARB);
- SET_MultiTexCoord4ivARB(disp, glMultiTexCoord4ivARB);
- SET_MultiTexCoord4sARB(disp, glMultiTexCoord4sARB);
- SET_MultiTexCoord4svARB(disp, glMultiTexCoord4svARB);
-#endif
-
-#if GL_ARB_occlusion_query
- SET_BeginQueryARB(disp, glBeginQueryARB);
- SET_DeleteQueriesARB(disp, glDeleteQueriesARB);
- SET_EndQueryARB(disp, glEndQueryARB);
- SET_GenQueriesARB(disp, glGenQueriesARB);
- SET_GetQueryObjectivARB(disp, glGetQueryObjectivARB);
- SET_GetQueryObjectuivARB(disp, glGetQueryObjectuivARB);
- SET_GetQueryivARB(disp, glGetQueryivARB);
- SET_IsQueryARB(disp, glIsQueryARB);
-#endif
-
-#if GL_ARB_shader_objects
- SET_AttachObjectARB(disp, glAttachObjectARB);
- SET_CompileShaderARB(disp, glCompileShaderARB);
- SET_DeleteObjectARB(disp, glDeleteObjectARB);
- SET_GetHandleARB(disp, glGetHandleARB);
- SET_DetachObjectARB(disp, glDetachObjectARB);
- SET_CreateProgramObjectARB(disp, glCreateProgramObjectARB);
- SET_CreateShaderObjectARB(disp, glCreateShaderObjectARB);
- SET_GetInfoLogARB(disp, glGetInfoLogARB);
- SET_GetActiveUniformARB(disp, glGetActiveUniformARB);
- SET_GetAttachedObjectsARB(disp, glGetAttachedObjectsARB);
- SET_GetObjectParameterfvARB(disp, glGetObjectParameterfvARB);
- SET_GetObjectParameterivARB(disp, glGetObjectParameterivARB);
- SET_GetShaderSourceARB(disp, glGetShaderSourceARB);
- SET_GetUniformLocationARB(disp, glGetUniformLocationARB);
- SET_GetUniformfvARB(disp, glGetUniformfvARB);
- SET_GetUniformivARB(disp, glGetUniformivARB);
- SET_LinkProgramARB(disp, glLinkProgramARB);
- SET_ShaderSourceARB(disp, glShaderSourceARB);
- SET_Uniform1fARB(disp, glUniform1fARB);
- SET_Uniform1fvARB(disp, glUniform1fvARB);
- SET_Uniform1iARB(disp, glUniform1iARB);
- SET_Uniform1ivARB(disp, glUniform1ivARB);
- SET_Uniform2fARB(disp, glUniform2fARB);
- SET_Uniform2fvARB(disp, glUniform2fvARB);
- SET_Uniform2iARB(disp, glUniform2iARB);
- SET_Uniform2ivARB(disp, glUniform2ivARB);
- SET_Uniform3fARB(disp, glUniform3fARB);
- SET_Uniform3fvARB(disp, glUniform3fvARB);
- SET_Uniform3iARB(disp, glUniform3iARB);
- SET_Uniform3ivARB(disp, glUniform3ivARB);
- SET_Uniform4fARB(disp, glUniform4fARB);
- SET_Uniform4fvARB(disp, glUniform4fvARB);
- SET_Uniform4iARB(disp, glUniform4iARB);
- SET_Uniform4ivARB(disp, glUniform4ivARB);
- SET_UniformMatrix2fvARB(disp, glUniformMatrix2fvARB);
- SET_UniformMatrix3fvARB(disp, glUniformMatrix3fvARB);
- SET_UniformMatrix4fvARB(disp, glUniformMatrix4fvARB);
- SET_UseProgramObjectARB(disp, glUseProgramObjectARB);
- SET_ValidateProgramARB(disp, glValidateProgramARB);
-#endif
-
-#if GL_ARB_texture_compression
- SET_CompressedTexImage1DARB(disp, glCompressedTexImage1DARB);
- SET_CompressedTexImage2DARB(disp, glCompressedTexImage2DARB);
- SET_CompressedTexImage3DARB(disp, glCompressedTexImage3DARB);
- SET_CompressedTexSubImage1DARB(disp, glCompressedTexSubImage1DARB);
- SET_CompressedTexSubImage2DARB(disp, glCompressedTexSubImage2DARB);
- SET_CompressedTexSubImage3DARB(disp, glCompressedTexSubImage3DARB);
- SET_GetCompressedTexImageARB(disp, glGetCompressedTexImageARB);
-#endif
-
-#if GL_ARB_transpose_matrix
- SET_LoadTransposeMatrixdARB(disp, glLoadTransposeMatrixdARB);
- SET_LoadTransposeMatrixfARB(disp, glLoadTransposeMatrixfARB);
- SET_MultTransposeMatrixdARB(disp, glMultTransposeMatrixdARB);
- SET_MultTransposeMatrixfARB(disp, glMultTransposeMatrixfARB);
-#endif
-
-#if GL_ARB_vertex_buffer_object
- SET_BindBufferARB(disp, glBindBufferARB);
- SET_BufferDataARB(disp, glBufferDataARB);
- SET_BufferSubDataARB(disp, glBufferSubDataARB);
- SET_DeleteBuffersARB(disp, glDeleteBuffersARB);
- SET_GenBuffersARB(disp, glGenBuffersARB);
- SET_GetBufferParameterivARB(disp, glGetBufferParameterivARB);
- SET_GetBufferPointervARB(disp, glGetBufferPointervARB);
- SET_GetBufferSubDataARB(disp, glGetBufferSubDataARB);
- SET_IsBufferARB(disp, glIsBufferARB);
- SET_MapBufferARB(disp, glMapBufferARB);
- SET_UnmapBufferARB(disp, glUnmapBufferARB);
-#endif
-
-#if GL_ARB_vertex_program
- SET_DisableVertexAttribArrayARB(disp, glDisableVertexAttribArrayARB);
- SET_EnableVertexAttribArrayARB(disp, glEnableVertexAttribArrayARB);
- SET_GetProgramEnvParameterdvARB(disp, glGetProgramEnvParameterdvARB);
- SET_GetProgramEnvParameterfvARB(disp, glGetProgramEnvParameterfvARB);
- SET_GetProgramLocalParameterdvARB(disp, glGetProgramLocalParameterdvARB);
- SET_GetProgramLocalParameterfvARB(disp, glGetProgramLocalParameterfvARB);
- SET_GetProgramStringARB(disp, glGetProgramStringARB);
- SET_GetProgramivARB(disp, glGetProgramivARB);
- SET_GetVertexAttribdvARB(disp, glGetVertexAttribdvARB);
- SET_GetVertexAttribfvARB(disp, glGetVertexAttribfvARB);
- SET_GetVertexAttribivARB(disp, glGetVertexAttribivARB);
- SET_ProgramEnvParameter4dARB(disp, glProgramEnvParameter4dARB);
- SET_ProgramEnvParameter4dvARB(disp, glProgramEnvParameter4dvARB);
- SET_ProgramEnvParameter4fARB(disp, glProgramEnvParameter4fARB);
- SET_ProgramEnvParameter4fvARB(disp, glProgramEnvParameter4fvARB);
- SET_ProgramLocalParameter4dARB(disp, glProgramLocalParameter4dARB);
- SET_ProgramLocalParameter4dvARB(disp, glProgramLocalParameter4dvARB);
- SET_ProgramLocalParameter4fARB(disp, glProgramLocalParameter4fARB);
- SET_ProgramLocalParameter4fvARB(disp, glProgramLocalParameter4fvARB);
- SET_ProgramStringARB(disp, glProgramStringARB);
- SET_VertexAttrib1dARB(disp, glVertexAttrib1dARB);
- SET_VertexAttrib1dvARB(disp, glVertexAttrib1dvARB);
- SET_VertexAttrib1fARB(disp, glVertexAttrib1fARB);
- SET_VertexAttrib1fvARB(disp, glVertexAttrib1fvARB);
- SET_VertexAttrib1sARB(disp, glVertexAttrib1sARB);
- SET_VertexAttrib1svARB(disp, glVertexAttrib1svARB);
- SET_VertexAttrib2dARB(disp, glVertexAttrib2dARB);
- SET_VertexAttrib2dvARB(disp, glVertexAttrib2dvARB);
- SET_VertexAttrib2fARB(disp, glVertexAttrib2fARB);
- SET_VertexAttrib2fvARB(disp, glVertexAttrib2fvARB);
- SET_VertexAttrib2sARB(disp, glVertexAttrib2sARB);
- SET_VertexAttrib2svARB(disp, glVertexAttrib2svARB);
- SET_VertexAttrib3dARB(disp, glVertexAttrib3dARB);
- SET_VertexAttrib3dvARB(disp, glVertexAttrib3dvARB);
- SET_VertexAttrib3fARB(disp, glVertexAttrib3fARB);
- SET_VertexAttrib3fvARB(disp, glVertexAttrib3fvARB);
- SET_VertexAttrib3sARB(disp, glVertexAttrib3sARB);
- SET_VertexAttrib3svARB(disp, glVertexAttrib3svARB);
- SET_VertexAttrib4NbvARB(disp, glVertexAttrib4NbvARB);
- SET_VertexAttrib4NivARB(disp, glVertexAttrib4NivARB);
- SET_VertexAttrib4NsvARB(disp, glVertexAttrib4NsvARB);
- SET_VertexAttrib4NubARB(disp, glVertexAttrib4NubARB);
- SET_VertexAttrib4NubvARB(disp, glVertexAttrib4NubvARB);
- SET_VertexAttrib4NuivARB(disp, glVertexAttrib4NuivARB);
- SET_VertexAttrib4NusvARB(disp, glVertexAttrib4NusvARB);
- SET_VertexAttrib4bvARB(disp, glVertexAttrib4bvARB);
- SET_VertexAttrib4dARB(disp, glVertexAttrib4dARB);
- SET_VertexAttrib4dvARB(disp, glVertexAttrib4dvARB);
- SET_VertexAttrib4fARB(disp, glVertexAttrib4fARB);
- SET_VertexAttrib4fvARB(disp, glVertexAttrib4fvARB);
- SET_VertexAttrib4ivARB(disp, glVertexAttrib4ivARB);
- SET_VertexAttrib4sARB(disp, glVertexAttrib4sARB);
- SET_VertexAttrib4svARB(disp, glVertexAttrib4svARB);
- SET_VertexAttrib4ubvARB(disp, glVertexAttrib4ubvARB);
- SET_VertexAttrib4uivARB(disp, glVertexAttrib4uivARB);
- SET_VertexAttrib4usvARB(disp, glVertexAttrib4usvARB);
- SET_VertexAttribPointerARB(disp, glVertexAttribPointerARB);
-#endif
-
-#if GL_ARB_vertex_shader
- SET_BindAttribLocationARB(disp, glBindAttribLocationARB);
- SET_GetActiveAttribARB(disp, glGetActiveAttribARB);
- SET_GetAttribLocationARB(disp, glGetAttribLocationARB);
-#endif
-
-#if GL_ARB_window_pos
- SET_WindowPos2dMESA(disp, glWindowPos2dARB);
- SET_WindowPos2dvMESA(disp, glWindowPos2dvARB);
- SET_WindowPos2fMESA(disp, glWindowPos2fARB);
- SET_WindowPos2fvMESA(disp, glWindowPos2fvARB);
- SET_WindowPos2iMESA(disp, glWindowPos2iARB);
- SET_WindowPos2ivMESA(disp, glWindowPos2ivARB);
- SET_WindowPos2sMESA(disp, glWindowPos2sARB);
- SET_WindowPos2svMESA(disp, glWindowPos2svARB);
- SET_WindowPos3dMESA(disp, glWindowPos3dARB);
- SET_WindowPos3dvMESA(disp, glWindowPos3dvARB);
- SET_WindowPos3fMESA(disp, glWindowPos3fARB);
- SET_WindowPos3fvMESA(disp, glWindowPos3fvARB);
- SET_WindowPos3iMESA(disp, glWindowPos3iARB);
- SET_WindowPos3ivMESA(disp, glWindowPos3ivARB);
- SET_WindowPos3sMESA(disp, glWindowPos3sARB);
- SET_WindowPos3svMESA(disp, glWindowPos3svARB);
-#endif
-
-#if GL_ATI_fragment_shader
- SET_AlphaFragmentOp1ATI(disp, glAlphaFragmentOp1ATI);
- SET_AlphaFragmentOp2ATI(disp, glAlphaFragmentOp2ATI);
- SET_AlphaFragmentOp3ATI(disp, glAlphaFragmentOp3ATI);
- SET_BeginFragmentShaderATI(disp, glBeginFragmentShaderATI);
- SET_BindFragmentShaderATI(disp, glBindFragmentShaderATI);
- SET_ColorFragmentOp1ATI(disp, glColorFragmentOp1ATI);
- SET_ColorFragmentOp2ATI(disp, glColorFragmentOp2ATI);
- SET_ColorFragmentOp3ATI(disp, glColorFragmentOp3ATI);
- SET_DeleteFragmentShaderATI(disp, glDeleteFragmentShaderATI);
- SET_EndFragmentShaderATI(disp, glEndFragmentShaderATI);
- SET_GenFragmentShadersATI(disp, glGenFragmentShadersATI);
- SET_PassTexCoordATI(disp, glPassTexCoordATI);
- SET_SampleMapATI(disp, glSampleMapATI);
- SET_SetFragmentShaderConstantATI(disp, glSetFragmentShaderConstantATI);
-#elif GL_EXT_fragment_shader
- SET_AlphaFragmentOp1ATI(disp, glAlphaFragmentOp1EXT);
- SET_AlphaFragmentOp2ATI(disp, glAlphaFragmentOp2EXT);
- SET_AlphaFragmentOp3ATI(disp, glAlphaFragmentOp3EXT);
- SET_BeginFragmentShaderATI(disp, glBeginFragmentShaderEXT);
- SET_BindFragmentShaderATI(disp, glBindFragmentShaderEXT);
- SET_ColorFragmentOp1ATI(disp, glColorFragmentOp1EXT);
- SET_ColorFragmentOp2ATI(disp, glColorFragmentOp2EXT);
- SET_ColorFragmentOp3ATI(disp, glColorFragmentOp3EXT);
- SET_DeleteFragmentShaderATI(disp, glDeleteFragmentShaderEXT);
- SET_EndFragmentShaderATI(disp, glEndFragmentShaderEXT);
- SET_GenFragmentShadersATI(disp, glGenFragmentShadersEXT);
- SET_PassTexCoordATI(disp, glPassTexCoordEXT);
- SET_SampleMapATI(disp, glSampleMapEXT);
- SET_SetFragmentShaderConstantATI(disp, glSetFragmentShaderConstantEXT);
-#endif
-
-#if GL_ATI_separate_stencil
- SET_StencilFuncSeparateATI(disp, glStencilFuncSeparateATI);
-#endif
-
-#if GL_EXT_blend_equation_separate
- SET_BlendEquationSeparateEXT(disp, glBlendEquationSeparateEXT);
-#endif
-
-#if GL_EXT_blend_func_separate
- SET_BlendFuncSeparateEXT(disp, glBlendFuncSeparateEXT);
-#endif
-
-#if GL_EXT_depth_bounds_test
- SET_DepthBoundsEXT(disp, glDepthBoundsEXT);
-#endif
-
-#if GL_EXT_compiled_vertex_array
- SET_LockArraysEXT(disp, glLockArraysEXT);
- SET_UnlockArraysEXT(disp, glUnlockArraysEXT);
-#endif
-
-#if GL_EXT_cull_vertex
- SET_CullParameterdvEXT(disp, glCullParameterdvEXT);
- SET_CullParameterfvEXT(disp, glCullParameterfvEXT);
-#endif
-
-#if GL_EXT_fog_coord
- SET_FogCoordPointerEXT(disp, glFogCoordPointerEXT);
- SET_FogCoorddEXT(disp, glFogCoorddEXT);
- SET_FogCoorddvEXT(disp, glFogCoorddvEXT);
- SET_FogCoordfEXT(disp, glFogCoordfEXT);
- SET_FogCoordfvEXT(disp, glFogCoordfvEXT);
-#endif
-
-#if GL_EXT_framebuffer_blit
- SET_BlitFramebufferEXT(disp, glBlitFramebufferEXT);
-#endif
-
-#if GL_EXT_framebuffer_object
- SET_BindFramebufferEXT(disp, glBindFramebufferEXT);
- SET_BindRenderbufferEXT(disp, glBindRenderbufferEXT);
- SET_CheckFramebufferStatusEXT(disp, glCheckFramebufferStatusEXT);
- SET_DeleteFramebuffersEXT(disp, glDeleteFramebuffersEXT);
- SET_DeleteRenderbuffersEXT(disp, glDeleteRenderbuffersEXT);
- SET_FramebufferRenderbufferEXT(disp, glFramebufferRenderbufferEXT);
- SET_FramebufferTexture1DEXT(disp, glFramebufferTexture1DEXT);
- SET_FramebufferTexture2DEXT(disp, glFramebufferTexture2DEXT);
- SET_FramebufferTexture3DEXT(disp, glFramebufferTexture3DEXT);
- SET_GenerateMipmapEXT(disp, glGenerateMipmapEXT);
- SET_GenFramebuffersEXT(disp, glGenFramebuffersEXT);
- SET_GenRenderbuffersEXT(disp, glGenRenderbuffersEXT);
- SET_GetFramebufferAttachmentParameterivEXT(disp, glGetFramebufferAttachmentParameterivEXT);
- SET_GetRenderbufferParameterivEXT(disp, glGetRenderbufferParameterivEXT);
- SET_IsFramebufferEXT(disp, glIsFramebufferEXT);
- SET_IsRenderbufferEXT(disp, glIsRenderbufferEXT);
- SET_RenderbufferStorageEXT(disp, glRenderbufferStorageEXT);
-#endif
-
-#if GL_EXT_gpu_program_parameters
- SET_ProgramEnvParameters4fvEXT(disp, glProgramEnvParameters4fvEXT);
- SET_ProgramLocalParameters4fvEXT(disp, glProgramLocalParameters4fvEXT);
-#endif
-
-#if GL_EXT_multi_draw_arrays
- /* Pointer Incompatability:
- * This warning can be safely ignored. OpenGL.framework adds const to the
- * two pointers.
- *
- * extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);
- *
- * void ( * MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
- */
- SET_MultiDrawArraysEXT(disp, (void *)glMultiDrawArraysEXT);
- SET_MultiDrawElementsEXT(disp, glMultiDrawElementsEXT);
-#endif
-
-#if GL_EXT_point_parameters
- SET_PointParameterfEXT(disp, glPointParameterfEXT);
- SET_PointParameterfvEXT(disp, glPointParameterfvEXT);
-#elif GL_ARB_point_parameters
- SET_PointParameterfEXT(disp, glPointParameterfARB);
- SET_PointParameterfvEXT(disp, glPointParameterfvARB);
-#endif
-
-#if GL_EXT_polygon_offset
- SET_PolygonOffsetEXT(disp, glPolygonOffsetEXT);
-#endif
-
-#if GL_EXT_secondary_color
- SET_SecondaryColor3bEXT(disp, glSecondaryColor3bEXT);
- SET_SecondaryColor3bvEXT(disp, glSecondaryColor3bvEXT);
- SET_SecondaryColor3dEXT(disp, glSecondaryColor3dEXT);
- SET_SecondaryColor3dvEXT(disp, glSecondaryColor3dvEXT);
- SET_SecondaryColor3fEXT(disp, glSecondaryColor3fEXT);
- SET_SecondaryColor3fvEXT(disp, glSecondaryColor3fvEXT);
- SET_SecondaryColor3iEXT(disp, glSecondaryColor3iEXT);
- SET_SecondaryColor3ivEXT(disp, glSecondaryColor3ivEXT);
- SET_SecondaryColor3sEXT(disp, glSecondaryColor3sEXT);
- SET_SecondaryColor3svEXT(disp, glSecondaryColor3svEXT);
- SET_SecondaryColor3ubEXT(disp, glSecondaryColor3ubEXT);
- SET_SecondaryColor3ubvEXT(disp, glSecondaryColor3ubvEXT);
- SET_SecondaryColor3uiEXT(disp, glSecondaryColor3uiEXT);
- SET_SecondaryColor3uivEXT(disp, glSecondaryColor3uivEXT);
- SET_SecondaryColor3usEXT(disp, glSecondaryColor3usEXT);
- SET_SecondaryColor3usvEXT(disp, glSecondaryColor3usvEXT);
- SET_SecondaryColorPointerEXT(disp, glSecondaryColorPointerEXT);
-#endif
-
-#if GL_EXT_stencil_two_side
- SET_ActiveStencilFaceEXT(disp, glActiveStencilFaceEXT);
-#endif
-
-#if GL_EXT_timer_query
- SET_GetQueryObjecti64vEXT(disp, glGetQueryObjecti64vEXT);
- SET_GetQueryObjectui64vEXT(disp, glGetQueryObjectui64vEXT);
-#endif
-
-#if GL_EXT_vertex_array
- SET_ColorPointerEXT(disp, glColorPointerEXT);
- SET_EdgeFlagPointerEXT(disp, glEdgeFlagPointerEXT);
- SET_IndexPointerEXT(disp, glIndexPointerEXT);
- SET_NormalPointerEXT(disp, glNormalPointerEXT);
- SET_TexCoordPointerEXT(disp, glTexCoordPointerEXT);
- SET_VertexPointerEXT(disp, glVertexPointerEXT);
-#endif
-
-#if GL_IBM_multimode_draw_arrays
- SET_MultiModeDrawArraysIBM(disp, glMultiModeDrawArraysIBM);
- SET_MultiModeDrawElementsIBM(disp, glMultiModeDrawElementsIBM);
-#endif
-
-#if GL_MESA_resize_buffers
- SET_ResizeBuffersMESA(disp, glResizeBuffersMESA);
-#endif
-
-#if GL_MESA_window_pos
- SET_WindowPos4dMESA(disp, glWindowPos4dMESA);
- SET_WindowPos4dvMESA(disp, glWindowPos4dvMESA);
- SET_WindowPos4fMESA(disp, glWindowPos4fMESA);
- SET_WindowPos4fvMESA(disp, glWindowPos4fvMESA);
- SET_WindowPos4iMESA(disp, glWindowPos4iMESA);
- SET_WindowPos4ivMESA(disp, glWindowPos4ivMESA);
- SET_WindowPos4sMESA(disp, glWindowPos4sMESA);
- SET_WindowPos4svMESA(disp, glWindowPos4svMESA);
-#endif
-
-#if GL_NV_fence
- SET_DeleteFencesNV(disp, glDeleteFencesNV);
- SET_FinishFenceNV(disp, glFinishFenceNV);
- SET_GenFencesNV(disp, glGenFencesNV);
- SET_GetFenceivNV(disp, glGetFenceivNV);
- SET_IsFenceNV(disp, glIsFenceNV);
- SET_SetFenceNV(disp, glSetFenceNV);
- SET_TestFenceNV(disp, glTestFenceNV);
-#endif
-
-#if GL_NV_fragment_program
- SET_GetProgramNamedParameterdvNV(disp, glGetProgramNamedParameterdvNV);
- SET_GetProgramNamedParameterfvNV(disp, glGetProgramNamedParameterfvNV);
- SET_ProgramNamedParameter4dNV(disp, glProgramNamedParameter4dNV);
- SET_ProgramNamedParameter4dvNV(disp, glProgramNamedParameter4dvNV);
- SET_ProgramNamedParameter4fNV(disp, glProgramNamedParameter4fNV);
- SET_ProgramNamedParameter4fvNV(disp, glProgramNamedParameter4fvNV);
-#endif
-
-#if GL_NV_geometry_program4
- SET_FramebufferTextureLayerEXT(disp, glFramebufferTextureLayerEXT);
-#endif
-
-#if GL_NV_point_sprite
- SET_PointParameteriNV(disp, glPointParameteriNV);
- SET_PointParameterivNV(disp, glPointParameterivNV);
-#endif
-
-#if GL_NV_register_combiners
- SET_CombinerInputNV(disp, glCombinerInputNV);
- SET_CombinerOutputNV(disp, glCombinerOutputNV);
- SET_CombinerParameterfNV(disp, glCombinerParameterfNV);
- SET_CombinerParameterfvNV(disp, glCombinerParameterfvNV);
- SET_CombinerParameteriNV(disp, glCombinerParameteriNV);
- SET_CombinerParameterivNV(disp, glCombinerParameterivNV);
- SET_FinalCombinerInputNV(disp, glFinalCombinerInputNV);
- SET_GetCombinerInputParameterfvNV(disp, glGetCombinerInputParameterfvNV);
- SET_GetCombinerInputParameterivNV(disp, glGetCombinerInputParameterivNV);
- SET_GetCombinerOutputParameterfvNV(disp, glGetCombinerOutputParameterfvNV);
- SET_GetCombinerOutputParameterivNV(disp, glGetCombinerOutputParameterivNV);
- SET_GetFinalCombinerInputParameterfvNV(disp, glGetFinalCombinerInputParameterfvNV);
- SET_GetFinalCombinerInputParameterivNV(disp, glGetFinalCombinerInputParameterivNV);
-#endif
-
-#if GL_NV_vertex_array_range
- SET_FlushVertexArrayRangeNV(disp, glFlushVertexArrayRangeNV);
- SET_VertexArrayRangeNV(disp, glVertexArrayRangeNV);
-#endif
-
-#if GL_NV_vertex_program
- SET_AreProgramsResidentNV(disp, glAreProgramsResidentNV);
- SET_BindProgramNV(disp, glBindProgramNV);
- SET_DeleteProgramsNV(disp, glDeleteProgramsNV);
- SET_ExecuteProgramNV(disp, glExecuteProgramNV);
- SET_GenProgramsNV(disp, glGenProgramsNV);
- SET_GetProgramParameterdvNV(disp, glGetProgramParameterdvNV);
- SET_GetProgramParameterfvNV(disp, glGetProgramParameterfvNV);
- SET_GetProgramStringNV(disp, glGetProgramStringNV);
- SET_GetProgramivNV(disp, glGetProgramivNV);
- SET_GetTrackMatrixivNV(disp, glGetTrackMatrixivNV);
- SET_GetVertexAttribPointervNV(disp, glGetVertexAttribPointervNV);
- SET_GetVertexAttribdvNV(disp, glGetVertexAttribdvNV);
- SET_GetVertexAttribfvNV(disp, glGetVertexAttribfvNV);
- SET_GetVertexAttribivNV(disp, glGetVertexAttribivNV);
- SET_IsProgramNV(disp, glIsProgramNV);
- SET_LoadProgramNV(disp, glLoadProgramNV);
- SET_ProgramParameters4dvNV(disp, glProgramParameters4dvNV);
- SET_ProgramParameters4fvNV(disp, glProgramParameters4fvNV);
- SET_RequestResidentProgramsNV(disp, glRequestResidentProgramsNV);
- SET_TrackMatrixNV(disp, glTrackMatrixNV);
- SET_VertexAttrib1dNV(disp, glVertexAttrib1dNV)
- SET_VertexAttrib1dvNV(disp, glVertexAttrib1dvNV)
- SET_VertexAttrib1fNV(disp, glVertexAttrib1fNV)
- SET_VertexAttrib1fvNV(disp, glVertexAttrib1fvNV)
- SET_VertexAttrib1sNV(disp, glVertexAttrib1sNV)
- SET_VertexAttrib1svNV(disp, glVertexAttrib1svNV)
- SET_VertexAttrib2dNV(disp, glVertexAttrib2dNV)
- SET_VertexAttrib2dvNV(disp, glVertexAttrib2dvNV)
- SET_VertexAttrib2fNV(disp, glVertexAttrib2fNV)
- SET_VertexAttrib2fvNV(disp, glVertexAttrib2fvNV)
- SET_VertexAttrib2sNV(disp, glVertexAttrib2sNV)
- SET_VertexAttrib2svNV(disp, glVertexAttrib2svNV)
- SET_VertexAttrib3dNV(disp, glVertexAttrib3dNV)
- SET_VertexAttrib3dvNV(disp, glVertexAttrib3dvNV)
- SET_VertexAttrib3fNV(disp, glVertexAttrib3fNV)
- SET_VertexAttrib3fvNV(disp, glVertexAttrib3fvNV)
- SET_VertexAttrib3sNV(disp, glVertexAttrib3sNV)
- SET_VertexAttrib3svNV(disp, glVertexAttrib3svNV)
- SET_VertexAttrib4dNV(disp, glVertexAttrib4dNV)
- SET_VertexAttrib4dvNV(disp, glVertexAttrib4dvNV)
- SET_VertexAttrib4fNV(disp, glVertexAttrib4fNV)
- SET_VertexAttrib4fvNV(disp, glVertexAttrib4fvNV)
- SET_VertexAttrib4sNV(disp, glVertexAttrib4sNV)
- SET_VertexAttrib4svNV(disp, glVertexAttrib4svNV)
- SET_VertexAttrib4ubNV(disp, glVertexAttrib4ubNV)
- SET_VertexAttrib4ubvNV(disp, glVertexAttrib4ubvNV)
- SET_VertexAttribPointerNV(disp, glVertexAttribPointerNV)
- SET_VertexAttribs1dvNV(disp, glVertexAttribs1dvNV)
- SET_VertexAttribs1fvNV(disp, glVertexAttribs1fvNV)
- SET_VertexAttribs1svNV(disp, glVertexAttribs1svNV)
- SET_VertexAttribs2dvNV(disp, glVertexAttribs2dvNV)
- SET_VertexAttribs2fvNV(disp, glVertexAttribs2fvNV)
- SET_VertexAttribs2svNV(disp, glVertexAttribs2svNV)
- SET_VertexAttribs3dvNV(disp, glVertexAttribs3dvNV)
- SET_VertexAttribs3fvNV(disp, glVertexAttribs3fvNV)
- SET_VertexAttribs3svNV(disp, glVertexAttribs3svNV)
- SET_VertexAttribs4dvNV(disp, glVertexAttribs4dvNV)
- SET_VertexAttribs4fvNV(disp, glVertexAttribs4fvNV)
- SET_VertexAttribs4svNV(disp, glVertexAttribs4svNV)
- SET_VertexAttribs4ubvNV(disp, glVertexAttribs4ubvNV)
-#endif
-
-#if GL_SGIS_multisample
- SET_SampleMaskSGIS(disp, glSampleMaskSGIS);
- SET_SamplePatternSGIS(disp, glSamplePatternSGIS);
-#endif
-
-#if GL_SGIS_pixel_texture
- SET_GetPixelTexGenParameterfvSGIS(disp, glGetPixelTexGenParameterfvSGIS);
- SET_GetPixelTexGenParameterivSGIS(disp, glGetPixelTexGenParameterivSGIS);
- SET_PixelTexGenParameterfSGIS(disp, glPixelTexGenParameterfSGIS);
- SET_PixelTexGenParameterfvSGIS(disp, glPixelTexGenParameterfvSGIS);
- SET_PixelTexGenParameteriSGIS(disp, glPixelTexGenParameteriSGIS);
- SET_PixelTexGenParameterivSGIS(disp, glPixelTexGenParameterivSGIS);
- SET_PixelTexGenSGIX(disp, glPixelTexGenSGIX);
-#endif
-}
+/*
+ * GLX implementation that uses Apple's OpenGL.framework
+ * (Indirect rendering path -- it's also used for some direct mode code too)
+ *
+ * Copyright (c) 2007, 2008, 2009 Apple Inc.
+ * Copyright (c) 2004 Torrey T. Lyons. All Rights Reserved.
+ * Copyright (c) 2002 Greg Parker. All Rights Reserved.
+ *
+ * Portions of this file are copied from Mesa's xf86glx.c,
+ * which contains the following copyright:
+ *
+ * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include "dri.h"
+
+#include <AvailabilityMacros.h>
+
+#define GL_GLEXT_WUNDEF_SUPPORT
+
+#include <OpenGL/OpenGL.h>
+#include <OpenGL/gl.h>
+#include <OpenGL/glext.h>
+#include <OpenGL/CGLContext.h>
+
+/* These next few GL_EXT pre-processing blocks are to explicitly define
+ * these symbols to 0 if they are not set by OpenGL.framework. This
+ * prevents the X11 glext.h from setting them to 1.
+ */
+
+#ifndef GL_EXT_fragment_shader
+#define GL_EXT_fragment_shader 0
+#endif
+
+#ifndef GL_EXT_blend_equation_separate
+#define GL_EXT_blend_equation_separate 0
+#endif
+
+#ifndef GL_EXT_blend_func_separate
+#define GL_EXT_blend_func_separate 0
+#endif
+
+#ifndef GL_EXT_depth_bounds_test
+#define GL_EXT_depth_bounds_test 0
+#endif
+
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_EXT_compiled_vertex_array 0
+#endif
+
+#ifndef GL_EXT_cull_vertex
+#define GL_EXT_cull_vertex 0
+#endif
+
+#ifndef GL_EXT_fog_coord
+#define GL_EXT_fog_coord 0
+#endif
+
+#ifndef GL_EXT_framebuffer_blit
+#define GL_EXT_framebuffer_blit 0
+#endif
+
+#ifndef GL_EXT_framebuffer_object
+#define GL_EXT_framebuffer_object 0
+#endif
+
+#ifndef GL_EXT_gpu_program_parameters
+#define GL_EXT_gpu_program_parameters 0
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 0
+#endif
+
+#ifndef GL_EXT_point_parameters
+#define GL_EXT_point_parameters 0
+#endif
+
+#ifndef GL_EXT_polygon_offset
+#define GL_EXT_polygon_offset 0
+#endif
+
+#ifndef GL_EXT_secondary_color
+#define GL_EXT_secondary_color 0
+#endif
+
+#ifndef GL_EXT_stencil_two_side
+#define GL_EXT_stencil_two_side 0
+#endif
+
+#ifndef GL_EXT_timer_query
+#define GL_EXT_timer_query 0
+#endif
+
+#ifndef GL_EXT_vertex_array
+#define GL_EXT_vertex_array 0
+#endif
+
+/* Tiger PPC doesn't have the associated symbols, but glext.h says it does. Liars!
+ * http://trac.macports.org/ticket/20638
+ */
+#if defined(__ppc__) && MAC_OS_X_VERSION_MIN_REQUIRED < 1050
+#undef GL_EXT_gpu_program_parameters
+#define GL_EXT_gpu_program_parameters 0
+#endif
+
+#include <GL/glxproto.h>
+#include <windowstr.h>
+#include <resource.h>
+#include <GL/glxint.h>
+#include <GL/glxtokens.h>
+#include <scrnintstr.h>
+#include <glxserver.h>
+#include <glxscreens.h>
+#include <glxdrawable.h>
+#include <glxcontext.h>
+#include <glxext.h>
+#include <glxutil.h>
+#include <glxscreens.h>
+#include <GL/internal/glcore.h>
+#include "x-hash.h"
+#include "x-list.h"
+
+//#include "capabilities.h"
+#include "visualConfigs.h"
+
+typedef unsigned long long GLuint64EXT;
+typedef long long GLint64EXT;
+#include <dispatch.h>
+#include <Xplugin.h>
+#include <glapi.h>
+#include <glapitable.h>
+
+__GLXprovider * GlxGetDRISWrastProvider (void);
+
+// Write debugging output, or not
+#ifdef GLAQUA_DEBUG
+#define GLAQUA_DEBUG_MSG ErrorF
+#else
+#define GLAQUA_DEBUG_MSG(a, ...)
+#endif
+
+static void setup_dispatch_table(void);
+GLuint __glFloorLog2(GLuint val);
+void warn_func(void * p1, char *format, ...);
+
+// some prototypes
+static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen);
+static __GLXdrawable * __glXAquaScreenCreateDrawable(ClientPtr client, __GLXscreen *screen, DrawablePtr pDraw, XID drawId, int type, XID glxDrawId, __GLXconfig *conf);
+
+static void __glXAquaContextDestroy(__GLXcontext *baseContext);
+static int __glXAquaContextMakeCurrent(__GLXcontext *baseContext);
+static int __glXAquaContextLoseCurrent(__GLXcontext *baseContext);
+static int __glXAquaContextForceCurrent(__GLXcontext *baseContext);
+static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask);
+
+static CGLPixelFormatObj makeFormat(__GLXconfig *conf);
+
+__GLXprovider __glXDRISWRastProvider = {
+ __glXAquaScreenProbe,
+ "Core OpenGL",
+ NULL
+};
+
+typedef struct __GLXAquaScreen __GLXAquaScreen;
+typedef struct __GLXAquaContext __GLXAquaContext;
+typedef struct __GLXAquaDrawable __GLXAquaDrawable;
+
+struct __GLXAquaScreen {
+ __GLXscreen base;
+ int index;
+ int num_vis;
+};
+
+struct __GLXAquaContext {
+ __GLXcontext base;
+ CGLContextObj ctx;
+ CGLPixelFormatObj pixelFormat;
+ xp_surface_id sid;
+ unsigned isAttached :1;
+};
+
+struct __GLXAquaDrawable {
+ __GLXdrawable base;
+ DrawablePtr pDraw;
+ xp_surface_id sid;
+ __GLXAquaContext *context;
+};
+
+
+static __GLXcontext *
+__glXAquaScreenCreateContext(__GLXscreen *screen,
+ __GLXconfig *conf,
+ __GLXcontext *baseShareContext)
+{
+ __GLXAquaContext *context;
+ __GLXAquaContext *shareContext = (__GLXAquaContext *) baseShareContext;
+ CGLError gl_err;
+
+ GLAQUA_DEBUG_MSG("glXAquaScreenCreateContext\n");
+
+ context = xcalloc(1, sizeof (__GLXAquaContext));
+
+ if (context == NULL)
+ return NULL;
+
+ memset(context, 0, sizeof *context);
+
+ context->base.pGlxScreen = screen;
+
+ context->base.destroy = __glXAquaContextDestroy;
+ context->base.makeCurrent = __glXAquaContextMakeCurrent;
+ context->base.loseCurrent = __glXAquaContextLoseCurrent;
+ context->base.copy = __glXAquaContextCopy;
+ context->base.forceCurrent = __glXAquaContextForceCurrent;
+ /*FIXME verify that the context->base is fully initialized. */
+
+ context->pixelFormat = makeFormat(conf);
+
+ if (!context->pixelFormat) {
+ xfree(context);
+ return NULL;
+ }
+
+ context->ctx = NULL;
+ gl_err = CGLCreateContext(context->pixelFormat,
+ shareContext ? shareContext->ctx : NULL,
+ &context->ctx);
+
+ if (gl_err != 0) {
+ ErrorF("CGLCreateContext error: %s\n", CGLErrorString(gl_err));
+ CGLDestroyPixelFormat(context->pixelFormat);
+ xfree(context);
+ return NULL;
+ }
+
+ setup_dispatch_table();
+ GLAQUA_DEBUG_MSG("glAquaCreateContext done\n");
+
+ return &context->base;
+}
+
+/* maps from surface id -> list of __GLcontext */
+static x_hash_table *surface_hash;
+
+static void __glXAquaContextDestroy(__GLXcontext *baseContext) {
+ x_list *lst;
+
+ __GLXAquaContext *context = (__GLXAquaContext *) baseContext;
+
+ GLAQUA_DEBUG_MSG("glAquaContextDestroy (ctx 0x%x)\n",
+ (unsigned int) baseContext);
+ if (context != NULL) {
+ if (context->sid != 0 && surface_hash != NULL) {
+ lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(context->sid), NULL);
+ lst = x_list_remove(lst, context);
+ x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr(context->sid), lst);
+ }
+
+ if (context->ctx != NULL)
+ CGLDestroyContext(context->ctx);
+
+ if (context->pixelFormat != NULL)
+ CGLDestroyPixelFormat(context->pixelFormat);
+
+ xfree(context);
+ }
+}
+
+static int __glXAquaContextLoseCurrent(__GLXcontext *baseContext) {
+ CGLError gl_err;
+
+ GLAQUA_DEBUG_MSG("glAquaLoseCurrent (ctx 0x%p)\n", baseContext);
+
+ gl_err = CGLSetCurrentContext(NULL);
+ if (gl_err != 0)
+ ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err));
+
+ __glXLastContext = NULL; // Mesa does this; why?
+
+ return GL_TRUE;
+}
+
+/* Called when a surface is destroyed as a side effect of destroying
+ the window it's attached to. */
+static void surface_notify(void *_arg, void *data) {
+ DRISurfaceNotifyArg *arg = (DRISurfaceNotifyArg *)_arg;
+ __GLXAquaDrawable *draw = (__GLXAquaDrawable *)data;
+ __GLXAquaContext *context;
+ x_list *lst;
+ if(_arg == NULL || data == NULL) {
+ ErrorF("surface_notify called with bad params");
+ return;
+ }
+
+ GLAQUA_DEBUG_MSG("surface_notify(%p, %p)\n", _arg, data);
+ switch (arg->kind) {
+ case AppleDRISurfaceNotifyDestroyed:
+ if (surface_hash != NULL)
+ x_hash_table_remove(surface_hash, x_cvt_uint_to_vptr(arg->id));
+ draw->base.pDraw = NULL;
+ draw->sid = 0;
+ break;
+
+ case AppleDRISurfaceNotifyChanged:
+ if (surface_hash != NULL) {
+ lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(arg->id), NULL);
+ for (; lst != NULL; lst = lst->next)
+ {
+ context = lst->data;
+ xp_update_gl_context(context->ctx);
+ }
+ }
+ break;
+ default:
+ ErrorF("surface_notify: unknown kind %d\n", arg->kind);
+ break;
+ }
+}
+
+static BOOL attach(__GLXAquaContext *context, __GLXAquaDrawable *draw) {
+ DrawablePtr pDraw;
+
+ GLAQUA_DEBUG_MSG("attach(%p, %p)\n", context, draw);
+
+ if(NULL == context || NULL == draw)
+ return TRUE;
+
+ pDraw = draw->base.pDraw;
+
+ if(NULL == pDraw) {
+ ErrorF("%s:%s() pDraw is NULL!\n", __FILE__, __func__);
+ return TRUE;
+ }
+
+ if (draw->sid == 0) {
+ //if (!quartzProcs->CreateSurface(pDraw->pScreen, pDraw->id, pDraw,
+ if (!DRICreateSurface(pDraw->pScreen, pDraw->id, pDraw,
+ 0, &draw->sid, NULL,
+ surface_notify, draw))
+ return TRUE;
+ draw->pDraw = pDraw;
+ }
+
+ if (!context->isAttached || context->sid != draw->sid) {
+ x_list *lst;
+
+ if (xp_attach_gl_context(context->ctx, draw->sid) != Success) {
+ //quartzProcs->DestroySurface(pDraw->pScreen, pDraw->id, pDraw,
+ DRIDestroySurface(pDraw->pScreen, pDraw->id, pDraw,
+ surface_notify, draw);
+ if (surface_hash != NULL)
+ x_hash_table_remove(surface_hash, x_cvt_uint_to_vptr(draw->sid));
+
+ draw->sid = 0;
+ return TRUE;
+ }
+
+ context->isAttached = TRUE;
+ context->sid = draw->sid;
+
+ if (surface_hash == NULL)
+ surface_hash = x_hash_table_new(NULL, NULL, NULL, NULL);
+
+ lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(context->sid), NULL);
+ if (x_list_find(lst, context) == NULL) {
+ lst = x_list_prepend(lst, context);
+ x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr(context->sid), lst);
+ }
+
+
+
+ GLAQUA_DEBUG_MSG("attached 0x%x to 0x%x\n", (unsigned int) pDraw->id,
+ (unsigned int) draw->sid);
+ }
+
+ draw->context = context;
+
+ return FALSE;
+}
+
+#if 0 // unused
+static void unattach(__GLXAquaContext *context) {
+ x_list *lst;
+ GLAQUA_DEBUG_MSG("unattach\n");
+ if (context == NULL) {
+ ErrorF("Tried to unattach a null context\n");
+ return;
+ }
+ if (context->isAttached) {
+ GLAQUA_DEBUG_MSG("unattaching\n");
+
+ if (surface_hash != NULL) {
+ lst = x_hash_table_lookup(surface_hash, (void *) context->sid, NULL);
+ lst = x_list_remove(lst, context);
+ x_hash_table_insert(surface_hash, (void *) context->sid, lst);
+ }
+
+ CGLClearDrawable(context->ctx);
+ context->isAttached = FALSE;
+ context->sid = 0;
+ }
+}
+#endif
+
+static int __glXAquaContextMakeCurrent(__GLXcontext *baseContext) {
+ CGLError gl_err;
+ __GLXAquaContext *context = (__GLXAquaContext *) baseContext;
+ __GLXAquaDrawable *drawPriv = (__GLXAquaDrawable *) context->base.drawPriv;
+
+ GLAQUA_DEBUG_MSG("glAquaMakeCurrent (ctx 0x%p)\n", baseContext);
+
+ if(attach(context, drawPriv))
+ return /*error*/ 0;
+
+ gl_err = CGLSetCurrentContext(context->ctx);
+ if (gl_err != 0)
+ ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err));
+
+ return gl_err == 0;
+}
+
+static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask)
+{
+ CGLError gl_err;
+
+ __GLXAquaContext *dst = (__GLXAquaContext *) baseDst;
+ __GLXAquaContext *src = (__GLXAquaContext *) baseSrc;
+
+ GLAQUA_DEBUG_MSG("GLXAquaContextCopy\n");
+
+ gl_err = CGLCopyContext(src->ctx, dst->ctx, mask);
+ if (gl_err != 0)
+ ErrorF("CGLCopyContext error: %s\n", CGLErrorString(gl_err));
+
+ return gl_err == 0;
+}
+
+static int __glXAquaContextForceCurrent(__GLXcontext *baseContext)
+{
+ CGLError gl_err;
+ __GLXAquaContext *context = (__GLXAquaContext *) baseContext;
+ GLAQUA_DEBUG_MSG("glAquaForceCurrent (ctx %p)\n", context->ctx);
+
+ gl_err = CGLSetCurrentContext(context->ctx);
+ if (gl_err != 0)
+ ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err));
+
+ return gl_err == 0;
+}
+
+/* Drawing surface notification callbacks */
+static GLboolean __glXAquaDrawableSwapBuffers(ClientPtr client, __GLXdrawable *base) {
+ CGLError err;
+ __GLXAquaDrawable *drawable;
+
+ // GLAQUA_DEBUG_MSG("glAquaDrawableSwapBuffers(%p)\n",base);
+
+ if(!base) {
+ ErrorF("%s passed NULL\n", __func__);
+ return GL_FALSE;
+ }
+
+ drawable = (__GLXAquaDrawable *)base;
+
+ if(NULL == drawable->context) {
+ ErrorF("%s called with a NULL->context for drawable %p!\n",
+ __func__, (void *)drawable);
+ return GL_FALSE;
+ }
+
+ err = CGLFlushDrawable(drawable->context->ctx);
+
+ if(kCGLNoError != err) {
+ ErrorF("CGLFlushDrawable error: %s in %s\n", CGLErrorString(err),
+ __func__);
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+
+static CGLPixelFormatObj makeFormat(__GLXconfig *conf) {
+ CGLPixelFormatAttribute attr[64];
+ CGLPixelFormatObj fobj;
+ GLint formats;
+ CGLError error;
+ int i = 0;
+
+ if(conf->doubleBufferMode)
+ attr[i++] = kCGLPFADoubleBuffer;
+
+ if(conf->stereoMode)
+ attr[i++] = kCGLPFAStereo;
+
+ attr[i++] = kCGLPFAColorSize;
+ attr[i++] = conf->redBits + conf->greenBits + conf->blueBits;
+ attr[i++] = kCGLPFAAlphaSize;
+ attr[i++] = conf->alphaBits;
+
+ if((conf->accumRedBits + conf->accumGreenBits + conf->accumBlueBits +
+ conf->accumAlphaBits) > 0) {
+
+ attr[i++] = kCGLPFAAccumSize;
+ attr[i++] = conf->accumRedBits + conf->accumGreenBits
+ + conf->accumBlueBits + conf->accumAlphaBits;
+ }
+
+ attr[i++] = kCGLPFADepthSize;
+ attr[i++] = conf->depthBits;
+
+ if(conf->stencilBits) {
+ attr[i++] = kCGLPFAStencilSize;
+ attr[i++] = conf->stencilBits;
+ }
+
+ if(conf->numAuxBuffers > 0) {
+ attr[i++] = kCGLPFAAuxBuffers;
+ attr[i++] = conf->numAuxBuffers;
+ }
+
+ if(conf->sampleBuffers > 0) {
+ attr[i++] = kCGLPFASampleBuffers;
+ attr[i++] = conf->sampleBuffers;
+ attr[i++] = kCGLPFASamples;
+ attr[i++] = conf->samples;
+ }
+
+ attr[i] = 0;
+
+ error = CGLChoosePixelFormat(attr, &fobj, &formats);
+ if(error) {
+ ErrorF("error: creating pixel format %s\n", CGLErrorString(error));
+ return NULL;
+ }
+
+ return fobj;
+}
+
+static void __glXAquaScreenDestroy(__GLXscreen *screen) {
+
+ GLAQUA_DEBUG_MSG("glXAquaScreenDestroy(%p)\n", screen);
+ __glXScreenDestroy(screen);
+
+ xfree(screen);
+}
+
+/* This is called by __glXInitScreens(). */
+static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen) {
+ __GLXAquaScreen *screen;
+
+ GLAQUA_DEBUG_MSG("glXAquaScreenProbe\n");
+
+ if (pScreen == NULL)
+ return NULL;
+
+ screen = xcalloc(1, sizeof *screen);
+
+ if(NULL == screen)
+ return NULL;
+
+ screen->base.destroy = __glXAquaScreenDestroy;
+ screen->base.createContext = __glXAquaScreenCreateContext;
+ screen->base.createDrawable = __glXAquaScreenCreateDrawable;
+ screen->base.swapInterval = /*FIXME*/ NULL;
+ screen->base.hyperpipeFuncs = NULL;
+ screen->base.swapBarrierFuncs = NULL;
+ screen->base.pScreen = pScreen;
+
+ screen->base.fbconfigs = __glXAquaCreateVisualConfigs(&screen->base.numFBConfigs, pScreen->myNum);
+
+ __glXScreenInit(&screen->base, pScreen);
+
+ screen->base.GLXversion = xstrdup("1.4");
+ screen->base.GLXextensions = xstrdup("GLX_SGIX_fbconfig "
+ "GLX_SGIS_multisample "
+ "GLX_ARB_multisample "
+ "GLX_EXT_visual_info "
+ "GLX_EXT_import_context ");
+
+ /*We may be able to add more GLXextensions at a later time. */
+
+ return &screen->base;
+}
+
+#if 0 // unused
+static void __glXAquaDrawableCopySubBuffer (__GLXdrawable *drawable,
+ int x, int y, int w, int h) {
+ /*TODO finish me*/
+}
+#endif
+
+static void __glXAquaDrawableDestroy(__GLXdrawable *base) {
+ /* gstaplin: base is the head of the structure, so it's at the same
+ * offset in memory.
+ * Is this safe with strict aliasing? I noticed that the other dri code
+ * does this too...
+ */
+ __GLXAquaDrawable *glxPriv = (__GLXAquaDrawable *)base;
+
+ GLAQUA_DEBUG_MSG(__func__);
+
+ /* It doesn't work to call DRIDestroySurface here, the drawable's
+ already gone.. But dri.c notices the window destruction and
+ frees the surface itself. */
+
+ /*gstaplin: verify the statement above. The surface destroy
+ *messages weren't making it through, and may still not be.
+ *We need a good test case for surface creation and destruction.
+ *We also need a good way to enable introspection on the server
+ *to validate the test, beyond using gdb with print.
+ */
+
+ xfree(glxPriv);
+}
+
+static __GLXdrawable *
+__glXAquaScreenCreateDrawable(ClientPtr client,
+ __GLXscreen *screen,
+ DrawablePtr pDraw,
+ XID drawId,
+ int type,
+ XID glxDrawId,
+ __GLXconfig *conf) {
+ __GLXAquaDrawable *glxPriv;
+
+ glxPriv = xalloc(sizeof *glxPriv);
+
+ if(glxPriv == NULL)
+ return NULL;
+
+ memset(glxPriv, 0, sizeof *glxPriv);
+
+ if(!__glXDrawableInit(&glxPriv->base, screen, pDraw, type, glxDrawId, conf)) {
+ xfree(glxPriv);
+ return NULL;
+ }
+
+ glxPriv->base.destroy = __glXAquaDrawableDestroy;
+ glxPriv->base.swapBuffers = __glXAquaDrawableSwapBuffers;
+ glxPriv->base.copySubBuffer = NULL; /* __glXAquaDrawableCopySubBuffer; */
+
+ glxPriv->pDraw = pDraw;
+ glxPriv->sid = 0;
+ glxPriv->context = NULL;
+
+ return &glxPriv->base;
+}
+
+// Extra goodies for glx
+
+GLuint __glFloorLog2(GLuint val)
+{
+ int c = 0;
+
+ while (val > 1) {
+ c++;
+ val >>= 1;
+ }
+ return c;
+}
+
+void warn_func(void * p1, char *format, ...) {
+ va_list v;
+ va_start(v, format);
+ vfprintf(stderr, format, v);
+ va_end(v);
+}
+
+static void setup_dispatch_table(void) {
+ struct _glapi_table *disp=_glapi_get_dispatch();
+ _glapi_set_warning_func((_glapi_warning_func)warn_func);
+ _glapi_noop_enable_warnings(TRUE);
+
+ /* to update:
+ * for f in $(grep 'define SET_' ../../../glx/dispatch.h | cut -f2 -d' ' | cut -f1 -d\( | sort -u); do grep -q $f indirect.c || echo $f ; done | grep -v by_offset | sed 's:SET_\(.*\)$:SET_\1(disp, gl\1)\;:' | pbcopy
+ */
+
+ SET_Accum(disp, glAccum);
+ SET_AlphaFunc(disp, glAlphaFunc);
+ SET_AreTexturesResident(disp, glAreTexturesResident);
+ SET_ArrayElement(disp, glArrayElement);
+ SET_Begin(disp, glBegin);
+ SET_BindTexture(disp, glBindTexture);
+ SET_Bitmap(disp, glBitmap);
+ SET_BlendColor(disp, glBlendColor);
+ SET_BlendEquation(disp, glBlendEquation);
+ SET_BlendFunc(disp, glBlendFunc);
+ SET_CallList(disp, glCallList);
+ SET_CallLists(disp, glCallLists);
+ SET_Clear(disp, glClear);
+ SET_ClearAccum(disp, glClearAccum);
+ SET_ClearColor(disp, glClearColor);
+ SET_ClearDepth(disp, glClearDepth);
+ SET_ClearIndex(disp, glClearIndex);
+ SET_ClearStencil(disp, glClearStencil);
+ SET_ClipPlane(disp, glClipPlane);
+ SET_Color3b(disp, glColor3b);
+ SET_Color3bv(disp, glColor3bv);
+ SET_Color3d(disp, glColor3d);
+ SET_Color3dv(disp, glColor3dv);
+ SET_Color3f(disp, glColor3f);
+ SET_Color3fv(disp, glColor3fv);
+ SET_Color3i(disp, glColor3i);
+ SET_Color3iv(disp, glColor3iv);
+ SET_Color3s(disp, glColor3s);
+ SET_Color3sv(disp, glColor3sv);
+ SET_Color3ub(disp, glColor3ub);
+ SET_Color3ubv(disp, glColor3ubv);
+ SET_Color3ui(disp, glColor3ui);
+ SET_Color3uiv(disp, glColor3uiv);
+ SET_Color3us(disp, glColor3us);
+ SET_Color3usv(disp, glColor3usv);
+ SET_Color4b(disp, glColor4b);
+ SET_Color4bv(disp, glColor4bv);
+ SET_Color4d(disp, glColor4d);
+ SET_Color4dv(disp, glColor4dv);
+ SET_Color4f(disp, glColor4f);
+ SET_Color4fv(disp, glColor4fv);
+ SET_Color4i(disp, glColor4i);
+ SET_Color4iv(disp, glColor4iv);
+ SET_Color4s(disp, glColor4s);
+ SET_Color4sv(disp, glColor4sv);
+ SET_Color4ub(disp, glColor4ub);
+ SET_Color4ubv(disp, glColor4ubv);
+ SET_Color4ui(disp, glColor4ui);
+ SET_Color4uiv(disp, glColor4uiv);
+ SET_Color4us(disp, glColor4us);
+ SET_Color4usv(disp, glColor4usv);
+ SET_ColorMask(disp, glColorMask);
+ SET_ColorMaterial(disp, glColorMaterial);
+ SET_ColorPointer(disp, glColorPointer);
+ SET_ColorSubTable(disp, glColorSubTable);
+ SET_ColorTable(disp, glColorTable);
+ SET_ColorTableParameterfv(disp, glColorTableParameterfv);
+ SET_ColorTableParameteriv(disp, glColorTableParameteriv);
+ SET_ConvolutionFilter1D(disp, glConvolutionFilter1D);
+ SET_ConvolutionFilter2D(disp, glConvolutionFilter2D);
+ SET_ConvolutionParameterf(disp, glConvolutionParameterf);
+ SET_ConvolutionParameterfv(disp, glConvolutionParameterfv);
+ SET_ConvolutionParameteri(disp, glConvolutionParameteri);
+ SET_ConvolutionParameteriv(disp, glConvolutionParameteriv);
+ SET_CopyColorSubTable(disp, glCopyColorSubTable);
+ SET_CopyColorTable(disp, glCopyColorTable);
+ SET_CopyConvolutionFilter1D(disp, glCopyConvolutionFilter1D);
+ SET_CopyConvolutionFilter2D(disp, glCopyConvolutionFilter2D);
+ SET_CopyPixels(disp, glCopyPixels);
+ SET_CopyTexImage1D(disp, glCopyTexImage1D);
+ SET_CopyTexImage2D(disp, glCopyTexImage2D);
+ SET_CopyTexSubImage1D(disp, glCopyTexSubImage1D);
+ SET_CopyTexSubImage2D(disp, glCopyTexSubImage2D);
+ SET_CopyTexSubImage3D(disp, glCopyTexSubImage3D);
+ SET_CullFace(disp, glCullFace);
+ SET_DeleteLists(disp, glDeleteLists);
+ SET_DeleteTextures(disp, glDeleteTextures);
+ SET_DepthFunc(disp, glDepthFunc);
+ SET_DepthMask(disp, glDepthMask);
+ SET_DepthRange(disp, glDepthRange);
+ SET_Disable(disp, glDisable);
+ SET_DisableClientState(disp, glDisableClientState);
+ SET_DrawArrays(disp, glDrawArrays);
+ SET_DrawBuffer(disp, glDrawBuffer);
+ SET_DrawElements(disp, glDrawElements);
+ SET_DrawPixels(disp, glDrawPixels);
+ SET_DrawRangeElements(disp, glDrawRangeElements);
+ SET_EdgeFlag(disp, glEdgeFlag);
+ SET_EdgeFlagPointer(disp, glEdgeFlagPointer);
+ SET_EdgeFlagv(disp, glEdgeFlagv);
+ SET_Enable(disp, glEnable);
+ SET_EnableClientState(disp, glEnableClientState);
+ SET_End(disp, glEnd);
+ SET_EndList(disp, glEndList);
+ SET_EvalCoord1d(disp, glEvalCoord1d);
+ SET_EvalCoord1dv(disp, glEvalCoord1dv);
+ SET_EvalCoord1f(disp, glEvalCoord1f);
+ SET_EvalCoord1fv(disp, glEvalCoord1fv);
+ SET_EvalCoord2d(disp, glEvalCoord2d);
+ SET_EvalCoord2dv(disp, glEvalCoord2dv);
+ SET_EvalCoord2f(disp, glEvalCoord2f);
+ SET_EvalCoord2fv(disp, glEvalCoord2fv);
+ SET_EvalMesh1(disp, glEvalMesh1);
+ SET_EvalMesh2(disp, glEvalMesh2);
+ SET_EvalPoint1(disp, glEvalPoint1);
+ SET_EvalPoint2(disp, glEvalPoint2);
+ SET_FeedbackBuffer(disp, glFeedbackBuffer);
+ SET_Finish(disp, glFinish);
+ SET_Flush(disp, glFlush);
+ SET_Fogf(disp, glFogf);
+ SET_Fogfv(disp, glFogfv);
+ SET_Fogi(disp, glFogi);
+ SET_Fogiv(disp, glFogiv);
+ SET_FrontFace(disp, glFrontFace);
+ SET_Frustum(disp, glFrustum);
+ SET_GenLists(disp, glGenLists);
+ SET_GenTextures(disp, glGenTextures);
+ SET_GetBooleanv(disp, glGetBooleanv);
+ SET_GetClipPlane(disp, glGetClipPlane);
+ SET_GetColorTable(disp, glGetColorTable);
+ SET_GetColorTableParameterfv(disp, glGetColorTableParameterfv);
+ SET_GetColorTableParameteriv(disp, glGetColorTableParameteriv);
+ SET_GetConvolutionFilter(disp, glGetConvolutionFilter);
+ SET_GetConvolutionParameterfv(disp, glGetConvolutionParameterfv);
+ SET_GetConvolutionParameteriv(disp, glGetConvolutionParameteriv);
+ SET_GetDoublev(disp, glGetDoublev);
+ SET_GetError(disp, glGetError);
+ SET_GetFloatv(disp, glGetFloatv);
+ SET_GetHistogram(disp, glGetHistogram);
+ SET_GetHistogramParameterfv(disp, glGetHistogramParameterfv);
+ SET_GetHistogramParameteriv(disp, glGetHistogramParameteriv);
+ SET_GetIntegerv(disp, glGetIntegerv);
+ SET_GetLightfv(disp, glGetLightfv);
+ SET_GetLightiv(disp, glGetLightiv);
+ SET_GetMapdv(disp, glGetMapdv);
+ SET_GetMapfv(disp, glGetMapfv);
+ SET_GetMapiv(disp, glGetMapiv);
+ SET_GetMaterialfv(disp, glGetMaterialfv);
+ SET_GetMaterialiv(disp, glGetMaterialiv);
+ SET_GetMinmax(disp, glGetMinmax);
+ SET_GetMinmaxParameterfv(disp, glGetMinmaxParameterfv);
+ SET_GetMinmaxParameteriv(disp, glGetMinmaxParameteriv);
+ SET_GetPixelMapfv(disp, glGetPixelMapfv);
+ SET_GetPixelMapuiv(disp, glGetPixelMapuiv);
+ SET_GetPixelMapusv(disp, glGetPixelMapusv);
+ SET_GetPointerv(disp, glGetPointerv);
+ SET_GetPolygonStipple(disp, glGetPolygonStipple);
+ SET_GetSeparableFilter(disp, glGetSeparableFilter);
+ SET_GetString(disp, glGetString);
+ SET_GetTexEnvfv(disp, glGetTexEnvfv);
+ SET_GetTexEnviv(disp, glGetTexEnviv);
+ SET_GetTexGendv(disp, glGetTexGendv);
+ SET_GetTexGenfv(disp, glGetTexGenfv);
+ SET_GetTexGeniv(disp, glGetTexGeniv);
+ SET_GetTexImage(disp, glGetTexImage);
+ SET_GetTexLevelParameterfv(disp, glGetTexLevelParameterfv);
+ SET_GetTexLevelParameteriv(disp, glGetTexLevelParameteriv);
+ SET_GetTexParameterfv(disp, glGetTexParameterfv);
+ SET_GetTexParameteriv(disp, glGetTexParameteriv);
+ SET_Hint(disp, glHint);
+ SET_Histogram(disp, glHistogram);
+ SET_IndexMask(disp, glIndexMask);
+ SET_IndexPointer(disp, glIndexPointer);
+ SET_Indexd(disp, glIndexd);
+ SET_Indexdv(disp, glIndexdv);
+ SET_Indexf(disp, glIndexf);
+ SET_Indexfv(disp, glIndexfv);
+ SET_Indexi(disp, glIndexi);
+ SET_Indexiv(disp, glIndexiv);
+ SET_Indexs(disp, glIndexs);
+ SET_Indexsv(disp, glIndexsv);
+ SET_Indexub(disp, glIndexub);
+ SET_Indexubv(disp, glIndexubv);
+ SET_InitNames(disp, glInitNames);
+ SET_InterleavedArrays(disp, glInterleavedArrays);
+ SET_IsEnabled(disp, glIsEnabled);
+ SET_IsList(disp, glIsList);
+ SET_IsTexture(disp, glIsTexture);
+ SET_LightModelf(disp, glLightModelf);
+ SET_LightModelfv(disp, glLightModelfv);
+ SET_LightModeli(disp, glLightModeli);
+ SET_LightModeliv(disp, glLightModeliv);
+ SET_Lightf(disp, glLightf);
+ SET_Lightfv(disp, glLightfv);
+ SET_Lighti(disp, glLighti);
+ SET_Lightiv(disp, glLightiv);
+ SET_LineStipple(disp, glLineStipple);
+ SET_LineWidth(disp, glLineWidth);
+ SET_ListBase(disp, glListBase);
+ SET_LoadIdentity(disp, glLoadIdentity);
+ SET_LoadMatrixd(disp, glLoadMatrixd);
+ SET_LoadMatrixf(disp, glLoadMatrixf);
+ SET_LoadName(disp, glLoadName);
+ SET_LogicOp(disp, glLogicOp);
+ SET_Map1d(disp, glMap1d);
+ SET_Map1f(disp, glMap1f);
+ SET_Map2d(disp, glMap2d);
+ SET_Map2f(disp, glMap2f);
+ SET_MapGrid1d(disp, glMapGrid1d);
+ SET_MapGrid1f(disp, glMapGrid1f);
+ SET_MapGrid2d(disp, glMapGrid2d);
+ SET_MapGrid2f(disp, glMapGrid2f);
+ SET_Materialf(disp, glMaterialf);
+ SET_Materialfv(disp, glMaterialfv);
+ SET_Materiali(disp, glMateriali);
+ SET_Materialiv(disp, glMaterialiv);
+ SET_MatrixMode(disp, glMatrixMode);
+ SET_Minmax(disp, glMinmax);
+ SET_MultMatrixd(disp, glMultMatrixd);
+ SET_MultMatrixf(disp, glMultMatrixf);
+ SET_NewList(disp, glNewList);
+ SET_Normal3b(disp, glNormal3b);
+ SET_Normal3bv(disp, glNormal3bv);
+ SET_Normal3d(disp, glNormal3d);
+ SET_Normal3dv(disp, glNormal3dv);
+ SET_Normal3f(disp, glNormal3f);
+ SET_Normal3fv(disp, glNormal3fv);
+ SET_Normal3i(disp, glNormal3i);
+ SET_Normal3iv(disp, glNormal3iv);
+ SET_Normal3s(disp, glNormal3s);
+ SET_Normal3sv(disp, glNormal3sv);
+ SET_NormalPointer(disp, glNormalPointer);
+ SET_Ortho(disp, glOrtho);
+ SET_PassThrough(disp, glPassThrough);
+ SET_PixelMapfv(disp, glPixelMapfv);
+ SET_PixelMapuiv(disp, glPixelMapuiv);
+ SET_PixelMapusv(disp, glPixelMapusv);
+ SET_PixelStoref(disp, glPixelStoref);
+ SET_PixelStorei(disp, glPixelStorei);
+ SET_PixelTransferf(disp, glPixelTransferf);
+ SET_PixelTransferi(disp, glPixelTransferi);
+ SET_PixelZoom(disp, glPixelZoom);
+ SET_PointSize(disp, glPointSize);
+ SET_PolygonMode(disp, glPolygonMode);
+ SET_PolygonOffset(disp, glPolygonOffset);
+ SET_PolygonStipple(disp, glPolygonStipple);
+ SET_PopAttrib(disp, glPopAttrib);
+ SET_PopClientAttrib(disp, glPopClientAttrib);
+ SET_PopMatrix(disp, glPopMatrix);
+ SET_PopName(disp, glPopName);
+ SET_PrioritizeTextures(disp, glPrioritizeTextures);
+ SET_PushAttrib(disp, glPushAttrib);
+ SET_PushClientAttrib(disp, glPushClientAttrib);
+ SET_PushMatrix(disp, glPushMatrix);
+ SET_PushName(disp, glPushName);
+ SET_RasterPos2d(disp, glRasterPos2d);
+ SET_RasterPos2dv(disp, glRasterPos2dv);
+ SET_RasterPos2f(disp, glRasterPos2f);
+ SET_RasterPos2fv(disp, glRasterPos2fv);
+ SET_RasterPos2i(disp, glRasterPos2i);
+ SET_RasterPos2iv(disp, glRasterPos2iv);
+ SET_RasterPos2s(disp, glRasterPos2s);
+ SET_RasterPos2sv(disp, glRasterPos2sv);
+ SET_RasterPos3d(disp, glRasterPos3d);
+ SET_RasterPos3dv(disp, glRasterPos3dv);
+ SET_RasterPos3f(disp, glRasterPos3f);
+ SET_RasterPos3fv(disp, glRasterPos3fv);
+ SET_RasterPos3i(disp, glRasterPos3i);
+ SET_RasterPos3iv(disp, glRasterPos3iv);
+ SET_RasterPos3s(disp, glRasterPos3s);
+ SET_RasterPos3sv(disp, glRasterPos3sv);
+ SET_RasterPos4d(disp, glRasterPos4d);
+ SET_RasterPos4dv(disp, glRasterPos4dv);
+ SET_RasterPos4f(disp, glRasterPos4f);
+ SET_RasterPos4fv(disp, glRasterPos4fv);
+ SET_RasterPos4i(disp, glRasterPos4i);
+ SET_RasterPos4iv(disp, glRasterPos4iv);
+ SET_RasterPos4s(disp, glRasterPos4s);
+ SET_RasterPos4sv(disp, glRasterPos4sv);
+ SET_ReadBuffer(disp, glReadBuffer);
+ SET_ReadPixels(disp, glReadPixels);
+ SET_Rectd(disp, glRectd);
+ SET_Rectdv(disp, glRectdv);
+ SET_Rectf(disp, glRectf);
+ SET_Rectfv(disp, glRectfv);
+ SET_Recti(disp, glRecti);
+ SET_Rectiv(disp, glRectiv);
+ SET_Rects(disp, glRects);
+ SET_Rectsv(disp, glRectsv);
+ SET_RenderMode(disp, glRenderMode);
+ SET_ResetHistogram(disp, glResetHistogram);
+ SET_ResetMinmax(disp, glResetMinmax);
+ SET_Rotated(disp, glRotated);
+ SET_Rotatef(disp, glRotatef);
+ SET_Scaled(disp, glScaled);
+ SET_Scalef(disp, glScalef);
+ SET_Scissor(disp, glScissor);
+ SET_SelectBuffer(disp, glSelectBuffer);
+ SET_SeparableFilter2D(disp, glSeparableFilter2D);
+ SET_ShadeModel(disp, glShadeModel);
+ SET_StencilFunc(disp, glStencilFunc);
+ SET_StencilMask(disp, glStencilMask);
+ SET_StencilOp(disp, glStencilOp);
+ SET_TexCoord1d(disp, glTexCoord1d);
+ SET_TexCoord1dv(disp, glTexCoord1dv);
+ SET_TexCoord1f(disp, glTexCoord1f);
+ SET_TexCoord1fv(disp, glTexCoord1fv);
+ SET_TexCoord1i(disp, glTexCoord1i);
+ SET_TexCoord1iv(disp, glTexCoord1iv);
+ SET_TexCoord1s(disp, glTexCoord1s);
+ SET_TexCoord1sv(disp, glTexCoord1sv);
+ SET_TexCoord2d(disp, glTexCoord2d);
+ SET_TexCoord2dv(disp, glTexCoord2dv);
+ SET_TexCoord2f(disp, glTexCoord2f);
+ SET_TexCoord2fv(disp, glTexCoord2fv);
+ SET_TexCoord2i(disp, glTexCoord2i);
+ SET_TexCoord2iv(disp, glTexCoord2iv);
+ SET_TexCoord2s(disp, glTexCoord2s);
+ SET_TexCoord2sv(disp, glTexCoord2sv);
+ SET_TexCoord3d(disp, glTexCoord3d);
+ SET_TexCoord3dv(disp, glTexCoord3dv);
+ SET_TexCoord3f(disp, glTexCoord3f);
+ SET_TexCoord3fv(disp, glTexCoord3fv);
+ SET_TexCoord3i(disp, glTexCoord3i);
+ SET_TexCoord3iv(disp, glTexCoord3iv);
+ SET_TexCoord3s(disp, glTexCoord3s);
+ SET_TexCoord3sv(disp, glTexCoord3sv);
+ SET_TexCoord4d(disp, glTexCoord4d);
+ SET_TexCoord4dv(disp, glTexCoord4dv);
+ SET_TexCoord4f(disp, glTexCoord4f);
+ SET_TexCoord4fv(disp, glTexCoord4fv);
+ SET_TexCoord4i(disp, glTexCoord4i);
+ SET_TexCoord4iv(disp, glTexCoord4iv);
+ SET_TexCoord4s(disp, glTexCoord4s);
+ SET_TexCoord4sv(disp, glTexCoord4sv);
+ SET_TexCoordPointer(disp, glTexCoordPointer);
+ SET_TexEnvf(disp, glTexEnvf);
+ SET_TexEnvfv(disp, glTexEnvfv);
+ SET_TexEnvi(disp, glTexEnvi);
+ SET_TexEnviv(disp, glTexEnviv);
+ SET_TexGend(disp, glTexGend);
+ SET_TexGendv(disp, glTexGendv);
+ SET_TexGenf(disp, glTexGenf);
+ SET_TexGenfv(disp, glTexGenfv);
+ SET_TexGeni(disp, glTexGeni);
+ SET_TexGeniv(disp, glTexGeniv);
+
+ /* Pointer Incompatability:
+ * internalformat is a GLenum according to /System/Library/Frameworks/OpenGL.framework/Headers/gl.h
+ * extern void glTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+ * extern void glTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+ * extern void glTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+ *
+ * and it's a GLint in glx/glapitable.h and according to the man page
+ * void ( * TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
+ * void ( * TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
+ * void ( * TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
+ *
+ * <rdar://problem/6953344> gl.h contains incorrect prototypes for glTexImage[123]D
+ */
+
+ SET_TexImage1D(disp, (void *)glTexImage1D);
+ SET_TexImage2D(disp, (void *)glTexImage2D);
+ SET_TexImage3D(disp, (void *)glTexImage3D);
+ SET_TexParameterf(disp, glTexParameterf);
+ SET_TexParameterfv(disp, glTexParameterfv);
+ SET_TexParameteri(disp, glTexParameteri);
+ SET_TexParameteriv(disp, glTexParameteriv);
+ SET_TexSubImage1D(disp, glTexSubImage1D);
+ SET_TexSubImage2D(disp, glTexSubImage2D);
+ SET_TexSubImage3D(disp, glTexSubImage3D);
+ SET_Translated(disp, glTranslated);
+ SET_Translatef(disp, glTranslatef);
+ SET_Vertex2d(disp, glVertex2d);
+ SET_Vertex2dv(disp, glVertex2dv);
+ SET_Vertex2f(disp, glVertex2f);
+ SET_Vertex2fv(disp, glVertex2fv);
+ SET_Vertex2i(disp, glVertex2i);
+ SET_Vertex2iv(disp, glVertex2iv);
+ SET_Vertex2s(disp, glVertex2s);
+ SET_Vertex2sv(disp, glVertex2sv);
+ SET_Vertex3d(disp, glVertex3d);
+ SET_Vertex3dv(disp, glVertex3dv);
+ SET_Vertex3f(disp, glVertex3f);
+ SET_Vertex3fv(disp, glVertex3fv);
+ SET_Vertex3i(disp, glVertex3i);
+ SET_Vertex3iv(disp, glVertex3iv);
+ SET_Vertex3s(disp, glVertex3s);
+ SET_Vertex3sv(disp, glVertex3sv);
+ SET_Vertex4d(disp, glVertex4d);
+ SET_Vertex4dv(disp, glVertex4dv);
+ SET_Vertex4f(disp, glVertex4f);
+ SET_Vertex4fv(disp, glVertex4fv);
+ SET_Vertex4i(disp, glVertex4i);
+ SET_Vertex4iv(disp, glVertex4iv);
+ SET_Vertex4s(disp, glVertex4s);
+ SET_Vertex4sv(disp, glVertex4sv);
+ SET_VertexPointer(disp, glVertexPointer);
+ SET_Viewport(disp, glViewport);
+
+#if GL_VERSION_2_0
+ SET_AttachShader(disp, glAttachShader);
+ SET_DeleteShader(disp, glDeleteShader);
+ SET_DetachShader(disp, glDetachShader);
+ SET_GetAttachedShaders(disp, glGetAttachedShaders);
+ SET_GetProgramInfoLog(disp, glGetProgramInfoLog);
+ SET_GetShaderInfoLog(disp, glGetShaderInfoLog);
+ SET_GetShaderiv(disp, glGetShaderiv);
+ SET_IsShader(disp, glIsShader);
+ SET_StencilFuncSeparate(disp, glStencilFuncSeparate);
+ SET_StencilMaskSeparate(disp, glStencilMaskSeparate);
+ SET_StencilOpSeparate(disp, glStencilOpSeparate);
+#endif
+
+#if GL_VERSION_2_1
+ SET_UniformMatrix2x3fv(disp, glUniformMatrix2x3fv);
+ SET_UniformMatrix2x4fv(disp, glUniformMatrix2x4fv);
+ SET_UniformMatrix3x2fv(disp, glUniformMatrix3x2fv);
+ SET_UniformMatrix3x4fv(disp, glUniformMatrix3x4fv);
+ SET_UniformMatrix4x2fv(disp, glUniformMatrix4x2fv);
+ SET_UniformMatrix4x3fv(disp, glUniformMatrix4x3fv);
+#endif
+
+#if GL_APPLE_vertex_array_object
+ SET_BindVertexArrayAPPLE(disp, glBindVertexArrayAPPLE);
+ SET_DeleteVertexArraysAPPLE(disp, glDeleteVertexArraysAPPLE);
+ SET_GenVertexArraysAPPLE(disp, glGenVertexArraysAPPLE);
+ SET_IsVertexArrayAPPLE(disp, glIsVertexArrayAPPLE);
+#endif
+
+#if GL_ARB_draw_buffers
+ SET_DrawBuffersARB(disp, glDrawBuffersARB);
+#endif
+
+#if GL_ARB_multisample
+ SET_SampleCoverageARB(disp, glSampleCoverageARB);
+#endif
+
+#if GL_ARB_multitexture
+ SET_ActiveTextureARB(disp, glActiveTextureARB);
+ SET_ClientActiveTextureARB(disp, glClientActiveTextureARB);
+ SET_MultiTexCoord1dARB(disp, glMultiTexCoord1dARB);
+ SET_MultiTexCoord1dvARB(disp, glMultiTexCoord1dvARB);
+ SET_MultiTexCoord1fARB(disp, glMultiTexCoord1fARB);
+ SET_MultiTexCoord1fvARB(disp, glMultiTexCoord1fvARB);
+ SET_MultiTexCoord1iARB(disp, glMultiTexCoord1iARB);
+ SET_MultiTexCoord1ivARB(disp, glMultiTexCoord1ivARB);
+ SET_MultiTexCoord1sARB(disp, glMultiTexCoord1sARB);
+ SET_MultiTexCoord1svARB(disp, glMultiTexCoord1svARB);
+ SET_MultiTexCoord2dARB(disp, glMultiTexCoord2dARB);
+ SET_MultiTexCoord2dvARB(disp, glMultiTexCoord2dvARB);
+ SET_MultiTexCoord2fARB(disp, glMultiTexCoord2fARB);
+ SET_MultiTexCoord2fvARB(disp, glMultiTexCoord2fvARB);
+ SET_MultiTexCoord2iARB(disp, glMultiTexCoord2iARB);
+ SET_MultiTexCoord2ivARB(disp, glMultiTexCoord2ivARB);
+ SET_MultiTexCoord2sARB(disp, glMultiTexCoord2sARB);
+ SET_MultiTexCoord2svARB(disp, glMultiTexCoord2svARB);
+ SET_MultiTexCoord3dARB(disp, glMultiTexCoord3dARB);
+ SET_MultiTexCoord3dvARB(disp, glMultiTexCoord3dvARB);
+ SET_MultiTexCoord3fARB(disp, glMultiTexCoord3fARB);
+ SET_MultiTexCoord3fvARB(disp, glMultiTexCoord3fvARB);
+ SET_MultiTexCoord3iARB(disp, glMultiTexCoord3iARB);
+ SET_MultiTexCoord3ivARB(disp, glMultiTexCoord3ivARB);
+ SET_MultiTexCoord3sARB(disp, glMultiTexCoord3sARB);
+ SET_MultiTexCoord3svARB(disp, glMultiTexCoord3svARB);
+ SET_MultiTexCoord4dARB(disp, glMultiTexCoord4dARB);
+ SET_MultiTexCoord4dvARB(disp, glMultiTexCoord4dvARB);
+ SET_MultiTexCoord4fARB(disp, glMultiTexCoord4fARB);
+ SET_MultiTexCoord4fvARB(disp, glMultiTexCoord4fvARB);
+ SET_MultiTexCoord4iARB(disp, glMultiTexCoord4iARB);
+ SET_MultiTexCoord4ivARB(disp, glMultiTexCoord4ivARB);
+ SET_MultiTexCoord4sARB(disp, glMultiTexCoord4sARB);
+ SET_MultiTexCoord4svARB(disp, glMultiTexCoord4svARB);
+#endif
+
+#if GL_ARB_occlusion_query
+ SET_BeginQueryARB(disp, glBeginQueryARB);
+ SET_DeleteQueriesARB(disp, glDeleteQueriesARB);
+ SET_EndQueryARB(disp, glEndQueryARB);
+ SET_GenQueriesARB(disp, glGenQueriesARB);
+ SET_GetQueryObjectivARB(disp, glGetQueryObjectivARB);
+ SET_GetQueryObjectuivARB(disp, glGetQueryObjectuivARB);
+ SET_GetQueryivARB(disp, glGetQueryivARB);
+ SET_IsQueryARB(disp, glIsQueryARB);
+#endif
+
+#if GL_ARB_shader_objects
+ SET_AttachObjectARB(disp, glAttachObjectARB);
+ SET_CompileShaderARB(disp, glCompileShaderARB);
+ SET_DeleteObjectARB(disp, glDeleteObjectARB);
+ SET_GetHandleARB(disp, glGetHandleARB);
+ SET_DetachObjectARB(disp, glDetachObjectARB);
+ SET_CreateProgramObjectARB(disp, glCreateProgramObjectARB);
+ SET_CreateShaderObjectARB(disp, glCreateShaderObjectARB);
+ SET_GetInfoLogARB(disp, glGetInfoLogARB);
+ SET_GetActiveUniformARB(disp, glGetActiveUniformARB);
+ SET_GetAttachedObjectsARB(disp, glGetAttachedObjectsARB);
+ SET_GetObjectParameterfvARB(disp, glGetObjectParameterfvARB);
+ SET_GetObjectParameterivARB(disp, glGetObjectParameterivARB);
+ SET_GetShaderSourceARB(disp, glGetShaderSourceARB);
+ SET_GetUniformLocationARB(disp, glGetUniformLocationARB);
+ SET_GetUniformfvARB(disp, glGetUniformfvARB);
+ SET_GetUniformivARB(disp, glGetUniformivARB);
+ SET_LinkProgramARB(disp, glLinkProgramARB);
+ SET_ShaderSourceARB(disp, glShaderSourceARB);
+ SET_Uniform1fARB(disp, glUniform1fARB);
+ SET_Uniform1fvARB(disp, glUniform1fvARB);
+ SET_Uniform1iARB(disp, glUniform1iARB);
+ SET_Uniform1ivARB(disp, glUniform1ivARB);
+ SET_Uniform2fARB(disp, glUniform2fARB);
+ SET_Uniform2fvARB(disp, glUniform2fvARB);
+ SET_Uniform2iARB(disp, glUniform2iARB);
+ SET_Uniform2ivARB(disp, glUniform2ivARB);
+ SET_Uniform3fARB(disp, glUniform3fARB);
+ SET_Uniform3fvARB(disp, glUniform3fvARB);
+ SET_Uniform3iARB(disp, glUniform3iARB);
+ SET_Uniform3ivARB(disp, glUniform3ivARB);
+ SET_Uniform4fARB(disp, glUniform4fARB);
+ SET_Uniform4fvARB(disp, glUniform4fvARB);
+ SET_Uniform4iARB(disp, glUniform4iARB);
+ SET_Uniform4ivARB(disp, glUniform4ivARB);
+ SET_UniformMatrix2fvARB(disp, glUniformMatrix2fvARB);
+ SET_UniformMatrix3fvARB(disp, glUniformMatrix3fvARB);
+ SET_UniformMatrix4fvARB(disp, glUniformMatrix4fvARB);
+ SET_UseProgramObjectARB(disp, glUseProgramObjectARB);
+ SET_ValidateProgramARB(disp, glValidateProgramARB);
+#endif
+
+#if GL_ARB_texture_compression
+ SET_CompressedTexImage1DARB(disp, glCompressedTexImage1DARB);
+ SET_CompressedTexImage2DARB(disp, glCompressedTexImage2DARB);
+ SET_CompressedTexImage3DARB(disp, glCompressedTexImage3DARB);
+ SET_CompressedTexSubImage1DARB(disp, glCompressedTexSubImage1DARB);
+ SET_CompressedTexSubImage2DARB(disp, glCompressedTexSubImage2DARB);
+ SET_CompressedTexSubImage3DARB(disp, glCompressedTexSubImage3DARB);
+ SET_GetCompressedTexImageARB(disp, glGetCompressedTexImageARB);
+#endif
+
+#if GL_ARB_transpose_matrix
+ SET_LoadTransposeMatrixdARB(disp, glLoadTransposeMatrixdARB);
+ SET_LoadTransposeMatrixfARB(disp, glLoadTransposeMatrixfARB);
+ SET_MultTransposeMatrixdARB(disp, glMultTransposeMatrixdARB);
+ SET_MultTransposeMatrixfARB(disp, glMultTransposeMatrixfARB);
+#endif
+
+#if GL_ARB_vertex_buffer_object
+ SET_BindBufferARB(disp, glBindBufferARB);
+ SET_BufferDataARB(disp, glBufferDataARB);
+ SET_BufferSubDataARB(disp, glBufferSubDataARB);
+ SET_DeleteBuffersARB(disp, glDeleteBuffersARB);
+ SET_GenBuffersARB(disp, glGenBuffersARB);
+ SET_GetBufferParameterivARB(disp, glGetBufferParameterivARB);
+ SET_GetBufferPointervARB(disp, glGetBufferPointervARB);
+ SET_GetBufferSubDataARB(disp, glGetBufferSubDataARB);
+ SET_IsBufferARB(disp, glIsBufferARB);
+ SET_MapBufferARB(disp, glMapBufferARB);
+ SET_UnmapBufferARB(disp, glUnmapBufferARB);
+#endif
+
+#if GL_ARB_vertex_program
+ SET_DisableVertexAttribArrayARB(disp, glDisableVertexAttribArrayARB);
+ SET_EnableVertexAttribArrayARB(disp, glEnableVertexAttribArrayARB);
+ SET_GetProgramEnvParameterdvARB(disp, glGetProgramEnvParameterdvARB);
+ SET_GetProgramEnvParameterfvARB(disp, glGetProgramEnvParameterfvARB);
+ SET_GetProgramLocalParameterdvARB(disp, glGetProgramLocalParameterdvARB);
+ SET_GetProgramLocalParameterfvARB(disp, glGetProgramLocalParameterfvARB);
+ SET_GetProgramStringARB(disp, glGetProgramStringARB);
+ SET_GetProgramivARB(disp, glGetProgramivARB);
+ SET_GetVertexAttribdvARB(disp, glGetVertexAttribdvARB);
+ SET_GetVertexAttribfvARB(disp, glGetVertexAttribfvARB);
+ SET_GetVertexAttribivARB(disp, glGetVertexAttribivARB);
+ SET_ProgramEnvParameter4dARB(disp, glProgramEnvParameter4dARB);
+ SET_ProgramEnvParameter4dvARB(disp, glProgramEnvParameter4dvARB);
+ SET_ProgramEnvParameter4fARB(disp, glProgramEnvParameter4fARB);
+ SET_ProgramEnvParameter4fvARB(disp, glProgramEnvParameter4fvARB);
+ SET_ProgramLocalParameter4dARB(disp, glProgramLocalParameter4dARB);
+ SET_ProgramLocalParameter4dvARB(disp, glProgramLocalParameter4dvARB);
+ SET_ProgramLocalParameter4fARB(disp, glProgramLocalParameter4fARB);
+ SET_ProgramLocalParameter4fvARB(disp, glProgramLocalParameter4fvARB);
+ SET_ProgramStringARB(disp, glProgramStringARB);
+ SET_VertexAttrib1dARB(disp, glVertexAttrib1dARB);
+ SET_VertexAttrib1dvARB(disp, glVertexAttrib1dvARB);
+ SET_VertexAttrib1fARB(disp, glVertexAttrib1fARB);
+ SET_VertexAttrib1fvARB(disp, glVertexAttrib1fvARB);
+ SET_VertexAttrib1sARB(disp, glVertexAttrib1sARB);
+ SET_VertexAttrib1svARB(disp, glVertexAttrib1svARB);
+ SET_VertexAttrib2dARB(disp, glVertexAttrib2dARB);
+ SET_VertexAttrib2dvARB(disp, glVertexAttrib2dvARB);
+ SET_VertexAttrib2fARB(disp, glVertexAttrib2fARB);
+ SET_VertexAttrib2fvARB(disp, glVertexAttrib2fvARB);
+ SET_VertexAttrib2sARB(disp, glVertexAttrib2sARB);
+ SET_VertexAttrib2svARB(disp, glVertexAttrib2svARB);
+ SET_VertexAttrib3dARB(disp, glVertexAttrib3dARB);
+ SET_VertexAttrib3dvARB(disp, glVertexAttrib3dvARB);
+ SET_VertexAttrib3fARB(disp, glVertexAttrib3fARB);
+ SET_VertexAttrib3fvARB(disp, glVertexAttrib3fvARB);
+ SET_VertexAttrib3sARB(disp, glVertexAttrib3sARB);
+ SET_VertexAttrib3svARB(disp, glVertexAttrib3svARB);
+ SET_VertexAttrib4NbvARB(disp, glVertexAttrib4NbvARB);
+ SET_VertexAttrib4NivARB(disp, glVertexAttrib4NivARB);
+ SET_VertexAttrib4NsvARB(disp, glVertexAttrib4NsvARB);
+ SET_VertexAttrib4NubARB(disp, glVertexAttrib4NubARB);
+ SET_VertexAttrib4NubvARB(disp, glVertexAttrib4NubvARB);
+ SET_VertexAttrib4NuivARB(disp, glVertexAttrib4NuivARB);
+ SET_VertexAttrib4NusvARB(disp, glVertexAttrib4NusvARB);
+ SET_VertexAttrib4bvARB(disp, glVertexAttrib4bvARB);
+ SET_VertexAttrib4dARB(disp, glVertexAttrib4dARB);
+ SET_VertexAttrib4dvARB(disp, glVertexAttrib4dvARB);
+ SET_VertexAttrib4fARB(disp, glVertexAttrib4fARB);
+ SET_VertexAttrib4fvARB(disp, glVertexAttrib4fvARB);
+ SET_VertexAttrib4ivARB(disp, glVertexAttrib4ivARB);
+ SET_VertexAttrib4sARB(disp, glVertexAttrib4sARB);
+ SET_VertexAttrib4svARB(disp, glVertexAttrib4svARB);
+ SET_VertexAttrib4ubvARB(disp, glVertexAttrib4ubvARB);
+ SET_VertexAttrib4uivARB(disp, glVertexAttrib4uivARB);
+ SET_VertexAttrib4usvARB(disp, glVertexAttrib4usvARB);
+ SET_VertexAttribPointerARB(disp, glVertexAttribPointerARB);
+#endif
+
+#if GL_ARB_vertex_shader
+ SET_BindAttribLocationARB(disp, glBindAttribLocationARB);
+ SET_GetActiveAttribARB(disp, glGetActiveAttribARB);
+ SET_GetAttribLocationARB(disp, glGetAttribLocationARB);
+#endif
+
+#if GL_ARB_window_pos
+ SET_WindowPos2dMESA(disp, glWindowPos2dARB);
+ SET_WindowPos2dvMESA(disp, glWindowPos2dvARB);
+ SET_WindowPos2fMESA(disp, glWindowPos2fARB);
+ SET_WindowPos2fvMESA(disp, glWindowPos2fvARB);
+ SET_WindowPos2iMESA(disp, glWindowPos2iARB);
+ SET_WindowPos2ivMESA(disp, glWindowPos2ivARB);
+ SET_WindowPos2sMESA(disp, glWindowPos2sARB);
+ SET_WindowPos2svMESA(disp, glWindowPos2svARB);
+ SET_WindowPos3dMESA(disp, glWindowPos3dARB);
+ SET_WindowPos3dvMESA(disp, glWindowPos3dvARB);
+ SET_WindowPos3fMESA(disp, glWindowPos3fARB);
+ SET_WindowPos3fvMESA(disp, glWindowPos3fvARB);
+ SET_WindowPos3iMESA(disp, glWindowPos3iARB);
+ SET_WindowPos3ivMESA(disp, glWindowPos3ivARB);
+ SET_WindowPos3sMESA(disp, glWindowPos3sARB);
+ SET_WindowPos3svMESA(disp, glWindowPos3svARB);
+#endif
+
+#if GL_ATI_fragment_shader
+ SET_AlphaFragmentOp1ATI(disp, glAlphaFragmentOp1ATI);
+ SET_AlphaFragmentOp2ATI(disp, glAlphaFragmentOp2ATI);
+ SET_AlphaFragmentOp3ATI(disp, glAlphaFragmentOp3ATI);
+ SET_BeginFragmentShaderATI(disp, glBeginFragmentShaderATI);
+ SET_BindFragmentShaderATI(disp, glBindFragmentShaderATI);
+ SET_ColorFragmentOp1ATI(disp, glColorFragmentOp1ATI);
+ SET_ColorFragmentOp2ATI(disp, glColorFragmentOp2ATI);
+ SET_ColorFragmentOp3ATI(disp, glColorFragmentOp3ATI);
+ SET_DeleteFragmentShaderATI(disp, glDeleteFragmentShaderATI);
+ SET_EndFragmentShaderATI(disp, glEndFragmentShaderATI);
+ SET_GenFragmentShadersATI(disp, glGenFragmentShadersATI);
+ SET_PassTexCoordATI(disp, glPassTexCoordATI);
+ SET_SampleMapATI(disp, glSampleMapATI);
+ SET_SetFragmentShaderConstantATI(disp, glSetFragmentShaderConstantATI);
+#elif GL_EXT_fragment_shader
+ SET_AlphaFragmentOp1ATI(disp, glAlphaFragmentOp1EXT);
+ SET_AlphaFragmentOp2ATI(disp, glAlphaFragmentOp2EXT);
+ SET_AlphaFragmentOp3ATI(disp, glAlphaFragmentOp3EXT);
+ SET_BeginFragmentShaderATI(disp, glBeginFragmentShaderEXT);
+ SET_BindFragmentShaderATI(disp, glBindFragmentShaderEXT);
+ SET_ColorFragmentOp1ATI(disp, glColorFragmentOp1EXT);
+ SET_ColorFragmentOp2ATI(disp, glColorFragmentOp2EXT);
+ SET_ColorFragmentOp3ATI(disp, glColorFragmentOp3EXT);
+ SET_DeleteFragmentShaderATI(disp, glDeleteFragmentShaderEXT);
+ SET_EndFragmentShaderATI(disp, glEndFragmentShaderEXT);
+ SET_GenFragmentShadersATI(disp, glGenFragmentShadersEXT);
+ SET_PassTexCoordATI(disp, glPassTexCoordEXT);
+ SET_SampleMapATI(disp, glSampleMapEXT);
+ SET_SetFragmentShaderConstantATI(disp, glSetFragmentShaderConstantEXT);
+#endif
+
+#if GL_ATI_separate_stencil
+ SET_StencilFuncSeparateATI(disp, glStencilFuncSeparateATI);
+#endif
+
+#if GL_EXT_blend_equation_separate
+ SET_BlendEquationSeparateEXT(disp, glBlendEquationSeparateEXT);
+#endif
+
+#if GL_EXT_blend_func_separate
+ SET_BlendFuncSeparateEXT(disp, glBlendFuncSeparateEXT);
+#endif
+
+#if GL_EXT_depth_bounds_test
+ SET_DepthBoundsEXT(disp, glDepthBoundsEXT);
+#endif
+
+#if GL_EXT_compiled_vertex_array
+ SET_LockArraysEXT(disp, glLockArraysEXT);
+ SET_UnlockArraysEXT(disp, glUnlockArraysEXT);
+#endif
+
+#if GL_EXT_cull_vertex
+ SET_CullParameterdvEXT(disp, glCullParameterdvEXT);
+ SET_CullParameterfvEXT(disp, glCullParameterfvEXT);
+#endif
+
+#if GL_EXT_fog_coord
+ SET_FogCoordPointerEXT(disp, glFogCoordPointerEXT);
+ SET_FogCoorddEXT(disp, glFogCoorddEXT);
+ SET_FogCoorddvEXT(disp, glFogCoorddvEXT);
+ SET_FogCoordfEXT(disp, glFogCoordfEXT);
+ SET_FogCoordfvEXT(disp, glFogCoordfvEXT);
+#endif
+
+#if GL_EXT_framebuffer_blit
+ SET_BlitFramebufferEXT(disp, glBlitFramebufferEXT);
+#endif
+
+#if GL_EXT_framebuffer_object
+ SET_BindFramebufferEXT(disp, glBindFramebufferEXT);
+ SET_BindRenderbufferEXT(disp, glBindRenderbufferEXT);
+ SET_CheckFramebufferStatusEXT(disp, glCheckFramebufferStatusEXT);
+ SET_DeleteFramebuffersEXT(disp, glDeleteFramebuffersEXT);
+ SET_DeleteRenderbuffersEXT(disp, glDeleteRenderbuffersEXT);
+ SET_FramebufferRenderbufferEXT(disp, glFramebufferRenderbufferEXT);
+ SET_FramebufferTexture1DEXT(disp, glFramebufferTexture1DEXT);
+ SET_FramebufferTexture2DEXT(disp, glFramebufferTexture2DEXT);
+ SET_FramebufferTexture3DEXT(disp, glFramebufferTexture3DEXT);
+ SET_GenerateMipmapEXT(disp, glGenerateMipmapEXT);
+ SET_GenFramebuffersEXT(disp, glGenFramebuffersEXT);
+ SET_GenRenderbuffersEXT(disp, glGenRenderbuffersEXT);
+ SET_GetFramebufferAttachmentParameterivEXT(disp, glGetFramebufferAttachmentParameterivEXT);
+ SET_GetRenderbufferParameterivEXT(disp, glGetRenderbufferParameterivEXT);
+ SET_IsFramebufferEXT(disp, glIsFramebufferEXT);
+ SET_IsRenderbufferEXT(disp, glIsRenderbufferEXT);
+ SET_RenderbufferStorageEXT(disp, glRenderbufferStorageEXT);
+#endif
+
+#if GL_EXT_gpu_program_parameters
+ SET_ProgramEnvParameters4fvEXT(disp, glProgramEnvParameters4fvEXT);
+ SET_ProgramLocalParameters4fvEXT(disp, glProgramLocalParameters4fvEXT);
+#endif
+
+#if GL_EXT_multi_draw_arrays
+ /* Pointer Incompatability:
+ * This warning can be safely ignored. OpenGL.framework adds const to the
+ * two pointers.
+ *
+ * extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);
+ *
+ * void ( * MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
+ */
+ SET_MultiDrawArraysEXT(disp, (void *)glMultiDrawArraysEXT);
+ SET_MultiDrawElementsEXT(disp, glMultiDrawElementsEXT);
+#endif
+
+#if GL_EXT_point_parameters
+ SET_PointParameterfEXT(disp, glPointParameterfEXT);
+ SET_PointParameterfvEXT(disp, glPointParameterfvEXT);
+#elif GL_ARB_point_parameters
+ SET_PointParameterfEXT(disp, glPointParameterfARB);
+ SET_PointParameterfvEXT(disp, glPointParameterfvARB);
+#endif
+
+#if GL_EXT_polygon_offset
+ SET_PolygonOffsetEXT(disp, glPolygonOffsetEXT);
+#endif
+
+#if GL_EXT_secondary_color
+ SET_SecondaryColor3bEXT(disp, glSecondaryColor3bEXT);
+ SET_SecondaryColor3bvEXT(disp, glSecondaryColor3bvEXT);
+ SET_SecondaryColor3dEXT(disp, glSecondaryColor3dEXT);
+ SET_SecondaryColor3dvEXT(disp, glSecondaryColor3dvEXT);
+ SET_SecondaryColor3fEXT(disp, glSecondaryColor3fEXT);
+ SET_SecondaryColor3fvEXT(disp, glSecondaryColor3fvEXT);
+ SET_SecondaryColor3iEXT(disp, glSecondaryColor3iEXT);
+ SET_SecondaryColor3ivEXT(disp, glSecondaryColor3ivEXT);
+ SET_SecondaryColor3sEXT(disp, glSecondaryColor3sEXT);
+ SET_SecondaryColor3svEXT(disp, glSecondaryColor3svEXT);
+ SET_SecondaryColor3ubEXT(disp, glSecondaryColor3ubEXT);
+ SET_SecondaryColor3ubvEXT(disp, glSecondaryColor3ubvEXT);
+ SET_SecondaryColor3uiEXT(disp, glSecondaryColor3uiEXT);
+ SET_SecondaryColor3uivEXT(disp, glSecondaryColor3uivEXT);
+ SET_SecondaryColor3usEXT(disp, glSecondaryColor3usEXT);
+ SET_SecondaryColor3usvEXT(disp, glSecondaryColor3usvEXT);
+ SET_SecondaryColorPointerEXT(disp, glSecondaryColorPointerEXT);
+#endif
+
+#if GL_EXT_stencil_two_side
+ SET_ActiveStencilFaceEXT(disp, glActiveStencilFaceEXT);
+#endif
+
+#if GL_EXT_timer_query
+ SET_GetQueryObjecti64vEXT(disp, glGetQueryObjecti64vEXT);
+ SET_GetQueryObjectui64vEXT(disp, glGetQueryObjectui64vEXT);
+#endif
+
+#if GL_EXT_vertex_array
+ SET_ColorPointerEXT(disp, glColorPointerEXT);
+ SET_EdgeFlagPointerEXT(disp, glEdgeFlagPointerEXT);
+ SET_IndexPointerEXT(disp, glIndexPointerEXT);
+ SET_NormalPointerEXT(disp, glNormalPointerEXT);
+ SET_TexCoordPointerEXT(disp, glTexCoordPointerEXT);
+ SET_VertexPointerEXT(disp, glVertexPointerEXT);
+#endif
+
+#if GL_IBM_multimode_draw_arrays
+ SET_MultiModeDrawArraysIBM(disp, glMultiModeDrawArraysIBM);
+ SET_MultiModeDrawElementsIBM(disp, glMultiModeDrawElementsIBM);
+#endif
+
+#if GL_MESA_resize_buffers
+ SET_ResizeBuffersMESA(disp, glResizeBuffersMESA);
+#endif
+
+#if GL_MESA_window_pos
+ SET_WindowPos4dMESA(disp, glWindowPos4dMESA);
+ SET_WindowPos4dvMESA(disp, glWindowPos4dvMESA);
+ SET_WindowPos4fMESA(disp, glWindowPos4fMESA);
+ SET_WindowPos4fvMESA(disp, glWindowPos4fvMESA);
+ SET_WindowPos4iMESA(disp, glWindowPos4iMESA);
+ SET_WindowPos4ivMESA(disp, glWindowPos4ivMESA);
+ SET_WindowPos4sMESA(disp, glWindowPos4sMESA);
+ SET_WindowPos4svMESA(disp, glWindowPos4svMESA);
+#endif
+
+#if GL_NV_fence
+ SET_DeleteFencesNV(disp, glDeleteFencesNV);
+ SET_FinishFenceNV(disp, glFinishFenceNV);
+ SET_GenFencesNV(disp, glGenFencesNV);
+ SET_GetFenceivNV(disp, glGetFenceivNV);
+ SET_IsFenceNV(disp, glIsFenceNV);
+ SET_SetFenceNV(disp, glSetFenceNV);
+ SET_TestFenceNV(disp, glTestFenceNV);
+#endif
+
+#if GL_NV_fragment_program
+ SET_GetProgramNamedParameterdvNV(disp, glGetProgramNamedParameterdvNV);
+ SET_GetProgramNamedParameterfvNV(disp, glGetProgramNamedParameterfvNV);
+ SET_ProgramNamedParameter4dNV(disp, glProgramNamedParameter4dNV);
+ SET_ProgramNamedParameter4dvNV(disp, glProgramNamedParameter4dvNV);
+ SET_ProgramNamedParameter4fNV(disp, glProgramNamedParameter4fNV);
+ SET_ProgramNamedParameter4fvNV(disp, glProgramNamedParameter4fvNV);
+#endif
+
+#if GL_NV_geometry_program4
+ SET_FramebufferTextureLayerEXT(disp, glFramebufferTextureLayerEXT);
+#endif
+
+#if GL_NV_point_sprite
+ SET_PointParameteriNV(disp, glPointParameteriNV);
+ SET_PointParameterivNV(disp, glPointParameterivNV);
+#endif
+
+#if GL_NV_register_combiners
+ SET_CombinerInputNV(disp, glCombinerInputNV);
+ SET_CombinerOutputNV(disp, glCombinerOutputNV);
+ SET_CombinerParameterfNV(disp, glCombinerParameterfNV);
+ SET_CombinerParameterfvNV(disp, glCombinerParameterfvNV);
+ SET_CombinerParameteriNV(disp, glCombinerParameteriNV);
+ SET_CombinerParameterivNV(disp, glCombinerParameterivNV);
+ SET_FinalCombinerInputNV(disp, glFinalCombinerInputNV);
+ SET_GetCombinerInputParameterfvNV(disp, glGetCombinerInputParameterfvNV);
+ SET_GetCombinerInputParameterivNV(disp, glGetCombinerInputParameterivNV);
+ SET_GetCombinerOutputParameterfvNV(disp, glGetCombinerOutputParameterfvNV);
+ SET_GetCombinerOutputParameterivNV(disp, glGetCombinerOutputParameterivNV);
+ SET_GetFinalCombinerInputParameterfvNV(disp, glGetFinalCombinerInputParameterfvNV);
+ SET_GetFinalCombinerInputParameterivNV(disp, glGetFinalCombinerInputParameterivNV);
+#endif
+
+#if GL_NV_vertex_array_range
+ SET_FlushVertexArrayRangeNV(disp, glFlushVertexArrayRangeNV);
+ SET_VertexArrayRangeNV(disp, glVertexArrayRangeNV);
+#endif
+
+#if GL_NV_vertex_program
+ SET_AreProgramsResidentNV(disp, glAreProgramsResidentNV);
+ SET_BindProgramNV(disp, glBindProgramNV);
+ SET_DeleteProgramsNV(disp, glDeleteProgramsNV);
+ SET_ExecuteProgramNV(disp, glExecuteProgramNV);
+ SET_GenProgramsNV(disp, glGenProgramsNV);
+ SET_GetProgramParameterdvNV(disp, glGetProgramParameterdvNV);
+ SET_GetProgramParameterfvNV(disp, glGetProgramParameterfvNV);
+ SET_GetProgramStringNV(disp, glGetProgramStringNV);
+ SET_GetProgramivNV(disp, glGetProgramivNV);
+ SET_GetTrackMatrixivNV(disp, glGetTrackMatrixivNV);
+ SET_GetVertexAttribPointervNV(disp, glGetVertexAttribPointervNV);
+ SET_GetVertexAttribdvNV(disp, glGetVertexAttribdvNV);
+ SET_GetVertexAttribfvNV(disp, glGetVertexAttribfvNV);
+ SET_GetVertexAttribivNV(disp, glGetVertexAttribivNV);
+ SET_IsProgramNV(disp, glIsProgramNV);
+ SET_LoadProgramNV(disp, glLoadProgramNV);
+ SET_ProgramParameters4dvNV(disp, glProgramParameters4dvNV);
+ SET_ProgramParameters4fvNV(disp, glProgramParameters4fvNV);
+ SET_RequestResidentProgramsNV(disp, glRequestResidentProgramsNV);
+ SET_TrackMatrixNV(disp, glTrackMatrixNV);
+ SET_VertexAttrib1dNV(disp, glVertexAttrib1dNV)
+ SET_VertexAttrib1dvNV(disp, glVertexAttrib1dvNV)
+ SET_VertexAttrib1fNV(disp, glVertexAttrib1fNV)
+ SET_VertexAttrib1fvNV(disp, glVertexAttrib1fvNV)
+ SET_VertexAttrib1sNV(disp, glVertexAttrib1sNV)
+ SET_VertexAttrib1svNV(disp, glVertexAttrib1svNV)
+ SET_VertexAttrib2dNV(disp, glVertexAttrib2dNV)
+ SET_VertexAttrib2dvNV(disp, glVertexAttrib2dvNV)
+ SET_VertexAttrib2fNV(disp, glVertexAttrib2fNV)
+ SET_VertexAttrib2fvNV(disp, glVertexAttrib2fvNV)
+ SET_VertexAttrib2sNV(disp, glVertexAttrib2sNV)
+ SET_VertexAttrib2svNV(disp, glVertexAttrib2svNV)
+ SET_VertexAttrib3dNV(disp, glVertexAttrib3dNV)
+ SET_VertexAttrib3dvNV(disp, glVertexAttrib3dvNV)
+ SET_VertexAttrib3fNV(disp, glVertexAttrib3fNV)
+ SET_VertexAttrib3fvNV(disp, glVertexAttrib3fvNV)
+ SET_VertexAttrib3sNV(disp, glVertexAttrib3sNV)
+ SET_VertexAttrib3svNV(disp, glVertexAttrib3svNV)
+ SET_VertexAttrib4dNV(disp, glVertexAttrib4dNV)
+ SET_VertexAttrib4dvNV(disp, glVertexAttrib4dvNV)
+ SET_VertexAttrib4fNV(disp, glVertexAttrib4fNV)
+ SET_VertexAttrib4fvNV(disp, glVertexAttrib4fvNV)
+ SET_VertexAttrib4sNV(disp, glVertexAttrib4sNV)
+ SET_VertexAttrib4svNV(disp, glVertexAttrib4svNV)
+ SET_VertexAttrib4ubNV(disp, glVertexAttrib4ubNV)
+ SET_VertexAttrib4ubvNV(disp, glVertexAttrib4ubvNV)
+ SET_VertexAttribPointerNV(disp, glVertexAttribPointerNV)
+ SET_VertexAttribs1dvNV(disp, glVertexAttribs1dvNV)
+ SET_VertexAttribs1fvNV(disp, glVertexAttribs1fvNV)
+ SET_VertexAttribs1svNV(disp, glVertexAttribs1svNV)
+ SET_VertexAttribs2dvNV(disp, glVertexAttribs2dvNV)
+ SET_VertexAttribs2fvNV(disp, glVertexAttribs2fvNV)
+ SET_VertexAttribs2svNV(disp, glVertexAttribs2svNV)
+ SET_VertexAttribs3dvNV(disp, glVertexAttribs3dvNV)
+ SET_VertexAttribs3fvNV(disp, glVertexAttribs3fvNV)
+ SET_VertexAttribs3svNV(disp, glVertexAttribs3svNV)
+ SET_VertexAttribs4dvNV(disp, glVertexAttribs4dvNV)
+ SET_VertexAttribs4fvNV(disp, glVertexAttribs4fvNV)
+ SET_VertexAttribs4svNV(disp, glVertexAttribs4svNV)
+ SET_VertexAttribs4ubvNV(disp, glVertexAttribs4ubvNV)
+#endif
+
+#if GL_SGIS_multisample
+ SET_SampleMaskSGIS(disp, glSampleMaskSGIS);
+ SET_SamplePatternSGIS(disp, glSamplePatternSGIS);
+#endif
+
+#if GL_SGIS_pixel_texture
+ SET_GetPixelTexGenParameterfvSGIS(disp, glGetPixelTexGenParameterfvSGIS);
+ SET_GetPixelTexGenParameterivSGIS(disp, glGetPixelTexGenParameterivSGIS);
+ SET_PixelTexGenParameterfSGIS(disp, glPixelTexGenParameterfSGIS);
+ SET_PixelTexGenParameterfvSGIS(disp, glPixelTexGenParameterfvSGIS);
+ SET_PixelTexGenParameteriSGIS(disp, glPixelTexGenParameteriSGIS);
+ SET_PixelTexGenParameterivSGIS(disp, glPixelTexGenParameterivSGIS);
+ SET_PixelTexGenSGIX(disp, glPixelTexGenSGIX);
+#endif
+}