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-rw-r--r--mesalib/src/mapi/glapi/gen/AMD_performance_monitor.xml22
-rw-r--r--mesalib/src/mapi/glapi/gen/APPLE_object_purgeable.xml6
-rw-r--r--mesalib/src/mapi/glapi/gen/APPLE_vertex_array_object.xml10
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml10
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_base_instance.xml9
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_blend_func_extended.xml4
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_clear_buffer_object.xml8
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_clear_texture.xml4
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_clip_control.xml2
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_compute_shader.xml4
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_copy_buffer.xml2
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_copy_image.xml2
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml158
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_draw_buffers_blend.xml8
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_draw_elements_base_vertex.xml11
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_draw_indirect.xml8
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_draw_instanced.xml4
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml46
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_geometry_shader4.xml2
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_get_program_binary.xml6
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml36
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_internalformat_query.xml3
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_invalidate_subdata.xml12
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_map_buffer_range.xml4
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_multi_bind.xml12
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_program_interface_query.xml12
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_robustness.xml40
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_sampler_objects.xml28
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_separate_shader_objects.xml122
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_shader_atomic_counters.xml2
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_shader_image_load_store.xml4
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_sync.xml14
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_texture_buffer_range.xml2
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_texture_multisample.xml8
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml12
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_texture_storage_multisample.xml4
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_texture_view.xml2
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_uniform_buffer_object.xml14
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_vertex_array_object.xml8
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_vertex_attrib_64bit.xml20
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_vertex_attrib_binding.xml12
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml106
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_viewport_array.xml20
-rw-r--r--mesalib/src/mapi/glapi/gen/EXT_framebuffer_object.xml6
-rw-r--r--mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml28
-rw-r--r--mesalib/src/mapi/glapi/gen/EXT_provoking_vertex.xml2
-rw-r--r--mesalib/src/mapi/glapi/gen/EXT_separate_shader_objects.xml94
-rw-r--r--mesalib/src/mapi/glapi/gen/EXT_texture_integer.xml4
-rw-r--r--mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml16
-rw-r--r--mesalib/src/mapi/glapi/gen/GL3x.xml100
-rw-r--r--mesalib/src/mapi/glapi/gen/GL4x.xml10
-rw-r--r--mesalib/src/mapi/glapi/gen/INTEL_performance_query.xml20
-rw-r--r--mesalib/src/mapi/glapi/gen/KHR_debug.xml20
-rw-r--r--mesalib/src/mapi/glapi/gen/Makefile.am8
-rw-r--r--mesalib/src/mapi/glapi/gen/NV_primitive_restart.xml4
-rw-r--r--mesalib/src/mapi/glapi/gen/NV_texture_barrier.xml2
-rw-r--r--mesalib/src/mapi/glapi/gen/NV_vdpau_interop.xml20
-rw-r--r--mesalib/src/mapi/glapi/gen/OES_EGL_image.xml6
-rw-r--r--mesalib/src/mapi/glapi/gen/OES_fixed_point.xml123
-rw-r--r--mesalib/src/mapi/glapi/gen/OES_single_precision.xml17
-rw-r--r--mesalib/src/mapi/glapi/gen/apiexec.py240
-rw-r--r--mesalib/src/mapi/glapi/gen/es_EXT.xml166
-rw-r--r--mesalib/src/mapi/glapi/gen/glX_proto_recv.py62
-rw-r--r--mesalib/src/mapi/glapi/gen/glX_proto_send.py70
-rw-r--r--mesalib/src/mapi/glapi/gen/glX_proto_size.py99
-rw-r--r--mesalib/src/mapi/glapi/gen/glX_server_table.py38
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_API.dtd2
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_API.xml1741
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py41
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_XML.py20
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_and_es_API.xml86
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_apitemp.py44
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_enums.py34
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_genexec.py90
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_gentable.py34
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_procs.py52
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_table.py97
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py47
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_x86_asm.py45
-rw-r--r--mesalib/src/mapi/glapi/gen/remap_helper.py53
-rw-r--r--mesalib/src/mapi/glapi/gen/static_data.py1729
81 files changed, 3899 insertions, 2194 deletions
diff --git a/mesalib/src/mapi/glapi/gen/AMD_performance_monitor.xml b/mesalib/src/mapi/glapi/gen/AMD_performance_monitor.xml
index b96b263db..41b520838 100644
--- a/mesalib/src/mapi/glapi/gen/AMD_performance_monitor.xml
+++ b/mesalib/src/mapi/glapi/gen/AMD_performance_monitor.xml
@@ -5,13 +5,13 @@
<category name="GL_AMD_performance_monitor" number="360">
- <function name="GetPerfMonitorGroupsAMD" offset="assign">
+ <function name="GetPerfMonitorGroupsAMD">
<param name="numGroups" type="GLint *"/>
<param name="groupsSize" type="GLsizei"/>
<param name="groups" type="GLuint *"/>
</function>
- <function name="GetPerfMonitorCountersAMD" offset="assign">
+ <function name="GetPerfMonitorCountersAMD">
<param name="group" type="GLuint"/>
<param name="numCounters" type="GLint *"/>
<param name="maxActiveCounters" type="GLint *"/>
@@ -19,14 +19,14 @@
<param name="counters" type="GLuint *"/>
</function>
- <function name="GetPerfMonitorGroupStringAMD" offset="assign">
+ <function name="GetPerfMonitorGroupStringAMD">
<param name="group" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
<param name="groupString" type="GLchar *"/>
</function>
- <function name="GetPerfMonitorCounterStringAMD" offset="assign">
+ <function name="GetPerfMonitorCounterStringAMD">
<param name="group" type="GLuint"/>
<param name="counter" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
@@ -34,24 +34,24 @@
<param name="counterString" type="GLchar *"/>
</function>
- <function name="GetPerfMonitorCounterInfoAMD" offset="assign">
+ <function name="GetPerfMonitorCounterInfoAMD">
<param name="group" type="GLuint"/>
<param name="counter" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="data" type="GLvoid *"/>
</function>
- <function name="GenPerfMonitorsAMD" offset="assign">
+ <function name="GenPerfMonitorsAMD">
<param name="n" type="GLsizei"/>
<param name="monitors" type="GLuint *"/>
</function>
- <function name="DeletePerfMonitorsAMD" offset="assign">
+ <function name="DeletePerfMonitorsAMD">
<param name="n" type="GLsizei"/>
<param name="monitors" type="GLuint *"/>
</function>
- <function name="SelectPerfMonitorCountersAMD" offset="assign">
+ <function name="SelectPerfMonitorCountersAMD">
<param name="monitor" type="GLuint"/>
<param name="enable" type="GLboolean"/>
<param name="group" type="GLuint"/>
@@ -59,15 +59,15 @@
<param name="counterList" type="GLuint *"/>
</function>
- <function name="BeginPerfMonitorAMD" offset="assign">
+ <function name="BeginPerfMonitorAMD">
<param name="monitor" type="GLuint"/>
</function>
- <function name="EndPerfMonitorAMD" offset="assign">
+ <function name="EndPerfMonitorAMD">
<param name="monitor" type="GLuint"/>
</function>
- <function name="GetPerfMonitorCounterDataAMD" offset="assign">
+ <function name="GetPerfMonitorCounterDataAMD">
<param name="monitor" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="dataSize" type="GLsizei"/>
diff --git a/mesalib/src/mapi/glapi/gen/APPLE_object_purgeable.xml b/mesalib/src/mapi/glapi/gen/APPLE_object_purgeable.xml
index 62fa64ad2..829fc2631 100644
--- a/mesalib/src/mapi/glapi/gen/APPLE_object_purgeable.xml
+++ b/mesalib/src/mapi/glapi/gen/APPLE_object_purgeable.xml
@@ -13,21 +13,21 @@
<enum name="BUFFER_OBJECT_APPLE" value="0x85B3"/>
- <function name="ObjectPurgeableAPPLE" offset="assign">
+ <function name="ObjectPurgeableAPPLE">
<param name="objectType" type="GLenum"/>
<param name="name" type="GLuint"/>
<param name="option" type="GLenum"/>
<return type="GLenum"/>
</function>
- <function name="ObjectUnpurgeableAPPLE" offset="assign">
+ <function name="ObjectUnpurgeableAPPLE">
<param name="objectType" type="GLenum"/>
<param name="name" type="GLuint"/>
<param name="option" type="GLenum"/>
<return type="GLenum"/>
</function>
- <function name="GetObjectParameterivAPPLE" offset="assign">
+ <function name="GetObjectParameterivAPPLE">
<param name="objectType" type="GLenum"/>
<param name="name" type="GLuint"/>
<param name="pname" type="GLenum"/>
diff --git a/mesalib/src/mapi/glapi/gen/APPLE_vertex_array_object.xml b/mesalib/src/mapi/glapi/gen/APPLE_vertex_array_object.xml
index 5eb53b14e..7312f9b35 100644
--- a/mesalib/src/mapi/glapi/gen/APPLE_vertex_array_object.xml
+++ b/mesalib/src/mapi/glapi/gen/APPLE_vertex_array_object.xml
@@ -5,23 +5,21 @@
<category name="GL_APPLE_vertex_array_object" number="273">
<enum name="VERTEX_ARRAY_BINDING_APPLE" value="0x85B5"/>
- <function name="BindVertexArrayAPPLE" offset="assign"
- static_dispatch="false" deprecated="3.1">
+ <function name="BindVertexArrayAPPLE" deprecated="3.1">
<param name="array" type="GLuint"/>
</function>
- <function name="DeleteVertexArraysAPPLE" static_dispatch="false" alias="DeleteVertexArrays">
+ <function name="DeleteVertexArraysAPPLE" alias="DeleteVertexArrays">
<param name="n" type="GLsizei"/>
<param name="arrays" type="const GLuint *"/>
</function>
- <function name="GenVertexArraysAPPLE" offset="assign"
- static_dispatch="false" deprecated="3.1">
+ <function name="GenVertexArraysAPPLE" deprecated="3.1">
<param name="n" type="GLsizei"/>
<param name="arrays" type="GLuint *" count="n" output="true"/>
</function>
- <function name="IsVertexArrayAPPLE" static_dispatch="false" alias="IsVertexArray">
+ <function name="IsVertexArrayAPPLE" alias="IsVertexArray">
<param name="array" type="GLuint"/>
<return type="GLboolean"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml b/mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml
index d15736612..c96e71c44 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml
@@ -18,17 +18,17 @@
<enum name="MAX_VARYING_VECTORS" value="0x8DFC"/>
<enum name="MAX_FRAGMENT_UNIFORM_VECTORS" value="0x8DFD"/>
- <function name="GetShaderPrecisionFormat" offset="assign" es2="2.0">
+ <function name="GetShaderPrecisionFormat" es2="2.0">
<param name="shadertype" type="GLenum"/>
<param name="precisiontype" type="GLenum"/>
<param name="range" type="GLint *"/>
<param name="precision" type="GLint *"/>
</function>
- <function name="ReleaseShaderCompiler" offset="assign" es2="2.0">
+ <function name="ReleaseShaderCompiler" es2="2.0">
</function>
- <function name="ShaderBinary" offset="assign" es2="2.0">
+ <function name="ShaderBinary" es2="2.0">
<param name="n" type="GLsizei"/>
<param name="shaders" type="const GLuint *"/>
<param name="binaryformat" type="GLenum"/>
@@ -45,11 +45,11 @@
<enum name="IMPLEMENTATION_COLOR_READ_FORMAT" value="0x8B9B"/>
<!-- from GL_OES_single_precision -->
- <function name="ClearDepthf" offset="assign" es1="1.0" es2="2.0">
+ <function name="ClearDepthf" es1="1.0" es2="2.0">
<param name="depth" type="GLclampf"/>
</function>
- <function name="DepthRangef" offset="assign" es1="1.0" es2="2.0">
+ <function name="DepthRangef" es1="1.0" es2="2.0">
<param name="zNear" type="GLclampf"/>
<param name="zFar" type="GLclampf"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_base_instance.xml b/mesalib/src/mapi/glapi/gen/ARB_base_instance.xml
index 1478e3970..56de639e9 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_base_instance.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_base_instance.xml
@@ -8,8 +8,7 @@
<category name="GL_ARB_base_instance" number="107">
- <function name="DrawArraysInstancedBaseInstance" offset="assign"
- exec="dynamic">
+ <function name="DrawArraysInstancedBaseInstance" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
@@ -17,8 +16,7 @@
<param name="baseinstance" type="GLuint"/>
</function>
- <function name="DrawElementsInstancedBaseInstance" offset="assign"
- exec="dynamic">
+ <function name="DrawElementsInstancedBaseInstance" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
@@ -27,8 +25,7 @@
<param name="baseinstance" type="GLuint"/>
</function>
- <function name="DrawElementsInstancedBaseVertexBaseInstance" offset="assign"
- exec="dynamic">
+ <function name="DrawElementsInstancedBaseVertexBaseInstance" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_blend_func_extended.xml b/mesalib/src/mapi/glapi/gen/ARB_blend_func_extended.xml
index 32adcde77..406140f7d 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_blend_func_extended.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_blend_func_extended.xml
@@ -8,14 +8,14 @@
<category name="GL_ARB_blend_func_extended" number="78">
- <function name="BindFragDataLocationIndexed" offset="assign">
+ <function name="BindFragDataLocationIndexed">
<param name="program" type="GLuint"/>
<param name="colorNumber" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="name" type="const GLchar *"/>
</function>
- <function name="GetFragDataIndex" offset="assign">
+ <function name="GetFragDataIndex">
<param name="program" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_clear_buffer_object.xml b/mesalib/src/mapi/glapi/gen/ARB_clear_buffer_object.xml
index cb97a0185..2284eacd6 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_clear_buffer_object.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_clear_buffer_object.xml
@@ -8,7 +8,7 @@
<category name="GL_ARB_clear_buffer_object" number="121">
- <function name ="ClearBufferData" offset="assign">
+ <function name ="ClearBufferData">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="format" type="GLenum"/>
@@ -16,7 +16,7 @@
<param name="data" type="const GLvoid *"/>
</function>
- <function name ="ClearBufferSubData" offset="assign">
+ <function name ="ClearBufferSubData">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="offset" type="GLintptr"/>
@@ -26,7 +26,7 @@
<param name="data" type="const GLvoid *"/>
</function>
-<!-- <function name="ClearNamedBufferDataEXT" offset="assign">
+<!-- <function name="ClearNamedBufferDataEXT">
<param name="buffer" type="GLuint"/>
<param name="internalformat" type="GLenum"/>
<param name="format" type="GLenum"/>
@@ -35,7 +35,7 @@
</function>
- <function name="ClearNamedBufferSubDataEXT" offset="assign">
+ <function name="ClearNamedBufferSubDataEXT">
<param name="buffer" type="GLuint"/>
<param name="internalformat" type="GLenum"/>
<param name="offset" type="GLintptr"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_clear_texture.xml b/mesalib/src/mapi/glapi/gen/ARB_clear_texture.xml
index bd9116f8b..1ff981ea8 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_clear_texture.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_clear_texture.xml
@@ -7,7 +7,7 @@
<enum name="CLEAR_TEXTURE" value="0x9365"/>
- <function name ="ClearTexImage" offset="assign">
+ <function name ="ClearTexImage">
<param name="texture" type="GLuint"/>
<param name="level" type="GLint"/>
<param name="format" type="GLenum"/>
@@ -15,7 +15,7 @@
<param name="data" type="const GLvoid *"/>
</function>
- <function name ="ClearTexSubImage" offset="assign">
+ <function name ="ClearTexSubImage">
<param name="texture" type="GLuint"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_clip_control.xml b/mesalib/src/mapi/glapi/gen/ARB_clip_control.xml
index ab1a3883e..ecce133bb 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_clip_control.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_clip_control.xml
@@ -14,7 +14,7 @@
<enum name="CLIP_ORIGIN" value = "0x935C"/>
<enum name="CLIP_DEPTH_MODE" value = "0x935D"/>
- <function name="ClipControl" offset="assign">
+ <function name="ClipControl">
<param name="origin" type="GLenum"/>
<param name="depth" type="GLenum"/>
<!-- <glx rop="1340"/> -->
diff --git a/mesalib/src/mapi/glapi/gen/ARB_compute_shader.xml b/mesalib/src/mapi/glapi/gen/ARB_compute_shader.xml
index 1db373e99..c2ec842ef 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_compute_shader.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_compute_shader.xml
@@ -26,13 +26,13 @@
<enum name="DISPATCH_INDIRECT_BUFFER_BINDING" value="0x90EF"/>
<enum name="COMPUTE_SHADER_BIT" value="0x00000020"/>
- <function name="DispatchCompute" offset="assign">
+ <function name="DispatchCompute" es2="3.1">
<param name="num_groups_x" type="GLuint"/>
<param name="num_groups_y" type="GLuint"/>
<param name="num_groups_z" type="GLuint"/>
</function>
- <function name="DispatchComputeIndirect" offset="assign">
+ <function name="DispatchComputeIndirect" es2="3.1">
<param name="indirect" type="GLintptr"/>
</function>
</category>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_copy_buffer.xml b/mesalib/src/mapi/glapi/gen/ARB_copy_buffer.xml
index 6982ed1d2..d1c6f1fec 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_copy_buffer.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_copy_buffer.xml
@@ -11,7 +11,7 @@
<enum name="COPY_READ_BUFFER" value="0x8F36"/>
<enum name="COPY_WRITE_BUFFER" value="0x8F37"/>
- <function name="CopyBufferSubData" offset="assign" es2="3.0">
+ <function name="CopyBufferSubData" es2="3.0">
<param name="readTarget" type="GLenum"/>
<param name="writeTarget" type="GLenum"/>
<param name="readOffset" type="GLintptr"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_copy_image.xml b/mesalib/src/mapi/glapi/gen/ARB_copy_image.xml
index 2fbd84557..af672cd38 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_copy_image.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_copy_image.xml
@@ -5,7 +5,7 @@
<category name="GL_ARB_copy_image" number="123">
- <function name="CopyImageSubData" offset="assign">
+ <function name="CopyImageSubData">
<param name="srcName" type="GLuint"/>
<param name="srcTarget" type="GLenum"/>
<param name="srcLevel" type="GLint"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml b/mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml
index bb9baf5a3..4c8f73ede 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml
@@ -9,18 +9,18 @@
<!-- Transform Feedback object functions -->
- <function name="CreateTransformFeedbacks" offset="assign">
+ <function name="CreateTransformFeedbacks">
<param name="n" type="GLsizei" />
<param name="ids" type="GLuint *" />
</function>
- <function name="TransformFeedbackBufferBase" offset="assign">
+ <function name="TransformFeedbackBufferBase">
<param name="xfb" type="GLuint" />
<param name="index" type="GLuint" />
<param name="buffer" type="GLuint" />
</function>
- <function name="TransformFeedbackBufferRange" offset="assign">
+ <function name="TransformFeedbackBufferRange">
<param name="xfb" type="GLuint" />
<param name="index" type="GLuint" />
<param name="buffer" type="GLuint" />
@@ -28,20 +28,20 @@
<param name="size" type="GLsizeiptr" />
</function>
- <function name="GetTransformFeedbackiv" offset="assign">
+ <function name="GetTransformFeedbackiv">
<param name="xfb" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="param" type="GLint *" />
</function>
- <function name="GetTransformFeedbacki_v" offset="assign">
+ <function name="GetTransformFeedbacki_v">
<param name="xfb" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="index" type="GLuint" />
<param name="param" type="GLint *" />
</function>
- <function name="GetTransformFeedbacki64_v" offset="assign">
+ <function name="GetTransformFeedbacki64_v">
<param name="xfb" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="index" type="GLuint" />
@@ -50,33 +50,33 @@
<!-- Buffer object functions -->
- <function name="CreateBuffers" offset="assign">
+ <function name="CreateBuffers">
<param name="n" type="GLsizei" />
<param name="buffers" type="GLuint *" />
</function>
- <function name="NamedBufferStorage" offset="assign">
+ <function name="NamedBufferStorage">
<param name="buffer" type="GLuint" />
<param name="size" type="GLsizeiptr" />
<param name="data" type="const GLvoid *" />
<param name="flags" type="GLbitfield" />
</function>
- <function name="NamedBufferData" offset="assign">
+ <function name="NamedBufferData">
<param name="buffer" type="GLuint" />
<param name="size" type="GLsizeiptr" />
<param name="data" type="const GLvoid *" />
<param name="usage" type="GLenum" />
</function>
- <function name="NamedBufferSubData" offset="assign">
+ <function name="NamedBufferSubData">
<param name="buffer" type="GLuint" />
<param name="offset" type="GLintptr" />
<param name="size" type="GLsizeiptr" />
<param name="data" type="const GLvoid *" />
</function>
- <function name="CopyNamedBufferSubData" offset="assign">
+ <function name="CopyNamedBufferSubData">
<param name="readBuffer" type="GLuint" />
<param name="writeBuffer" type="GLuint" />
<param name="readOffset" type="GLintptr" />
@@ -84,7 +84,7 @@
<param name="size" type="GLsizeiptr" />
</function>
- <function name="ClearNamedBufferData" offset="assign">
+ <function name="ClearNamedBufferData">
<param name="buffer" type="GLuint" />
<param name="internalformat" type="GLenum" />
<param name="format" type="GLenum" />
@@ -92,7 +92,7 @@
<param name="data" type="const GLvoid *" />
</function>
- <function name="ClearNamedBufferSubData" offset="assign">
+ <function name="ClearNamedBufferSubData">
<param name="buffer" type="GLuint" />
<param name="internalformat" type="GLenum" />
<param name="offset" type="GLintptr" />
@@ -102,13 +102,13 @@
<param name="data" type="const GLvoid *" />
</function>
- <function name="MapNamedBuffer" offset="assign">
+ <function name="MapNamedBuffer">
<return type="GLvoid *" />
<param name="buffer" type="GLuint" />
<param name="access" type="GLenum" />
</function>
- <function name="MapNamedBufferRange" offset="assign">
+ <function name="MapNamedBufferRange">
<return type="GLvoid *" />
<param name="buffer" type="GLuint" />
<param name="offset" type="GLintptr" />
@@ -116,36 +116,36 @@
<param name="access" type="GLbitfield" />
</function>
- <function name="UnmapNamedBuffer" offset="assign">
+ <function name="UnmapNamedBuffer">
<return type="GLboolean" />
<param name="buffer" type="GLuint" />
</function>
- <function name="FlushMappedNamedBufferRange" offset="assign">
+ <function name="FlushMappedNamedBufferRange">
<param name="buffer" type="GLuint" />
<param name="offset" type="GLintptr" />
<param name="length" type="GLsizeiptr" />
</function>
- <function name="GetNamedBufferParameteriv" offset="assign">
+ <function name="GetNamedBufferParameteriv">
<param name="buffer" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint *" />
</function>
- <function name="GetNamedBufferParameteri64v" offset="assign">
+ <function name="GetNamedBufferParameteri64v">
<param name="buffer" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint64 *" />
</function>
- <function name="GetNamedBufferPointerv" offset="assign">
+ <function name="GetNamedBufferPointerv">
<param name="buffer" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLvoid **" />
</function>
- <function name="GetNamedBufferSubData" offset="assign">
+ <function name="GetNamedBufferSubData">
<param name="buffer" type="GLuint" />
<param name="offset" type="GLintptr" />
<param name="size" type="GLsizeiptr" />
@@ -283,19 +283,19 @@
<!-- Renderbuffer object functions -->
- <function name="CreateRenderbuffers" offset="assign">
+ <function name="CreateRenderbuffers">
<param name="n" type="GLsizei" />
<param name="renderbuffers" type="GLuint *" />
</function>
- <function name="NamedRenderbufferStorage" offset="assign">
+ <function name="NamedRenderbufferStorage">
<param name="renderbuffer" type="GLuint" />
<param name="internalformat" type="GLenum" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
</function>
- <function name="NamedRenderbufferStorageMultisample" offset="assign">
+ <function name="NamedRenderbufferStorageMultisample">
<param name="renderbuffer" type="GLuint" />
<param name="samples" type="GLsizei" />
<param name="internalformat" type="GLenum" />
@@ -303,7 +303,7 @@
<param name="height" type="GLsizei" />
</function>
- <function name="GetNamedRenderbufferParameteriv" offset="assign">
+ <function name="GetNamedRenderbufferParameteriv">
<param name="renderbuffer" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint *" />
@@ -311,19 +311,19 @@
<!-- Texture object functions -->
- <function name="CreateTextures" offset="assign">
+ <function name="CreateTextures">
<param name="target" type="GLenum" />
<param name="n" type="GLsizei" />
<param name="textures" type="GLuint *" />
</function>
- <function name="TextureBuffer" offset="assign">
+ <function name="TextureBuffer">
<param name="texture" type="GLuint" />
<param name="internalformat" type="GLenum" />
<param name="buffer" type="GLuint" />
</function>
- <function name="TextureBufferRange" offset="assign">
+ <function name="TextureBufferRange">
<param name="texture" type="GLuint" />
<param name="internalformat" type="GLenum" />
<param name="buffer" type="GLuint" />
@@ -331,14 +331,14 @@
<param name="size" type="GLsizeiptr" />
</function>
- <function name="TextureStorage1D" offset="assign">
+ <function name="TextureStorage1D">
<param name="texture" type="GLuint" />
<param name="levels" type="GLsizei" />
<param name="internalformat" type="GLenum" />
<param name="width" type="GLsizei" />
</function>
- <function name="TextureStorage2D" offset="assign">
+ <function name="TextureStorage2D">
<param name="texture" type="GLuint" />
<param name="levels" type="GLsizei" />
<param name="internalformat" type="GLenum" />
@@ -346,7 +346,7 @@
<param name="height" type="GLsizei" />
</function>
- <function name="TextureStorage3D" offset="assign">
+ <function name="TextureStorage3D">
<param name="texture" type="GLuint" />
<param name="levels" type="GLsizei" />
<param name="internalformat" type="GLenum" />
@@ -355,7 +355,7 @@
<param name="depth" type="GLsizei" />
</function>
- <function name="TextureStorage2DMultisample" offset="assign">
+ <function name="TextureStorage2DMultisample">
<param name="texture" type="GLuint" />
<param name="samples" type="GLsizei" />
<param name="internalformat" type="GLenum" />
@@ -364,7 +364,7 @@
<param name="fixedsamplelocations" type="GLboolean" />
</function>
- <function name="TextureStorage3DMultisample" offset="assign">
+ <function name="TextureStorage3DMultisample">
<param name="texture" type="GLuint" />
<param name="samples" type="GLsizei" />
<param name="internalformat" type="GLenum" />
@@ -374,7 +374,7 @@
<param name="fixedsamplelocations" type="GLboolean" />
</function>
- <function name="TextureSubImage1D" offset="assign">
+ <function name="TextureSubImage1D">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
@@ -384,7 +384,7 @@
<param name="pixels" type="const GLvoid *" />
</function>
- <function name="TextureSubImage2D" offset="assign">
+ <function name="TextureSubImage2D">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
@@ -396,7 +396,7 @@
<param name="pixels" type="const GLvoid *" />
</function>
- <function name="TextureSubImage3D" offset="assign">
+ <function name="TextureSubImage3D">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
@@ -410,7 +410,7 @@
<param name="pixels" type="const GLvoid *" />
</function>
- <function name="CompressedTextureSubImage1D" offset="assign">
+ <function name="CompressedTextureSubImage1D">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
@@ -420,7 +420,7 @@
<param name="data" type="const GLvoid *" />
</function>
- <function name="CompressedTextureSubImage2D" offset="assign">
+ <function name="CompressedTextureSubImage2D">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
@@ -432,7 +432,7 @@
<param name="data" type="const GLvoid *" />
</function>
- <function name="CompressedTextureSubImage3D" offset="assign">
+ <function name="CompressedTextureSubImage3D">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
@@ -446,7 +446,7 @@
<param name="data" type="const GLvoid *" />
</function>
- <function name="CopyTextureSubImage1D" offset="assign">
+ <function name="CopyTextureSubImage1D">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
@@ -455,7 +455,7 @@
<param name="width" type="GLsizei" />
</function>
- <function name="CopyTextureSubImage2D" offset="assign">
+ <function name="CopyTextureSubImage2D">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
@@ -466,7 +466,7 @@
<param name="height" type="GLsizei" />
</function>
- <function name="CopyTextureSubImage3D" offset="assign">
+ <function name="CopyTextureSubImage3D">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
@@ -478,52 +478,52 @@
<param name="height" type="GLsizei" />
</function>
- <function name="TextureParameterf" offset="assign">
+ <function name="TextureParameterf">
<param name="texture" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="param" type="GLfloat" />
</function>
- <function name="TextureParameterfv" offset="assign">
+ <function name="TextureParameterfv">
<param name="texture" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="param" type="const GLfloat *" />
</function>
- <function name="TextureParameteri" offset="assign">
+ <function name="TextureParameteri">
<param name="texture" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="param" type="GLint" />
</function>
- <function name="TextureParameterIiv" offset="assign">
+ <function name="TextureParameterIiv">
<param name="texture" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="const GLint *" />
</function>
- <function name="TextureParameterIuiv" offset="assign">
+ <function name="TextureParameterIuiv">
<param name="texture" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="const GLuint *" />
</function>
- <function name="TextureParameteriv" offset="assign">
+ <function name="TextureParameteriv">
<param name="texture" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="param" type="const GLint *" />
</function>
- <function name="GenerateTextureMipmap" offset="assign">
+ <function name="GenerateTextureMipmap">
<param name="texture" type="GLuint" />
</function>
- <function name="BindTextureUnit" offset="assign">
+ <function name="BindTextureUnit">
<param name="unit" type="GLuint" />
<param name="texture" type="GLuint" />
</function>
- <function name="GetTextureImage" offset="assign">
+ <function name="GetTextureImage">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="format" type="GLenum" />
@@ -532,46 +532,46 @@
<param name="pixels" type="GLvoid *" />
</function>
- <function name="GetCompressedTextureImage" offset="assign">
+ <function name="GetCompressedTextureImage">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="bufSize" type="GLsizei" />
<param name="pixels" type="GLvoid *" />
</function>
- <function name="GetTextureLevelParameterfv" offset="assign">
+ <function name="GetTextureLevelParameterfv">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLfloat *" />
</function>
- <function name="GetTextureLevelParameteriv" offset="assign">
+ <function name="GetTextureLevelParameteriv">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint *" />
</function>
- <function name="GetTextureParameterfv" offset="assign">
+ <function name="GetTextureParameterfv">
<param name="texture" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLfloat *" />
</function>
- <function name="GetTextureParameterIiv" offset="assign">
+ <function name="GetTextureParameterIiv">
<param name="texture" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint *" />
</function>
- <function name="GetTextureParameterIuiv" offset="assign">
+ <function name="GetTextureParameterIuiv">
<param name="texture" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLuint *" />
</function>
- <function name="GetTextureParameteriv" offset="assign">
+ <function name="GetTextureParameteriv">
<param name="texture" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint *" />
@@ -579,27 +579,27 @@
<!-- Vertex Array object functions -->
- <function name="CreateVertexArrays" offset="assign">
+ <function name="CreateVertexArrays">
<param name="n" type="GLsizei" />
<param name="arrays" type="GLuint *" />
</function>
- <function name="DisableVertexArrayAttrib" offset="assign">
+ <function name="DisableVertexArrayAttrib">
<param name="vaobj" type="GLuint" />
<param name="index" type="GLuint" />
</function>
- <function name="EnableVertexArrayAttrib" offset="assign">
+ <function name="EnableVertexArrayAttrib">
<param name="vaobj" type="GLuint" />
<param name="index" type="GLuint" />
</function>
- <function name="VertexArrayElementBuffer" offset="assign">
+ <function name="VertexArrayElementBuffer">
<param name="vaobj" type="GLuint" />
<param name="buffer" type="GLuint" />
</function>
- <function name="VertexArrayVertexBuffer" offset="assign">
+ <function name="VertexArrayVertexBuffer">
<param name="vaobj" type="GLuint" />
<param name="bindingindex" type="GLuint" />
<param name="buffer" type="GLuint" />
@@ -607,7 +607,7 @@
<param name="stride" type="GLsizei" />
</function>
- <function name="VertexArrayVertexBuffers" offset="assign">
+ <function name="VertexArrayVertexBuffers">
<param name="vaobj" type="GLuint" />
<param name="first" type="GLuint" />
<param name="count" type="GLsizei" />
@@ -616,7 +616,7 @@
<param name="strides" type="const GLsizei *" />
</function>
- <function name="VertexArrayAttribFormat" offset="assign">
+ <function name="VertexArrayAttribFormat">
<param name="vaobj" type="GLuint" />
<param name="attribindex" type="GLuint" />
<param name="size" type="GLint" />
@@ -625,7 +625,7 @@
<param name="relativeoffset" type="GLuint" />
</function>
- <function name="VertexArrayAttribIFormat" offset="assign">
+ <function name="VertexArrayAttribIFormat">
<param name="vaobj" type="GLuint" />
<param name="attribindex" type="GLuint" />
<param name="size" type="GLint" />
@@ -633,7 +633,7 @@
<param name="relativeoffset" type="GLuint" />
</function>
- <function name="VertexArrayAttribLFormat" offset="assign">
+ <function name="VertexArrayAttribLFormat">
<param name="vaobj" type="GLuint" />
<param name="attribindex" type="GLuint" />
<param name="size" type="GLint" />
@@ -641,32 +641,32 @@
<param name="relativeoffset" type="GLuint" />
</function>
- <function name="VertexArrayAttribBinding" offset="assign">
+ <function name="VertexArrayAttribBinding">
<param name="vaobj" type="GLuint" />
<param name="attribindex" type="GLuint" />
<param name="bindingindex" type="GLuint" />
</function>
- <function name="VertexArrayBindingDivisor" offset="assign">
+ <function name="VertexArrayBindingDivisor">
<param name="vaobj" type="GLuint" />
<param name="bindingindex" type="GLuint" />
<param name="divisor" type="GLuint" />
</function>
- <function name="GetVertexArrayiv" offset="assign">
+ <function name="GetVertexArrayiv">
<param name="vaobj" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="param" type="GLint *" />
</function>
- <function name="GetVertexArrayIndexediv" offset="assign">
+ <function name="GetVertexArrayIndexediv">
<param name="vaobj" type="GLuint" />
<param name="index" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="param" type="GLint *" />
</function>
- <function name="GetVertexArrayIndexed64iv" offset="assign">
+ <function name="GetVertexArrayIndexed64iv">
<param name="vaobj" type="GLuint" />
<param name="index" type="GLuint" />
<param name="pname" type="GLenum" />
@@ -675,48 +675,48 @@
<!-- Sampler object functions -->
- <function name="CreateSamplers" offset="assign">
+ <function name="CreateSamplers">
<param name="n" type="GLsizei" />
<param name="samplers" type="GLuint *" />
</function>
<!-- Program Pipeline object functions -->
- <function name="CreateProgramPipelines" offset="assign">
+ <function name="CreateProgramPipelines">
<param name="n" type="GLsizei" />
<param name="pipelines" type="GLuint *" />
</function>
<!-- Query object functions -->
- <function name="CreateQueries" offset="assign">
+ <function name="CreateQueries">
<param name="target" type="GLenum" />
<param name="n" type="GLsizei" />
<param name="ids" type="GLuint *" />
</function>
- <function name="GetQueryBufferObjectiv" offset="assign">
+ <function name="GetQueryBufferObjectiv">
<param name="id" type="GLuint" />
<param name="buffer" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="offset" type="GLintptr" />
</function>
- <function name="GetQueryBufferObjectuiv" offset="assign">
+ <function name="GetQueryBufferObjectuiv">
<param name="id" type="GLuint" />
<param name="buffer" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="offset" type="GLintptr" />
</function>
- <function name="GetQueryBufferObjecti64v" offset="assign">
+ <function name="GetQueryBufferObjecti64v">
<param name="id" type="GLuint" />
<param name="buffer" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="offset" type="GLintptr" />
</function>
- <function name="GetQueryBufferObjectui64v" offset="assign">
+ <function name="GetQueryBufferObjectui64v">
<param name="id" type="GLuint" />
<param name="buffer" type="GLuint" />
<param name="pname" type="GLenum" />
diff --git a/mesalib/src/mapi/glapi/gen/ARB_draw_buffers_blend.xml b/mesalib/src/mapi/glapi/gen/ARB_draw_buffers_blend.xml
index 0b6947cc5..8c33fbf89 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_draw_buffers_blend.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_draw_buffers_blend.xml
@@ -8,24 +8,24 @@
<category name="GL_ARB_draw_buffers_blend" number="69">
- <function name="BlendEquationiARB" offset="assign">
+ <function name="BlendEquationiARB">
<param name="buf" type="GLuint"/>
<param name="mode" type="GLenum"/>
</function>
- <function name="BlendEquationSeparateiARB" offset="assign">
+ <function name="BlendEquationSeparateiARB">
<param name="buf" type="GLuint"/>
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
</function>
- <function name="BlendFunciARB" offset="assign">
+ <function name="BlendFunciARB">
<param name="buf" type="GLuint"/>
<param name="src" type="GLenum"/>
<param name="dst" type="GLenum"/>
</function>
- <function name="BlendFuncSeparateiARB" offset="assign">
+ <function name="BlendFuncSeparateiARB">
<param name="buf" type="GLuint"/>
<param name="srcRGB" type="GLenum"/>
<param name="dstRGB" type="GLenum"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_draw_elements_base_vertex.xml b/mesalib/src/mapi/glapi/gen/ARB_draw_elements_base_vertex.xml
index 986654848..120bda13d 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_draw_elements_base_vertex.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_draw_elements_base_vertex.xml
@@ -8,7 +8,7 @@
<category name="GL_ARB_draw_elements_base_vertex" number="62">
- <function name="DrawElementsBaseVertex" offset="assign" exec="dynamic">
+ <function name="DrawElementsBaseVertex" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
@@ -16,8 +16,7 @@
<param name="basevertex" type="GLint"/>
</function>
- <function name="DrawRangeElementsBaseVertex" offset="assign"
- exec="dynamic">
+ <function name="DrawRangeElementsBaseVertex" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="start" type="GLuint"/>
<param name="end" type="GLuint"/>
@@ -27,8 +26,7 @@
<param name="basevertex" type="GLint"/>
</function>
- <function name="MultiDrawElementsBaseVertex" offset="assign"
- exec="dynamic">
+ <function name="MultiDrawElementsBaseVertex" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="count" type="const GLsizei *"/>
<param name="type" type="GLenum"/>
@@ -37,8 +35,7 @@
<param name="basevertex" type="const GLint *"/>
</function>
- <function name="DrawElementsInstancedBaseVertex" offset="assign"
- exec="dynamic">
+ <function name="DrawElementsInstancedBaseVertex" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_draw_indirect.xml b/mesalib/src/mapi/glapi/gen/ARB_draw_indirect.xml
index 7de03cd35..3b29d6b86 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_draw_indirect.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_draw_indirect.xml
@@ -8,12 +8,12 @@
<enum name="DRAW_INDIRECT_BUFFER" value="0x8F3F"/>
<enum name="DRAW_INDIRECT_BUFFER_BINDING" value="0x8F43"/>
- <function name="DrawArraysIndirect" offset="assign" exec="dynamic">
+ <function name="DrawArraysIndirect" exec="dynamic" es2="3.1">
<param name="mode" type="GLenum"/>
<param name="indirect" type="const GLvoid *"/>
</function>
- <function name="DrawElementsIndirect" offset="assign" exec="dynamic">
+ <function name="DrawElementsIndirect" exec="dynamic" es2="3.1">
<param name="mode" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="indirect" type="const GLvoid *"/>
@@ -24,14 +24,14 @@
<category name="GL_ARB_multi_draw_indirect" number="133">
- <function name="MultiDrawArraysIndirect" offset="assign" exec="dynamic">
+ <function name="MultiDrawArraysIndirect" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="indirect" type="const GLvoid *"/>
<param name="primcount" type="GLsizei"/>
<param name="stride" type="GLsizei"/>
</function>
- <function name="MultiDrawElementsIndirect" offset="assign" exec="dynamic">
+ <function name="MultiDrawElementsIndirect" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="indirect" type="const GLvoid *"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_draw_instanced.xml b/mesalib/src/mapi/glapi/gen/ARB_draw_instanced.xml
index 7ee7629c7..b1c822144 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_draw_instanced.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_draw_instanced.xml
@@ -8,14 +8,14 @@
<category name="GL_ARB_draw_instanced" number="44">
- <function name="DrawArraysInstancedARB" offset="assign" exec="dynamic">
+ <function name="DrawArraysInstancedARB" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="primcount" type="GLsizei"/>
</function>
- <function name="DrawElementsInstancedARB" offset="assign" exec="dynamic">
+ <function name="DrawElementsInstancedARB" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml b/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml
index 999a8ef13..1573e7e96 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml
@@ -140,33 +140,31 @@
- <function name="IsRenderbuffer" es2="2.0" offset="assign">
+ <function name="IsRenderbuffer" es2="2.0">
<param name="renderbuffer" type="GLuint"/>
<return type="GLboolean"/>
<glx vendorpriv="1422"/>
</function>
- <function name="BindRenderbuffer" es2="2.0" offset="assign">
+ <function name="BindRenderbuffer" es2="2.0">
<param name="target" type="GLenum"/>
<param name="renderbuffer" type="GLuint"/>
<glx rop="235"/>
</function>
- <function name="DeleteRenderbuffers"
- es2="2.0" offset="assign">
+ <function name="DeleteRenderbuffers" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="const GLuint *" count="n"/>
<glx rop="4317"/>
</function>
- <function name="GenRenderbuffers" es2="2.0" offset="assign">
+ <function name="GenRenderbuffers" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="GLuint *" count="n" output="true"/>
<glx vendorpriv="1423" always_array="true"/>
</function>
- <function name="RenderbufferStorage"
- es2="2.0" offset="assign">
+ <function name="RenderbufferStorage" es2="2.0">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
@@ -174,7 +172,7 @@
<glx rop="4318"/>
</function>
- <function name="RenderbufferStorageMultisample" offset="assign" es2="3.0">
+ <function name="RenderbufferStorageMultisample" es2="3.0">
<param name="target" type="GLenum"/>
<param name="samples" type="GLsizei"/>
<param name="internalformat" type="GLenum"/>
@@ -183,46 +181,44 @@
<glx rop="4331"/>
</function>
- <function name="GetRenderbufferParameteriv" es2="2.0" offset="assign">
+ <function name="GetRenderbufferParameteriv" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
<glx vendorpriv="1424"/>
</function>
- <function name="IsFramebuffer" es2="2.0" offset="assign">
+ <function name="IsFramebuffer" es2="2.0">
<param name="framebuffer" type="GLuint"/>
<return type="GLboolean"/>
<glx vendorpriv="1425"/>
</function>
- <function name="BindFramebuffer" es2="2.0" offset="assign">
+ <function name="BindFramebuffer" es2="2.0">
<param name="target" type="GLenum"/>
<param name="framebuffer" type="GLuint"/>
<glx rop="236"/>
</function>
- <function name="DeleteFramebuffers"
- es2="2.0" offset="assign">
+ <function name="DeleteFramebuffers" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="const GLuint *" count="n"/>
<glx rop="4320"/>
</function>
- <function name="GenFramebuffers" es2="2.0" offset="assign">
+ <function name="GenFramebuffers" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="GLuint *" count="n" output="true"/>
<glx vendorpriv="1426" always_array="true"/>
</function>
- <function name="CheckFramebufferStatus"
- es2="2.0" offset="assign">
+ <function name="CheckFramebufferStatus" es2="2.0">
<param name="target" type="GLenum"/>
<return type="GLenum"/>
<glx vendorpriv="1427"/>
</function>
- <function name="FramebufferTexture1D" offset="assign">
+ <function name="FramebufferTexture1D">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
@@ -231,8 +227,7 @@
<glx rop="4321"/>
</function>
- <function name="FramebufferTexture2D"
- es2="2.0" offset="assign">
+ <function name="FramebufferTexture2D" es2="2.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
@@ -241,7 +236,7 @@
<glx rop="4322"/>
</function>
- <function name="FramebufferTexture3D" offset="assign">
+ <function name="FramebufferTexture3D">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
@@ -251,7 +246,7 @@
<glx rop="4323"/>
</function>
- <function name="FramebufferTextureLayer" es2="3.0" offset="assign">
+ <function name="FramebufferTextureLayer" es2="3.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="texture" type="GLuint"/>
@@ -260,8 +255,7 @@
<glx rop="237"/>
</function>
- <function name="FramebufferRenderbuffer"
- es2="2.0" offset="assign">
+ <function name="FramebufferRenderbuffer" es2="2.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="renderbuffertarget" type="GLenum"/>
@@ -269,7 +263,7 @@
<glx rop="4324"/>
</function>
- <function name="GetFramebufferAttachmentParameteriv" es2="2.0" offset="assign">
+ <function name="GetFramebufferAttachmentParameteriv" es2="2.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="pname" type="GLenum"/>
@@ -277,7 +271,7 @@
<glx vendorpriv="1428"/>
</function>
- <function name="BlitFramebuffer" es2="3.0" offset="assign">
+ <function name="BlitFramebuffer" es2="3.0">
<param name="srcX0" type="GLint"/>
<param name="srcY0" type="GLint"/>
<param name="srcX1" type="GLint"/>
@@ -291,7 +285,7 @@
<glx rop="4330"/>
</function>
- <function name="GenerateMipmap" es2="2.0" offset="assign">
+ <function name="GenerateMipmap" es2="2.0">
<param name="target" type="GLenum"/>
<glx rop="4325"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_geometry_shader4.xml b/mesalib/src/mapi/glapi/gen/ARB_geometry_shader4.xml
index e62047c9b..280e7a075 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_geometry_shader4.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_geometry_shader4.xml
@@ -45,7 +45,7 @@
<param name="level" type="GLint"/>
<param name="layer" type="GLint"/>
</function>
- <function name="FramebufferTextureFaceARB" exec="skip" offset="assign">
+ <function name="FramebufferTextureFaceARB" exec="skip">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="texture" type="GLuint"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_get_program_binary.xml b/mesalib/src/mapi/glapi/gen/ARB_get_program_binary.xml
index e84d0678e..25e0a37c8 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_get_program_binary.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_get_program_binary.xml
@@ -11,7 +11,7 @@
<enum name="NUM_PROGRAM_BINARY_FORMATS" value="0x87FE"/>
<enum name="PROGRAM_BINARY_FORMATS" value="0x87FF"/>
- <function name="GetProgramBinary" offset="assign" es2="3.0">
+ <function name="GetProgramBinary" es2="3.0">
<param name="program" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
@@ -19,14 +19,14 @@
<param name="binary" type="GLvoid *"/>
</function>
- <function name="ProgramBinary" offset="assign" es2="3.0">
+ <function name="ProgramBinary" es2="3.0">
<param name="program" type="GLuint"/>
<param name="binaryFormat" type="GLenum"/>
<param name="binary" type="const GLvoid *"/>
<param name="length" type="GLsizei"/>
</function>
- <function name="ProgramParameteri" offset="assign" es2="3.0">
+ <function name="ProgramParameteri" es2="3.0">
<param name="program" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="value" type="GLint"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml b/mesalib/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml
index 4f860ef8c..fd1ad117e 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml
@@ -5,25 +5,25 @@
<category name="GL_ARB_gpu_shader_fp64" number="89">
- <function name="Uniform1d" offset="assign">
+ <function name="Uniform1d">
<param name="location" type="GLint"/>
<param name="x" type="GLdouble"/>
</function>
- <function name="Uniform2d" offset="assign">
+ <function name="Uniform2d">
<param name="location" type="GLint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
</function>
- <function name="Uniform3d" offset="assign">
+ <function name="Uniform3d">
<param name="location" type="GLint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
</function>
- <function name="Uniform4d" offset="assign">
+ <function name="Uniform4d">
<param name="location" type="GLint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
@@ -31,94 +31,94 @@
<param name="w" type="GLdouble"/>
</function>
- <function name="Uniform1dv" offset="assign">
+ <function name="Uniform1dv">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLdouble *"/>
</function>
- <function name="Uniform2dv" offset="assign">
+ <function name="Uniform2dv">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLdouble *"/>
</function>
- <function name="Uniform3dv" offset="assign">
+ <function name="Uniform3dv">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLdouble *"/>
</function>
- <function name="Uniform4dv" offset="assign">
+ <function name="Uniform4dv">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLdouble *"/>
</function>
- <function name="UniformMatrix2dv" offset="assign">
+ <function name="UniformMatrix2dv">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLdouble *"/>
</function>
- <function name="UniformMatrix3dv" offset="assign">
+ <function name="UniformMatrix3dv">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLdouble *"/>
</function>
- <function name="UniformMatrix4dv" offset="assign">
+ <function name="UniformMatrix4dv">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLdouble *"/>
</function>
- <function name="UniformMatrix2x3dv" offset="assign">
+ <function name="UniformMatrix2x3dv">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLdouble *"/>
</function>
- <function name="UniformMatrix2x4dv" offset="assign">
+ <function name="UniformMatrix2x4dv">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLdouble *"/>
</function>
- <function name="UniformMatrix3x2dv" offset="assign">
+ <function name="UniformMatrix3x2dv">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLdouble *"/>
</function>
- <function name="UniformMatrix3x4dv" offset="assign">
+ <function name="UniformMatrix3x4dv">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLdouble *"/>
</function>
- <function name="UniformMatrix4x2dv" offset="assign">
+ <function name="UniformMatrix4x2dv">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLdouble *"/>
</function>
- <function name="UniformMatrix4x3dv" offset="assign">
+ <function name="UniformMatrix4x3dv">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLdouble *"/>
</function>
- <function name="GetUniformdv" offset="assign">
+ <function name="GetUniformdv">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="params" type="GLdouble *"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_internalformat_query.xml b/mesalib/src/mapi/glapi/gen/ARB_internalformat_query.xml
index 70a2a3109..16d14b1b7 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_internalformat_query.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_internalformat_query.xml
@@ -8,8 +8,7 @@
<enum name="NUM_SAMPLE_COUNTS" value="0x9380"/>
- <function name="GetInternalformativ" offset="assign" static_dispatch="false"
- es2="3.0">
+ <function name="GetInternalformativ" es2="3.0">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="pname" type="GLenum"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_invalidate_subdata.xml b/mesalib/src/mapi/glapi/gen/ARB_invalidate_subdata.xml
index 31b515cdb..052816ad7 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_invalidate_subdata.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_invalidate_subdata.xml
@@ -3,7 +3,7 @@
<OpenGLAPI>
<category name="GL_ARB_invalidate_subdata" number="666">
- <function name="InvalidateTexSubImage" offset="assign">
+ <function name="InvalidateTexSubImage">
<param name="texture" type="GLuint"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -14,22 +14,22 @@
<param name="depth" type="GLsizei"/>
</function>
- <function name="InvalidateTexImage" offset="assign">
+ <function name="InvalidateTexImage">
<param name="texture" type="GLuint"/>
<param name="level" type="GLint"/>
</function>
- <function name="InvalidateBufferSubData" offset="assign">
+ <function name="InvalidateBufferSubData">
<param name="buffer" type="GLuint"/>
<param name="offset" type="GLintptr"/>
<param name="length" type="GLsizeiptr"/>
</function>
- <function name="InvalidateBufferData" offset="assign">
+ <function name="InvalidateBufferData">
<param name="buffer" type="GLuint"/>
</function>
- <function name="InvalidateSubFramebuffer" offset="assign" es2="3.0">
+ <function name="InvalidateSubFramebuffer" es2="3.0">
<param name="target" type="GLenum"/>
<param name="numAttachments" type="GLsizei" counter="true"/>
<param name="attachments" type="const GLenum *" count="numAttachments"/>
@@ -39,7 +39,7 @@
<param name="height" type="GLsizei"/>
</function>
- <function name="InvalidateFramebuffer" offset="assign" es2="3.0">
+ <function name="InvalidateFramebuffer" es2="3.0">
<param name="target" type="GLenum"/>
<param name="numAttachments" type="GLsizei" counter="true"/>
<param name="attachments" type="const GLenum *" count="numAttachments"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_map_buffer_range.xml b/mesalib/src/mapi/glapi/gen/ARB_map_buffer_range.xml
index d87450446..cf7b21148 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_map_buffer_range.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_map_buffer_range.xml
@@ -15,7 +15,7 @@
<enum name="MAP_FLUSH_EXPLICIT_BIT" value="0x0010"/>
<enum name="MAP_UNSYNCHRONIZED_BIT" value="0x0020"/>
- <function name="MapBufferRange" offset="assign" es2="3.0">
+ <function name="MapBufferRange" es2="3.0">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="length" type="GLsizeiptr"/>
@@ -23,7 +23,7 @@
<return type="GLvoid *"/>
</function>
- <function name="FlushMappedBufferRange" offset="assign" es2="3.0">
+ <function name="FlushMappedBufferRange" es2="3.0">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="length" type="GLsizeiptr"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_multi_bind.xml b/mesalib/src/mapi/glapi/gen/ARB_multi_bind.xml
index 4f2f2a259..f42eaa28e 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_multi_bind.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_multi_bind.xml
@@ -7,14 +7,14 @@
<category name="GL_ARB_multi_bind" number="147">
- <function name="BindBuffersBase" offset="assign">
+ <function name="BindBuffersBase">
<param name="target" type="GLenum"/>
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="buffers" type="const GLuint *"/>
</function>
- <function name="BindBuffersRange" offset="assign">
+ <function name="BindBuffersRange">
<param name="target" type="GLenum"/>
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
@@ -23,25 +23,25 @@
<param name="sizes" type="const GLsizeiptr *"/>
</function>
- <function name="BindTextures" offset="assign">
+ <function name="BindTextures">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="textures" type="const GLuint *"/>
</function>
- <function name="BindSamplers" offset="assign">
+ <function name="BindSamplers">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="samplers" type="const GLuint *"/>
</function>
- <function name="BindImageTextures" offset="assign">
+ <function name="BindImageTextures">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="textures" type="const GLuint *"/>
</function>
- <function name="BindVertexBuffers" offset="assign">
+ <function name="BindVertexBuffers">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="buffers" type="const GLuint *"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_program_interface_query.xml b/mesalib/src/mapi/glapi/gen/ARB_program_interface_query.xml
index 59eb59c64..c3162f5ed 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_program_interface_query.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_program_interface_query.xml
@@ -56,21 +56,21 @@
<enum name="NUM_COMPATIBLE_SUBROUTINES" value="0x8E4A"/>
<enum name="COMPATIBLE_SUBROUTINES" value="0x8E4B"/>
- <function name="GetProgramInterfaceiv" offset="assign">
+ <function name="GetProgramInterfaceiv" es2="3.1">
<param name="program" type="GLuint"/>
<param name="programInterface" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
</function>
- <function name="GetProgramResourceIndex" offset="assign">
+ <function name="GetProgramResourceIndex" es2="3.1">
<param name="program" type="GLuint"/>
<param name="programInterface" type="GLenum"/>
<param name="name" type="const GLchar *"/>
<return type="GLuint"/>
</function>
- <function name="GetProgramResourceName" offset="assign">
+ <function name="GetProgramResourceName" es2="3.1">
<param name="program" type="GLuint"/>
<param name="programInterface" type="GLenum"/>
<param name="index" type="GLuint"/>
@@ -79,7 +79,7 @@
<param name="name" type="GLchar *" output="true"/>
</function>
- <function name="GetProgramResourceiv" offset="assign">
+ <function name="GetProgramResourceiv" es2="3.1">
<param name="program" type="GLuint"/>
<param name="programInterface" type="GLenum"/>
<param name="index" type="GLuint"/>
@@ -90,14 +90,14 @@
<param name="params" type="GLint *" output="true"/>
</function>
- <function name="GetProgramResourceLocation" offset="assign">
+ <function name="GetProgramResourceLocation" es2="3.1">
<param name="program" type="GLuint"/>
<param name="programInterface" type="GLenum"/>
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
</function>
- <function name="GetProgramResourceLocationIndex" offset="assign">
+ <function name="GetProgramResourceLocationIndex">
<param name="program" type="GLuint"/>
<param name="programInterface" type="GLenum"/>
<param name="name" type="const GLchar *"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_robustness.xml b/mesalib/src/mapi/glapi/gen/ARB_robustness.xml
index 65843149c..9b2f2f0a7 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_robustness.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_robustness.xml
@@ -20,26 +20,26 @@
<enum name="CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB" value="0x00000004"/>
- <function name="GetGraphicsResetStatusARB" offset="assign">
+ <function name="GetGraphicsResetStatusARB">
<return type="GLenum"/>
</function>
<!-- OpenGL 1.0 sized buffer queries -->
- <function name="GetnMapdvARB" offset="assign" deprecated="3.1">
+ <function name="GetnMapdvARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="query" type="GLenum"/>
<param name="bufSize" type="GLsizei"/>
<param name="v" type="GLdouble *" output="true"/>
</function>
- <function name="GetnMapfvARB" offset="assign" deprecated="3.1">
+ <function name="GetnMapfvARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="query" type="GLenum"/>
<param name="bufSize" type="GLsizei"/>
<param name="v" type="GLfloat *" output="true"/>
</function>
- <function name="GetnMapivARB" offset="assign" deprecated="3.1">
+ <function name="GetnMapivARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="query" type="GLenum"/>
<param name="bufSize" type="GLsizei"/>
@@ -48,19 +48,19 @@
- <function name="GetnPixelMapfvARB" offset="assign" deprecated="3.1">
+ <function name="GetnPixelMapfvARB" deprecated="3.1">
<param name="map" type="GLenum"/>
<param name="bufSize" type="GLsizei"/>
<param name="values" type="GLfloat *" output="true"/>
</function>
- <function name="GetnPixelMapuivARB" offset="assign" deprecated="3.1">
+ <function name="GetnPixelMapuivARB" deprecated="3.1">
<param name="map" type="GLenum"/>
<param name="bufSize" type="GLsizei"/>
<param name="values" type="GLuint *" output="true"/>
</function>
- <function name="GetnPixelMapusvARB" offset="assign" deprecated="3.1">
+ <function name="GetnPixelMapusvARB" deprecated="3.1">
<param name="map" type="GLenum"/>
<param name="bufSize" type="GLsizei"/>
<param name="values" type="GLushort *" output="true"/>
@@ -68,12 +68,12 @@
- <function name="GetnPolygonStippleARB" offset="assign">
+ <function name="GetnPolygonStippleARB">
<param name="bufSize" type="GLsizei"/>
<param name="pattern" type="GLubyte *" output="true"/>
</function>
- <function name="GetnTexImageARB" offset="assign">
+ <function name="GetnTexImageARB">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="format" type="GLenum"/>
@@ -82,7 +82,7 @@
<param name="img" type="GLvoid *" output="true"/>
</function>
- <function name="ReadnPixelsARB" offset="assign">
+ <function name="ReadnPixelsARB">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
@@ -95,7 +95,7 @@
<!-- ARB_imaging sized buffer queries -->
- <function name="GetnColorTableARB" offset="assign" deprecated="3.1">
+ <function name="GetnColorTableARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
@@ -103,7 +103,7 @@
<param name="table" type="GLvoid *" output="true"/>
</function>
- <function name="GetnConvolutionFilterARB" offset="assign" deprecated="3.1">
+ <function name="GetnConvolutionFilterARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
@@ -111,7 +111,7 @@
<param name="image" type="GLvoid *" output="true"/>
</function>
- <function name="GetnSeparableFilterARB" offset="assign" deprecated="3.1">
+ <function name="GetnSeparableFilterARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
@@ -122,7 +122,7 @@
<param name="span" type="GLvoid *" output="true"/>
</function>
- <function name="GetnHistogramARB" offset="assign" deprecated="3.1">
+ <function name="GetnHistogramARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="reset" type="GLboolean"/>
<param name="format" type="GLenum"/>
@@ -131,7 +131,7 @@
<param name="values" type="GLvoid *" output="true"/>
</function>
- <function name="GetnMinmaxARB" offset="assign" deprecated="3.1">
+ <function name="GetnMinmaxARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="reset" type="GLboolean"/>
<param name="format" type="GLenum"/>
@@ -142,7 +142,7 @@
<!-- OpenGL 1.3 sized buffer queries -->
- <function name="GetnCompressedTexImageARB" offset="assign">
+ <function name="GetnCompressedTexImageARB">
<param name="target" type="GLenum"/>
<param name="lod" type="GLint"/>
<param name="bufSize" type="GLsizei"/>
@@ -151,28 +151,28 @@
<!-- OpenGL 2.0 sized buffer queries -->
- <function name="GetnUniformfvARB" offset="assign">
+ <function name="GetnUniformfvARB">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="bufSize" type="GLsizei"/>
<param name="params" type="GLfloat *" output="true"/>
</function>
- <function name="GetnUniformivARB" offset="assign">
+ <function name="GetnUniformivARB">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="bufSize" type="GLsizei"/>
<param name="params" type="GLint *" output="true"/>
</function>
- <function name="GetnUniformuivARB" offset="assign">
+ <function name="GetnUniformuivARB">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="bufSize" type="GLsizei"/>
<param name="params" type="GLuint *" output="true"/>
</function>
- <function name="GetnUniformdvARB" offset="assign">
+ <function name="GetnUniformdvARB">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="bufSize" type="GLsizei"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_sampler_objects.xml b/mesalib/src/mapi/glapi/gen/ARB_sampler_objects.xml
index 9173dee5c..bc69e97bd 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_sampler_objects.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_sampler_objects.xml
@@ -7,81 +7,81 @@
<category name="GL_ARB_sampler_objects" number="81">
- <function name="GenSamplers" offset="assign" es2="3.0">
+ <function name="GenSamplers" es2="3.0">
<param name="count" type="GLsizei"/>
<param name="samplers" type="GLuint *"/>
</function>
- <function name="DeleteSamplers" offset="assign" es2="3.0">
+ <function name="DeleteSamplers" es2="3.0">
<param name="count" type="GLsizei"/>
<param name="samplers" type="const GLuint *"/>
</function>
- <function name="IsSampler" offset="assign" es2="3.0">
+ <function name="IsSampler" es2="3.0">
<param name="sampler" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="BindSampler" offset="assign" es2="3.0">
+ <function name="BindSampler" es2="3.0">
<param name="unit" type="GLuint"/>
<param name="sampler" type="GLuint"/>
</function>
- <function name="SamplerParameteri" offset="assign" es2="3.0">
+ <function name="SamplerParameteri" es2="3.0">
<param name="sampler" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
- <function name="SamplerParameterf" offset="assign" es2="3.0">
+ <function name="SamplerParameterf" es2="3.0">
<param name="sampler" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
- <function name="SamplerParameteriv" offset="assign" es2="3.0">
+ <function name="SamplerParameteriv" es2="3.0">
<param name="sampler" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
- <function name="SamplerParameterfv" offset="assign" es2="3.0">
+ <function name="SamplerParameterfv" es2="3.0">
<param name="sampler" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
- <function name="SamplerParameterIiv" offset="assign">
+ <function name="SamplerParameterIiv">
<param name="sampler" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
- <function name="SamplerParameterIuiv" offset="assign">
+ <function name="SamplerParameterIuiv">
<param name="sampler" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLuint *"/>
</function>
- <function name="GetSamplerParameteriv" offset="assign" es2="3.0">
+ <function name="GetSamplerParameteriv" es2="3.0">
<param name="sampler" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
</function>
- <function name="GetSamplerParameterfv" offset="assign" es2="3.0">
+ <function name="GetSamplerParameterfv" es2="3.0">
<param name="sampler" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *"/>
</function>
- <function name="GetSamplerParameterIiv" offset="assign">
+ <function name="GetSamplerParameterIiv">
<param name="sampler" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
</function>
- <function name="GetSamplerParameterIuiv" offset="assign">
+ <function name="GetSamplerParameterIuiv">
<param name="sampler" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint *"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_separate_shader_objects.xml b/mesalib/src/mapi/glapi/gen/ARB_separate_shader_objects.xml
index 96ae2b9cb..c9f481d8b 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_separate_shader_objects.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_separate_shader_objects.xml
@@ -15,69 +15,69 @@
<enum name="ALL_SHADER_BITS" value="0xFFFFFFFF"/>
<enum name="PROGRAM_SEPARABLE" value="0x8258"/>
- <function name="UseProgramStages" offset="assign" static_dispatch="false">
+ <function name="UseProgramStages" es2="3.1">
<param name="pipeline" type="GLuint" />
<param name="stages" type="GLbitfield" />
<param name="program" type="GLuint" />
</function>
- <function name="ActiveShaderProgram" offset="assign" static_dispatch="false">
+ <function name="ActiveShaderProgram" es2="3.1">
<param name="pipeline" type="GLuint" />
<param name="program" type="GLuint" />
</function>
- <function name="CreateShaderProgramv" offset="assign" static_dispatch="false">
+ <function name="CreateShaderProgramv" es2="3.1">
<param name="type" type="GLenum" />
<param name="count" type="GLsizei" />
<param name="strings" type="const GLchar * const *" />
<return type="GLuint"/>
</function>
- <function name="BindProgramPipeline" offset="assign" static_dispatch="false">
+ <function name="BindProgramPipeline" es2="3.1">
<param name="pipeline" type="GLuint" />
</function>
- <function name="DeleteProgramPipelines" offset="assign" static_dispatch="false">
+ <function name="DeleteProgramPipelines" es2="3.1">
<param name="n" type="GLsizei" />
<param name="pipelines" type="const GLuint *" />
</function>
- <function name="GenProgramPipelines" offset="assign" static_dispatch="false">
+ <function name="GenProgramPipelines" es2="3.1">
<param name="n" type="GLsizei" />
<param name="pipelines" type="GLuint *" />
</function>
- <function name="IsProgramPipeline" offset="assign" static_dispatch="false">
+ <function name="IsProgramPipeline" es2="3.1">
<param name="pipeline" type="GLuint" />
<return type="GLboolean"/>
</function>
<!-- Function already included on ARB_get_program_binary.xml. Keep a commented
version here for completeness -->
<!--
- <function name="ProgramParameteri" offset="assign" es2="3.0" static_dispatch="false">
+ <function name="ProgramParameteri" es2="3.0">
<param name="program" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="value" type="GLint"/>
</function>
-->
- <function name="GetProgramPipelineiv" offset="assign" static_dispatch="false">
+ <function name="GetProgramPipelineiv" es2="3.1">
<param name="pipeline" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint *" />
</function>
- <function name="ProgramUniform1i" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform1i" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLint" />
</function>
- <function name="ProgramUniform2i" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform2i" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLint" />
<param name="y" type="GLint" />
</function>
- <function name="ProgramUniform3i" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform3i" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLint" />
<param name="y" type="GLint" />
<param name="z" type="GLint" />
</function>
- <function name="ProgramUniform4i" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform4i" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLint" />
@@ -85,25 +85,25 @@
<param name="z" type="GLint" />
<param name="w" type="GLint" />
</function>
- <function name="ProgramUniform1ui" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform1ui" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLuint" />
</function>
- <function name="ProgramUniform2ui" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform2ui" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLuint" />
<param name="y" type="GLuint" />
</function>
- <function name="ProgramUniform3ui" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform3ui" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLuint" />
<param name="y" type="GLuint" />
<param name="z" type="GLuint" />
</function>
- <function name="ProgramUniform4ui" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform4ui" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLuint" />
@@ -111,25 +111,25 @@
<param name="z" type="GLuint" />
<param name="w" type="GLuint" />
</function>
- <function name="ProgramUniform1f" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform1f" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLfloat" />
</function>
- <function name="ProgramUniform2f" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform2f" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLfloat" />
<param name="y" type="GLfloat" />
</function>
- <function name="ProgramUniform3f" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform3f" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLfloat" />
<param name="y" type="GLfloat" />
<param name="z" type="GLfloat" />
</function>
- <function name="ProgramUniform4f" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform4f" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLfloat" />
@@ -137,170 +137,170 @@
<param name="z" type="GLfloat" />
<param name="w" type="GLfloat" />
</function>
- <function name="ProgramUniform1iv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform1iv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLint *" />
</function>
- <function name="ProgramUniform2iv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform2iv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLint *" />
</function>
- <function name="ProgramUniform3iv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform3iv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLint *" />
</function>
- <function name="ProgramUniform4iv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform4iv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLint *" />
</function>
- <function name="ProgramUniform1uiv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform1uiv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLuint *" />
</function>
- <function name="ProgramUniform2uiv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform2uiv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLuint *" />
</function>
- <function name="ProgramUniform3uiv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform3uiv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLuint *" />
</function>
- <function name="ProgramUniform4uiv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform4uiv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLuint *" />
</function>
- <function name="ProgramUniform1fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform1fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniform2fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform2fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniform3fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform3fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniform4fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform4fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniformMatrix2fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix2fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniformMatrix3fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix3fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniformMatrix4fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix4fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniformMatrix2x3fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix2x3fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniformMatrix3x2fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix3x2fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniformMatrix2x4fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix2x4fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniformMatrix4x2fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix4x2fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniformMatrix3x4fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix3x4fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniformMatrix4x3fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix4x3fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ValidateProgramPipeline" offset="assign" static_dispatch="false">
+ <function name="ValidateProgramPipeline" es2="3.1">
<param name="pipeline" type="GLuint" />
</function>
- <function name="GetProgramPipelineInfoLog" offset="assign" static_dispatch="false">
+ <function name="GetProgramPipelineInfoLog" es2="3.1">
<param name="pipeline" type="GLuint" />
<param name="bufSize" type="GLsizei" />
<param name="length" type="GLsizei *" />
<param name="infoLog" type="GLchar *" />
</function>
- <function name="ProgramUniform1d" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform1d">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLdouble" />
</function>
- <function name="ProgramUniform2d" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform2d">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLdouble" />
<param name="y" type="GLdouble" />
</function>
- <function name="ProgramUniform3d" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform3d">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLdouble" />
<param name="y" type="GLdouble" />
<param name="z" type="GLdouble" />
</function>
- <function name="ProgramUniform4d" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform4d">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLdouble" />
@@ -308,88 +308,88 @@
<param name="z" type="GLdouble" />
<param name="w" type="GLdouble" />
</function>
- <function name="ProgramUniformMatrix2x3dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix2x3dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniformMatrix3x2dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix3x2dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniformMatrix2x4dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix2x4dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniformMatrix4x2dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix4x2dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniformMatrix3x4dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix3x4dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniformMatrix4x3dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix4x3dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniformMatrix2dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix2dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniformMatrix3dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix3dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniformMatrix4dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix4dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniform1dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform1dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniform2dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform2dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniform3dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform3dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniform4dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform4dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
diff --git a/mesalib/src/mapi/glapi/gen/ARB_shader_atomic_counters.xml b/mesalib/src/mapi/glapi/gen/ARB_shader_atomic_counters.xml
index f3b74e9c2..0b0b60fa7 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_shader_atomic_counters.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_shader_atomic_counters.xml
@@ -35,7 +35,7 @@
<enum name="UNSIGNED_INT_ATOMIC_COUNTER" value="0x92DB"/>
<enum name="MAX_ATOMIC_COUNTER_BUFFER_BINDINGS" value="0x92DC"/>
-<function name="GetActiveAtomicCounterBufferiv" offset="assign">
+<function name="GetActiveAtomicCounterBufferiv">
<param name="program" type="GLuint" />
<param name="bufferIndex" type="GLuint" />
<param name="pname" type="GLenum" />
diff --git a/mesalib/src/mapi/glapi/gen/ARB_shader_image_load_store.xml b/mesalib/src/mapi/glapi/gen/ARB_shader_image_load_store.xml
index 7ccfca41d..178e930f1 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_shader_image_load_store.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_shader_image_load_store.xml
@@ -70,7 +70,7 @@
<enum name="MAX_FRAGMENT_IMAGE_UNIFORMS" value="0x90CE"/>
<enum name="MAX_COMBINED_IMAGE_UNIFORMS" value="0x90CF"/>
-<function name="BindImageTexture" offset="assign">
+<function name="BindImageTexture" es2="3.1">
<param name="unit" type="GLuint"/>
<param name="texture" type="GLuint"/>
<param name="level" type="GLint"/>
@@ -80,7 +80,7 @@
<param name="format" type="GLenum"/>
</function>
-<function name="MemoryBarrier" offset="assign">
+<function name="MemoryBarrier" es2="3.1">
<param name="barriers" type="GLbitfield"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_sync.xml b/mesalib/src/mapi/glapi/gen/ARB_sync.xml
index 58f1639c4..d8a1c34e0 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_sync.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_sync.xml
@@ -39,40 +39,40 @@
-->
- <function name="FenceSync" offset="assign" es2="3.0">
+ <function name="FenceSync" es2="3.0">
<param name="condition" type="GLenum"/>
<param name="flags" type="GLbitfield"/>
<return type="GLsync"/>
</function>
- <function name="IsSync" offset="assign" es2="3.0">
+ <function name="IsSync" es2="3.0">
<param name="sync" type="GLsync"/>
<return type="GLboolean"/>
</function>
- <function name="DeleteSync" offset="assign" es2="3.0">
+ <function name="DeleteSync" es2="3.0">
<param name="sync" type="GLsync"/>
</function>
- <function name="ClientWaitSync" offset="assign" es2="3.0">
+ <function name="ClientWaitSync" es2="3.0">
<param name="sync" type="GLsync"/>
<param name="flags" type="GLbitfield"/>
<param name="timeout" type="GLuint64"/>
<return type="GLenum"/>
</function>
- <function name="WaitSync" offset="assign" es2="3.0">
+ <function name="WaitSync" es2="3.0">
<param name="sync" type="GLsync"/>
<param name="flags" type="GLbitfield"/>
<param name="timeout" type="GLuint64"/>
</function>
- <function name="GetInteger64v" offset="assign" es2="3.0">
+ <function name="GetInteger64v" es2="3.0">
<param name="pname" type="GLenum"/>
<param name="params" type="GLint64 *" output="true" variable_param="pname"/>
</function>
- <function name="GetSynciv" offset="assign" es2="3.0">
+ <function name="GetSynciv" es2="3.0">
<param name="sync" type="GLsync"/>
<param name="pname" type="GLenum"/>
<param name="bufSize" type="GLsizei"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_texture_buffer_range.xml b/mesalib/src/mapi/glapi/gen/ARB_texture_buffer_range.xml
index 2176c08ef..36bcc4932 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_texture_buffer_range.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_texture_buffer_range.xml
@@ -9,7 +9,7 @@
<enum name="TEXTURE_BUFFER_SIZE" value="0x919E"/>
<enum name="TEXTURE_BUFFER_OFFSET_ALIGNMENT" value="0x919F"/>
- <function name="TexBufferRange" offset="assign">
+ <function name="TexBufferRange">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="buffer" type="GLuint"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_texture_multisample.xml b/mesalib/src/mapi/glapi/gen/ARB_texture_multisample.xml
index 1f65a8bcf..595e1c7ea 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_texture_multisample.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_texture_multisample.xml
@@ -34,7 +34,7 @@
<enum name="INT_SAMPLER_2D_MULTISAMPLE_ARRAY" value="0x910C"/>
<enum name="UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY" value="0x910D"/>
- <function name="TexImage2DMultisample" offset="assign">
+ <function name="TexImage2DMultisample">
<param name="target" type="GLenum"/>
<param name="samples" type="GLsizei"/>
<param name="internalformat" type="GLenum"/>
@@ -43,7 +43,7 @@
<param name="fixedsamplelocations" type="GLboolean"/>
</function>
- <function name="TexImage3DMultisample" offset="assign">
+ <function name="TexImage3DMultisample">
<param name="target" type="GLenum"/>
<param name="samples" type="GLsizei"/>
<param name="internalformat" type="GLenum"/>
@@ -53,13 +53,13 @@
<param name="fixedsamplelocations" type="GLboolean"/>
</function>
- <function name="GetMultisamplefv" offset="assign">
+ <function name="GetMultisamplefv" es2="3.1">
<param name="pname" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="val" type="GLfloat *"/>
</function>
- <function name="SampleMaski" offset="assign">
+ <function name="SampleMaski" es2="3.1">
<param name="index" type="GLuint"/>
<param name="mask" type="GLbitfield"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml b/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml
index 1d63e7ce3..7df394241 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml
@@ -10,14 +10,14 @@
<enum name="TEXTURE_IMMUTABLE_FORMAT" value="0x912F"/>
- <function name="TexStorage1D" offset="assign">
+ <function name="TexStorage1D">
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
<param name="width" type="GLsizei"/>
</function>
- <function name="TexStorage2D" offset="assign" es2="3.0">
+ <function name="TexStorage2D" es2="3.0">
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
@@ -25,7 +25,7 @@
<param name="height" type="GLsizei"/>
</function>
- <function name="TexStorage3D" offset="assign" es2="3.0">
+ <function name="TexStorage3D" es2="3.0">
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
@@ -34,7 +34,7 @@
<param name="depth" type="GLsizei"/>
</function>
- <function name="TextureStorage1DEXT" offset="assign">
+ <function name="TextureStorage1DEXT">
<param name="texture" type="GLuint"/>
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
@@ -42,7 +42,7 @@
<param name="width" type="GLsizei"/>
</function>
- <function name="TextureStorage2DEXT" offset="assign">
+ <function name="TextureStorage2DEXT">
<param name="texture" type="GLuint"/>
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
@@ -51,7 +51,7 @@
<param name="height" type="GLsizei"/>
</function>
- <function name="TextureStorage3DEXT" offset="assign">
+ <function name="TextureStorage3DEXT">
<param name="texture" type="GLuint"/>
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_texture_storage_multisample.xml b/mesalib/src/mapi/glapi/gen/ARB_texture_storage_multisample.xml
index 0f9d323d4..6ed8f1a01 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_texture_storage_multisample.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_texture_storage_multisample.xml
@@ -7,7 +7,7 @@
<category name="GL_ARB_texture_storage_multisample" number="141">
- <function name="TexStorage2DMultisample" offset="assign">
+ <function name="TexStorage2DMultisample" es2="3.1">
<param name="target" type="GLenum"/>
<param name="samples" type="GLsizei"/>
<param name="internalformat" type="GLenum"/>
@@ -16,7 +16,7 @@
<param name="fixedsamplelocations" type="GLboolean"/>
</function>
- <function name="TexStorage3DMultisample" offset="assign">
+ <function name="TexStorage3DMultisample">
<param name="target" type="GLenum"/>
<param name="samples" type="GLsizei"/>
<param name="internalformat" type="GLenum"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_texture_view.xml b/mesalib/src/mapi/glapi/gen/ARB_texture_view.xml
index 3e6b8c904..4215fc5bd 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_texture_view.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_texture_view.xml
@@ -7,7 +7,7 @@
<category name="GL_ARB_texture_view" number="124">
- <function name="TextureView" offset="assign">
+ <function name="TextureView">
<param name="texture" type="GLuint"/>
<param name="target" type="GLenum"/>
<param name="origtexture" type="GLuint"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_uniform_buffer_object.xml b/mesalib/src/mapi/glapi/gen/ARB_uniform_buffer_object.xml
index 11aacb033..cf86bbb2f 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_uniform_buffer_object.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_uniform_buffer_object.xml
@@ -39,14 +39,14 @@
<enum name="UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER" value="0x8A46" />
<enum name="INVALID_INDEX" value="0xFFFFFFFF" />
-<function name="GetUniformIndices" offset="assign" es2="3.0">
+<function name="GetUniformIndices" es2="3.0">
<param name="program" type="GLuint" />
<param name="uniformCount" type="GLsizei" />
<param name="uniformNames" type="const GLchar * const *" />
<param name="uniformIndices" type="GLuint *" />
</function>
-<function name="GetActiveUniformsiv" offset="assign" es2="3.0">
+<function name="GetActiveUniformsiv" es2="3.0">
<param name="program" type="GLuint" />
<param name="uniformCount" type="GLsizei" />
<param name="uniformIndices" type="const GLuint *" />
@@ -54,7 +54,7 @@
<param name="params" type="GLint *" />
</function>
-<function name="GetActiveUniformName" offset="assign">
+<function name="GetActiveUniformName">
<param name="program" type="GLuint" />
<param name="uniformIndex" type="GLuint" />
<param name="bufSize" type="GLsizei" />
@@ -62,20 +62,20 @@
<param name="uniformName" type="GLchar *" />
</function>
-<function name="GetUniformBlockIndex" offset="assign" es2="3.0">
+<function name="GetUniformBlockIndex" es2="3.0">
<return type="GLuint"/>
<param name="program" type="GLuint" />
<param name="uniformBlockName" type="const GLchar *" />
</function>
-<function name="GetActiveUniformBlockiv" offset="assign" es2="3.0">
+<function name="GetActiveUniformBlockiv" es2="3.0">
<param name="program" type="GLuint" />
<param name="uniformBlockIndex" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint *" />
</function>
-<function name="GetActiveUniformBlockName" offset="assign" es2="3.0">
+<function name="GetActiveUniformBlockName" es2="3.0">
<param name="program" type="GLuint" />
<param name="uniformBlockIndex" type="GLuint" />
<param name="bufSize" type="GLsizei" />
@@ -86,7 +86,7 @@
<!-- Duplicated with GL3x.xml: BindBufferRange, BindBufferBase,
GetIntegeri_v -->
-<function name="UniformBlockBinding" offset="assign" es2="3.0">
+<function name="UniformBlockBinding" es2="3.0">
<param name="program" type="GLuint" />
<param name="uniformBlockIndex" type="GLuint" />
<param name="uniformBlockBinding" type="GLuint" />
diff --git a/mesalib/src/mapi/glapi/gen/ARB_vertex_array_object.xml b/mesalib/src/mapi/glapi/gen/ARB_vertex_array_object.xml
index f2277d2bc..4a392dbb4 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_vertex_array_object.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_vertex_array_object.xml
@@ -10,21 +10,21 @@
<enum name="VERTEX_ARRAY_BINDING" value="0x85B5"/>
- <function name="BindVertexArray" offset="assign" es2="3.0">
+ <function name="BindVertexArray" es2="3.0">
<param name="array" type="GLuint"/>
</function>
- <function name="DeleteVertexArrays" es2="3.0" offset="assign">
+ <function name="DeleteVertexArrays" es2="3.0">
<param name="n" type="GLsizei"/>
<param name="arrays" type="const GLuint *" count="n"/>
</function>
- <function name="GenVertexArrays" offset="assign" es2="3.0">
+ <function name="GenVertexArrays" es2="3.0">
<param name="n" type="GLsizei"/>
<param name="arrays" type="GLuint *"/>
</function>
- <function name="IsVertexArray" es2="3.0" offset="assign">
+ <function name="IsVertexArray" es2="3.0">
<param name="array" type="GLuint"/>
<return type="GLboolean"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_vertex_attrib_64bit.xml b/mesalib/src/mapi/glapi/gen/ARB_vertex_attrib_64bit.xml
index fc49f84b5..211642fc3 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_vertex_attrib_64bit.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_vertex_attrib_64bit.xml
@@ -5,25 +5,25 @@
<category name="GL_ARB_vertex_attrib_64bit" number="99">
- <function name="VertexAttribL1d" offset="assign">
+ <function name="VertexAttribL1d">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
</function>
- <function name="VertexAttribL2d" offset="assign">
+ <function name="VertexAttribL2d">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
</function>
- <function name="VertexAttribL3d" offset="assign">
+ <function name="VertexAttribL3d">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
</function>
- <function name="VertexAttribL4d" offset="assign">
+ <function name="VertexAttribL4d">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
@@ -31,27 +31,27 @@
<param name="w" type="GLdouble"/>
</function>
- <function name="VertexAttribL1dv" offset="assign">
+ <function name="VertexAttribL1dv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttribL2dv" offset="assign">
+ <function name="VertexAttribL2dv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttribL3dv" offset="assign">
+ <function name="VertexAttribL3dv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttribL4dv" offset="assign">
+ <function name="VertexAttribL4dv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttribLPointer" offset="assign">
+ <function name="VertexAttribLPointer">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
@@ -59,7 +59,7 @@
<param name="pointer" type="const GLvoid *"/>
</function>
- <function name="GetVertexAttribLdv" offset="assign">
+ <function name="GetVertexAttribLdv">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLdouble *"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_vertex_attrib_binding.xml b/mesalib/src/mapi/glapi/gen/ARB_vertex_attrib_binding.xml
index 7e6268877..ba9ca57bb 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_vertex_attrib_binding.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_vertex_attrib_binding.xml
@@ -7,14 +7,14 @@
<category name="GL_ARB_vertex_attrib_binding" number="125">
- <function name="BindVertexBuffer" offset="assign">
+ <function name="BindVertexBuffer" es2="3.1">
<param name="bindingindex" type="GLuint"/>
<param name="buffer" type="GLuint"/>
<param name="offset" type="GLintptr"/>
<param name="stride" type="GLsizei"/>
</function>
- <function name="VertexAttribFormat" offset="assign">
+ <function name="VertexAttribFormat" es2="3.1">
<param name="attribindex" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
@@ -22,26 +22,26 @@
<param name="relativeoffset" type="GLuint"/>
</function>
- <function name="VertexAttribIFormat" offset="assign">
+ <function name="VertexAttribIFormat" es2="3.1">
<param name="attribindex" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="relativeoffset" type="GLuint"/>
</function>
- <function name="VertexAttribLFormat" offset="assign">
+ <function name="VertexAttribLFormat">
<param name="attribindex" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="relativeoffset" type="GLuint"/>
</function>
- <function name="VertexAttribBinding" offset="assign">
+ <function name="VertexAttribBinding" es2="3.1">
<param name="attribindex" type="GLuint"/>
<param name="bindingindex" type="GLuint"/>
</function>
- <function name="VertexBindingDivisor" offset="assign">
+ <function name="VertexBindingDivisor" es2="3.1">
<param name="attribindex" type="GLuint"/>
<param name="divisor" type="GLuint"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml b/mesalib/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml
index 6c6090c1c..92ec6e167 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml
@@ -7,244 +7,214 @@
<enum name="INT_2_10_10_10_REV" value = "0x8D9F"/>
- <function name="VertexP2ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexP2ui" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="value" type="GLuint"/>
</function>
- <function name="VertexP3ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexP3ui" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="value" type="GLuint"/>
</function>
- <function name="VertexP4ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexP4ui" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="value" type="GLuint"/>
</function>
- <function name="VertexP2uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexP2uiv" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="VertexP3uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexP3uiv" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="VertexP4uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexP4uiv" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="TexCoordP1ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoordP1ui" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="coords" type="GLuint"/>
</function>
- <function name="TexCoordP2ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoordP2ui" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="coords" type="GLuint"/>
</function>
- <function name="TexCoordP3ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoordP3ui" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="coords" type="GLuint"/>
</function>
- <function name="TexCoordP4ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoordP4ui" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="coords" type="GLuint"/>
</function>
- <function name="TexCoordP1uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoordP1uiv" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="coords" type="const GLuint *"/>
</function>
- <function name="TexCoordP2uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoordP2uiv" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="coords" type="const GLuint *"/>
</function>
- <function name="TexCoordP3uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoordP3uiv" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="coords" type="const GLuint *"/>
</function>
- <function name="TexCoordP4uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoordP4uiv" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="coords" type="const GLuint *"/>
</function>
- <function name="MultiTexCoordP1ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="MultiTexCoordP1ui" deprecated="3.1" exec="dynamic">
<param name="texture" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="coords" type="GLuint"/>
</function>
- <function name="MultiTexCoordP2ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="MultiTexCoordP2ui" deprecated="3.1" exec="dynamic">
<param name="texture" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="coords" type="GLuint"/>
</function>
- <function name="MultiTexCoordP3ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="MultiTexCoordP3ui" deprecated="3.1" exec="dynamic">
<param name="texture" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="coords" type="GLuint"/>
</function>
- <function name="MultiTexCoordP4ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="MultiTexCoordP4ui" deprecated="3.1" exec="dynamic">
<param name="texture" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="coords" type="GLuint"/>
</function>
- <function name="MultiTexCoordP1uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="MultiTexCoordP1uiv" deprecated="3.1" exec="dynamic">
<param name="texture" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="coords" type="const GLuint *"/>
</function>
- <function name="MultiTexCoordP2uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="MultiTexCoordP2uiv" deprecated="3.1" exec="dynamic">
<param name="texture" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="coords" type="const GLuint *"/>
</function>
- <function name="MultiTexCoordP3uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="MultiTexCoordP3uiv" deprecated="3.1" exec="dynamic">
<param name="texture" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="coords" type="const GLuint *"/>
</function>
- <function name="MultiTexCoordP4uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="MultiTexCoordP4uiv" deprecated="3.1" exec="dynamic">
<param name="texture" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="coords" type="const GLuint *"/>
</function>
- <function name="NormalP3ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="NormalP3ui" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="coords" type="GLuint"/>
</function>
- <function name="NormalP3uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="NormalP3uiv" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="coords" type="const GLuint *"/>
</function>
- <function name="ColorP3ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="ColorP3ui" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="color" type="GLuint"/>
</function>
- <function name="ColorP4ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="ColorP4ui" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="color" type="GLuint"/>
</function>
- <function name="ColorP3uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="ColorP3uiv" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="color" type="const GLuint *"/>
</function>
- <function name="ColorP4uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="ColorP4uiv" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="color" type="const GLuint *"/>
</function>
- <function name="SecondaryColorP3ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="SecondaryColorP3ui" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="color" type="GLuint"/>
</function>
- <function name="SecondaryColorP3uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="SecondaryColorP3uiv" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="color" type="const GLuint *"/>
</function>
- <function name="VertexAttribP1ui" offset="assign" exec="dynamic">
+ <function name="VertexAttribP1ui" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="type" type="GLenum"/>
<param name="normalized" type="GLboolean"/>
<param name="value" type="GLuint"/>
</function>
- <function name="VertexAttribP2ui" offset="assign" exec="dynamic">
+ <function name="VertexAttribP2ui" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="type" type="GLenum"/>
<param name="normalized" type="GLboolean"/>
<param name="value" type="GLuint"/>
</function>
- <function name="VertexAttribP3ui" offset="assign" exec="dynamic">
+ <function name="VertexAttribP3ui" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="type" type="GLenum"/>
<param name="normalized" type="GLboolean"/>
<param name="value" type="GLuint"/>
</function>
- <function name="VertexAttribP4ui" offset="assign" exec="dynamic">
+ <function name="VertexAttribP4ui" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="type" type="GLenum"/>
<param name="normalized" type="GLboolean"/>
<param name="value" type="GLuint"/>
</function>
- <function name="VertexAttribP1uiv" offset="assign" exec="dynamic">
+ <function name="VertexAttribP1uiv" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="type" type="GLenum"/>
<param name="normalized" type="GLboolean"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="VertexAttribP2uiv" offset="assign" exec="dynamic">
+ <function name="VertexAttribP2uiv" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="type" type="GLenum"/>
<param name="normalized" type="GLboolean"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="VertexAttribP3uiv" offset="assign" exec="dynamic">
+ <function name="VertexAttribP3uiv" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="type" type="GLenum"/>
<param name="normalized" type="GLboolean"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="VertexAttribP4uiv" offset="assign" exec="dynamic">
+ <function name="VertexAttribP4uiv" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="type" type="GLenum"/>
<param name="normalized" type="GLboolean"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_viewport_array.xml b/mesalib/src/mapi/glapi/gen/ARB_viewport_array.xml
index e1c6c2d81..b20cf612c 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_viewport_array.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_viewport_array.xml
@@ -21,54 +21,54 @@
<enum name="PROVOKING_VERTEX" value="0x8E4F"/>
<enum name="UNDEFINED_VERTEX" value="0x8260"/>
- <function name="ViewportArrayv" offset="assign">
+ <function name="ViewportArrayv">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="ViewportIndexedf" offset="assign">
+ <function name="ViewportIndexedf">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="w" type="GLfloat"/>
<param name="h" type="GLfloat"/>
</function>
- <function name="ViewportIndexedfv" offset="assign">
+ <function name="ViewportIndexedfv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="ScissorArrayv" offset="assign">
+ <function name="ScissorArrayv">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="v" type="const int *"/>
</function>
- <function name="ScissorIndexed" offset="assign">
+ <function name="ScissorIndexed">
<param name="index" type="GLuint"/>
<param name="left" type="GLint"/>
<param name="bottom" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
</function>
- <function name="ScissorIndexedv" offset="assign">
+ <function name="ScissorIndexedv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
- <function name="DepthRangeArrayv" offset="assign">
+ <function name="DepthRangeArrayv">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="v" type="const GLclampd *"/>
</function>
- <function name="DepthRangeIndexed" offset="assign">
+ <function name="DepthRangeIndexed">
<param name="index" type="GLuint"/>
<param name="n" type="GLclampd"/>
<param name="f" type="GLclampd"/>
</function>
- <function name="GetFloati_v" offset="assign">
+ <function name="GetFloati_v">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="data" type="GLfloat *"/>
</function>
- <function name="GetDoublei_v" offset="assign">
+ <function name="GetDoublei_v">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="data" type="GLdouble *"/>
diff --git a/mesalib/src/mapi/glapi/gen/EXT_framebuffer_object.xml b/mesalib/src/mapi/glapi/gen/EXT_framebuffer_object.xml
index 2cf75bc67..9ae029152 100644
--- a/mesalib/src/mapi/glapi/gen/EXT_framebuffer_object.xml
+++ b/mesalib/src/mapi/glapi/gen/EXT_framebuffer_object.xml
@@ -78,7 +78,7 @@
<return type="GLboolean"/>
</function>
- <function name="BindRenderbufferEXT" offset="assign" deprecated="3.1">
+ <function name="BindRenderbufferEXT" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="renderbuffer" type="GLuint"/>
<glx rop="4316"/>
@@ -112,7 +112,7 @@
<return type="GLboolean"/>
</function>
- <function name="BindFramebufferEXT" offset="assign" deprecated="3.1">
+ <function name="BindFramebufferEXT" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="framebuffer" type="GLuint"/>
<glx rop="4319"/>
@@ -186,7 +186,7 @@
<enum name="READ_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CAA">
<size name="Get" mode="get"/>
</enum>
- <function name="BlitFramebufferEXT" static_dispatch="false" alias="BlitFramebuffer">
+ <function name="BlitFramebufferEXT" alias="BlitFramebuffer">
<param name="srcX0" type="GLint"/>
<param name="srcY0" type="GLint"/>
<param name="srcX1" type="GLint"/>
diff --git a/mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml b/mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml
index d204c3fc7..b1f7eae26 100644
--- a/mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml
+++ b/mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml
@@ -44,25 +44,25 @@
</enum>
- <function name="VertexAttribI1iEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI1iEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
</function>
- <function name="VertexAttribI2iEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI2iEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
</function>
- <function name="VertexAttribI3iEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI3iEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
</function>
- <function name="VertexAttribI4iEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI4iEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
@@ -70,25 +70,25 @@
<param name="w" type="GLint"/>
</function>
- <function name="VertexAttribI1uiEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI1uiEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
</function>
- <function name="VertexAttribI2uiEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI2uiEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
</function>
- <function name="VertexAttribI3uiEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI3uiEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
<param name="z" type="GLuint"/>
</function>
- <function name="VertexAttribI4uiEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI4uiEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
@@ -101,17 +101,17 @@
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI2ivEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI2ivEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI3ivEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI3ivEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI4ivEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI4ivEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
@@ -121,17 +121,17 @@
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI2uivEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI2uivEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI3uivEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI3uivEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI4uivEXT" offset="assign" exec="dynamic">
+ <function name="VertexAttribI4uivEXT" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/EXT_provoking_vertex.xml b/mesalib/src/mapi/glapi/gen/EXT_provoking_vertex.xml
index eb872098d..3d1ae771e 100644
--- a/mesalib/src/mapi/glapi/gen/EXT_provoking_vertex.xml
+++ b/mesalib/src/mapi/glapi/gen/EXT_provoking_vertex.xml
@@ -26,7 +26,7 @@
<enum name="PROVOKING_VERTEX" value="0x8E4F"/>
<enum name="QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION" value="0x8E4C"/>
- <function name="ProvokingVertex" offset="assign">
+ <function name="ProvokingVertex">
<param name="mode" type="GLenum"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/EXT_separate_shader_objects.xml b/mesalib/src/mapi/glapi/gen/EXT_separate_shader_objects.xml
index c6163a193..1fa699fbc 100644
--- a/mesalib/src/mapi/glapi/gen/EXT_separate_shader_objects.xml
+++ b/mesalib/src/mapi/glapi/gen/EXT_separate_shader_objects.xml
@@ -8,16 +8,16 @@
<!-- Alias of CURRENT_PROGRAM -->
<!-- <enum name="ACTIVE_PROGRAM_EXT" value="0x8B8D"/> -->
- <function name="UseShaderProgramEXT" deprecated="3.1" offset="assign" exec="skip">
+ <function name="UseShaderProgramEXT" deprecated="3.1" exec="skip">
<param name="type" type="GLenum"/>
<param name="program" type="GLuint"/>
</function>
- <function name="ActiveProgramEXT" deprecated="3.1" offset="assign" exec="skip">
+ <function name="ActiveProgramEXT" deprecated="3.1" exec="skip">
<param name="program" type="GLuint"/>
</function>
- <function name="CreateShaderProgramEXT" deprecated="3.1" offset="assign" exec="skip">
+ <function name="CreateShaderProgramEXT" deprecated="3.1" exec="skip">
<param name="type" type="GLenum"/>
<param name="string" type="const GLchar *"/>
<return type="GLuint"/>
@@ -31,65 +31,65 @@
<enum name="ALL_SHADER_BITS_EXT" value="0xFFFFFFFF"/>
<enum name="PROGRAM_SEPARABLE_EXT" value="0x8258"/>
- <function name="UseProgramStagesEXT" alias="UseProgramStages" static_dispatch="false" es2="2.0">
+ <function name="UseProgramStagesEXT" alias="UseProgramStages" es2="2.0">
<param name="pipeline" type="GLuint"/>
<param name="stages" type="GLbitfield"/>
<param name="program" type="GLuint"/>
</function>
- <function name="ActiveShaderProgramEXT" alias="ActiveShaderProgram" static_dispatch="false" es2="2.0">
+ <function name="ActiveShaderProgramEXT" alias="ActiveShaderProgram" es2="2.0">
<param name="pipeline" type="GLuint"/>
<param name="program" type="GLuint"/>
</function>
- <function name="CreateShaderProgramvEXT" alias="CreateShaderProgramv" static_dispatch="false" es2="2.0">
+ <function name="CreateShaderProgramvEXT" alias="CreateShaderProgramv" es2="2.0">
<param name="type" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="strings" type="const GLchar * const *"/>
<return type="GLuint"/>
</function>
- <function name="BindProgramPipelineEXT" alias="BindProgramPipeline" static_dispatch="false" es2="2.0">
+ <function name="BindProgramPipelineEXT" alias="BindProgramPipeline" es2="2.0">
<param name="pipeline" type="GLuint"/>
</function>
- <function name="DeleteProgramPipelinesEXT" alias="DeleteProgramPipelines" static_dispatch="false" es2="2.0">
+ <function name="DeleteProgramPipelinesEXT" alias="DeleteProgramPipelines" es2="2.0">
<param name="n" type="GLsizei"/>
<param name="pipelines" type="const GLuint *"/>
</function>
- <function name="GenProgramPipelinesEXT" alias="GenProgramPipelines" static_dispatch="false" es2="2.0">
+ <function name="GenProgramPipelinesEXT" alias="GenProgramPipelines" es2="2.0">
<param name="n" type="GLsizei"/>
<param name="pipelines" type="GLuint *"/>
</function>
- <function name="IsProgramPipelineEXT" alias="IsProgramPipeline" static_dispatch="false" es2="2.0">
+ <function name="IsProgramPipelineEXT" alias="IsProgramPipeline" es2="2.0">
<param name="pipeline" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="ProgramParameteriEXT" alias="ProgramParameteri" static_dispatch="false" es2="2.0">
+ <function name="ProgramParameteriEXT" alias="ProgramParameteri" es2="2.0">
<param name="program" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="value" type="GLint"/>
</function>
- <function name="GetProgramPipelineivEXT" alias="GetProgramPipelineiv" static_dispatch="false" es2="2.0">
+ <function name="GetProgramPipelineivEXT" alias="GetProgramPipelineiv" es2="2.0">
<param name="pipeline" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
</function>
- <function name="ProgramUniform1iEXT" alias="ProgramUniform1i" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform1iEXT" alias="ProgramUniform1i" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLint"/>
</function>
- <function name="ProgramUniform2iEXT" alias="ProgramUniform2i" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform2iEXT" alias="ProgramUniform2i" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
</function>
- <function name="ProgramUniform3iEXT" alias="ProgramUniform3i" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform3iEXT" alias="ProgramUniform3i" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
</function>
- <function name="ProgramUniform4iEXT" alias="ProgramUniform4i" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform4iEXT" alias="ProgramUniform4i" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLint"/>
@@ -97,25 +97,25 @@
<param name="z" type="GLint"/>
<param name="w" type="GLint"/>
</function>
- <function name="ProgramUniform1uiEXT" alias="ProgramUniform1ui" static_dispatch="false" es2="3.0">
+ <function name="ProgramUniform1uiEXT" alias="ProgramUniform1ui" es2="3.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
</function>
- <function name="ProgramUniform2uiEXT" alias="ProgramUniform2ui" static_dispatch="false" es2="3.0">
+ <function name="ProgramUniform2uiEXT" alias="ProgramUniform2ui" es2="3.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
</function>
- <function name="ProgramUniform3uiEXT" alias="ProgramUniform3ui" static_dispatch="false" es2="3.0">
+ <function name="ProgramUniform3uiEXT" alias="ProgramUniform3ui" es2="3.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
<param name="z" type="GLuint"/>
</function>
- <function name="ProgramUniform4uiEXT" alias="ProgramUniform4ui" static_dispatch="false" es2="3.0">
+ <function name="ProgramUniform4uiEXT" alias="ProgramUniform4ui" es2="3.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
@@ -123,25 +123,25 @@
<param name="z" type="GLuint"/>
<param name="w" type="GLuint"/>
</function>
- <function name="ProgramUniform1fEXT" alias="ProgramUniform1f" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform1fEXT" alias="ProgramUniform1f" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLfloat"/>
</function>
- <function name="ProgramUniform2fEXT" alias="ProgramUniform2f" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform2fEXT" alias="ProgramUniform2f" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
</function>
- <function name="ProgramUniform3fEXT" alias="ProgramUniform3f" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform3fEXT" alias="ProgramUniform3f" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="ProgramUniform4fEXT" alias="ProgramUniform4f" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform4fEXT" alias="ProgramUniform4f" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLfloat"/>
@@ -149,145 +149,145 @@
<param name="z" type="GLfloat"/>
<param name="w" type="GLfloat"/>
</function>
- <function name="ProgramUniform1ivEXT" alias="ProgramUniform1iv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform1ivEXT" alias="ProgramUniform1iv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
</function>
- <function name="ProgramUniform2ivEXT" alias="ProgramUniform2iv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform2ivEXT" alias="ProgramUniform2iv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
</function>
- <function name="ProgramUniform3ivEXT" alias="ProgramUniform3iv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform3ivEXT" alias="ProgramUniform3iv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
</function>
- <function name="ProgramUniform4ivEXT" alias="ProgramUniform4iv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform4ivEXT" alias="ProgramUniform4iv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
</function>
- <function name="ProgramUniform1uivEXT" alias="ProgramUniform1uiv" static_dispatch="false" es2="3.0">
+ <function name="ProgramUniform1uivEXT" alias="ProgramUniform1uiv" es2="3.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="ProgramUniform2uivEXT" alias="ProgramUniform2uiv" static_dispatch="false" es2="3.0">
+ <function name="ProgramUniform2uivEXT" alias="ProgramUniform2uiv" es2="3.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="ProgramUniform3uivEXT" alias="ProgramUniform3uiv" static_dispatch="false" es2="3.0">
+ <function name="ProgramUniform3uivEXT" alias="ProgramUniform3uiv" es2="3.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="ProgramUniform4uivEXT" alias="ProgramUniform4uiv" static_dispatch="false" es2="3.0">
+ <function name="ProgramUniform4uivEXT" alias="ProgramUniform4uiv" es2="3.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="ProgramUniform1fvEXT" alias="ProgramUniform1fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform1fvEXT" alias="ProgramUniform1fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniform2fvEXT" alias="ProgramUniform2fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform2fvEXT" alias="ProgramUniform2fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniform3fvEXT" alias="ProgramUniform3fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform3fvEXT" alias="ProgramUniform3fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniform4fvEXT" alias="ProgramUniform4fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform4fvEXT" alias="ProgramUniform4fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniformMatrix2fvEXT" alias="ProgramUniformMatrix2fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniformMatrix2fvEXT" alias="ProgramUniformMatrix2fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniformMatrix3fvEXT" alias="ProgramUniformMatrix3fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniformMatrix3fvEXT" alias="ProgramUniformMatrix3fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniformMatrix4fvEXT" alias="ProgramUniformMatrix4fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniformMatrix4fvEXT" alias="ProgramUniformMatrix4fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniformMatrix2x3fvEXT" alias="ProgramUniformMatrix2x3fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniformMatrix2x3fvEXT" alias="ProgramUniformMatrix2x3fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniformMatrix3x2fvEXT" alias="ProgramUniformMatrix3x2fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniformMatrix3x2fvEXT" alias="ProgramUniformMatrix3x2fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniformMatrix2x4fvEXT" alias="ProgramUniformMatrix2x4fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniformMatrix2x4fvEXT" alias="ProgramUniformMatrix2x4fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniformMatrix4x2fvEXT" alias="ProgramUniformMatrix4x2fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniformMatrix4x2fvEXT" alias="ProgramUniformMatrix4x2fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniformMatrix3x4fvEXT" alias="ProgramUniformMatrix3x4fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniformMatrix3x4fvEXT" alias="ProgramUniformMatrix3x4fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniformMatrix4x3fvEXT" alias="ProgramUniformMatrix4x3fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniformMatrix4x3fvEXT" alias="ProgramUniformMatrix4x3fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ValidateProgramPipelineEXT" alias="ValidateProgramPipeline" static_dispatch="false" es2="2.0">
+ <function name="ValidateProgramPipelineEXT" alias="ValidateProgramPipeline" es2="2.0">
<param name="pipeline" type="GLuint"/>
</function>
- <function name="GetProgramPipelineInfoLogEXT" alias="GetProgramPipelineInfoLog" static_dispatch="false" es2="2.0">
+ <function name="GetProgramPipelineInfoLogEXT" alias="GetProgramPipelineInfoLog" es2="2.0">
<param name="pipeline" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
diff --git a/mesalib/src/mapi/glapi/gen/EXT_texture_integer.xml b/mesalib/src/mapi/glapi/gen/EXT_texture_integer.xml
index aca21f4b1..5f9ea2963 100644
--- a/mesalib/src/mapi/glapi/gen/EXT_texture_integer.xml
+++ b/mesalib/src/mapi/glapi/gen/EXT_texture_integer.xml
@@ -55,14 +55,14 @@
<enum name="LUMINANCE_INTEGER_EXT" value="0x8D9C"/>
<enum name="LUMINANCE_ALPHA_INTEGER_EXT" value="0x8D9D"/>
- <function name="ClearColorIiEXT" offset="assign">
+ <function name="ClearColorIiEXT">
<param name="r" type="GLint"/>
<param name="g" type="GLint"/>
<param name="b" type="GLint"/>
<param name="a" type="GLint"/>
</function>
- <function name="ClearColorIuiEXT" offset="assign">
+ <function name="ClearColorIuiEXT">
<param name="r" type="GLuint"/>
<param name="g" type="GLuint"/>
<param name="b" type="GLuint"/>
diff --git a/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml b/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml
index 65259fc1f..2aa26ad72 100644
--- a/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml
+++ b/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml
@@ -32,7 +32,7 @@
<param name="size" type="GLsizeiptr"/>
</function>
- <function name="BindBufferOffsetEXT" offset="assign">
+ <function name="BindBufferOffsetEXT">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="buffer" type="GLuint"/>
@@ -82,33 +82,33 @@
<enum name="TRANSFORM_FEEDBACK_BUFFER_ACTIVE" value="0x8E24"/>
<enum name="TRANSFORM_FEEDBACK_BINDING" value="0x8E25"/>
- <function name="BindTransformFeedback" offset="assign" es2="3.0">
+ <function name="BindTransformFeedback" es2="3.0">
<param name="target" type="GLenum"/>
<param name="id" type="GLuint"/>
</function>
- <function name="DeleteTransformFeedbacks" offset="assign" es2="3.0">
+ <function name="DeleteTransformFeedbacks" es2="3.0">
<param name="n" type="GLsizei"/>
<param name="ids" type="const GLuint *"/>
</function>
- <function name="GenTransformFeedbacks" offset="assign" es2="3.0">
+ <function name="GenTransformFeedbacks" es2="3.0">
<param name="n" type="GLsizei"/>
<param name="ids" type="GLuint *"/>
</function>
- <function name="IsTransformFeedback" offset="assign" es2="3.0">
+ <function name="IsTransformFeedback" es2="3.0">
<param name="id" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="PauseTransformFeedback" offset="assign" es2="3.0">
+ <function name="PauseTransformFeedback" es2="3.0">
</function>
- <function name="ResumeTransformFeedback" offset="assign" es2="3.0">
+ <function name="ResumeTransformFeedback" es2="3.0">
</function>
- <function name="DrawTransformFeedback" offset="assign" exec="dynamic">
+ <function name="DrawTransformFeedback" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="id" type="GLuint"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/GL3x.xml b/mesalib/src/mapi/glapi/gen/GL3x.xml
index 5078f7b6d..7919d6577 100644
--- a/mesalib/src/mapi/glapi/gen/GL3x.xml
+++ b/mesalib/src/mapi/glapi/gen/GL3x.xml
@@ -119,38 +119,38 @@
<!-- These functions are unique to GL3 -->
- <function name="ClearBufferiv" offset="assign" es2="3.0">
+ <function name="ClearBufferiv" es2="3.0">
<param name="buffer" type="GLenum"/>
<param name="drawbuffer" type="GLint"/>
<param name="value" type="const GLint *"/>
</function>
- <function name="ClearBufferuiv" offset="assign" es2="3.0">
+ <function name="ClearBufferuiv" es2="3.0">
<param name="buffer" type="GLenum"/>
<param name="drawbuffer" type="GLint"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="ClearBufferfv" offset="assign" es2="3.0">
+ <function name="ClearBufferfv" es2="3.0">
<param name="buffer" type="GLenum"/>
<param name="drawbuffer" type="GLint"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ClearBufferfi" offset="assign" es2="3.0">
+ <function name="ClearBufferfi" es2="3.0">
<param name="buffer" type="GLenum"/>
<param name="drawbuffer" type="GLint"/>
<param name="depth" type="GLfloat"/>
<param name="stencil" type="GLint"/>
</function>
- <function name="GetStringi" offset="assign" es2="3.0">
+ <function name="GetStringi" es2="3.0">
<param name="name" type="GLenum"/>
<param name="index" type="GLuint"/>
<return type="const GLubyte *"/>
</function>
- <function name="ClampColor" offset="assign">
+ <function name="ClampColor">
<param name="target" type="GLenum"/>
<param name="clamp" type="GLenum"/>
<glx rop="234"/>
@@ -158,7 +158,7 @@
<!-- These functions alias ones form GL_ARB_draw_buffers2 -->
- <function name="ColorMaski" offset="assign">
+ <function name="ColorMaski">
<param name="buf" type="GLuint"/>
<param name="r" type="GLboolean"/>
<param name="g" type="GLboolean"/>
@@ -166,29 +166,29 @@
<param name="a" type="GLboolean"/>
</function>
- <function name="GetBooleani_v" offset="assign">
+ <function name="GetBooleani_v" es2="3.1">
<param name="value" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="data" type="GLboolean *"/>
</function>
- <function name="GetIntegeri_v" es2="3.0" offset="assign">
+ <function name="GetIntegeri_v" es2="3.0">
<param name="value" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="data" type="GLint *"/>
</function>
- <function name="Enablei" offset="assign">
+ <function name="Enablei">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
</function>
- <function name="Disablei" offset="assign">
+ <function name="Disablei">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
</function>
- <function name="IsEnabledi" offset="assign">
+ <function name="IsEnabledi">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<return type="GLboolean"/>
@@ -196,26 +196,26 @@
<!-- These functions alias ones form GL_EXT_transform_feedback -->
- <function name="GetFragDataLocation" es2="3.0" offset="assign">
+ <function name="GetFragDataLocation" es2="3.0">
<param name="program" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
</function>
- <function name="BindFragDataLocation" offset="assign">
+ <function name="BindFragDataLocation">
<param name="program" type="GLuint"/>
<param name="colorNumber" type="GLuint"/>
<param name="name" type="const GLchar *"/>
</function>
- <function name="BeginTransformFeedback" es2="3.0" offset="assign">
+ <function name="BeginTransformFeedback" es2="3.0">
<param name="mode" type="GLenum"/>
</function>
- <function name="EndTransformFeedback" es2="3.0" offset="assign">
+ <function name="EndTransformFeedback" es2="3.0">
</function>
- <function name="BindBufferRange" es2="3.0" offset="assign">
+ <function name="BindBufferRange" es2="3.0">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="buffer" type="GLuint"/>
@@ -223,20 +223,20 @@
<param name="size" type="GLsizeiptr"/>
</function>
- <function name="BindBufferBase" es2="3.0" offset="assign">
+ <function name="BindBufferBase" es2="3.0">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="buffer" type="GLuint"/>
</function>
- <function name="TransformFeedbackVaryings" es2="3.0" offset="assign">
+ <function name="TransformFeedbackVaryings" es2="3.0">
<param name="program" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="varyings" type="const GLchar * const *"/>
<param name="bufferMode" type="GLenum"/>
</function>
- <function name="GetTransformFeedbackVarying" es2="3.0" offset="assign">
+ <function name="GetTransformFeedbackVarying" es2="3.0">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
@@ -248,17 +248,17 @@
<!-- These functions alias ones from GL_NV_conditional_render -->
- <function name="BeginConditionalRender" offset="assign">
+ <function name="BeginConditionalRender">
<param name="query" type="GLuint"/>
<param name="mode" type="GLenum"/>
</function>
- <function name="EndConditionalRender" offset="assign">
+ <function name="EndConditionalRender">
</function>
<!-- These functions alias ones from GL_EXT_gpu_shader4 -->
- <function name="VertexAttribIPointer" es2="3.0" offset="assign">
+ <function name="VertexAttribIPointer" es2="3.0">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
@@ -266,13 +266,13 @@
<param name="pointer" type="const GLvoid *"/>
</function>
- <function name="GetVertexAttribIiv" es2="3.0" offset="assign">
+ <function name="GetVertexAttribIiv" es2="3.0">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
</function>
- <function name="GetVertexAttribIuiv" es2="3.0" offset="assign">
+ <function name="GetVertexAttribIuiv" es2="3.0">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint *"/>
@@ -330,7 +330,7 @@
<param name="w" type="GLuint"/>
</function>
- <function name="VertexAttribI1iv" offset="assign">
+ <function name="VertexAttribI1iv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
@@ -350,7 +350,7 @@
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI1uiv" offset="assign">
+ <function name="VertexAttribI1uiv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
@@ -370,51 +370,51 @@
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI4bv" offset="assign">
+ <function name="VertexAttribI4bv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLbyte *"/>
</function>
- <function name="VertexAttribI4sv" offset="assign">
+ <function name="VertexAttribI4sv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *"/>
</function>
- <function name="VertexAttribI4ubv" offset="assign">
+ <function name="VertexAttribI4ubv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLubyte *"/>
</function>
- <function name="VertexAttribI4usv" offset="assign">
+ <function name="VertexAttribI4usv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLushort *"/>
</function>
- <function name="GetUniformuiv" es2="3.0" offset="assign">
+ <function name="GetUniformuiv" es2="3.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="params" type="GLuint *"/>
</function>
- <function name="Uniform1ui" es2="3.0" offset="assign">
+ <function name="Uniform1ui" es2="3.0">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
</function>
- <function name="Uniform2ui" es2="3.0" offset="assign">
+ <function name="Uniform2ui" es2="3.0">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
</function>
- <function name="Uniform3ui" es2="3.0" offset="assign">
+ <function name="Uniform3ui" es2="3.0">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
<param name="z" type="GLuint"/>
</function>
- <function name="Uniform4ui" es2="3.0" offset="assign">
+ <function name="Uniform4ui" es2="3.0">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
@@ -422,25 +422,25 @@
<param name="w" type="GLuint"/>
</function>
- <function name="Uniform1uiv" es2="3.0" offset="assign">
+ <function name="Uniform1uiv" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="value" type="const GLuint *" count="count"/>
</function>
- <function name="Uniform2uiv" es2="3.0" offset="assign">
+ <function name="Uniform2uiv" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="value" type="const GLuint *" count="count" count_scale="2"/>
</function>
- <function name="Uniform3uiv" es2="3.0" offset="assign">
+ <function name="Uniform3uiv" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="value" type="const GLuint *" count="count" count_scale="3"/>
</function>
- <function name="Uniform4uiv" es2="3.0" offset="assign">
+ <function name="Uniform4uiv" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="value" type="const GLuint *" count="count" count_scale="4"/>
@@ -448,25 +448,25 @@
<!-- These functions alias ones from GL_EXT_texture_integer -->
- <function name="TexParameterIiv" offset="assign">
+ <function name="TexParameterIiv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
- <function name="TexParameterIuiv" offset="assign">
+ <function name="TexParameterIuiv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLuint *"/>
</function>
- <function name="GetTexParameterIiv" offset="assign">
+ <function name="GetTexParameterIiv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
</function>
- <function name="GetTexParameterIuiv" offset="assign">
+ <function name="GetTexParameterIuiv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint *"/>
@@ -557,13 +557,13 @@
<param name="primcount" type="GLsizei"/>
</function>
- <function name="TexBuffer" offset="assign">
+ <function name="TexBuffer">
<param name="target" type="GLenum"/>
<param name="internalFormat" type="GLenum"/>
<param name="buffer" type="GLuint"/>
</function>
- <function name="PrimitiveRestartIndex" offset="assign">
+ <function name="PrimitiveRestartIndex">
<param name="index" type="GLuint"/>
</function>
@@ -595,19 +595,19 @@
<enum name="MAX_FRAGMENT_INPUT_COMPONENTS" value="0x9125"/>
<enum name="CONTEXT_PROFILE_MASK" value="0x9126"/>
- <function name="GetInteger64i_v" offset="assign" es2="3.0">
+ <function name="GetInteger64i_v" es2="3.0">
<param name="cap" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="data" type="GLint64 *"/>
</function>
- <function name="GetBufferParameteri64v" offset="assign" es2="3.0">
+ <function name="GetBufferParameteri64v" es2="3.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint64 *"/>
</function>
- <function name="FramebufferTexture" offset="assign">
+ <function name="FramebufferTexture">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="texture" type="GLuint"/>
@@ -625,7 +625,7 @@
<enum name="TEXTURE_SWIZZLE_A" value="0x8E45"/>
<enum name="TEXTURE_SWIZZLE_RGBA" value="0x8E46"/>
- <function name="VertexAttribDivisor" offset="assign" es2="3.0">
+ <function name="VertexAttribDivisor" es2="3.0">
<param name="index" type="GLuint"/>
<param name="divisor" type="GLuint"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/GL4x.xml b/mesalib/src/mapi/glapi/gen/GL4x.xml
index 848316e9e..94ddfb729 100644
--- a/mesalib/src/mapi/glapi/gen/GL4x.xml
+++ b/mesalib/src/mapi/glapi/gen/GL4x.xml
@@ -9,17 +9,17 @@
<enum name="SAMPLE_SHADING" value="0x8C36"/>
<enum name="MIN_SAMPLE_SHADING_VALUE" value="0x8C37"/>
- <function name="MinSampleShading" offset="assign">
+ <function name="MinSampleShading">
<param name="value" type="GLfloat"/>
</function>
- <function name="BlendFunci" static_dispatch="false" alias="BlendFunciARB">
+ <function name="BlendFunci" alias="BlendFunciARB">
<param name="buf" type="GLuint"/>
<param name="sfactor" type="GLenum"/>
<param name="dfactor" type="GLenum"/>
</function>
- <function name="BlendFuncSeparatei" static_dispatch="false" alias="BlendFuncSeparateiARB">
+ <function name="BlendFuncSeparatei" alias="BlendFuncSeparateiARB">
<param name="buf" type="GLuint"/>
<param name="sfactorRGB" type="GLenum"/>
<param name="dfactorRGB" type="GLenum"/>
@@ -27,12 +27,12 @@
<param name="dfactorAlpha" type="GLenum"/>
</function>
- <function name="BlendEquationi" static_dispatch="false" alias="BlendEquationiARB">
+ <function name="BlendEquationi" alias="BlendEquationiARB">
<param name="buf" type="GLuint"/>
<param name="mode" type="GLenum"/>
</function>
- <function name="BlendEquationSeparatei" static_dispatch="false" alias="BlendEquationSeparateiARB" >
+ <function name="BlendEquationSeparatei" alias="BlendEquationSeparateiARB" >
<param name="buf" type="GLuint"/>
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
diff --git a/mesalib/src/mapi/glapi/gen/INTEL_performance_query.xml b/mesalib/src/mapi/glapi/gen/INTEL_performance_query.xml
index 25cd1817f..9573cb1bd 100644
--- a/mesalib/src/mapi/glapi/gen/INTEL_performance_query.xml
+++ b/mesalib/src/mapi/glapi/gen/INTEL_performance_query.xml
@@ -5,21 +5,21 @@
<category name="GL_INTEL_performance_query" number="443">
- <function name="GetFirstPerfQueryIdINTEL" offset="assign" static_dispatch="false" es2="2.0">
+ <function name="GetFirstPerfQueryIdINTEL" es2="2.0">
<param name="queryId" type="GLuint *"/>
</function>
- <function name="GetNextPerfQueryIdINTEL" offset="assign" static_dispatch="false" es2="2.0">
+ <function name="GetNextPerfQueryIdINTEL" es2="2.0">
<param name="queryId" type="GLuint"/>
<param name="nextQueryId" type="GLuint *"/>
</function>
- <function name="GetPerfQueryIdByNameINTEL" offset="assign" static_dispatch="false" es2="2.0">
+ <function name="GetPerfQueryIdByNameINTEL" es2="2.0">
<param name="queryName" type="GLchar *"/>
<param name="queryId" type="GLuint *"/>
</function>
- <function name="GetPerfQueryInfoINTEL" offset="assign" static_dispatch="false" es2="2.0">
+ <function name="GetPerfQueryInfoINTEL" es2="2.0">
<param name="queryId" type="GLuint"/>
<param name="queryNameLength" type="GLuint"/>
<param name="queryName" type="GLchar *"/>
@@ -29,7 +29,7 @@
<param name="capsMask" type="GLuint *"/>
</function>
- <function name="GetPerfCounterInfoINTEL" offset="assign" static_dispatch="false" es2="2.0">
+ <function name="GetPerfCounterInfoINTEL" es2="2.0">
<param name="queryId" type="GLuint"/>
<param name="counterId" type="GLuint"/>
<param name="counterNameLength" type="GLuint"/>
@@ -43,24 +43,24 @@
<param name="rawCounterMaxValue" type="GLuint64 *"/>
</function>
- <function name="CreatePerfQueryINTEL" offset="assign" static_dispatch="false" es2="2.0">
+ <function name="CreatePerfQueryINTEL" es2="2.0">
<param name="queryId" type="GLuint"/>
<param name="queryHandle" type="GLuint *"/>
</function>
- <function name="DeletePerfQueryINTEL" offset="assign" static_dispatch="false" es2="2.0">
+ <function name="DeletePerfQueryINTEL" es2="2.0">
<param name="queryHandle" type="GLuint"/>
</function>
- <function name="BeginPerfQueryINTEL" offset="assign" static_dispatch="false" es2="2.0">
+ <function name="BeginPerfQueryINTEL" es2="2.0">
<param name="queryHandle" type="GLuint"/>
</function>
- <function name="EndPerfQueryINTEL" offset="assign" static_dispatch="false" es2="2.0">
+ <function name="EndPerfQueryINTEL" es2="2.0">
<param name="queryHandle" type="GLuint"/>
</function>
- <function name="GetPerfQueryDataINTEL" offset="assign" static_dispatch="false" es2="2.0">
+ <function name="GetPerfQueryDataINTEL" es2="2.0">
<param name="queryHandle" type="GLuint"/>
<param name="flags" type="GLuint"/>
<param name="dataSize" type="GLsizei"/>
diff --git a/mesalib/src/mapi/glapi/gen/KHR_debug.xml b/mesalib/src/mapi/glapi/gen/KHR_debug.xml
index 48f7fa762..77956d61e 100644
--- a/mesalib/src/mapi/glapi/gen/KHR_debug.xml
+++ b/mesalib/src/mapi/glapi/gen/KHR_debug.xml
@@ -73,7 +73,7 @@
<!-- Compatibility Profile -->
<enum name="DISPLAY_LIST" value="0x82E7"/>
- <function name="DebugMessageControl" offset="assign">
+ <function name="DebugMessageControl">
<param name="source" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="severity" type="GLenum"/>
@@ -82,7 +82,7 @@
<param name="enabled" type="GLboolean"/>
</function>
- <function name="DebugMessageInsert" offset="assign">
+ <function name="DebugMessageInsert">
<param name="source" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="id" type="GLuint"/>
@@ -91,12 +91,12 @@
<param name="buf" type="const GLchar *"/>
</function>
- <function name="DebugMessageCallback" offset="assign">
+ <function name="DebugMessageCallback">
<param name="callback" type="GLDEBUGPROC"/>
<param name="userParam" type="const GLvoid *"/>
</function>
- <function name="GetDebugMessageLog" offset="assign">
+ <function name="GetDebugMessageLog">
<return type="GLuint"/>
<param name="count" type="GLuint"/>
<param name="bufsize" type="GLsizei"/>
@@ -108,23 +108,23 @@
<param name="messageLog" type="GLchar *" output="true"/>
</function>
- <function name="PushDebugGroup" offset="assign">
+ <function name="PushDebugGroup">
<param name="source" type="GLenum"/>
<param name="id" type="GLuint"/>
<param name="length" type="GLsizei"/>
<param name="message" type="const GLchar *"/>
</function>
- <function name="PopDebugGroup" offset="assign"/>
+ <function name="PopDebugGroup" />
- <function name="ObjectLabel" offset="assign">
+ <function name="ObjectLabel">
<param name="identifier" type="GLenum"/>
<param name="name" type="GLuint"/>
<param name="length" type="GLsizei"/>
<param name="label" type="const GLchar *"/>
</function>
- <function name="GetObjectLabel" offset="assign">
+ <function name="GetObjectLabel">
<param name="identifier" type="GLenum"/>
<param name="name" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
@@ -132,13 +132,13 @@
<param name="label" type="GLchar *"/>
</function>
- <function name="ObjectPtrLabel" offset="assign">
+ <function name="ObjectPtrLabel">
<param name="ptr" type="const GLvoid *"/>
<param name="length" type="GLsizei"/>
<param name="label" type="const GLchar *"/>
</function>
- <function name="GetObjectPtrLabel" offset="assign">
+ <function name="GetObjectPtrLabel">
<param name="ptr" type="const GLvoid *"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
diff --git a/mesalib/src/mapi/glapi/gen/Makefile.am b/mesalib/src/mapi/glapi/gen/Makefile.am
index c8d417468..34602579c 100644
--- a/mesalib/src/mapi/glapi/gen/Makefile.am
+++ b/mesalib/src/mapi/glapi/gen/Makefile.am
@@ -61,6 +61,7 @@ EXTRA_DIST= \
$(MESA_GLAPI_DIR)/glapi_x86-64.S \
$(MESA_GLAPI_DIR)/glapi_sparc.S \
$(COMMON_GLX) \
+ apiexec.py \
gl_apitemp.py \
gl_enums.py \
gl_genexec.py \
@@ -75,6 +76,7 @@ EXTRA_DIST= \
glX_proto_size.py \
glX_server_table.py \
remap_helper.py \
+ static_data.py \
SConscript \
gl_API.dtd
@@ -140,6 +142,7 @@ API_XML = \
ARB_map_buffer_range.xml \
ARB_multi_bind.xml \
ARB_pipeline_statistics_query.xml \
+ ARB_program_interface_query.xml \
ARB_robustness.xml \
ARB_sample_shading.xml \
ARB_sampler_objects.xml \
@@ -197,6 +200,7 @@ COMMON = $(API_XML) \
gl_XML.py \
glX_XML.py \
license.py \
+ static_data.py \
typeexpr.py
COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py
@@ -264,7 +268,7 @@ $(MESA_GLAPI_DIR)/glapi_sparc.S: gl_SPARC_asm.py $(COMMON)
$(MESA_DIR)/main/enums.c: gl_enums.py $(COMMON)
$(PYTHON_GEN) $< -f $(srcdir)/gl_and_es_API.xml > $@
-$(MESA_DIR)/main/api_exec.c: gl_genexec.py $(COMMON)
+$(MESA_DIR)/main/api_exec.c: gl_genexec.py apiexec.py $(COMMON)
$(PYTHON_GEN) $< -f $(srcdir)/gl_and_es_API.xml > $@
$(MESA_DIR)/main/dispatch.h: gl_table.py $(COMMON)
@@ -287,7 +291,7 @@ $(MESA_GLX_DIR)/indirect_init.c: glX_proto_send.py $(COMMON_GLX)
$(MESA_GLX_DIR)/indirect_size.h $(XORG_GLX_DIR)/indirect_size.h: glX_proto_size.py $(COMMON_GLX)
$(PYTHON_GEN) $< -f $(srcdir)/gl_API.xml -m size_h --only-set \
- -h _INDIRECT_SIZE_H_ \
+ --header-tag _INDIRECT_SIZE_H_ \
| $(INDENT) $(INDENT_FLAGS) > $@
$(MESA_GLX_DIR)/indirect_size.c: glX_proto_size.py $(COMMON_GLX)
diff --git a/mesalib/src/mapi/glapi/gen/NV_primitive_restart.xml b/mesalib/src/mapi/glapi/gen/NV_primitive_restart.xml
index 39edafe31..232665236 100644
--- a/mesalib/src/mapi/glapi/gen/NV_primitive_restart.xml
+++ b/mesalib/src/mapi/glapi/gen/NV_primitive_restart.xml
@@ -11,9 +11,7 @@
<enum name="PRIMITIVE_RESTART_NV" value="0x8558"/>
<enum name="PRIMITIVE_RESTART_INDEX_NV" value="0x8559"/>
- <function name="PrimitiveRestartNV" offset="assign" deprecated="3.1"
- exec="dynamic">
- </function>
+ <function name="PrimitiveRestartNV" deprecated="3.1" exec="dynamic"/>
<function name="PrimitiveRestartIndexNV" alias="PrimitiveRestartIndex">
<param name="index" type="GLuint"/>
diff --git a/mesalib/src/mapi/glapi/gen/NV_texture_barrier.xml b/mesalib/src/mapi/glapi/gen/NV_texture_barrier.xml
index 52b1a3c08..b4c361cc3 100644
--- a/mesalib/src/mapi/glapi/gen/NV_texture_barrier.xml
+++ b/mesalib/src/mapi/glapi/gen/NV_texture_barrier.xml
@@ -7,7 +7,7 @@
<OpenGLAPI>
<category name="GL_NV_texture_barrier" number="381">
- <function name="TextureBarrierNV" offset="assign" />
+ <function name="TextureBarrierNV"/>
</category>
</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/NV_vdpau_interop.xml b/mesalib/src/mapi/glapi/gen/NV_vdpau_interop.xml
index 0b19e1a85..ceef7bdc9 100644
--- a/mesalib/src/mapi/glapi/gen/NV_vdpau_interop.xml
+++ b/mesalib/src/mapi/glapi/gen/NV_vdpau_interop.xml
@@ -5,14 +5,14 @@
<category name="GL_NV_vdpau_interop" number="396">
- <function name="VDPAUInitNV" offset="assign">
+ <function name="VDPAUInitNV">
<param name="vdpDevice" type="const GLvoid *"/>
<param name="getProcAddress" type="const GLvoid *"/>
</function>
- <function name="VDPAUFiniNV" offset="assign"/>
+ <function name="VDPAUFiniNV"/>
- <function name="VDPAURegisterVideoSurfaceNV" offset="assign">
+ <function name="VDPAURegisterVideoSurfaceNV">
<return type="GLintptr"/>
<param name="vdpSurface" type="const GLvoid *"/>
<param name="target" type="GLenum"/>
@@ -20,7 +20,7 @@
<param name="textureNames" type="const GLuint *"/>
</function>
- <function name="VDPAURegisterOutputSurfaceNV" offset="assign">
+ <function name="VDPAURegisterOutputSurfaceNV">
<return type="GLintptr"/>
<param name="vdpSurface" type="const GLvoid *"/>
<param name="target" type="GLenum"/>
@@ -28,16 +28,16 @@
<param name="textureNames" type="const GLuint *"/>
</function>
- <function name="VDPAUIsSurfaceNV" offset="assign">
+ <function name="VDPAUIsSurfaceNV">
<return type="GLboolean"/>
<param name="surface" type="GLintptr"/>
</function>
- <function name="VDPAUUnregisterSurfaceNV" offset="assign">
+ <function name="VDPAUUnregisterSurfaceNV">
<param name="surface" type="GLintptr"/>
</function>
- <function name="VDPAUGetSurfaceivNV" offset="assign">
+ <function name="VDPAUGetSurfaceivNV">
<param name="surface" type="GLintptr"/>
<param name="pname" type="GLenum"/>
<param name="bufSize" type="GLsizei"/>
@@ -45,17 +45,17 @@
<param name="values" type="GLint *"/>
</function>
- <function name="VDPAUSurfaceAccessNV" offset="assign">
+ <function name="VDPAUSurfaceAccessNV">
<param name="surface" type="GLintptr"/>
<param name="access" type="GLenum"/>
</function>
- <function name="VDPAUMapSurfacesNV" offset="assign">
+ <function name="VDPAUMapSurfacesNV">
<param name="numSurfaces" type="GLsizei"/>
<param name="surfaces" type="const GLintptr *"/>
</function>
- <function name="VDPAUUnmapSurfacesNV" offset="assign">
+ <function name="VDPAUUnmapSurfacesNV">
<param name="numSurfaces" type="GLsizei"/>
<param name="surfaces" type="const GLintptr *"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/OES_EGL_image.xml b/mesalib/src/mapi/glapi/gen/OES_EGL_image.xml
index a995cad6c..c483e91f1 100644
--- a/mesalib/src/mapi/glapi/gen/OES_EGL_image.xml
+++ b/mesalib/src/mapi/glapi/gen/OES_EGL_image.xml
@@ -5,14 +5,12 @@
<category name="GL_OES_EGL_image">
- <function name="EGLImageTargetTexture2DOES" offset="assign" es1="1.0"
- es2="2.0">
+ <function name="EGLImageTargetTexture2DOES" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="writeOffset" type="GLvoid *"/>
</function>
- <function name="EGLImageTargetRenderbufferStorageOES" offset="assign"
- es1="1.0" es2="2.0">
+ <function name="EGLImageTargetRenderbufferStorageOES" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="writeOffset" type="GLvoid *"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/OES_fixed_point.xml b/mesalib/src/mapi/glapi/gen/OES_fixed_point.xml
index d62d6e2ec..edd0acdba 100644
--- a/mesalib/src/mapi/glapi/gen/OES_fixed_point.xml
+++ b/mesalib/src/mapi/glapi/gen/OES_fixed_point.xml
@@ -13,52 +13,45 @@
<type name="clampx" size="4" />
<!-- OpenGL ES 1.0 -->
- <function name="AlphaFuncxOES" static_dispatch="false"
- es1="1.0" alias="AlphaFuncx">
+ <function name="AlphaFuncxOES" es1="1.0" alias="AlphaFuncx">
<param name="func" type="GLenum"/>
<param name="ref" type="GLclampx"/>
</function>
- <function name="ClearColorxOES" static_dispatch="false"
- es1="1.0" alias="ClearColorx">
+ <function name="ClearColorxOES" es1="1.0" alias="ClearColorx">
<param name="red" type="GLclampx"/>
<param name="green" type="GLclampx"/>
<param name="blue" type="GLclampx"/>
<param name="alpha" type="GLclampx"/>
</function>
- <function name="ClearDepthxOES" static_dispatch="false"
- es1="1.0" alias="ClearDepthx">
+ <function name="ClearDepthxOES" es1="1.0" alias="ClearDepthx">
<param name="depth" type="GLclampx"/>
</function>
- <function name="Color4xOES" static_dispatch="false"
- es1="1.0" alias="Color4x">
+ <function name="Color4xOES" es1="1.0" alias="Color4x">
<param name="red" type="GLfixed"/>
<param name="green" type="GLfixed"/>
<param name="blue" type="GLfixed"/>
<param name="alpha" type="GLfixed"/>
</function>
- <function name="DepthRangexOES" static_dispatch="false"
- es1="1.0" alias="DepthRangex">
+ <function name="DepthRangexOES" es1="1.0" alias="DepthRangex">
<param name="zNear" type="GLclampx"/>
<param name="zFar" type="GLclampx"/>
</function>
- <function name="FogxOES" static_dispatch="false" es1="1.0" alias="Fogx">
+ <function name="FogxOES" es1="1.0" alias="Fogx">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="FogxvOES" static_dispatch="false"
- es1="1.0" alias="Fogxv">
+ <function name="FogxvOES" es1="1.0" alias="Fogxv">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
- <function name="FrustumxOES" static_dispatch="false"
- es1="1.0" alias="Frustumx">
+ <function name="FrustumxOES" es1="1.0" alias="Frustumx">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="bottom" type="GLfixed"/>
@@ -67,63 +60,53 @@
<param name="zFar" type="GLfixed"/>
</function>
- <function name="LightModelxOES" static_dispatch="false"
- es1="1.0" alias="LightModelx">
+ <function name="LightModelxOES" es1="1.0" alias="LightModelx">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="LightModelxvOES" static_dispatch="false"
- es1="1.0" alias="LightModelxv">
+ <function name="LightModelxvOES" es1="1.0" alias="LightModelxv">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
- <function name="LightxOES" static_dispatch="false"
- es1="1.0" alias="Lightx">
+ <function name="LightxOES" es1="1.0" alias="Lightx">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="LightxvOES" static_dispatch="false"
- es1="1.0" alias="Lightxv">
+ <function name="LightxvOES" es1="1.0" alias="Lightxv">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
- <function name="LineWidthxOES" static_dispatch="false"
- es1="1.0" alias="LineWidthx">
+ <function name="LineWidthxOES" es1="1.0" alias="LineWidthx">
<param name="width" type="GLfixed"/>
</function>
- <function name="LoadMatrixxOES" static_dispatch="false"
- es1="1.0" alias="LoadMatrixx">
+ <function name="LoadMatrixxOES" es1="1.0" alias="LoadMatrixx">
<param name="m" type="const GLfixed *"/>
</function>
- <function name="MaterialxOES" static_dispatch="false"
- es1="1.0" alias="Materialx">
+ <function name="MaterialxOES" es1="1.0" alias="Materialx">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="MaterialxvOES" static_dispatch="false"
- es1="1.0" alias="Materialxv">
+ <function name="MaterialxvOES" es1="1.0" alias="Materialxv">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
- <function name="MultMatrixxOES" static_dispatch="false"
- es1="1.0" alias="MultMatrixx">
+ <function name="MultMatrixxOES" es1="1.0" alias="MultMatrixx">
<param name="m" type="const GLfixed *"/>
</function>
- <function name="MultiTexCoord4xOES" static_dispatch="false"
- es1="1.0" alias="MultiTexCoord4x">
+ <function name="MultiTexCoord4xOES" es1="1.0" alias="MultiTexCoord4x">
<param name="target" type="GLenum"/>
<param name="s" type="GLfixed"/>
<param name="t" type="GLfixed"/>
@@ -131,15 +114,13 @@
<param name="q" type="GLfixed"/>
</function>
- <function name="Normal3xOES" static_dispatch="false"
- es1="1.0" alias="Normal3x">
+ <function name="Normal3xOES" es1="1.0" alias="Normal3x">
<param name="nx" type="GLfixed"/>
<param name="ny" type="GLfixed"/>
<param name="nz" type="GLfixed"/>
</function>
- <function name="OrthoxOES" static_dispatch="false"
- es1="1.0" alias="Orthox">
+ <function name="OrthoxOES" es1="1.0" alias="Orthox">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="bottom" type="GLfixed"/>
@@ -148,149 +129,129 @@
<param name="zFar" type="GLfixed"/>
</function>
- <function name="PointSizexOES" static_dispatch="false"
- es1="1.0" alias="PointSizex">
+ <function name="PointSizexOES" es1="1.0" alias="PointSizex">
<param name="size" type="GLfixed"/>
</function>
- <function name="PolygonOffsetxOES" static_dispatch="false"
- es1="1.0" alias="PolygonOffsetx">
+ <function name="PolygonOffsetxOES" es1="1.0" alias="PolygonOffsetx">
<param name="factor" type="GLfixed"/>
<param name="units" type="GLfixed"/>
</function>
- <function name="RotatexOES" static_dispatch="false"
- es1="1.0" alias="Rotatex">
+ <function name="RotatexOES" es1="1.0" alias="Rotatex">
<param name="angle" type="GLfixed"/>
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
- <function name="SampleCoveragexOES" static_dispatch="false"
- es1="1.0" alias="SampleCoveragex">
+ <function name="SampleCoveragexOES" es1="1.0" alias="SampleCoveragex">
<param name="value" type="GLclampx"/>
<param name="invert" type="GLboolean"/>
</function>
- <function name="ScalexOES" static_dispatch="false"
- es1="1.0" alias="Scalex">
+ <function name="ScalexOES" es1="1.0" alias="Scalex">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
- <function name="TexEnvxOES" static_dispatch="false"
- es1="1.0" alias="TexEnvx">
+ <function name="TexEnvxOES" es1="1.0" alias="TexEnvx">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="TexEnvxvOES" static_dispatch="false"
- es1="1.0" alias="TexEnvxv">
+ <function name="TexEnvxvOES" es1="1.0" alias="TexEnvxv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
- <function name="TexParameterxOES" static_dispatch="false"
- es1="1.0" alias="TexParameterx">
+ <function name="TexParameterxOES" es1="1.0" alias="TexParameterx">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="TranslatexOES" static_dispatch="false"
- es1="1.0" alias="Translatex">
+ <function name="TranslatexOES" es1="1.0" alias="Translatex">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
<!-- OpenGL ES 1.1 -->
- <function name="ClipPlanexOES" static_dispatch="false"
- es1="1.0" alias="ClipPlanex">
+ <function name="ClipPlanexOES" es1="1.0" alias="ClipPlanex">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLfixed *"/>
</function>
- <function name="GetClipPlanexOES" static_dispatch="false"
+ <function name="GetClipPlanexOES"
es1="1.0" desktop="false" alias="GetClipPlanex">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLfixed *"/>
</function>
- <function name="GetFixedvOES" static_dispatch="false"
- es1="1.0" alias="GetFixedv">
+ <function name="GetFixedvOES" es1="1.0" alias="GetFixedv">
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *"/>
</function>
- <function name="GetLightxvOES" static_dispatch="false"
- es1="1.0" alias="GetLightxv">
+ <function name="GetLightxvOES" es1="1.0" alias="GetLightxv">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *"/>
</function>
- <function name="GetMaterialxvOES" static_dispatch="false"
- es1="1.0" alias="GetMaterialxv">
+ <function name="GetMaterialxvOES" es1="1.0" alias="GetMaterialxv">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *"/>
</function>
- <function name="GetTexEnvxvOES" static_dispatch="false"
- es1="1.0" alias="GetTexEnvxv">
+ <function name="GetTexEnvxvOES" es1="1.0" alias="GetTexEnvxv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *"/>
</function>
- <function name="GetTexParameterxvOES"
- static_dispatch="false" es1="1.0" alias="GetTexParameterxv">
+ <function name="GetTexParameterxvOES" es1="1.0" alias="GetTexParameterxv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *"/>
</function>
- <function name="PointParameterxOES" static_dispatch="false"
- es1="1.0" alias="PointParameterx">
+ <function name="PointParameterxOES" es1="1.0" alias="PointParameterx">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="PointParameterxvOES"
- static_dispatch="false" es1="1.0" alias="PointParameterxv">
+ <function name="PointParameterxvOES" es1="1.0" alias="PointParameterxv">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
- <function name="TexParameterxvOES" static_dispatch="false"
- es1="1.0" alias="TexParameterxv">
+ <function name="TexParameterxvOES" es1="1.0" alias="TexParameterxv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
<!-- texgen -->
- <function name="GetTexGenxvOES" offset="assign" static_dispatch="false"
+ <function name="GetTexGenxvOES"
es1="1.0" desktop="false">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="TexGenxOES" offset="assign" static_dispatch="false"
- es1="1.0" desktop="false">
+ <function name="TexGenxOES" es1="1.0" desktop="false">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
- <function name="TexGenxvOES" offset="assign" static_dispatch="false"
- es1="1.0" desktop="false">
+ <function name="TexGenxvOES" es1="1.0" desktop="false">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
diff --git a/mesalib/src/mapi/glapi/gen/OES_single_precision.xml b/mesalib/src/mapi/glapi/gen/OES_single_precision.xml
index 8346b64ee..c6795042e 100644
--- a/mesalib/src/mapi/glapi/gen/OES_single_precision.xml
+++ b/mesalib/src/mapi/glapi/gen/OES_single_precision.xml
@@ -6,31 +6,27 @@
<OpenGLAPI>
<category name="GL_OES_single_precision" number="293">
- <function name="ClearDepthfOES" alias="ClearDepthf" static_dispatch="false"
- es1="1.0">
+ <function name="ClearDepthfOES" alias="ClearDepthf" es1="1.0">
<param name="depth" type="GLclampf"/>
</function>
- <function name="ClipPlanefOES" static_dispatch="false"
- es1="1.0" alias="ClipPlanef">
+ <function name="ClipPlanefOES" es1="1.0" alias="ClipPlanef">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLfloat *"/>
</function>
- <function name="DepthRangefOES" alias="DepthRangef" static_dispatch="false"
- es1="1.0">
+ <function name="DepthRangefOES" alias="DepthRangef" es1="1.0">
<param name="zNear" type="GLclampf"/>
<param name="zFar" type="GLclampf"/>
</function>
- <function name="GetClipPlanefOES" static_dispatch="false"
+ <function name="GetClipPlanefOES"
es1="1.0" desktop="false" alias="GetClipPlanef">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLfloat *"/>
</function>
- <function name="FrustumfOES" static_dispatch="false"
- es1="1.0" alias="Frustumf">
+ <function name="FrustumfOES" es1="1.0" alias="Frustumf">
<param name="left" type="GLfloat"/>
<param name="right" type="GLfloat"/>
<param name="bottom" type="GLfloat"/>
@@ -39,8 +35,7 @@
<param name="zFar" type="GLfloat"/>
</function>
- <function name="OrthofOES" static_dispatch="false"
- es1="1.0" alias="Orthof">
+ <function name="OrthofOES" es1="1.0" alias="Orthof">
<param name="left" type="GLfloat"/>
<param name="right" type="GLfloat"/>
<param name="bottom" type="GLfloat"/>
diff --git a/mesalib/src/mapi/glapi/gen/apiexec.py b/mesalib/src/mapi/glapi/gen/apiexec.py
new file mode 100644
index 000000000..535de8a43
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/apiexec.py
@@ -0,0 +1,240 @@
+# Copyright (C) 2015 Intel Corporation
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+
+class exec_info():
+ """Information relating GL APIs to a function.
+
+ Each of the four attributes of this class, compatibility, core, es1, and
+ es2, specify the minimum API version where a function can possibly exist
+ in Mesa. The version is specified as an integer of (real GL version *
+ 10). For example, glCreateProgram was added in OpenGL 2.0, so
+ compatibility=20 and core=31.
+
+ If the attribute is None, then it cannot be supported by that
+ API. For example, glNewList was removed from core profiles, so
+ compatibility=10 and core=None.
+
+ Each of the attributes that is not None must have a valid value. The
+ valid ranges are:
+
+ compatiblity: [10, 30]
+ core: [31, )
+ es1: [10, 11]
+ es2: [20, )
+
+ These ranges are enforced by the constructor.
+ """
+ def __init__(self, compatibility=None, core=None, es1=None, es2=None):
+ if compatibility is not None:
+ assert isinstance(compatibility, int)
+ assert compatibility >= 10
+ assert compatibility <= 30
+
+ if core is not None:
+ assert isinstance(core, int)
+ assert core >= 31
+
+ if es1 is not None:
+ assert isinstance(es1, int)
+ assert es1 == 10 or es1 == 11
+
+ if es2 is not None:
+ assert isinstance(es2, int)
+ assert es2 >= 20
+
+ self.compatibility = compatibility
+ self.core = core
+ self.es1 = es1
+ self.es2 = es2
+
+functions = {
+ # OpenGL 3.1 / GL_ARB_texture_buffer_object. Mesa only exposes this
+ # extension with core profile.
+ "TexBuffer": exec_info(core=31),
+
+ # OpenGL 3.2 / GL_ARB_geometry_shader4. Mesa does not support
+ # GL_ARB_geometry_shader4, so OpenGL 3.2 is required.
+ "FramebufferTexture": exec_info(core=32),
+
+ # OpenGL 4.0 / GL_ARB_gpu_shader_fp64. The extension spec says:
+ #
+ # "OpenGL 3.2 and GLSL 1.50 are required."
+ "Uniform1d": exec_info(core=32),
+ "Uniform2d": exec_info(core=32),
+ "Uniform3d": exec_info(core=32),
+ "Uniform4d": exec_info(core=32),
+ "Uniform1dv": exec_info(core=32),
+ "Uniform2dv": exec_info(core=32),
+ "Uniform3dv": exec_info(core=32),
+ "Uniform4dv": exec_info(core=32),
+ "UniformMatrix2dv": exec_info(core=32),
+ "UniformMatrix3dv": exec_info(core=32),
+ "UniformMatrix4dv": exec_info(core=32),
+ "UniformMatrix2x3dv": exec_info(core=32),
+ "UniformMatrix2x4dv": exec_info(core=32),
+ "UniformMatrix3x2dv": exec_info(core=32),
+ "UniformMatrix3x4dv": exec_info(core=32),
+ "UniformMatrix4x2dv": exec_info(core=32),
+ "UniformMatrix4x3dv": exec_info(core=32),
+ "GetUniformdv": exec_info(core=32),
+
+ # OpenGL 4.1 / GL_ARB_vertex_attrib_64bit. The extension spec says:
+ #
+ # "OpenGL 3.0 and GLSL 1.30 are required.
+ #
+ # ARB_gpu_shader_fp64 (or equivalent functionality) is required."
+ #
+ # For Mesa this effectively means OpenGL 3.2 is required. It seems
+ # unlikely that Mesa will ever get support for any of the NV extensions
+ # that add "equivalent functionality."
+ "VertexAttribL1d": exec_info(core=32),
+ "VertexAttribL2d": exec_info(core=32),
+ "VertexAttribL3d": exec_info(core=32),
+ "VertexAttribL4d": exec_info(core=32),
+ "VertexAttribL1dv": exec_info(core=32),
+ "VertexAttribL2dv": exec_info(core=32),
+ "VertexAttribL3dv": exec_info(core=32),
+ "VertexAttribL4dv": exec_info(core=32),
+ "VertexAttribLPointer": exec_info(core=32),
+ "GetVertexAttribLdv": exec_info(core=32),
+
+ # OpenGL 4.1 / GL_ARB_viewport_array. The extension spec says:
+ #
+ # "OpenGL 3.2 or the EXT_geometry_shader4 or ARB_geometry_shader4
+ # extensions are required."
+ #
+ # Mesa does not support either of the geometry shader extensions, so
+ # OpenGL 3.2 is required.
+ "ViewportArrayv": exec_info(core=32),
+ "ViewportIndexedf": exec_info(core=32),
+ "ViewportIndexedfv": exec_info(core=32),
+ "ScissorArrayv": exec_info(core=32),
+ "ScissorIndexed": exec_info(core=32),
+ "ScissorIndexedv": exec_info(core=32),
+ "DepthRangeArrayv": exec_info(core=32),
+ "DepthRangeIndexed": exec_info(core=32),
+ # GetFloati_v also GL_ARB_shader_atomic_counters
+ # GetDoublei_v also GL_ARB_shader_atomic_counters
+
+ # OpenGL 4.3 / GL_ARB_texture_buffer_range. Mesa can expose the extension
+ # with OpenGL 3.1.
+ "TexBufferRange": exec_info(core=31),
+
+ # OpenGL 4.5 / GL_ARB_direct_state_access. Mesa can expose the extension
+ # with core profile.
+ "CreateTransformFeedbacks": exec_info(core=31),
+ "TransformFeedbackBufferBase": exec_info(core=31),
+ "TransformFeedbackBufferRange": exec_info(core=31),
+ "GetTransformFeedbackiv": exec_info(core=31),
+ "GetTransformFeedbacki_v": exec_info(core=31),
+ "GetTransformFeedbacki64_v": exec_info(core=31),
+ "CreateBuffers": exec_info(core=31),
+ "NamedBufferStorage": exec_info(core=31),
+ "NamedBufferData": exec_info(core=31),
+ "NamedBufferSubData": exec_info(core=31),
+ "CopyNamedBufferSubData": exec_info(core=31),
+ "ClearNamedBufferData": exec_info(core=31),
+ "ClearNamedBufferSubData": exec_info(core=31),
+ "MapNamedBuffer": exec_info(core=31),
+ "MapNamedBufferRange": exec_info(core=31),
+ "UnmapNamedBuffer": exec_info(core=31),
+ "FlushMappedNamedBufferRange": exec_info(core=31),
+ "GetNamedBufferParameteriv": exec_info(core=31),
+ "GetNamedBufferParameteri64v": exec_info(core=31),
+ "GetNamedBufferPointerv": exec_info(core=31),
+ "GetNamedBufferSubData": exec_info(core=31),
+ "CreateFramebuffers": exec_info(core=31),
+ "NamedFramebufferRenderbuffer": exec_info(core=31),
+ "NamedFramebufferParameteri": exec_info(core=31),
+ "NamedFramebufferTexture": exec_info(core=31),
+ "NamedFramebufferTextureLayer": exec_info(core=31),
+ "NamedFramebufferDrawBuffer": exec_info(core=31),
+ "NamedFramebufferDrawBuffers": exec_info(core=31),
+ "NamedFramebufferReadBuffer": exec_info(core=31),
+ "InvalidateNamedFramebufferData": exec_info(core=31),
+ "InvalidateNamedFramebufferSubData": exec_info(core=31),
+ "ClearNamedFramebufferiv": exec_info(core=31),
+ "ClearNamedFramebufferuiv": exec_info(core=31),
+ "ClearNamedFramebufferfv": exec_info(core=31),
+ "ClearNamedFramebufferfi": exec_info(core=31),
+ "BlitNamedFramebuffer": exec_info(core=31),
+ "CheckNamedFramebufferStatus": exec_info(core=31),
+ "GetNamedFramebufferParameteriv": exec_info(core=31),
+ "GetNamedFramebufferAttachmentParameteriv": exec_info(core=31),
+ "CreateRenderbuffers": exec_info(core=31),
+ "NamedRenderbufferStorage": exec_info(core=31),
+ "NamedRenderbufferStorageMultisample": exec_info(core=31),
+ "GetNamedRenderbufferParameteriv": exec_info(core=31),
+ "CreateTextures": exec_info(core=31),
+ "TextureBuffer": exec_info(core=31),
+ "TextureBufferRange": exec_info(core=31),
+ "TextureStorage1D": exec_info(core=31),
+ "TextureStorage2D": exec_info(core=31),
+ "TextureStorage3D": exec_info(core=31),
+ "TextureStorage2DMultisample": exec_info(core=31),
+ "TextureStorage3DMultisample": exec_info(core=31),
+ "TextureSubImage1D": exec_info(core=31),
+ "TextureSubImage2D": exec_info(core=31),
+ "TextureSubImage3D": exec_info(core=31),
+ "CompressedTextureSubImage1D": exec_info(core=31),
+ "CompressedTextureSubImage2D": exec_info(core=31),
+ "CompressedTextureSubImage3D": exec_info(core=31),
+ "CopyTextureSubImage1D": exec_info(core=31),
+ "CopyTextureSubImage2D": exec_info(core=31),
+ "CopyTextureSubImage3D": exec_info(core=31),
+ "TextureParameterf": exec_info(core=31),
+ "TextureParameterfv": exec_info(core=31),
+ "TextureParameteri": exec_info(core=31),
+ "TextureParameterIiv": exec_info(core=31),
+ "TextureParameterIuiv": exec_info(core=31),
+ "TextureParameteriv": exec_info(core=31),
+ "GenerateTextureMipmap": exec_info(core=31),
+ "BindTextureUnit": exec_info(core=31),
+ "GetTextureImage": exec_info(core=31),
+ "GetCompressedTextureImage": exec_info(core=31),
+ "GetTextureLevelParameterfv": exec_info(core=31),
+ "GetTextureLevelParameteriv": exec_info(core=31),
+ "GetTextureParameterfv": exec_info(core=31),
+ "GetTextureParameterIiv": exec_info(core=31),
+ "GetTextureParameterIuiv": exec_info(core=31),
+ "GetTextureParameteriv": exec_info(core=31),
+ "CreateVertexArrays": exec_info(core=31),
+ "DisableVertexArrayAttrib": exec_info(core=31),
+ "EnableVertexArrayAttrib": exec_info(core=31),
+ "VertexArrayElementBuffer": exec_info(core=31),
+ "VertexArrayVertexBuffer": exec_info(core=31),
+ "VertexArrayVertexBuffers": exec_info(core=31),
+ "VertexArrayAttribFormat": exec_info(core=31),
+ "VertexArrayAttribIFormat": exec_info(core=31),
+ "VertexArrayAttribLFormat": exec_info(core=31),
+ "VertexArrayAttribBinding": exec_info(core=31),
+ "VertexArrayBindingDivisor": exec_info(core=31),
+ "GetVertexArrayiv": exec_info(core=31),
+ "GetVertexArrayIndexediv": exec_info(core=31),
+ "GetVertexArrayIndexed64iv": exec_info(core=31),
+ "CreateSamplers": exec_info(core=31),
+ "CreateProgramPipelines": exec_info(core=31),
+ "CreateQueries": exec_info(core=31),
+ "GetQueryBufferObjectiv": exec_info(core=31),
+ "GetQueryBufferObjectuiv": exec_info(core=31),
+ "GetQueryBufferObjecti64v": exec_info(core=31),
+ "GetQueryBufferObjectui64v": exec_info(core=31),
+}
diff --git a/mesalib/src/mapi/glapi/gen/es_EXT.xml b/mesalib/src/mapi/glapi/gen/es_EXT.xml
index 3a2adeb04..642e3b319 100644
--- a/mesalib/src/mapi/glapi/gen/es_EXT.xml
+++ b/mesalib/src/mapi/glapi/gen/es_EXT.xml
@@ -11,7 +11,7 @@
<enum name="BLEND_EQUATION_ALPHA_OES" value="0x883D"/>
<function name="BlendEquationSeparateOES" alias="BlendEquationSeparate"
- static_dispatch="false" es1="1.0">
+ es1="1.0">
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
</function>
@@ -24,8 +24,7 @@
<enum name="BLEND_DST_ALPHA_OES" value="0x80CA"/>
<enum name="BLEND_SRC_ALPHA_OES" value="0x80CB"/>
- <function name="BlendFuncSeparateOES" alias="BlendFuncSeparate"
- static_dispatch="false" es1="1.0">
+ <function name="BlendFuncSeparateOES" alias="BlendFuncSeparate" es1="1.0">
<param name="sfactorRGB" type="GLenum"/>
<param name="dfactorRGB" type="GLenum"/>
<param name="sfactorAlpha" type="GLenum"/>
@@ -40,8 +39,7 @@
<enum name="FUNC_SUBTRACT_OES" value="0x800A"/>
<enum name="FUNC_REVERSE_SUBTRACT_OES" value="0x800B"/>
- <function name="BlendEquationOES" alias="BlendEquation"
- static_dispatch="false" es1="1.0">
+ <function name="BlendEquationOES" alias="BlendEquation" es1="1.0">
<param name="mode" type="GLenum"/>
</function>
</category>
@@ -72,8 +70,7 @@
<category name="GL_OES_draw_texture" number="7">
<enum name="TEXTURE_CROP_RECT_OES" value="0x8B9D"/>
- <function name="DrawTexiOES" offset="assign" static_dispatch="false"
- es1="1.0" desktop="false">
+ <function name="DrawTexiOES" es1="1.0" desktop="false">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
@@ -81,13 +78,11 @@
<param name="height" type="GLint"/>
</function>
- <function name="DrawTexivOES" offset="assign" static_dispatch="false"
- es1="1.0" desktop="false">
+ <function name="DrawTexivOES" es1="1.0" desktop="false">
<param name="coords" type="const GLint *" count="5"/>
</function>
- <function name="DrawTexfOES" offset="assign" static_dispatch="false"
- es1="1.0" desktop="false">
+ <function name="DrawTexfOES" es1="1.0" desktop="false">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
@@ -95,13 +90,11 @@
<param name="height" type="GLfloat"/>
</function>
- <function name="DrawTexfvOES" offset="assign" static_dispatch="false"
- es1="1.0" desktop="false">
+ <function name="DrawTexfvOES" es1="1.0" desktop="false">
<param name="coords" type="const GLfloat *" count="5"/>
</function>
- <function name="DrawTexsOES" offset="assign" static_dispatch="false"
- es1="1.0" desktop="false">
+ <function name="DrawTexsOES" es1="1.0" desktop="false">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
@@ -109,13 +102,11 @@
<param name="height" type="GLshort"/>
</function>
- <function name="DrawTexsvOES" offset="assign" static_dispatch="false"
- es1="1.0" desktop="false">
+ <function name="DrawTexsvOES" es1="1.0" desktop="false">
<param name="coords" type="const GLshort *" count="5"/>
</function>
- <function name="DrawTexxOES" offset="assign" static_dispatch="false"
- es1="1.0" desktop="false">
+ <function name="DrawTexxOES" es1="1.0" desktop="false">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
@@ -123,8 +114,7 @@
<param name="height" type="GLfixed"/>
</function>
- <function name="DrawTexxvOES" offset="assign" static_dispatch="false"
- es1="1.0" desktop="false">
+ <function name="DrawTexxvOES" es1="1.0" desktop="false">
<param name="coords" type="const GLfixed *" count="5"/>
</function>
@@ -177,40 +167,35 @@
<enum name="RENDERBUFFER_STENCIL_SIZE_OES" value="0x8D55"/>
<enum name="RGB565_OES" value="0x8D62"/>
- <function name="BindFramebufferOES" alias="BindFramebuffer"
- static_dispatch="false" es1="1.0">
+ <function name="BindFramebufferOES" alias="BindFramebuffer" es1="1.0">
<param name="target" type="GLenum"/>
<param name="framebuffer" type="GLuint"/>
</function>
- <function name="BindRenderbufferOES" alias="BindRenderbuffer"
- static_dispatch="false" es1="1.0">
+ <function name="BindRenderbufferOES" alias="BindRenderbuffer" es1="1.0">
<param name="target" type="GLenum"/>
<param name="renderbuffer" type="GLuint"/>
</function>
<function name="CheckFramebufferStatusOES"
- alias="CheckFramebufferStatus" static_dispatch="false"
- es1="1.0">
+ alias="CheckFramebufferStatus" es1="1.0">
<param name="target" type="GLenum"/>
<return type="GLenum"/>
</function>
- <function name="DeleteFramebuffersOES" alias="DeleteFramebuffers"
- static_dispatch="false" es1="1.0">
+ <function name="DeleteFramebuffersOES" alias="DeleteFramebuffers" es1="1.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="const GLuint *" count="n"/>
</function>
<function name="DeleteRenderbuffersOES" alias="DeleteRenderbuffers"
- static_dispatch="false" es1="1.0">
+ es1="1.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="const GLuint *" count="n"/>
</function>
<function name="FramebufferRenderbufferOES"
- alias="FramebufferRenderbuffer" static_dispatch="false"
- es1="1.0">
+ alias="FramebufferRenderbuffer" es1="1.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="renderbuffertarget" type="GLenum"/>
@@ -218,7 +203,7 @@
</function>
<function name="FramebufferTexture2DOES" alias="FramebufferTexture2D"
- static_dispatch="false" es1="1.0">
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
@@ -226,26 +211,22 @@
<param name="level" type="GLint"/>
</function>
- <function name="GenerateMipmapOES" alias="GenerateMipmap"
- static_dispatch="false" es1="1.0">
+ <function name="GenerateMipmapOES" alias="GenerateMipmap" es1="1.0">
<param name="target" type="GLenum"/>
</function>
- <function name="GenFramebuffersOES" alias="GenFramebuffers"
- static_dispatch="false" es1="1.0">
+ <function name="GenFramebuffersOES" alias="GenFramebuffers" es1="1.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="GLuint *" count="n" output="true"/>
</function>
- <function name="GenRenderbuffersOES" alias="GenRenderbuffers"
- static_dispatch="false" es1="1.0">
+ <function name="GenRenderbuffersOES" alias="GenRenderbuffers" es1="1.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="GLuint *" count="n" output="true"/>
</function>
<function name="GetFramebufferAttachmentParameterivOES"
- alias="GetFramebufferAttachmentParameteriv"
- static_dispatch="false" es1="1.0">
+ alias="GetFramebufferAttachmentParameteriv" es1="1.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="pname" type="GLenum"/>
@@ -253,27 +234,24 @@
</function>
<function name="GetRenderbufferParameterivOES"
- alias="GetRenderbufferParameteriv" static_dispatch="false"
- es1="1.0">
+ alias="GetRenderbufferParameteriv" es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
</function>
- <function name="IsFramebufferOES" alias="IsFramebuffer"
- static_dispatch="false" es1="1.0">
+ <function name="IsFramebufferOES" alias="IsFramebuffer" es1="1.0">
<param name="framebuffer" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="IsRenderbufferOES" alias="IsRenderbuffer"
- static_dispatch="false" es1="1.0">
+ <function name="IsRenderbufferOES" alias="IsRenderbuffer" es1="1.0">
<param name="renderbuffer" type="GLuint"/>
<return type="GLboolean"/>
</function>
<function name="RenderbufferStorageOES" alias="RenderbufferStorage"
- static_dispatch="false" es1="1.0">
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
@@ -308,25 +286,23 @@
<enum name="MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES" value="0x8B9E"/>
<function name="CurrentPaletteMatrixOES" alias="CurrentPaletteMatrixARB"
- static_dispatch="false" exec="skip">
+ exec="skip">
<param name="matrixpaletteindex" type="GLuint"/>
</function>
<!-- no offset -->
- <function name="LoadPaletteFromModelViewMatrixOES" static_dispatch="false"
- exec="skip">
+ <function name="LoadPaletteFromModelViewMatrixOES" exec="skip">
</function>
<function name="MatrixIndexPointerOES" alias="MatrixIndexPointerARB"
- static_dispatch="false" exec="skip">
+ exec="skip">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
</function>
- <function name="WeightPointerOES" alias="WeightPointerARB"
- static_dispatch="false" exec="skip">
+ <function name="WeightPointerOES" alias="WeightPointerARB" exec="skip">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@@ -342,8 +318,7 @@
<enum name="POINT_SIZE_ARRAY_OES" value="0x8B9C"/>
<enum name="POINT_SIZE_ARRAY_BUFFER_BINDING_OES" value="0x8B9F"/>
- <function name="PointSizePointerOES" offset="assign"
- static_dispatch="true" es1="1.0" desktop="false">
+ <function name="PointSizePointerOES" es1="1.0" desktop="false">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
@@ -358,8 +333,7 @@
<!-- optional for es1.0 -->
<category name="GL_OES_query_matrix" number="16">
- <function name="QueryMatrixxOES" offset="assign" static_dispatch="false"
- es1="1.0" desktop="false">
+ <function name="QueryMatrixxOES" es1="1.0" desktop="false">
<param name="mantissa" type="GLfixed *" count="16" />
<param name="exponent" type="GLint *" count="16" />
<return type="GLbitfield"/>
@@ -388,43 +362,37 @@
<enum name="MAX_CUBE_MAP_TEXTURE_SIZE_OES" value="0x851C"/>
<enum name="TEXTURE_GEN_STR_OES" value="0x8D60"/>
- <function name="GetTexGenfvOES" alias="GetTexGenfv" static_dispatch="false"
- es1="1.0">
+ <function name="GetTexGenfvOES" alias="GetTexGenfv" es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
</function>
- <function name="GetTexGenivOES" alias="GetTexGeniv" static_dispatch="false"
- es1="1.0">
+ <function name="GetTexGenivOES" alias="GetTexGeniv" es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
</function>
- <function name="TexGenfOES" alias="TexGenf" static_dispatch="false"
- es1="1.0">
+ <function name="TexGenfOES" alias="TexGenf" es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
- <function name="TexGenfvOES" alias="TexGenfv" static_dispatch="false"
- es1="1.0">
+ <function name="TexGenfvOES" alias="TexGenfv" es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
</function>
- <function name="TexGeniOES" alias="TexGeni" static_dispatch="false"
- es1="1.0">
+ <function name="TexGeniOES" alias="TexGeni" es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
- <function name="TexGenivOES" alias="TexGeniv" static_dispatch="false"
- es1="1.0">
+ <function name="TexGenivOES" alias="TexGeniv" es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
@@ -460,21 +428,19 @@
<enum name="BUFFER_MAP_POINTER_OES" value="0x88BD"/>
<function name="GetBufferPointervOES" alias="GetBufferPointerv"
- static_dispatch="false" es1="1.0" es2="2.0">
+ es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **"/>
</function>
- <function name="MapBufferOES" alias="MapBuffer" static_dispatch="false"
- es1="1.0" es2="2.0">
+ <function name="MapBufferOES" alias="MapBuffer" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="access" type="GLenum"/>
<return type="GLvoid *"/>
</function>
- <function name="UnmapBufferOES" alias="UnmapBuffer"
- static_dispatch="false" es1="1.0" es2="2.0">
+ <function name="UnmapBufferOES" alias="UnmapBuffer" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<return type="GLboolean"/>
</function>
@@ -506,7 +472,7 @@
<enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" value="0x8CD4"/>
<function name="CompressedTexImage3DOES" alias="CompressedTexImage3D"
- static_dispatch="false" es2="2.0">
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
@@ -519,8 +485,7 @@
</function>
<function name="CompressedTexSubImage3DOES"
- alias="CompressedTexSubImage3D" static_dispatch="false"
- es2="2.0">
+ alias="CompressedTexSubImage3D" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -534,8 +499,7 @@
<param name="data" type="const GLvoid *" count="imageSize"/>
</function>
- <function name="CopyTexSubImage3DOES" alias="CopyTexSubImage3D"
- static_dispatch="false" es2="2.0">
+ <function name="CopyTexSubImage3DOES" alias="CopyTexSubImage3D" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -548,7 +512,7 @@
</function>
<function name="FramebufferTexture3DOES" alias="FramebufferTexture3D"
- static_dispatch="false" es2="2.0">
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
@@ -557,8 +521,7 @@
<param name="zoffset" type="GLint"/>
</function>
- <function name="TexImage3DOES" alias="TexImage3D" static_dispatch="false"
- es2="2.0">
+ <function name="TexImage3DOES" alias="TexImage3D" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
@@ -571,8 +534,7 @@
<param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
</function>
- <function name="TexSubImage3DOES" alias="TexSubImage3D"
- static_dispatch="false" es2="2.0">
+ <function name="TexSubImage3DOES" alias="TexSubImage3D" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -630,8 +592,7 @@
<enum name="NUM_PROGRAM_BINARY_FORMATS_OES" value="0x87FE"/>
<enum name="PROGRAM_BINARY_FORMATS_OES" value="0x87FF"/>
- <function name="GetProgramBinaryOES" alias="GetProgramBinary"
- static_dispatch="false" es2="2.0">
+ <function name="GetProgramBinaryOES" alias="GetProgramBinary" es2="2.0">
<param name="program" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
@@ -639,8 +600,7 @@
<param name="binary" type="GLvoid *"/>
</function>
- <function name="ProgramBinaryOES" alias="ProgramBinary"
- static_dispatch="false" es2="2.0">
+ <function name="ProgramBinaryOES" alias="ProgramBinary" es2="2.0">
<param name="program" type="GLuint"/>
<param name="binaryFormat" type="GLenum"/>
<param name="binary" type="const GLvoid *"/>
@@ -666,8 +626,7 @@
<!-- 64. GL_EXT_discard_framebuffer -->
<category name="GL_EXT_discard_framebuffer" number="64">
- <function name="DiscardFramebufferEXT" es1="1.0" es2="2.0"
- offset="assign" static_dispatch="false" desktop="false">
+ <function name="DiscardFramebufferEXT" es1="1.0" es2="2.0" desktop="false">
<param name="target" type="GLenum"/>
<param name="numAttachments" type="GLsizei"/>
<param name="attachments" type="const GLenum *" count="numAttachments"/>
@@ -689,25 +648,21 @@
<!-- 71. GL_OES_vertex_array_object -->
<category name="GL_OES_vertex_array_object" number="71">
- <function name="BindVertexArrayOES" alias="BindVertexArray"
- static_dispatch="false" es2="2.0">
+ <function name="BindVertexArrayOES" alias="BindVertexArray" es2="2.0">
<param name="array" type="GLuint"/>
</function>
- <function name="DeleteVertexArraysOES" alias="DeleteVertexArrays"
- static_dispatch="false" es2="2.0">
+ <function name="DeleteVertexArraysOES" alias="DeleteVertexArrays" es2="2.0">
<param name="n" type="GLsizei"/>
<param name="arrays" type="const GLuint *" count="n"/>
</function>
- <function name="GenVertexArraysOES" alias="GenVertexArrays"
- static_dispatch="false" es2="2.0">
+ <function name="GenVertexArraysOES" alias="GenVertexArrays" es2="2.0">
<param name="n" type="GLsizei"/>
<param name="arrays" type="GLuint *" output="true" count="n"/>
</function>
- <function name="IsVertexArrayOES" alias="IsVertexArray"
- static_dispatch="false" es2="2.0">
+ <function name="IsVertexArrayOES" alias="IsVertexArray" es2="2.0">
<param name="array" type="GLuint"/>
<return type="GLboolean"/>
</function>
@@ -782,8 +737,7 @@
<size name="Get" mode="get"/>
</enum>
- <function name="DrawBuffersNV" alias="DrawBuffers"
- static_dispatch="false" es2="2.0">
+ <function name="DrawBuffersNV" alias="DrawBuffers" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="bufs" type="const GLenum *" count="n"/>
</function>
@@ -791,8 +745,7 @@
<!-- 93. GL_NV_read_buffer -->
<category name="GL_NV_read_buffer">
- <function name="ReadBufferNV" alias="ReadBuffer"
- static_dispatch="false" es2="2.0">
+ <function name="ReadBufferNV" alias="ReadBuffer" es2="2.0">
<param name="mode" type="GLenum"/>
</function>
</category>
@@ -821,7 +774,7 @@
<enum name="MAP_UNSYNCHRONIZED_BIT_EXT" value="0x0020"/>
<function name="MapBufferRangeEXT" alias="MapBufferRange"
- static_dispatch="false" es1="1.0" es2="2.0">
+ es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="size" type="GLsizeiptr"/>
@@ -830,7 +783,7 @@
</function>
<function name="FlushMappedBufferRangeEXT" alias="FlushMappedBufferRange"
- static_dispatch="false" es1="1.0" es2="2.0">
+ es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="length" type="GLsizeiptr"/>
@@ -839,8 +792,7 @@
<!-- 151. GL_EXT_draw_buffers -->
<category name="GL_EXT_draw_buffers" number="151">
- <function name="DrawBuffersEXT" alias="DrawBuffers"
- static_dispatch="false" es2="2.0">
+ <function name="DrawBuffersEXT" alias="DrawBuffers" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="bufs" type="const GLenum *" count="n"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/glX_proto_recv.py b/mesalib/src/mapi/glapi/gen/glX_proto_recv.py
index d076409c2..da468dc58 100644
--- a/mesalib/src/mapi/glapi/gen/glX_proto_recv.py
+++ b/mesalib/src/mapi/glapi/gen/glX_proto_recv.py
@@ -25,8 +25,10 @@
# Authors:
# Ian Romanick <idr@us.ibm.com>
+import argparse
+import string
+
import gl_XML, glX_XML, glX_proto_common, license
-import sys, getopt, string
class PrintGlxDispatch_h(gl_XML.gl_print_base):
@@ -524,31 +526,39 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto):
return
-if __name__ == '__main__':
- file_name = "gl_API.xml"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:m:s")
- except Exception,e:
- show_usage()
-
- mode = "dispatch_c"
- do_swap = 0
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
- elif arg == "-m":
- mode = val
- elif arg == "-s":
- do_swap = 1
-
- if mode == "dispatch_c":
- printer = PrintGlxDispatchFunctions(do_swap)
- elif mode == "dispatch_h":
+def _parser():
+ """Parse any arguments passed and return a namespace."""
+ parser = argparse.ArgumentParser()
+ parser.add_argument('-f',
+ dest='filename',
+ default='gl_API.xml',
+ help='an xml file describing an OpenGL API')
+ parser.add_argument('-m',
+ dest='mode',
+ default='dispatch_c',
+ choices=['dispatch_c', 'dispatch_h'],
+ help='what file to generate')
+ parser.add_argument('-s',
+ dest='swap',
+ action='store_true',
+ help='emit swap in GlXDispatchFunctions')
+ return parser.parse_args()
+
+
+def main():
+ """Main function."""
+ args = _parser()
+
+ if args._mode == "dispatch_c":
+ printer = PrintGlxDispatchFunctions(args.swap)
+ elif args._mode == "dispatch_h":
printer = PrintGlxDispatch_h()
- else:
- show_usage()
- api = gl_XML.parse_GL_API( file_name, glX_proto_common.glx_proto_item_factory() )
+ api = gl_XML.parse_GL_API(
+ args.filename, glX_proto_common.glx_proto_item_factory())
+
+ printer.Print(api)
- printer.Print( api )
+
+if __name__ == '__main__':
+ main()
diff --git a/mesalib/src/mapi/glapi/gen/glX_proto_send.py b/mesalib/src/mapi/glapi/gen/glX_proto_send.py
index b93989f75..2b3303078 100644
--- a/mesalib/src/mapi/glapi/gen/glX_proto_send.py
+++ b/mesalib/src/mapi/glapi/gen/glX_proto_send.py
@@ -2,6 +2,7 @@
# (C) Copyright IBM Corporation 2004, 2005
# All Rights Reserved.
+# Copyright (c) 2015 Intel Corporation
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
@@ -26,8 +27,10 @@
# Ian Romanick <idr@us.ibm.com>
# Jeremy Kolb <jkolb@brandeis.edu>
+import argparse
+
import gl_XML, glX_XML, glX_proto_common, license
-import sys, getopt, copy, string
+import copy, string
def convertStringForXCB(str):
tmp = ""
@@ -1085,42 +1088,41 @@ extern _X_HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest(
print '#endif'
-def show_usage():
- print "Usage: %s [-f input_file_name] [-m output_mode] [-d]" % sys.argv[0]
- print " -m output_mode Output mode can be one of 'proto', 'init_c' or 'init_h'."
- print " -d Enable extra debug information in the generated code."
- sys.exit(1)
-
-
-if __name__ == '__main__':
- file_name = "gl_API.xml"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:m:d")
- except Exception,e:
- show_usage()
-
- debug = 0
- mode = "proto"
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
- elif arg == "-m":
- mode = val
- elif arg == "-d":
- debug = 1
-
- if mode == "proto":
+def _parser():
+ """Parse input and returned a parsed namespace."""
+ parser = argparse.ArgumentParser()
+ parser.add_argument('-f',
+ default='gl_API.xml',
+ dest='filename',
+ help='An XML file describing an API')
+ parser.add_argument('-m',
+ required=True,
+ dest='mode',
+ choices=frozenset(['proto', 'init_c', 'init_h']),
+ help='which file to generate')
+ parser.add_argument('-d',
+ action='store_true',
+ dest='debug',
+ help='turn debug mode on.')
+ return parser.parse_args()
+
+
+def main():
+ """Main function."""
+ args = _parser()
+
+ if args.mode == "proto":
printer = PrintGlxProtoStubs()
- elif mode == "init_c":
+ elif args.mode == "init_c":
printer = PrintGlxProtoInit_c()
- elif mode == "init_h":
+ elif args.mode == "init_h":
printer = PrintGlxProtoInit_h()
- else:
- show_usage()
-
- printer.debug = debug
- api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() )
+ printer.debug = args.debug
+ api = gl_XML.parse_GL_API(args.filename, glX_XML.glx_item_factory())
printer.Print( api )
+
+
+if __name__ == '__main__':
+ main()
diff --git a/mesalib/src/mapi/glapi/gen/glX_proto_size.py b/mesalib/src/mapi/glapi/gen/glX_proto_size.py
index 4737fbf71..75fc26f5d 100644
--- a/mesalib/src/mapi/glapi/gen/glX_proto_size.py
+++ b/mesalib/src/mapi/glapi/gen/glX_proto_size.py
@@ -25,9 +25,11 @@
# Authors:
# Ian Romanick <idr@us.ibm.com>
+import argparse
+import sys, string
+
import gl_XML, glX_XML
import license
-import sys, getopt, copy, string
class glx_enum_function(object):
@@ -650,54 +652,57 @@ class PrintGlxReqSize_c(PrintGlxReqSize_common):
return alias
-def show_usage():
- print "Usage: %s [-f input_file_name] -m output_mode [--only-get | --only-set] [--get-alias-set]" % sys.argv[0]
- print " -m output_mode Output mode can be one of 'size_c' or 'size_h'."
- print " --only-get Only emit 'get'-type functions."
- print " --only-set Only emit 'set'-type functions."
- print ""
- print "By default, both 'get' and 'set'-type functions are emitted."
- sys.exit(1)
-
-
-if __name__ == '__main__':
- file_name = "gl_API.xml"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:m:h:", ["only-get", "only-set", "header-tag"])
- except Exception,e:
- show_usage()
-
- mode = None
- header_tag = None
- which_functions = PrintGlxSizeStubs_common.do_get | PrintGlxSizeStubs_common.do_set
-
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
- elif arg == "-m":
- mode = val
- elif arg == "--only-get":
- which_functions = PrintGlxSizeStubs_common.do_get
- elif arg == "--only-set":
- which_functions = PrintGlxSizeStubs_common.do_set
- elif (arg == '-h') or (arg == "--header-tag"):
- header_tag = val
-
- if mode == "size_c":
- printer = PrintGlxSizeStubs_c( which_functions )
- elif mode == "size_h":
- printer = PrintGlxSizeStubs_h( which_functions )
- if header_tag:
- printer.header_tag = header_tag
- elif mode == "reqsize_c":
+def _parser():
+ """Parse arguments and return a namespace."""
+ parser = argparse.ArgumentParser()
+ parser.set_defaults(which_functions=(PrintGlxSizeStubs_common.do_get |
+ PrintGlxSizeStubs_common.do_set))
+ parser.add_argument('-f',
+ dest='filename',
+ default='gl_API.xml',
+ help='an XML file describing an OpenGL API.')
+ parser.add_argument('-m',
+ dest='mode',
+ choices=['size_c', 'size_h', 'reqsize_c', 'reqsize_h'],
+ help='Which file to generate')
+ getset = parser.add_mutually_exclusive_group()
+ getset.add_argument('--only-get',
+ dest='which_functions',
+ action='store_const',
+ const=PrintGlxSizeStubs_common.do_get,
+ help='only emit "get-type" functions')
+ getset.add_argument('--only-set',
+ dest='which_functions',
+ action='store_const',
+ const=PrintGlxSizeStubs_common.do_set,
+ help='only emit "set-type" functions')
+ parser.add_argument('--header-tag',
+ dest='header_tag',
+ action='store',
+ default=None,
+ help='set header tag value')
+ return parser.parse_args()
+
+
+def main():
+ """Main function."""
+ args = _parser()
+
+ if args.mode == "size_c":
+ printer = PrintGlxSizeStubs_c(args.which_functions)
+ elif args.mode == "size_h":
+ printer = PrintGlxSizeStubs_h(args.which_functions)
+ if args.header_tag is not None:
+ printer.header_tag = args.header_tag
+ elif args.mode == "reqsize_c":
printer = PrintGlxReqSize_c()
- elif mode == "reqsize_h":
+ elif args.mode == "reqsize_h":
printer = PrintGlxReqSize_h()
- else:
- show_usage()
- api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() )
+ api = gl_XML.parse_GL_API(args.filename, glX_XML.glx_item_factory())
+
+ printer.Print(api)
- printer.Print( api )
+if __name__ == '__main__':
+ main()
diff --git a/mesalib/src/mapi/glapi/gen/glX_server_table.py b/mesalib/src/mapi/glapi/gen/glX_server_table.py
index 47aa11116..2d21f4e4e 100644
--- a/mesalib/src/mapi/glapi/gen/glX_server_table.py
+++ b/mesalib/src/mapi/glapi/gen/glX_server_table.py
@@ -25,8 +25,9 @@
# Authors:
# Ian Romanick <idr@us.ibm.com>
+import argparse
+
import gl_XML, glX_XML, glX_proto_common, license
-import sys, getopt
def log2(value):
@@ -383,28 +384,19 @@ class PrintGlxDispatchTables(glX_proto_common.glx_print_proto):
return
-if __name__ == '__main__':
- file_name = "gl_API.xml"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:m")
- except Exception,e:
- show_usage()
-
- mode = "table_c"
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
- elif arg == "-m":
- mode = val
+def _parser():
+ """Parse arguments and return namespace."""
+ parser = argparse.ArgumentParser()
+ parser.add_argument('-f',
+ dest='filename',
+ default='gl_API.xml',
+ help='An XML file describing an API.')
+ return parser.parse_args()
- if mode == "table_c":
- printer = PrintGlxDispatchTables()
- else:
- show_usage()
-
-
- api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() )
+if __name__ == '__main__':
+ args = _parser()
+ printer = PrintGlxDispatchTables()
+ api = gl_XML.parse_GL_API(args.filename, glX_XML.glx_item_factory())
- printer.Print( api )
+ printer.Print(api)
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.dtd b/mesalib/src/mapi/glapi/gen/gl_API.dtd
index ab321fad0..bdc62f1c8 100644
--- a/mesalib/src/mapi/glapi/gen/gl_API.dtd
+++ b/mesalib/src/mapi/glapi/gen/gl_API.dtd
@@ -33,8 +33,6 @@
value NMTOKEN #REQUIRED>
<!ATTLIST function name NMTOKEN #REQUIRED
alias NMTOKEN #IMPLIED
- offset CDATA #IMPLIED
- static_dispatch (true | false) "true"
vectorequiv NMTOKEN #IMPLIED
es1 CDATA "none"
es2 CDATA "none"
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml
index d1565989c..bd8db6203 100644
--- a/mesalib/src/mapi/glapi/gen/gl_API.xml
+++ b/mesalib/src/mapi/glapi/gen/gl_API.xml
@@ -1109,51 +1109,51 @@
<type name="DEBUGPROCARB" size="4" pointer="true"/>
<type name="DEBUGPROC" size="4" pointer="true"/>
- <function name="NewList" offset="0" deprecated="3.1">
+ <function name="NewList" deprecated="3.1">
<param name="list" type="GLuint"/>
<param name="mode" type="GLenum"/>
<glx sop="101"/>
</function>
- <function name="EndList" offset="1" deprecated="3.1">
+ <function name="EndList" deprecated="3.1">
<glx sop="102"/>
</function>
- <function name="CallList" offset="2" deprecated="3.1">
+ <function name="CallList" deprecated="3.1">
<param name="list" type="GLuint"/>
<glx rop="1"/>
</function>
- <function name="CallLists" offset="3" deprecated="3.1">
+ <function name="CallLists" deprecated="3.1">
<param name="n" type="GLsizei" counter="true"/>
<param name="type" type="GLenum"/>
<param name="lists" type="const GLvoid *" variable_param="type" count="n"/>
<glx rop="2" large="true"/>
</function>
- <function name="DeleteLists" offset="4" deprecated="3.1">
+ <function name="DeleteLists" deprecated="3.1">
<param name="list" type="GLuint"/>
<param name="range" type="GLsizei"/>
<glx sop="103"/>
</function>
- <function name="GenLists" offset="5" deprecated="3.1">
+ <function name="GenLists" deprecated="3.1">
<param name="range" type="GLsizei"/>
<return type="GLuint"/>
<glx sop="104"/>
</function>
- <function name="ListBase" offset="6" deprecated="3.1">
+ <function name="ListBase" deprecated="3.1">
<param name="base" type="GLuint"/>
<glx rop="3"/>
</function>
- <function name="Begin" offset="7" deprecated="3.1" exec="dynamic">
+ <function name="Begin" deprecated="3.1" exec="dynamic">
<param name="mode" type="GLenum"/>
<glx rop="4"/>
</function>
- <function name="Bitmap" offset="8" deprecated="3.1">
+ <function name="Bitmap" deprecated="3.1">
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="xorig" type="GLfloat"/>
@@ -1164,129 +1164,120 @@
<glx rop="5" large="true"/>
</function>
- <function name="Color3b" offset="9" vectorequiv="Color3bv"
- deprecated="3.1">
+ <function name="Color3b" vectorequiv="Color3bv" deprecated="3.1">
<param name="red" type="GLbyte"/>
<param name="green" type="GLbyte"/>
<param name="blue" type="GLbyte"/>
</function>
- <function name="Color3bv" offset="10" deprecated="3.1">
+ <function name="Color3bv" deprecated="3.1">
<param name="v" type="const GLbyte *" count="3"/>
<glx rop="6"/>
</function>
- <function name="Color3d" offset="11" vectorequiv="Color3dv"
- deprecated="3.1">
+ <function name="Color3d" vectorequiv="Color3dv" deprecated="3.1">
<param name="red" type="GLdouble"/>
<param name="green" type="GLdouble"/>
<param name="blue" type="GLdouble"/>
</function>
- <function name="Color3dv" offset="12" deprecated="3.1">
+ <function name="Color3dv" deprecated="3.1">
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="7"/>
</function>
- <function name="Color3f" offset="13" vectorequiv="Color3fv"
- deprecated="3.1" exec="dynamic">
+ <function name="Color3f" vectorequiv="Color3fv"
+ deprecated="3.1" exec="dynamic">
<param name="red" type="GLfloat"/>
<param name="green" type="GLfloat"/>
<param name="blue" type="GLfloat"/>
</function>
- <function name="Color3fv" offset="14" deprecated="3.1" exec="dynamic">
+ <function name="Color3fv" deprecated="3.1" exec="dynamic">
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="8"/>
</function>
- <function name="Color3i" offset="15" vectorequiv="Color3iv"
- deprecated="3.1">
+ <function name="Color3i" vectorequiv="Color3iv" deprecated="3.1">
<param name="red" type="GLint"/>
<param name="green" type="GLint"/>
<param name="blue" type="GLint"/>
</function>
- <function name="Color3iv" offset="16" deprecated="3.1">
+ <function name="Color3iv" deprecated="3.1">
<param name="v" type="const GLint *" count="3"/>
<glx rop="9"/>
</function>
- <function name="Color3s" offset="17" vectorequiv="Color3sv"
- deprecated="3.1">
+ <function name="Color3s" vectorequiv="Color3sv" deprecated="3.1">
<param name="red" type="GLshort"/>
<param name="green" type="GLshort"/>
<param name="blue" type="GLshort"/>
</function>
- <function name="Color3sv" offset="18" deprecated="3.1">
+ <function name="Color3sv" deprecated="3.1">
<param name="v" type="const GLshort *" count="3"/>
<glx rop="10"/>
</function>
- <function name="Color3ub" offset="19" vectorequiv="Color3ubv"
- deprecated="3.1">
+ <function name="Color3ub" vectorequiv="Color3ubv" deprecated="3.1">
<param name="red" type="GLubyte"/>
<param name="green" type="GLubyte"/>
<param name="blue" type="GLubyte"/>
</function>
- <function name="Color3ubv" offset="20" deprecated="3.1">
+ <function name="Color3ubv" deprecated="3.1">
<param name="v" type="const GLubyte *" count="3"/>
<glx rop="11"/>
</function>
- <function name="Color3ui" offset="21" vectorequiv="Color3uiv"
- deprecated="3.1">
+ <function name="Color3ui" vectorequiv="Color3uiv" deprecated="3.1">
<param name="red" type="GLuint"/>
<param name="green" type="GLuint"/>
<param name="blue" type="GLuint"/>
</function>
- <function name="Color3uiv" offset="22" deprecated="3.1">
+ <function name="Color3uiv" deprecated="3.1">
<param name="v" type="const GLuint *" count="3"/>
<glx rop="12"/>
</function>
- <function name="Color3us" offset="23" vectorequiv="Color3usv"
- deprecated="3.1">
+ <function name="Color3us" vectorequiv="Color3usv" deprecated="3.1">
<param name="red" type="GLushort"/>
<param name="green" type="GLushort"/>
<param name="blue" type="GLushort"/>
</function>
- <function name="Color3usv" offset="24" deprecated="3.1">
+ <function name="Color3usv" deprecated="3.1">
<param name="v" type="const GLushort *" count="3"/>
<glx rop="13"/>
</function>
- <function name="Color4b" offset="25" vectorequiv="Color4bv"
- deprecated="3.1">
+ <function name="Color4b" vectorequiv="Color4bv" deprecated="3.1">
<param name="red" type="GLbyte"/>
<param name="green" type="GLbyte"/>
<param name="blue" type="GLbyte"/>
<param name="alpha" type="GLbyte"/>
</function>
- <function name="Color4bv" offset="26" deprecated="3.1">
+ <function name="Color4bv" deprecated="3.1">
<param name="v" type="const GLbyte *" count="4"/>
<glx rop="14"/>
</function>
- <function name="Color4d" offset="27" vectorequiv="Color4dv"
- deprecated="3.1">
+ <function name="Color4d" vectorequiv="Color4dv" deprecated="3.1">
<param name="red" type="GLdouble"/>
<param name="green" type="GLdouble"/>
<param name="blue" type="GLdouble"/>
<param name="alpha" type="GLdouble"/>
</function>
- <function name="Color4dv" offset="28" deprecated="3.1">
+ <function name="Color4dv" deprecated="3.1">
<param name="v" type="const GLdouble *" count="4"/>
<glx rop="15"/>
</function>
- <function name="Color4f" offset="29" vectorequiv="Color4fv" es1="1.0"
+ <function name="Color4f" vectorequiv="Color4fv" es1="1.0"
deprecated="3.1" exec="dynamic">
<param name="red" type="GLfloat"/>
<param name="green" type="GLfloat"/>
@@ -1294,38 +1285,36 @@
<param name="alpha" type="GLfloat"/>
</function>
- <function name="Color4fv" offset="30" deprecated="3.1" exec="dynamic">
+ <function name="Color4fv" deprecated="3.1" exec="dynamic">
<param name="v" type="const GLfloat *" count="4"/>
<glx rop="16"/>
</function>
- <function name="Color4i" offset="31" vectorequiv="Color4iv"
- deprecated="3.1">
+ <function name="Color4i" vectorequiv="Color4iv" deprecated="3.1">
<param name="red" type="GLint"/>
<param name="green" type="GLint"/>
<param name="blue" type="GLint"/>
<param name="alpha" type="GLint"/>
</function>
- <function name="Color4iv" offset="32" deprecated="3.1">
+ <function name="Color4iv" deprecated="3.1">
<param name="v" type="const GLint *" count="4"/>
<glx rop="17"/>
</function>
- <function name="Color4s" offset="33" vectorequiv="Color4sv"
- deprecated="3.1">
+ <function name="Color4s" vectorequiv="Color4sv" deprecated="3.1">
<param name="red" type="GLshort"/>
<param name="green" type="GLshort"/>
<param name="blue" type="GLshort"/>
<param name="alpha" type="GLshort"/>
</function>
- <function name="Color4sv" offset="34" deprecated="3.1">
+ <function name="Color4sv" deprecated="3.1">
<param name="v" type="const GLshort *" count="4"/>
<glx rop="18"/>
</function>
- <function name="Color4ub" offset="35" vectorequiv="Color4ubv" es1="1.1"
+ <function name="Color4ub" vectorequiv="Color4ubv" es1="1.1"
deprecated="3.1">
<param name="red" type="GLubyte"/>
<param name="green" type="GLubyte"/>
@@ -1333,494 +1322,462 @@
<param name="alpha" type="GLubyte"/>
</function>
- <function name="Color4ubv" offset="36" deprecated="3.1">
+ <function name="Color4ubv" deprecated="3.1">
<param name="v" type="const GLubyte *" count="4"/>
<glx rop="19"/>
</function>
- <function name="Color4ui" offset="37" vectorequiv="Color4uiv"
- deprecated="3.1">
+ <function name="Color4ui" vectorequiv="Color4uiv" deprecated="3.1">
<param name="red" type="GLuint"/>
<param name="green" type="GLuint"/>
<param name="blue" type="GLuint"/>
<param name="alpha" type="GLuint"/>
</function>
- <function name="Color4uiv" offset="38" deprecated="3.1">
+ <function name="Color4uiv" deprecated="3.1">
<param name="v" type="const GLuint *" count="4"/>
<glx rop="20"/>
</function>
- <function name="Color4us" offset="39" vectorequiv="Color4usv"
- deprecated="3.1">
+ <function name="Color4us" vectorequiv="Color4usv" deprecated="3.1">
<param name="red" type="GLushort"/>
<param name="green" type="GLushort"/>
<param name="blue" type="GLushort"/>
<param name="alpha" type="GLushort"/>
</function>
- <function name="Color4usv" offset="40" deprecated="3.1">
+ <function name="Color4usv" deprecated="3.1">
<param name="v" type="const GLushort *" count="4"/>
<glx rop="21"/>
</function>
- <function name="EdgeFlag" offset="41" vectorequiv="EdgeFlagv"
+ <function name="EdgeFlag" vectorequiv="EdgeFlagv"
deprecated="3.1" exec="dynamic">
<param name="flag" type="GLboolean"/>
</function>
- <function name="EdgeFlagv" offset="42" deprecated="3.1">
+ <function name="EdgeFlagv" deprecated="3.1">
<param name="flag" type="const GLboolean *" count="1"/>
<glx rop="22"/>
</function>
- <function name="End" offset="43" deprecated="3.1" exec="dynamic">
+ <function name="End" deprecated="3.1" exec="dynamic">
<glx rop="23"/>
</function>
- <function name="Indexd" offset="44" vectorequiv="Indexdv" deprecated="3.1">
+ <function name="Indexd" vectorequiv="Indexdv" deprecated="3.1">
<param name="c" type="GLdouble"/>
</function>
- <function name="Indexdv" offset="45" deprecated="3.1">
+ <function name="Indexdv" deprecated="3.1">
<param name="c" type="const GLdouble *" count="1"/>
<glx rop="24"/>
</function>
- <function name="Indexf" offset="46" vectorequiv="Indexfv" deprecated="3.1"
+ <function name="Indexf" vectorequiv="Indexfv" deprecated="3.1"
exec="dynamic">
<param name="c" type="GLfloat"/>
</function>
- <function name="Indexfv" offset="47" deprecated="3.1" exec="dynamic">
+ <function name="Indexfv" deprecated="3.1" exec="dynamic">
<param name="c" type="const GLfloat *" count="1"/>
<glx rop="25"/>
</function>
- <function name="Indexi" offset="48" vectorequiv="Indexiv" deprecated="3.1">
+ <function name="Indexi" vectorequiv="Indexiv" deprecated="3.1">
<param name="c" type="GLint"/>
</function>
- <function name="Indexiv" offset="49" deprecated="3.1">
+ <function name="Indexiv" deprecated="3.1">
<param name="c" type="const GLint *" count="1"/>
<glx rop="26"/>
</function>
- <function name="Indexs" offset="50" vectorequiv="Indexsv" deprecated="3.1">
+ <function name="Indexs" vectorequiv="Indexsv" deprecated="3.1">
<param name="c" type="GLshort"/>
</function>
- <function name="Indexsv" offset="51" deprecated="3.1">
+ <function name="Indexsv" deprecated="3.1">
<param name="c" type="const GLshort *" count="1"/>
<glx rop="27"/>
</function>
- <function name="Normal3b" offset="52" vectorequiv="Normal3bv"
- deprecated="3.1">
+ <function name="Normal3b" vectorequiv="Normal3bv" deprecated="3.1">
<param name="nx" type="GLbyte"/>
<param name="ny" type="GLbyte"/>
<param name="nz" type="GLbyte"/>
</function>
- <function name="Normal3bv" offset="53" deprecated="3.1">
+ <function name="Normal3bv" deprecated="3.1">
<param name="v" type="const GLbyte *" count="3"/>
<glx rop="28"/>
</function>
- <function name="Normal3d" offset="54" vectorequiv="Normal3dv"
- deprecated="3.1">
+ <function name="Normal3d" vectorequiv="Normal3dv" deprecated="3.1">
<param name="nx" type="GLdouble"/>
<param name="ny" type="GLdouble"/>
<param name="nz" type="GLdouble"/>
</function>
- <function name="Normal3dv" offset="55" deprecated="3.1">
+ <function name="Normal3dv" deprecated="3.1">
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="29"/>
</function>
- <function name="Normal3f" offset="56" vectorequiv="Normal3fv" es1="1.0"
+ <function name="Normal3f" vectorequiv="Normal3fv" es1="1.0"
deprecated="3.1" exec="dynamic">
<param name="nx" type="GLfloat"/>
<param name="ny" type="GLfloat"/>
<param name="nz" type="GLfloat"/>
</function>
- <function name="Normal3fv" offset="57" deprecated="3.1" exec="dynamic">
+ <function name="Normal3fv" deprecated="3.1" exec="dynamic">
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="30"/>
</function>
- <function name="Normal3i" offset="58" vectorequiv="Normal3iv"
- deprecated="3.1">
+ <function name="Normal3i" vectorequiv="Normal3iv" deprecated="3.1">
<param name="nx" type="GLint"/>
<param name="ny" type="GLint"/>
<param name="nz" type="GLint"/>
</function>
- <function name="Normal3iv" offset="59" deprecated="3.1">
+ <function name="Normal3iv" deprecated="3.1">
<param name="v" type="const GLint *" count="3"/>
<glx rop="31"/>
</function>
- <function name="Normal3s" offset="60" vectorequiv="Normal3sv"
- deprecated="3.1">
+ <function name="Normal3s" vectorequiv="Normal3sv" deprecated="3.1">
<param name="nx" type="GLshort"/>
<param name="ny" type="GLshort"/>
<param name="nz" type="GLshort"/>
</function>
- <function name="Normal3sv" offset="61" deprecated="3.1">
+ <function name="Normal3sv" deprecated="3.1">
<param name="v" type="const GLshort *" count="3"/>
<glx rop="32"/>
</function>
- <function name="RasterPos2d" offset="62" vectorequiv="RasterPos2dv"
- deprecated="3.1">
+ <function name="RasterPos2d" vectorequiv="RasterPos2dv" deprecated="3.1">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
</function>
- <function name="RasterPos2dv" offset="63" deprecated="3.1">
+ <function name="RasterPos2dv" deprecated="3.1">
<param name="v" type="const GLdouble *" count="2"/>
<glx rop="33"/>
</function>
- <function name="RasterPos2f" offset="64" vectorequiv="RasterPos2fv"
- deprecated="3.1">
+ <function name="RasterPos2f" vectorequiv="RasterPos2fv" deprecated="3.1">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
</function>
- <function name="RasterPos2fv" offset="65" deprecated="3.1">
+ <function name="RasterPos2fv" deprecated="3.1">
<param name="v" type="const GLfloat *" count="2"/>
<glx rop="34"/>
</function>
- <function name="RasterPos2i" offset="66" vectorequiv="RasterPos2iv"
- deprecated="3.1">
+ <function name="RasterPos2i" vectorequiv="RasterPos2iv" deprecated="3.1">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
</function>
- <function name="RasterPos2iv" offset="67" deprecated="3.1">
+ <function name="RasterPos2iv" deprecated="3.1">
<param name="v" type="const GLint *" count="2"/>
<glx rop="35"/>
</function>
- <function name="RasterPos2s" offset="68" vectorequiv="RasterPos2sv"
- deprecated="3.1">
+ <function name="RasterPos2s" vectorequiv="RasterPos2sv" deprecated="3.1">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
</function>
- <function name="RasterPos2sv" offset="69" deprecated="3.1">
+ <function name="RasterPos2sv" deprecated="3.1">
<param name="v" type="const GLshort *" count="2"/>
<glx rop="36"/>
</function>
- <function name="RasterPos3d" offset="70" vectorequiv="RasterPos3dv"
- deprecated="3.1">
+ <function name="RasterPos3d" vectorequiv="RasterPos3dv" deprecated="3.1">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
</function>
- <function name="RasterPos3dv" offset="71" deprecated="3.1">
+ <function name="RasterPos3dv" deprecated="3.1">
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="37"/>
</function>
- <function name="RasterPos3f" offset="72" vectorequiv="RasterPos3fv"
- deprecated="3.1">
+ <function name="RasterPos3f" vectorequiv="RasterPos3fv" deprecated="3.1">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="RasterPos3fv" offset="73" deprecated="3.1">
+ <function name="RasterPos3fv" deprecated="3.1">
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="38"/>
</function>
- <function name="RasterPos3i" offset="74" vectorequiv="RasterPos3iv"
- deprecated="3.1">
+ <function name="RasterPos3i" vectorequiv="RasterPos3iv" deprecated="3.1">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
</function>
- <function name="RasterPos3iv" offset="75" deprecated="3.1">
+ <function name="RasterPos3iv" deprecated="3.1">
<param name="v" type="const GLint *" count="3"/>
<glx rop="39"/>
</function>
- <function name="RasterPos3s" offset="76" vectorequiv="RasterPos3sv"
- deprecated="3.1">
+ <function name="RasterPos3s" vectorequiv="RasterPos3sv" deprecated="3.1">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
</function>
- <function name="RasterPos3sv" offset="77" deprecated="3.1">
+ <function name="RasterPos3sv" deprecated="3.1">
<param name="v" type="const GLshort *" count="3"/>
<glx rop="40"/>
</function>
- <function name="RasterPos4d" offset="78" vectorequiv="RasterPos4dv"
- deprecated="3.1">
+ <function name="RasterPos4d" vectorequiv="RasterPos4dv" deprecated="3.1">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<param name="w" type="GLdouble"/>
</function>
- <function name="RasterPos4dv" offset="79" deprecated="3.1">
+ <function name="RasterPos4dv" deprecated="3.1">
<param name="v" type="const GLdouble *" count="4"/>
<glx rop="41"/>
</function>
- <function name="RasterPos4f" offset="80" vectorequiv="RasterPos4fv"
- deprecated="3.1">
+ <function name="RasterPos4f" vectorequiv="RasterPos4fv" deprecated="3.1">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<param name="w" type="GLfloat"/>
</function>
- <function name="RasterPos4fv" offset="81" deprecated="3.1">
+ <function name="RasterPos4fv" deprecated="3.1">
<param name="v" type="const GLfloat *" count="4"/>
<glx rop="42"/>
</function>
- <function name="RasterPos4i" offset="82" vectorequiv="RasterPos4iv"
- deprecated="3.1">
+ <function name="RasterPos4i" vectorequiv="RasterPos4iv" deprecated="3.1">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
<param name="w" type="GLint"/>
</function>
- <function name="RasterPos4iv" offset="83" deprecated="3.1">
+ <function name="RasterPos4iv" deprecated="3.1">
<param name="v" type="const GLint *" count="4"/>
<glx rop="43"/>
</function>
- <function name="RasterPos4s" offset="84" vectorequiv="RasterPos4sv"
- deprecated="3.1">
+ <function name="RasterPos4s" vectorequiv="RasterPos4sv" deprecated="3.1">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
<param name="w" type="GLshort"/>
</function>
- <function name="RasterPos4sv" offset="85" deprecated="3.1">
+ <function name="RasterPos4sv" deprecated="3.1">
<param name="v" type="const GLshort *" count="4"/>
<glx rop="44"/>
</function>
- <function name="Rectd" offset="86" vectorequiv="Rectdv" deprecated="3.1">
+ <function name="Rectd" vectorequiv="Rectdv" deprecated="3.1">
<param name="x1" type="GLdouble"/>
<param name="y1" type="GLdouble"/>
<param name="x2" type="GLdouble"/>
<param name="y2" type="GLdouble"/>
</function>
- <function name="Rectdv" offset="87" deprecated="3.1">
+ <function name="Rectdv" deprecated="3.1">
<param name="v1" type="const GLdouble *" count="2"/>
<param name="v2" type="const GLdouble *" count="2"/>
<glx rop="45"/>
</function>
- <function name="Rectf" offset="88" vectorequiv="Rectfv" deprecated="3.1"
- exec="dynamic">
+ <function name="Rectf" vectorequiv="Rectfv" deprecated="3.1" exec="dynamic">
<param name="x1" type="GLfloat"/>
<param name="y1" type="GLfloat"/>
<param name="x2" type="GLfloat"/>
<param name="y2" type="GLfloat"/>
</function>
- <function name="Rectfv" offset="89" deprecated="3.1">
+ <function name="Rectfv" deprecated="3.1">
<param name="v1" type="const GLfloat *" count="2"/>
<param name="v2" type="const GLfloat *" count="2"/>
<glx rop="46"/>
</function>
- <function name="Recti" offset="90" vectorequiv="Rectiv" deprecated="3.1">
+ <function name="Recti" vectorequiv="Rectiv" deprecated="3.1">
<param name="x1" type="GLint"/>
<param name="y1" type="GLint"/>
<param name="x2" type="GLint"/>
<param name="y2" type="GLint"/>
</function>
- <function name="Rectiv" offset="91" deprecated="3.1">
+ <function name="Rectiv" deprecated="3.1">
<param name="v1" type="const GLint *" count="2"/>
<param name="v2" type="const GLint *" count="2"/>
<glx rop="47"/>
</function>
- <function name="Rects" offset="92" vectorequiv="Rectsv" deprecated="3.1">
+ <function name="Rects" vectorequiv="Rectsv" deprecated="3.1">
<param name="x1" type="GLshort"/>
<param name="y1" type="GLshort"/>
<param name="x2" type="GLshort"/>
<param name="y2" type="GLshort"/>
</function>
- <function name="Rectsv" offset="93" deprecated="3.1">
+ <function name="Rectsv" deprecated="3.1">
<param name="v1" type="const GLshort *" count="2"/>
<param name="v2" type="const GLshort *" count="2"/>
<glx rop="48"/>
</function>
- <function name="TexCoord1d" offset="94" vectorequiv="TexCoord1dv"
- deprecated="3.1">
+ <function name="TexCoord1d" vectorequiv="TexCoord1dv" deprecated="3.1">
<param name="s" type="GLdouble"/>
</function>
- <function name="TexCoord1dv" offset="95" deprecated="3.1">
+ <function name="TexCoord1dv" deprecated="3.1">
<param name="v" type="const GLdouble *" count="1"/>
<glx rop="49"/>
</function>
- <function name="TexCoord1f" offset="96" vectorequiv="TexCoord1fv"
+ <function name="TexCoord1f" vectorequiv="TexCoord1fv"
deprecated="3.1" exec="dynamic">
<param name="s" type="GLfloat"/>
</function>
- <function name="TexCoord1fv" offset="97" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoord1fv" deprecated="3.1" exec="dynamic">
<param name="v" type="const GLfloat *" count="1"/>
<glx rop="50"/>
</function>
- <function name="TexCoord1i" offset="98" vectorequiv="TexCoord1iv"
- deprecated="3.1">
+ <function name="TexCoord1i" vectorequiv="TexCoord1iv" deprecated="3.1">
<param name="s" type="GLint"/>
</function>
- <function name="TexCoord1iv" offset="99" deprecated="3.1">
+ <function name="TexCoord1iv" deprecated="3.1">
<param name="v" type="const GLint *" count="1"/>
<glx rop="51"/>
</function>
- <function name="TexCoord1s" offset="100" vectorequiv="TexCoord1sv"
- deprecated="3.1">
+ <function name="TexCoord1s" vectorequiv="TexCoord1sv" deprecated="3.1">
<param name="s" type="GLshort"/>
</function>
- <function name="TexCoord1sv" offset="101" deprecated="3.1">
+ <function name="TexCoord1sv" deprecated="3.1">
<param name="v" type="const GLshort *" count="1"/>
<glx rop="52"/>
</function>
- <function name="TexCoord2d" offset="102" vectorequiv="TexCoord2dv"
- deprecated="3.1">
+ <function name="TexCoord2d" vectorequiv="TexCoord2dv" deprecated="3.1">
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
</function>
- <function name="TexCoord2dv" offset="103" deprecated="3.1">
+ <function name="TexCoord2dv" deprecated="3.1">
<param name="v" type="const GLdouble *" count="2"/>
<glx rop="53"/>
</function>
- <function name="TexCoord2f" offset="104" vectorequiv="TexCoord2fv"
+ <function name="TexCoord2f" vectorequiv="TexCoord2fv"
deprecated="3.1" exec="dynamic">
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
</function>
- <function name="TexCoord2fv" offset="105" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoord2fv" deprecated="3.1" exec="dynamic">
<param name="v" type="const GLfloat *" count="2"/>
<glx rop="54"/>
</function>
- <function name="TexCoord2i" offset="106" vectorequiv="TexCoord2iv"
- deprecated="3.1">
+ <function name="TexCoord2i" vectorequiv="TexCoord2iv" deprecated="3.1">
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
</function>
- <function name="TexCoord2iv" offset="107" deprecated="3.1">
+ <function name="TexCoord2iv" deprecated="3.1">
<param name="v" type="const GLint *" count="2"/>
<glx rop="55"/>
</function>
- <function name="TexCoord2s" offset="108" vectorequiv="TexCoord2sv"
- deprecated="3.1">
+ <function name="TexCoord2s" vectorequiv="TexCoord2sv" deprecated="3.1">
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
</function>
- <function name="TexCoord2sv" offset="109" deprecated="3.1">
+ <function name="TexCoord2sv" deprecated="3.1">
<param name="v" type="const GLshort *" count="2"/>
<glx rop="56"/>
</function>
- <function name="TexCoord3d" offset="110" vectorequiv="TexCoord3dv"
- deprecated="3.1">
+ <function name="TexCoord3d" vectorequiv="TexCoord3dv" deprecated="3.1">
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
<param name="r" type="GLdouble"/>
</function>
- <function name="TexCoord3dv" offset="111" deprecated="3.1">
+ <function name="TexCoord3dv" deprecated="3.1">
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="57"/>
</function>
- <function name="TexCoord3f" offset="112" vectorequiv="TexCoord3fv"
+ <function name="TexCoord3f" vectorequiv="TexCoord3fv"
deprecated="3.1" exec="dynamic">
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="r" type="GLfloat"/>
</function>
- <function name="TexCoord3fv" offset="113" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoord3fv" deprecated="3.1" exec="dynamic">
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="58"/>
</function>
- <function name="TexCoord3i" offset="114" vectorequiv="TexCoord3iv"
- deprecated="3.1">
+ <function name="TexCoord3i" vectorequiv="TexCoord3iv" deprecated="3.1">
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
<param name="r" type="GLint"/>
</function>
- <function name="TexCoord3iv" offset="115" deprecated="3.1">
+ <function name="TexCoord3iv" deprecated="3.1">
<param name="v" type="const GLint *" count="3"/>
<glx rop="59"/>
</function>
- <function name="TexCoord3s" offset="116" vectorequiv="TexCoord3sv"
- deprecated="3.1">
+ <function name="TexCoord3s" vectorequiv="TexCoord3sv" deprecated="3.1">
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
<param name="r" type="GLshort"/>
</function>
- <function name="TexCoord3sv" offset="117" deprecated="3.1">
+ <function name="TexCoord3sv" deprecated="3.1">
<param name="v" type="const GLshort *" count="3"/>
<glx rop="60"/>
</function>
- <function name="TexCoord4d" offset="118" vectorequiv="TexCoord4dv"
- deprecated="3.1">
+ <function name="TexCoord4d" vectorequiv="TexCoord4dv" deprecated="3.1">
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
<param name="r" type="GLdouble"/>
<param name="q" type="GLdouble"/>
</function>
- <function name="TexCoord4dv" offset="119" deprecated="3.1">
+ <function name="TexCoord4dv" deprecated="3.1">
<param name="v" type="const GLdouble *" count="4"/>
<glx rop="61"/>
</function>
- <function name="TexCoord4f" offset="120" vectorequiv="TexCoord4fv"
+ <function name="TexCoord4f" vectorequiv="TexCoord4fv"
deprecated="3.1" exec="dynamic">
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
@@ -1828,146 +1785,134 @@
<param name="q" type="GLfloat"/>
</function>
- <function name="TexCoord4fv" offset="121" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoord4fv" deprecated="3.1" exec="dynamic">
<param name="v" type="const GLfloat *" count="4"/>
<glx rop="62"/>
</function>
- <function name="TexCoord4i" offset="122" vectorequiv="TexCoord4iv"
- deprecated="3.1">
+ <function name="TexCoord4i" vectorequiv="TexCoord4iv" deprecated="3.1">
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
<param name="r" type="GLint"/>
<param name="q" type="GLint"/>
</function>
- <function name="TexCoord4iv" offset="123" deprecated="3.1">
+ <function name="TexCoord4iv" deprecated="3.1">
<param name="v" type="const GLint *" count="4"/>
<glx rop="63"/>
</function>
- <function name="TexCoord4s" offset="124" vectorequiv="TexCoord4sv"
- deprecated="3.1">
+ <function name="TexCoord4s" vectorequiv="TexCoord4sv" deprecated="3.1">
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
<param name="r" type="GLshort"/>
<param name="q" type="GLshort"/>
</function>
- <function name="TexCoord4sv" offset="125" deprecated="3.1">
+ <function name="TexCoord4sv" deprecated="3.1">
<param name="v" type="const GLshort *" count="4"/>
<glx rop="64"/>
</function>
- <function name="Vertex2d" offset="126" vectorequiv="Vertex2dv"
- deprecated="3.1">
+ <function name="Vertex2d" vectorequiv="Vertex2dv" deprecated="3.1">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
</function>
- <function name="Vertex2dv" offset="127" deprecated="3.1">
+ <function name="Vertex2dv" deprecated="3.1">
<param name="v" type="const GLdouble *" count="2"/>
<glx rop="65"/>
</function>
- <function name="Vertex2f" offset="128" vectorequiv="Vertex2fv"
+ <function name="Vertex2f" vectorequiv="Vertex2fv"
deprecated="3.1" exec="dynamic">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
</function>
- <function name="Vertex2fv" offset="129" deprecated="3.1"
- exec="dynamic">
+ <function name="Vertex2fv" deprecated="3.1" exec="dynamic">
<param name="v" type="const GLfloat *" count="2"/>
<glx rop="66"/>
</function>
- <function name="Vertex2i" offset="130" vectorequiv="Vertex2iv"
- deprecated="3.1">
+ <function name="Vertex2i" vectorequiv="Vertex2iv" deprecated="3.1">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
</function>
- <function name="Vertex2iv" offset="131" deprecated="3.1">
+ <function name="Vertex2iv" deprecated="3.1">
<param name="v" type="const GLint *" count="2"/>
<glx rop="67"/>
</function>
- <function name="Vertex2s" offset="132" vectorequiv="Vertex2sv"
- deprecated="3.1">
+ <function name="Vertex2s" vectorequiv="Vertex2sv" deprecated="3.1">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
</function>
- <function name="Vertex2sv" offset="133" deprecated="3.1">
+ <function name="Vertex2sv" deprecated="3.1">
<param name="v" type="const GLshort *" count="2"/>
<glx rop="68"/>
</function>
- <function name="Vertex3d" offset="134" vectorequiv="Vertex3dv"
- deprecated="3.1">
+ <function name="Vertex3d" vectorequiv="Vertex3dv" deprecated="3.1">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
</function>
- <function name="Vertex3dv" offset="135" deprecated="3.1">
+ <function name="Vertex3dv" deprecated="3.1">
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="69"/>
</function>
- <function name="Vertex3f" offset="136" vectorequiv="Vertex3fv"
+ <function name="Vertex3f" vectorequiv="Vertex3fv"
deprecated="3.1" exec="dynamic">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="Vertex3fv" offset="137" deprecated="3.1"
- exec="dynamic">
+ <function name="Vertex3fv" deprecated="3.1" exec="dynamic">
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="70"/>
</function>
- <function name="Vertex3i" offset="138" vectorequiv="Vertex3iv"
- deprecated="3.1">
+ <function name="Vertex3i" vectorequiv="Vertex3iv" deprecated="3.1">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
</function>
- <function name="Vertex3iv" offset="139" deprecated="3.1">
+ <function name="Vertex3iv" deprecated="3.1">
<param name="v" type="const GLint *" count="3"/>
<glx rop="71"/>
</function>
- <function name="Vertex3s" offset="140" vectorequiv="Vertex3sv"
- deprecated="3.1">
+ <function name="Vertex3s" vectorequiv="Vertex3sv" deprecated="3.1">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
</function>
- <function name="Vertex3sv" offset="141" deprecated="3.1">
+ <function name="Vertex3sv" deprecated="3.1">
<param name="v" type="const GLshort *" count="3"/>
<glx rop="72"/>
</function>
- <function name="Vertex4d" offset="142" vectorequiv="Vertex4dv"
- deprecated="3.1">
+ <function name="Vertex4d" vectorequiv="Vertex4dv" deprecated="3.1">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<param name="w" type="GLdouble"/>
</function>
- <function name="Vertex4dv" offset="143" deprecated="3.1">
+ <function name="Vertex4dv" deprecated="3.1">
<param name="v" type="const GLdouble *" count="4"/>
<glx rop="73"/>
</function>
- <function name="Vertex4f" offset="144" vectorequiv="Vertex4fv"
+ <function name="Vertex4f" vectorequiv="Vertex4fv"
deprecated="3.1" exec="dynamic">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
@@ -1975,199 +1920,195 @@
<param name="w" type="GLfloat"/>
</function>
- <function name="Vertex4fv" offset="145" deprecated="3.1"
- exec="dynamic">
+ <function name="Vertex4fv" deprecated="3.1" exec="dynamic">
<param name="v" type="const GLfloat *" count="4"/>
<glx rop="74"/>
</function>
- <function name="Vertex4i" offset="146" vectorequiv="Vertex4iv"
- deprecated="3.1">
+ <function name="Vertex4i" vectorequiv="Vertex4iv" deprecated="3.1">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
<param name="w" type="GLint"/>
</function>
- <function name="Vertex4iv" offset="147" deprecated="3.1">
+ <function name="Vertex4iv" deprecated="3.1">
<param name="v" type="const GLint *" count="4"/>
<glx rop="75"/>
</function>
- <function name="Vertex4s" offset="148" vectorequiv="Vertex4sv"
- deprecated="3.1">
+ <function name="Vertex4s" vectorequiv="Vertex4sv" deprecated="3.1">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
<param name="w" type="GLshort"/>
</function>
- <function name="Vertex4sv" offset="149" deprecated="3.1">
+ <function name="Vertex4sv" deprecated="3.1">
<param name="v" type="const GLshort *" count="4"/>
<glx rop="76"/>
</function>
- <function name="ClipPlane" offset="150" deprecated="3.1">
+ <function name="ClipPlane" deprecated="3.1">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLdouble *" count="4"/>
<glx rop="77"/>
</function>
- <function name="ColorMaterial" offset="151" deprecated="3.1">
+ <function name="ColorMaterial" deprecated="3.1">
<param name="face" type="GLenum"/>
<param name="mode" type="GLenum"/>
<glx rop="78"/>
</function>
- <function name="CullFace" offset="152" es1="1.0" es2="2.0">
+ <function name="CullFace" es1="1.0" es2="2.0">
<param name="mode" type="GLenum"/>
<glx rop="79"/>
</function>
- <function name="Fogf" offset="153" es1="1.0" deprecated="3.1">
+ <function name="Fogf" es1="1.0" deprecated="3.1">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="80"/>
</function>
- <function name="Fogfv" offset="154" es1="1.0" deprecated="3.1">
+ <function name="Fogfv" es1="1.0" deprecated="3.1">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="81"/>
</function>
- <function name="Fogi" offset="155" deprecated="3.1">
+ <function name="Fogi" deprecated="3.1">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx rop="82"/>
</function>
- <function name="Fogiv" offset="156" deprecated="3.1">
+ <function name="Fogiv" deprecated="3.1">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
<glx rop="83"/>
</function>
- <function name="FrontFace" offset="157" es1="1.0" es2="2.0">
+ <function name="FrontFace" es1="1.0" es2="2.0">
<param name="mode" type="GLenum"/>
<glx rop="84"/>
</function>
- <function name="Hint" offset="158" es1="1.0" es2="2.0">
+ <function name="Hint" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="mode" type="GLenum"/>
<glx rop="85"/>
</function>
- <function name="Lightf" offset="159" es1="1.0" deprecated="3.1">
+ <function name="Lightf" es1="1.0" deprecated="3.1">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="86"/>
</function>
- <function name="Lightfv" offset="160" es1="1.0" deprecated="3.1">
+ <function name="Lightfv" es1="1.0" deprecated="3.1">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="87"/>
</function>
- <function name="Lighti" offset="161" deprecated="3.1">
+ <function name="Lighti" deprecated="3.1">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx rop="88"/>
</function>
- <function name="Lightiv" offset="162" deprecated="3.1">
+ <function name="Lightiv" deprecated="3.1">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
<glx rop="89"/>
</function>
- <function name="LightModelf" offset="163" es1="1.0" deprecated="3.1">
+ <function name="LightModelf" es1="1.0" deprecated="3.1">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="90"/>
</function>
- <function name="LightModelfv" offset="164" es1="1.0" deprecated="3.1">
+ <function name="LightModelfv" es1="1.0" deprecated="3.1">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="91"/>
</function>
- <function name="LightModeli" offset="165" deprecated="3.1">
+ <function name="LightModeli" deprecated="3.1">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx rop="92"/>
</function>
- <function name="LightModeliv" offset="166" deprecated="3.1">
+ <function name="LightModeliv" deprecated="3.1">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
<glx rop="93"/>
</function>
- <function name="LineStipple" offset="167" deprecated="3.1">
+ <function name="LineStipple" deprecated="3.1">
<param name="factor" type="GLint"/>
<param name="pattern" type="GLushort"/>
<glx rop="94"/>
</function>
- <function name="LineWidth" offset="168" es1="1.0" es2="2.0">
+ <function name="LineWidth" es1="1.0" es2="2.0">
<param name="width" type="GLfloat"/>
<glx rop="95"/>
</function>
- <function name="Materialf" offset="169" es1="1.0" deprecated="3.1">
+ <function name="Materialf" es1="1.0" deprecated="3.1">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="96"/>
</function>
- <function name="Materialfv" offset="170" es1="1.0" deprecated="3.1"
- exec="dynamic">
+ <function name="Materialfv" es1="1.0" deprecated="3.1" exec="dynamic">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="97"/>
</function>
- <function name="Materiali" offset="171" deprecated="3.1">
+ <function name="Materiali" deprecated="3.1">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx rop="98"/>
</function>
- <function name="Materialiv" offset="172" deprecated="3.1">
+ <function name="Materialiv" deprecated="3.1">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
<glx rop="99"/>
</function>
- <function name="PointSize" offset="173" es1="1.0">
+ <function name="PointSize" es1="1.0">
<param name="size" type="GLfloat"/>
<glx rop="100"/>
</function>
- <function name="PolygonMode" offset="174">
+ <function name="PolygonMode">
<param name="face" type="GLenum"/>
<param name="mode" type="GLenum"/>
<glx rop="101"/>
</function>
- <function name="PolygonStipple" offset="175" deprecated="3.1">
+ <function name="PolygonStipple" deprecated="3.1">
<param name="mask" type="const GLubyte *" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/>
<glx rop="102"/>
</function>
- <function name="Scissor" offset="176" es1="1.0" es2="2.0">
+ <function name="Scissor" es1="1.0" es2="2.0">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
@@ -2175,40 +2116,40 @@
<glx rop="103"/>
</function>
- <function name="ShadeModel" offset="177" es1="1.0" deprecated="3.1">
+ <function name="ShadeModel" es1="1.0" deprecated="3.1">
<param name="mode" type="GLenum"/>
<glx rop="104"/>
</function>
- <function name="TexParameterf" offset="178" es1="1.0" es2="2.0">
+ <function name="TexParameterf" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="105"/>
</function>
- <function name="TexParameterfv" offset="179" es1="1.1" es2="2.0">
+ <function name="TexParameterfv" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="106"/>
</function>
- <function name="TexParameteri" offset="180" es1="1.1" es2="2.0">
+ <function name="TexParameteri" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx rop="107"/>
</function>
- <function name="TexParameteriv" offset="181" es1="1.1" es2="2.0">
+ <function name="TexParameteriv" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
<glx rop="108"/>
</function>
- <function name="TexImage1D" offset="182">
+ <function name="TexImage1D">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLint"/>
@@ -2220,7 +2161,7 @@
<glx rop="109" large="true"/>
</function>
- <function name="TexImage2D" offset="183" es1="1.0" es2="2.0">
+ <function name="TexImage2D" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLint"/>
@@ -2233,129 +2174,129 @@
<glx rop="110" large="true"/>
</function>
- <function name="TexEnvf" offset="184" es1="1.0" deprecated="3.1">
+ <function name="TexEnvf" es1="1.0" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="111"/>
</function>
- <function name="TexEnvfv" offset="185" es1="1.0" deprecated="3.1">
+ <function name="TexEnvfv" es1="1.0" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="112"/>
</function>
- <function name="TexEnvi" offset="186" es1="1.1" deprecated="3.1">
+ <function name="TexEnvi" es1="1.1" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx rop="113"/>
</function>
- <function name="TexEnviv" offset="187" es1="1.1" deprecated="3.1">
+ <function name="TexEnviv" es1="1.1" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
<glx rop="114"/>
</function>
- <function name="TexGend" offset="188" deprecated="3.1">
+ <function name="TexGend" deprecated="3.1">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLdouble"/>
<glx rop="115"/>
</function>
- <function name="TexGendv" offset="189" deprecated="3.1">
+ <function name="TexGendv" deprecated="3.1">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLdouble *" variable_param="pname"/>
<glx rop="116"/>
</function>
- <function name="TexGenf" offset="190" deprecated="3.1">
+ <function name="TexGenf" deprecated="3.1">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="117"/>
</function>
- <function name="TexGenfv" offset="191" deprecated="3.1">
+ <function name="TexGenfv" deprecated="3.1">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="118"/>
</function>
- <function name="TexGeni" offset="192" deprecated="3.1">
+ <function name="TexGeni" deprecated="3.1">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx rop="119"/>
</function>
- <function name="TexGeniv" offset="193" deprecated="3.1">
+ <function name="TexGeniv" deprecated="3.1">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
<glx rop="120"/>
</function>
- <function name="FeedbackBuffer" offset="194" deprecated="3.1">
+ <function name="FeedbackBuffer" deprecated="3.1">
<param name="size" type="GLsizei"/>
<param name="type" type="GLenum"/>
<param name="buffer" type="GLfloat *" output="true"/>
<glx sop="105" handcode="true"/>
</function>
- <function name="SelectBuffer" offset="195" deprecated="3.1">
+ <function name="SelectBuffer" deprecated="3.1">
<param name="size" type="GLsizei"/>
<param name="buffer" type="GLuint *" output="true"/>
<glx sop="106" handcode="true"/>
</function>
- <function name="RenderMode" offset="196" deprecated="3.1">
+ <function name="RenderMode" deprecated="3.1">
<param name="mode" type="GLenum"/>
<return type="GLint"/>
<glx sop="107" handcode="true"/>
</function>
- <function name="InitNames" offset="197" deprecated="3.1">
+ <function name="InitNames" deprecated="3.1">
<glx rop="121"/>
</function>
- <function name="LoadName" offset="198" deprecated="3.1">
+ <function name="LoadName" deprecated="3.1">
<param name="name" type="GLuint"/>
<glx rop="122"/>
</function>
- <function name="PassThrough" offset="199" deprecated="3.1">
+ <function name="PassThrough" deprecated="3.1">
<param name="token" type="GLfloat"/>
<glx rop="123"/>
</function>
- <function name="PopName" offset="200" deprecated="3.1">
+ <function name="PopName" deprecated="3.1">
<glx rop="124"/>
</function>
- <function name="PushName" offset="201" deprecated="3.1">
+ <function name="PushName" deprecated="3.1">
<param name="name" type="GLuint"/>
<glx rop="125"/>
</function>
- <function name="DrawBuffer" offset="202">
+ <function name="DrawBuffer">
<param name="mode" type="GLenum"/>
<glx rop="126"/>
</function>
- <function name="Clear" offset="203" es1="1.0" es2="2.0">
+ <function name="Clear" es1="1.0" es2="2.0">
<param name="mask" type="GLbitfield"/>
<glx rop="127"/>
</function>
- <function name="ClearAccum" offset="204" deprecated="3.1">
+ <function name="ClearAccum" deprecated="3.1">
<param name="red" type="GLfloat"/>
<param name="green" type="GLfloat"/>
<param name="blue" type="GLfloat"/>
@@ -2363,12 +2304,12 @@
<glx rop="128"/>
</function>
- <function name="ClearIndex" offset="205" deprecated="3.1">
+ <function name="ClearIndex" deprecated="3.1">
<param name="c" type="GLfloat"/>
<glx rop="129"/>
</function>
- <function name="ClearColor" offset="206" es1="1.0" es2="2.0">
+ <function name="ClearColor" es1="1.0" es2="2.0">
<param name="red" type="GLclampf"/>
<param name="green" type="GLclampf"/>
<param name="blue" type="GLclampf"/>
@@ -2376,22 +2317,22 @@
<glx rop="130"/>
</function>
- <function name="ClearStencil" offset="207" es1="1.0" es2="2.0">
+ <function name="ClearStencil" es1="1.0" es2="2.0">
<param name="s" type="GLint"/>
<glx rop="131"/>
</function>
- <function name="ClearDepth" offset="208">
+ <function name="ClearDepth">
<param name="depth" type="GLclampd"/>
<glx rop="132"/>
</function>
- <function name="StencilMask" offset="209" es1="1.0" es2="2.0">
+ <function name="StencilMask" es1="1.0" es2="2.0">
<param name="mask" type="GLuint"/>
<glx rop="133"/>
</function>
- <function name="ColorMask" offset="210" es1="1.0" es2="2.0">
+ <function name="ColorMask" es1="1.0" es2="2.0">
<param name="red" type="GLboolean"/>
<param name="green" type="GLboolean"/>
<param name="blue" type="GLboolean"/>
@@ -2399,50 +2340,50 @@
<glx rop="134"/>
</function>
- <function name="DepthMask" offset="211" es1="1.0" es2="2.0">
+ <function name="DepthMask" es1="1.0" es2="2.0">
<param name="flag" type="GLboolean"/>
<glx rop="135"/>
</function>
- <function name="IndexMask" offset="212" deprecated="3.1">
+ <function name="IndexMask" deprecated="3.1">
<param name="mask" type="GLuint"/>
<glx rop="136"/>
</function>
- <function name="Accum" offset="213" deprecated="3.1">
+ <function name="Accum" deprecated="3.1">
<param name="op" type="GLenum"/>
<param name="value" type="GLfloat"/>
<glx rop="137"/>
</function>
- <function name="Disable" offset="214" es1="1.0" es2="2.0">
+ <function name="Disable" es1="1.0" es2="2.0">
<param name="cap" type="GLenum"/>
<glx rop="138" handcode="client"/>
</function>
- <function name="Enable" offset="215" es1="1.0" es2="2.0">
+ <function name="Enable" es1="1.0" es2="2.0">
<param name="cap" type="GLenum"/>
<glx rop="139" handcode="client"/>
</function>
- <function name="Finish" offset="216" es1="1.0" es2="2.0">
+ <function name="Finish" es1="1.0" es2="2.0">
<glx sop="108" handcode="true"/>
</function>
- <function name="Flush" offset="217" es1="1.0" es2="2.0">
+ <function name="Flush" es1="1.0" es2="2.0">
<glx sop="142" handcode="true"/>
</function>
- <function name="PopAttrib" offset="218" deprecated="3.1">
+ <function name="PopAttrib" deprecated="3.1">
<glx rop="141"/>
</function>
- <function name="PushAttrib" offset="219" deprecated="3.1">
+ <function name="PushAttrib" deprecated="3.1">
<param name="mask" type="GLbitfield"/>
<glx rop="142"/>
</function>
- <function name="Map1d" offset="220" deprecated="3.1">
+ <function name="Map1d" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="u1" type="GLdouble"/>
<param name="u2" type="GLdouble"/>
@@ -2452,7 +2393,7 @@
<glx rop="143" handcode="true"/>
</function>
- <function name="Map1f" offset="221" deprecated="3.1">
+ <function name="Map1f" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="u1" type="GLfloat"/>
<param name="u2" type="GLfloat"/>
@@ -2462,7 +2403,7 @@
<glx rop="144" handcode="true"/>
</function>
- <function name="Map2d" offset="222" deprecated="3.1">
+ <function name="Map2d" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="u1" type="GLdouble"/>
<param name="u2" type="GLdouble"/>
@@ -2476,7 +2417,7 @@
<glx rop="145" handcode="true"/>
</function>
- <function name="Map2f" offset="223" deprecated="3.1">
+ <function name="Map2f" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="u1" type="GLfloat"/>
<param name="u2" type="GLfloat"/>
@@ -2490,21 +2431,21 @@
<glx rop="146" handcode="true"/>
</function>
- <function name="MapGrid1d" offset="224" deprecated="3.1">
+ <function name="MapGrid1d" deprecated="3.1">
<param name="un" type="GLint"/>
<param name="u1" type="GLdouble"/>
<param name="u2" type="GLdouble"/>
<glx rop="147"/>
</function>
- <function name="MapGrid1f" offset="225" deprecated="3.1">
+ <function name="MapGrid1f" deprecated="3.1">
<param name="un" type="GLint"/>
<param name="u1" type="GLfloat"/>
<param name="u2" type="GLfloat"/>
<glx rop="148"/>
</function>
- <function name="MapGrid2d" offset="226" deprecated="3.1">
+ <function name="MapGrid2d" deprecated="3.1">
<param name="un" type="GLint"/>
<param name="u1" type="GLdouble"/>
<param name="u2" type="GLdouble"/>
@@ -2514,7 +2455,7 @@
<glx rop="149"/>
</function>
- <function name="MapGrid2f" offset="227" deprecated="3.1">
+ <function name="MapGrid2f" deprecated="3.1">
<param name="un" type="GLint"/>
<param name="u1" type="GLfloat"/>
<param name="u2" type="GLfloat"/>
@@ -2524,64 +2465,59 @@
<glx rop="150"/>
</function>
- <function name="EvalCoord1d" offset="228" vectorequiv="EvalCoord1dv"
- deprecated="3.1">
+ <function name="EvalCoord1d" vectorequiv="EvalCoord1dv" deprecated="3.1">
<param name="u" type="GLdouble"/>
</function>
- <function name="EvalCoord1dv" offset="229" deprecated="3.1">
+ <function name="EvalCoord1dv" deprecated="3.1">
<param name="u" type="const GLdouble *" count="1"/>
<glx rop="151"/>
</function>
- <function name="EvalCoord1f" offset="230" vectorequiv="EvalCoord1fv"
+ <function name="EvalCoord1f" vectorequiv="EvalCoord1fv"
deprecated="3.1" exec="dynamic">
<param name="u" type="GLfloat"/>
</function>
- <function name="EvalCoord1fv" offset="231" deprecated="3.1">
+ <function name="EvalCoord1fv" deprecated="3.1">
<param name="u" type="const GLfloat *" count="1"/>
<glx rop="152"/>
</function>
- <function name="EvalCoord2d" offset="232" vectorequiv="EvalCoord2dv"
- deprecated="3.1">
+ <function name="EvalCoord2d" vectorequiv="EvalCoord2dv" deprecated="3.1">
<param name="u" type="GLdouble"/>
<param name="v" type="GLdouble"/>
</function>
- <function name="EvalCoord2dv" offset="233" deprecated="3.1">
+ <function name="EvalCoord2dv" deprecated="3.1">
<param name="u" type="const GLdouble *" count="2"/>
<glx rop="153"/>
</function>
- <function name="EvalCoord2f" offset="234" vectorequiv="EvalCoord2fv"
+ <function name="EvalCoord2f" vectorequiv="EvalCoord2fv"
deprecated="3.1" exec="dynamic">
<param name="u" type="GLfloat"/>
<param name="v" type="GLfloat"/>
</function>
- <function name="EvalCoord2fv" offset="235" deprecated="3.1">
+ <function name="EvalCoord2fv" deprecated="3.1">
<param name="u" type="const GLfloat *" count="2"/>
<glx rop="154"/>
</function>
- <function name="EvalMesh1" offset="236" deprecated="3.1"
- exec="dynamic">
+ <function name="EvalMesh1" deprecated="3.1" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="i1" type="GLint"/>
<param name="i2" type="GLint"/>
<glx rop="155"/>
</function>
- <function name="EvalPoint1" offset="237" deprecated="3.1"
- exec="dynamic">
+ <function name="EvalPoint1" deprecated="3.1" exec="dynamic">
<param name="i" type="GLint"/>
<glx rop="156"/>
</function>
- <function name="EvalMesh2" offset="238" deprecated="3.1"
- exec="dynamic">
+ <function name="EvalMesh2" deprecated="3.1" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="i1" type="GLint"/>
<param name="i2" type="GLint"/>
@@ -2590,106 +2526,105 @@
<glx rop="157"/>
</function>
- <function name="EvalPoint2" offset="239" deprecated="3.1"
- exec="dynamic">
+ <function name="EvalPoint2" deprecated="3.1" exec="dynamic">
<param name="i" type="GLint"/>
<param name="j" type="GLint"/>
<glx rop="158"/>
</function>
- <function name="AlphaFunc" offset="240" es1="1.0" deprecated="3.1">
+ <function name="AlphaFunc" es1="1.0" deprecated="3.1">
<param name="func" type="GLenum"/>
<param name="ref" type="GLclampf"/>
<glx rop="159"/>
</function>
- <function name="BlendFunc" offset="241" es1="1.0" es2="2.0">
+ <function name="BlendFunc" es1="1.0" es2="2.0">
<param name="sfactor" type="GLenum"/>
<param name="dfactor" type="GLenum"/>
<glx rop="160"/>
</function>
- <function name="LogicOp" offset="242" es1="1.0">
+ <function name="LogicOp" es1="1.0">
<param name="opcode" type="GLenum"/>
<glx rop="161"/>
</function>
- <function name="StencilFunc" offset="243" es1="1.0" es2="2.0">
+ <function name="StencilFunc" es1="1.0" es2="2.0">
<param name="func" type="GLenum"/>
<param name="ref" type="GLint"/>
<param name="mask" type="GLuint"/>
<glx rop="162"/>
</function>
- <function name="StencilOp" offset="244" es1="1.0" es2="2.0">
+ <function name="StencilOp" es1="1.0" es2="2.0">
<param name="fail" type="GLenum"/>
<param name="zfail" type="GLenum"/>
<param name="zpass" type="GLenum"/>
<glx rop="163"/>
</function>
- <function name="DepthFunc" offset="245" es1="1.0" es2="2.0">
+ <function name="DepthFunc" es1="1.0" es2="2.0">
<param name="func" type="GLenum"/>
<glx rop="164"/>
</function>
- <function name="PixelZoom" offset="246" deprecated="3.1">
+ <function name="PixelZoom" deprecated="3.1">
<param name="xfactor" type="GLfloat"/>
<param name="yfactor" type="GLfloat"/>
<glx rop="165"/>
</function>
- <function name="PixelTransferf" offset="247" deprecated="3.1">
+ <function name="PixelTransferf" deprecated="3.1">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="166"/>
</function>
- <function name="PixelTransferi" offset="248" deprecated="3.1">
+ <function name="PixelTransferi" deprecated="3.1">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx rop="167"/>
</function>
- <function name="PixelStoref" offset="249">
+ <function name="PixelStoref">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx sop="109" handcode="client"/>
</function>
- <function name="PixelStorei" offset="250" es1="1.0" es2="2.0">
+ <function name="PixelStorei" es1="1.0" es2="2.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx sop="110" handcode="client"/>
</function>
- <function name="PixelMapfv" offset="251" deprecated="3.1">
+ <function name="PixelMapfv" deprecated="3.1">
<param name="map" type="GLenum"/>
<param name="mapsize" type="GLsizei" counter="true"/>
<param name="values" type="const GLfloat *" count="mapsize"/>
<glx rop="168" large="true"/>
</function>
- <function name="PixelMapuiv" offset="252" deprecated="3.1">
+ <function name="PixelMapuiv" deprecated="3.1">
<param name="map" type="GLenum"/>
<param name="mapsize" type="GLsizei" counter="true"/>
<param name="values" type="const GLuint *" count="mapsize"/>
<glx rop="169" large="true"/>
</function>
- <function name="PixelMapusv" offset="253" deprecated="3.1">
+ <function name="PixelMapusv" deprecated="3.1">
<param name="map" type="GLenum"/>
<param name="mapsize" type="GLsizei" counter="true"/>
<param name="values" type="const GLushort *" count="mapsize"/>
<glx rop="170" large="true"/>
</function>
- <function name="ReadBuffer" offset="254" es2="3.0">
+ <function name="ReadBuffer" es2="3.0">
<param name="mode" type="GLenum"/>
<glx rop="171"/>
</function>
- <function name="CopyPixels" offset="255" deprecated="3.1">
+ <function name="CopyPixels" deprecated="3.1">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
@@ -2698,7 +2633,7 @@
<glx rop="172"/>
</function>
- <function name="ReadPixels" offset="256" es1="1.0" es2="2.0">
+ <function name="ReadPixels" es1="1.0" es2="2.0">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
@@ -2709,7 +2644,7 @@
<glx sop="111"/>
</function>
- <function name="DrawPixels" offset="257" deprecated="3.1">
+ <function name="DrawPixels" deprecated="3.1">
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="format" type="GLenum"/>
@@ -2718,155 +2653,155 @@
<glx rop="173" large="true"/>
</function>
- <function name="GetBooleanv" offset="258" es1="1.1" es2="2.0">
+ <function name="GetBooleanv" es1="1.1" es2="2.0">
<param name="pname" type="GLenum"/>
<param name="params" type="GLboolean *" output="true" variable_param="pname"/>
<glx sop="112" handcode="client"/>
</function>
- <function name="GetClipPlane" offset="259" deprecated="3.1">
+ <function name="GetClipPlane" deprecated="3.1">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLdouble *" output="true" count="4"/>
<glx sop="113" always_array="true"/>
</function>
- <function name="GetDoublev" offset="260">
+ <function name="GetDoublev">
<param name="pname" type="GLenum"/>
<param name="params" type="GLdouble *" output="true" variable_param="pname"/>
<glx sop="114" handcode="client"/>
</function>
- <function name="GetError" offset="261" es1="1.0" es2="2.0">
+ <function name="GetError" es1="1.0" es2="2.0">
<return type="GLenum"/>
<glx sop="115" handcode="client"/>
</function>
- <function name="GetFloatv" offset="262" es1="1.1" es2="2.0">
+ <function name="GetFloatv" es1="1.1" es2="2.0">
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="116" handcode="client"/>
</function>
- <function name="GetIntegerv" offset="263" es1="1.0" es2="2.0">
+ <function name="GetIntegerv" es1="1.0" es2="2.0">
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="117" handcode="client"/>
</function>
- <function name="GetLightfv" offset="264" es1="1.1" deprecated="3.1">
+ <function name="GetLightfv" es1="1.1" deprecated="3.1">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="118"/>
</function>
- <function name="GetLightiv" offset="265" deprecated="3.1">
+ <function name="GetLightiv" deprecated="3.1">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="119"/>
</function>
- <function name="GetMapdv" offset="266" deprecated="3.1">
+ <function name="GetMapdv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="query" type="GLenum"/>
<param name="v" type="GLdouble *" output="true" variable_param="target query"/>
<glx sop="120"/>
</function>
- <function name="GetMapfv" offset="267" deprecated="3.1">
+ <function name="GetMapfv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="query" type="GLenum"/>
<param name="v" type="GLfloat *" output="true" variable_param="target query"/>
<glx sop="121"/>
</function>
- <function name="GetMapiv" offset="268" deprecated="3.1">
+ <function name="GetMapiv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="query" type="GLenum"/>
<param name="v" type="GLint *" output="true" variable_param="target query"/>
<glx sop="122"/>
</function>
- <function name="GetMaterialfv" offset="269" es1="1.1" deprecated="3.1">
+ <function name="GetMaterialfv" es1="1.1" deprecated="3.1">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="123"/>
</function>
- <function name="GetMaterialiv" offset="270" deprecated="3.1">
+ <function name="GetMaterialiv" deprecated="3.1">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="124"/>
</function>
- <function name="GetPixelMapfv" offset="271" deprecated="3.1">
+ <function name="GetPixelMapfv" deprecated="3.1">
<param name="map" type="GLenum"/>
<param name="values" type="GLfloat *" output="true" variable_param="map"/>
<glx sop="125"/>
</function>
- <function name="GetPixelMapuiv" offset="272" deprecated="3.1">
+ <function name="GetPixelMapuiv" deprecated="3.1">
<param name="map" type="GLenum"/>
<param name="values" type="GLuint *" output="true" variable_param="map"/>
<glx sop="126"/>
</function>
- <function name="GetPixelMapusv" offset="273" deprecated="3.1">
+ <function name="GetPixelMapusv" deprecated="3.1">
<param name="map" type="GLenum"/>
<param name="values" type="GLushort *" output="true" variable_param="map"/>
<glx sop="127"/>
</function>
- <function name="GetPolygonStipple" offset="274" deprecated="3.1">
+ <function name="GetPolygonStipple" deprecated="3.1">
<param name="mask" type="GLubyte *" output="true" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP"/>
<glx sop="128"/>
</function>
- <function name="GetString" offset="275" es1="1.0" es2="2.0">
+ <function name="GetString" es1="1.0" es2="2.0">
<param name="name" type="GLenum"/>
<return type="const GLubyte *"/>
<glx sop="129" handcode="true"/>
</function>
- <function name="GetTexEnvfv" offset="276" es1="1.1" deprecated="3.1">
+ <function name="GetTexEnvfv" es1="1.1" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="130"/>
</function>
- <function name="GetTexEnviv" offset="277" es1="1.1" deprecated="3.1">
+ <function name="GetTexEnviv" es1="1.1" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="131"/>
</function>
- <function name="GetTexGendv" offset="278" deprecated="3.1">
+ <function name="GetTexGendv" deprecated="3.1">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLdouble *" output="true" variable_param="pname"/>
<glx sop="132"/>
</function>
- <function name="GetTexGenfv" offset="279" deprecated="3.1">
+ <function name="GetTexGenfv" deprecated="3.1">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="133"/>
</function>
- <function name="GetTexGeniv" offset="280" deprecated="3.1">
+ <function name="GetTexGeniv" deprecated="3.1">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="134"/>
</function>
- <function name="GetTexImage" offset="281">
+ <function name="GetTexImage">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="format" type="GLenum"/>
@@ -2875,21 +2810,21 @@
<glx sop="135" dimensions_in_reply="true"/>
</function>
- <function name="GetTexParameterfv" offset="282" es1="1.1" es2="2.0">
+ <function name="GetTexParameterfv" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="136"/>
</function>
- <function name="GetTexParameteriv" offset="283" es1="1.1" es2="2.0">
+ <function name="GetTexParameteriv" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="137"/>
</function>
- <function name="GetTexLevelParameterfv" offset="284">
+ <function name="GetTexLevelParameterfv" es2="3.1">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="pname" type="GLenum"/>
@@ -2897,7 +2832,7 @@
<glx sop="138"/>
</function>
- <function name="GetTexLevelParameteriv" offset="285">
+ <function name="GetTexLevelParameteriv" es2="3.1">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="pname" type="GLenum"/>
@@ -2905,25 +2840,25 @@
<glx sop="139"/>
</function>
- <function name="IsEnabled" offset="286" es1="1.1" es2="2.0">
+ <function name="IsEnabled" es1="1.1" es2="2.0">
<param name="cap" type="GLenum"/>
<return type="GLboolean"/>
<glx sop="140" handcode="client"/>
</function>
- <function name="IsList" offset="287" deprecated="3.1">
+ <function name="IsList" deprecated="3.1">
<param name="list" type="GLuint"/>
<return type="GLboolean"/>
<glx sop="141"/>
</function>
- <function name="DepthRange" offset="288">
+ <function name="DepthRange">
<param name="zNear" type="GLclampd"/>
<param name="zFar" type="GLclampd"/>
<glx rop="174"/>
</function>
- <function name="Frustum" offset="289" deprecated="3.1">
+ <function name="Frustum" deprecated="3.1">
<param name="left" type="GLdouble"/>
<param name="right" type="GLdouble"/>
<param name="bottom" type="GLdouble"/>
@@ -2933,36 +2868,36 @@
<glx rop="175"/>
</function>
- <function name="LoadIdentity" offset="290" es1="1.0" deprecated="3.1">
+ <function name="LoadIdentity" es1="1.0" deprecated="3.1">
<glx rop="176"/>
</function>
- <function name="LoadMatrixf" offset="291" es1="1.0" deprecated="3.1">
+ <function name="LoadMatrixf" es1="1.0" deprecated="3.1">
<param name="m" type="const GLfloat *" count="16"/>
<glx rop="177"/>
</function>
- <function name="LoadMatrixd" offset="292" deprecated="3.1">
+ <function name="LoadMatrixd" deprecated="3.1">
<param name="m" type="const GLdouble *" count="16"/>
<glx rop="178"/>
</function>
- <function name="MatrixMode" offset="293" es1="1.0" deprecated="3.1">
+ <function name="MatrixMode" es1="1.0" deprecated="3.1">
<param name="mode" type="GLenum"/>
<glx rop="179"/>
</function>
- <function name="MultMatrixf" offset="294" es1="1.0" deprecated="3.1">
+ <function name="MultMatrixf" es1="1.0" deprecated="3.1">
<param name="m" type="const GLfloat *" count="16"/>
<glx rop="180"/>
</function>
- <function name="MultMatrixd" offset="295" deprecated="3.1">
+ <function name="MultMatrixd" deprecated="3.1">
<param name="m" type="const GLdouble *" count="16"/>
<glx rop="181"/>
</function>
- <function name="Ortho" offset="296" deprecated="3.1">
+ <function name="Ortho" deprecated="3.1">
<param name="left" type="GLdouble"/>
<param name="right" type="GLdouble"/>
<param name="bottom" type="GLdouble"/>
@@ -2972,15 +2907,15 @@
<glx rop="182"/>
</function>
- <function name="PopMatrix" offset="297" es1="1.0" deprecated="3.1">
+ <function name="PopMatrix" es1="1.0" deprecated="3.1">
<glx rop="183"/>
</function>
- <function name="PushMatrix" offset="298" es1="1.0" deprecated="3.1">
+ <function name="PushMatrix" es1="1.0" deprecated="3.1">
<glx rop="184"/>
</function>
- <function name="Rotated" offset="299" deprecated="3.1">
+ <function name="Rotated" deprecated="3.1">
<param name="angle" type="GLdouble"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
@@ -2988,7 +2923,7 @@
<glx rop="185"/>
</function>
- <function name="Rotatef" offset="300" es1="1.0" deprecated="3.1">
+ <function name="Rotatef" es1="1.0" deprecated="3.1">
<param name="angle" type="GLfloat"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
@@ -2996,35 +2931,35 @@
<glx rop="186"/>
</function>
- <function name="Scaled" offset="301" deprecated="3.1">
+ <function name="Scaled" deprecated="3.1">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<glx rop="187"/>
</function>
- <function name="Scalef" offset="302" es1="1.0" deprecated="3.1">
+ <function name="Scalef" es1="1.0" deprecated="3.1">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<glx rop="188"/>
</function>
- <function name="Translated" offset="303" deprecated="3.1">
+ <function name="Translated" deprecated="3.1">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<glx rop="189"/>
</function>
- <function name="Translatef" offset="304" es1="1.0" deprecated="3.1">
+ <function name="Translatef" es1="1.0" deprecated="3.1">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<glx rop="190"/>
</function>
- <function name="Viewport" offset="305" es1="1.0" es2="2.0">
+ <function name="Viewport" es1="1.0" es2="2.0">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
@@ -3207,13 +3142,12 @@
<enum name="ALL_CLIENT_ATTRIB_BITS" value="0xFFFFFFFF"/>
<enum name="CLIENT_ALL_ATTRIB_BITS" value="0xFFFFFFFF"/>
- <function name="ArrayElement" offset="306" deprecated="3.1"
- exec="dynamic">
+ <function name="ArrayElement" deprecated="3.1" exec="dynamic">
<param name="i" type="GLint"/>
<glx handcode="true"/>
</function>
- <function name="ColorPointer" offset="308" es1="1.0" deprecated="3.1">
+ <function name="ColorPointer" es1="1.0" deprecated="3.1">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@@ -3221,22 +3155,19 @@
<glx handcode="true"/>
</function>
- <function name="DisableClientState" offset="309" es1="1.0"
- deprecated="3.1">
+ <function name="DisableClientState" es1="1.0" deprecated="3.1">
<param name="array" type="GLenum"/>
<glx handcode="true"/>
</function>
- <function name="DrawArrays" offset="310" es1="1.0" es2="2.0"
- exec="dynamic">
+ <function name="DrawArrays" es1="1.0" es2="2.0" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<glx rop="193" handcode="true"/>
</function>
- <function name="DrawElements" offset="311" es1="1.0" es2="2.0"
- exec="dynamic">
+ <function name="DrawElements" es1="1.0" es2="2.0" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
@@ -3244,45 +3175,45 @@
<glx handcode="true"/>
</function>
- <function name="EdgeFlagPointer" offset="312" deprecated="3.1">
+ <function name="EdgeFlagPointer" deprecated="3.1">
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
- <function name="EnableClientState" offset="313" es1="1.0" deprecated="3.1">
+ <function name="EnableClientState" es1="1.0" deprecated="3.1">
<param name="array" type="GLenum"/>
<glx handcode="true"/>
</function>
- <function name="GetPointerv" offset="329" es1="1.1">
+ <function name="GetPointerv" es1="1.1">
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **" output="true"/>
<glx handcode="true"/>
</function>
- <function name="IndexPointer" offset="314" deprecated="3.1">
+ <function name="IndexPointer" deprecated="3.1">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
- <function name="InterleavedArrays" offset="317" deprecated="3.1">
+ <function name="InterleavedArrays" deprecated="3.1">
<param name="format" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
- <function name="NormalPointer" offset="318" es1="1.0" deprecated="3.1">
+ <function name="NormalPointer" es1="1.0" deprecated="3.1">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
- <function name="TexCoordPointer" offset="320" es1="1.0" deprecated="3.1">
+ <function name="TexCoordPointer" es1="1.0" deprecated="3.1">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@@ -3290,7 +3221,7 @@
<glx handcode="true"/>
</function>
- <function name="VertexPointer" offset="321" es1="1.0" deprecated="3.1">
+ <function name="VertexPointer" es1="1.0" deprecated="3.1">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@@ -3298,13 +3229,13 @@
<glx handcode="true"/>
</function>
- <function name="PolygonOffset" offset="319" es1="1.0" es2="2.0">
+ <function name="PolygonOffset" es1="1.0" es2="2.0">
<param name="factor" type="GLfloat"/>
<param name="units" type="GLfloat"/>
<glx rop="192"/>
</function>
- <function name="CopyTexImage1D" offset="323">
+ <function name="CopyTexImage1D">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
@@ -3315,7 +3246,7 @@
<glx rop="4119"/>
</function>
- <function name="CopyTexImage2D" offset="324" es1="1.0" es2="2.0">
+ <function name="CopyTexImage2D" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
@@ -3327,7 +3258,7 @@
<glx rop="4120"/>
</function>
- <function name="CopyTexSubImage1D" offset="325">
+ <function name="CopyTexSubImage1D">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -3337,7 +3268,7 @@
<glx rop="4121"/>
</function>
- <function name="CopyTexSubImage2D" offset="326" es1="1.0" es2="2.0">
+ <function name="CopyTexSubImage2D" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -3349,7 +3280,7 @@
<glx rop="4122"/>
</function>
- <function name="TexSubImage1D" offset="332">
+ <function name="TexSubImage1D">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -3361,7 +3292,7 @@
<glx rop="4099" large="true"/>
</function>
- <function name="TexSubImage2D" offset="333" es1="1.0" es2="2.0">
+ <function name="TexSubImage2D" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -3375,7 +3306,7 @@
<glx rop="4100" large="true"/>
</function>
- <function name="AreTexturesResident" offset="322" deprecated="3.1">
+ <function name="AreTexturesResident" deprecated="3.1">
<param name="n" type="GLsizei" counter="true"/>
<param name="textures" type="const GLuint *" count="n"/>
<param name="residences" type="GLboolean *" output="true" count="n"/>
@@ -3383,52 +3314,51 @@
<glx sop="143" handcode="client" always_array="true"/>
</function>
- <function name="BindTexture" offset="307" es1="1.0" es2="2.0">
+ <function name="BindTexture" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="texture" type="GLuint"/>
<glx rop="4117"/>
</function>
- <function name="DeleteTextures" offset="327" es1="1.0" es2="2.0">
+ <function name="DeleteTextures" es1="1.0" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="textures" type="const GLuint *" count="n"/>
<glx sop="144"/>
</function>
- <function name="GenTextures" offset="328" es1="1.0" es2="2.0">
+ <function name="GenTextures" es1="1.0" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="textures" type="GLuint *" output="true" count="n"/>
<glx sop="145" always_array="true"/>
</function>
- <function name="IsTexture" offset="330" es1="1.1" es2="2.0">
+ <function name="IsTexture" es1="1.1" es2="2.0">
<param name="texture" type="GLuint"/>
<return type="GLboolean"/>
<glx sop="146"/>
</function>
- <function name="PrioritizeTextures" offset="331" deprecated="3.1">
+ <function name="PrioritizeTextures" deprecated="3.1">
<param name="n" type="GLsizei" counter="true"/>
<param name="textures" type="const GLuint *" count="n"/>
<param name="priorities" type="const GLclampf *" count="n"/>
<glx rop="4118"/>
</function>
- <function name="Indexub" offset="315" vectorequiv="Indexubv"
- deprecated="3.1">
+ <function name="Indexub" vectorequiv="Indexubv" deprecated="3.1">
<param name="c" type="GLubyte"/>
</function>
- <function name="Indexubv" offset="316" deprecated="3.1">
+ <function name="Indexubv" deprecated="3.1">
<param name="c" type="const GLubyte *" count="1"/>
<glx rop="194"/>
</function>
- <function name="PopClientAttrib" offset="334" deprecated="3.1">
+ <function name="PopClientAttrib" deprecated="3.1">
<glx handcode="true"/>
</function>
- <function name="PushClientAttrib" offset="335" deprecated="3.1">
+ <function name="PushClientAttrib" deprecated="3.1">
<param name="mask" type="GLbitfield"/>
<glx handcode="true"/>
</function>
@@ -3781,7 +3711,7 @@
</enum>
- <function name="BlendColor" offset="336" es2="2.0">
+ <function name="BlendColor" es2="2.0">
<param name="red" type="GLclampf"/>
<param name="green" type="GLclampf"/>
<param name="blue" type="GLclampf"/>
@@ -3789,13 +3719,12 @@
<glx rop="4096"/>
</function>
- <function name="BlendEquation" offset="337" es2="2.0">
+ <function name="BlendEquation" es2="2.0">
<param name="mode" type="GLenum"/>
<glx rop="4097"/>
</function>
- <function name="DrawRangeElements" offset="338" es2="3.0"
- exec="dynamic">
+ <function name="DrawRangeElements" es2="3.0" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="start" type="GLuint"/>
<param name="end" type="GLuint"/>
@@ -3805,7 +3734,7 @@
<glx handcode="true"/>
</function>
- <function name="ColorTable" offset="339" deprecated="3.1">
+ <function name="ColorTable" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
@@ -3815,21 +3744,21 @@
<glx rop="2053" large="true"/>
</function>
- <function name="ColorTableParameterfv" offset="340" deprecated="3.1">
+ <function name="ColorTableParameterfv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="2054"/>
</function>
- <function name="ColorTableParameteriv" offset="341" deprecated="3.1">
+ <function name="ColorTableParameteriv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
<glx rop="2055"/>
</function>
- <function name="CopyColorTable" offset="342" deprecated="3.1">
+ <function name="CopyColorTable" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="x" type="GLint"/>
@@ -3838,7 +3767,7 @@
<glx rop="2056"/>
</function>
- <function name="GetColorTable" offset="343" deprecated="3.1">
+ <function name="GetColorTable" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
@@ -3846,21 +3775,21 @@
<glx sop="147" dimensions_in_reply="true"/>
</function>
- <function name="GetColorTableParameterfv" offset="344" deprecated="3.1">
+ <function name="GetColorTableParameterfv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="148"/>
</function>
- <function name="GetColorTableParameteriv" offset="345" deprecated="3.1">
+ <function name="GetColorTableParameteriv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="149"/>
</function>
- <function name="ColorSubTable" offset="346" deprecated="3.1">
+ <function name="ColorSubTable" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="start" type="GLsizei"/>
<param name="count" type="GLsizei"/>
@@ -3870,7 +3799,7 @@
<glx rop="195" large="true"/>
</function>
- <function name="CopyColorSubTable" offset="347" deprecated="3.1">
+ <function name="CopyColorSubTable" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="start" type="GLsizei"/>
<param name="x" type="GLint"/>
@@ -3879,7 +3808,7 @@
<glx rop="196"/>
</function>
- <function name="ConvolutionFilter1D" offset="348" deprecated="3.1">
+ <function name="ConvolutionFilter1D" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
@@ -3889,7 +3818,7 @@
<glx rop="4101" large="true"/>
</function>
- <function name="ConvolutionFilter2D" offset="349" deprecated="3.1">
+ <function name="ConvolutionFilter2D" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
@@ -3900,35 +3829,35 @@
<glx rop="4102" large="true"/>
</function>
- <function name="ConvolutionParameterf" offset="350" deprecated="3.1">
+ <function name="ConvolutionParameterf" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat"/>
<glx rop="4103"/>
</function>
- <function name="ConvolutionParameterfv" offset="351" deprecated="3.1">
+ <function name="ConvolutionParameterfv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="4104"/>
</function>
- <function name="ConvolutionParameteri" offset="352" deprecated="3.1">
+ <function name="ConvolutionParameteri" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint"/>
<glx rop="4105"/>
</function>
- <function name="ConvolutionParameteriv" offset="353" deprecated="3.1">
+ <function name="ConvolutionParameteriv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
<glx rop="4106"/>
</function>
- <function name="CopyConvolutionFilter1D" offset="354" deprecated="3.1">
+ <function name="CopyConvolutionFilter1D" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="x" type="GLint"/>
@@ -3937,7 +3866,7 @@
<glx rop="4107"/>
</function>
- <function name="CopyConvolutionFilter2D" offset="355" deprecated="3.1">
+ <function name="CopyConvolutionFilter2D" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="x" type="GLint"/>
@@ -3947,7 +3876,7 @@
<glx rop="4108"/>
</function>
- <function name="GetConvolutionFilter" offset="356" deprecated="3.1">
+ <function name="GetConvolutionFilter" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
@@ -3955,21 +3884,21 @@
<glx sop="150" dimensions_in_reply="true"/>
</function>
- <function name="GetConvolutionParameterfv" offset="357" deprecated="3.1">
+ <function name="GetConvolutionParameterfv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="151"/>
</function>
- <function name="GetConvolutionParameteriv" offset="358" deprecated="3.1">
+ <function name="GetConvolutionParameteriv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="152"/>
</function>
- <function name="GetSeparableFilter" offset="359" deprecated="3.1">
+ <function name="GetSeparableFilter" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
@@ -3979,7 +3908,7 @@
<glx sop="153" handcode="true"/>
</function>
- <function name="SeparableFilter2D" offset="360" deprecated="3.1">
+ <function name="SeparableFilter2D" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
@@ -3991,7 +3920,7 @@
<glx rop="4109" handcode="true"/>
</function>
- <function name="GetHistogram" offset="361" deprecated="3.1">
+ <function name="GetHistogram" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="reset" type="GLboolean"/>
<param name="format" type="GLenum"/>
@@ -4000,21 +3929,21 @@
<glx sop="154" dimensions_in_reply="true" img_reset="reset"/>
</function>
- <function name="GetHistogramParameterfv" offset="362" deprecated="3.1">
+ <function name="GetHistogramParameterfv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="155"/>
</function>
- <function name="GetHistogramParameteriv" offset="363" deprecated="3.1">
+ <function name="GetHistogramParameteriv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="156"/>
</function>
- <function name="GetMinmax" offset="364" deprecated="3.1">
+ <function name="GetMinmax" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="reset" type="GLboolean"/>
<param name="format" type="GLenum"/>
@@ -4023,21 +3952,21 @@
<glx sop="157" img_reset="reset"/>
</function>
- <function name="GetMinmaxParameterfv" offset="365" deprecated="3.1">
+ <function name="GetMinmaxParameterfv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="158"/>
</function>
- <function name="GetMinmaxParameteriv" offset="366" deprecated="3.1">
+ <function name="GetMinmaxParameteriv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="159"/>
</function>
- <function name="Histogram" offset="367" deprecated="3.1">
+ <function name="Histogram" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="internalformat" type="GLenum"/>
@@ -4045,24 +3974,24 @@
<glx rop="4110"/>
</function>
- <function name="Minmax" offset="368" deprecated="3.1">
+ <function name="Minmax" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="sink" type="GLboolean"/>
<glx rop="4111"/>
</function>
- <function name="ResetHistogram" offset="369" deprecated="3.1">
+ <function name="ResetHistogram" deprecated="3.1">
<param name="target" type="GLenum"/>
<glx rop="4112"/>
</function>
- <function name="ResetMinmax" offset="370" deprecated="3.1">
+ <function name="ResetMinmax" deprecated="3.1">
<param name="target" type="GLenum"/>
<glx rop="4113"/>
</function>
- <function name="TexImage3D" offset="371" es2="3.0">
+ <function name="TexImage3D" es2="3.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLint"/>
@@ -4076,7 +4005,7 @@
<glx rop="4114" large="true"/>
</function>
- <function name="TexSubImage3D" offset="372" es2="3.0">
+ <function name="TexSubImage3D" es2="3.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -4092,7 +4021,7 @@
<glx rop="4115" large="true"/>
</function>
- <function name="CopyTexSubImage3D" offset="373" es2="3.0">
+ <function name="CopyTexSubImage3D" es2="3.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -4319,33 +4248,28 @@
<enum name="DOT3_RGB" value="0x86AE"/>
<enum name="DOT3_RGBA" value="0x86AF"/>
- <function name="ActiveTexture" es1="1.0"
- es2="2.0" offset="374">
+ <function name="ActiveTexture" es1="1.0" es2="2.0">
<param name="texture" type="GLenum"/>
<glx rop="197"/>
</function>
- <function name="ClientActiveTexture"
- es1="1.0" deprecated="3.1" offset="375">
+ <function name="ClientActiveTexture" es1="1.0" deprecated="3.1">
<param name="texture" type="GLenum"/>
<glx handcode="true"/>
</function>
- <function name="MultiTexCoord1d"
- deprecated="3.1" offset="376">
+ <function name="MultiTexCoord1d" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLdouble"/>
</function>
- <function name="MultiTexCoord1dv"
- deprecated="3.1" offset="377">
+ <function name="MultiTexCoord1dv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLdouble *" count="1"/>
<glx rop="198"/>
</function>
- <function name="MultiTexCoord1f" alias="MultiTexCoord1fARB"
- deprecated="3.1">
+ <function name="MultiTexCoord1f" alias="MultiTexCoord1fARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLfloat"/>
</function>
@@ -4356,41 +4280,35 @@
<param name="v" type="const GLfloat *"/>
</function>
- <function name="MultiTexCoord1i"
- deprecated="3.1" offset="380">
+ <function name="MultiTexCoord1i" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLint"/>
</function>
- <function name="MultiTexCoord1iv"
- deprecated="3.1" offset="381">
+ <function name="MultiTexCoord1iv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLint *" count="1"/>
<glx rop="200"/>
</function>
- <function name="MultiTexCoord1s"
- deprecated="3.1" offset="382">
+ <function name="MultiTexCoord1s" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLshort"/>
</function>
- <function name="MultiTexCoord1sv"
- deprecated="3.1" offset="383">
+ <function name="MultiTexCoord1sv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLshort *" count="1"/>
<glx rop="201"/>
</function>
- <function name="MultiTexCoord2d"
- deprecated="3.1" offset="384">
+ <function name="MultiTexCoord2d" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
</function>
- <function name="MultiTexCoord2dv"
- deprecated="3.1" offset="385">
+ <function name="MultiTexCoord2dv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLdouble *" count="2"/>
<glx rop="202"/>
@@ -4409,44 +4327,38 @@
<param name="v" type="const GLfloat *"/>
</function>
- <function name="MultiTexCoord2i"
- deprecated="3.1" offset="388">
+ <function name="MultiTexCoord2i" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
</function>
- <function name="MultiTexCoord2iv"
- deprecated="3.1" offset="389">
+ <function name="MultiTexCoord2iv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLint *" count="2"/>
<glx rop="204"/>
</function>
- <function name="MultiTexCoord2s"
- deprecated="3.1" offset="390">
+ <function name="MultiTexCoord2s" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
</function>
- <function name="MultiTexCoord2sv"
- deprecated="3.1" offset="391">
+ <function name="MultiTexCoord2sv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLshort *" count="2"/>
<glx rop="205"/>
</function>
- <function name="MultiTexCoord3d"
- deprecated="3.1" offset="392">
+ <function name="MultiTexCoord3d" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
<param name="r" type="GLdouble"/>
</function>
- <function name="MultiTexCoord3dv"
- deprecated="3.1" offset="393">
+ <function name="MultiTexCoord3dv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="206"/>
@@ -4466,38 +4378,33 @@
<param name="v" type="const GLfloat *"/>
</function>
- <function name="MultiTexCoord3i"
- deprecated="3.1" offset="396">
+ <function name="MultiTexCoord3i" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
<param name="r" type="GLint"/>
</function>
- <function name="MultiTexCoord3iv"
- deprecated="3.1" offset="397">
+ <function name="MultiTexCoord3iv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLint *" count="3"/>
<glx rop="208"/>
</function>
- <function name="MultiTexCoord3s"
- deprecated="3.1" offset="398">
+ <function name="MultiTexCoord3s" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
<param name="r" type="GLshort"/>
</function>
- <function name="MultiTexCoord3sv"
- deprecated="3.1" offset="399">
+ <function name="MultiTexCoord3sv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLshort *" count="3"/>
<glx rop="209"/>
</function>
- <function name="MultiTexCoord4d"
- deprecated="3.1" offset="400">
+ <function name="MultiTexCoord4d" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
@@ -4505,8 +4412,7 @@
<param name="q" type="GLdouble"/>
</function>
- <function name="MultiTexCoord4dv"
- deprecated="3.1" offset="401">
+ <function name="MultiTexCoord4dv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLdouble *" count="4"/>
<glx rop="210"/>
@@ -4527,8 +4433,7 @@
<param name="v" type="const GLfloat *"/>
</function>
- <function name="MultiTexCoord4i"
- deprecated="3.1" offset="404">
+ <function name="MultiTexCoord4i" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
@@ -4536,15 +4441,13 @@
<param name="q" type="GLint"/>
</function>
- <function name="MultiTexCoord4iv"
- deprecated="3.1" offset="405">
+ <function name="MultiTexCoord4iv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLint *" count="4"/>
<glx rop="212"/>
</function>
- <function name="MultiTexCoord4s"
- deprecated="3.1" offset="406">
+ <function name="MultiTexCoord4s" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
@@ -4552,45 +4455,39 @@
<param name="q" type="GLshort"/>
</function>
- <function name="MultiTexCoord4sv"
- deprecated="3.1" offset="407">
+ <function name="MultiTexCoord4sv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLshort *" count="4"/>
<glx rop="213"/>
</function>
- <function name="LoadTransposeMatrixf"
- deprecated="3.1" offset="assign">
+ <function name="LoadTransposeMatrixf" deprecated="3.1">
<param name="m" type="const GLfloat *"/>
<glx handcode="true"/>
</function>
- <function name="LoadTransposeMatrixd"
- deprecated="3.1" offset="assign">
+ <function name="LoadTransposeMatrixd" deprecated="3.1">
<param name="m" type="const GLdouble *"/>
<glx handcode="true"/>
</function>
- <function name="MultTransposeMatrixf"
- deprecated="3.1" offset="assign">
+ <function name="MultTransposeMatrixf" deprecated="3.1">
<param name="m" type="const GLfloat *"/>
<glx handcode="true"/>
</function>
- <function name="MultTransposeMatrixd"
- deprecated="3.1" offset="assign">
+ <function name="MultTransposeMatrixd" deprecated="3.1">
<param name="m" type="const GLdouble *"/>
<glx handcode="true"/>
</function>
- <function name="SampleCoverage" es1="1.0"
- es2="2.0" offset="assign">
+ <function name="SampleCoverage" es1="1.0" es2="2.0">
<param name="value" type="GLclampf"/>
<param name="invert" type="GLboolean"/>
<glx rop="229"/>
</function>
- <function name="CompressedTexImage3D" es2="3.0" offset="assign">
+ <function name="CompressedTexImage3D" es2="3.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
@@ -4603,8 +4500,7 @@
<glx rop="216" handcode="client"/>
</function>
- <function name="CompressedTexImage2D"
- es1="1.0" es2="2.0" offset="assign">
+ <function name="CompressedTexImage2D" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
@@ -4616,7 +4512,7 @@
<glx rop="215" handcode="client"/>
</function>
- <function name="CompressedTexImage1D" offset="assign">
+ <function name="CompressedTexImage1D">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
@@ -4627,7 +4523,7 @@
<glx rop="214" handcode="client"/>
</function>
- <function name="CompressedTexSubImage3D" es2="3.0" offset="assign">
+ <function name="CompressedTexSubImage3D" es2="3.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -4642,8 +4538,7 @@
<glx rop="219" handcode="client"/>
</function>
- <function name="CompressedTexSubImage2D"
- es1="1.0" es2="2.0" offset="assign">
+ <function name="CompressedTexSubImage2D" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -4656,7 +4551,7 @@
<glx rop="218" handcode="client"/>
</function>
- <function name="CompressedTexSubImage1D" offset="assign">
+ <function name="CompressedTexSubImage1D">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -4667,7 +4562,7 @@
<glx rop="217" handcode="client"/>
</function>
- <function name="GetCompressedTexImage" offset="assign">
+ <function name="GetCompressedTexImage">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="img" type="GLvoid *" output="true"/>
@@ -4790,7 +4685,7 @@
</enum>
<enum name="COMPARE_R_TO_TEXTURE" value="0x884E"/>
- <function name="BlendFuncSeparate" es2="2.0" offset="assign">
+ <function name="BlendFuncSeparate" es2="2.0">
<param name="sfactorRGB" type="GLenum"/>
<param name="dfactorRGB" type="GLenum"/>
<param name="sfactorAlpha" type="GLenum"/>
@@ -4806,24 +4701,23 @@
<param name="coord" type="const GLfloat *"/>
</function>
- <function name="FogCoordd" deprecated="3.1" offset="assign">
+ <function name="FogCoordd" deprecated="3.1">
<param name="coord" type="GLdouble"/>
</function>
- <function name="FogCoorddv" deprecated="3.1" offset="assign">
+ <function name="FogCoorddv" deprecated="3.1">
<param name="coord" type="const GLdouble *" count="1"/>
<glx rop="4125"/>
</function>
- <function name="FogCoordPointer"
- deprecated="3.1" offset="assign">
+ <function name="FogCoordPointer" deprecated="3.1">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
- <function name="MultiDrawArrays" offset="assign">
+ <function name="MultiDrawArrays">
<param name="mode" type="GLenum"/>
<param name="first" type="const GLint *"/>
<param name="count" type="const GLsizei *"/>
@@ -4839,52 +4733,48 @@
<param name="primcount" type="GLsizei"/>
</function>
- <function name="PointParameterf" es1="1.1" offset="assign">
+ <function name="PointParameterf" es1="1.1">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="2065"/>
</function>
- <function name="PointParameterfv" es1="1.1" offset="assign">
+ <function name="PointParameterfv" es1="1.1">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="2066"/>
</function>
- <function name="PointParameteri" offset="assign">
+ <function name="PointParameteri">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx rop="4221"/>
</function>
- <function name="PointParameteriv" offset="assign">
+ <function name="PointParameteriv">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
<glx rop="4222"/>
</function>
- <function name="SecondaryColor3b"
- deprecated="3.1" offset="assign">
+ <function name="SecondaryColor3b" deprecated="3.1">
<param name="red" type="GLbyte"/>
<param name="green" type="GLbyte"/>
<param name="blue" type="GLbyte"/>
</function>
- <function name="SecondaryColor3bv"
- deprecated="3.1" offset="assign">
+ <function name="SecondaryColor3bv" deprecated="3.1">
<param name="v" type="const GLbyte *" count="3"/>
<glx rop="4126"/>
</function>
- <function name="SecondaryColor3d"
- deprecated="3.1" offset="assign">
+ <function name="SecondaryColor3d" deprecated="3.1">
<param name="red" type="GLdouble"/>
<param name="green" type="GLdouble"/>
<param name="blue" type="GLdouble"/>
</function>
- <function name="SecondaryColor3dv"
- deprecated="3.1" offset="assign">
+ <function name="SecondaryColor3dv" deprecated="3.1">
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="4130"/>
</function>
@@ -4901,73 +4791,62 @@
<param name="v" type="const GLfloat *"/>
</function>
- <function name="SecondaryColor3i"
- deprecated="3.1" offset="assign">
+ <function name="SecondaryColor3i" deprecated="3.1">
<param name="red" type="GLint"/>
<param name="green" type="GLint"/>
<param name="blue" type="GLint"/>
</function>
- <function name="SecondaryColor3iv"
- deprecated="3.1" offset="assign">
+ <function name="SecondaryColor3iv" deprecated="3.1">
<param name="v" type="const GLint *" count="3"/>
<glx rop="4128"/>
</function>
- <function name="SecondaryColor3s"
- deprecated="3.1" offset="assign">
+ <function name="SecondaryColor3s" deprecated="3.1">
<param name="red" type="GLshort"/>
<param name="green" type="GLshort"/>
<param name="blue" type="GLshort"/>
</function>
- <function name="SecondaryColor3sv"
- deprecated="3.1" offset="assign">
+ <function name="SecondaryColor3sv" deprecated="3.1">
<param name="v" type="const GLshort *" count="3"/>
<glx rop="4127"/>
</function>
- <function name="SecondaryColor3ub"
- deprecated="3.1" offset="assign">
+ <function name="SecondaryColor3ub" deprecated="3.1">
<param name="red" type="GLubyte"/>
<param name="green" type="GLubyte"/>
<param name="blue" type="GLubyte"/>
</function>
- <function name="SecondaryColor3ubv"
- deprecated="3.1" offset="assign">
+ <function name="SecondaryColor3ubv" deprecated="3.1">
<param name="v" type="const GLubyte *" count="3"/>
<glx rop="4131"/>
</function>
- <function name="SecondaryColor3ui"
- deprecated="3.1" offset="assign">
+ <function name="SecondaryColor3ui" deprecated="3.1">
<param name="red" type="GLuint"/>
<param name="green" type="GLuint"/>
<param name="blue" type="GLuint"/>
</function>
- <function name="SecondaryColor3uiv"
- deprecated="3.1" offset="assign">
+ <function name="SecondaryColor3uiv" deprecated="3.1">
<param name="v" type="const GLuint *" count="3"/>
<glx rop="4133"/>
</function>
- <function name="SecondaryColor3us"
- deprecated="3.1" offset="assign">
+ <function name="SecondaryColor3us" deprecated="3.1">
<param name="red" type="GLushort"/>
<param name="green" type="GLushort"/>
<param name="blue" type="GLushort"/>
</function>
- <function name="SecondaryColor3usv"
- deprecated="3.1" offset="assign">
+ <function name="SecondaryColor3usv" deprecated="3.1">
<param name="v" type="const GLushort *" count="3"/>
<glx rop="4132"/>
</function>
- <function name="SecondaryColorPointer"
- deprecated="3.1" offset="assign">
+ <function name="SecondaryColorPointer" deprecated="3.1">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@@ -4975,93 +4854,93 @@
<glx handcode="true"/>
</function>
- <function name="WindowPos2d" deprecated="3.1" offset="assign">
+ <function name="WindowPos2d" deprecated="3.1">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos2dv" deprecated="3.1" offset="assign">
+ <function name="WindowPos2dv" deprecated="3.1">
<param name="v" type="const GLdouble *"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos2f" deprecated="3.1" offset="assign">
+ <function name="WindowPos2f" deprecated="3.1">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos2fv" deprecated="3.1" offset="assign">
+ <function name="WindowPos2fv" deprecated="3.1">
<param name="v" type="const GLfloat *"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos2i" deprecated="3.1" offset="assign">
+ <function name="WindowPos2i" deprecated="3.1">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos2iv" deprecated="3.1" offset="assign">
+ <function name="WindowPos2iv" deprecated="3.1">
<param name="v" type="const GLint *"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos2s" deprecated="3.1" offset="assign">
+ <function name="WindowPos2s" deprecated="3.1">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos2sv" deprecated="3.1" offset="assign">
+ <function name="WindowPos2sv" deprecated="3.1">
<param name="v" type="const GLshort *"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos3d" deprecated="3.1" offset="assign">
+ <function name="WindowPos3d" deprecated="3.1">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos3dv" deprecated="3.1" offset="assign">
+ <function name="WindowPos3dv" deprecated="3.1">
<param name="v" type="const GLdouble *"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos3f" deprecated="3.1" offset="assign">
+ <function name="WindowPos3f" deprecated="3.1">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="WindowPos3fv" deprecated="3.1" offset="assign">
+ <function name="WindowPos3fv" deprecated="3.1">
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="230"/>
</function>
- <function name="WindowPos3i" deprecated="3.1" offset="assign">
+ <function name="WindowPos3i" deprecated="3.1">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos3iv" deprecated="3.1" offset="assign">
+ <function name="WindowPos3iv" deprecated="3.1">
<param name="v" type="const GLint *"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos3s" deprecated="3.1" offset="assign">
+ <function name="WindowPos3s" deprecated="3.1">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
<glx handcode="true"/>
</function>
- <function name="WindowPos3sv" deprecated="3.1" offset="assign">
+ <function name="WindowPos3sv" deprecated="3.1">
<param name="v" type="const GLshort *"/>
<glx handcode="true"/>
</function>
@@ -5132,13 +5011,13 @@
<type name="intptr" size="4" glx_name="CARD32"/>
<type name="sizeiptr" size="4" unsigned="true" glx_name="CARD32"/>
- <function name="BindBuffer" es1="1.1" es2="2.0" offset="assign">
+ <function name="BindBuffer" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="buffer" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="BufferData" es1="1.1" es2="2.0" offset="assign">
+ <function name="BufferData" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="size" type="GLsizeiptr" counter="true"/>
<param name="data" type="const GLvoid *" count="size" img_null_flag="true"/>
@@ -5146,8 +5025,7 @@
<glx ignore="true"/>
</function>
- <function name="BufferSubData" es1="1.1"
- es2="2.0" offset="assign">
+ <function name="BufferSubData" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="size" type="GLsizeiptr" counter="true"/>
@@ -5155,35 +5033,33 @@
<glx ignore="true"/>
</function>
- <function name="DeleteBuffers" es1="1.1"
- es2="2.0" offset="assign">
+ <function name="DeleteBuffers" es1="1.1" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="buffer" type="const GLuint *" count="n"/>
<glx ignore="true"/>
</function>
- <function name="GenBuffers" es1="1.1" es2="2.0" offset="assign">
+ <function name="GenBuffers" es1="1.1" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="buffer" type="GLuint *" output="true" count="n"/>
<glx ignore="true"/>
</function>
- <function name="GetBufferParameteriv"
- es1="1.1" es2="2.0" offset="assign">
+ <function name="GetBufferParameteriv" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetBufferPointerv" es2="3.0" offset="assign">
+ <function name="GetBufferPointerv" es2="3.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **" output="true"/>
<glx ignore="true"/>
</function>
- <function name="GetBufferSubData" offset="assign">
+ <function name="GetBufferSubData">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="size" type="GLsizeiptr" counter="true"/>
@@ -5191,69 +5067,69 @@
<glx ignore="true"/>
</function>
- <function name="IsBuffer" es1="1.1" es2="2.0" offset="assign">
+ <function name="IsBuffer" es1="1.1" es2="2.0">
<param name="buffer" type="GLuint"/>
<return type="GLboolean"/>
<glx ignore="true"/>
</function>
- <function name="MapBuffer" offset="assign">
+ <function name="MapBuffer">
<param name="target" type="GLenum"/>
<param name="access" type="GLenum"/>
<return type="GLvoid *"/>
<glx ignore="true"/>
</function>
- <function name="UnmapBuffer" es2="3.0" offset="assign">
+ <function name="UnmapBuffer" es2="3.0">
<param name="target" type="GLenum"/>
<return type="GLboolean"/>
<glx ignore="true"/>
</function>
- <function name="GenQueries" es2="3.0" offset="assign">
+ <function name="GenQueries" es2="3.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="ids" type="GLuint *" output="true" count="n"/>
<glx sop="162" always_array="true"/>
</function>
- <function name="DeleteQueries" es2="3.0" offset="assign">
+ <function name="DeleteQueries" es2="3.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="ids" type="const GLuint *" count="n"/>
<glx sop="161"/>
</function>
- <function name="IsQuery" es2="3.0" offset="assign">
+ <function name="IsQuery" es2="3.0">
<param name="id" type="GLuint"/>
<return type="GLboolean"/>
<glx sop="163"/>
</function>
- <function name="BeginQuery" es2="3.0" offset="assign">
+ <function name="BeginQuery" es2="3.0">
<param name="target" type="GLenum"/>
<param name="id" type="GLuint"/>
<glx rop="231"/>
</function>
- <function name="EndQuery" es2="3.0" offset="assign">
+ <function name="EndQuery" es2="3.0">
<param name="target" type="GLenum"/>
<glx rop="232"/>
</function>
- <function name="GetQueryiv" es2="3.0" offset="assign">
+ <function name="GetQueryiv" es2="3.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="164"/>
</function>
- <function name="GetQueryObjectiv" offset="assign">
+ <function name="GetQueryObjectiv">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="165"/>
</function>
- <function name="GetQueryObjectuiv" es2="3.0" offset="assign">
+ <function name="GetQueryObjectuiv" es2="3.0">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint *" output="true" variable_param="pname"/>
@@ -5356,20 +5232,19 @@
<enum name="STENCIL_BACK_VALUE_MASK" value="0x8CA4"/>
<enum name="STENCIL_BACK_WRITEMASK" value="0x8CA5"/>
- <function name="BlendEquationSeparate"
- es2="2.0" offset="assign">
+ <function name="BlendEquationSeparate" es2="2.0">
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
<glx rop="4228"/>
</function>
- <function name="DrawBuffers" es2="3.0" offset="assign">
+ <function name="DrawBuffers" es2="3.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="bufs" type="const GLenum *" count="n"/>
<glx rop="233" large="true"/>
</function>
- <function name="StencilFuncSeparate" offset="assign" es2="2.0">
+ <function name="StencilFuncSeparate" es2="2.0">
<param name="face" type="GLenum"/>
<param name="func" type="GLenum"/>
<param name="ref" type="GLint"/>
@@ -5377,7 +5252,7 @@
<glx ignore="true"/>
</function>
- <function name="StencilOpSeparate" offset="assign" es2="2.0">
+ <function name="StencilOpSeparate" es2="2.0">
<param name="face" type="GLenum"/>
<param name="sfail" type="GLenum"/>
<param name="zfail" type="GLenum"/>
@@ -5385,72 +5260,70 @@
<glx ignore="true"/>
</function>
- <function name="StencilMaskSeparate" offset="assign" es2="2.0">
+ <function name="StencilMaskSeparate" es2="2.0">
<param name="face" type="GLenum"/>
<param name="mask" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="AttachShader" offset="assign" es2="2.0">
+ <function name="AttachShader" es2="2.0">
<param name="program" type="GLuint"/>
<param name="shader" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="BindAttribLocation"
- es2="2.0" offset="assign">
+ <function name="BindAttribLocation" es2="2.0">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<glx ignore="true"/>
</function>
- <function name="CompileShader" es2="2.0" offset="assign">
+ <function name="CompileShader" es2="2.0">
<param name="shader" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="CreateProgram" offset="assign" es2="2.0">
+ <function name="CreateProgram" es2="2.0">
<return type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="CreateShader" offset="assign" es2="2.0">
+ <function name="CreateShader" es2="2.0">
<param name="type" type="GLenum"/>
<return type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="DeleteProgram" offset="assign" es2="2.0">
+ <function name="DeleteProgram" es2="2.0">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="DeleteShader" offset="assign" es2="2.0">
+ <function name="DeleteShader" es2="2.0">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="DetachShader" offset="assign" es2="2.0">
+ <function name="DetachShader" es2="2.0">
<param name="program" type="GLuint"/>
<param name="shader" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="DisableVertexAttribArray" es2="2.0" offset="assign">
+ <function name="DisableVertexAttribArray" es2="2.0">
<param name="index" type="GLuint"/>
<glx ignore="true"/>
<glx handcode="true"/>
</function>
- <function name="EnableVertexAttribArray"
- es2="2.0" offset="assign">
+ <function name="EnableVertexAttribArray" es2="2.0">
<param name="index" type="GLuint"/>
<glx ignore="true"/>
<glx handcode="true"/>
</function>
- <function name="GetActiveAttrib" es2="2.0" offset="assign">
+ <function name="GetActiveAttrib" es2="2.0">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="bufSize" type="GLsizei "/>
@@ -5461,7 +5334,7 @@
<glx ignore="true"/>
</function>
- <function name="GetActiveUniform" es2="2.0" offset="assign">
+ <function name="GetActiveUniform" es2="2.0">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
@@ -5472,7 +5345,7 @@
<glx ignore="true"/>
</function>
- <function name="GetAttachedShaders" offset="assign" es2="2.0">
+ <function name="GetAttachedShaders" es2="2.0">
<param name="program" type="GLuint"/>
<param name="maxCount" type="GLsizei"/>
<param name="count" type="GLsizei *" output="true"/>
@@ -5480,21 +5353,21 @@
<glx ignore="true"/>
</function>
- <function name="GetAttribLocation" es2="2.0" offset="assign">
+ <function name="GetAttribLocation" es2="2.0">
<param name="program" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="GetProgramiv" offset="assign" es2="2.0">
+ <function name="GetProgramiv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
<glx ignore="true"/>
</function>
- <function name="GetProgramInfoLog" offset="assign" es2="2.0">
+ <function name="GetProgramInfoLog" es2="2.0">
<param name="program" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
@@ -5502,14 +5375,14 @@
<glx ignore="true"/>
</function>
- <function name="GetShaderiv" offset="assign" es2="2.0">
+ <function name="GetShaderiv" es2="2.0">
<param name="shader" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
<glx ignore="true"/>
</function>
- <function name="GetShaderInfoLog" offset="assign" es2="2.0">
+ <function name="GetShaderInfoLog" es2="2.0">
<param name="shader" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
@@ -5517,7 +5390,7 @@
<glx ignore="true"/>
</function>
- <function name="GetShaderSource" es2="2.0" offset="assign">
+ <function name="GetShaderSource" es2="2.0">
<param name="shader" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *" output="true"/>
@@ -5525,29 +5398,28 @@
<glx ignore="true"/>
</function>
- <function name="GetUniformLocation"
- es2="2.0" offset="assign">
+ <function name="GetUniformLocation" es2="2.0">
<param name="program" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="GetUniformfv" es2="2.0" offset="assign">
+ <function name="GetUniformfv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="params" type="GLfloat *" output="true"/>
<glx ignore="true"/>
</function>
- <function name="GetUniformiv" es2="2.0" offset="assign">
+ <function name="GetUniformiv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="params" type="GLint *" output="true"/>
<glx ignore="true"/>
</function>
- <function name="GetVertexAttribdv" offset="assign">
+ <function name="GetVertexAttribdv">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLdouble *" output="true" variable_param="pname"/>
@@ -5555,7 +5427,7 @@
<glx handcode="client" vendorpriv="1301"/>
</function>
- <function name="GetVertexAttribfv" es2="2.0" offset="assign">
+ <function name="GetVertexAttribfv" es2="2.0">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
@@ -5563,7 +5435,7 @@
<glx handcode="client" vendorpriv="1302"/>
</function>
- <function name="GetVertexAttribiv" es2="2.0" offset="assign">
+ <function name="GetVertexAttribiv" es2="2.0">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
@@ -5571,8 +5443,7 @@
<glx handcode="client" vendorpriv="1303"/>
</function>
- <function name="GetVertexAttribPointerv"
- es2="2.0" offset="assign">
+ <function name="GetVertexAttribPointerv" es2="2.0">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="pointer" type="GLvoid **" output="true"/>
@@ -5580,24 +5451,24 @@
<glx handcode="true"/>
</function>
- <function name="IsProgram" offset="assign" es2="2.0">
+ <function name="IsProgram" es2="2.0">
<param name="program" type="GLuint"/>
<return type="GLboolean"/>
<glx ignore="true"/>
</function>
- <function name="IsShader" offset="assign" es2="2.0">
+ <function name="IsShader" es2="2.0">
<param name="shader" type="GLuint"/>
<return type="GLboolean"/>
<glx ignore="true"/>
</function>
- <function name="LinkProgram" es2="2.0" offset="assign">
+ <function name="LinkProgram" es2="2.0">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="ShaderSource" es2="2.0" offset="assign">
+ <function name="ShaderSource" es2="2.0">
<param name="shader" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="string" type="const GLchar * const *"/>
@@ -5605,30 +5476,30 @@
<glx ignore="true"/>
</function>
- <function name="UseProgram" es2="2.0" offset="assign">
+ <function name="UseProgram" es2="2.0">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="Uniform1f" es2="2.0" offset="assign">
+ <function name="Uniform1f" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="Uniform2f" es2="2.0" offset="assign">
+ <function name="Uniform2f" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<param name="v1" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="Uniform3f" es2="2.0" offset="assign">
+ <function name="Uniform3f" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<param name="v1" type="GLfloat"/>
<param name="v2" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="Uniform4f" es2="2.0" offset="assign">
+ <function name="Uniform4f" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<param name="v1" type="GLfloat"/>
@@ -5637,25 +5508,25 @@
<glx ignore="true"/>
</function>
- <function name="Uniform1i" es2="2.0" offset="assign">
+ <function name="Uniform1i" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="Uniform2i" es2="2.0" offset="assign">
+ <function name="Uniform2i" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<param name="v1" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="Uniform3i" es2="2.0" offset="assign">
+ <function name="Uniform3i" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<param name="v1" type="GLint"/>
<param name="v2" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="Uniform4i" es2="2.0" offset="assign">
+ <function name="Uniform4i" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<param name="v1" type="GLint"/>
@@ -5664,71 +5535,71 @@
<glx ignore="true"/>
</function>
- <function name="Uniform1fv" es2="2.0" offset="assign">
+ <function name="Uniform1fv" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="value" type="const GLfloat *" count="count"/>
<glx ignore="true"/>
</function>
- <function name="Uniform2fv" es2="2.0" offset="assign">
+ <function name="Uniform2fv" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="value" type="const GLfloat *" count="count" count_scale="2"/>
<glx ignore="true"/>
</function>
- <function name="Uniform3fv" es2="2.0" offset="assign">
+ <function name="Uniform3fv" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="value" type="const GLfloat *" count="count" count_scale="3"/>
<glx ignore="true"/>
</function>
- <function name="Uniform4fv" es2="2.0" offset="assign">
+ <function name="Uniform4fv" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="value" type="const GLfloat *" count="count" count_scale="4"/>
<glx ignore="true"/>
</function>
- <function name="Uniform1iv" es2="2.0" offset="assign">
+ <function name="Uniform1iv" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="value" type="const GLint *" count="count"/>
<glx ignore="true"/>
</function>
- <function name="Uniform2iv" es2="2.0" offset="assign">
+ <function name="Uniform2iv" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="value" type="const GLint *" count="count" count_scale="2"/>
<glx ignore="true"/>
</function>
- <function name="Uniform3iv" es2="2.0" offset="assign">
+ <function name="Uniform3iv" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="value" type="const GLint *" count="count" count_scale="3"/>
<glx ignore="true"/>
</function>
- <function name="Uniform4iv" es2="2.0" offset="assign">
+ <function name="Uniform4iv" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="value" type="const GLint *" count="count" count_scale="4"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix2fv" es2="2.0" offset="assign">
+ <function name="UniformMatrix2fv" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *" count="count" count_scale="4"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix3fv" es2="2.0" offset="assign">
+ <function name="UniformMatrix3fv" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *" count="count" count_scale="9"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix4fv" es2="2.0" offset="assign">
+ <function name="UniformMatrix4fv" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="transpose" type="GLboolean"/>
@@ -5736,16 +5607,16 @@
<glx ignore="true"/>
</function>
- <function name="ValidateProgram" es2="2.0" offset="assign">
+ <function name="ValidateProgram" es2="2.0">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="VertexAttrib1d" offset="assign">
+ <function name="VertexAttrib1d">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
</function>
- <function name="VertexAttrib1dv" offset="assign">
+ <function name="VertexAttrib1dv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="1"/>
<glx rop="4197" doubles_in_order="true"/>
@@ -5758,22 +5629,22 @@
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="VertexAttrib1s" offset="assign">
+ <function name="VertexAttrib1s">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
</function>
- <function name="VertexAttrib1sv" offset="assign">
+ <function name="VertexAttrib1sv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="1"/>
<glx rop="4189"/>
</function>
- <function name="VertexAttrib2d" offset="assign">
+ <function name="VertexAttrib2d">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
</function>
- <function name="VertexAttrib2dv" offset="assign">
+ <function name="VertexAttrib2dv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="2"/>
<glx rop="4198" doubles_in_order="true"/>
@@ -5787,24 +5658,24 @@
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="VertexAttrib2s" offset="assign">
+ <function name="VertexAttrib2s">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
</function>
- <function name="VertexAttrib2sv" offset="assign">
+ <function name="VertexAttrib2sv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="2"/>
<glx rop="4190"/>
</function>
- <function name="VertexAttrib3d" offset="assign">
+ <function name="VertexAttrib3d">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
</function>
- <function name="VertexAttrib3dv" offset="assign">
+ <function name="VertexAttrib3dv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="4199" doubles_in_order="true"/>
@@ -5819,68 +5690,68 @@
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="VertexAttrib3s" offset="assign">
+ <function name="VertexAttrib3s">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
</function>
- <function name="VertexAttrib3sv" offset="assign">
+ <function name="VertexAttrib3sv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="3"/>
<glx rop="4191"/>
</function>
- <function name="VertexAttrib4Nbv" offset="assign">
+ <function name="VertexAttrib4Nbv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLbyte *" count="4"/>
<glx rop="4235"/>
</function>
- <function name="VertexAttrib4Niv" offset="assign">
+ <function name="VertexAttrib4Niv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *" count="4"/>
<glx rop="4237"/>
</function>
- <function name="VertexAttrib4Nsv" offset="assign">
+ <function name="VertexAttrib4Nsv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="4"/>
<glx rop="4236"/>
</function>
- <function name="VertexAttrib4Nub" offset="assign">
+ <function name="VertexAttrib4Nub">
<param name="index" type="GLuint"/>
<param name="x" type="GLubyte"/>
<param name="y" type="GLubyte"/>
<param name="z" type="GLubyte"/>
<param name="w" type="GLubyte"/>
</function>
- <function name="VertexAttrib4Nubv" offset="assign">
+ <function name="VertexAttrib4Nubv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLubyte *" count="4"/>
<glx rop="4201"/>
</function>
- <function name="VertexAttrib4Nuiv" offset="assign">
+ <function name="VertexAttrib4Nuiv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *" count="4"/>
<glx rop="4239"/>
</function>
- <function name="VertexAttrib4Nusv" offset="assign">
+ <function name="VertexAttrib4Nusv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLushort *" count="4"/>
<glx rop="4238"/>
</function>
- <function name="VertexAttrib4bv" offset="assign">
+ <function name="VertexAttrib4bv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLbyte *" count="4"/>
<glx rop="4230"/>
</function>
- <function name="VertexAttrib4d" offset="assign">
+ <function name="VertexAttrib4d">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<param name="w" type="GLdouble"/>
</function>
- <function name="VertexAttrib4dv" offset="assign">
+ <function name="VertexAttrib4dv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="4"/>
<glx rop="4200" doubles_in_order="true"/>
@@ -5896,41 +5767,40 @@
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="VertexAttrib4iv" offset="assign">
+ <function name="VertexAttrib4iv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *" count="4"/>
<glx rop="4231"/>
</function>
- <function name="VertexAttrib4s" offset="assign">
+ <function name="VertexAttrib4s">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
<param name="w" type="GLshort"/>
</function>
- <function name="VertexAttrib4sv" offset="assign">
+ <function name="VertexAttrib4sv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="4"/>
<glx rop="4192"/>
</function>
- <function name="VertexAttrib4ubv" offset="assign">
+ <function name="VertexAttrib4ubv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLubyte *" count="4"/>
<glx rop="4232"/>
</function>
- <function name="VertexAttrib4uiv" offset="assign">
+ <function name="VertexAttrib4uiv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *" count="4"/>
<glx rop="4234"/>
</function>
- <function name="VertexAttrib4usv" offset="assign">
+ <function name="VertexAttrib4usv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLushort *" count="4"/>
<glx rop="4233"/>
</function>
- <function name="VertexAttribPointer"
- es2="2.0" offset="assign">
+ <function name="VertexAttribPointer" es2="2.0">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
@@ -5971,42 +5841,42 @@
<enum name="COMPRESSED_SLUMINANCE" value="0x8C4A"/>
<enum name="COMPRESSED_SLUMINANCE_ALPHA" value="0x8C4B"/>
- <function name="UniformMatrix2x3fv" offset="assign" es2="3.0">
+ <function name="UniformMatrix2x3fv" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *" count="count" count_scale="6"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix3x2fv" offset="assign" es2="3.0">
+ <function name="UniformMatrix3x2fv" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *" count="count" count_scale="6"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix2x4fv" offset="assign" es2="3.0">
+ <function name="UniformMatrix2x4fv" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *" count="count" count_scale="6"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix4x2fv" offset="assign" es2="3.0">
+ <function name="UniformMatrix4x2fv" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *" count="count" count_scale="8"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix3x4fv" offset="assign" es2="3.0">
+ <function name="UniformMatrix3x4fv" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *" count="count" count_scale="12"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix4x3fv" offset="assign" es2="3.0">
+ <function name="UniformMatrix4x3fv" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="transpose" type="GLboolean"/>
@@ -6081,13 +5951,13 @@
<param name="v" type="const GLdouble *"/>
</function>
- <function name="MultiTexCoord1fARB" offset="378"
+ <function name="MultiTexCoord1fARB"
vectorequiv="MultiTexCoord1fvARB" exec="dynamic">
<param name="target" type="GLenum"/>
<param name="s" type="GLfloat"/>
</function>
- <function name="MultiTexCoord1fvARB" offset="379" exec="dynamic">
+ <function name="MultiTexCoord1fvARB" exec="dynamic">
<param name="target" type="GLenum"/>
<param name="v" type="const GLfloat *" count="1"/>
<glx rop="199"/>
@@ -6127,14 +5997,14 @@
<param name="v" type="const GLdouble *"/>
</function>
- <function name="MultiTexCoord2fARB" offset="386"
+ <function name="MultiTexCoord2fARB"
vectorequiv="MultiTexCoord2fvARB" exec="dynamic">
<param name="target" type="GLenum"/>
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
</function>
- <function name="MultiTexCoord2fvARB" offset="387" exec="dynamic">
+ <function name="MultiTexCoord2fvARB" exec="dynamic">
<param name="target" type="GLenum"/>
<param name="v" type="const GLfloat *" count="2"/>
<glx rop="203"/>
@@ -6177,7 +6047,7 @@
<param name="v" type="const GLdouble *"/>
</function>
- <function name="MultiTexCoord3fARB" offset="394"
+ <function name="MultiTexCoord3fARB"
vectorequiv="MultiTexCoord3fvARB" exec="dynamic">
<param name="target" type="GLenum"/>
<param name="s" type="GLfloat"/>
@@ -6185,7 +6055,7 @@
<param name="r" type="GLfloat"/>
</function>
- <function name="MultiTexCoord3fvARB" offset="395" exec="dynamic">
+ <function name="MultiTexCoord3fvARB" exec="dynamic">
<param name="target" type="GLenum"/>
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="207"/>
@@ -6231,7 +6101,7 @@
<param name="v" type="const GLdouble *"/>
</function>
- <function name="MultiTexCoord4fARB" offset="402"
+ <function name="MultiTexCoord4fARB"
vectorequiv="MultiTexCoord4fvARB" exec="dynamic">
<param name="target" type="GLenum"/>
<param name="s" type="GLfloat"/>
@@ -6240,7 +6110,7 @@
<param name="q" type="GLfloat"/>
</function>
- <function name="MultiTexCoord4fvARB" offset="403" exec="dynamic">
+ <function name="MultiTexCoord4fvARB" exec="dynamic">
<param name="target" type="GLenum"/>
<param name="v" type="const GLfloat *" count="4"/>
<glx rop="211"/>
@@ -6672,7 +6542,7 @@
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
+ <glx ignore="true" handcode="true"/>
</function>
<function name="VertexBlendARB" exec="skip">
@@ -6738,7 +6608,7 @@
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
+ <glx ignore="true" handcode="true"/>
</function>
</category>
@@ -7108,13 +6978,13 @@
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttrib1fARB" offset="assign"
- vectorequiv="VertexAttrib1fvARB" exec="dynamic">
+ <function name="VertexAttrib1fARB"
+ vectorequiv="VertexAttrib1fvARB" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
</function>
- <function name="VertexAttrib1fvARB" offset="assign" exec="dynamic">
+ <function name="VertexAttrib1fvARB" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="1"/>
<glx rop="4193"/>
@@ -7143,14 +7013,14 @@
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttrib2fARB" offset="assign"
+ <function name="VertexAttrib2fARB"
vectorequiv="VertexAttrib2fvARB" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
</function>
- <function name="VertexAttrib2fvARB" offset="assign" exec="dynamic">
+ <function name="VertexAttrib2fvARB" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="2"/>
<glx rop="4194"/>
@@ -7181,7 +7051,7 @@
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttrib3fARB" offset="assign"
+ <function name="VertexAttrib3fARB"
vectorequiv="VertexAttrib3fvARB" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
@@ -7189,7 +7059,7 @@
<param name="z" type="GLfloat"/>
</function>
- <function name="VertexAttrib3fvARB" offset="assign" exec="dynamic">
+ <function name="VertexAttrib3fvARB" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="4195"/>
@@ -7222,7 +7092,7 @@
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttrib4fARB" offset="assign"
+ <function name="VertexAttrib4fARB"
vectorequiv="VertexAttrib4fvARB" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
@@ -7231,7 +7101,7 @@
<param name="w" type="GLfloat"/>
</function>
- <function name="VertexAttrib4fvARB" offset="assign" exec="dynamic">
+ <function name="VertexAttrib4fvARB" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="4"/>
<glx rop="4196"/>
@@ -7332,7 +7202,7 @@
<param name="index" type="GLuint"/>
</function>
- <function name="ProgramStringARB" offset="assign" deprecated="3.1">
+ <function name="ProgramStringARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="len" type="GLsizei" counter="true"/>
@@ -7340,31 +7210,31 @@
<glx rop="4217" large="true"/>
</function>
- <function name="BindProgramARB" offset="assign">
+ <function name="BindProgramARB">
<param name="target" type="GLenum"/>
<param name="program" type="GLuint"/>
<glx rop="4180"/>
</function>
- <function name="DeleteProgramsARB" offset="assign">
+ <function name="DeleteProgramsARB">
<param name="n" type="GLsizei" counter="true"/>
<param name="programs" type="const GLuint *" count="n"/>
<glx vendorpriv="1294"/>
</function>
- <function name="GenProgramsARB" offset="assign">
+ <function name="GenProgramsARB">
<param name="n" type="GLsizei" counter="true"/>
<param name="programs" type="GLuint *" output="true" count="n"/>
<glx vendorpriv="1295" always_array="true"/>
</function>
- <function name="IsProgramARB" offset="assign">
+ <function name="IsProgramARB">
<param name="program" type="GLuint"/>
<return type="GLboolean"/>
<glx vendorpriv="1304"/>
</function>
- <function name="ProgramEnvParameter4dARB" offset="assign"
+ <function name="ProgramEnvParameter4dARB"
vectorequiv="ProgramEnvParameter4dvARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
@@ -7374,7 +7244,7 @@
<param name="w" type="GLdouble"/>
</function>
- <function name="ProgramEnvParameter4dvARB" offset="assign"
+ <function name="ProgramEnvParameter4dvARB"
deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
@@ -7382,7 +7252,7 @@
<glx rop="4185" doubles_in_order="true"/>
</function>
- <function name="ProgramEnvParameter4fARB" offset="assign"
+ <function name="ProgramEnvParameter4fARB"
vectorequiv="ProgramEnvParameter4fvARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
@@ -7392,7 +7262,7 @@
<param name="w" type="GLfloat"/>
</function>
- <function name="ProgramEnvParameter4fvARB" offset="assign"
+ <function name="ProgramEnvParameter4fvARB"
deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
@@ -7400,7 +7270,7 @@
<glx rop="4184"/>
</function>
- <function name="ProgramLocalParameter4dARB" offset="assign"
+ <function name="ProgramLocalParameter4dARB"
vectorequiv="ProgramLocalParameter4dvARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
@@ -7410,7 +7280,7 @@
<param name="w" type="GLdouble"/>
</function>
- <function name="ProgramLocalParameter4dvARB" offset="assign"
+ <function name="ProgramLocalParameter4dvARB"
deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
@@ -7418,7 +7288,7 @@
<glx rop="4216" doubles_in_order="true"/>
</function>
- <function name="ProgramLocalParameter4fARB" offset="assign"
+ <function name="ProgramLocalParameter4fARB"
vectorequiv="ProgramLocalParameter4fvARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
@@ -7428,8 +7298,7 @@
<param name="w" type="GLfloat"/>
</function>
- <function name="ProgramLocalParameter4fvARB" offset="assign"
- deprecated="3.1">
+ <function name="ProgramLocalParameter4fvARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="const GLfloat *" count="4"/>
@@ -7448,32 +7317,28 @@
the ARB_vertex_program protocol to unused padding.
-->
- <function name="GetProgramEnvParameterdvARB" offset="assign"
- deprecated="3.1">
+ <function name="GetProgramEnvParameterdvARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="GLdouble *" output="true" count="4"/>
<glx vendorpriv="1297" handcode="client" doubles_in_order="true"/>
</function>
- <function name="GetProgramEnvParameterfvARB" offset="assign"
- deprecated="3.1">
+ <function name="GetProgramEnvParameterfvARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="GLfloat *" output="true" count="4"/>
<glx vendorpriv="1296" handcode="client"/>
</function>
- <function name="GetProgramLocalParameterdvARB" offset="assign"
- deprecated="3.1">
+ <function name="GetProgramLocalParameterdvARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="GLdouble *" output="true" count="4"/>
<glx vendorpriv="1306" handcode="client" doubles_in_order="true"/>
</function>
- <function name="GetProgramLocalParameterfvARB" offset="assign"
- deprecated="3.1">
+ <function name="GetProgramLocalParameterfvARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="GLfloat *" output="true" count="4"/>
@@ -7481,14 +7346,14 @@
</function>
- <function name="GetProgramivARB" offset="assign" deprecated="3.1">
+ <function name="GetProgramivARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx vendorpriv="1307"/>
</function>
- <function name="GetProgramStringARB" offset="assign" deprecated="3.1">
+ <function name="GetProgramStringARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="string" type="GLvoid *" output="true"/>
@@ -7774,24 +7639,24 @@
<type name="charARB" size="1" glx_name="CARD8"/>
<type name="handleARB" size="4" glx_name="CARD32"/>
- <function name="DeleteObjectARB" offset="assign">
+ <function name="DeleteObjectARB">
<param name="obj" type="GLhandleARB"/>
<glx ignore="true"/>
</function>
- <function name="GetHandleARB" offset="assign">
+ <function name="GetHandleARB">
<param name="pname" type="GLenum"/>
<return type="GLhandleARB"/>
<glx ignore="true"/>
</function>
- <function name="DetachObjectARB" offset="assign">
+ <function name="DetachObjectARB">
<param name="containerObj" type="GLhandleARB"/>
<param name="attachedObj" type="GLhandleARB"/>
<glx ignore="true"/>
</function>
- <function name="CreateShaderObjectARB" offset="assign">
+ <function name="CreateShaderObjectARB">
<param name="shaderType" type="GLenum"/>
<return type="GLhandleARB"/>
<glx ignore="true"/>
@@ -7808,12 +7673,12 @@
<param name="shader" type="GLhandleARB"/>
</function>
- <function name="CreateProgramObjectARB" offset="assign">
+ <function name="CreateProgramObjectARB">
<return type="GLhandleARB"/>
<glx ignore="true"/>
</function>
- <function name="AttachObjectARB" offset="assign">
+ <function name="AttachObjectARB">
<param name="containerObj" type="GLhandleARB"/>
<param name="obj" type="GLhandleARB"/>
<glx ignore="true"/>
@@ -7952,21 +7817,21 @@
<param name="value" type="const GLfloat *"/>
</function>
- <function name="GetObjectParameterfvARB" offset="assign">
+ <function name="GetObjectParameterfvARB">
<param name="obj" type="GLhandleARB"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true"/>
<glx ignore="true"/>
</function>
- <function name="GetObjectParameterivARB" offset="assign">
+ <function name="GetObjectParameterivARB">
<param name="obj" type="GLhandleARB"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
<glx ignore="true"/>
</function>
- <function name="GetInfoLogARB" offset="assign">
+ <function name="GetInfoLogARB">
<param name="obj" type="GLhandleARB"/>
<param name="maxLength" type="GLsizei"/>
<param name="length" type="GLsizei *" output="true"/>
@@ -7974,7 +7839,7 @@
<glx ignore="true"/>
</function>
- <function name="GetAttachedObjectsARB" offset="assign">
+ <function name="GetAttachedObjectsARB">
<param name="containerObj" type="GLhandleARB"/>
<param name="maxLength" type="GLsizei"/>
<param name="length" type="GLsizei *" output="true"/>
@@ -8189,17 +8054,17 @@
<enum name="TIMESTAMP" value="0x8E28"/>
<type name="int64" size="8"/>
<type name="uint64" unsigned="true" size="8"/>
- <function name="GetQueryObjecti64v" static_dispatch="false" offset="assign">
+ <function name="GetQueryObjecti64v">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint64 *"/>
</function>
- <function name="GetQueryObjectui64v" static_dispatch="false" offset="assign">
+ <function name="GetQueryObjectui64v">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint64 *"/>
</function>
- <function name="QueryCounter" offset="assign" static_dispatch="false">
+ <function name="QueryCounter">
<param name="id" type="GLuint"/>
<param name="target" type="GLenum"/>
</function>
@@ -8219,25 +8084,24 @@
<enum name="MAX_TRANSFORM_FEEDBACK_BUFFERS" value="0x8E70"/>
<enum name="MAX_VERTEX_STREAMS" value="0x8E71"/>
- <function name="DrawTransformFeedbackStream" offset="assign"
- exec="dynamic">
+ <function name="DrawTransformFeedbackStream" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="id" type="GLuint"/>
<param name="stream" type="GLuint"/>
</function>
- <function name="BeginQueryIndexed" offset="assign">
+ <function name="BeginQueryIndexed">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="id" type="GLuint"/>
</function>
- <function name="EndQueryIndexed" offset="assign">
+ <function name="EndQueryIndexed">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
</function>
- <function name="GetQueryIndexediv" offset="assign">
+ <function name="GetQueryIndexediv">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
@@ -8268,15 +8132,13 @@
<xi:include href="ARB_base_instance.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<category name="GL_ARB_transform_feedback_instanced" number="109">
- <function name="DrawTransformFeedbackInstanced" offset="assign"
- exec="dynamic">
+ <function name="DrawTransformFeedbackInstanced" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="id" type="GLuint"/>
<param name="primcount" type="GLsizei"/>
</function>
- <function name="DrawTransformFeedbackStreamInstanced" offset="assign"
- exec="dynamic">
+ <function name="DrawTransformFeedbackStreamInstanced" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="id" type="GLuint"/>
<param name="stream" type="GLuint"/>
@@ -8360,7 +8222,7 @@
<enum name="BUFFER_STORAGE_FLAGS" value="0x8220" />
<enum name="CLIENT_MAPPED_BUFFER_BARRIER_BIT" value="0x4000" />
- <function name="BufferStorage" offset="assign">
+ <function name="BufferStorage">
<param name="target" type="GLenum"/>
<param name="size" type="GLsizeiptr"/>
<param name="data" type="const GLvoid *"/>
@@ -8420,7 +8282,7 @@
<category name="GL_EXT_polygon_offset" number="3">
<enum name="POLYGON_OFFSET_BIAS_EXT" value="0x8039"/>
- <function name="PolygonOffsetEXT" offset="assign" deprecated="3.1">
+ <function name="PolygonOffsetEXT" deprecated="3.1">
<param name="factor" type="GLfloat"/>
<param name="bias" type="GLfloat"/>
<glx rop="4098" ignore="true"/>
@@ -8669,7 +8531,7 @@
</enum>
<enum name="TABLE_TOO_LARGE_EXT" value="0x8031"/>
- <function name="GetHistogramEXT" alias="GetHistogram" static_dispatch="false">
+ <function name="GetHistogramEXT" alias="GetHistogram">
<param name="target" type="GLenum"/>
<param name="reset" type="GLboolean"/>
<param name="format" type="GLenum"/>
@@ -8678,21 +8540,21 @@
<glx vendorpriv="5" dimensions_in_reply="true" img_reset="reset"/>
</function>
- <function name="GetHistogramParameterfvEXT" alias="GetHistogramParameterfv" static_dispatch="false">
+ <function name="GetHistogramParameterfvEXT" alias="GetHistogramParameterfv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx vendorpriv="6"/>
</function>
- <function name="GetHistogramParameterivEXT" alias="GetHistogramParameteriv" static_dispatch="false">
+ <function name="GetHistogramParameterivEXT" alias="GetHistogramParameteriv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx vendorpriv="7"/>
</function>
- <function name="GetMinmaxEXT" alias="GetMinmax" static_dispatch="false">
+ <function name="GetMinmaxEXT" alias="GetMinmax">
<param name="target" type="GLenum"/>
<param name="reset" type="GLboolean"/>
<param name="format" type="GLenum"/>
@@ -8701,38 +8563,38 @@
<glx vendorpriv="8" img_reset="reset"/>
</function>
- <function name="GetMinmaxParameterfvEXT" alias="GetMinmaxParameterfv" static_dispatch="false">
+ <function name="GetMinmaxParameterfvEXT" alias="GetMinmaxParameterfv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx vendorpriv="9"/>
</function>
- <function name="GetMinmaxParameterivEXT" alias="GetMinmaxParameteriv" static_dispatch="false">
+ <function name="GetMinmaxParameterivEXT" alias="GetMinmaxParameteriv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx vendorpriv="10"/>
</function>
- <function name="HistogramEXT" alias="Histogram" static_dispatch="false">
+ <function name="HistogramEXT" alias="Histogram">
<param name="target" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="internalformat" type="GLenum"/>
<param name="sink" type="GLboolean"/>
</function>
- <function name="MinmaxEXT" alias="Minmax" static_dispatch="false">
+ <function name="MinmaxEXT" alias="Minmax">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="sink" type="GLboolean"/>
</function>
- <function name="ResetHistogramEXT" alias="ResetHistogram" static_dispatch="false">
+ <function name="ResetHistogramEXT" alias="ResetHistogram">
<param name="target" type="GLenum"/>
</function>
- <function name="ResetMinmaxEXT" alias="ResetMinmax" static_dispatch="false">
+ <function name="ResetMinmaxEXT" alias="ResetMinmax">
<param name="target" type="GLenum"/>
</function>
</category>
@@ -8804,7 +8666,7 @@
<size name="Get" mode="get"/>
</enum>
- <function name="ConvolutionFilter1DEXT" alias="ConvolutionFilter1D" static_dispatch="false">
+ <function name="ConvolutionFilter1DEXT" alias="ConvolutionFilter1D">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
@@ -8813,7 +8675,7 @@
<param name="image" type="const GLvoid *"/>
</function>
- <function name="ConvolutionFilter2DEXT" alias="ConvolutionFilter2D" static_dispatch="false">
+ <function name="ConvolutionFilter2DEXT" alias="ConvolutionFilter2D">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
@@ -8823,31 +8685,31 @@
<param name="image" type="const GLvoid *"/>
</function>
- <function name="ConvolutionParameterfEXT" alias="ConvolutionParameterf" static_dispatch="false">
+ <function name="ConvolutionParameterfEXT" alias="ConvolutionParameterf">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat"/>
</function>
- <function name="ConvolutionParameterfvEXT" alias="ConvolutionParameterfv" static_dispatch="false">
+ <function name="ConvolutionParameterfvEXT" alias="ConvolutionParameterfv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
- <function name="ConvolutionParameteriEXT" alias="ConvolutionParameteri" static_dispatch="false">
+ <function name="ConvolutionParameteriEXT" alias="ConvolutionParameteri">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint"/>
</function>
- <function name="ConvolutionParameterivEXT" alias="ConvolutionParameteriv" static_dispatch="false">
+ <function name="ConvolutionParameterivEXT" alias="ConvolutionParameteriv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
- <function name="CopyConvolutionFilter1DEXT" alias="CopyConvolutionFilter1D" static_dispatch="false">
+ <function name="CopyConvolutionFilter1DEXT" alias="CopyConvolutionFilter1D">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="x" type="GLint"/>
@@ -8855,7 +8717,7 @@
<param name="width" type="GLsizei"/>
</function>
- <function name="CopyConvolutionFilter2DEXT" alias="CopyConvolutionFilter2D" static_dispatch="false">
+ <function name="CopyConvolutionFilter2DEXT" alias="CopyConvolutionFilter2D">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="x" type="GLint"/>
@@ -8864,7 +8726,7 @@
<param name="height" type="GLsizei"/>
</function>
- <function name="GetConvolutionFilterEXT" alias="GetConvolutionFilter" static_dispatch="false">
+ <function name="GetConvolutionFilterEXT" alias="GetConvolutionFilter">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
@@ -8872,21 +8734,21 @@
<glx vendorpriv="1" dimensions_in_reply="true"/>
</function>
- <function name="GetConvolutionParameterfvEXT" alias="GetConvolutionParameterfv" static_dispatch="false">
+ <function name="GetConvolutionParameterfvEXT" alias="GetConvolutionParameterfv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx vendorpriv="2"/>
</function>
- <function name="GetConvolutionParameterivEXT" alias="GetConvolutionParameteriv" static_dispatch="false">
+ <function name="GetConvolutionParameterivEXT" alias="GetConvolutionParameteriv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx vendorpriv="3"/>
</function>
- <function name="GetSeparableFilterEXT" alias="GetSeparableFilter" static_dispatch="false">
+ <function name="GetSeparableFilterEXT" alias="GetSeparableFilter">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
@@ -8896,7 +8758,7 @@
<glx vendorpriv="4" handcode="true"/>
</function>
- <function name="SeparableFilter2DEXT" alias="SeparableFilter2D" static_dispatch="false">
+ <function name="SeparableFilter2DEXT" alias="SeparableFilter2D">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
@@ -8968,7 +8830,7 @@
<size name="GetColorTableParameterivSGI" mode="get"/>
</enum>
- <function name="ColorTableSGI" alias="ColorTable" static_dispatch="false">
+ <function name="ColorTableSGI" alias="ColorTable">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
@@ -8977,19 +8839,19 @@
<param name="table" type="const GLvoid *"/>
</function>
- <function name="ColorTableParameterfvSGI" alias="ColorTableParameterfv" static_dispatch="false">
+ <function name="ColorTableParameterfvSGI" alias="ColorTableParameterfv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
- <function name="ColorTableParameterivSGI" alias="ColorTableParameteriv" static_dispatch="false">
+ <function name="ColorTableParameterivSGI" alias="ColorTableParameteriv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
- <function name="CopyColorTableSGI" alias="CopyColorTable" static_dispatch="false">
+ <function name="CopyColorTableSGI" alias="CopyColorTable">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="x" type="GLint"/>
@@ -8997,7 +8859,7 @@
<param name="width" type="GLsizei"/>
</function>
- <function name="GetColorTableSGI" alias="GetColorTable" static_dispatch="false">
+ <function name="GetColorTableSGI" alias="GetColorTable">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
@@ -9005,14 +8867,14 @@
<glx vendorpriv="4098" dimensions_in_reply="true"/>
</function>
- <function name="GetColorTableParameterfvSGI" alias="GetColorTableParameterfv" static_dispatch="false">
+ <function name="GetColorTableParameterfvSGI" alias="GetColorTableParameterfv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx vendorpriv="4099"/>
</function>
- <function name="GetColorTableParameterivSGI" alias="GetColorTableParameteriv" static_dispatch="false">
+ <function name="GetColorTableParameterivSGI" alias="GetColorTableParameteriv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
@@ -9170,15 +9032,13 @@
</category>
<category name="GL_SGIS_multisample" number="25">
- <function name="SampleMaskSGIS" offset="assign" static_dispatch="false"
- exec="skip">
+ <function name="SampleMaskSGIS" exec="skip">
<param name="value" type="GLclampf"/>
<param name="invert" type="GLboolean"/>
<glx rop="2048"/>
</function>
- <function name="SamplePatternSGIS" offset="assign" static_dispatch="false"
- exec="skip">
+ <function name="SamplePatternSGIS" exec="skip">
<param name="pattern" type="GLenum"/>
<glx rop="2049"/>
</function>
@@ -9209,7 +9069,7 @@
<param name="i" type="GLint"/>
</function>
- <function name="ColorPointerEXT" offset="assign" deprecated="3.1">
+ <function name="ColorPointerEXT" deprecated="3.1">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@@ -9224,7 +9084,7 @@
<param name="count" type="GLsizei"/>
</function>
- <function name="EdgeFlagPointerEXT" offset="assign" deprecated="3.1">
+ <function name="EdgeFlagPointerEXT" deprecated="3.1">
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<param name="pointer" type="const GLboolean *"/>
@@ -9236,7 +9096,7 @@
<param name="params" type="GLvoid **" output="true"/>
</function>
- <function name="IndexPointerEXT" offset="assign" deprecated="3.1">
+ <function name="IndexPointerEXT" deprecated="3.1">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
@@ -9244,7 +9104,7 @@
<glx handcode="true"/>
</function>
- <function name="NormalPointerEXT" offset="assign" deprecated="3.1">
+ <function name="NormalPointerEXT" deprecated="3.1">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
@@ -9252,7 +9112,7 @@
<glx handcode="true"/>
</function>
- <function name="TexCoordPointerEXT" offset="assign" deprecated="3.1">
+ <function name="TexCoordPointerEXT" deprecated="3.1">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@@ -9261,7 +9121,7 @@
<glx handcode="true"/>
</function>
- <function name="VertexPointerEXT" offset="assign" deprecated="3.1">
+ <function name="VertexPointerEXT" deprecated="3.1">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@@ -9589,7 +9449,7 @@
<!-- Extension number 73 is not listed in the extension registry. -->
<category name="GL_EXT_color_subtable" number="74">
- <function name="ColorSubTableEXT" alias="ColorSubTable" static_dispatch="false">
+ <function name="ColorSubTableEXT" alias="ColorSubTable">
<param name="target" type="GLenum"/>
<param name="start" type="GLsizei"/>
<param name="count" type="GLsizei"/>
@@ -9598,7 +9458,7 @@
<param name="data" type="const GLvoid *"/>
</function>
- <function name="CopyColorSubTableEXT" alias="CopyColorSubTable" static_dispatch="false">
+ <function name="CopyColorSubTableEXT" alias="CopyColorSubTable">
<param name="target" type="GLenum"/>
<param name="start" type="GLsizei"/>
<param name="x" type="GLint"/>
@@ -9800,13 +9660,13 @@
<enum name="ARRAY_ELEMENT_LOCK_FIRST_EXT" value="0x81A8"/>
<enum name="ARRAY_ELEMENT_LOCK_COUNT_EXT" value="0x81A9"/>
- <function name="LockArraysEXT" offset="assign" deprecated="3.1">
+ <function name="LockArraysEXT" deprecated="3.1">
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<glx handcode="true" ignore="true"/>
</function>
- <function name="UnlockArraysEXT" offset="assign" deprecated="3.1">
+ <function name="UnlockArraysEXT" deprecated="3.1">
<glx handcode="true" ignore="true"/>
</function>
</category>
@@ -10148,13 +10008,13 @@
<param name="v" type="const GLdouble *"/>
</function>
- <function name="SecondaryColor3fEXT" offset="assign" vectorequiv="SecondaryColor3fvEXT">
+ <function name="SecondaryColor3fEXT" vectorequiv="SecondaryColor3fvEXT">
<param name="red" type="GLfloat"/>
<param name="green" type="GLfloat"/>
<param name="blue" type="GLfloat"/>
</function>
- <function name="SecondaryColor3fvEXT" offset="assign">
+ <function name="SecondaryColor3fvEXT">
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="4129"/>
</function>
@@ -10236,8 +10096,7 @@
<param name="primcount" type="GLsizei"/>
</function>
- <function name="MultiDrawElementsEXT" offset="assign" es1="1.0" es2="2.0"
- exec="dynamic">
+ <function name="MultiDrawElementsEXT" es1="1.0" es2="2.0" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="count" type="const GLsizei *"/>
<param name="type" type="GLenum"/>
@@ -10248,12 +10107,11 @@
</category>
<category name="GL_EXT_fog_coord" number="149">
- <function name="FogCoordfEXT" offset="assign" vectorequiv="FogCoordfvEXT"
- exec="dynamic">
+ <function name="FogCoordfEXT" vectorequiv="FogCoordfvEXT" exec="dynamic">
<param name="coord" type="GLfloat"/>
</function>
- <function name="FogCoordfvEXT" offset="assign" exec="dynamic">
+ <function name="FogCoordfvEXT" exec="dynamic">
<param name="coord" type="const GLfloat *" count="1"/>
<glx rop="4124"/>
</function>
@@ -11105,7 +10963,7 @@
</category>
<category name="GL_MESA_resize_buffers" number="196">
- <function name="ResizeBuffersMESA" offset="assign" exec="skip">
+ <function name="ResizeBuffersMESA" exec="skip">
<glx ignore="true"/>
</function>
</category>
@@ -11187,7 +11045,7 @@
<param name="v" type="const GLshort *"/>
</function>
- <function name="WindowPos4dMESA" offset="assign" deprecated="3.1">
+ <function name="WindowPos4dMESA" deprecated="3.1">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
@@ -11195,12 +11053,12 @@
<glx ignore="true"/>
</function>
- <function name="WindowPos4dvMESA" offset="assign" deprecated="3.1">
+ <function name="WindowPos4dvMESA" deprecated="3.1">
<param name="v" type="const GLdouble *"/>
<glx ignore="true"/>
</function>
- <function name="WindowPos4fMESA" offset="assign" deprecated="3.1">
+ <function name="WindowPos4fMESA" deprecated="3.1">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
@@ -11208,12 +11066,12 @@
<glx ignore="true"/>
</function>
- <function name="WindowPos4fvMESA" offset="assign" deprecated="3.1">
+ <function name="WindowPos4fvMESA" deprecated="3.1">
<param name="v" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="WindowPos4iMESA" offset="assign" deprecated="3.1">
+ <function name="WindowPos4iMESA" deprecated="3.1">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
@@ -11221,12 +11079,12 @@
<glx ignore="true"/>
</function>
- <function name="WindowPos4ivMESA" offset="assign" deprecated="3.1">
+ <function name="WindowPos4ivMESA" deprecated="3.1">
<param name="v" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="WindowPos4sMESA" offset="assign" deprecated="3.1">
+ <function name="WindowPos4sMESA" deprecated="3.1">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
@@ -11234,7 +11092,7 @@
<glx ignore="true"/>
</function>
- <function name="WindowPos4svMESA" offset="assign" deprecated="3.1">
+ <function name="WindowPos4svMESA" deprecated="3.1">
<param name="v" type="const GLshort *"/>
<glx ignore="true"/>
</function>
@@ -11248,7 +11106,7 @@
</category>
<category name="GL_IBM_multimode_draw_arrays" number="200">
- <function name="MultiModeDrawArraysIBM" offset="assign" static_dispatch="false">
+ <function name="MultiModeDrawArraysIBM">
<param name="mode" type="const GLenum *"/>
<param name="first" type="const GLint *"/>
<param name="count" type="const GLsizei *"/>
@@ -11257,7 +11115,7 @@
<glx handcode="true" ignore="true"/>
</function>
- <function name="MultiModeDrawElementsIBM" offset="assign" static_dispatch="false">
+ <function name="MultiModeDrawElementsIBM">
<param name="mode" type="const GLenum *"/>
<param name="count" type="const GLsizei *"/>
<param name="type" type="GLenum"/>
@@ -11354,12 +11212,12 @@
</category>
<category name="GL_EXT_multisample" number="209">
- <function name="SampleMaskEXT" alias="SampleMaskSGIS" static_dispatch="false">
+ <function name="SampleMaskEXT" alias="SampleMaskSGIS">
<param name="value" type="GLclampf"/>
<param name="invert" type="GLboolean"/>
</function>
- <function name="SamplePatternEXT" alias="SamplePatternSGIS" static_dispatch="false">
+ <function name="SamplePatternEXT" alias="SamplePatternSGIS">
<param name="pattern" type="GLenum"/>
</function>
</category>
@@ -11656,8 +11514,7 @@
<enum name="MAP2_VERTEX_ATTRIB14_4_NV" value="0x867E"/>
<enum name="MAP2_VERTEX_ATTRIB15_4_NV" value="0x867F"/>
- <function name="AreProgramsResidentNV" offset="assign" deprecated="3.1"
- exec="skip">
+ <function name="AreProgramsResidentNV" deprecated="3.1" exec="skip">
<param name="n" type="GLsizei" counter="true"/>
<param name="ids" type="const GLuint *" count="n"/>
<param name="residences" type="GLboolean *" output="true" count="n"/>
@@ -11675,8 +11532,7 @@
<param name="programs" type="const GLuint *"/>
</function>
- <function name="ExecuteProgramNV" offset="assign" deprecated="3.1"
- exec="skip">
+ <function name="ExecuteProgramNV" deprecated="3.1" exec="skip">
<param name="target" type="GLenum"/>
<param name="id" type="GLuint"/>
<param name="params" type="const GLfloat *" count="4"/>
@@ -11694,8 +11550,7 @@
of these functions.
-->
- <function name="GetProgramParameterdvNV" offset="assign" deprecated="3.1"
- exec="skip">
+ <function name="GetProgramParameterdvNV" deprecated="3.1" exec="skip">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
@@ -11703,8 +11558,7 @@
<glx vendorpriv="1297"/>
</function>
- <function name="GetProgramParameterfvNV" offset="assign" deprecated="3.1"
- exec="skip">
+ <function name="GetProgramParameterfvNV" deprecated="3.1" exec="skip">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
@@ -11712,24 +11566,21 @@
<glx vendorpriv="1296"/>
</function>
- <function name="GetProgramivNV" offset="assign" deprecated="3.1"
- exec="skip">
+ <function name="GetProgramivNV" deprecated="3.1" exec="skip">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx vendorpriv="1298"/>
</function>
- <function name="GetProgramStringNV" offset="assign" deprecated="3.1"
- exec="skip">
+ <function name="GetProgramStringNV" deprecated="3.1" exec="skip">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="program" type="GLubyte *" output="true"/>
<glx vendorpriv="1299" handcode="server" always_array="true"/>
</function>
- <function name="GetTrackMatrixivNV" offset="assign" deprecated="3.1"
- exec="skip">
+ <function name="GetTrackMatrixivNV" deprecated="3.1" exec="skip">
<param name="target" type="GLenum"/>
<param name="address" type="GLuint"/>
<param name="pname" type="GLenum"/>
@@ -11737,24 +11588,21 @@
<glx vendorpriv="1300"/>
</function>
- <function name="GetVertexAttribdvNV" offset="assign" deprecated="3.1"
- exec="skip">
+ <function name="GetVertexAttribdvNV" deprecated="3.1" exec="skip">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLdouble *" output="true" variable_param="pname"/>
<glx vendorpriv="1301"/>
</function>
- <function name="GetVertexAttribfvNV" offset="assign" deprecated="3.1"
- exec="skip">
+ <function name="GetVertexAttribfvNV" deprecated="3.1" exec="skip">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx vendorpriv="1302"/>
</function>
- <function name="GetVertexAttribivNV" offset="assign" deprecated="3.1"
- exec="skip">
+ <function name="GetVertexAttribivNV" deprecated="3.1" exec="skip">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
@@ -11772,8 +11620,7 @@
<return type="GLboolean"/>
</function>
- <function name="LoadProgramNV" offset="assign" deprecated="3.1"
- exec="skip">
+ <function name="LoadProgramNV" deprecated="3.1" exec="skip">
<param name="target" type="GLenum"/>
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
@@ -11811,8 +11658,7 @@
<param name="params" type="const GLfloat *"/>
</function>
- <function name="ProgramParameters4dvNV" offset="assign" deprecated="3.1"
- exec="skip">
+ <function name="ProgramParameters4dvNV" deprecated="3.1" exec="skip">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="num" type="GLsizei" counter="true"/>
@@ -11820,8 +11666,7 @@
<glx rop="4187"/>
</function>
- <function name="ProgramParameters4fvNV" offset="assign" deprecated="3.1"
- exec="skip">
+ <function name="ProgramParameters4fvNV" deprecated="3.1" exec="skip">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="num" type="GLsizei" counter="true"/>
@@ -11829,15 +11674,13 @@
<glx rop="4186"/>
</function>
- <function name="RequestResidentProgramsNV" offset="assign"
- deprecated="3.1" exec="skip">
+ <function name="RequestResidentProgramsNV" deprecated="3.1" exec="skip">
<param name="n" type="GLsizei" counter="true"/>
<param name="ids" type="const GLuint *" count="n"/>
<glx rop="4182"/>
</function>
- <function name="TrackMatrixNV" offset="assign" deprecated="3.1"
- exec="skip">
+ <function name="TrackMatrixNV" deprecated="3.1" exec="skip">
<param name="target" type="GLenum"/>
<param name="address" type="GLuint"/>
<param name="matrix" type="GLenum"/>
@@ -11845,8 +11688,7 @@
<glx rop="4188"/>
</function>
- <function name="VertexAttribPointerNV" offset="assign" deprecated="3.1"
- exec="skip">
+ <function name="VertexAttribPointerNV" deprecated="3.1" exec="skip">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
@@ -11855,32 +11697,32 @@
<glx handcode="true"/>
</function>
- <function name="VertexAttrib1sNV" offset="assign"
+ <function name="VertexAttrib1sNV"
vectorequiv="VertexAttrib1svNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
</function>
- <function name="VertexAttrib1svNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttrib1svNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="1"/>
<glx rop="4265"/>
</function>
- <function name="VertexAttrib2sNV" offset="assign"
+ <function name="VertexAttrib2sNV"
vectorequiv="VertexAttrib2svNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
</function>
- <function name="VertexAttrib2svNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttrib2svNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="2"/>
<glx rop="4266"/>
</function>
- <function name="VertexAttrib3sNV" offset="assign"
+ <function name="VertexAttrib3sNV"
vectorequiv="VertexAttrib3svNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
@@ -11888,13 +11730,13 @@
<param name="z" type="GLshort"/>
</function>
- <function name="VertexAttrib3svNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttrib3svNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="3"/>
<glx rop="4267"/>
</function>
- <function name="VertexAttrib4sNV" offset="assign"
+ <function name="VertexAttrib4sNV"
vectorequiv="VertexAttrib4svNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
@@ -11903,60 +11745,53 @@
<param name="w" type="GLshort"/>
</function>
- <function name="VertexAttrib4svNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttrib4svNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="4"/>
<glx rop="4268"/>
</function>
- <function name="VertexAttrib1fNV" offset="assign"
- vectorequiv="VertexAttrib1fvNV" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexAttrib1fNV"
+ vectorequiv="VertexAttrib1fvNV" deprecated="3.1" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
</function>
- <function name="VertexAttrib1fvNV" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexAttrib1fvNV" deprecated="3.1" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="1"/>
<glx rop="4269"/>
</function>
- <function name="VertexAttrib2fNV" offset="assign"
- vectorequiv="VertexAttrib2fvNV" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexAttrib2fNV"
+ vectorequiv="VertexAttrib2fvNV" deprecated="3.1" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
</function>
- <function name="VertexAttrib2fvNV" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexAttrib2fvNV" deprecated="3.1" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="2"/>
<glx rop="4270"/>
</function>
- <function name="VertexAttrib3fNV" offset="assign"
- vectorequiv="VertexAttrib3fvNV" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexAttrib3fNV"
+ vectorequiv="VertexAttrib3fvNV" deprecated="3.1" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="VertexAttrib3fvNV" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexAttrib3fvNV" deprecated="3.1" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="4271"/>
</function>
- <function name="VertexAttrib4fNV" offset="assign"
- vectorequiv="VertexAttrib4fvNV" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexAttrib4fNV"
+ vectorequiv="VertexAttrib4fvNV" deprecated="3.1" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
@@ -11964,39 +11799,38 @@
<param name="w" type="GLfloat"/>
</function>
- <function name="VertexAttrib4fvNV" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexAttrib4fvNV" deprecated="3.1" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="4"/>
<glx rop="4272"/>
</function>
- <function name="VertexAttrib1dNV" offset="assign"
+ <function name="VertexAttrib1dNV"
vectorequiv="VertexAttrib1dvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
</function>
- <function name="VertexAttrib1dvNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttrib1dvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="1"/>
<glx rop="4273" doubles_in_order="true"/>
</function>
- <function name="VertexAttrib2dNV" offset="assign"
+ <function name="VertexAttrib2dNV"
vectorequiv="VertexAttrib2dvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
</function>
- <function name="VertexAttrib2dvNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttrib2dvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="2"/>
<glx rop="4274" doubles_in_order="true"/>
</function>
- <function name="VertexAttrib3dNV" offset="assign"
+ <function name="VertexAttrib3dNV"
vectorequiv="VertexAttrib3dvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
@@ -12004,13 +11838,13 @@
<param name="z" type="GLdouble"/>
</function>
- <function name="VertexAttrib3dvNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttrib3dvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="4275" doubles_in_order="true"/>
</function>
- <function name="VertexAttrib4dNV" offset="assign"
+ <function name="VertexAttrib4dNV"
vectorequiv="VertexAttrib4dvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
@@ -12019,13 +11853,13 @@
<param name="w" type="GLdouble"/>
</function>
- <function name="VertexAttrib4dvNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttrib4dvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="4"/>
<glx rop="4276" doubles_in_order="true"/>
</function>
- <function name="VertexAttrib4ubNV" offset="assign"
+ <function name="VertexAttrib4ubNV"
vectorequiv="VertexAttrib4ubvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="x" type="GLubyte"/>
@@ -12034,97 +11868,97 @@
<param name="w" type="GLubyte"/>
</function>
- <function name="VertexAttrib4ubvNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttrib4ubvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="v" type="const GLubyte *" count="4"/>
<glx rop="4277"/>
</function>
- <function name="VertexAttribs1svNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttribs1svNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLshort *" count="n"/>
<glx rop="4202"/>
</function>
- <function name="VertexAttribs2svNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttribs2svNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLshort *" count="n" count_scale="2"/>
<glx rop="4203"/>
</function>
- <function name="VertexAttribs3svNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttribs3svNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLshort *" count="n" count_scale="3"/>
<glx rop="4204"/>
</function>
- <function name="VertexAttribs4svNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttribs4svNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLshort *" count="n" count_scale="4"/>
<glx rop="4205"/>
</function>
- <function name="VertexAttribs1fvNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttribs1fvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLfloat *" count="n"/>
<glx rop="4206"/>
</function>
- <function name="VertexAttribs2fvNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttribs2fvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLfloat *" count="n" count_scale="2"/>
<glx rop="4207"/>
</function>
- <function name="VertexAttribs3fvNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttribs3fvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLfloat *" count="n" count_scale="3"/>
<glx rop="4208"/>
</function>
- <function name="VertexAttribs4fvNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttribs4fvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLfloat *" count="n" count_scale="4"/>
<glx rop="4209"/>
</function>
- <function name="VertexAttribs1dvNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttribs1dvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLdouble *" count="n"/>
<glx rop="4210" doubles_in_order="true"/>
</function>
- <function name="VertexAttribs2dvNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttribs2dvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLdouble *" count="n" count_scale="2"/>
<glx rop="4211" doubles_in_order="true"/>
</function>
- <function name="VertexAttribs3dvNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttribs3dvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLdouble *" count="n" count_scale="3"/>
<glx rop="4212" doubles_in_order="true"/>
</function>
- <function name="VertexAttribs4dvNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttribs4dvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLdouble *" count="n" count_scale="4"/>
<glx rop="4213" doubles_in_order="true"/>
</function>
- <function name="VertexAttribs4ubvNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttribs4ubvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLubyte *" count="n" count_scale="4"/>
@@ -12193,22 +12027,22 @@
<size name="GetTexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
</enum>
- <function name="TexBumpParameterfvATI" offset="assign" deprecated="3.1" exec="skip">
+ <function name="TexBumpParameterfvATI" deprecated="3.1" exec="skip">
<param name="pname" type="GLenum"/>
<param name="param" type="const GLfloat *" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="TexBumpParameterivATI" offset="assign" deprecated="3.1" exec="skip">
+ <function name="TexBumpParameterivATI" deprecated="3.1" exec="skip">
<param name="pname" type="GLenum"/>
<param name="param" type="const GLint *" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetTexBumpParameterfvATI" offset="assign" deprecated="3.1" exec="skip">
+ <function name="GetTexBumpParameterfvATI" deprecated="3.1" exec="skip">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat *" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetTexBumpParameterivATI" offset="assign" deprecated="3.1" exec="skip">
+ <function name="GetTexBumpParameterivATI" deprecated="3.1" exec="skip">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint *" variable_param="pname"/>
<glx ignore="true"/>
@@ -12327,45 +12161,45 @@
redudndant garbage. There are a lot of enums with the value 0x00000001.
-->
- <function name="GenFragmentShadersATI" offset="assign" deprecated="3.1">
+ <function name="GenFragmentShadersATI" deprecated="3.1">
<return type="GLuint"/>
<param name="range" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="BindFragmentShaderATI" offset="assign" deprecated="3.1">
+ <function name="BindFragmentShaderATI" deprecated="3.1">
<param name="id" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="DeleteFragmentShaderATI" offset="assign" deprecated="3.1">
+ <function name="DeleteFragmentShaderATI" deprecated="3.1">
<param name="id" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="BeginFragmentShaderATI" offset="assign" deprecated="3.1">
+ <function name="BeginFragmentShaderATI" deprecated="3.1">
<glx ignore="true"/>
</function>
- <function name="EndFragmentShaderATI" offset="assign" deprecated="3.1">
+ <function name="EndFragmentShaderATI" deprecated="3.1">
<glx ignore="true"/>
</function>
- <function name="PassTexCoordATI" offset="assign" deprecated="3.1">
+ <function name="PassTexCoordATI" deprecated="3.1">
<param name="dst" type="GLuint"/>
<param name="coord" type="GLuint"/>
<param name="swizzle" type="GLenum"/>
<glx ignore="true"/>
</function>
- <function name="SampleMapATI" offset="assign" deprecated="3.1">
+ <function name="SampleMapATI" deprecated="3.1">
<param name="dst" type="GLuint"/>
<param name="interp" type="GLuint"/>
<param name="swizzle" type="GLenum"/>
<glx ignore="true"/>
</function>
- <function name="ColorFragmentOp1ATI" offset="assign" deprecated="3.1">
+ <function name="ColorFragmentOp1ATI" deprecated="3.1">
<param name="op" type="GLenum"/>
<param name="dst" type="GLuint"/>
<param name="dstMask" type="GLuint"/>
@@ -12376,7 +12210,7 @@
<glx ignore="true"/>
</function>
- <function name="ColorFragmentOp2ATI" offset="assign" deprecated="3.1">
+ <function name="ColorFragmentOp2ATI" deprecated="3.1">
<param name="op" type="GLenum"/>
<param name="dst" type="GLuint"/>
<param name="dstMask" type="GLuint"/>
@@ -12390,7 +12224,7 @@
<glx ignore="true"/>
</function>
- <function name="ColorFragmentOp3ATI" offset="assign" deprecated="3.1">
+ <function name="ColorFragmentOp3ATI" deprecated="3.1">
<param name="op" type="GLenum"/>
<param name="dst" type="GLuint"/>
<param name="dstMask" type="GLuint"/>
@@ -12407,7 +12241,7 @@
<glx ignore="true"/>
</function>
- <function name="AlphaFragmentOp1ATI" offset="assign" deprecated="3.1">
+ <function name="AlphaFragmentOp1ATI" deprecated="3.1">
<param name="op" type="GLenum"/>
<param name="dst" type="GLuint"/>
<param name="dstMod" type="GLuint"/>
@@ -12417,7 +12251,7 @@
<glx ignore="true"/>
</function>
- <function name="AlphaFragmentOp2ATI" offset="assign" deprecated="3.1">
+ <function name="AlphaFragmentOp2ATI" deprecated="3.1">
<param name="op" type="GLenum"/>
<param name="dst" type="GLuint"/>
<param name="dstMod" type="GLuint"/>
@@ -12430,7 +12264,7 @@
<glx ignore="true"/>
</function>
- <function name="AlphaFragmentOp3ATI" offset="assign" deprecated="3.1">
+ <function name="AlphaFragmentOp3ATI" deprecated="3.1">
<param name="op" type="GLenum"/>
<param name="dst" type="GLuint"/>
<param name="dstMod" type="GLuint"/>
@@ -12446,8 +12280,7 @@
<glx ignore="true"/>
</function>
- <function name="SetFragmentShaderConstantATI" offset="assign"
- deprecated="3.1">
+ <function name="SetFragmentShaderConstantATI" deprecated="3.1">
<param name="dst" type="GLuint"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
@@ -12547,8 +12380,7 @@
<size name="Get" mode="get"/>
</enum>
- <function name="ActiveStencilFaceEXT" offset="assign"
- static_dispatch="false" deprecated="3.1">
+ <function name="ActiveStencilFaceEXT" deprecated="3.1">
<param name="face" type="GLenum"/>
<glx rop="4220"/>
</function>
@@ -12588,7 +12420,7 @@
<enum name="MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV" value="0x8868"/>
<enum name="PROGRAM_ERROR_STRING_NV" value="0x8874"/>
- <function name="ProgramNamedParameter4fNV" offset="assign"
+ <function name="ProgramNamedParameter4fNV"
vectorequiv="ProgramNamedParameter4fvNV" deprecated="3.1"
exec="skip">
<param name="id" type="GLuint"/>
@@ -12600,7 +12432,7 @@
<param name="w" type="GLfloat"/>
</function>
- <function name="ProgramNamedParameter4dNV" offset="assign"
+ <function name="ProgramNamedParameter4dNV"
vectorequiv="ProgramNamedParameter4dvNV" deprecated="3.1"
exec="skip">
<param name="id" type="GLuint"/>
@@ -12612,8 +12444,7 @@
<param name="w" type="GLdouble"/>
</function>
- <function name="ProgramNamedParameter4fvNV" offset="assign"
- deprecated="3.1" exec="skip">
+ <function name="ProgramNamedParameter4fvNV" deprecated="3.1" exec="skip">
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="name" type="const GLubyte *" count="len"/>
@@ -12621,8 +12452,7 @@
<glx rop="4218"/>
</function>
- <function name="ProgramNamedParameter4dvNV" offset="assign"
- deprecated="3.1" exec="skip">
+ <function name="ProgramNamedParameter4dvNV" deprecated="3.1" exec="skip">
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="name" type="const GLubyte *" count="len"/>
@@ -12630,8 +12460,7 @@
<glx rop="4219"/>
</function>
- <function name="GetProgramNamedParameterfvNV" offset="assign"
- deprecated="3.1" exec="skip">
+ <function name="GetProgramNamedParameterfvNV" deprecated="3.1" exec="skip">
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="name" type="const GLubyte *" count="len"/>
@@ -12639,8 +12468,7 @@
<glx vendorpriv="1310" always_array="true"/>
</function>
- <function name="GetProgramNamedParameterdvNV" offset="assign"
- deprecated="3.1" exec="skip">
+ <function name="GetProgramNamedParameterdvNV" deprecated="3.1" exec="skip">
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="name" type="const GLubyte *" count="len"/>
@@ -12684,7 +12512,7 @@
<size name="Get" mode="get"/>
</enum>
- <function name="DepthBoundsEXT" offset="assign" static_dispatch="false">
+ <function name="DepthBoundsEXT">
<param name="zmin" type="GLclampd"/>
<param name="zmax" type="GLclampd"/>
<glx rop="4229" ignore="true"/>
@@ -12705,7 +12533,7 @@
<size name="Get" mode="get"/>
</enum>
- <function name="BlendEquationSeparateEXT" static_dispatch="false" alias="BlendEquationSeparate">
+ <function name="BlendEquationSeparateEXT" alias="BlendEquationSeparate">
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
</function>
@@ -12789,14 +12617,12 @@
<enum name="BUFFER_FLUSHING_UNMAP_APPLE" count="1" value="0x8A13">
<size name="GetBufferParameteriv" mode="get"/>
</enum>
- <function name="BufferParameteriAPPLE" offset="assign"
- static_dispatch="false" exec="skip">
+ <function name="BufferParameteriAPPLE" exec="skip">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
- <function name="FlushMappedBufferRangeAPPLE" offset="assign"
- static_dispatch="false" exec="skip">
+ <function name="FlushMappedBufferRangeAPPLE" exec="skip">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="size" type="GLsizeiptr"/>
@@ -12875,7 +12701,7 @@
<enum name="POLYGON_OFFSET_CLAMP_EXT" value="0x8E1B">
<size name="Get" mode="get"/>
</enum>
- <function name="PolygonOffsetClampEXT" offset="assign">
+ <function name="PolygonOffsetClampEXT">
<param name="factor" type="GLfloat"/>
<param name="units" type="GLfloat"/>
<param name="clamp" type="GLfloat"/>
@@ -12885,7 +12711,7 @@
<!-- Unnumbered extensions sorted by name. -->
<category name="GL_ATI_blend_equation_separate">
- <function name="BlendEquationSeparateATI" alias="BlendEquationSeparate" static_dispatch="false">
+ <function name="BlendEquationSeparateATI" alias="BlendEquationSeparate">
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
</function>
@@ -12905,14 +12731,13 @@
<size name="Get" mode="get"/>
</enum>
- <function name="StencilOpSeparateATI" alias="StencilOpSeparate" static_dispatch="false">
+ <function name="StencilOpSeparateATI" alias="StencilOpSeparate">
<param name="face" type="GLenum"/>
<param name="sfail" type="GLenum"/>
<param name="zfail" type="GLenum"/>
<param name="zpass" type="GLenum"/>
</function>
- <function name="StencilFuncSeparateATI" offset="assign"
- static_dispatch="false" deprecated="3.1">
+ <function name="StencilFuncSeparateATI" deprecated="3.1">
<param name="frontfunc" type="GLenum"/>
<param name="backfunc" type="GLenum"/>
<param name="ref" type="GLint"/>
@@ -12922,16 +12747,14 @@
</category>
<category name="GL_EXT_gpu_program_parameters">
- <function name="ProgramEnvParameters4fvEXT" offset="assign"
- static_dispatch="false" deprecated="3.1">
+ <function name="ProgramEnvParameters4fvEXT" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="params" type="const GLfloat *"/>
</function>
- <function name="ProgramLocalParameters4fvEXT" offset="assign"
- static_dispatch="false" deprecated="3.1">
+ <function name="ProgramLocalParameters4fvEXT" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="count" type="GLsizei"/>
@@ -12943,12 +12766,12 @@
<enum name="TIME_ELAPSED_EXT" value="0x88BF"/>
<type name="int64EXT" size="8"/>
<type name="uint64EXT" unsigned="true" size="8"/>
- <function name="GetQueryObjecti64vEXT" static_dispatch="false" alias="GetQueryObjecti64v">
+ <function name="GetQueryObjecti64vEXT" alias="GetQueryObjecti64v">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint64EXT *"/>
</function>
- <function name="GetQueryObjectui64vEXT" static_dispatch="false" alias="GetQueryObjectui64v">
+ <function name="GetQueryObjectui64vEXT" alias="GetQueryObjectui64v">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint64EXT *"/>
@@ -12956,7 +12779,7 @@
</category>
<category name="GL_INGR_blend_func_separate">
- <function name="BlendFuncSeparateINGR" alias="BlendFuncSeparate" static_dispatch="false">
+ <function name="BlendFuncSeparateINGR" alias="BlendFuncSeparate">
<param name="sfactorRGB" type="GLenum"/>
<param name="dfactorRGB" type="GLenum"/>
<param name="sfactorAlpha" type="GLenum"/>
@@ -12984,12 +12807,12 @@
<size name="PointParameterfv"/>
</enum>
- <function name="PointParameterfSGIS" alias="PointParameterf" static_dispatch="false">
+ <function name="PointParameterfSGIS" alias="PointParameterf">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
- <function name="PointParameterfvSGIS" alias="PointParameterfv" static_dispatch="false">
+ <function name="PointParameterfvSGIS" alias="PointParameterfv">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py b/mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py
index 23e23295b..fa6217e1b 100644
--- a/mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py
+++ b/mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py
@@ -25,9 +25,10 @@
# Authors:
# Ian Romanick <idr@us.ibm.com>
+import argparse
+
import license
import gl_XML, glX_XML
-import sys, getopt
class PrintGenericStubs(gl_XML.gl_print_base):
def __init__(self):
@@ -244,30 +245,24 @@ class PrintGenericStubs(gl_XML.gl_print_base):
return
-def show_usage():
- print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0]
- sys.exit(1)
+def _parser():
+ """Parse arguments and return a namespace."""
+ parser = argparse.ArgumentParser()
+ parser.add_argument('-f',
+ dest='filename',
+ default='gl_API.xml',
+ help='An XML description of an API.')
+ return parser.parse_args()
-if __name__ == '__main__':
- file_name = "gl_API.xml"
- mode = "generic"
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "m:f:")
- except Exception,e:
- show_usage()
+def main():
+ """Main function."""
+ args = _parser()
+ printer = PrintGenericStubs()
- for (arg,val) in args:
- if arg == '-m':
- mode = val
- elif arg == "-f":
- file_name = val
+ api = gl_XML.parse_GL_API(args.filename, glX_XML.glx_item_factory())
+ printer.Print(api)
- if mode == "generic":
- printer = PrintGenericStubs()
- else:
- print "ERROR: Invalid mode \"%s\" specified." % mode
- show_usage()
- api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
- printer.Print(api)
+if __name__ == '__main__':
+ main()
diff --git a/mesalib/src/mapi/glapi/gen/gl_XML.py b/mesalib/src/mapi/glapi/gen/gl_XML.py
index 1a2bc2b91..67aba81a7 100644
--- a/mesalib/src/mapi/glapi/gen/gl_XML.py
+++ b/mesalib/src/mapi/glapi/gen/gl_XML.py
@@ -30,6 +30,7 @@ import xml.etree.ElementTree as ET
import re, sys, string
import os.path
import typeexpr
+import static_data
def parse_GL_API( file_name, factory = None ):
@@ -625,7 +626,7 @@ class gl_function( gl_item ):
# Decimal('1.1') }.
self.api_map = {}
- self.assign_offset = 0
+ self.assign_offset = False
self.static_entry_points = []
@@ -649,7 +650,7 @@ class gl_function( gl_item ):
name = element.get( "name" )
alias = element.get( "alias" )
- if is_attr_true(element, "static_dispatch", "true"):
+ if name in static_data.functions:
self.static_entry_points.append(name)
self.entry_points.append( name )
@@ -684,16 +685,11 @@ class gl_function( gl_item ):
# Only try to set the offset when a non-alias entry-point
# is being processed.
- offset = element.get( "offset" )
- if offset:
- try:
- o = int( offset )
- self.offset = o
- except Exception, e:
- self.offset = -1
- if offset == "assign":
- self.assign_offset = 1
-
+ if name in static_data.offsets:
+ self.offset = static_data.offsets[name]
+ else:
+ self.offset = -1
+ self.assign_offset = self.exec_flavor != "skip" or name in static_data.unused_functions
if not self.name:
self.name = true_name
diff --git a/mesalib/src/mapi/glapi/gen/gl_and_es_API.xml b/mesalib/src/mapi/glapi/gen/gl_and_es_API.xml
index d158a6b31..fc1528410 100644
--- a/mesalib/src/mapi/glapi/gen/gl_and_es_API.xml
+++ b/mesalib/src/mapi/glapi/gen/gl_and_es_API.xml
@@ -18,45 +18,45 @@
<type name="fixed" size="4" />
<type name="clampx" size="4" />
- <function name="AlphaFuncx" es1="1.0" desktop="false" offset="assign">
+ <function name="AlphaFuncx" es1="1.0" desktop="false">
<param name="func" type="GLenum"/>
<param name="ref" type="GLclampx"/>
</function>
- <function name="ClearColorx" es1="1.0" desktop="false" offset="assign">
+ <function name="ClearColorx" es1="1.0" desktop="false">
<param name="red" type="GLclampx"/>
<param name="green" type="GLclampx"/>
<param name="blue" type="GLclampx"/>
<param name="alpha" type="GLclampx"/>
</function>
- <function name="ClearDepthx" es1="1.0" desktop="false" offset="assign">
+ <function name="ClearDepthx" es1="1.0" desktop="false">
<param name="depth" type="GLclampx"/>
</function>
- <function name="Color4x" es1="1.0" desktop="false" offset="assign">
+ <function name="Color4x" es1="1.0" desktop="false">
<param name="red" type="GLfixed"/>
<param name="green" type="GLfixed"/>
<param name="blue" type="GLfixed"/>
<param name="alpha" type="GLfixed"/>
</function>
- <function name="DepthRangex" es1="1.0" desktop="false" offset="assign">
+ <function name="DepthRangex" es1="1.0" desktop="false">
<param name="zNear" type="GLclampx"/>
<param name="zFar" type="GLclampx"/>
</function>
- <function name="Fogx" es1="1.0" desktop="false" offset="assign">
+ <function name="Fogx" es1="1.0" desktop="false">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="Fogxv" es1="1.0" desktop="false" offset="assign">
+ <function name="Fogxv" es1="1.0" desktop="false">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="Frustumx" es1="1.0" desktop="false" offset="assign">
+ <function name="Frustumx" es1="1.0" desktop="false">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="bottom" type="GLfixed"/>
@@ -65,53 +65,53 @@
<param name="zFar" type="GLfixed"/>
</function>
- <function name="LightModelx" es1="1.0" desktop="false" offset="assign">
+ <function name="LightModelx" es1="1.0" desktop="false">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="LightModelxv" es1="1.0" desktop="false" offset="assign">
+ <function name="LightModelxv" es1="1.0" desktop="false">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="Lightx" es1="1.0" desktop="false" offset="assign">
+ <function name="Lightx" es1="1.0" desktop="false">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="Lightxv" es1="1.0" desktop="false" offset="assign">
+ <function name="Lightxv" es1="1.0" desktop="false">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="LineWidthx" es1="1.0" desktop="false" offset="assign">
+ <function name="LineWidthx" es1="1.0" desktop="false">
<param name="width" type="GLfixed"/>
</function>
- <function name="LoadMatrixx" es1="1.0" desktop="false" offset="assign">
+ <function name="LoadMatrixx" es1="1.0" desktop="false">
<param name="m" type="const GLfixed *" count="16"/>
</function>
- <function name="Materialx" es1="1.0" desktop="false" offset="assign">
+ <function name="Materialx" es1="1.0" desktop="false">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="Materialxv" es1="1.0" desktop="false" offset="assign">
+ <function name="Materialxv" es1="1.0" desktop="false">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="MultMatrixx" es1="1.0" desktop="false" offset="assign">
+ <function name="MultMatrixx" es1="1.0" desktop="false">
<param name="m" type="const GLfixed *" count="16"/>
</function>
- <function name="MultiTexCoord4x" es1="1.0" desktop="false" offset="assign">
+ <function name="MultiTexCoord4x" es1="1.0" desktop="false">
<param name="target" type="GLenum"/>
<param name="s" type="GLfixed"/>
<param name="t" type="GLfixed"/>
@@ -119,13 +119,13 @@
<param name="q" type="GLfixed"/>
</function>
- <function name="Normal3x" es1="1.0" desktop="false" offset="assign">
+ <function name="Normal3x" es1="1.0" desktop="false">
<param name="nx" type="GLfixed"/>
<param name="ny" type="GLfixed"/>
<param name="nz" type="GLfixed"/>
</function>
- <function name="Orthox" es1="1.0" desktop="false" offset="assign">
+ <function name="Orthox" es1="1.0" desktop="false">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="bottom" type="GLfixed"/>
@@ -134,59 +134,59 @@
<param name="zFar" type="GLfixed"/>
</function>
- <function name="PointSizex" es1="1.0" desktop="false" offset="assign">
+ <function name="PointSizex" es1="1.0" desktop="false">
<param name="size" type="GLfixed"/>
</function>
- <function name="PolygonOffsetx" es1="1.0" desktop="false" offset="assign">
+ <function name="PolygonOffsetx" es1="1.0" desktop="false">
<param name="factor" type="GLfixed"/>
<param name="units" type="GLfixed"/>
</function>
- <function name="Rotatex" es1="1.0" desktop="false" offset="assign">
+ <function name="Rotatex" es1="1.0" desktop="false">
<param name="angle" type="GLfixed"/>
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
- <function name="SampleCoveragex" es1="1.0" desktop="false" offset="assign">
+ <function name="SampleCoveragex" es1="1.0" desktop="false">
<param name="value" type="GLclampx"/>
<param name="invert" type="GLboolean"/>
</function>
- <function name="Scalex" es1="1.0" desktop="false" offset="assign">
+ <function name="Scalex" es1="1.0" desktop="false">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
- <function name="TexEnvx" es1="1.0" desktop="false" offset="assign">
+ <function name="TexEnvx" es1="1.0" desktop="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="TexEnvxv" es1="1.0" desktop="false" offset="assign">
+ <function name="TexEnvxv" es1="1.0" desktop="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="TexParameterx" es1="1.0" desktop="false" offset="assign">
+ <function name="TexParameterx" es1="1.0" desktop="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="Translatex" es1="1.0" desktop="false" offset="assign">
+ <function name="Translatex" es1="1.0" desktop="false">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
<!-- from GL_OES_single_precision -->
- <function name="Frustumf" es1="1.0" desktop="false" offset="assign">
+ <function name="Frustumf" es1="1.0" desktop="false">
<param name="left" type="GLfloat"/>
<param name="right" type="GLfloat"/>
<param name="bottom" type="GLfloat"/>
@@ -195,7 +195,7 @@
<param name="zFar" type="GLfloat"/>
</function>
- <function name="Orthof" es1="1.0" desktop="false" offset="assign">
+ <function name="Orthof" es1="1.0" desktop="false">
<param name="left" type="GLfloat"/>
<param name="right" type="GLfloat"/>
<param name="bottom" type="GLfloat"/>
@@ -207,68 +207,68 @@
<category name="es1.1">
<!-- from GL_OES_fixed_point -->
- <function name="ClipPlanex" es1="1.1" desktop="false" offset="assign">
+ <function name="ClipPlanex" es1="1.1" desktop="false">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLfixed *" count="4"/>
</function>
- <function name="GetClipPlanex" es1="1.1" offset="assign">
+ <function name="GetClipPlanex" es1="1.1">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLfixed *" output="true" count="4"/>
</function>
- <function name="GetFixedv" es1="1.1" desktop="false" offset="assign">
+ <function name="GetFixedv" es1="1.1" desktop="false">
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetLightxv" es1="1.1" desktop="false" offset="assign">
+ <function name="GetLightxv" es1="1.1" desktop="false">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetMaterialxv" es1="1.1" desktop="false" offset="assign">
+ <function name="GetMaterialxv" es1="1.1" desktop="false">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetTexEnvxv" es1="1.1" desktop="false" offset="assign">
+ <function name="GetTexEnvxv" es1="1.1" desktop="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetTexParameterxv" es1="1.1" desktop="false" offset="assign">
+ <function name="GetTexParameterxv" es1="1.1" desktop="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="PointParameterx" es1="1.1" desktop="false" offset="assign">
+ <function name="PointParameterx" es1="1.1" desktop="false">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="PointParameterxv" es1="1.1" desktop="false" offset="assign">
+ <function name="PointParameterxv" es1="1.1" desktop="false">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
- <function name="TexParameterxv" es1="1.1" desktop="false" offset="assign">
+ <function name="TexParameterxv" es1="1.1" desktop="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
<!-- from GL_OES_single_precision -->
- <function name="ClipPlanef" es1="1.1" desktop="false" offset="assign">
+ <function name="ClipPlanef" es1="1.1" desktop="false">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLfloat *" count="4"/>
</function>
- <function name="GetClipPlanef" es1="1.1" offset="assign">
+ <function name="GetClipPlanef" es1="1.1">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLfloat *" output="true" count="4"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/gl_apitemp.py b/mesalib/src/mapi/glapi/gen/gl_apitemp.py
index 4157032c5..5e985a2ec 100644
--- a/mesalib/src/mapi/glapi/gen/gl_apitemp.py
+++ b/mesalib/src/mapi/glapi/gen/gl_apitemp.py
@@ -25,9 +25,10 @@
# Authors:
# Ian Romanick <idr@us.ibm.com>
+import argparse
+
import gl_XML, glX_XML
import license
-import sys, getopt
class PrintGlOffsets(gl_XML.gl_print_base):
def __init__(self, es=False):
@@ -301,27 +302,30 @@ _glapi_proc UNUSED_TABLE_NAME[] = {"""
return
-def show_usage():
- print "Usage: %s [-f input_file_name] [-c]" % sys.argv[0]
- print "-c Enable compatibility with OpenGL ES."
- sys.exit(1)
-
-if __name__ == '__main__':
- file_name = "gl_API.xml"
+def _parser():
+ """Parser arguments and return a namespace."""
+ parser = argparse.ArgumentParser()
+ parser.add_argument('-f',
+ metavar='<input file name>',
+ dest='filename',
+ default="gl_API.xml",
+ help="An XML file describing the API.")
+ parser.add_argument('-c',
+ action='store_true',
+ dest='es',
+ help="Enable OpenGL ES compatibility")
+ return parser.parse_args()
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:c")
- except Exception,e:
- show_usage()
- es = False
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
- elif arg == "-c":
- es = True
+def main():
+ """Main function."""
+ args = _parser()
- api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
+ api = gl_XML.parse_GL_API(args.filename, glX_XML.glx_item_factory())
- printer = PrintGlOffsets(es)
+ printer = PrintGlOffsets(args.es)
printer.Print(api)
+
+
+if __name__ == '__main__':
+ main()
diff --git a/mesalib/src/mapi/glapi/gen/gl_enums.py b/mesalib/src/mapi/glapi/gen/gl_enums.py
index f45782df8..955f27d08 100644
--- a/mesalib/src/mapi/glapi/gen/gl_enums.py
+++ b/mesalib/src/mapi/glapi/gen/gl_enums.py
@@ -1,8 +1,8 @@
#!/usr/bin/python2
# -*- Mode: Python; py-indent-offset: 8 -*-
-# (C) Copyright Zack Rusin 2005
-# All Rights Reserved.
+# (C) Copyright Zack Rusin 2005. All Rights Reserved.
+# Copyright (C) 2015 Intel Corporation
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
@@ -26,6 +26,8 @@
# Authors:
# Zack Rusin <zack@kde.org>
+import argparse
+
import license
import gl_XML
import sys, getopt
@@ -201,21 +203,21 @@ _mesa_lookup_prim_by_nr(GLuint nr)
enum.append( [name, priority] )
-def show_usage():
- print "Usage: %s [-f input_file_name]" % sys.argv[0]
- sys.exit(1)
+def _parser():
+ parser = argparse.ArgumentParser()
+ parser.add_argument('-f', '--input_file',
+ required=True,
+ help="Choose an xml file to parse.")
+ return parser.parse_args()
-if __name__ == '__main__':
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:")
- except Exception,e:
- show_usage()
- api_list = []
- for (arg,val) in args:
- if arg == "-f":
- api = gl_XML.parse_GL_API( val )
- api_list.append(api);
+def main():
+ args = _parser()
+ api_list = [gl_XML.parse_GL_API(args.input_file)]
printer = PrintGlEnums()
- printer.Print( api_list )
+ printer.Print(api_list)
+
+
+if __name__ == '__main__':
+ main()
diff --git a/mesalib/src/mapi/glapi/gen/gl_genexec.py b/mesalib/src/mapi/glapi/gen/gl_genexec.py
index 4e76fe3c2..26d8e7bfb 100644
--- a/mesalib/src/mapi/glapi/gen/gl_genexec.py
+++ b/mesalib/src/mapi/glapi/gen/gl_genexec.py
@@ -25,10 +25,12 @@
# _mesa_initialize_exec_table(). It is responsible for populating all
# entries in the "exec" dispatch table that aren't dynamic.
+import argparse
import collections
import license
import gl_XML
-import sys, getopt
+import sys
+import apiexec
exec_flavor_map = {
@@ -175,18 +177,49 @@ class PrintCode(gl_XML.gl_print_base):
raise Exception(
'Unrecognized exec flavor {0!r}'.format(f.exec_flavor))
condition_parts = []
- if f.desktop:
- if f.deprecated:
+ if f.name in apiexec.functions:
+ ex = apiexec.functions[f.name]
+ unconditional_count = 0
+
+ if ex.compatibility is not None:
condition_parts.append('ctx->API == API_OPENGL_COMPAT')
- else:
- condition_parts.append('_mesa_is_desktop_gl(ctx)')
- if 'es1' in f.api_map:
- condition_parts.append('ctx->API == API_OPENGLES')
- if 'es2' in f.api_map:
- if f.api_map['es2'] > 2.0:
- condition_parts.append('(ctx->API == API_OPENGLES2 && ctx->Version >= {0})'.format(int(f.api_map['es2'] * 10)))
- else:
- condition_parts.append('ctx->API == API_OPENGLES2')
+ unconditional_count += 1
+
+ if ex.core is not None:
+ condition_parts.append('ctx->API == API_OPENGL_CORE')
+ unconditional_count += 1
+
+ if ex.es1 is not None:
+ condition_parts.append('ctx->API == API_OPENGLES')
+ unconditional_count += 1
+
+ if ex.es2 is not None:
+ if ex.es2 > 20:
+ condition_parts.append('(ctx->API == API_OPENGLES2 && ctx->Version >= {0})'.format(ex.es2))
+ else:
+ condition_parts.append('ctx->API == API_OPENGLES2')
+ unconditional_count += 1
+
+ # If the function is unconditionally available in all four
+ # APIs, then it is always available. Replace the complex
+ # tautology condition with "true" and let GCC do the right
+ # thing.
+ if unconditional_count == 4:
+ condition_parts = ['true']
+ else:
+ if f.desktop:
+ if f.deprecated:
+ condition_parts.append('ctx->API == API_OPENGL_COMPAT')
+ else:
+ condition_parts.append('_mesa_is_desktop_gl(ctx)')
+ if 'es1' in f.api_map:
+ condition_parts.append('ctx->API == API_OPENGLES')
+ if 'es2' in f.api_map:
+ if f.api_map['es2'] > 2.0:
+ condition_parts.append('(ctx->API == API_OPENGLES2 && ctx->Version >= {0})'.format(int(f.api_map['es2'] * 10)))
+ else:
+ condition_parts.append('ctx->API == API_OPENGLES2')
+
if not condition_parts:
# This function does not exist in any API.
continue
@@ -207,24 +240,23 @@ class PrintCode(gl_XML.gl_print_base):
print ' }'
-def show_usage():
- print "Usage: %s [-f input_file_name]" % sys.argv[0]
- sys.exit(1)
-
+def _parser():
+ """Parse arguments and return namespace."""
+ parser = argparse.ArgumentParser()
+ parser.add_argument('-f',
+ dest='filename',
+ default='gl_and_es_API.xml',
+ help='an xml file describing an API')
+ return parser.parse_args()
-if __name__ == '__main__':
- file_name = "gl_and_es_API.xml"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "m:f:")
- except Exception,e:
- show_usage()
-
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
+def main():
+ """Main function."""
+ args = _parser()
printer = PrintCode()
-
- api = gl_XML.parse_GL_API(file_name)
+ api = gl_XML.parse_GL_API(args.filename)
printer.Print(api)
+
+
+if __name__ == '__main__':
+ main()
diff --git a/mesalib/src/mapi/glapi/gen/gl_gentable.py b/mesalib/src/mapi/glapi/gen/gl_gentable.py
index 06a5ebf04..1b3eb7247 100644
--- a/mesalib/src/mapi/glapi/gen/gl_gentable.py
+++ b/mesalib/src/mapi/glapi/gen/gl_gentable.py
@@ -2,6 +2,7 @@
# (C) Copyright IBM Corporation 2004, 2005
# (C) Copyright Apple Inc. 2011
+# Copyright (C) 2015 Intel Corporation
# All Rights Reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a
@@ -29,9 +30,10 @@
# Based on code ogiginally by:
# Ian Romanick <idr@us.ibm.com>
+import argparse
+
import license
import gl_XML, glX_XML
-import sys, getopt
header = """/* GLXEXT is the define used in the xserver when the GLX extension is being
* built. Hijack this to determine whether this file is being built for the
@@ -186,23 +188,27 @@ class PrintCode(gl_XML.gl_print_base):
print body_template % vars
return
-def show_usage():
- print "Usage: %s [-f input_file_name]" % sys.argv[0]
- sys.exit(1)
-if __name__ == '__main__':
- file_name = "gl_API.xml"
+def _parser():
+ """Parse arguments and return a namespace object."""
+ parser = argparse.ArgumentParser()
+ parser.add_argument('-f',
+ dest='filename',
+ default='gl_API.xml',
+ help='An XML file description of an API')
+
+ return parser.parse_args()
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "m:f:")
- except Exception,e:
- show_usage()
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
+def main():
+ """Main function."""
+ args = _parser()
printer = PrintCode()
- api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
+ api = gl_XML.parse_GL_API(args.filename, glX_XML.glx_item_factory())
printer.Print(api)
+
+
+if __name__ == '__main__':
+ main()
diff --git a/mesalib/src/mapi/glapi/gen/gl_procs.py b/mesalib/src/mapi/glapi/gen/gl_procs.py
index b1fffc4ca..685e2fac3 100644
--- a/mesalib/src/mapi/glapi/gen/gl_procs.py
+++ b/mesalib/src/mapi/glapi/gen/gl_procs.py
@@ -25,9 +25,12 @@
# Authors:
# Ian Romanick <idr@us.ibm.com>
+import argparse
+
import license
-import gl_XML, glX_XML
-import sys, getopt
+import gl_XML
+import glX_XML
+
class PrintGlProcs(gl_XML.gl_print_base):
def __init__(self, es=False):
@@ -39,7 +42,6 @@ class PrintGlProcs(gl_XML.gl_print_base):
"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
(C) Copyright IBM Corporation 2004, 2006""", "BRIAN PAUL, IBM")
-
def printRealHeader(self):
print """
/* This file is only included by glapi.c and is used for
@@ -161,26 +163,28 @@ typedef struct {
return
-def show_usage():
- print "Usage: %s [-f input_file_name] [-c]" % sys.argv[0]
- print "-c Enable compatibility with OpenGL ES."
- sys.exit(1)
+def _parser():
+ """Parse arguments and return a namepsace."""
+
+ parser = argparse.ArgumentParser()
+ parser.add_argument('-f', '--filename',
+ default='gl_API.xml',
+ metavar="input_file_name",
+ dest='file_name',
+ help="Path to an XML description of OpenGL API.")
+ parser.add_argument('-c', '--es-version',
+ dest='es',
+ action="store_true",
+ help="filter functions for es")
+ return parser.parse_args()
+
+
+def main():
+ """Main function."""
+ args = _parser()
+ api = gl_XML.parse_GL_API(args.file_name, glX_XML.glx_item_factory())
+ PrintGlProcs(args.es).Print(api)
+
if __name__ == '__main__':
- file_name = "gl_API.xml"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:c")
- except Exception,e:
- show_usage()
-
- es = False
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
- elif arg == "-c":
- es = True
-
- api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
- printer = PrintGlProcs(es)
- printer.Print(api)
+ main()
diff --git a/mesalib/src/mapi/glapi/gen/gl_table.py b/mesalib/src/mapi/glapi/gen/gl_table.py
index fd384689f..3f0290230 100644
--- a/mesalib/src/mapi/glapi/gen/gl_table.py
+++ b/mesalib/src/mapi/glapi/gen/gl_table.py
@@ -2,6 +2,7 @@
# (C) Copyright IBM Corporation 2004
# All Rights Reserved.
+# Copyright (c) 2014 Intel Corporation
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
@@ -25,9 +26,11 @@
# Authors:
# Ian Romanick <idr@us.ibm.com>
+import argparse
+
import gl_XML
import license
-import sys, getopt
+
class PrintGlTable(gl_XML.gl_print_base):
def __init__(self, es=False):
@@ -39,21 +42,20 @@ class PrintGlTable(gl_XML.gl_print_base):
self.license = license.bsd_license_template % ( \
"""Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM")
- self.ifdef_emitted = False;
+ self.ifdef_emitted = False
return
-
def printBody(self, api):
for f in api.functionIterateByOffset():
if not f.is_abi() and not self.ifdef_emitted:
print '#if !defined HAVE_SHARED_GLAPI'
self.ifdef_emitted = True
arg_string = f.get_parameter_string()
- print ' %s (GLAPIENTRYP %s)(%s); /* %d */' % (f.return_type, f.name, arg_string, f.offset)
+ print ' %s (GLAPIENTRYP %s)(%s); /* %d */' % (
+ f.return_type, f.name, arg_string, f.offset)
print '#endif /* !defined HAVE_SHARED_GLAPI */'
-
def printRealHeader(self):
print '#ifndef GLAPIENTRYP'
print '# ifndef GLAPIENTRY'
@@ -68,7 +70,6 @@ class PrintGlTable(gl_XML.gl_print_base):
print '{'
return
-
def printRealFooter(self):
print '};'
return
@@ -81,7 +82,8 @@ class PrintRemapTable(gl_XML.gl_print_base):
self.es = es
self.header_tag = '_DISPATCH_H_'
self.name = "gl_table.py (from Mesa)"
- self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM")
+ self.license = license.bsd_license_template % (
+ "(C) Copyright IBM Corporation 2005", "IBM")
return
@@ -100,6 +102,7 @@ class PrintRemapTable(gl_XML.gl_print_base):
"""
return
+
def printBody(self, api):
print '#define CALL_by_offset(disp, cast, offset, parameters) \\'
print ' (*(cast (GET_by_offset(disp, offset)))) parameters'
@@ -124,10 +127,10 @@ class PrintRemapTable(gl_XML.gl_print_base):
count = 0
for f in api.functionIterateByOffset():
if not f.is_abi():
- functions.append( [f, count] )
+ functions.append([f, count])
count += 1
else:
- abi_functions.append( [f, -1] )
+ abi_functions.append([f, -1])
if self.es:
# remember functions with aliases
@@ -165,7 +168,7 @@ class PrintRemapTable(gl_XML.gl_print_base):
print ''
for f, index in abi_functions + functions:
- arg_string = gl_XML.create_parameter_string( f.parameters, 0 )
+ arg_string = gl_XML.create_parameter_string(f.parameters, 0)
print 'typedef %s (GLAPIENTRYP _glptr_%s)(%s);' % (f.return_type, f.name, arg_string)
print '#define CALL_%s(disp, parameters) \\' % (f.name)
@@ -199,40 +202,44 @@ class PrintRemapTable(gl_XML.gl_print_base):
return
-def show_usage():
- print "Usage: %s [-f input_file_name] [-m mode] [-c ver]" % sys.argv[0]
- print " -m mode Mode can be 'table' or 'remap_table'."
- print " -c ver Version can be 'es1' or 'es2'."
- sys.exit(1)
+def _parser():
+ """Parse arguments and return a namespace."""
+ parser = argparse.ArgumentParser()
+ parser.add_argument('-f', '--filename',
+ default='gl_API.xml',
+ metavar="input_file_name",
+ dest='file_name',
+ help="Path to an XML description of OpenGL API.")
+ parser.add_argument('-m', '--mode',
+ choices=['table', 'remap_table'],
+ default='table',
+ metavar="mode",
+ help="Generate either a table or a remap_table")
+ parser.add_argument('-c', '--es-version',
+ choices=[None, 'es1', 'es2'],
+ default=None,
+ metavar="ver",
+ dest='es',
+ help="filter functions for es")
+ return parser.parse_args()
+
+
+def main():
+ """Main function."""
+ args = _parser()
+
+ api = gl_XML.parse_GL_API(args.file_name)
+
+ if args.mode == "table":
+ printer = PrintGlTable(args.es)
+ elif args.mode == "remap_table":
+ printer = PrintRemapTable(args.es)
+
+ if args.es is not None:
+ api.filter_functions_by_api(args.es)
+
+ printer.Print(api)
+
if __name__ == '__main__':
- file_name = "gl_API.xml"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c:")
- except Exception,e:
- show_usage()
-
- mode = "table"
- es = None
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
- elif arg == "-m":
- mode = val
- elif arg == "-c":
- es = val
-
- if mode == "table":
- printer = PrintGlTable(es)
- elif mode == "remap_table":
- printer = PrintRemapTable(es)
- else:
- show_usage()
-
- api = gl_XML.parse_GL_API( file_name )
-
- if es is not None:
- api.filter_functions_by_api(es)
-
- printer.Print( api )
+ main()
diff --git a/mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py b/mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py
index 7afc2b108..cf42371f8 100644
--- a/mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py
+++ b/mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py
@@ -25,9 +25,11 @@
# Authors:
# Ian Romanick <idr@us.ibm.com>
+import argparse
+import copy
+
import license
import gl_XML, glX_XML
-import sys, getopt, copy
def should_use_push(registers):
for [reg, offset] in registers:
@@ -289,30 +291,25 @@ class PrintGenericStubs(gl_XML.gl_print_base):
return
-def show_usage():
- print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0]
- sys.exit(1)
-if __name__ == '__main__':
- file_name = "gl_API.xml"
- mode = "generic"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "m:f:")
- except Exception,e:
- show_usage()
-
- for (arg,val) in args:
- if arg == '-m':
- mode = val
- elif arg == "-f":
- file_name = val
-
- if mode == "generic":
- printer = PrintGenericStubs()
- else:
- print "ERROR: Invalid mode \"%s\" specified." % mode
- show_usage()
+def _parser():
+ """Parse arguments and return a namespace."""
+ parser = argparse.ArgumentParser()
+ parser.add_argument('-f',
+ default='gl_API.xml',
+ dest='filename',
+ help='An XML file describing an API')
+ return parser.parse_args()
+
+
+def main():
+ """Main file."""
+ args = _parser()
+ printer = PrintGenericStubs()
+ api = gl_XML.parse_GL_API(args.filename, glX_XML.glx_item_factory())
- api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
printer.Print(api)
+
+
+if __name__ == '__main__':
+ main()
diff --git a/mesalib/src/mapi/glapi/gen/gl_x86_asm.py b/mesalib/src/mapi/glapi/gen/gl_x86_asm.py
index f855dbaaa..c0c7941ce 100644
--- a/mesalib/src/mapi/glapi/gen/gl_x86_asm.py
+++ b/mesalib/src/mapi/glapi/gen/gl_x86_asm.py
@@ -25,9 +25,10 @@
# Authors:
# Ian Romanick <idr@us.ibm.com>
+import argparse
+
import license
import gl_XML, glX_XML
-import sys, getopt
class PrintGenericStubs(gl_XML.gl_print_base):
@@ -217,30 +218,22 @@ class PrintGenericStubs(gl_XML.gl_print_base):
return
-def show_usage():
- print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0]
- sys.exit(1)
+def _parser():
+ parser = argparse.ArgumentParser()
+ parser.add_argument('-f',
+ dest='filename',
+ default='gl_API.xml',
+ help='An XML file describing an API.')
+ return parser.parse_args()
-if __name__ == '__main__':
- file_name = "gl_API.xml"
- mode = "generic"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "m:f:")
- except Exception,e:
- show_usage()
-
- for (arg,val) in args:
- if arg == '-m':
- mode = val
- elif arg == "-f":
- file_name = val
-
- if mode == "generic":
- printer = PrintGenericStubs()
- else:
- print "ERROR: Invalid mode \"%s\" specified." % mode
- show_usage()
-
- api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
+
+def main():
+ args = _parser()
+ printer = PrintGenericStubs()
+
+ api = gl_XML.parse_GL_API(args.filename, glX_XML.glx_item_factory())
printer.Print(api)
+
+
+if __name__ == '__main__':
+ main()
diff --git a/mesalib/src/mapi/glapi/gen/remap_helper.py b/mesalib/src/mapi/glapi/gen/remap_helper.py
index e1a13d0b3..94ae1936d 100644
--- a/mesalib/src/mapi/glapi/gen/remap_helper.py
+++ b/mesalib/src/mapi/glapi/gen/remap_helper.py
@@ -24,9 +24,11 @@
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
-import gl_XML
+import argparse
+
import license
-import sys, getopt, string
+import gl_XML
+
def get_function_spec(func):
sig = ""
@@ -54,6 +56,7 @@ def get_function_spec(func):
return spec
+
class PrintGlRemap(gl_XML.gl_print_base):
def __init__(self):
gl_XML.gl_print_base.__init__(self)
@@ -163,30 +166,34 @@ class PrintGlRemap(gl_XML.gl_print_base):
return
-def show_usage():
- print "Usage: %s [-f input_file_name] [-c ver]" % sys.argv[0]
- print " -c ver Version can be 'es1' or 'es2'."
- sys.exit(1)
+def _parser():
+ """Parse input options and return a namsepace."""
+ parser = argparse.ArgumentParser()
+ parser.add_argument('-f', '--filename',
+ default="gl_API.xml",
+ metavar="input_file_name",
+ dest='file_name',
+ help="An xml description file.")
+ parser.add_argument('-c', '--es-version',
+ choices=[None, 'es1', 'es2'],
+ default=None,
+ metavar='ver',
+ dest='es',
+ help='A GLES version to support')
+ return parser.parse_args()
-if __name__ == '__main__':
- file_name = "gl_API.xml"
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:c:")
- except Exception,e:
- show_usage()
+def main():
+ """Main function."""
+ args = _parser()
- es = None
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
- elif arg == "-c":
- es = val
+ api = gl_XML.parse_GL_API(args.file_name)
+ if args.es is not None:
+ api.filter_functions_by_api(args.es)
- api = gl_XML.parse_GL_API( file_name )
+ printer = PrintGlRemap()
+ printer.Print(api)
- if es is not None:
- api.filter_functions_by_api(es)
- printer = PrintGlRemap()
- printer.Print( api )
+if __name__ == '__main__':
+ main()
diff --git a/mesalib/src/mapi/glapi/gen/static_data.py b/mesalib/src/mapi/glapi/gen/static_data.py
new file mode 100644
index 000000000..142c503b0
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/static_data.py
@@ -0,0 +1,1729 @@
+#!/usr/bin/env python
+
+# Copyright (C) 2015 Intel Corporation
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+
+"""Table of functions that have ABI-mandated offsets in the dispatch table.
+
+This list will never change."""
+offsets = {
+ "NewList": 0,
+ "EndList": 1,
+ "CallList": 2,
+ "CallLists": 3,
+ "DeleteLists": 4,
+ "GenLists": 5,
+ "ListBase": 6,
+ "Begin": 7,
+ "Bitmap": 8,
+ "Color3b": 9,
+ "Color3bv": 10,
+ "Color3d": 11,
+ "Color3dv": 12,
+ "Color3f": 13,
+ "Color3fv": 14,
+ "Color3i": 15,
+ "Color3iv": 16,
+ "Color3s": 17,
+ "Color3sv": 18,
+ "Color3ub": 19,
+ "Color3ubv": 20,
+ "Color3ui": 21,
+ "Color3uiv": 22,
+ "Color3us": 23,
+ "Color3usv": 24,
+ "Color4b": 25,
+ "Color4bv": 26,
+ "Color4d": 27,
+ "Color4dv": 28,
+ "Color4f": 29,
+ "Color4fv": 30,
+ "Color4i": 31,
+ "Color4iv": 32,
+ "Color4s": 33,
+ "Color4sv": 34,
+ "Color4ub": 35,
+ "Color4ubv": 36,
+ "Color4ui": 37,
+ "Color4uiv": 38,
+ "Color4us": 39,
+ "Color4usv": 40,
+ "EdgeFlag": 41,
+ "EdgeFlagv": 42,
+ "End": 43,
+ "Indexd": 44,
+ "Indexdv": 45,
+ "Indexf": 46,
+ "Indexfv": 47,
+ "Indexi": 48,
+ "Indexiv": 49,
+ "Indexs": 50,
+ "Indexsv": 51,
+ "Normal3b": 52,
+ "Normal3bv": 53,
+ "Normal3d": 54,
+ "Normal3dv": 55,
+ "Normal3f": 56,
+ "Normal3fv": 57,
+ "Normal3i": 58,
+ "Normal3iv": 59,
+ "Normal3s": 60,
+ "Normal3sv": 61,
+ "RasterPos2d": 62,
+ "RasterPos2dv": 63,
+ "RasterPos2f": 64,
+ "RasterPos2fv": 65,
+ "RasterPos2i": 66,
+ "RasterPos2iv": 67,
+ "RasterPos2s": 68,
+ "RasterPos2sv": 69,
+ "RasterPos3d": 70,
+ "RasterPos3dv": 71,
+ "RasterPos3f": 72,
+ "RasterPos3fv": 73,
+ "RasterPos3i": 74,
+ "RasterPos3iv": 75,
+ "RasterPos3s": 76,
+ "RasterPos3sv": 77,
+ "RasterPos4d": 78,
+ "RasterPos4dv": 79,
+ "RasterPos4f": 80,
+ "RasterPos4fv": 81,
+ "RasterPos4i": 82,
+ "RasterPos4iv": 83,
+ "RasterPos4s": 84,
+ "RasterPos4sv": 85,
+ "Rectd": 86,
+ "Rectdv": 87,
+ "Rectf": 88,
+ "Rectfv": 89,
+ "Recti": 90,
+ "Rectiv": 91,
+ "Rects": 92,
+ "Rectsv": 93,
+ "TexCoord1d": 94,
+ "TexCoord1dv": 95,
+ "TexCoord1f": 96,
+ "TexCoord1fv": 97,
+ "TexCoord1i": 98,
+ "TexCoord1iv": 99,
+ "TexCoord1s": 100,
+ "TexCoord1sv": 101,
+ "TexCoord2d": 102,
+ "TexCoord2dv": 103,
+ "TexCoord2f": 104,
+ "TexCoord2fv": 105,
+ "TexCoord2i": 106,
+ "TexCoord2iv": 107,
+ "TexCoord2s": 108,
+ "TexCoord2sv": 109,
+ "TexCoord3d": 110,
+ "TexCoord3dv": 111,
+ "TexCoord3f": 112,
+ "TexCoord3fv": 113,
+ "TexCoord3i": 114,
+ "TexCoord3iv": 115,
+ "TexCoord3s": 116,
+ "TexCoord3sv": 117,
+ "TexCoord4d": 118,
+ "TexCoord4dv": 119,
+ "TexCoord4f": 120,
+ "TexCoord4fv": 121,
+ "TexCoord4i": 122,
+ "TexCoord4iv": 123,
+ "TexCoord4s": 124,
+ "TexCoord4sv": 125,
+ "Vertex2d": 126,
+ "Vertex2dv": 127,
+ "Vertex2f": 128,
+ "Vertex2fv": 129,
+ "Vertex2i": 130,
+ "Vertex2iv": 131,
+ "Vertex2s": 132,
+ "Vertex2sv": 133,
+ "Vertex3d": 134,
+ "Vertex3dv": 135,
+ "Vertex3f": 136,
+ "Vertex3fv": 137,
+ "Vertex3i": 138,
+ "Vertex3iv": 139,
+ "Vertex3s": 140,
+ "Vertex3sv": 141,
+ "Vertex4d": 142,
+ "Vertex4dv": 143,
+ "Vertex4f": 144,
+ "Vertex4fv": 145,
+ "Vertex4i": 146,
+ "Vertex4iv": 147,
+ "Vertex4s": 148,
+ "Vertex4sv": 149,
+ "ClipPlane": 150,
+ "ColorMaterial": 151,
+ "CullFace": 152,
+ "Fogf": 153,
+ "Fogfv": 154,
+ "Fogi": 155,
+ "Fogiv": 156,
+ "FrontFace": 157,
+ "Hint": 158,
+ "Lightf": 159,
+ "Lightfv": 160,
+ "Lighti": 161,
+ "Lightiv": 162,
+ "LightModelf": 163,
+ "LightModelfv": 164,
+ "LightModeli": 165,
+ "LightModeliv": 166,
+ "LineStipple": 167,
+ "LineWidth": 168,
+ "Materialf": 169,
+ "Materialfv": 170,
+ "Materiali": 171,
+ "Materialiv": 172,
+ "PointSize": 173,
+ "PolygonMode": 174,
+ "PolygonStipple": 175,
+ "Scissor": 176,
+ "ShadeModel": 177,
+ "TexParameterf": 178,
+ "TexParameterfv": 179,
+ "TexParameteri": 180,
+ "TexParameteriv": 181,
+ "TexImage1D": 182,
+ "TexImage2D": 183,
+ "TexEnvf": 184,
+ "TexEnvfv": 185,
+ "TexEnvi": 186,
+ "TexEnviv": 187,
+ "TexGend": 188,
+ "TexGendv": 189,
+ "TexGenf": 190,
+ "TexGenfv": 191,
+ "TexGeni": 192,
+ "TexGeniv": 193,
+ "FeedbackBuffer": 194,
+ "SelectBuffer": 195,
+ "RenderMode": 196,
+ "InitNames": 197,
+ "LoadName": 198,
+ "PassThrough": 199,
+ "PopName": 200,
+ "PushName": 201,
+ "DrawBuffer": 202,
+ "Clear": 203,
+ "ClearAccum": 204,
+ "ClearIndex": 205,
+ "ClearColor": 206,
+ "ClearStencil": 207,
+ "ClearDepth": 208,
+ "StencilMask": 209,
+ "ColorMask": 210,
+ "DepthMask": 211,
+ "IndexMask": 212,
+ "Accum": 213,
+ "Disable": 214,
+ "Enable": 215,
+ "Finish": 216,
+ "Flush": 217,
+ "PopAttrib": 218,
+ "PushAttrib": 219,
+ "Map1d": 220,
+ "Map1f": 221,
+ "Map2d": 222,
+ "Map2f": 223,
+ "MapGrid1d": 224,
+ "MapGrid1f": 225,
+ "MapGrid2d": 226,
+ "MapGrid2f": 227,
+ "EvalCoord1d": 228,
+ "EvalCoord1dv": 229,
+ "EvalCoord1f": 230,
+ "EvalCoord1fv": 231,
+ "EvalCoord2d": 232,
+ "EvalCoord2dv": 233,
+ "EvalCoord2f": 234,
+ "EvalCoord2fv": 235,
+ "EvalMesh1": 236,
+ "EvalPoint1": 237,
+ "EvalMesh2": 238,
+ "EvalPoint2": 239,
+ "AlphaFunc": 240,
+ "BlendFunc": 241,
+ "LogicOp": 242,
+ "StencilFunc": 243,
+ "StencilOp": 244,
+ "DepthFunc": 245,
+ "PixelZoom": 246,
+ "PixelTransferf": 247,
+ "PixelTransferi": 248,
+ "PixelStoref": 249,
+ "PixelStorei": 250,
+ "PixelMapfv": 251,
+ "PixelMapuiv": 252,
+ "PixelMapusv": 253,
+ "ReadBuffer": 254,
+ "CopyPixels": 255,
+ "ReadPixels": 256,
+ "DrawPixels": 257,
+ "GetBooleanv": 258,
+ "GetClipPlane": 259,
+ "GetDoublev": 260,
+ "GetError": 261,
+ "GetFloatv": 262,
+ "GetIntegerv": 263,
+ "GetLightfv": 264,
+ "GetLightiv": 265,
+ "GetMapdv": 266,
+ "GetMapfv": 267,
+ "GetMapiv": 268,
+ "GetMaterialfv": 269,
+ "GetMaterialiv": 270,
+ "GetPixelMapfv": 271,
+ "GetPixelMapuiv": 272,
+ "GetPixelMapusv": 273,
+ "GetPolygonStipple": 274,
+ "GetString": 275,
+ "GetTexEnvfv": 276,
+ "GetTexEnviv": 277,
+ "GetTexGendv": 278,
+ "GetTexGenfv": 279,
+ "GetTexGeniv": 280,
+ "GetTexImage": 281,
+ "GetTexParameterfv": 282,
+ "GetTexParameteriv": 283,
+ "GetTexLevelParameterfv": 284,
+ "GetTexLevelParameteriv": 285,
+ "IsEnabled": 286,
+ "IsList": 287,
+ "DepthRange": 288,
+ "Frustum": 289,
+ "LoadIdentity": 290,
+ "LoadMatrixf": 291,
+ "LoadMatrixd": 292,
+ "MatrixMode": 293,
+ "MultMatrixf": 294,
+ "MultMatrixd": 295,
+ "Ortho": 296,
+ "PopMatrix": 297,
+ "PushMatrix": 298,
+ "Rotated": 299,
+ "Rotatef": 300,
+ "Scaled": 301,
+ "Scalef": 302,
+ "Translated": 303,
+ "Translatef": 304,
+ "Viewport": 305,
+ "ArrayElement": 306,
+ "ColorPointer": 308,
+ "DisableClientState": 309,
+ "DrawArrays": 310,
+ "DrawElements": 311,
+ "EdgeFlagPointer": 312,
+ "EnableClientState": 313,
+ "GetPointerv": 329,
+ "IndexPointer": 314,
+ "InterleavedArrays": 317,
+ "NormalPointer": 318,
+ "TexCoordPointer": 320,
+ "VertexPointer": 321,
+ "PolygonOffset": 319,
+ "CopyTexImage1D": 323,
+ "CopyTexImage2D": 324,
+ "CopyTexSubImage1D": 325,
+ "CopyTexSubImage2D": 326,
+ "TexSubImage1D": 332,
+ "TexSubImage2D": 333,
+ "AreTexturesResident": 322,
+ "BindTexture": 307,
+ "DeleteTextures": 327,
+ "GenTextures": 328,
+ "IsTexture": 330,
+ "PrioritizeTextures": 331,
+ "Indexub": 315,
+ "Indexubv": 316,
+ "PopClientAttrib": 334,
+ "PushClientAttrib": 335,
+ "BlendColor": 336,
+ "BlendEquation": 337,
+ "DrawRangeElements": 338,
+ "ColorTable": 339,
+ "ColorTableParameterfv": 340,
+ "ColorTableParameteriv": 341,
+ "CopyColorTable": 342,
+ "GetColorTable": 343,
+ "GetColorTableParameterfv": 344,
+ "GetColorTableParameteriv": 345,
+ "ColorSubTable": 346,
+ "CopyColorSubTable": 347,
+ "ConvolutionFilter1D": 348,
+ "ConvolutionFilter2D": 349,
+ "ConvolutionParameterf": 350,
+ "ConvolutionParameterfv": 351,
+ "ConvolutionParameteri": 352,
+ "ConvolutionParameteriv": 353,
+ "CopyConvolutionFilter1D": 354,
+ "CopyConvolutionFilter2D": 355,
+ "GetConvolutionFilter": 356,
+ "GetConvolutionParameterfv": 357,
+ "GetConvolutionParameteriv": 358,
+ "GetSeparableFilter": 359,
+ "SeparableFilter2D": 360,
+ "GetHistogram": 361,
+ "GetHistogramParameterfv": 362,
+ "GetHistogramParameteriv": 363,
+ "GetMinmax": 364,
+ "GetMinmaxParameterfv": 365,
+ "GetMinmaxParameteriv": 366,
+ "Histogram": 367,
+ "Minmax": 368,
+ "ResetHistogram": 369,
+ "ResetMinmax": 370,
+ "TexImage3D": 371,
+ "TexSubImage3D": 372,
+ "CopyTexSubImage3D": 373,
+ "ActiveTexture": 374,
+ "ClientActiveTexture": 375,
+ "MultiTexCoord1d": 376,
+ "MultiTexCoord1dv": 377,
+ "MultiTexCoord1fARB": 378,
+ "MultiTexCoord1fvARB": 379,
+ "MultiTexCoord1i": 380,
+ "MultiTexCoord1iv": 381,
+ "MultiTexCoord1s": 382,
+ "MultiTexCoord1sv": 383,
+ "MultiTexCoord2d": 384,
+ "MultiTexCoord2dv": 385,
+ "MultiTexCoord2fARB": 386,
+ "MultiTexCoord2fvARB": 387,
+ "MultiTexCoord2i": 388,
+ "MultiTexCoord2iv": 389,
+ "MultiTexCoord2s": 390,
+ "MultiTexCoord2sv": 391,
+ "MultiTexCoord3d": 392,
+ "MultiTexCoord3dv": 393,
+ "MultiTexCoord3fARB": 394,
+ "MultiTexCoord3fvARB": 395,
+ "MultiTexCoord3i": 396,
+ "MultiTexCoord3iv": 397,
+ "MultiTexCoord3s": 398,
+ "MultiTexCoord3sv": 399,
+ "MultiTexCoord4d": 400,
+ "MultiTexCoord4dv": 401,
+ "MultiTexCoord4fARB": 402,
+ "MultiTexCoord4fvARB": 403,
+ "MultiTexCoord4i": 404,
+ "MultiTexCoord4iv": 405,
+ "MultiTexCoord4s": 406,
+ "MultiTexCoord4sv": 407
+}
+
+functions = [
+ "Accum",
+ "ActiveTexture",
+ "ActiveTextureARB",
+ "AlphaFunc",
+ "AlphaFuncx",
+ "AreTexturesResident",
+ "AreTexturesResidentEXT",
+ "ArrayElement",
+ "ArrayElementEXT",
+ "AttachObjectARB",
+ "AttachShader",
+ "Begin",
+ "BeginConditionalRender",
+ "BeginConditionalRenderNV",
+ "BeginQuery",
+ "BeginQueryARB",
+ "BeginQueryIndexed",
+ "BeginTransformFeedback",
+ "BindAttribLocation",
+ "BindAttribLocationARB",
+ "BindBuffer",
+ "BindBufferARB",
+ "BindBufferBase",
+ "BindBufferRange",
+ "BindBuffersBase",
+ "BindBuffersRange",
+ "BindFragDataLocation",
+ "BindFragDataLocationEXT",
+ "BindFragDataLocationIndexed",
+ "BindFramebuffer",
+ "BindFramebufferEXT",
+ "BindImageTexture",
+ "BindImageTextures",
+ "BindProgramARB",
+ "BindRenderbuffer",
+ "BindRenderbufferEXT",
+ "BindSampler",
+ "BindSamplers",
+ "BindTexture",
+ "BindTextureEXT",
+ "BindTextures",
+ "BindTransformFeedback",
+ "BindVertexArray",
+ "BindVertexBuffer",
+ "BindVertexBuffers",
+ "Bitmap",
+ "BlendColor",
+ "BlendColorEXT",
+ "BlendEquation",
+ "BlendEquationEXT",
+ "BlendEquationiARB",
+ "BlendEquationSeparate",
+ "BlendEquationSeparateiARB",
+ "BlendFunc",
+ "BlendFunciARB",
+ "BlendFuncSeparate",
+ "BlendFuncSeparateEXT",
+ "BlendFuncSeparateiARB",
+ "BlitFramebuffer",
+ "BufferData",
+ "BufferDataARB",
+ "BufferStorage",
+ "BufferSubData",
+ "BufferSubDataARB",
+ "CallList",
+ "CallLists",
+ "CheckFramebufferStatus",
+ "CheckFramebufferStatusEXT",
+ "ClampColor",
+ "ClampColorARB",
+ "Clear",
+ "ClearAccum",
+ "ClearBufferData",
+ "ClearBufferfi",
+ "ClearBufferfv",
+ "ClearBufferiv",
+ "ClearBufferSubData",
+ "ClearBufferuiv",
+ "ClearColor",
+ "ClearColorIiEXT",
+ "ClearColorIuiEXT",
+ "ClearColorx",
+ "ClearDepth",
+ "ClearDepthf",
+ "ClearDepthx",
+ "ClearIndex",
+ "ClearStencil",
+ "ClearTexImage",
+ "ClearTexSubImage",
+ "ClientActiveTexture",
+ "ClientActiveTextureARB",
+ "ClientWaitSync",
+ "ClipPlane",
+ "ClipPlanef",
+ "ClipPlanex",
+ "Color3b",
+ "Color3bv",
+ "Color3d",
+ "Color3dv",
+ "Color3f",
+ "Color3fv",
+ "Color3i",
+ "Color3iv",
+ "Color3s",
+ "Color3sv",
+ "Color3ub",
+ "Color3ubv",
+ "Color3ui",
+ "Color3uiv",
+ "Color3us",
+ "Color3usv",
+ "Color4b",
+ "Color4bv",
+ "Color4d",
+ "Color4dv",
+ "Color4f",
+ "Color4fv",
+ "Color4i",
+ "Color4iv",
+ "Color4s",
+ "Color4sv",
+ "Color4ub",
+ "Color4ubv",
+ "Color4ui",
+ "Color4uiv",
+ "Color4us",
+ "Color4usv",
+ "Color4x",
+ "ColorMask",
+ "ColorMaski",
+ "ColorMaskIndexedEXT",
+ "ColorMaterial",
+ "ColorP3ui",
+ "ColorP3uiv",
+ "ColorP4ui",
+ "ColorP4uiv",
+ "ColorPointer",
+ "ColorPointerEXT",
+ "ColorSubTable",
+ "ColorTable",
+ "ColorTableParameterfv",
+ "ColorTableParameteriv",
+ "CompileShader",
+ "CompileShaderARB",
+ "CompressedTexImage1D",
+ "CompressedTexImage1DARB",
+ "CompressedTexImage2D",
+ "CompressedTexImage2DARB",
+ "CompressedTexImage3D",
+ "CompressedTexImage3DARB",
+ "CompressedTexSubImage1D",
+ "CompressedTexSubImage1DARB",
+ "CompressedTexSubImage2D",
+ "CompressedTexSubImage2DARB",
+ "CompressedTexSubImage3D",
+ "CompressedTexSubImage3DARB",
+ "ConvolutionFilter1D",
+ "ConvolutionFilter2D",
+ "ConvolutionParameterf",
+ "ConvolutionParameterfv",
+ "ConvolutionParameteri",
+ "ConvolutionParameteriv",
+ "CopyBufferSubData",
+ "CopyColorSubTable",
+ "CopyColorTable",
+ "CopyConvolutionFilter1D",
+ "CopyConvolutionFilter2D",
+ "CopyImageSubData",
+ "CopyPixels",
+ "CopyTexImage1D",
+ "CopyTexImage2D",
+ "CopyTexSubImage1D",
+ "CopyTexSubImage2D",
+ "CopyTexSubImage3D",
+ "CopyTexSubImage3DEXT",
+ "CreateProgram",
+ "CreateProgramObjectARB",
+ "CreateShader",
+ "CreateShaderObjectARB",
+ "CullFace",
+ "DebugMessageCallback",
+ "DebugMessageCallbackARB",
+ "DebugMessageControl",
+ "DebugMessageControlARB",
+ "DebugMessageInsert",
+ "DebugMessageInsertARB",
+ "DeleteBuffers",
+ "DeleteBuffersARB",
+ "DeleteFramebuffers",
+ "DeleteFramebuffersEXT",
+ "DeleteLists",
+ "DeleteObjectARB",
+ "DeleteProgram",
+ "DeleteProgramsARB",
+ "DeleteQueries",
+ "DeleteQueriesARB",
+ "DeleteRenderbuffers",
+ "DeleteRenderbuffersEXT",
+ "DeleteSamplers",
+ "DeleteShader",
+ "DeleteSync",
+ "DeleteTextures",
+ "DeleteTexturesEXT",
+ "DeleteTransformFeedbacks",
+ "DeleteVertexArrays",
+ "DepthFunc",
+ "DepthMask",
+ "DepthRange",
+ "DepthRangeArrayv",
+ "DepthRangef",
+ "DepthRangeIndexed",
+ "DepthRangex",
+ "DetachObjectARB",
+ "DetachShader",
+ "Disable",
+ "DisableClientState",
+ "Disablei",
+ "DisableIndexedEXT",
+ "DisableVertexAttribArray",
+ "DisableVertexAttribArrayARB",
+ "DispatchCompute",
+ "DispatchComputeIndirect",
+ "DrawArrays",
+ "DrawArraysEXT",
+ "DrawArraysIndirect",
+ "DrawArraysInstanced",
+ "DrawArraysInstancedARB",
+ "DrawArraysInstancedBaseInstance",
+ "DrawArraysInstancedEXT",
+ "DrawBuffer",
+ "DrawBuffers",
+ "DrawBuffersARB",
+ "DrawBuffersATI",
+ "DrawElements",
+ "DrawElementsBaseVertex",
+ "DrawElementsIndirect",
+ "DrawElementsInstanced",
+ "DrawElementsInstancedARB",
+ "DrawElementsInstancedBaseInstance",
+ "DrawElementsInstancedBaseVertex",
+ "DrawElementsInstancedBaseVertexBaseInstance",
+ "DrawElementsInstancedEXT",
+ "DrawPixels",
+ "DrawRangeElements",
+ "DrawRangeElementsBaseVertex",
+ "DrawRangeElementsEXT",
+ "DrawTransformFeedback",
+ "DrawTransformFeedbackInstanced",
+ "DrawTransformFeedbackStream",
+ "DrawTransformFeedbackStreamInstanced",
+ "EdgeFlag",
+ "EdgeFlagPointer",
+ "EdgeFlagPointerEXT",
+ "EdgeFlagv",
+ "Enable",
+ "EnableClientState",
+ "Enablei",
+ "EnableIndexedEXT",
+ "EnableVertexAttribArray",
+ "EnableVertexAttribArrayARB",
+ "End",
+ "EndConditionalRender",
+ "EndConditionalRenderNV",
+ "EndList",
+ "EndQuery",
+ "EndQueryARB",
+ "EndQueryIndexed",
+ "EndTransformFeedback",
+ "EvalCoord1d",
+ "EvalCoord1dv",
+ "EvalCoord1f",
+ "EvalCoord1fv",
+ "EvalCoord2d",
+ "EvalCoord2dv",
+ "EvalCoord2f",
+ "EvalCoord2fv",
+ "EvalMesh1",
+ "EvalMesh2",
+ "EvalPoint1",
+ "EvalPoint2",
+ "FeedbackBuffer",
+ "FenceSync",
+ "Finish",
+ "Flush",
+ "FlushMappedBufferRange",
+ "FogCoordd",
+ "FogCoorddEXT",
+ "FogCoorddv",
+ "FogCoorddvEXT",
+ "FogCoordf",
+ "FogCoordfEXT",
+ "FogCoordfv",
+ "FogCoordfvEXT",
+ "FogCoordPointer",
+ "FogCoordPointerEXT",
+ "Fogf",
+ "Fogfv",
+ "Fogi",
+ "Fogiv",
+ "Fogx",
+ "Fogxv",
+ "FramebufferRenderbuffer",
+ "FramebufferRenderbufferEXT",
+ "FramebufferTexture",
+ "FramebufferTexture1D",
+ "FramebufferTexture1DEXT",
+ "FramebufferTexture2D",
+ "FramebufferTexture2DEXT",
+ "FramebufferTexture3D",
+ "FramebufferTexture3DEXT",
+ "FramebufferTextureARB",
+ "FramebufferTextureLayer",
+ "FramebufferTextureLayerARB",
+ "FramebufferTextureLayerEXT",
+ "FrontFace",
+ "Frustum",
+ "Frustumf",
+ "Frustumx",
+ "GenBuffers",
+ "GenBuffersARB",
+ "GenerateMipmap",
+ "GenerateMipmapEXT",
+ "GenFramebuffers",
+ "GenFramebuffersEXT",
+ "GenLists",
+ "GenProgramsARB",
+ "GenQueries",
+ "GenQueriesARB",
+ "GenRenderbuffers",
+ "GenRenderbuffersEXT",
+ "GenSamplers",
+ "GenTextures",
+ "GenTexturesEXT",
+ "GenTransformFeedbacks",
+ "GenVertexArrays",
+ "GetActiveAtomicCounterBufferiv",
+ "GetActiveAttrib",
+ "GetActiveAttribARB",
+ "GetActiveUniform",
+ "GetActiveUniformARB",
+ "GetActiveUniformBlockiv",
+ "GetActiveUniformBlockName",
+ "GetActiveUniformName",
+ "GetActiveUniformsiv",
+ "GetAttachedObjectsARB",
+ "GetAttachedShaders",
+ "GetAttribLocation",
+ "GetAttribLocationARB",
+ "GetBooleanIndexedvEXT",
+ "GetBooleani_v",
+ "GetBooleanv",
+ "GetBufferParameteri64v",
+ "GetBufferParameteriv",
+ "GetBufferParameterivARB",
+ "GetBufferPointerv",
+ "GetBufferPointervARB",
+ "GetBufferSubData",
+ "GetBufferSubDataARB",
+ "GetClipPlane",
+ "GetClipPlanef",
+ "GetClipPlanex",
+ "GetColorTable",
+ "GetColorTableParameterfv",
+ "GetColorTableParameteriv",
+ "GetCompressedTexImage",
+ "GetCompressedTexImageARB",
+ "GetConvolutionFilter",
+ "GetConvolutionParameterfv",
+ "GetConvolutionParameteriv",
+ "GetDebugMessageLog",
+ "GetDebugMessageLogARB",
+ "GetDoublei_v",
+ "GetDoublev",
+ "GetError",
+ "GetFixedv",
+ "GetFloati_v",
+ "GetFloatv",
+ "GetFragDataIndex",
+ "GetFragDataLocation",
+ "GetFragDataLocationEXT",
+ "GetFramebufferAttachmentParameteriv",
+ "GetFramebufferAttachmentParameterivEXT",
+ "GetGraphicsResetStatusARB",
+ "GetHandleARB",
+ "GetHistogram",
+ "GetHistogramParameterfv",
+ "GetHistogramParameteriv",
+ "GetInfoLogARB",
+ "GetInteger64i_v",
+ "GetInteger64v",
+ "GetIntegerIndexedvEXT",
+ "GetIntegeri_v",
+ "GetIntegerv",
+ "GetLightfv",
+ "GetLightiv",
+ "GetLightxv",
+ "GetMapdv",
+ "GetMapfv",
+ "GetMapiv",
+ "GetMaterialfv",
+ "GetMaterialiv",
+ "GetMaterialxv",
+ "GetMinmax",
+ "GetMinmaxParameterfv",
+ "GetMinmaxParameteriv",
+ "GetMultisamplefv",
+ "GetnColorTableARB",
+ "GetnCompressedTexImageARB",
+ "GetnConvolutionFilterARB",
+ "GetnHistogramARB",
+ "GetnMapdvARB",
+ "GetnMapfvARB",
+ "GetnMapivARB",
+ "GetnMinmaxARB",
+ "GetnPixelMapfvARB",
+ "GetnPixelMapuivARB",
+ "GetnPixelMapusvARB",
+ "GetnPolygonStippleARB",
+ "GetnSeparableFilterARB",
+ "GetnTexImageARB",
+ "GetnUniformdvARB",
+ "GetnUniformfvARB",
+ "GetnUniformivARB",
+ "GetnUniformuivARB",
+ "GetObjectLabel",
+ "GetObjectParameterfvARB",
+ "GetObjectParameterivARB",
+ "GetObjectPtrLabel",
+ "GetPixelMapfv",
+ "GetPixelMapuiv",
+ "GetPixelMapusv",
+ "GetPointerv",
+ "GetPointervEXT",
+ "GetPolygonStipple",
+ "GetProgramBinary",
+ "GetProgramEnvParameterdvARB",
+ "GetProgramEnvParameterfvARB",
+ "GetProgramInfoLog",
+ "GetProgramiv",
+ "GetProgramivARB",
+ "GetProgramLocalParameterdvARB",
+ "GetProgramLocalParameterfvARB",
+ "GetProgramStringARB",
+ "GetQueryIndexediv",
+ "GetQueryiv",
+ "GetQueryivARB",
+ "GetQueryObjectiv",
+ "GetQueryObjectivARB",
+ "GetQueryObjectuiv",
+ "GetQueryObjectuivARB",
+ "GetRenderbufferParameteriv",
+ "GetRenderbufferParameterivEXT",
+ "GetSamplerParameterfv",
+ "GetSamplerParameterIiv",
+ "GetSamplerParameterIuiv",
+ "GetSamplerParameteriv",
+ "GetSeparableFilter",
+ "GetShaderInfoLog",
+ "GetShaderiv",
+ "GetShaderPrecisionFormat",
+ "GetShaderSource",
+ "GetShaderSourceARB",
+ "GetString",
+ "GetStringi",
+ "GetSynciv",
+ "GetTexEnvfv",
+ "GetTexEnviv",
+ "GetTexEnvxv",
+ "GetTexGendv",
+ "GetTexGenfv",
+ "GetTexGeniv",
+ "GetTexImage",
+ "GetTexLevelParameterfv",
+ "GetTexLevelParameteriv",
+ "GetTexParameterfv",
+ "GetTexParameterIiv",
+ "GetTexParameterIivEXT",
+ "GetTexParameterIuiv",
+ "GetTexParameterIuivEXT",
+ "GetTexParameteriv",
+ "GetTexParameterxv",
+ "GetTransformFeedbackVarying",
+ "GetUniformBlockIndex",
+ "GetUniformfv",
+ "GetUniformfvARB",
+ "GetUniformIndices",
+ "GetUniformiv",
+ "GetUniformivARB",
+ "GetUniformLocation",
+ "GetUniformLocationARB",
+ "GetUniformuiv",
+ "GetUniformuivEXT",
+ "GetVertexAttribdv",
+ "GetVertexAttribdvARB",
+ "GetVertexAttribfv",
+ "GetVertexAttribfvARB",
+ "GetVertexAttribIiv",
+ "GetVertexAttribIivEXT",
+ "GetVertexAttribIuiv",
+ "GetVertexAttribIuivEXT",
+ "GetVertexAttribiv",
+ "GetVertexAttribivARB",
+ "GetVertexAttribPointerv",
+ "GetVertexAttribPointervARB",
+ "Hint",
+ "Histogram",
+ "Indexd",
+ "Indexdv",
+ "Indexf",
+ "Indexfv",
+ "Indexi",
+ "Indexiv",
+ "IndexMask",
+ "IndexPointer",
+ "IndexPointerEXT",
+ "Indexs",
+ "Indexsv",
+ "Indexub",
+ "Indexubv",
+ "InitNames",
+ "InterleavedArrays",
+ "InvalidateBufferData",
+ "InvalidateBufferSubData",
+ "InvalidateFramebuffer",
+ "InvalidateSubFramebuffer",
+ "InvalidateTexImage",
+ "InvalidateTexSubImage",
+ "IsBuffer",
+ "IsBufferARB",
+ "IsEnabled",
+ "IsEnabledi",
+ "IsEnabledIndexedEXT",
+ "IsFramebuffer",
+ "IsFramebufferEXT",
+ "IsList",
+ "IsProgram",
+ "IsProgramARB",
+ "IsQuery",
+ "IsQueryARB",
+ "IsRenderbuffer",
+ "IsRenderbufferEXT",
+ "IsSampler",
+ "IsShader",
+ "IsSync",
+ "IsTexture",
+ "IsTextureEXT",
+ "IsTransformFeedback",
+ "IsVertexArray",
+ "Lightf",
+ "Lightfv",
+ "Lighti",
+ "Lightiv",
+ "LightModelf",
+ "LightModelfv",
+ "LightModeli",
+ "LightModeliv",
+ "LightModelx",
+ "LightModelxv",
+ "Lightx",
+ "Lightxv",
+ "LineStipple",
+ "LineWidth",
+ "LineWidthx",
+ "LinkProgram",
+ "LinkProgramARB",
+ "ListBase",
+ "LoadIdentity",
+ "LoadMatrixd",
+ "LoadMatrixf",
+ "LoadMatrixx",
+ "LoadName",
+ "LoadTransposeMatrixd",
+ "LoadTransposeMatrixdARB",
+ "LoadTransposeMatrixf",
+ "LoadTransposeMatrixfARB",
+ "LockArraysEXT",
+ "LogicOp",
+ "Map1d",
+ "Map1f",
+ "Map2d",
+ "Map2f",
+ "MapBuffer",
+ "MapBufferARB",
+ "MapBufferRange",
+ "MapGrid1d",
+ "MapGrid1f",
+ "MapGrid2d",
+ "MapGrid2f",
+ "Materialf",
+ "Materialfv",
+ "Materiali",
+ "Materialiv",
+ "Materialx",
+ "Materialxv",
+ "MatrixMode",
+ "MemoryBarrier",
+ "Minmax",
+ "MinSampleShading",
+ "MinSampleShadingARB",
+ "MultiDrawArrays",
+ "MultiDrawArraysEXT",
+ "MultiDrawArraysIndirect",
+ "MultiDrawElements",
+ "MultiDrawElementsBaseVertex",
+ "MultiDrawElementsEXT",
+ "MultiDrawElementsIndirect",
+ "MultiTexCoord1d",
+ "MultiTexCoord1dARB",
+ "MultiTexCoord1dv",
+ "MultiTexCoord1dvARB",
+ "MultiTexCoord1f",
+ "MultiTexCoord1fARB",
+ "MultiTexCoord1fv",
+ "MultiTexCoord1fvARB",
+ "MultiTexCoord1i",
+ "MultiTexCoord1iARB",
+ "MultiTexCoord1iv",
+ "MultiTexCoord1ivARB",
+ "MultiTexCoord1s",
+ "MultiTexCoord1sARB",
+ "MultiTexCoord1sv",
+ "MultiTexCoord1svARB",
+ "MultiTexCoord2d",
+ "MultiTexCoord2dARB",
+ "MultiTexCoord2dv",
+ "MultiTexCoord2dvARB",
+ "MultiTexCoord2f",
+ "MultiTexCoord2fARB",
+ "MultiTexCoord2fv",
+ "MultiTexCoord2fvARB",
+ "MultiTexCoord2i",
+ "MultiTexCoord2iARB",
+ "MultiTexCoord2iv",
+ "MultiTexCoord2ivARB",
+ "MultiTexCoord2s",
+ "MultiTexCoord2sARB",
+ "MultiTexCoord2sv",
+ "MultiTexCoord2svARB",
+ "MultiTexCoord3d",
+ "MultiTexCoord3dARB",
+ "MultiTexCoord3dv",
+ "MultiTexCoord3dvARB",
+ "MultiTexCoord3f",
+ "MultiTexCoord3fARB",
+ "MultiTexCoord3fv",
+ "MultiTexCoord3fvARB",
+ "MultiTexCoord3i",
+ "MultiTexCoord3iARB",
+ "MultiTexCoord3iv",
+ "MultiTexCoord3ivARB",
+ "MultiTexCoord3s",
+ "MultiTexCoord3sARB",
+ "MultiTexCoord3sv",
+ "MultiTexCoord3svARB",
+ "MultiTexCoord4d",
+ "MultiTexCoord4dARB",
+ "MultiTexCoord4dv",
+ "MultiTexCoord4dvARB",
+ "MultiTexCoord4f",
+ "MultiTexCoord4fARB",
+ "MultiTexCoord4fv",
+ "MultiTexCoord4fvARB",
+ "MultiTexCoord4i",
+ "MultiTexCoord4iARB",
+ "MultiTexCoord4iv",
+ "MultiTexCoord4ivARB",
+ "MultiTexCoord4s",
+ "MultiTexCoord4sARB",
+ "MultiTexCoord4sv",
+ "MultiTexCoord4svARB",
+ "MultiTexCoord4x",
+ "MultiTexCoordP1ui",
+ "MultiTexCoordP1uiv",
+ "MultiTexCoordP2ui",
+ "MultiTexCoordP2uiv",
+ "MultiTexCoordP3ui",
+ "MultiTexCoordP3uiv",
+ "MultiTexCoordP4ui",
+ "MultiTexCoordP4uiv",
+ "MultMatrixd",
+ "MultMatrixf",
+ "MultMatrixx",
+ "MultTransposeMatrixd",
+ "MultTransposeMatrixdARB",
+ "MultTransposeMatrixf",
+ "MultTransposeMatrixfARB",
+ "NewList",
+ "Normal3b",
+ "Normal3bv",
+ "Normal3d",
+ "Normal3dv",
+ "Normal3f",
+ "Normal3fv",
+ "Normal3i",
+ "Normal3iv",
+ "Normal3s",
+ "Normal3sv",
+ "Normal3x",
+ "NormalP3ui",
+ "NormalP3uiv",
+ "NormalPointer",
+ "NormalPointerEXT",
+ "ObjectLabel",
+ "ObjectPtrLabel",
+ "Ortho",
+ "Orthof",
+ "Orthox",
+ "PassThrough",
+ "PauseTransformFeedback",
+ "PixelMapfv",
+ "PixelMapuiv",
+ "PixelMapusv",
+ "PixelStoref",
+ "PixelStorei",
+ "PixelTransferf",
+ "PixelTransferi",
+ "PixelZoom",
+ "PointParameterf",
+ "PointParameterfARB",
+ "PointParameterfEXT",
+ "PointParameterfv",
+ "PointParameterfvARB",
+ "PointParameterfvEXT",
+ "PointParameteri",
+ "PointParameteriv",
+ "PointParameterx",
+ "PointParameterxv",
+ "PointSize",
+ "PointSizePointerOES",
+ "PointSizex",
+ "PolygonMode",
+ "PolygonOffset",
+ "PolygonOffsetx",
+ "PolygonStipple",
+ "PopAttrib",
+ "PopClientAttrib",
+ "PopDebugGroup",
+ "PopMatrix",
+ "PopName",
+ "PrimitiveRestartIndex",
+ "PrimitiveRestartIndexNV",
+ "PrimitiveRestartNV",
+ "PrioritizeTextures",
+ "PrioritizeTexturesEXT",
+ "ProgramBinary",
+ "ProgramEnvParameter4dARB",
+ "ProgramEnvParameter4dvARB",
+ "ProgramEnvParameter4fARB",
+ "ProgramEnvParameter4fvARB",
+ "ProgramLocalParameter4dARB",
+ "ProgramLocalParameter4dvARB",
+ "ProgramLocalParameter4fARB",
+ "ProgramLocalParameter4fvARB",
+ "ProgramParameteri",
+ "ProgramParameteriARB",
+ "ProgramStringARB",
+ "ProvokingVertex",
+ "ProvokingVertexEXT",
+ "PushAttrib",
+ "PushClientAttrib",
+ "PushDebugGroup",
+ "PushMatrix",
+ "PushName",
+ "RasterPos2d",
+ "RasterPos2dv",
+ "RasterPos2f",
+ "RasterPos2fv",
+ "RasterPos2i",
+ "RasterPos2iv",
+ "RasterPos2s",
+ "RasterPos2sv",
+ "RasterPos3d",
+ "RasterPos3dv",
+ "RasterPos3f",
+ "RasterPos3fv",
+ "RasterPos3i",
+ "RasterPos3iv",
+ "RasterPos3s",
+ "RasterPos3sv",
+ "RasterPos4d",
+ "RasterPos4dv",
+ "RasterPos4f",
+ "RasterPos4fv",
+ "RasterPos4i",
+ "RasterPos4iv",
+ "RasterPos4s",
+ "RasterPos4sv",
+ "ReadBuffer",
+ "ReadnPixelsARB",
+ "ReadPixels",
+ "Rectd",
+ "Rectdv",
+ "Rectf",
+ "Rectfv",
+ "Recti",
+ "Rectiv",
+ "Rects",
+ "Rectsv",
+ "ReleaseShaderCompiler",
+ "RenderbufferStorage",
+ "RenderbufferStorageEXT",
+ "RenderbufferStorageMultisample",
+ "RenderbufferStorageMultisampleEXT",
+ "RenderMode",
+ "ResetHistogram",
+ "ResetMinmax",
+ "ResumeTransformFeedback",
+ "Rotated",
+ "Rotatef",
+ "Rotatex",
+ "SampleCoverage",
+ "SampleCoverageARB",
+ "SampleCoveragex",
+ "SampleMaski",
+ "SamplerParameterf",
+ "SamplerParameterfv",
+ "SamplerParameteri",
+ "SamplerParameterIiv",
+ "SamplerParameterIuiv",
+ "SamplerParameteriv",
+ "Scaled",
+ "Scalef",
+ "Scalex",
+ "Scissor",
+ "ScissorArrayv",
+ "ScissorIndexed",
+ "ScissorIndexedv",
+ "SecondaryColor3b",
+ "SecondaryColor3bEXT",
+ "SecondaryColor3bv",
+ "SecondaryColor3bvEXT",
+ "SecondaryColor3d",
+ "SecondaryColor3dEXT",
+ "SecondaryColor3dv",
+ "SecondaryColor3dvEXT",
+ "SecondaryColor3f",
+ "SecondaryColor3fEXT",
+ "SecondaryColor3fv",
+ "SecondaryColor3fvEXT",
+ "SecondaryColor3i",
+ "SecondaryColor3iEXT",
+ "SecondaryColor3iv",
+ "SecondaryColor3ivEXT",
+ "SecondaryColor3s",
+ "SecondaryColor3sEXT",
+ "SecondaryColor3sv",
+ "SecondaryColor3svEXT",
+ "SecondaryColor3ub",
+ "SecondaryColor3ubEXT",
+ "SecondaryColor3ubv",
+ "SecondaryColor3ubvEXT",
+ "SecondaryColor3ui",
+ "SecondaryColor3uiEXT",
+ "SecondaryColor3uiv",
+ "SecondaryColor3uivEXT",
+ "SecondaryColor3us",
+ "SecondaryColor3usEXT",
+ "SecondaryColor3usv",
+ "SecondaryColor3usvEXT",
+ "SecondaryColorP3ui",
+ "SecondaryColorP3uiv",
+ "SecondaryColorPointer",
+ "SecondaryColorPointerEXT",
+ "SelectBuffer",
+ "SeparableFilter2D",
+ "ShadeModel",
+ "ShaderBinary",
+ "ShaderSource",
+ "ShaderSourceARB",
+ "StencilFunc",
+ "StencilFuncSeparate",
+ "StencilMask",
+ "StencilMaskSeparate",
+ "StencilOp",
+ "StencilOpSeparate",
+ "TexBuffer",
+ "TexBufferARB",
+ "TexBufferRange",
+ "TexCoord1d",
+ "TexCoord1dv",
+ "TexCoord1f",
+ "TexCoord1fv",
+ "TexCoord1i",
+ "TexCoord1iv",
+ "TexCoord1s",
+ "TexCoord1sv",
+ "TexCoord2d",
+ "TexCoord2dv",
+ "TexCoord2f",
+ "TexCoord2fv",
+ "TexCoord2i",
+ "TexCoord2iv",
+ "TexCoord2s",
+ "TexCoord2sv",
+ "TexCoord3d",
+ "TexCoord3dv",
+ "TexCoord3f",
+ "TexCoord3fv",
+ "TexCoord3i",
+ "TexCoord3iv",
+ "TexCoord3s",
+ "TexCoord3sv",
+ "TexCoord4d",
+ "TexCoord4dv",
+ "TexCoord4f",
+ "TexCoord4fv",
+ "TexCoord4i",
+ "TexCoord4iv",
+ "TexCoord4s",
+ "TexCoord4sv",
+ "TexCoordP1ui",
+ "TexCoordP1uiv",
+ "TexCoordP2ui",
+ "TexCoordP2uiv",
+ "TexCoordP3ui",
+ "TexCoordP3uiv",
+ "TexCoordP4ui",
+ "TexCoordP4uiv",
+ "TexCoordPointer",
+ "TexCoordPointerEXT",
+ "TexEnvf",
+ "TexEnvfv",
+ "TexEnvi",
+ "TexEnviv",
+ "TexEnvx",
+ "TexEnvxv",
+ "TexGend",
+ "TexGendv",
+ "TexGenf",
+ "TexGenfv",
+ "TexGeni",
+ "TexGeniv",
+ "TexImage1D",
+ "TexImage2D",
+ "TexImage2DMultisample",
+ "TexImage3D",
+ "TexImage3DEXT",
+ "TexImage3DMultisample",
+ "TexParameterf",
+ "TexParameterfv",
+ "TexParameteri",
+ "TexParameterIiv",
+ "TexParameterIivEXT",
+ "TexParameterIuiv",
+ "TexParameterIuivEXT",
+ "TexParameteriv",
+ "TexParameterx",
+ "TexParameterxv",
+ "TexStorage1D",
+ "TexStorage2D",
+ "TexStorage2DMultisample",
+ "TexStorage3D",
+ "TexStorage3DMultisample",
+ "TexSubImage1D",
+ "TexSubImage2D",
+ "TexSubImage3D",
+ "TexSubImage3DEXT",
+ "TextureBarrierNV",
+ "TextureStorage1DEXT",
+ "TextureStorage2DEXT",
+ "TextureStorage3DEXT",
+ "TextureView",
+ "TransformFeedbackVaryings",
+ "Translated",
+ "Translatef",
+ "Translatex",
+ "Uniform1f",
+ "Uniform1fARB",
+ "Uniform1fv",
+ "Uniform1fvARB",
+ "Uniform1i",
+ "Uniform1iARB",
+ "Uniform1iv",
+ "Uniform1ivARB",
+ "Uniform1ui",
+ "Uniform1uiEXT",
+ "Uniform1uiv",
+ "Uniform1uivEXT",
+ "Uniform2f",
+ "Uniform2fARB",
+ "Uniform2fv",
+ "Uniform2fvARB",
+ "Uniform2i",
+ "Uniform2iARB",
+ "Uniform2iv",
+ "Uniform2ivARB",
+ "Uniform2ui",
+ "Uniform2uiEXT",
+ "Uniform2uiv",
+ "Uniform2uivEXT",
+ "Uniform3f",
+ "Uniform3fARB",
+ "Uniform3fv",
+ "Uniform3fvARB",
+ "Uniform3i",
+ "Uniform3iARB",
+ "Uniform3iv",
+ "Uniform3ivARB",
+ "Uniform3ui",
+ "Uniform3uiEXT",
+ "Uniform3uiv",
+ "Uniform3uivEXT",
+ "Uniform4f",
+ "Uniform4fARB",
+ "Uniform4fv",
+ "Uniform4fvARB",
+ "Uniform4i",
+ "Uniform4iARB",
+ "Uniform4iv",
+ "Uniform4ivARB",
+ "Uniform4ui",
+ "Uniform4uiEXT",
+ "Uniform4uiv",
+ "Uniform4uivEXT",
+ "UniformBlockBinding",
+ "UniformMatrix2fv",
+ "UniformMatrix2fvARB",
+ "UniformMatrix2x3fv",
+ "UniformMatrix2x4fv",
+ "UniformMatrix3fv",
+ "UniformMatrix3fvARB",
+ "UniformMatrix3x2fv",
+ "UniformMatrix3x4fv",
+ "UniformMatrix4fv",
+ "UniformMatrix4fvARB",
+ "UniformMatrix4x2fv",
+ "UniformMatrix4x3fv",
+ "UnlockArraysEXT",
+ "UnmapBuffer",
+ "UnmapBufferARB",
+ "UseProgram",
+ "UseProgramObjectARB",
+ "ValidateProgram",
+ "ValidateProgramARB",
+ "Vertex2d",
+ "Vertex2dv",
+ "Vertex2f",
+ "Vertex2fv",
+ "Vertex2i",
+ "Vertex2iv",
+ "Vertex2s",
+ "Vertex2sv",
+ "Vertex3d",
+ "Vertex3dv",
+ "Vertex3f",
+ "Vertex3fv",
+ "Vertex3i",
+ "Vertex3iv",
+ "Vertex3s",
+ "Vertex3sv",
+ "Vertex4d",
+ "Vertex4dv",
+ "Vertex4f",
+ "Vertex4fv",
+ "Vertex4i",
+ "Vertex4iv",
+ "Vertex4s",
+ "Vertex4sv",
+ "VertexAttrib1d",
+ "VertexAttrib1dARB",
+ "VertexAttrib1dv",
+ "VertexAttrib1dvARB",
+ "VertexAttrib1f",
+ "VertexAttrib1fARB",
+ "VertexAttrib1fv",
+ "VertexAttrib1fvARB",
+ "VertexAttrib1s",
+ "VertexAttrib1sARB",
+ "VertexAttrib1sv",
+ "VertexAttrib1svARB",
+ "VertexAttrib2d",
+ "VertexAttrib2dARB",
+ "VertexAttrib2dv",
+ "VertexAttrib2dvARB",
+ "VertexAttrib2f",
+ "VertexAttrib2fARB",
+ "VertexAttrib2fv",
+ "VertexAttrib2fvARB",
+ "VertexAttrib2s",
+ "VertexAttrib2sARB",
+ "VertexAttrib2sv",
+ "VertexAttrib2svARB",
+ "VertexAttrib3d",
+ "VertexAttrib3dARB",
+ "VertexAttrib3dv",
+ "VertexAttrib3dvARB",
+ "VertexAttrib3f",
+ "VertexAttrib3fARB",
+ "VertexAttrib3fv",
+ "VertexAttrib3fvARB",
+ "VertexAttrib3s",
+ "VertexAttrib3sARB",
+ "VertexAttrib3sv",
+ "VertexAttrib3svARB",
+ "VertexAttrib4bv",
+ "VertexAttrib4bvARB",
+ "VertexAttrib4d",
+ "VertexAttrib4dARB",
+ "VertexAttrib4dv",
+ "VertexAttrib4dvARB",
+ "VertexAttrib4f",
+ "VertexAttrib4fARB",
+ "VertexAttrib4fv",
+ "VertexAttrib4fvARB",
+ "VertexAttrib4iv",
+ "VertexAttrib4ivARB",
+ "VertexAttrib4Nbv",
+ "VertexAttrib4NbvARB",
+ "VertexAttrib4Niv",
+ "VertexAttrib4NivARB",
+ "VertexAttrib4Nsv",
+ "VertexAttrib4NsvARB",
+ "VertexAttrib4Nub",
+ "VertexAttrib4NubARB",
+ "VertexAttrib4Nubv",
+ "VertexAttrib4NubvARB",
+ "VertexAttrib4Nuiv",
+ "VertexAttrib4NuivARB",
+ "VertexAttrib4Nusv",
+ "VertexAttrib4NusvARB",
+ "VertexAttrib4s",
+ "VertexAttrib4sARB",
+ "VertexAttrib4sv",
+ "VertexAttrib4svARB",
+ "VertexAttrib4ubv",
+ "VertexAttrib4ubvARB",
+ "VertexAttrib4uiv",
+ "VertexAttrib4uivARB",
+ "VertexAttrib4usv",
+ "VertexAttrib4usvARB",
+ "VertexAttribBinding",
+ "VertexAttribDivisor",
+ "VertexAttribDivisorARB",
+ "VertexAttribFormat",
+ "VertexAttribI1i",
+ "VertexAttribI1iEXT",
+ "VertexAttribI1iv",
+ "VertexAttribI1ivEXT",
+ "VertexAttribI1ui",
+ "VertexAttribI1uiEXT",
+ "VertexAttribI1uiv",
+ "VertexAttribI1uivEXT",
+ "VertexAttribI2i",
+ "VertexAttribI2iEXT",
+ "VertexAttribI2iv",
+ "VertexAttribI2ivEXT",
+ "VertexAttribI2ui",
+ "VertexAttribI2uiEXT",
+ "VertexAttribI2uiv",
+ "VertexAttribI2uivEXT",
+ "VertexAttribI3i",
+ "VertexAttribI3iEXT",
+ "VertexAttribI3iv",
+ "VertexAttribI3ivEXT",
+ "VertexAttribI3ui",
+ "VertexAttribI3uiEXT",
+ "VertexAttribI3uiv",
+ "VertexAttribI3uivEXT",
+ "VertexAttribI4bv",
+ "VertexAttribI4bvEXT",
+ "VertexAttribI4i",
+ "VertexAttribI4iEXT",
+ "VertexAttribI4iv",
+ "VertexAttribI4ivEXT",
+ "VertexAttribI4sv",
+ "VertexAttribI4svEXT",
+ "VertexAttribI4ubv",
+ "VertexAttribI4ubvEXT",
+ "VertexAttribI4ui",
+ "VertexAttribI4uiEXT",
+ "VertexAttribI4uiv",
+ "VertexAttribI4uivEXT",
+ "VertexAttribI4usv",
+ "VertexAttribI4usvEXT",
+ "VertexAttribIFormat",
+ "VertexAttribIPointer",
+ "VertexAttribIPointerEXT",
+ "VertexAttribLFormat",
+ "VertexAttribP1ui",
+ "VertexAttribP1uiv",
+ "VertexAttribP2ui",
+ "VertexAttribP2uiv",
+ "VertexAttribP3ui",
+ "VertexAttribP3uiv",
+ "VertexAttribP4ui",
+ "VertexAttribP4uiv",
+ "VertexAttribPointer",
+ "VertexAttribPointerARB",
+ "VertexBindingDivisor",
+ "VertexP2ui",
+ "VertexP2uiv",
+ "VertexP3ui",
+ "VertexP3uiv",
+ "VertexP4ui",
+ "VertexP4uiv",
+ "VertexPointer",
+ "VertexPointerEXT",
+ "Viewport",
+ "ViewportArrayv",
+ "ViewportIndexedf",
+ "ViewportIndexedfv",
+ "WaitSync",
+ "WindowPos2d",
+ "WindowPos2dARB",
+ "WindowPos2dv",
+ "WindowPos2dvARB",
+ "WindowPos2f",
+ "WindowPos2fARB",
+ "WindowPos2fv",
+ "WindowPos2fvARB",
+ "WindowPos2i",
+ "WindowPos2iARB",
+ "WindowPos2iv",
+ "WindowPos2ivARB",
+ "WindowPos2s",
+ "WindowPos2sARB",
+ "WindowPos2sv",
+ "WindowPos2svARB",
+ "WindowPos3d",
+ "WindowPos3dARB",
+ "WindowPos3dv",
+ "WindowPos3dvARB",
+ "WindowPos3f",
+ "WindowPos3fARB",
+ "WindowPos3fv",
+ "WindowPos3fvARB",
+ "WindowPos3i",
+ "WindowPos3iARB",
+ "WindowPos3iv",
+ "WindowPos3ivARB",
+ "WindowPos3s",
+ "WindowPos3sARB",
+ "WindowPos3sv",
+ "WindowPos3svARB",
+]
+
+"""Functions that need dispatch slots but are not used
+
+Some of these functions may have GLX protocol support (for
+indirect-rendering). Other were used in previous versions of Mesa. They keep
+slots in the dispatch table so that newer versions of libGL can still be used
+with older drivers."""
+unused_functions = [
+ # SGIS_multisample
+ "SampleMaskSGIS",
+ "SamplePatternSGIS",
+
+ # NV_vertex_program
+ "AreProgramsResidentNV",
+ "ExecuteProgramNV",
+ "GetProgramParameterdvNV",
+ "GetProgramParameterfvNV",
+ "GetProgramivNV",
+ "GetProgramStringNV",
+ "GetTrackMatrixivNV",
+ "GetVertexAttribdvNV",
+ "GetVertexAttribfvNV",
+ "GetVertexAttribivNV",
+ "LoadProgramNV",
+ "ProgramParameters4dvNV",
+ "ProgramParameters4fvNV",
+ "RequestResidentProgramsNV",
+ "TrackMatrixNV",
+ "VertexAttribPointerNV",
+
+ # MESA_resize_buffers
+ "ResizeBuffersMESA",
+
+ # ATI_envmap_bumpmap
+ "TexBumpParameterfvATI",
+ "TexBumpParameterivATI",
+ "GetTexBumpParameterfvATI",
+ "GetTexBumpParameterivATI",
+
+ # NV_fragment_program
+ "ProgramNamedParameter4fNV",
+ "ProgramNamedParameter4dNV",
+ "ProgramNamedParameter4fvNV",
+ "ProgramNamedParameter4dvNV",
+ "GetProgramNamedParameterfvNV",
+ "GetProgramNamedParameterdvNV",
+
+ # APPLE_flush_buffer_range
+ "BufferParameteriAPPLE",
+ "FlushMappedBufferRangeAPPLE",
+
+ # EXT_separate_shader_objects
+ "UseShaderProgramEXT",
+ "ActiveProgramEXT",
+ "CreateShaderProgramEXT",
+]